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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.63 by root, Fri Sep 8 17:41:41 2006 UTC vs.
Revision 1.406 by root, Mon Dec 17 08:27:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use EV 1.86;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::EV;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
30use Digest::MD5;
31use Fcntl;
32use YAML::Syck ();
33use IO::AIO 2.51 ();
10use Time::HiRes; 34use Time::HiRes;
11use Event; 35use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 36use Digest::MD5 ();
13 37
14use strict; 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
15 43
16_init_vars; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
17 46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
18our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
19our @EVENT; 61our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 62
22our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
88
89our %CFG;
90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93our $NOW;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
123#############################################################################
124
125=head2 GLOBAL VARIABLES
126
127=over 4
128
129=item $cf::UPTIME
130
131The timestamp of the server start (so not actually an uptime).
132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
150
151=item $cf::TICK
152
153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
165=item %cf::CFG
166
167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
181
182=back
183
184=cut
25 185
26BEGIN { 186BEGIN {
27 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 188 my $msg = join "", @_;
189
29 $msg .= "\n" 190 $msg .= "\n"
30 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
31 192
32 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
33 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
34 }; 196 };
35} 197}
36 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 206
39# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 208# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
42 no strict 'refs'; 216 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 218}
45 219
46$Event::DIED = sub { 220$EV::DIED = sub {
47 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
48}; 222};
49 223
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 224#############################################################################
57# utility functions
58 225
59use JSON::Syck (); # TODO# replace by JSON::PC once working 226=head2 UTILITY FUNCTIONS
60 227
61sub from_json($) { 228=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 229
66sub to_json($) { 230=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 231
68 JSON::Syck::Dump $_[0] 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
69} 251}
252
253=item $ref = cf::decode_json $json
254
255Converts a JSON string into the corresponding perl data structure.
256
257=item $json = cf::encode_json $ref
258
259Converts a perl data structure into its JSON representation.
260
261=cut
262
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265sub encode_json($) { $json_coder->encode ($_[0]) }
266sub decode_json($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::periodic $interval, $cb
342
343Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer.
345
346=cut
347
348sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354}
355
356=item cf::get_slot $time[, $priority[, $name]]
357
358Allocate $time seconds of blocking CPU time at priority C<$priority>:
359This call blocks and returns only when you have at least C<$time> seconds
360of cpu time till the next tick. The slot is only valid till the next cede.
361
362The optional C<$name> can be used to identify the job to run. It might be
363used for statistical purposes and should identify the same time-class.
364
365Useful for short background jobs.
366
367=cut
368
369our @SLOT_QUEUE;
370our $SLOT_QUEUE;
371
372$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400};
401
402sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
412}
413
414=item cf::async { BLOCK }
415
416Currently the same as Coro::async_pool, meaning you cannot use
417C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
418thing you are allowed to do is call C<prio> on it.
419
420=cut
421
422BEGIN { *async = \&Coro::async_pool }
423
424=item cf::sync_job { BLOCK }
425
426The design of Deliantra requires that the main coroutine ($Coro::main)
427is always able to handle events or runnable, as Deliantra is only
428partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429acceptable.
430
431If it must be done, put the blocking parts into C<sync_job>. This will run
432the given BLOCK in another coroutine while waiting for the result. The
433server will be frozen during this time, so the block should either finish
434fast or be very important.
435
436=cut
437
438sub sync_job(&) {
439 my ($job) = @_;
440
441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
444 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/
446
447 LOG llevError, Carp::longmess "sync job";#d#
448
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop;
452
453 my $busy = 1;
454 my @res;
455
456 (async {
457 $Coro::current->desc ("sync job coro");
458 @res = eval { $job->() };
459 warn $@ if $@;
460 undef $busy;
461 })->prio (Coro::PRIO_MAX);
462
463 while ($busy) {
464 if (Coro::nready) {
465 Coro::cede_notself;
466 } else {
467 EV::loop EV::LOOP_ONESHOT;
468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
477
478 wantarray ? @res : $res[0]
479 } else {
480 # we are in another coroutine, how wonderful, everything just works
481
482 $job->()
483 }
484}
485
486=item $coro = cf::async_ext { BLOCK }
487
488Like async, but this coro is automatically being canceled when the
489extension calling this is being unloaded.
490
491=cut
492
493sub async_ext(&) {
494 my $cb = shift;
495
496 my $coro = &Coro::async ($cb);
497
498 $coro->on_destroy (sub {
499 delete $EXT_CORO{$coro+0};
500 });
501 $EXT_CORO{$coro+0} = $coro;
502
503 $coro
504}
505
506=item fork_call { }, $args
507
508Executes the given code block with the given arguments in a seperate
509process, returning the results. Everything must be serialisable with
510Coro::Storable. May, of course, block. Note that the executed sub may
511never block itself or use any form of event handling.
512
513=cut
514
515sub fork_call(&@) {
516 my ($cb, @args) = @_;
517
518 # we seemingly have to make a local copy of the whole thing,
519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
521
522 my @res = Coro::Util::fork_eval {
523 reset_signals;
524 &$cb
525 }, @args;
526
527 wantarray ? @res : $res[-1]
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=item $db = cf::db_table "name"
540
541Create and/or open a new database table. The string must not be "db" and must be unique
542within each server.
543
544=cut
545
546sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561}
562
563our $DB;
564
565sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569}
570
571sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
579 }
580}
581
582sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585}
586
587=item cf::cache $id => [$paths...], $processversion => $process
588
589Generic caching function that returns the value of the resource $id,
590caching and regenerating as required.
591
592This function can block.
593
594=cut
595
596sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655}
656
657=item cf::datalog type => key => value, ...
658
659Log a datalog packet of the given type with the given key-value pairs.
660
661=cut
662
663sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
666}
667
668=back
669
670=cut
70 671
71############################################################################# 672#############################################################################
72# "new" plug-in system
73 673
74=head3 EVENTS AND OBJECT ATTACHMENTS 674=head2 ATTACHABLE OBJECTS
675
676Many objects in crossfire are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods.
679
680In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in
682Deliantra).
75 683
76=over 4 684=over 4
77 685
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 686=item $attachable->attach ($attachment, key => $value...)
91 687
92=item $map->detach ($attachment) 688=item $attachable->detach ($attachment)
93 689
94Attach/detach a pre-registered attachment to a map. 690Attach/detach a pre-registered attachment to a specific object and give it
691the specified key/value pairs as arguments.
