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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$EV::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
267 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 371}
340 372
341=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
342 374
343Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
398 } 430 }
399 } 431 }
400}; 432};
401 433
402sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
403 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
404 438
405 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
407 441
444 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
446 480
447 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
448 482
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
452 484
453 my $busy = 1; 485 my $busy = 1;
454 my @res; 486 my @res;
455 487
466 } else { 498 } else {
467 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
468 } 500 }
469 } 501 }
470 502
471 $time = EV::time - $time; 503 my $time = EV::time - $time;
472 504
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
477 506
478 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
479 } else { 508 } else {
480 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
481 510
523 reset_signals; 552 reset_signals;
524 &$cb 553 &$cb
525 }, @args; 554 }, @args;
526 555
527 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
528} 584}
529 585
530=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
531 587
532Returns a single value from the environment database. 588Returns a single value from the environment database.
671 727
672############################################################################# 728#############################################################################
673 729
674=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
675 731
676Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
679 735
680In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
732 788
733Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
735 791
736Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
738 794
739These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
740 796
741=over 4 797=over 4
969 } 1025 }
970 1026
971 0 1027 0
972} 1028}
973 1029
974=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
975 1031
976=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977 1033
978Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
979 1035
1032 1088
1033sub reattach { 1089sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1091 my ($obj) = @_;
1036 1092
1093 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1095
1039 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1040 1097
1041 @$registry = (); 1098 @$registry = ();
1042 1099
1088 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1091 1148
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1153 aio_close $fh;
1097 1154
1098 if (@$objs) { 1155 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1161 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1163 }
1107 } else { 1164 } else {
1108 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1109 } 1166 }
1110 1167
1111 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1172 } else {
1113 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1114 } 1174 }
1115 } else { 1175 } else {
1116 aio_unlink $filename; 1176 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1118 } 1178 }
1209 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1210 1270
1211 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1212} 1272}
1213 1273
1274use File::Glob ();
1275
1214cf::player->attach ( 1276cf::player->attach (
1215 on_command => sub { 1277 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1217 1279
1218 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1250 1312
1251 cf::override; 1313 cf::override;
1252 }, 1314 },
1253); 1315);
1254 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1255sub load_extensions { 1330sub load_extensions {
1256 cf::sync_job { 1331 cf::sync_job {
1257 my %todo; 1332 my %todo;
1258 1333
1259 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1278 1353
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1356
1282 $ext{source} = 1357 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1285 . $source 1360 . $source
1286 . "\n};\n1"; 1361 . "\n};\n1";
1287 1362
1288 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1306 1381
1307 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1383 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1385 }
1312 1386
1313 warn $msg; 1387 warn $msg;
1314 } 1388 }
1315 1389
1329 1403
1330=back 1404=back
1331 1405
1332=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1333 1407
1334Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1335 1409
1336=cut 1410=cut
1337 1411
1338package cf::player; 1412package cf::player;
1339 1413
1382 1456
1383sub exists($) { 1457sub exists($) {
1384 my ($login) = @_; 1458 my ($login) = @_;
1385 1459
1386 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1388} 1462}
1389 1463
1390sub find($) { 1464sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1466 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1479 or return;
1406 1480
1407 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1408 or return; 1482 or return;
1483
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1412 } 1487 }
1413 } 1488 }
1423 1498
1424 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1425 1500
1426 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1428 1505
1429 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1507 cf::cede_to_tick;
1431} 1508}
1432 1509
1464 my ($pl) = @_; 1541 my ($pl) = @_;
1465 1542
1466 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1467 1544
1468 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1547
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1475 1554
1476 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1595
1517 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1518 my $path = path $login; 1597 my $path = path $login;
1519 1598
1520 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1605 }
1526 1606
1557 } 1637 }
1558 1638
1559 \@paths 1639 \@paths
1560} 1640}
1561 1641
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1643
1564Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1645
1655=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1656 1647
1657Sends an ext reply to the player. 1648Sends an ext reply to the player.
