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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
22use Coro::AIO; 47use Coro::AIO;
23use Coro::BDB; 48use Coro::BDB 1.6;
24use Coro::Storable; 49use Coro::Storable;
25use Coro::Util (); 50use Coro::Util ();
26 51
27use JSON::XS 2.01 (); 52use JSON::XS 2.01 ();
28use BDB (); 53use BDB ();
29use Data::Dumper; 54use Data::Dumper;
30use Digest::MD5; 55use Digest::MD5;
31use Fcntl; 56use Fcntl;
32use YAML::Syck (); 57use YAML ();
33use IO::AIO 2.51 (); 58use IO::AIO ();
34use Time::HiRes; 59use Time::HiRes;
35use Compress::LZF; 60use Compress::LZF;
36use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
37 64
38# configure various modules to our taste 65# configure various modules to our taste
39# 66#
40$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 75
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 77
51our %COMMAND = (); 78our %COMMAND = ();
52our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
55our %EXTCMD = (); 82our %EXTCMD = ();
56our %EXTICMD = (); 83our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
59 86
60our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 88our @EVENT;
62 89
63our $CONFDIR = confdir; 90our $CONFDIR = confdir;
64our $DATADIR = datadir; 91our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
74our %RESOURCE; 104our %RESOURCE;
75 105
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 108our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
82 110
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 111our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 112our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 113our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 114our $DB_ENV;
88 115
99# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 128
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 137
106binmode STDOUT; 138binmode STDOUT;
107binmode STDERR; 139binmode STDERR;
108 140
109# read virtual server time, if available 141# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
114} 146}
115 147
116mkdir $_ 148mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 226
195 LOG llevError, $msg; 227 LOG llevError, $msg;
196 }; 228 };
197} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
198 245
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 256for my $pkg (qw(
210 cf::global cf::attachable 257 cf::global cf::attachable
211 cf::object cf::object::player 258 cf::object cf::object::player
212 cf::client cf::player 259 cf::client cf::player
213 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
214 cf::map cf::party cf::region 262 cf::party cf::region
215)) { 263)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 265}
219 266
220$EV::DIED = sub { 267$EV::DIED = sub {
221 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 311
265sub encode_json($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
267 314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
328
268=item cf::lock_wait $string 329=item cf::lock_wait $string
269 330
270Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
271 332
272=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
273 334
274Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
277returned. 338returned.
278 339
279Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 341deadlocked coro.
299 return;#d# 360 return;#d#
300 }#d# 361 }#d#
301 362
302 # wait for lock, if any 363 # wait for lock, if any
303 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 367 Coro::schedule;
306 } 368 }
307} 369}
308 370
313 lock_wait $key; 375 lock_wait $key;
314 376
315 $LOCK{$key} = []; 377 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d# 378 $LOCKER{$key} = $Coro::current;#d#
317 379
318 Coro::guard { 380 Guard::guard {
319 delete $LOCKER{$key};#d# 381 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
322 } 384 }
323} 385}
327 389
328 ! ! $LOCK{$key} 390 ! ! $LOCK{$key}
329} 391}
330 392
331sub freeze_mainloop { 393sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
333 395
334 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 397}
340 398
341=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
342 400
343Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
398 } 456 }
399 } 457 }
400}; 458};
401 459
402sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
403 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
404 464
405 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
407 467
444 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
446 506
447 LOG llevError, Carp::longmess "sync job";#d# 507 LOG llevError, Carp::longmess "sync job";#d#
448 508
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
452 510
453 my $busy = 1; 511 my $busy = 1;
454 my @res; 512 my @res;
455 513
466 } else { 524 } else {
467 EV::loop EV::LOOP_ONESHOT; 525 EV::loop EV::LOOP_ONESHOT;
468 } 526 }
469 } 527 }
470 528
471 $time = EV::time - $time; 529 my $time = EV::time - $time;
472 530
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
477 532
478 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
479 } else { 534 } else {
480 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
481 536
523 reset_signals; 578 reset_signals;
524 &$cb 579 &$cb
525 }, @args; 580 }, @args;
526 581
527 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
528} 610}
529 611
530=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
531 613
532Returns a single value from the environment database. 614Returns a single value from the environment database.