95 692
96=item $bool = $object->attached ($name) 693Example, attach a minesweeper attachment to the given object, making it a
69410x10 minesweeper game:
97 695
98=item $bool = $player->attached ($name) 696 $obj->attach (minesweeper => width => 10, height => 10);
99 697
100=item $bool = $map->attached ($name) 698=item $bool = $attachable->attached ($name)
101 699
102Checks wether the named attachment is currently attached to the object. 700Checks wether the named attachment is currently attached to the object.
103 701
104=item cf::attach_global ... 702=item cf::CLASS->attach ...
105 703
106Attach handlers for global events. 704=item cf::CLASS->detach ...
107 705
108This and all following C<attach_*>-functions expect any number of the 706Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 707CLASS. See the next function for an explanation of its arguments.
708
709You can attach to global events by using the C<cf::global> class.
710
711Example, log all player logins:
712
713 cf::player->attach (
714 on_login => sub {
715 my ($pl) = @_;
716 ...
717 },
718 );
719
720Example, attach to the jeweler skill:
721
722 cf::object->attach (
723 type => cf::SKILL,
724 subtype => cf::SK_JEWELER,
725 on_use_skill => sub {
726 my ($sk, $ob, $part, $dir, $msg) = @_;
727 ...
728 },
729 );
730
731=item cf::CLASS::attachment $name, ...
732
733Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment.
735
736Some classes such as crossfire maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name.
738
739These calls expect any number of the following handler/hook descriptions:
110 740
111=over 4 741=over 4
112 742
113=item prio => $number 743=item prio => $number
114 744
116by another C<prio> setting). Lower priority handlers get executed 746by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 747earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 748registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 749unless you know what you are doing.
120 750
751=item type => $type
752
753(Only for C<< cf::object->attach >> calls), limits the attachment to the
754given type of objects only (the additional parameter C<subtype> can be
755used to further limit to the given subtype).
756
121=item on_I<event> => \&cb 757=item on_I<event> => \&cb
122 758
123Call the given code reference whenever the named event happens (event is 759Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 760something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 761handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 770package and register them. Only handlers for eevents supported by the
135object/class are recognised. 771object/class are recognised.
136 772
137=back 773=back
138 774
139=item cf::attach_to_type $object_type, $subtype, ... 775Example, define an attachment called "sockpuppet" that calls the given
776event handler when a monster attacks:
140 777
141Attach handlers for a specific object type (e.g. TRANSPORT) and 778 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 779 on_skill_attack => sub {
143type. 780 my ($self, $victim) = @_;
144 781 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 782 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 783 }
366}
367 784
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 785=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 786
394Just because you have a perl object does not mean that the corresponding 787Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 788C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 789valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 790can be used to test for existence of the C object part without causing an
398exception. 791exception.
399 792
793=cut
794
795# the following variables are defined in .xs and must not be re-created
796our @CB_GLOBAL = (); # registry for all global events
797our @CB_ATTACHABLE = (); # registry for all attachables
798our @CB_OBJECT = (); # all objects (should not be used except in emergency)
799our @CB_PLAYER = ();
800our @CB_CLIENT = ();
801our @CB_TYPE = (); # registry for type (cf-object class) based events
802our @CB_MAP = ();
803
804my %attachment;
805
806sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810}
811
812sub _attach_cb($$$$) {
813 my ($registry, $event, $prio, $cb) = @_;
814
815 use sort 'stable';
816
817 $cb = [$prio, $cb];
818
819 @{$registry->[$event]} = sort
820 { $a->[0] cmp $b->[0] }
821 @{$registry->[$event] || []}, $cb;
822}
823
824# hack
825my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
826
827# attach handles attaching event callbacks
828# the only thing the caller has to do is pass the correct
829# registry (== where the callback attaches to).
830sub _attach {
831 my ($registry, $klass, @arg) = @_;
832
833 my $object_type;
834 my $prio = 0;
835 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
836
837 #TODO: get rid of this hack
838 if ($attachable_klass{$klass}) {
839 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
840 }
841
842 while (@arg) {
843 my $type = shift @arg;
844
845 if ($type eq "prio") {
846 $prio = shift @arg;
847
848 } elsif ($type eq "type") {
849 $object_type = shift @arg;
850 $registry = $CB_TYPE[$object_type] ||= [];
851
852 } elsif ($type eq "subtype") {
853 defined $object_type or Carp::croak "subtype specified without type";
854 my $object_subtype = shift @arg;
855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
856
857 } elsif ($type eq "package") {
858 my $pkg = shift @arg;
859
860 while (my ($name, $id) = each %cb_id) {
861 if (my $cb = $pkg->can ($name)) {
862 _attach_cb $registry, $id, $prio, $cb;
863 }
864 }
865
866 } elsif (exists $cb_id{$type}) {
867 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
868
869 } elsif (ref $type) {
870 warn "attaching objects not supported, ignoring.\n";
871
872 } else {
873 shift @arg;
874 warn "attach argument '$type' not supported, ignoring.\n";
875 }
876 }
877}
878
879sub _object_attach {
880 my ($obj, $name, %arg) = @_;
881
882 return if exists $obj->{_attachment}{$name};
883
884 if (my $attach = $attachment{$name}) {
885 my $registry = $obj->registry;
886
887 for (@$attach) {
888 my ($klass, @attach) = @$_;
889 _attach $registry, $klass, @attach;
890 }
891
892 $obj->{$name} = \%arg;
893 } else {
894 warn "object uses attachment '$name' which is not available, postponing.\n";
895 }
896
897 $obj->{_attachment}{$name} = undef;
898}
899
900sub cf::attachable::attach {
901 if (ref $_[0]) {
902 _object_attach @_;
903 } else {
904 _attach shift->_attach_registry, @_;
905 }
906 _recalc_want;
907};
908
909# all those should be optimised
910sub cf::attachable::detach {
911 my ($obj, $name) = @_;
912
913 if (ref $obj) {
914 delete $obj->{_attachment}{$name};
915 reattach ($obj);
916 } else {
917 Carp::croak "cannot, currently, detach class attachments";
918 }
919 _recalc_want;
920};
921
922sub cf::attachable::attached {
923 my ($obj, $name) = @_;
924
925 exists $obj->{_attachment}{$name}
926}
927
928for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
929 eval "#line " . __LINE__ . " 'cf.pm'
930 sub cf::\L$klass\E::_attach_registry {
931 (\\\@CB_$klass, KLASS_$klass)
932 }
933
934 sub cf::\L$klass\E::attachment {
935 my \$name = shift;
936
937 \$attachment{\$name} = [[KLASS_$klass, \@_]];
938 }
939 ";
940 die if $@;
941}
942
943our $override;
944our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
945
946sub override {
947 $override = 1;
948 @INVOKE_RESULTS = (@_);
949}
950
951sub do_invoke {
952 my $event = shift;
953 my $callbacks = shift;
954
955 @INVOKE_RESULTS = ();
956
957 local $override;
958
959 for (@$callbacks) {
960 eval { &{$_->[1]} };
961
962 if ($@) {
963 warn "$@";
964 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
965 override;
966 }
967
968 return 1 if $override;
969 }
970
971 0
972}
973
974=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
975
976=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977
978Generate an object-specific event with the given arguments.
