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Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$EV::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
267 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 371}
340 372
341=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
342 374
343Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
398 } 430 }
399 } 431 }
400}; 432};
401 433
402sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
403 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
404 438
405 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
407 441
444 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
446 480
447 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
448 482
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
452 484
453 my $busy = 1; 485 my $busy = 1;
454 my @res; 486 my @res;
455 487
466 } else { 498 } else {
467 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
468 } 500 }
469 } 501 }
470 502
471 $time = EV::time - $time; 503 my $time = EV::time - $time;
472 504
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
477 506
478 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
479 } else { 508 } else {
480 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
481 510
523 reset_signals; 552 reset_signals;
524 &$cb 553 &$cb
525 }, @args; 554 }, @args;
526 555
527 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
528} 584}
529 585
530=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
531 587
532Returns a single value from the environment database. 588Returns a single value from the environment database.
671 727
672############################################################################# 728#############################################################################
673 729
674=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
675 731
676Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
679 735
680In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
732 788
733Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
735 791
736Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
738 794
739These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
740 796
741=over 4 797=over 4
1032 1088
1033sub reattach { 1089sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1091 my ($obj) = @_;
1036 1092
1093 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1095
1039 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1040 1097
1041 @$registry = (); 1098 @$registry = ();
1042 1099
1088 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1091 1148
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1153 aio_close $fh;
1097 1154
1098 if (@$objs) { 1155 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1161 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1163 }
1107 } else { 1164 } else {
1108 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1109 } 1166 }
1110 1167
1111 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1112 } else { 1172 } else {
1113 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1114 } 1174 }
1115 } else { 1175 } else {
1116 aio_unlink $filename; 1176 aio_unlink $filename;
1117 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1118 } 1178 }
1209 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1210 1270
1211 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1212} 1272}
1213 1273
1274use File::Glob ();
1275
1214cf::player->attach ( 1276cf::player->attach (
1215 on_command => sub { 1277 on_command => sub {
1216 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1217 1279
1218 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1250 1312
1251 cf::override; 1313 cf::override;
1252 }, 1314 },
1253); 1315);
1254 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1255sub load_extensions { 1330sub load_extensions {
1256 cf::sync_job { 1331 cf::sync_job {
1257 my %todo; 1332 my %todo;
1258 1333
1259 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1278 1353
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1356
1282 $ext{source} = 1357 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1285 . $source 1360 . $source
1286 . "\n};\n1"; 1361 . "\n};\n1";
1287 1362
1288 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1306 1381
1307 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1383 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1385 }
1312 1386
1313 warn $msg; 1387 warn $msg;
1314 } 1388 }
1315 1389
1329 1403
1330=back 1404=back
1331 1405
1332=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1333 1407
1334Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1335 1409
1336=cut 1410=cut
1337 1411
1338package cf::player; 1412package cf::player;
1339 1413
1382 1456
1383sub exists($) { 1457sub exists($) {
1384 my ($login) = @_; 1458 my ($login) = @_;
1385 1459
1386 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1388} 1462}
1389 1463
1390sub find($) { 1464sub find($) {
1391 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0]; 1466 my $login = $_[0];
1404 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1479 or return;
1406 1480
1407 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1408 or return; 1482 or return;
1483
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1412 } 1487 }
1413 } 1488 }
1423 1498
1424 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1425 1500
1426 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1428 1505
1429 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1507 cf::cede_to_tick;
1431} 1508}
1432 1509
1464 my ($pl) = @_; 1541 my ($pl) = @_;
1465 1542
1466 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1467 1544
1468 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1547
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1475 1554
1476 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1595
1517 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1518 my $path = path $login; 1597 my $path = path $login;
1519 1598
1520 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1605 }
1526 1606
1557 } 1637 }
1558 1638
1559 \@paths 1639 \@paths
1560} 1640}
1561 1641
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1643
1564Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1645
1655=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1656 1647
1657Sends an ext reply to the player. 1648Sends an ext reply to the player.
1658 1649
1725our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1727 1718
1728sub generate_random_map { 1719sub generate_random_map {
1729 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1730 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1725 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1850
1857# the temporary/swap location 1851# the temporary/swap location
1858sub save_path { 1852sub save_path {
1859 my ($self) = @_; 1853 my ($self) = @_;
1860 1854
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1863} 1857}
1864 1858
1865# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1866sub uniq_path { 1860sub uniq_path {
1867 my ($self) = @_; 1861 my ($self) = @_;
1868 1862
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1871} 1865}
1872 1866
1873# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1874# all maps in C++... 1868# all maps in C++...
