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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 74
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 76
51our %COMMAND = (); 77our %COMMAND = ();
52our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXTCMD = (); 81our %EXTCMD = ();
56our %EXTICMD = (); 82our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
59 85
60our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 87our @EVENT;
62 88
63our $CONFDIR = confdir; 89our $CONFDIR = confdir;
64our $DATADIR = datadir; 90our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
74our %RESOURCE; 103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
82 109
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 136
106binmode STDOUT; 137binmode STDOUT;
107binmode STDERR; 138binmode STDERR;
108 139
109# read virtual server time, if available 140# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 142 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
114} 145}
115 146
116mkdir $_ 147mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 224 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 225
195 LOG llevError, $msg; 226 LOG llevError, $msg;
196 }; 227 };
197} 228}
229
230$Coro::State::DIEHOOK = sub {
231 return unless $^S eq 0; # "eq", not "=="
232
233 if ($Coro::current == $Coro::main) {#d#
234 warn "DIEHOOK called in main context, Coro bug?\n";#d#
235 return;#d#
236 }#d#
237
238 # kill coroutine otherwise
239 warn Carp::longmess $_[0];
240 Coro::terminate
241};
242
243$SIG{__DIE__} = sub { }; #d#?
198 244
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 245@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 246@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 247@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 248@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 255for my $pkg (qw(
210 cf::global cf::attachable 256 cf::global cf::attachable
211 cf::object cf::object::player 257 cf::object cf::object::player
212 cf::client cf::player 258 cf::client cf::player
213 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
214 cf::map cf::party cf::region 261 cf::party cf::region
215)) { 262)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 264}
219 265
220$EV::DIED = sub { 266$EV::DIED = sub {
221 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 310
265sub encode_json($) { $json_coder->encode ($_[0]) } 311sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 312sub decode_json($) { $json_coder->decode ($_[0]) }
267 313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
327
268=item cf::lock_wait $string 328=item cf::lock_wait $string
269 329
270Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
271 331
272=item my $lock = cf::lock_acquire $string 332=item my $lock = cf::lock_acquire $string
299 return;#d# 359 return;#d#
300 }#d# 360 }#d#
301 361
302 # wait for lock, if any 362 # wait for lock, if any
303 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 366 Coro::schedule;
306 } 367 }
307} 368}
308 369
327 388
328 ! ! $LOCK{$key} 389 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 396}
340 397
341=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
342 399
343Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
398 } 455 }
399 } 456 }
400}; 457};
401 458
402sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
403 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
404 463
405 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
407 466
444 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
446 505
447 LOG llevError, Carp::longmess "sync job";#d# 506 LOG llevError, Carp::longmess "sync job";#d#
448 507
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
452 509
453 my $busy = 1; 510 my $busy = 1;
454 my @res; 511 my @res;
455 512
466 } else { 523 } else {
467 EV::loop EV::LOOP_ONESHOT; 524 EV::loop EV::LOOP_ONESHOT;
468 } 525 }
469 } 526 }
470 527
471 $time = EV::time - $time; 528 my $time = EV::time - $time;
472 529
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
477 531
478 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
479 } else { 533 } else {
480 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
481 535
523 reset_signals; 577 reset_signals;
524 &$cb 578 &$cb
525 }, @args; 579 }, @args;
526 580
527 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
528} 609}
529 610
530=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
531 612
532Returns a single value from the environment database. 613Returns a single value from the environment database.