979
980This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
981removed in future versions), and there is no public API to access override
982results (if you must, access C<@cf::INVOKE_RESULTS> directly).
983
400=back 984=back
401 985
402=cut 986=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 987
408############################################################################# 988#############################################################################
409# object support 989# object support
410 990
411sub instantiate { 991sub _object_equal($$);
992sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021}
1022
1023our $SLOW_MERGES;#d#
1024sub _can_merge {
412 my ($obj, $data) = @_; 1025 my ($ob1, $ob2) = @_;
413 1026
414 $data = from_json $data; 1027 ++$SLOW_MERGES;#d#
415 1028
416 for (@$data) { 1029 # we do the slow way here
417 my ($name, $args) = @$_; 1030 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1031}
422 1032
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1033sub reattach {
1034 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038
426 my $registry = $obj->registry; 1039 my $registry = $obj->registry;
427 1040
428 @$registry = (); 1041 @$registry = ();
429 1042
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1043 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1044
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1045 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1046 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1047 for (@$attach) {
435 my ($klass, @attach) = @$_; 1048 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1049 _attach $registry, $klass, @attach;
437 } 1050 }
438 } else { 1051 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1052 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1053 }
441 } 1054 }
442} 1055}
443 1056
444sub object_freezer_save { 1057cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1058 prio => -1000000,
1059 on_instantiate => sub {
1060 my ($obj, $data) = @_;
1061
1062 $data = decode_json $data;
1063
1064 for (@$data) {
1065 my ($name, $args) = @$_;
1066
1067 $obj->attach ($name, %{$args || {} });
1068 }
1069 },
1070 on_reattach => \&reattach,
496 on_clone => sub { 1071 on_clone => sub {
497 my ($src, $dst) = @_; 1072 my ($src, $dst) = @_;
498 1073
499 @{$dst->registry} = @{$src->registry}; 1074 @{$dst->registry} = @{$src->registry};
500 1075
501 %$dst = %$src; 1076 %$dst = %$src;
502 1077
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1078 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1079 if exists $src->{_attachment};
505 }, 1080 },
506; 1081);
1082
1083sub object_freezer_save {
1084 my ($filename, $rdata, $objs) = @_;
1085
1086 sync_job {
1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs;
1091
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh;
1097
1098 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst";
1106 }
1107 } else {
1108 aio_unlink "$filename.pst";
1109 }
1110
1111 aio_rename "$filename~", $filename;
1112 } else {
1113 warn "FATAL: $filename~: $!\n";
1114 }
1115 } else {
1116 aio_unlink $filename;
1117 aio_unlink "$filename.pst";
1118 }
1119 };
1120}
1121
1122sub object_freezer_as_string {
1123 my ($rdata, $objs) = @_;
1124
1125 use Data::Dumper;
1126
1127 $$rdata . Dumper $objs
1128}
1129
1130sub object_thawer_load {
1131 my ($filename) = @_;
1132
1133 my ($data, $av);
1134
1135 (aio_load $filename, $data) >= 0
1136 or return;
1137
1138 unless (aio_stat "$filename.pst") {
1139 (aio_load "$filename.pst", $av) >= 0
1140 or return;
1141
1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
1144 }
1145
1146 utf8::decode (my $decname = $filename);
1147 warn sprintf "loading %s (%d,%d)\n",
1148 $decname, length $data, scalar @{$av || []};
1149
1150 ($data, $av)
1151}
1152
1153=head2 COMMAND CALLBACKS
1154
1155=over 4
1156
1157=cut
507 1158
508############################################################################# 1159#############################################################################
509# old plug-in events 1160# command handling &c
510 1161
511sub inject_event { 1162=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1163
515 my $cb = $hook[$event_code]{$extension} 1164Register a callback for execution when the client sends the user command
516 or return; 1165$name.
517 1166
518 &$cb 1167=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1168
540sub register_command { 1169sub register_command {
541 my ($name, $time, $cb) = @_; 1170 my ($name, $cb) = @_;
542 1171
543 my $caller = caller; 1172 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1173 #warn "registering command '$name/$time' to '$caller'";
545 1174
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1175 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1176}
1177
1178=item cf::register_extcmd $name => \&callback($pl,$packet);
1179
1180Register a callback for execution when the client sends an (synchronous)
1181extcmd packet. Ext commands will be processed in the order they are
1182received by the server, like other user commands. The first argument is
1183the logged-in player. Ext commands can only be processed after a player
1184has logged in successfully.
1185
1186If the callback returns something, it is sent back as if reply was being
1187called.
1188
1189=item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191Register a callback for execution when the client sends an (asynchronous)
1192exticmd packet. Exti commands are processed by the server as soon as they
1193are received, i.e. out of order w.r.t. other commands. The first argument
1194is a client socket. Exti commands can be received anytime, even before
1195log-in.
1196
1197If the callback returns something, it is sent back as if reply was being
1198called.