671 753
672############################################################################# 754#############################################################################
673 755
674=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
675 757
676Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
679 761
680In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
732 814
733Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
735 817
736Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
738 820
739These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
740 822
741=over 4 823=over 4
1032 1114
1033sub reattach { 1115sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1117 my ($obj) = @_;
1036 1118
1119 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1121
1039 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1040 1123
1041 @$registry = (); 1124 @$registry = ();
1042 1125
1088 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1091 1174
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1179 aio_close $fh;
1097 1180
1098 if (@$objs) { 1181 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1187 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1189 }
1107 } else { 1190 } else {
1108 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1109 } 1192 }
1110 1193
1111 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1198 } else {
1113 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1114 } 1200 }
1115 } else { 1201 } else {
1116 aio_unlink $filename; 1202 aio_unlink $filename;
1209 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1210 1296
1211 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1212} 1298}
1213 1299
1300use File::Glob ();
1301
1214cf::player->attach ( 1302cf::player->attach (
1215 on_command => sub { 1303 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1217 1305
1218 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1250 1338
1251 cf::override; 1339 cf::override;
1252 }, 1340 },
1253); 1341);
1254 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1255sub load_extensions { 1356sub load_extensions {
1256 cf::sync_job { 1357 cf::sync_job {
1257 my %todo; 1358 my %todo;
1258 1359
1259 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1278 1379
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1382
1282 $ext{source} = 1383 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1285 . $source 1386 . $source
1286 . "\n};\n1"; 1387 . "\n};\n1";
1287 1388
1288 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1405 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1406 : "$v->{base}: extension inactive.\n";
1306 1407
1307 if (exists $v->{meta}{mandatory}) { 1408 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1409 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1410 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1411 }
1312 1412
1313 warn $msg; 1413 warn $msg;
1314 } 1414 }
1315 1415
1329 1429
1330=back 1430=back
1331 1431
1332=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1333 1433
1334Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1335 1435
1336=cut 1436=cut
1337 1437
1338package cf::player; 1438package cf::player;
1339 1439
1382 1482
1383sub exists($) { 1483sub exists($) {
1384 my ($login) = @_; 1484 my ($login) = @_;
1385 1485
1386 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1388} 1488}
1389 1489
1390sub find($) { 1490sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1492 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1504 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1505 or return;
1406 1506
1407 my $pl = cf::player::load_pl $f 1507 my $pl = cf::player::load_pl $f
1408 or return; 1508 or return;
1509
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1510 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1511 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1412 } 1513 }
1413 } 1514 }
1423 1524
1424 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1425 1526
1426 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1428 1531
1429 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1533 cf::cede_to_tick;
1431} 1534}
1432 1535
1464 my ($pl) = @_; 1567 my ($pl) = @_;
1465 1568
1466 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1467 1570
1468 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1573
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1475 1580
1476 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1621
1517 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1518 my $path = path $login; 1623 my $path = path $login;
1519 1624
1520 # a .pst is a dead give-away for a valid player 1625 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1631 }
1526 1632
1557 } 1663 }
1558 1664
1559 \@paths 1665 \@paths
1560} 1666}
1561 1667
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1669
1564Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1671
1655=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1656 1673
1657Sends an ext reply to the player. 1674Sends an ext reply to the player.
1658 1675
1725our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1727 1744
1728sub generate_random_map { 1745sub generate_random_map {
1729 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1730 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1751 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1876
1857# the temporary/swap location 1877# the temporary/swap location
1858sub save_path { 1878sub save_path {
1859 my ($self) = @_; 1879 my ($self) = @_;
1860 1880
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1863} 1883}
1864 1884
1865# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1866sub uniq_path { 1886sub uniq_path {
1867 my ($self) = @_; 1887 my ($self) = @_;
1868 1888
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1871} 1891}
1872 1892
1873# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1874# all maps in C++... 1894# all maps in C++...