1968sub find { 1962sub find {
1969 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1970 1964
1971 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1972 1966
1973 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1975 1969
1976 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1981 or return; 1972 or return;
1982 1973
1983 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1984 1975
1986 or return; 1977 or return;
1987 1978
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1991 undef $guard1; 1983 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1984 $map->reset;
1994 return find $path; 1985 return find $path;
1995 } 1986 }
1996 1987
1997 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2016 $f->skip_block;
2026 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
2027 or return; 2018 or return;
2028 2019
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
2030 if delete $self->{load_original}; 2021 if delete $self->{load_original};
2031 2022
2032 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2024 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
2060 } 2051 }
2061 2052
2062 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2064 2055
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2057 }
2067 2058
2068 $self->post_load; 2059 $self->post_load;
2069} 2060}
2070 2061
2128 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2129 2120
2130 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2131 2122
2132 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2125 }
2135 2126
2136 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2137 2128
2138 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2166 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2178 }; 2169 };
2179 2170
2171 cf::get_slot 0.02;
2172
2180 if ($uniq) { 2173 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2176 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2185 $self->save;
2193 2186
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2188
2196 return if $self->players; 2189 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2199 2192
2200 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2201 2194
2202 $self->deactivate; 2195 $self->deactivate;
2320 2313
2321sub unique_maps() { 2314sub unique_maps() {
2322 [ 2315 [
2323 map { 2316 map {
2324 utf8::decode $_; 2317 utf8::decode $_;
2325 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2326 ? normalise $_ 2321 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2323 ]
2330} 2324}
2331 2325
2332package cf;
2333
2334=back 2326=back
2335 2327
2336=head3 cf::object 2328=head3 cf::object
2337 2329
2338=cut 2330=cut
2341 2333
2342=over 4 2334=over 4
2343 2335
2344=item $ob->inv_recursive 2336=item $ob->inv_recursive
2345 2337
2346Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2347 2340
2348=cut 2341=cut
2349 2342
2350sub inv_recursive_; 2343sub inv_recursive_;
2351sub inv_recursive_ { 2344sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2357} 2350}
2358 2351
2359=item $ref = $ob->ref 2352=item $ref = $ob->ref
2360 2353
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2362 2355
2363=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2364 2357
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2359even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2392dialogue with the given NPC character.
2400 2393
2401=cut 2394=cut
2402 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2403# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2411# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2427
2421 } else { 2428 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2431 }
2425 } 2432 }
2426} 2433}
2427 2434
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2460
2454=item $player_object->enter_link 2461=item $player_object->enter_link
2455 2462
2456Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2457 2464
2458The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2460 2469
2461Will never block. 2470Will never block.
2462 2471
2463=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2464 2473
2522 2531
2523 $map->load; 2532 $map->load;
2524 $map->load_neighbours; 2533 $map->load_neighbours;
2525 2534
2526 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2537 $self->activate_recursive;
2528 2538
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2531} 2541}
2535Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2540 2553
2541=cut 2554=cut
2542 2555
2543our $GOTOGEN; 2556our $GOTOGEN;
2544 2557
2623} 2636}
2624 2637
2625sub prepare_random_map { 2638sub prepare_random_map {
2626 my ($exit) = @_; 2639 my ($exit) = @_;
2627 2640
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2643 # that depends on the exit object
2633 2644
2634 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2647 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2641 } 2654 }
2642 2655
2643 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2644 2657
2645 my $data = cf::encode_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2648 2661
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2664 undef $fh;
2652 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2653 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2656 } 2673 }
2657} 2674}
2658 2675
2659sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2661 2678
2662 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2663 2680
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2681 $self->enter_link;
2676 2682
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2683 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2683 2685
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2686 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2687 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2688 1; 2707 1
2689 }) { 2708 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2713
2695 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2761 id => "infobox", 2780 id => "infobox",
2762 title => "Body Parts", 2781 title => "Body Parts",
2763 reply => undef, 2782 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available", 2783 tooltip => "Shows which body parts you posess and are available",
2765 }, 2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2766 "c/uptime" => { 2791 "c/uptime" => {