1199
1200=cut
549 1201
550sub register_extcmd { 1202sub register_extcmd {
551 my ($name, $cb) = @_; 1203 my ($name, $cb) = @_;
552 1204
553 my $caller = caller; 1205 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1206}
558 1207
559sub register { 1208sub register_exticmd {
560 my ($base, $pkg) = @_; 1209 my ($name, $cb) = @_;
561 1210
562 #TODO 1211 $EXTICMD{$name} = $cb;
563} 1212}
564 1213
565sub load_extension { 1214cf::player->attach (
566 my ($path) = @_; 1215 on_command => sub {
1216 my ($pl, $name, $params) = @_;
567 1217
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1218 my $cb = $COMMAND{$name}
569 my $base = $1; 1219 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1220
574 warn "loading '$path' into '$pkg'\n"; 1221 for my $cmd (@$cb) {
575 1222 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700
701 $msg->("reattach");
702 _global_reattach;
703 };
704 $msg->($@) if $@;
705
706 $msg->("reloaded");
707};
708
709sub perl_reload() {
710 _perl_reload {
711 warn $_[0];
712 print "$_[0]\n";
713 };
714}
715
716register_command "perl-reload", 0, sub {
717 my ($who, $arg) = @_;
718
719 if ($who->flag (FLAG_WIZ)) {
720 _perl_reload {
721 warn $_[0];
722 $who->message ($_[0]);
723 }; 1223 }
1224
1225 cf::override;
724 } 1226 },
725};
726
727#############################################################################
728# extcmd framework, basically convert ext <msg>
729# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
730
731attach_to_players
732 on_extcmd => sub { 1227 on_extcmd => sub {
733 my ($pl, $buf) = @_; 1228 my ($pl, $buf) = @_;
734 1229
735 my $msg = eval { from_json $buf }; 1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
736 1231
737 if (ref $msg) { 1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
738 if (my $cb = $extcmd{$msg->{msgtype}}) { 1240 if (my $cb = $EXTCMD{$type}) {
739 if (my %reply = $cb->[0]->($pl, $msg)) { 1241 @reply = $cb->($pl, @payload);
740 $pl->ext_reply ($msg->{msgid}, %reply); 1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
1247 } else {
1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1249 }
1250
1251 cf::override;
1252 },
1253);
1254
1255sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1259 for my $path (<$LIBDIR/*.ext>) {
1260 next unless -r $path;
1261
1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 }
1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1325 };
1326}
1327
1328#############################################################################
1329
1330=back
1331
1332=head2 CORE EXTENSIONS
1333
1334Functions and methods that extend core crossfire objects.
1335
1336=cut
1337
1338package cf::player;
1339
1340use Coro::AIO;
1341
1342=head3 cf::player
1343
1344=over 4
1345
1346=item cf::player::num_playing
1347
1348Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350=cut
1351
1352sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358}
1359
1360=item cf::player::find $login
1361
1362Returns the given player object, loading it if necessary (might block).
1363
1364=cut
1365
1366sub playerdir($) {
1367 "$PLAYERDIR/"
1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1369}
1370
1371sub path($) {
1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1373
1374 (playerdir $login) . "/playerdata"
1375}
1376
1377sub find_active($) {
1378 $cf::PLAYER{$_[0]}
1379 and $cf::PLAYER{$_[0]}->active
1380 and $cf::PLAYER{$_[0]}
1381}
1382
1383sub exists($) {
1384 my ($login) = @_;
1385
1386 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login }
1388}
1389
1390sub find($) {
1391 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0];
1393
1394 my $guard = cf::lock_acquire "user_find:$login";
1395
1396 $cf::PLAYER{$_[0]} || do {
1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl
1412 }
1413 }
1414}
1415
1416sub save($) {
1417 my ($pl) = @_;
1418
1419 return if $pl->{deny_save};
1420
1421 my $path = path $pl;
1422 my $guard = cf::lock_acquire "user_save:$path";
1423
1424 return if $pl->{deny_save};
1425
1426 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME;
1428
1429 $pl->save_pl ($path);
1430 cf::cede_to_tick;
1431}
1432
1433sub new($) {
1434 my ($login) = @_;
1435
1436 my $self = create;
1437
1438 $self->ob->name ($login);
1439 $self->{deny_save} = 1;
1440
1441 $cf::PLAYER{$login} = $self;
1442
1443 $self
1444}
1445
1446=item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448=cut
1449
1450sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454}
1455
1456=item $pl->quit_character
1457
1458Nukes the player without looking back. If logged in, the connection will
1459be destroyed. May block for a long time.
1460
1461=cut
1462
1463sub quit_character {
1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1467
1468 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1470
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns;
1475
1476 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1478 aio_rename $path, $temp;
1479 delete $cf::PLAYER{$pl->ob->name};
1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1487 IO::AIO::aio_rmtree $temp;
1488}
1489
1490=item $pl->kick
1491
1492Kicks a player out of the game. This destroys the connection.
1493
1494=cut
1495
1496sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1502}
1503
1504=item cf::player::list_logins
1505
1506Returns am arrayref of all valid playernames in the system, can take a
1507while and may block, so not sync_job-capable, ever.
1508
1509=cut
1510
1511sub list_logins {
1512 my $dirs = aio_readdir $PLAYERDIR
1513 or return [];
1514
1515 my @logins;
1516
1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1526
1527 utf8::decode $login;
1528 push @logins, $login;
1529 }
1530
1531 \@logins
1532}
1533
1534=item $player->maps
1535
1536Returns an arrayref of map paths that are private for this
1537player. May block.
1538
1539=cut
1540
1541sub maps($) {
1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1545
1546 my $files = aio_readdir playerdir $pl
1547 or return;
1548
1549 my @paths;
1550
1551 for (@$files) {
1552 utf8::decode $_;
1553 next if /\.(?:pl|pst)$/;
1554 next unless /^$PATH_SEP/o;
1555
1556 push @paths, cf::map::normalise "~$pl/$_";
1557 }
1558
1559 \@paths
1560}
1561
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564Expand crossfire pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1655=item $player->ext_reply ($msgid, @msg)
1656
1657Sends an ext reply to the player.
1658
1659=cut
1660
1661sub ext_reply($$@) {
1662 my ($self, $id, @msg) = @_;
1663
1664 $self->ns->ext_reply ($id, @msg)
1665}
1666
1667=item $player->ext_msg ($type, @msg)
1668
1669Sends an ext event to the client.
1670
1671=cut
1672
1673sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677}
1678
1679=head3 cf::region
1680
1681=over 4
1682
1683=cut
1684
1685package cf::region;
1686
1687=item cf::region::find_by_path $path
1688
1689Tries to decuce the likely region for a map knowing only its path.