1972 1992
1973 cf::lock_wait "map_data:$path";#d#remove 1993 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1975 1995
1976 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1999
1980 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1981 or return; 2001 or return;
1982 2002
1983 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1986 or return; 2006 or return;
1987 2007
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
1991 undef $guard1; 2012 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 2013 $map->reset;
1994 return find $path; 2014 return find $path;
1995 } 2015 }
1996 2016
1997 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2045 $f->skip_block;
2026 $self->_load_objects ($f) 2046 $self->_load_objects ($f)
2027 or return; 2047 or return;
2028 2048
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
2030 if delete $self->{load_original}; 2050 if delete $self->{load_original};
2031 2051
2032 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2053 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2054 unless (aio_stat $uniq) {
2060 } 2080 }
2061 2081
2062 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
2064 2084
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2086 }
2067 2087
2068 $self->post_load; 2088 $self->post_load;
2069} 2089}
2070 2090
2128 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
2129 2149
2130 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
2131 2151
2132 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2154 }
2135 2155
2136 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
2137 2157
2138 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2195 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2196 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2178 }; 2198 };
2179 2199
2200 cf::get_slot 0.02;
2201
2180 if ($uniq) { 2202 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2205 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2214 $self->save;
2193 2215
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2217
2196 return if $self->players; 2218 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2199 2221
2200 $self->in_memory (cf::MAP_SWAPPED); 2222 $self->in_memory (cf::MAP_SWAPPED);
2201 2223
2202 $self->deactivate; 2224 $self->deactivate;
2320 2342
2321sub unique_maps() { 2343sub unique_maps() {
2322 [ 2344 [
2323 map { 2345 map {
2324 utf8::decode $_; 2346 utf8::decode $_;
2325 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2326 ? normalise $_ 2350 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2352 ]
2330} 2353}
2331 2354
2332package cf;
2333
2334=back 2355=back
2335 2356
2336=head3 cf::object 2357=head3 cf::object
2337 2358
2338=cut 2359=cut
2341 2362
2342=over 4 2363=over 4
2343 2364
2344=item $ob->inv_recursive 2365=item $ob->inv_recursive
2345 2366
2346Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2347 2369
2348=cut 2370=cut
2349 2371
2350sub inv_recursive_; 2372sub inv_recursive_;
2351sub inv_recursive_ { 2373sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2357} 2379}
2358 2380
2359=item $ref = $ob->ref 2381=item $ref = $ob->ref
2360 2382
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2383Creates and returns a persistent reference to an object that can be stored as a string.
2362 2384
2363=item $ob = cf::object::deref ($refstring) 2385=item $ob = cf::object::deref ($refstring)
2364 2386
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2388even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2421dialogue with the given NPC character.
2400 2422
2401=cut 2423=cut
2402 2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2438
2403# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2440# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2443 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2456
2421 } else { 2457 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2460 }
2425 } 2461 }
2426} 2462}
2427 2463
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2489
2454=item $player_object->enter_link 2490=item $player_object->enter_link
2455 2491
2456Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2457 2493
2458The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2460 2498
2461Will never block. 2499Will never block.
2462 2500
2463=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2464 2502
2522 2560
2523 $map->load; 2561 $map->load;
2524 $map->load_neighbours; 2562 $map->load_neighbours;
2525 2563
2526 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2566 $self->activate_recursive;
2528 2567
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2531} 2570}
2535Moves the player to the given map-path and coordinates by first freezing 2574Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2578be called at the end of this process.