2767 id => "infobox", 2792 id => "infobox",
2768 title => "Uptime", 2793 title => "Uptime",
2769 reply => undef, 2794 reply => undef,
2770 tooltip => "How long the server has been running since last restart", 2795 tooltip => "How long the server has been running since last restart",
2773 id => "infobox", 2798 id => "infobox",
2774 title => "Map Info", 2799 title => "Map Info",
2775 reply => undef, 2800 reply => undef,
2776 tooltip => "Information related to the maps", 2801 tooltip => "Information related to the maps",
2777 }, 2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2778); 2809);
2779 2810
2780sub cf::client::send_msg { 2811sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2813
2783 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2784 2816
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2818
2787 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2841 if ($self->can_msg) {
2810 # default colour, mask it out 2842 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2813 2845
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2816 } else { 2862 } else {
2817 if ($color >= 0) { 2863 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2865 for ($msg) {
2820 1 while 2866 1 while
3019 3065
3020The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
3021 3067
3022 cf::object 3068 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3069 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
3025 3071
3026 cf::object::player 3072 cf::object::player
3027 player 3073 player
3028 3074
3029 cf::player 3075 cf::player
3034 3080
3035=cut 3081=cut
3036 3082
3037for ( 3083for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3086 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
3044) { 3090) {
3045 no strict 'refs'; 3091 no strict 'refs';
3253 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3255 } 3301 }
3256}; 3302};
3257 3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3258sub reload_regions { 3314sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?) 3316 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3262 3318
3275} 3331}
3276 3332
3277sub reload_archetypes { 3333sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285} 3336}
3286 3337
3287sub reload_treasures { 3338sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3290} 3341}
3291 3342
3292sub reload_resources { 3343sub reload_resources {
3293 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3294 3345
3346 reload_facedata;
3347 reload_archetypes;
3295 reload_regions; 3348 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures; 3349 reload_treasures;
3300 3350
3301 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306} 3352}
3307 3353
3308sub reload_config { 3354sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return; 3356 or return;
3311 3357
3312 local $/; 3358 local $/;
3313 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3314 3360
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316 3362
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 }; 3370 };
3325 warn $@ if $@; 3371 warn $@ if $@;
3326 } 3372 }
3327} 3373}
3328 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3329sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3330 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3331 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async { 3413 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT; 3415 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3337 }; 3417 };
3338 3418
3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3339 reload_config; 3423 reload_config;
3340 db_init; 3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3341 load_extensions; 3437 load_extensions;
3342 3438
3343 $TICK_WATCHER->start; 3439 utime time, time, $RUNTIMEFILE;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3345 EV::loop; 3447 EV::loop;
3346} 3448}
3347 3449
3348############################################################################# 3450#############################################################################
3349# initialisation and cleanup 3451# initialisation and cleanup
3356 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3357 }; 3459 };
3358 } 3460 }
3359} 3461}
3360 3462
3361sub write_runtime { 3463sub write_runtime_sync {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3366 3466
3367 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3368 3468
3369 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3370 3470
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3372 or return; 3472 or return;
3373 3473
3374 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3386 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3387 3487
3388 close $fh 3488 close $fh
3389 or return; 3489 or return;
3390 3490
3391 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3392 and return; 3492 and return;
3393 3493
3394 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3395 3495
3396 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3397} 3547}
3398 3548
3399sub emergency_save() { 3549sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3401 3551
3402 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3403 3553
3404 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3405 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3409 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next; 3566 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save; 3568 $pl->save;
3414 } 3569 }
3415 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3416 3571
3417 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3418 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next; 3575 $map->valid or next;
3421 $map->save; 3576 $map->save;
3422 } 3577 }
3423 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3424 3579
3425 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3428 }; 3587 };
3429 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3430 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3431} 3595}
3432 3596
3433sub post_cleanup { 3597sub post_cleanup {
3434 my ($make_core) = @_; 3598 my ($make_core) = @_;
3435 3599
3436 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3438} 3631}
3439 3632