1690
1691=cut
1692
1693sub find_by_path($) {
1694 my ($path) = @_;
1695
1696 my ($match, $specificity);
1697
1698 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) {
1700 ($match, $specificity) = ($region, $region->specificity)
1701 if $region->specificity > $specificity;
1702 }
1703 }
1704
1705 $match
1706}
1707
1708=back
1709
1710=head3 cf::map
1711
1712=over 4
1713
1714=cut
1715
1716package cf::map;
1717
1718use Fcntl;
1719use Coro::AIO;
1720
1721use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1725our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000;
1727
1728sub generate_random_map {
1729 my ($self, $rmp) = @_;
1730 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1735 $rmp->{exit_on_final_map},
1736 $rmp->{xsize}, $rmp->{ysize},
1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744}
1745
1746=item cf::map->register ($regex, $prio)
1747
1748Register a handler for the map path matching the given regex at the
1749givne priority (higher is better, built-in handlers have priority 0, the
1750default).
1751
1752=cut
1753
1754sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762}
1763
1764# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775}
1776
1777sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811}
1812
1813sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831}
1832
1833sub init {
1834 my ($self) = @_;
1835
1836 $self
1837}
1838
1839sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843}
1844
1845# the displayed name, this is a one way mapping
1846sub visible_name {
1847 &as_string
1848}
1849
1850# the original (read-only) location
1851sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855}
1856
1857# the temporary/swap location
1858sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863}
1864
1865# the unique path, undef == no special unique path
1866sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1871}
1872
1873# and all this just because we cannot iterate over
1874# all maps in C++...
1875sub change_all_map_light {
1876 my ($change) = @_;
1877
1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1880}
1881
1882sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888}
1889
1890sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896}
1897
1898sub load_header_from($) {
1899 my ($self, $path) = @_;
1900
1901 utf8::encode $path;
1902 my $f = new_from_file cf::object::thawer $path
1903 or return;
1904
1905 $self->_load_header ($f)
1906 or return;
1907
1908 local $MAP_LOADING{$self->{path}} = $self;
1909 $f->resolve_delayed_derefs;
1910
1911 $self->{load_path} = $path;
1912
1913 1
1914}
1915
1916sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920}
1921
1922sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926}
1927
1928sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936}
1937
1938sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945}
1946
1947sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1954 or return;
1955 $self->prepare_orig;
1956 }
1957
1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1960
1961 $self->default_region (cf::region::find_by_path $self->{path})
1962 unless $self->default_region;
1963
1964 1
1965}
1966
1967sub find;
1968sub find {
1969 my ($path, $origin) = @_;
1970
1971 $path = normalise $path, $origin && $origin->path;
1972
1973 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path";
1975
1976 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1979
1980 my $map = new_from_path cf::map $path
1981 or return;
1982
1983 $map->{last_save} = $cf::RUNTIME;
1984
1985 $map->load_header
1986 or return;
1987
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1993 $map->reset;
1994 return find $path;
1995 }
1996
1997 $cf::MAP{$path} = $map
1998 }
1999}
2000
2001sub pre_load { }
2002sub post_load { }
2003
2004sub load {
2005 my ($self) = @_;
2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
2009 my $path = $self->{path};
2010
2011 {
2012 my $guard = cf::lock_acquire "map_data:$path";
2013
2014 return unless $self->valid;
2015 return unless $self->in_memory == cf::MAP_SWAPPED;
2016
2017 $self->in_memory (cf::MAP_LOADING);
2018
2019 $self->alloc;
2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
2027 or return;
2028
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2030 if delete $self->{load_original};
2031
2032 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq;
2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
2036 $self->clear_unique_items;
2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
741 } 2039 }
742 } 2040 }
743 } else {
744 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
745 } 2041 }
746 2042
747 cf::override; 2043 $f->resolve_delayed_derefs;
2044
2045 cf::cede_to_tick;
2046 # now do the right thing for maps
2047 $self->link_multipart_objects;
2048 $self->difficulty ($self->estimate_difficulty)
2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
2059 $self->activate;
2060 }
2061
2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
2064
2065 $self->in_memory (cf::MAP_IN_MEMORY);
748 }, 2066 }
749;
750 2067
751############################################################################# 2068 $self->post_load;
752# load/save/clean perl data associated with a map 2069}
753 2070
754*cf::mapsupport::on_clean = sub { 2071sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077# return find "?party/" . $ob->name . "/" . $self->{path}
2078# if $self->per_party;
2079
2080 $self
2081}
2082
2083# find and load all maps in the 3x3 area around a map
2084sub load_neighbours {
755 my ($map) = @_; 2085 my ($map) = @_;
756 2086
757 my $path = $map->tmpname; 2087 my @neigh; # diagonal neighbours
758 defined $path or return;
759 2088
760 unlink "$path.pst"; 2089 for (0 .. 3) {
761}; 2090 my $neigh = $map->tile_path ($_)
2091 or next;
2092 $neigh = find $neigh, $map
2093 or next;
2094 $neigh->load;
762 2095
763attach_to_maps prio => -10000, package => cf::mapsupport::; 2096 push @neigh,
2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2099 }
764 2100
765############################################################################# 2101 for (grep defined $_->[0], @neigh) {
766# load/save perl data associated with player->ob objects 2102 my ($path, $origin) = @$_;
767 2103 my $neigh = find $path, $origin
768sub all_objects(@) { 2104 or next;
769 @_, map all_objects ($_->inv), @_ 2105 $neigh->load;
2106 }
770} 2107}
771 2108
772# TODO: compatibility cruft, remove when no longer needed 2109sub find_sync {
773attach_to_players 2110 my ($path, $origin) = @_;
774 on_load => sub {
775 my ($pl, $path) = @_;
776 2111
777 for my $o (all_objects $pl->ob) { 2112 cf::sync_job { find $path, $origin }
778 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2113}
779 $o->set_ob_key_value ("_perl_data");
780 2114
781 %$o = %{ Storable::thaw pack "H*", $value }; 2115sub do_load_sync {
2116 my ($map) = @_;
2117
2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2119 if $Coro::current == $Coro::main;
2120
2121 cf::sync_job { $map->load };
2122}
2123
2124our %MAP_PREFETCH;
2125our $MAP_PREFETCHER = undef;
2126
2127sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
2138 $MAP_PREFETCHER ||= cf::async {
2139 $Coro::current->{desc} = "map prefetcher";
2140
2141 while (%MAP_PREFETCH) {
2142 while (my ($k, $v) = each %MAP_PREFETCH) {
2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
2147 delete $MAP_PREFETCH{$k};
782 } 2148 }
783 } 2149 }
2150 undef $MAP_PREFETCHER;
2151 };
2152 $MAP_PREFETCHER->prio (6);
2153
2154 ()
2155}
2156
2157sub save {
2158 my ($self) = @_;
2159
2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
2161
2162 $self->{last_save} = $cf::RUNTIME;
2163
2164 return unless $self->dirty;
2165
2166 my $save = $self->save_path; utf8::encode $save;
2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
2168
2169 $self->{load_path} = $save;
2170
2171 return if $self->{deny_save};
2172
2173 local $self->{last_access} = $self->last_access;#d#
2174
2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players;
2178 };
2179
2180 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
784 }, 2185 }
785;
786
787#############################################################################
788# core extensions - in perl
789
790=item cf::player::exists $login
791
792Returns true when the given account exists.