1658 1649
1725our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1727 1718
1728sub generate_random_map { 1719sub generate_random_map {
1729 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1730 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1725 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1850
1857# the temporary/swap location 1851# the temporary/swap location
1858sub save_path { 1852sub save_path {
1859 my ($self) = @_; 1853 my ($self) = @_;
1860 1854
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1863} 1857}
1864 1858
1865# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1866sub uniq_path { 1860sub uniq_path {
1867 my ($self) = @_; 1861 my ($self) = @_;
1868 1862
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880} 1865}
1881 1866
1882sub decay_objects { 1867sub decay_objects {
1883 my ($self) = @_; 1868 my ($self) = @_;
1884 1869
1968sub find { 1953sub find {
1969 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1970 1955
1971 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1972 1957
1973 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1975 1960
1976 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1981 or return; 1963 or return;
1982 1964
1983 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1984 1966
1986 or return; 1968 or return;
1987 1969
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1991 undef $guard1; 1974 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1975 $map->reset;
1994 return find $path; 1976 return find $path;
1995 } 1977 }
1996 1978
1997 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2007 $f->skip_block;
2026 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2027 or return; 2009 or return;
2028 2010
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2030 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2031 2013
2032 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2015 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2052 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2053 $self->decay_objects; 2035 $self->decay_objects;
2054 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2055 $self->update_buttons; 2037 $self->update_buttons;
2056 cf::cede_to_tick; 2038 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate; 2039 $self->activate;
2060 } 2040 }
2061 2041
2062 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2064 2044
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2046 }
2067 2047
2068 $self->post_load; 2048 $self->post_load;
2069} 2049}
2070 2050
2128 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2129 2109
2130 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2131 2111
2132 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2114 }
2135 2115
2136 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2137 2117
2138 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2155 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2178 }; 2158 };
2179 2159
2160 cf::get_slot 0.02;
2161
2180 if ($uniq) { 2162 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2165 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2174 $self->save;
2193 2175
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2177
2196 return if $self->players; 2178 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2199 2181
2200 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2201 2183
2202 $self->deactivate; 2184 $self->deactivate;
2320 2302
2321sub unique_maps() { 2303sub unique_maps() {
2322 [ 2304 [
2323 map { 2305 map {
2324 utf8::decode $_; 2306 utf8::decode $_;
2325 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2326 ? normalise $_ 2310 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2312 ]
2330} 2313}
2331 2314
2332package cf;
2333
2334=back 2315=back
2335 2316
2336=head3 cf::object 2317=head3 cf::object
2337 2318
2338=cut 2319=cut
2341 2322
2342=over 4 2323=over 4
2343 2324
2344=item $ob->inv_recursive 2325=item $ob->inv_recursive
2345 2326
2346Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2347 2329
2348=cut 2330=cut
2349 2331
2350sub inv_recursive_; 2332sub inv_recursive_;
2351sub inv_recursive_ { 2333sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2357} 2339}
2358 2340
2359=item $ref = $ob->ref 2341=item $ref = $ob->ref
2360 2342
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2362 2344
2363=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2364 2346
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2348even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2381dialogue with the given NPC character.
2400 2382
2401=cut 2383=cut
2402 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2403# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2400# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2416
2421 } else { 2417 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2420 }
2425 } 2421 }
2426} 2422}
2427 2423
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2449
2454=item $player_object->enter_link 2450=item $player_object->enter_link
2455 2451
2456Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2457 2453
2458The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2460 2458
2461Will never block. 2459Will never block.
2462 2460
2463=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2464 2462
2522 2520
2523 $map->load; 2521 $map->load;
2524 $map->load_neighbours; 2522 $map->load_neighbours;
2525 2523
2526 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2526 $self->activate_recursive;
2528 2527
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2531} 2530}
2535Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2540 2542
2541=cut 2543=cut
2542 2544
2543our $GOTOGEN; 2545our $GOTOGEN;
2544 2546
2623} 2625}
2624 2626
2625sub prepare_random_map { 2627sub prepare_random_map {
2626 my ($exit) = @_; 2628 my ($exit) = @_;
2627 2629
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2632 # that depends on the exit object
2633 2633
2634 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2641 } 2643 }
2642 2644
2643 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2644 2646
2645 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2648 2650
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2653 undef $fh;
2652 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2653 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2656 } 2662 }
2657} 2663}
2658 2664
2659sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2661 2667
2662 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2663 2669
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2670 $self->enter_link;
2676 2671
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2672 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2683 2674
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2686 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2687 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2688 1; 2696 1
2689 }) { 2697 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2702
2695 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2769 id => "infobox",
2762 title => "Body Parts", 2770 title => "Body Parts",