3440sub do_reload_perl() { 3633sub do_reload_perl() {
3441 # can/must only be called in main 3634 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3444 return; 3637 return;
3445 } 3638 }
3446 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3447 warn "reloading..."; 3645 warn "reloading...";
3448 3646
3449 warn "entering sync_job"; 3647 warn "entering sync_job";
3450 3648
3451 cf::sync_job { 3649 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3453 cf::emergency_save; 3651 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3455 3653
3456 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3458 3656
3459 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3460 3658
3461 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3467 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 } 3662 }
3493 3663
3494 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3495 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3496 } 3666 %EXT_CORO = ();
3497 3667
3498 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3499 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3502 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3503 delete $INC{$k};
3504 3678
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3509 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3510 } 3688 }
3511 3689
3512 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3513 } 3705 }
3514 3706
3515 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518 3710
3519 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3522 3714
3523 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3524 # and global variables created in xs 3716 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3526 3718
3527 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3528 3720
3529 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3530 require cf; 3722 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532 3724
3533 warn "loading config and database again"; 3725 warn "loading config and database again";
3534 cf::reload_config; 3726 cf::reload_config;
3535 3727
3536 warn "loading extensions"; 3728 warn "loading extensions";
3537 cf::load_extensions; 3729 cf::load_extensions;
3538 3730
3731 if ($REATTACH_ON_RELOAD) {
3539 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3545 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3546 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3547 3744
3548 1 3745 1
3549 } or do { 3746 } or do {
3550 warn $@; 3747 warn $@;
3551 warn "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3552 exit 1;
3553 }; 3749 };
3554 3750
3555 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3556}; 3757};
3557 3758
3558our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3559 3760
3560sub reload_perl() { 3761sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3563 3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3769 do_reload_perl;
3565 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3566 do_reload_perl; 3771 };
3567 }; 3772 };
3568} 3773}
3569 3774
3570register_command "reload" => sub { 3775register_command "reload" => sub {
3571 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3585 3790
3586our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3587our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3588 3793
3589sub wait_for_tick { 3794sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3592 3796
3593 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait; 3799 $signal->wait;
3596} 3800}
3597 3801
3598sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3601 3804
3602 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait; 3807 $signal->wait;
3605} 3808}
3606 3809
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3810sub tick {
3608 if ($Coro::current != $Coro::main) { 3811 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10; 3813 unless ++$bug_warning > 10;
3611 return; 3814 return;
3612 } 3815 }
3613 3816
3614 $NOW = $tick_start = EV::now;
3615
3616 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
3617
3618 $RUNTIME += $TICK;
3619 $NEXT_TICK = $_[0]->at;
3620 3818
3621 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3623 Coro::async_pool { 3821 Coro::async_pool {
3624 $Coro::current->{desc} = "runtime saver"; 3822 $Coro::current->{desc} = "runtime saver";
3625 write_runtime 3823 write_runtime_sync
3626 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
3627 }; 3825 };
3628 } 3826 }
3629 3827
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3632 } 3830 }
3633 while (my $sig = shift @WAIT_FOR_TICK) { 3831 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send; 3832 $sig->send;
3635 } 3833 }
3636 3834
3637 $LOAD = ($NOW - $tick_start) / $TICK; 3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639 3837
3640 _post_tick; 3838 if (0) {
3641}; 3839 if ($NEXT_TICK) {
3642$TICK_WATCHER->priority (EV::MAXPRI); 3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3844 }
3845}
3643 3846
3644{ 3847{
3645 # configure BDB 3848 # configure BDB
3646 3849
3647 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1); 3852 $AnyEvent::BDB::WATCHER->priority (1);
3650 3853
3651 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3654 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657 3861
3658 cf::sync_job { 3862 cf::sync_job {
3659 eval { 3863 eval {
3685{ 3889{
3686 # configure IO::AIO 3890 # configure IO::AIO
3687 3891
3688 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1); 3894 undef $AnyEvent::AIO::WATCHER;
3691} 3895}
3692 3896
3693my $_log_backtrace; 3897my $_log_backtrace;
3694 3898
3695sub _log_backtrace { 3899sub _log_backtrace {
3698 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3699 3903
3700 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3703 async { 3908 async {
3704 $Coro::current->{desc} = "abt $msg"; 3909 $Coro::current->{desc} = "abt $msg";
3705 3910
3706 my @bt = fork_call { 3911 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3718 } 3923 }
3719 3924
3720 @funcs 3925 @funcs
3721 }; 3926 };
3722 3927
3723 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace; 3931 --$_log_backtrace;
3726 }; 3932 };
3727 } else { 3933 } else {
3728 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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