793
794=cut
795
796sub cf::player::exists($) {
797 cf::player::find $_[0]
798 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
799} 2186}
800 2187
2188sub swap_out {
2189 my ($self) = @_;
2190
2191 # save first because save cedes
2192 $self->save;
2193
2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195
2196 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
2198 return if $self->{deny_save};
2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
2204 $self->clear;
2205}
2206
2207sub reset_at {
2208 my ($self) = @_;
2209
2210 # TODO: safety, remove and allow resettable per-player maps
2211 return 1e99 if $self->{deny_reset};
2212
2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2215
2216 $time + $to
2217}
2218
2219sub should_reset {
2220 my ($self) = @_;
2221
2222 $self->reset_at <= $cf::RUNTIME
2223}
2224
2225sub reset {
2226 my ($self) = @_;
2227
2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229
2230 return if $self->players;
2231
2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->deactivate;
2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
2249
2250 $self->unlink_save;
2251 $self->destroy;
2252}
2253
2254my $nuke_counter = "aaaa";
2255
2256sub nuke {
2257 my ($self) = @_;
2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
2268 $self->{deny_save} = 1;
2269 $self->reset_timeout (1);
2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
2275 $self->reset; # polite request, might not happen
2276}
2277
2278=item $maps = cf::map::tmp_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281maps. May block.
2282
2283=cut
2284
2285sub tmp_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
2294}
2295
2296=item $maps = cf::map::random_maps
2297
2298Returns an arrayref with all map paths of currently instantiated and saved
2299random maps. May block.
2300
2301=cut
2302
2303sub random_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312}
2313
2314=item cf::map::unique_maps
2315
2316Returns an arrayref of paths of all shared maps that have
2317instantiated unique items. May block.
2318
2319=cut
2320
2321sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
2330}
2331
2332package cf;
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object _and_ their inventories, recursively.
2347
2348=cut
2349
2350sub inv_recursive_;
2351sub inv_recursive_ {
2352 map { $_, inv_recursive_ $_->inv } @_
2353}
2354
2355sub inv_recursive {
2356 inv_recursive_ inv $_[0]
2357}
2358
2359=item $ref = $ob->ref
2360
2361creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363=item $ob = cf::object::deref ($refstring)
2364
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block.
2367
2368=cut
2369
2370sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
2385}
2386
2387package cf;
2388
2389=back
2390
2391=head3 cf::object::player
2392
2393=over 4
2394
801=item $player->reply ($npc, $msg[, $flags]) 2395=item $player_object->reply ($npc, $msg[, $flags])
802 2396
803Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2397Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
804can be C<undef>. Does the right thing when the player is currently in a 2398can be C<undef>. Does the right thing when the player is currently in a
805dialogue with the given NPC character. 2399dialogue with the given NPC character.
806 2400
807=cut 2401=cut
808 2402
809# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
810# with dialog boxes. 2404# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method
811sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
812 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
813 2408
814 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
815 2410
816 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
817 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
818 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
819 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
820 $self->message ($msg, $flags); 2423 $self->message ($msg, $flags);
2424 }
2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
2436}
2437
2438=item $player_object->may ("access")
2439
2440Returns wether the given player is authorized to access resource "access"
2441(e.g. "command_wizcast").
2442
2443=cut
2444
2445sub cf::object::player::may {
2446 my ($self, $access) = @_;
2447
2448 $self->flag (cf::FLAG_WIZ) ||
2449 (ref $cf::CFG{"may_$access"}
2450 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2451 : $cf::CFG{"may_$access"})
2452}
2453
2454=item $player_object->enter_link
2455
2456Freezes the player and moves him/her to a special map (C<{link}>).
2457
2458The player should be reasonably safe there for short amounts of time. You
2459I<MUST> call C<leave_link> as soon as possible, though.
2460
2461Will never block.
2462
2463=item $player_object->leave_link ($map, $x, $y)
2464
2465Moves the player out of the special C<{link}> map onto the specified
2466map. If the map is not valid (or omitted), the player will be moved back
2467to the location he/she was before the call to C<enter_link>, or, if that
2468fails, to the emergency map position.
2469
2470Might block.
2471
2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
2483
2484sub cf::object::player::enter_link {
2485 my ($self) = @_;
2486
2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2495}
2496
2497sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
2501
2502 my $link_pos = delete $self->{_link_pos};
2503
2504 unless ($map) {
2505 # restore original map position
2506 ($map, $x, $y) = @{ $link_pos || [] };
2507 $map = cf::map::find $map;
2508
2509 unless ($map) {
2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
2511 $map = cf::map::find $map
2512 or die "FATAL: cannot load emergency map\n";
2513 }
2514 }
2515
2516 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y);
2518
2519 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0;
2522
2523 $map->load;
2524 $map->load_neighbours;
2525
2526 return unless $self->contr->active;
2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y);
2531}
2532
2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2534
2535Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process.