2763 reply => undef, 2771 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2765 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2766 "c/uptime" => { 2780 "c/uptime" => {
2767 id => "infobox", 2781 id => "infobox",
2768 title => "Uptime", 2782 title => "Uptime",
2769 reply => undef, 2783 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2787 id => "infobox",
2774 title => "Map Info", 2788 title => "Map Info",
2775 reply => undef, 2789 reply => undef,
2776 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2777 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2778); 2800);
2779 2801
2780sub cf::client::send_msg { 2802sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2804
2783 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2784 2807
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2809
2787 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel}; 2812 $channel = $CHANNEL{$channel};
2790 2813
2791 $self->ext_msg (channel_info => $channel) 2814 $self->ext_msg (channel_info => $channel);
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id}; 2815 $channel = $channel->{id};
2795 2816
2796 } elsif (ref $channel) { 2817 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent 2818 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) { 2819 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel; 2820 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel) 2821 $self->ext_msg (channel_info => $channel);
2801 if $self->can_msg;
2802 } 2822 }
2803 2823
2804 $channel = $channel->{id}; 2824 $channel = $channel->{id};
2805 } 2825 }
2806 2826
2807 return unless @extra || length $msg; 2827 return unless @extra || length $msg;
2808 2828
2809 if ($self->can_msg) {
2810 # default colour, mask it out 2829 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2831 if $color & cf::NDI_DEF;
2813 2832
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2816 } else { 2836 );
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827 2837
2828 $color &= cf::NDI_COLOR_MASK; 2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2829 2841
2830 utf8::encode $msg; 2842 # split very large packets
2831 2843 if (8192 < length $pkt and $self->{can_lzf}) {
2832 if (0 && $msg =~ /\[/) { 2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 # COMMAND/INFO 2845 $pkt = "frag";
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 } 2846 }
2847
2848 $self->send_packet ($pkt);
2841} 2849}
2842 2850
2843=item $client->ext_msg ($type, @msg) 2851=item $client->ext_msg ($type, @msg)
2844 2852
2845Sends an ext event to the client. 2853Sends an ext event to the client.
3019 3027
3020The following functions and methods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
3021 3029
3022 cf::object 3030 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3031 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3032 insert remove name archname title slaying race decrease split
3025 3033
3026 cf::object::player 3034 cf::object::player
3027 player 3035 player
3028 3036
3029 cf::player 3037 cf::player
3034 3042
3035=cut 3043=cut
3036 3044
3037for ( 3045for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3047 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3048 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
3044) { 3052) {
3045 no strict 'refs'; 3053 no strict 'refs';
3218 $RESOURCE{$name} = $info; 3226 $RESOURCE{$name} = $info;
3219 } 3227 }
3220 3228
3221 cf::cede_to_tick; 3229 cf::cede_to_tick;
3222 } 3230 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 } 3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3242 3234
3243 1 3235 1
3244} 3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3245 3257
3246register_exticmd fx_want => sub { 3258register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_; 3259 my ($ns, $want) = @_;
3248 3260
3249 while (my ($k, $v) = each %$want) { 3261 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v); 3262 $ns->fx_want ($k, $v);
3251 } 3263 }
3252}; 3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3253 3275
3254sub reload_regions { 3276sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework 3277 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?) 3278 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = (); 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3271} 3293}
3272 3294
3273sub reload_archetypes { 3295sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes" 3296 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n"; 3297 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281} 3298}
3282 3299
3283sub reload_treasures { 3300sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures" 3301 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n"; 3302 or die "unable to load treasurelists\n";
3286} 3303}
3287 3304
3288sub reload_resources { 3305sub reload_resources {
3289 warn "reloading resource files...\n"; 3306 warn "reloading resource files...\n";
3290 3307
3308 reload_facedata;
3309 reload_archetypes;
3291 reload_regions; 3310 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures; 3311 reload_treasures;
3296 3312
3297 warn "finished reloading resource files\n"; 3313 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302} 3314}
3303 3315
3304sub reload_config { 3316sub reload_config {
3305 open my $fh, "<:utf8", "$CONFDIR/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
3306 or return; 3318 or return;
3307 3319
3308 local $/; 3320 local $/;
3309 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
3310 3322
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312 3324
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3320 }; 3332 };
3321 warn $@ if $@; 3333 warn $@ if $@;
3322 } 3334 }
3323} 3335}
3324 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3325sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3326 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
3327 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3329 (async { 3374 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT; 3376 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX); 3377 })->prio (Coro::PRIO_MAX);
3333 }; 3378 };
3334 3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3335 reload_config; 3384 reload_config;
3336 db_init; 3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3337 load_extensions; 3398 load_extensions;
3338 3399
3339 $TICK_WATCHER->start; 3400 utime time, time, $RUNTIMEFILE;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3341 EV::loop; 3408 EV::loop;
3342} 3409}
3343 3410
3344############################################################################# 3411#############################################################################
3345# initialisation and cleanup 3412# initialisation and cleanup
3352 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
3353 }; 3420 };
3354 } 3421 }
3355} 3422}
3356 3423
3357sub write_runtime { 3424sub write_runtime_sync {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running: 3425 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time. 3426 # the fsync below can take a very very long time.