2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2540 2582
2541=cut 2583=cut
2542 2584
2543our $GOTOGEN; 2585our $GOTOGEN;
2544 2586
2623} 2665}
2624 2666
2625sub prepare_random_map { 2667sub prepare_random_map {
2626 my ($exit) = @_; 2668 my ($exit) = @_;
2627 2669
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2672 # that depends on the exit object
2633 2673
2634 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2676 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2641 } 2683 }
2642 2684
2643 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2644 2686
2645 my $data = cf::encode_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2648 2690
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2693 undef $fh;
2652 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2653 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2656 } 2702 }
2657} 2703}
2658 2704
2659sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2661 2707
2662 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2663 2709
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2710 $self->enter_link;
2676 2711
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2712 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2713 $Coro::current->{desc} = "enter_exit";
2683 2714
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2686 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2687 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2688 1; 2736 1
2689 }) { 2737 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2742
2695 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2809 id => "infobox",
2762 title => "Body Parts", 2810 title => "Body Parts",
2763 reply => undef, 2811 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2812 tooltip => "Shows which body parts you posess and are available",
2765 }, 2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2766 "c/uptime" => { 2820 "c/uptime" => {
2767 id => "infobox", 2821 id => "infobox",
2768 title => "Uptime", 2822 title => "Uptime",
2769 reply => undef, 2823 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2827 id => "infobox",
2774 title => "Map Info", 2828 title => "Map Info",
2775 reply => undef, 2829 reply => undef,
2776 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2777 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2778); 2838);
2779 2839
2780sub cf::client::send_msg { 2840sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2842
2783 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2784 2845
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2847
2787 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2849 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2870 if ($self->can_msg) {
2810 # default colour, mask it out 2871 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2813 2874
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2816 } else { 2891 } else {
2817 if ($color >= 0) { 2892 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2894 for ($msg) {
2820 1 while 2895 1 while
3019 3094
3020The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3021 3096
3022 cf::object 3097 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3025 3100
3026 cf::object::player 3101 cf::object::player
3027 player 3102 player
3028 3103
3029 cf::player 3104 cf::player
3034 3109
3035=cut 3110=cut
3036 3111
3037for ( 3112for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3115 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
3044) { 3119) {
3045 no strict 'refs'; 3120 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3255 } 3330 }
3256}; 3331};
3257 3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3258sub reload_regions { 3343sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3345 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3347
3275} 3360}
3276 3361
3277sub reload_archetypes { 3362sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3365}
3286 3366
3287sub reload_treasures { 3367sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3290} 3370}
3291 3371
3292sub reload_resources { 3372sub reload_resources {
3293 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3294 3374
3375 reload_facedata;
3376 reload_archetypes;
3295 reload_regions; 3377 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3378 reload_treasures;
3300 3379
3301 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306} 3381}
3307 3382
3308sub reload_config { 3383sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3385 or return;
3311 3386
3312 local $/; 3387 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3314 3389
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3391
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3399 };
3325 warn $@ if $@; 3400 warn $@ if $@;
3326 } 3401 }
3327} 3402}
3328 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3329sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3330 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3442 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3444 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3337 }; 3446 };
3338 3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3339 reload_config; 3452 reload_config;
3340 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3341 load_extensions; 3466 load_extensions;
3342 3467
3343 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3345 EV::loop; 3476 EV::loop;
3346} 3477}
3347 3478
3348############################################################################# 3479#############################################################################
3349# initialisation and cleanup 3480# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3357 }; 3488 };
3358 } 3489 }
3359} 3490}
3360 3491
3361sub write_runtime { 3492sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3366 3495
3367 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3497
3369 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3370 3499
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3501 or return;
3373 3502
3374 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3387 3516
3388 close $fh 3517 close $fh
3389 or return; 3518 or return;
3390 3519
3391 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3521 and return;
3393 3522
3394 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3395 3524