2540
2541=cut
2542
2543our $GOTOGEN;
2544
2545sub cf::object::player::goto {
2546 my ($self, $path, $x, $y, $check, $done) = @_;
2547
2548 # do generation counting so two concurrent goto's will be executed in-order
2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2550
2551 $self->enter_link;
2552
2553 (async {
2554 $Coro::current->{desc} = "player::goto $path $x $y";
2555
2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
2579 $map = $map->customise_for ($self);
2580 $map = $check->($map) if $check && $map;
2581 } else {
2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
2599 })->prio (1);
2600}
2601
2602=item $player_object->enter_exit ($exit_object)
2603
2604=cut
2605
2606sub parse_random_map_params {
2607 my ($spec) = @_;
2608
2609 my $rmp = { # defaults
2610 xsize => (cf::rndm 15, 40),
2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
821 } 2614 };
822}
823 2615
2616 for (split /\n/, $spec) {
2617 my ($k, $v) = split /\s+/, $_, 2;
2618
2619 $rmp->{lc $k} = $v if (length $k) && (length $v);
2620 }
2621
2622 $rmp
2623}
2624
2625sub prepare_random_map {
2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object
2633
2634 my $rmp = parse_random_map_params $exit->msg;
2635
2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y;
2641 }
2642
2643 $rmp->{random_seed} ||= $exit->random_seed;
2644
2645 my $data = cf::encode_json $rmp;
2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
2648
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
2653
2654 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef);
2656 }
2657}
2658
2659sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_;
2661
2662 return unless $self->type == cf::PLAYER;
2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link;
2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval {
2686 $self->goto ($slaying, $hp, $sp);
2687
2688 1;
2689 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. "
2691 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED);
2694
2695 warn "ERROR in enter_exit: $@";
2696 $self->leave_link;
2697 }
2698 })->prio (1);
2699}
2700
2701=head3 cf::client
2702
2703=over 4
2704
2705=item $client->send_drawinfo ($text, $flags)
2706
2707Sends a drawinfo packet to the client. Circumvents output buffering so
2708should not be used under normal circumstances.
2709
2710=cut
2711
2712sub cf::client::send_drawinfo {
2713 my ($self, $text, $flags) = @_;
2714
2715 utf8::encode $text;
2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2717}
2718
2719=item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721Send a drawinfo or msg packet to the client, formatting the msg for the
2722client if neccessary. C<$type> should be a string identifying the type of
2723the message, with C<log> being the default. If C<$color> is negative, suppress
2724the message unless the client supports the msg packet.
2725
2726=cut
2727
2728# non-persistent channels (usually the info channel)
2729our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778);
2779
2780sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841}
2842
2843=item $client->ext_msg ($type, @msg)
2844
2845Sends an ext event to the client.
2846
2847=cut
2848
2849sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
2859
824=item $player->ext_reply ($msgid, $msgtype, %msg) 2860=item $client->ext_reply ($msgid, @msg)
825 2861
826Sends an ext reply to the player. 2862Sends an ext reply to the client.
827 2863
828=cut 2864=cut
829 2865
830sub cf::player::ext_reply($$$%) { 2866sub cf::client::ext_reply($$@) {
831 my ($self, $id, %msg) = @_; 2867 my ($self, $id, @msg) = @_;
832 2868
833 $msg{msgid} = $id; 2869 if ($self->extcmd == 2) {
834 2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
835 $self->send ("ext " . to_json \%msg); 2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
836} 2876}
837 2877
838############################################################################# 2878=item $success = $client->query ($flags, "text", \&cb)
839# map scripting support 2879
2880Queues a query to the client, calling the given callback with
2881the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2882C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2883
2884Queries can fail, so check the return code. Or don't, as queries will
2885become reliable at some point in the future.
2886
2887=cut
2888
2889sub cf::client::query {
2890 my ($self, $flags, $text, $cb) = @_;
2891
2892 return unless $self->state == ST_PLAYING
2893 || $self->state == ST_SETUP
2894 || $self->state == ST_CUSTOM;
2895
2896 $self->state (ST_CUSTOM);
2897
2898 utf8::encode $text;
2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2900
2901 $self->send_packet ($self->{query_queue}[0][0])
2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
2905}
2906
2907cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
2913 on_reply => sub {
2914 my ($ns, $msg) = @_;
2915
2916 # this weird shuffling is so that direct followup queries
2917 # get handled first
2918 my $queue = delete $ns->{query_queue}
2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
2920
2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2923
2924 push @{ $ns->{query_queue} }, @$queue;
2925
2926 if (@{ $ns->{query_queue} } == @$queue) {
2927 if (@$queue) {
2928 $ns->send_packet ($ns->{query_queue}[0][0]);
2929 } else {
2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2931 }
2932 }
2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
2960);
2961
2962=item $client->async (\&cb)
2963
2964Create a new coroutine, running the specified callback. The coroutine will
2965be automatically cancelled when the client gets destroyed (e.g. on logout,
2966or loss of connection).
2967
2968=cut
2969
2970sub cf::client::async {
2971 my ($self, $cb) = @_;
2972
2973 my $coro = &Coro::async ($cb);
2974
2975 $coro->on_destroy (sub {
2976 delete $self->{_coro}{$coro+0};
2977 });
2978
2979 $self->{_coro}{$coro+0} = $coro;
2980
2981 $coro
2982}
2983
2984cf::client->attach (
2985 on_destroy => sub {
2986 my ($ns) = @_;
2987
2988 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2989 },
2990);
2991
2992=back
2993
2994
2995=head2 SAFE SCRIPTING
2996
2997Functions that provide a safe environment to compile and execute
2998snippets of perl code without them endangering the safety of the server
2999itself. Looping constructs, I/O operators and other built-in functionality
3000is not available in the safe scripting environment, and the number of
3001functions and methods that can be called is greatly reduced.
3002
3003=cut
840 3004
841our $safe = new Safe "safe"; 3005our $safe = new Safe "safe";
842our $safe_hole = new Safe::Hole; 3006our $safe_hole = new Safe::Hole;
843 3007
844$SIG{FPE} = 'IGNORE'; 3008$SIG{FPE} = 'IGNORE';
845 3009
846$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3010$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014));
847 3015
848# here we export the classes and methods available to script code 3016# here we export the classes and methods available to script code
849 3017
3018=pod
3019
3020The following functions and methods are available within a safe environment:
3021
3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
3026 cf::object::player
3027 player
3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
3034
3035=cut
3036
850for ( 3037for (
851 ["cf::object" => qw(contr pay_amount pay_player)], 3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
852 ["cf::object::player" => qw(player)], 3041 ["cf::object::player" => qw(player)],
853 ["cf::player" => qw(peaceful)], 3042 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)],
854) { 3044) {
855 no strict 'refs'; 3045 no strict 'refs';
856 my ($pkg, @funs) = @$_; 3046 my ($pkg, @funs) = @$_;
857 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3047 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
858 for @funs; 3048 for @funs;
859} 3049}
3050
3051=over 4
3052
3053=item @retval = safe_eval $code, [var => value, ...]