3362 3427
3363 IO::AIO::aio_utime $runtime, undef, undef; 3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3364 3429
3365 my $guard = cf::lock_acquire "write_runtime"; 3430 my $guard = cf::lock_acquire "write_runtime";
3366 3431
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3368 or return; 3433 or return;
3369 3434
3370 my $value = $cf::RUNTIME + 90 + 10; 3435 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock 3436 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server. 3437 # 60 allows for the watchdog to kill the server.
3382 aio_utime $fh, undef, undef; 3447 aio_utime $fh, undef, undef;
3383 3448
3384 close $fh 3449 close $fh
3385 or return; 3450 or return;
3386 3451
3387 aio_rename "$runtime~", $runtime 3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3388 and return; 3453 and return;
3389 3454
3390 warn "runtime file written.\n"; 3455 warn "runtime file written.\n";
3391 3456
3392 1 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3393} 3508}
3394 3509
3395sub emergency_save() { 3510sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
3397 3512
3398 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
3399 3514
3400 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3401 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
3402 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
3403 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3404 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
3405 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3406 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3407 $pl->valid or next; 3527 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3409 $pl->save; 3529 $pl->save;
3410 } 3530 }
3411 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
3412 3532
3413 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
3414 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
3415 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
3416 $map->valid or next; 3536 $map->valid or next;
3417 $map->save; 3537 $map->save;
3418 } 3538 }
3419 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3420 3540
3421 warn "begin emergency database checkpoint\n"; 3541 warn "emergency_perl_save: begin database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n"; 3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3424 }; 3548 };
3425 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3426 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
3427} 3556}
3428 3557
3429sub post_cleanup { 3558sub post_cleanup {
3430 my ($make_core) = @_; 3559 my ($make_core) = @_;
3431 3560
3432 warn Carp::longmess "post_cleanup backtrace" 3561 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core; 3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3434} 3592}
3435 3593
3436sub do_reload_perl() { 3594sub do_reload_perl() {
3437 # can/must only be called in main 3595 # can/must only be called in main
3438 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
3439 warn "can only reload from main coroutine"; 3597 warn "can only reload from main coroutine";
3440 return; 3598 return;
3441 } 3599 }
3442 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3443 warn "reloading..."; 3606 warn "reloading...";
3444 3607
3445 warn "entering sync_job"; 3608 warn "entering sync_job";
3446 3609
3447 cf::sync_job { 3610 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark 3611 cf::write_runtime_sync; # external watchdog should not bark
3449 cf::emergency_save; 3612 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark 3613 cf::write_runtime_sync; # external watchdog should not bark
3451 3614
3452 warn "syncing database to disk"; 3615 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
3454 3617
3455 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
3456 3619
3457 warn "flushing outstanding aio requests"; 3620 warn "flushing outstanding aio requests";
3458 for (;;) {
3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs; 3621 while (IO::AIO::nreqs || BDB::nreqs) {
3463 warn "iterate..."; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3464 }
3465
3466 ++$RELOAD;
3467
3468 warn "cancelling all extension coros";
3469 $_->cancel for values %EXT_CORO;
3470 %EXT_CORO = ();
3471
3472 warn "removing commands";
3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
3481 warn "... unloading $pkg";
3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
3488 } 3623 }
3489 3624
3490 warn "... nuking $pkg"; 3625 warn "cancelling all extension coros";
3491 Symbol::delete_package $pkg; 3626 $_->cancel for values %EXT_CORO;
3492 } 3627 %EXT_CORO = ();
3493 3628
3494 warn "unloading all perl modules loaded from $LIBDIR"; 3629 warn "removing commands";
3495 while (my ($k, $v) = each %INC) { 3630 %COMMAND = ();
3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3497 3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3498 warn "... unloading $k"; 3638 warn "... unloading $pkg";
3499 delete $INC{$k};
3500 3639
3501 $k =~ s/\.pm$//;
3502 $k =~ s/\//::/g;
3503
3504 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3505 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3506 } 3649 }
3507 3650
3508 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3509 } 3666 }
3510 3667
3511 warn "getting rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
3512 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3514 3671
3515 warn "unloading cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
3516 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"}; 3674 delete $INC{"cf/pod.pm"};
3518 3675
3519 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
3520 # and global variables created in xs 3677 # and global variables created in xs
3521 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
3522 3679
3523 warn "unload completed, starting to reload now"; 3680 warn "unload completed, starting to reload now";
3524 3681
3525 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
3526 require cf; 3683 require cf;
3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3528 3685
3529 warn "loading config and database again"; 3686 warn "loading config and database again";
3530 cf::reload_config; 3687 cf::reload_config;
3531 3688
3532 warn "loading extensions"; 3689 warn "loading extensions";
3533 cf::load_extensions; 3690 cf::load_extensions;
3534 3691
3692 if ($REATTACH_ON_RELOAD) {
3535 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3536 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3537 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3538 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3699 }
3541 3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3542 warn "leaving sync_job"; 3704 warn "leaving sync_job";
3543 3705
3544 1 3706 1
3545 } or do { 3707 } or do {
3546 warn $@; 3708 warn $@;
3547 warn "error while reloading, exiting."; 3709 cf::cleanup "error while reloading, exiting.";
3548 exit 1;
3549 }; 3710 };
3550 3711
3551 warn "reloaded"; 3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3552}; 3718};
3553 3719
3554our $RELOAD_WATCHER; # used only during reload 3720our $RELOAD_WATCHER; # used only during reload
3555 3721
3556sub reload_perl() { 3722sub reload_perl() {
3557 # doing reload synchronously and two reloads happen back-to-back, 3723 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here. 3724 # coro crashes during coro_state_free->destroy here.