3396 1 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3397} 3576}
3398 3577
3399sub emergency_save() { 3578sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3401 3580
3402 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3403 3582
3404 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3405 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3595 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3597 $pl->save;
3414 } 3598 }
3415 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3416 3600
3417 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3604 $map->valid or next;
3421 $map->save; 3605 $map->save;
3422 } 3606 }
3423 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3424 3608
3425 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3428 }; 3616 };
3429 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3430 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3431} 3624}
3432 3625
3433sub post_cleanup { 3626sub post_cleanup {
3434 my ($make_core) = @_; 3627 my ($make_core) = @_;
3435 3628
3436 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3438} 3660}
3439 3661
3440sub do_reload_perl() { 3662sub do_reload_perl() {
3441 # can/must only be called in main 3663 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3444 return; 3666 return;
3445 } 3667 }
3446 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3447 warn "reloading..."; 3674 warn "reloading...";
3448 3675
3449 warn "entering sync_job"; 3676 warn "entering sync_job";
3450 3677
3451 cf::sync_job { 3678 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3680 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3455 3682
3456 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3685
3459 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3460 3687
3461 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3691 }
3493 3692
3494 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3496 } 3695 %EXT_CORO = ();
3497 3696
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3707
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3509 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3510 } 3717 }
3511 3718
3512 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3513 } 3734 }
3514 3735
3515 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3739
3519 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3522 3743
3523 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3745 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3526 3747
3527 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3528 3749
3529 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3530 require cf; 3751 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3753
3533 warn "loading config and database again"; 3754 warn "loading config and database again";
3534 cf::reload_config; 3755 cf::reload_config;
3535 3756
3536 warn "loading extensions"; 3757 warn "loading extensions";
3537 cf::load_extensions; 3758 cf::load_extensions;
3538 3759
3760 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3545 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3546 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3547 3773
3548 1 3774 1
3549 } or do { 3775 } or do {
3550 warn $@; 3776 warn $@;
3551 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3778 };
3554 3779
3555 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3556}; 3786};
3557 3787
3558our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3559 3789
3560sub reload_perl() { 3790sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3563 3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3800 };
3567 }; 3801 };
3568} 3802}
3569 3803
3570register_command "reload" => sub { 3804register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3585 3819
3586our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3588 3822
3589sub wait_for_tick { 3823sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3825
3593 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3828 $signal->wait;
3596} 3829}
3597 3830
3598sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3833
3602 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3836 $signal->wait;
3605} 3837}
3606 3838
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3839sub tick {
3608 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
3611 return; 3843 return;
3612 } 3844 }
3613 3845
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3847
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3850 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3851 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3852 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3854 };
3628 } 3855 }
3629 3856
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3859 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3860 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3861 $sig->send;
3635 } 3862 }
3636 3863
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3866
3640 _post_tick; 3867 if (0) {
3641}; 3868 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3643 3875
3644{ 3876{
3645 # configure BDB 3877 # configure BDB
3646 3878
3647 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3880 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3881 $AnyEvent::BDB::WATCHER->priority (1);
3650 3882
3651 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3890
3658 cf::sync_job { 3891 cf::sync_job {
3659 eval { 3892 eval {
3685{ 3918{
3686 # configure IO::AIO 3919 # configure IO::AIO
3687 3920
3688 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3923 undef $AnyEvent::AIO::WATCHER;
3691} 3924}
3692 3925
3693my $_log_backtrace; 3926my $_log_backtrace;
3694 3927
3695sub _log_backtrace { 3928sub _log_backtrace {
3698 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3699 3932
3700 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3703 async { 3937 async {
3704 $Coro::current->{desc} = "abt $msg"; 3938 $Coro::current->{desc} = "abt $msg";
3705 3939
3706 my @bt = fork_call { 3940 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3952 }
3719 3953
3720 @funcs 3954 @funcs
3721 }; 3955 };
3722 3956
3723 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3960 --$_log_backtrace;
3726 }; 3961 };
3727 } else { 3962 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

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