671 752
672############################################################################# 753#############################################################################
673 754
674=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
675 756
676Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
679 760
680In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
732 813
733Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
735 816
736Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
738 819
739These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
740 821
741=over 4 822=over 4
1032 1113
1033sub reattach { 1114sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1116 my ($obj) = @_;
1036 1117
1118 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1120
1039 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1040 1122
1041 @$registry = (); 1123 @$registry = ();
1042 1124
1088 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1091 1173
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1177 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1178 aio_close $fh;
1097 1179
1098 if (@$objs) { 1180 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1185 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1186 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1188 }
1107 } else { 1189 } else {
1108 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
1109 } 1191 }
1110 1192
1111 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1197 } else {
1113 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
1114 } 1199 }
1115 } else { 1200 } else {
1116 aio_unlink $filename; 1201 aio_unlink $filename;
1209 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
1210 1295
1211 $EXTICMD{$name} = $cb; 1296 $EXTICMD{$name} = $cb;
1212} 1297}
1213 1298
1299use File::Glob ();
1300
1214cf::player->attach ( 1301cf::player->attach (
1215 on_command => sub { 1302 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
1217 1304
1218 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
1250 1337
1251 cf::override; 1338 cf::override;
1252 }, 1339 },
1253); 1340);
1254 1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1354
1255sub load_extensions { 1355sub load_extensions {
1256 cf::sync_job { 1356 cf::sync_job {
1257 my %todo; 1357 my %todo;
1258 1358
1259 for my $path (<$LIBDIR/*.ext>) { 1359 for my $path (<$LIBDIR/*.ext>) {
1278 1378
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1381
1282 $ext{source} = 1382 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1384 . "#line 1 \"$path\"\n{\n"
1285 . $source 1385 . $source
1286 . "\n};\n1"; 1386 . "\n};\n1";
1287 1387
1288 $todo{$base} = \%ext; 1388 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1404 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1405 : "$v->{base}: extension inactive.\n";
1306 1406
1307 if (exists $v->{meta}{mandatory}) { 1407 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1408 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1409 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1410 }
1312 1411
1313 warn $msg; 1412 warn $msg;
1314 } 1413 }
1315 1414
1329 1428
1330=back 1429=back
1331 1430
1332=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1333 1432
1334Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1335 1434
1336=cut 1435=cut
1337 1436
1338package cf::player; 1437package cf::player;
1339 1438
1382 1481
1383sub exists($) { 1482sub exists($) {
1384 my ($login) = @_; 1483 my ($login) = @_;
1385 1484
1386 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1486 or !aio_stat path $login
1388} 1487}
1389 1488
1390sub find($) { 1489sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1491 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1503 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1504 or return;
1406 1505
1407 my $pl = cf::player::load_pl $f 1506 my $pl = cf::player::load_pl $f
1408 or return; 1507 or return;
1508
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1509 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1510 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1511 $cf::PLAYER{$login} = $pl
1412 } 1512 }
1413 } 1513 }
1423 1523
1424 return if $pl->{deny_save}; 1524 return if $pl->{deny_save};
1425 1525
1426 aio_mkdir playerdir $pl, 0770; 1526 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1428 1530
1429 $pl->save_pl ($path); 1531 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1532 cf::cede_to_tick;
1431} 1533}
1432 1534
1464 my ($pl) = @_; 1566 my ($pl) = @_;
1465 1567
1466 my $name = $pl->ob->name; 1568 my $name = $pl->ob->name;
1467 1569
1468 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1572
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1578 $pl->ns->destroy if $pl->ns;
1475 1579
1476 my $path = playerdir $pl; 1580 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1620
1517 for my $login (@$dirs) { 1621 for my $login (@$dirs) {
1518 my $path = path $login; 1622 my $path = path $login;
1519 1623
1520 # a .pst is a dead give-away for a valid player 1624 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1630 }
1526 1631
1557 } 1662 }
1558 1663
1559 \@paths 1664 \@paths
1560} 1665}
1561 1666
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1668
1564Expand crossfire pod fragments into protocol xml. 1669Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1670
1655=item $player->ext_reply ($msgid, @msg) 1671=item $player->ext_reply ($msgid, @msg)
1656 1672
1657Sends an ext reply to the player. 1673Sends an ext reply to the player.
1658 1674
1725our $MAX_RESET = 3600; 1741our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1742our $DEFAULT_RESET = 3000;
1727 1743
1728sub generate_random_map { 1744sub generate_random_map {
1729 my ($self, $rmp) = @_; 1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1748
1730 # mit "rum" bekleckern, nicht 1749 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1750 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1875
1857# the temporary/swap location 1876# the temporary/swap location
1858sub save_path { 1877sub save_path {
1859 my ($self) = @_; 1878 my ($self) = @_;
1860 1879
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1881 "$TMPDIR/$path.map"
1863} 1882}
1864 1883
1865# the unique path, undef == no special unique path 1884# the unique path, undef == no special unique path
1866sub uniq_path { 1885sub uniq_path {
1867 my ($self) = @_; 1886 my ($self) = @_;
1868 1887
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1889 "$UNIQUEDIR/$path"
1871} 1890}
1872 1891
1873# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1874# all maps in C++... 1893# all maps in C++...