3559 3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3561 undef $RELOAD_WATCHER; 3731 undef $RELOAD_WATCHER;
3562 do_reload_perl; 3732 };
3563 }; 3733 };
3564} 3734}
3565 3735
3566register_command "reload" => sub { 3736register_command "reload" => sub {
3567 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
3581 3751
3582our @WAIT_FOR_TICK; 3752our @WAIT_FOR_TICK;
3583our @WAIT_FOR_TICK_BEGIN; 3753our @WAIT_FOR_TICK_BEGIN;
3584 3754
3585sub wait_for_tick { 3755sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3757
3589 my $signal = new Coro::Signal; 3758 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal; 3759 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait; 3760 $signal->wait;
3592} 3761}
3593 3762
3594sub wait_for_tick_begin { 3763sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3764 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3765
3598 my $signal = new Coro::Signal; 3766 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal; 3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait; 3768 $signal->wait;
3601} 3769}
3602 3770
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3771sub tick {
3604 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3774 unless ++$bug_warning > 10;
3607 return; 3775 return;
3608 } 3776 }
3609 3777
3610 $NOW = $tick_start = EV::now;
3611
3612 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
3613
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK = $_[0]->at;
3616 3779
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3782 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3783 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3784 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
3623 }; 3786 };
3624 } 3787 }
3625 3788
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3628 } 3791 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3792 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3793 $sig->send;
3631 } 3794 }
3632 3795
3633 $LOAD = ($NOW - $tick_start) / $TICK; 3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635 3798
3636 _post_tick; 3799 if (0) {
3637}; 3800 if ($NEXT_TICK) {
3638$TICK_WATCHER->priority (EV::MAXPRI); 3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
3639 3807
3640{ 3808{
3641 # configure BDB 3809 # configure BDB
3642 3810
3643 BDB::min_parallel 8; 3811 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1; 3812 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1); 3813 $AnyEvent::BDB::WATCHER->priority (1);
3646 3814
3647 unless ($DB_ENV) { 3815 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create; 3816 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3650 | BDB::LOG_AUTOREMOVE, 1); 3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653 3822
3654 cf::sync_job { 3823 cf::sync_job {
3655 eval { 3824 eval {
3681{ 3850{
3682 # configure IO::AIO 3851 # configure IO::AIO
3683 3852
3684 IO::AIO::min_parallel 8; 3853 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1; 3854 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1); 3855 undef $AnyEvent::AIO::WATCHER;
3687} 3856}
3688 3857
3689my $_log_backtrace; 3858my $_log_backtrace;
3690 3859
3691sub _log_backtrace { 3860sub _log_backtrace {
3694 $msg =~ s/\n//; 3863 $msg =~ s/\n//;
3695 3864
3696 # limit the # of concurrent backtraces 3865 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) { 3866 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace; 3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3699 async { 3869 async {
3700 $Coro::current->{desc} = "abt $msg"; 3870 $Coro::current->{desc} = "abt $msg";
3701 3871
3702 my @bt = fork_call { 3872 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr; 3873 @addr = map { sprintf "%x", $_ } @addr;
3714 } 3884 }
3715 3885
3716 @funcs 3886 @funcs
3717 }; 3887 };
3718 3888
3719 LOG llevInfo, "[ABT] $msg\n"; 3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt; 3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace; 3892 --$_log_backtrace;
3722 }; 3893 };
3723 } else { 3894 } else {
3724 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $msg\n";

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