1972 1991
1973 cf::lock_wait "map_data:$path";#d#remove 1992 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1993 cf::lock_wait "map_find:$path";
1975 1994
1976 $cf::MAP{$path} || do { 1995 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1997 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1998
1980 my $map = new_from_path cf::map $path 1999 my $map = new_from_path cf::map $path
1981 or return; 2000 or return;
1982 2001
1983 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
1986 or return; 2005 or return;
1987 2006
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 2008 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
1991 undef $guard1; 2011 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 2012 $map->reset;
1994 return find $path; 2013 return find $path;
1995 } 2014 }
1996 2015
1997 $cf::MAP{$path} = $map 2016 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2044 $f->skip_block;
2026 $self->_load_objects ($f) 2045 $self->_load_objects ($f)
2027 or return; 2046 or return;
2028 2047
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
2030 if delete $self->{load_original}; 2049 if delete $self->{load_original};
2031 2050
2032 if (my $uniq = $self->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2052 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2053 unless (aio_stat $uniq) {
2060 } 2079 }
2061 2080
2062 $self->{last_save} = $cf::RUNTIME; 2081 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2082 $self->last_access ($cf::RUNTIME);
2064 2083
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2085 }
2067 2086
2068 $self->post_load; 2087 $self->post_load;
2069} 2088}
2070 2089
2128 my ($path, $origin, $load) = @_; 2147 my ($path, $origin, $load) = @_;
2129 2148
2130 $path = normalise $path, $origin && $origin->{path}; 2149 $path = normalise $path, $origin && $origin->{path};
2131 2150
2132 if (my $map = $cf::MAP{$path}) { 2151 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2153 }
2135 2154
2136 $MAP_PREFETCH{$path} |= $load; 2155 $MAP_PREFETCH{$path} |= $load;
2137 2156
2138 $MAP_PREFETCHER ||= cf::async { 2157 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2194 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2195 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2196 $_->contr->save for $self->players;
2178 }; 2197 };
2179 2198
2199 cf::get_slot 0.02;
2200
2180 if ($uniq) { 2201 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2204 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2213 $self->save;
2193 2214
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2216
2196 return if $self->players; 2217 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2219 return if $self->{deny_save};
2199 2220
2200 $self->in_memory (cf::MAP_SWAPPED); 2221 $self->in_memory (cf::MAP_SWAPPED);
2201 2222
2202 $self->deactivate; 2223 $self->deactivate;
2320 2341
2321sub unique_maps() { 2342sub unique_maps() {
2322 [ 2343 [
2323 map { 2344 map {
2324 utf8::decode $_; 2345 utf8::decode $_;
2325 /\.map$/ 2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2326 ? normalise $_ 2349 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2350 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2351 ]
2330} 2352}
2331 2353
2332package cf;
2333
2334=back 2354=back
2335 2355
2336=head3 cf::object 2356=head3 cf::object
2337 2357
2338=cut 2358=cut
2341 2361
2342=over 4 2362=over 4
2343 2363
2344=item $ob->inv_recursive 2364=item $ob->inv_recursive
2345 2365
2346Returns the inventory of the object _and_ their inventories, recursively. 2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2347 2368
2348=cut 2369=cut
2349 2370
2350sub inv_recursive_; 2371sub inv_recursive_;
2351sub inv_recursive_ { 2372sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2377 inv_recursive_ inv $_[0]
2357} 2378}
2358 2379
2359=item $ref = $ob->ref 2380=item $ref = $ob->ref
2360 2381
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2382Creates and returns a persistent reference to an object that can be stored as a string.
2362 2383
2363=item $ob = cf::object::deref ($refstring) 2384=item $ob = cf::object::deref ($refstring)
2364 2385
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2387even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2420dialogue with the given NPC character.
2400 2421
2401=cut 2422=cut
2402 2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
2437
2403# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2439# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2442 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2453 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2455
2421 } else { 2456 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2459 }
2425 } 2460 }
2426} 2461}
2427 2462
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2488
2454=item $player_object->enter_link 2489=item $player_object->enter_link
2455 2490
2456Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
2457 2492
2458The player should be reasonably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2460 2497
2461Will never block. 2498Will never block.
2462 2499
2463=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
2464 2501
2522 2559
2523 $map->load; 2560 $map->load;
2524 $map->load_neighbours; 2561 $map->load_neighbours;
2525 2562
2526 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2565 $self->activate_recursive;
2528 2566
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
2531} 2569}
2535Moves the player to the given map-path and coordinates by first freezing 2573Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2574her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2575that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2576the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2577be called at the end of this process.
2578
2579Note that $check will be called with a potentially non-loaded map, so if
2580it needs a loaded map it has to call C<< ->load >>.
2540 2581
2541=cut 2582=cut
2542 2583
2543our $GOTOGEN; 2584our $GOTOGEN;
2544 2585
2623} 2664}
2624 2665
2625sub prepare_random_map { 2666sub prepare_random_map {
2626 my ($exit) = @_; 2667 my ($exit) = @_;
2627 2668
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2669 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2670 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2671 # that depends on the exit object
2633 2672
2634 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2675 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2676 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
2641 } 2682 }
2642 2683
2643 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
2644 2685
2645 my $data = cf::encode_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2688 my $meta = "$RANDOMDIR/$md5.meta";
2648 2689
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2692 undef $fh;
2652 aio_rename "$meta~", $meta; 2693 aio_rename "$meta~", $meta;
2653 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
2656 } 2701 }
2657} 2702}
2658 2703
2659sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
2661 2706
2662 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
2663 2708
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2709 $self->enter_link;
2676 2710
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2711 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2712 $Coro::current->{desc} = "enter_exit";
2683 2713
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
2721 prepare_random_map $exit
2722 if $exit->slaying eq "/!";
2723 }
2724
2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
2728
2686 $self->goto ($slaying, $hp, $sp); 2729 $self->goto ($map, $x, $y);
2687 2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
2688 1; 2735 1
2689 }) { 2736 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2739 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2741
2695 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2808 id => "infobox",
2762 title => "Body Parts", 2809 title => "Body Parts",
2763 reply => undef, 2810 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2811 tooltip => "Shows which body parts you posess and are available",
2765 }, 2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2766 "c/uptime" => { 2819 "c/uptime" => {
2767 id => "infobox", 2820 id => "infobox",
2768 title => "Uptime", 2821 title => "Uptime",
2769 reply => undef, 2822 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2823 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2826 id => "infobox",
2774 title => "Map Info", 2827 title => "Map Info",
2775 reply => undef, 2828 reply => undef,
2776 tooltip => "Information related to the maps", 2829 tooltip => "Information related to the maps",
2777 }, 2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2778); 2837);
2779 2838
2780sub cf::client::send_msg { 2839sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2841
2783 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2784 2844
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2846
2787 # check predefined channels, for the benefit of C 2847 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2848 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2869 if ($self->can_msg) {
2810 # default colour, mask it out 2870 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2872 if $color & cf::NDI_DEF;
2813 2873
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2816 } else { 2890 } else {
2817 if ($color >= 0) { 2891 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2892 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2893 for ($msg) {
2820 1 while 2894 1 while
3019 3093
3020The following functions and methods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
3021 3095
3022 cf::object 3096 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3097 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3098 insert remove name archname title slaying race decrease split
3025 3099
3026 cf::object::player 3100 cf::object::player
3027 player 3101 player
3028 3102
3029 cf::player 3103 cf::player
3034 3108
3035=cut 3109=cut
3036 3110
3037for ( 3111for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3113 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3114 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
3044) { 3118) {
3045 no strict 'refs'; 3119 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3327 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3328 $ns->fx_want ($k, $v);
3255 } 3329 }
3256}; 3330};
3257 3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3258sub reload_regions { 3342sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3343 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3344 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3346
3275} 3359}
3276 3360
3277sub reload_archetypes { 3361sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3362 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3363 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3364}
3286 3365
3287sub reload_treasures { 3366sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3367 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3368 or die "unable to load treasurelists\n";
3290} 3369}
3291 3370
3292sub reload_resources { 3371sub reload_resources {
3293 warn "reloading resource files...\n"; 3372 warn "reloading resource files...\n";
3294 3373
3374 reload_facedata;
3375 reload_archetypes;
3295 reload_regions; 3376 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3377 reload_treasures;
3300 3378
3301 warn "finished reloading resource files\n"; 3379 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306} 3380}
3307 3381
3308sub reload_config { 3382sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3384 or return;
3311 3385
3312 local $/; 3386 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3387 *CFG = YAML::Load <$fh>;
3314 3388
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3389 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3390
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3391 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3392 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3398 };
3325 warn $@ if $@; 3399 warn $@ if $@;
3326 } 3400 }
3327} 3401}
3328 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3329sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3330 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3441 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3443 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3444 })->prio (Coro::PRIO_MAX);
3337 }; 3445 };
3338 3446
3447 evthread_start IO::AIO::poll_fileno;
3448
3449 cf::sync_job {
3450 reload_resources;
3339 reload_config; 3451 reload_config;
3340 db_init; 3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3341 load_extensions; 3465 load_extensions;
3342 3466
3343 $TICK_WATCHER->start; 3467 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
3345 EV::loop; 3475 EV::loop;
3346} 3476}
3347 3477
3348############################################################################# 3478#############################################################################
3349# initialisation and cleanup 3479# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3486 cf::cleanup "SIG$signal";
3357 }; 3487 };
3358 } 3488 }
3359} 3489}
3360 3490
3361sub write_runtime { 3491sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3492 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3493 # the fsync below can take a very very long time.
3366 3494
3367 IO::AIO::aio_utime $runtime, undef, undef; 3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3496
3369 my $guard = cf::lock_acquire "write_runtime"; 3497 my $guard = cf::lock_acquire "write_runtime";
3370 3498
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3500 or return;
3373 3501
3374 my $value = $cf::RUNTIME + 90 + 10; 3502 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3503 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3504 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3514 aio_utime $fh, undef, undef;
3387 3515
3388 close $fh 3516 close $fh
3389 or return; 3517 or return;
3390 3518
3391 aio_rename "$runtime~", $runtime 3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3520 and return;
3393 3521
3394 warn "runtime file written.\n"; 3522 warn "runtime file written.\n";
3395 3523
3396 1 3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3397} 3575}
3398 3576
3399sub emergency_save() { 3577sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3578 my $freeze_guard = cf::freeze_mainloop;
3401 3579
3402 warn "enter emergency perl save\n"; 3580 warn "emergency_perl_save: enter\n";
3403 3581
3404 cf::sync_job { 3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3405 # use a peculiar iteration method to avoid tripping on perl 3588 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3589 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3590 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3591 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3592 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3593 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3594 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3596 $pl->save;
3414 } 3597 }
3415 warn "end emergency player save\n"; 3598 warn "emergency_perl_save: end player save\n";
3416 3599
3417 warn "begin emergency map save\n"; 3600 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3601 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3602 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3603 $map->valid or next;
3421 $map->save; 3604 $map->save;
3422 } 3605 }
3423 warn "end emergency map save\n"; 3606 warn "emergency_perl_save: end map save\n";
3424 3607
3425 warn "begin emergency database checkpoint\n"; 3608 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3428 }; 3615 };
3429 3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3430 warn "leave emergency perl save\n"; 3622 warn "emergency_perl_save: leave\n";
3431} 3623}
3432 3624
3433sub post_cleanup { 3625sub post_cleanup {
3434 my ($make_core) = @_; 3626 my ($make_core) = @_;
3435 3627
3436 warn Carp::longmess "post_cleanup backtrace" 3628 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3438} 3659}
3439 3660
3440sub do_reload_perl() { 3661sub do_reload_perl() {
3441 # can/must only be called in main 3662 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3664 warn "can only reload from main coroutine";
3444 return; 3665 return;
3445 } 3666 }
3446 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
3447 warn "reloading..."; 3673 warn "reloading...";
3448 3674
3449 warn "entering sync_job"; 3675 warn "entering sync_job";
3450 3676
3451 cf::sync_job { 3677 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3678 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3679 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3680 cf::write_runtime_sync; # external watchdog should not bark
3455 3681
3456 warn "syncing database to disk"; 3682 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3683 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3684
3459 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
3460 3686
3461 warn "flushing outstanding aio requests"; 3687 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3688 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3690 }
3493 3691
3494 warn "... nuking $pkg"; 3692 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3693 $_->cancel for values %EXT_CORO;
3496 } 3694 %EXT_CORO = ();
3497 3695
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3696 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3697 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3705 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3706
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3509 $cb->(); 3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
3510 } 3716 }
3511 3717
3512 Symbol::delete_package $k; 3718 warn "unloading all perl modules loaded from $LIBDIR";
3719 while (my ($k, $v) = each %INC) {
3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3513 } 3733 }
3514 3734
3515 warn "getting rid of safe::, as good as possible"; 3735 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3738
3519 warn "unloading cf.pm \"a bit\""; 3739 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3741 delete $INC{"cf/pod.pm"};
3522 3742
3523 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3744 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
3526 3746
3527 warn "unload completed, starting to reload now"; 3747 warn "unload completed, starting to reload now";
3528 3748
3529 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
3530 require cf; 3750 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3752
3533 warn "loading config and database again"; 3753 warn "loading config and database again";
3534 cf::reload_config; 3754 cf::reload_config;
3535 3755
3536 warn "loading extensions"; 3756 warn "loading extensions";
3537 cf::load_extensions; 3757 cf::load_extensions;
3538 3758
3759 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3760 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3761 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3762 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3764 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3765 reattach $_ for values %PLAYER;
3766 }
3545 3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3546 warn "leaving sync_job"; 3771 warn "leaving sync_job";
3547 3772
3548 1 3773 1
3549 } or do { 3774 } or do {
3550 warn $@; 3775 warn $@;
3551 warn "error while reloading, exiting."; 3776 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3777 };
3554 3778
3555 warn "reloaded"; 3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3556}; 3785};
3557 3786
3558our $RELOAD_WATCHER; # used only during reload 3787our $RELOAD_WATCHER; # used only during reload
3559 3788
3560sub reload_perl() { 3789sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3790 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3791 # coro crashes during coro_state_free->destroy here.
3563 3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3797 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3798 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3799 };
3567 }; 3800 };
3568} 3801}
3569 3802
3570register_command "reload" => sub { 3803register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
3585 3818
3586our @WAIT_FOR_TICK; 3819our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3820our @WAIT_FOR_TICK_BEGIN;
3588 3821
3589sub wait_for_tick { 3822sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3823 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3824
3593 my $signal = new Coro::Signal; 3825 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3826 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3827 $signal->wait;
3596} 3828}
3597 3829
3598sub wait_for_tick_begin { 3830sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3831 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3832
3602 my $signal = new Coro::Signal; 3833 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3835 $signal->wait;
3605} 3836}
3606 3837
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3838sub tick {
3608 if ($Coro::current != $Coro::main) { 3839 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3840 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3841 unless ++$bug_warning > 10;
3611 return; 3842 return;
3612 } 3843 }
3613 3844
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3845 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3846
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3849 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3850 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3851 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3852 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3853 };
3628 } 3854 }
3629 3855
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3858 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3859 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3860 $sig->send;
3635 } 3861 }
3636 3862
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3863 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3864 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3865
3640 _post_tick; 3866 if (0) {
3641}; 3867 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3868 my $jitter = $TICK_START - $NEXT_TICK;
3869 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3870 warn "jitter $JITTER\n";#d#
3871 }
3872 }
3873}
3643 3874
3644{ 3875{
3645 # configure BDB 3876 # configure BDB
3646 3877
3647 BDB::min_parallel 8; 3878 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3879 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3880 $AnyEvent::BDB::WATCHER->priority (1);
3650 3881
3651 unless ($DB_ENV) { 3882 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3883 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3889
3658 cf::sync_job { 3890 cf::sync_job {
3659 eval { 3891 eval {
3685{ 3917{
3686 # configure IO::AIO 3918 # configure IO::AIO
3687 3919
3688 IO::AIO::min_parallel 8; 3920 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3921 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3922 undef $AnyEvent::AIO::WATCHER;
3691} 3923}
3692 3924
3693my $_log_backtrace; 3925my $_log_backtrace;
3694 3926
3695sub _log_backtrace { 3927sub _log_backtrace {
3698 $msg =~ s/\n//; 3930 $msg =~ s/\n//;
3699 3931
3700 # limit the # of concurrent backtraces 3932 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3933 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3703 async { 3936 async {
3704 $Coro::current->{desc} = "abt $msg"; 3937 $Coro::current->{desc} = "abt $msg";
3705 3938
3706 my @bt = fork_call { 3939 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3940 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3951 }
3719 3952
3720 @funcs 3953 @funcs
3721 }; 3954 };
3722 3955
3723 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3959 --$_log_backtrace;
3726 }; 3960 };
3727 } else { 3961 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3962 LOG llevInfo, "[ABT] $msg\n";

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