3054
3055Compiled and executes the given perl code snippet. additional var/value
3056pairs result in temporary local (my) scalar variables of the given name
3057that are available in the code snippet. Example:
3058
3059 my $five = safe_eval '$first + $second', first => 1, second => 4;
3060
3061=cut
860 3062
861sub safe_eval($;@) { 3063sub safe_eval($;@) {
862 my ($code, %vars) = @_; 3064 my ($code, %vars) = @_;
863 3065
864 my $qcode = $code; 3066 my $qcode = $code;
887 } 3089 }
888 3090
889 wantarray ? @res : $res[0] 3091 wantarray ? @res : $res[0]
890} 3092}
891 3093
3094=item cf::register_script_function $function => $cb
3095
3096Register a function that can be called from within map/npc scripts. The
3097function should be reasonably secure and should be put into a package name
3098like the extension.
3099
3100Example: register a function that gets called whenever a map script calls
3101C<rent::overview>, as used by the C<rent> extension.
3102
3103 cf::register_script_function "rent::overview" => sub {
3104 ...
3105 };
3106
3107=cut
3108
892sub register_script_function { 3109sub register_script_function {
893 my ($fun, $cb) = @_; 3110 my ($fun, $cb) = @_;
894 3111
895 no strict 'refs'; 3112 no strict 'refs';
896 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3113 *{"safe::$fun"} = $safe_hole->wrap ($cb);
897} 3114}
898 3115
3116=back
3117
3118=cut
3119
899############################################################################# 3120#############################################################################
900# the server's main() 3121# the server's init and main functions
3122
3123sub load_facedata($) {
3124 my ($path) = @_;
3125
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3131
3132 warn "loading facedata from $path\n";
3133
3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
3137
3138 $facedata = Coro::Storable::thaw $facedata;
3139
3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
3142
3143 # patch in the exptable
3144 $facedata->{resource}{"res/exp_table"} = {
3145 type => FT_RSRC,
3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3147 };
3148 cf::cede_to_tick;
3149
3150 {
3151 my $faces = $facedata->{faceinfo};
3152
3153 while (my ($face, $info) = each %$faces) {
3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3155
3156 cf::face::set_visibility $idx, $info->{visibility};
3157 cf::face::set_magicmap $idx, $info->{magicmap};
3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3160
3161 cf::cede_to_tick;
3162 }
3163
3164 while (my ($face, $info) = each %$faces) {
3165 next unless $info->{smooth};
3166
3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223 }
3224
3225 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3226
3227 1
3228}
3229
3230cf::global->attach (on_resource_update => sub {
3231 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3232 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3233
3234 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3235 my $sound = $soundconf->{compat}[$_]
3236 or next;
3237
3238 my $face = cf::face::find "sound/$sound->[1]";
3239 cf::sound::set $sound->[0] => $face;
3240 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3241 }
3242
3243 while (my ($k, $v) = each %{$soundconf->{event}}) {
3244 my $face = cf::face::find "sound/$v";
3245 cf::sound::set $k => $face;
3246 }
3247 }
3248});
3249
3250register_exticmd fx_want => sub {
3251 my ($ns, $want) = @_;
3252
3253 while (my ($k, $v) = each %$want) {
3254 $ns->fx_want ($k, $v);
3255 }
3256};
3257
3258sub reload_regions {
3259 # HACK to clear player env face cache, we need some signal framework
3260 # for this (global event?)
3261 %ext::player_env::MUSIC_FACE_CACHE = ();
3262
3263 load_resource_file "$MAPDIR/regions"
3264 or die "unable to load regions file\n";
3265
3266 for (cf::region::list) {
3267 $_->{match} = qr/$_->{match}/
3268 if exists $_->{match};
3269 }
3270}
3271
3272sub reload_facedata {
3273 load_facedata "$DATADIR/facedata"
3274 or die "unable to load facedata\n";
3275}
3276
3277sub reload_archetypes {
3278 load_resource_file "$DATADIR/archetypes"
3279 or die "unable to load archetypes\n";
3280 #d# NEED to laod twice to resolve forward references
3281 # this really needs to be done in an extra post-pass
3282 # (which needs to be synchronous, so solve it differently)
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285}
3286
3287sub reload_treasures {
3288 load_resource_file "$DATADIR/treasures"
3289 or die "unable to load treasurelists\n";
3290}
3291
3292sub reload_resources {
3293 warn "reloading resource files...\n";
3294
3295 reload_regions;
3296 reload_facedata;
3297 #reload_archetypes;#d#
3298 reload_archetypes;
3299 reload_treasures;
3300
3301 warn "finished reloading resource files\n";
3302}
3303
3304sub init {
3305 reload_resources;
3306}
3307
3308sub reload_config {
3309 open my $fh, "<:utf8", "$CONFDIR/config"
3310 or return;
3311
3312 local $/;
3313 *CFG = YAML::Syck::Load <$fh>;
3314
3315 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3316
3317 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3318 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3319
3320 if (exists $CFG{mlockall}) {
3321 eval {
3322 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3323 and die "WARNING: m(un)lockall failed: $!\n";
3324 };
3325 warn $@ if $@;
3326 }
3327}
901 3328
902sub main { 3329sub main {
3330 # we must not ever block the main coroutine
3331 local $Coro::idle = sub {
3332 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3333 (async {
3334 $Coro::current->{desc} = "IDLE BUG HANDLER";
3335 EV::loop EV::LOOP_ONESHOT;
3336 })->prio (Coro::PRIO_MAX);
3337 };
3338
3339 reload_config;
3340 db_init;
903 load_extensions; 3341 load_extensions;
3342
3343 $TICK_WATCHER->start;
3344 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
904 Event::loop; 3345 EV::loop;
905} 3346}
906 3347
907############################################################################# 3348#############################################################################
908# initialisation 3349# initialisation and cleanup
909 3350
910register "<global>", __PACKAGE__; 3351# install some emergency cleanup handlers
3352BEGIN {
3353 our %SIGWATCHER = ();
3354 for my $signal (qw(INT HUP TERM)) {
3355 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3356 cf::cleanup "SIG$signal";
3357 };
3358 }
3359}
3360
3361sub write_runtime {
3362 my $runtime = "$LOCALDIR/runtime";
3363
3364 # first touch the runtime file to show we are still running:
3365 # the fsync below can take a very very long time.
3366
3367 IO::AIO::aio_utime $runtime, undef, undef;
3368
3369 my $guard = cf::lock_acquire "write_runtime";
3370
3371 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3372 or return;
3373
3374 my $value = $cf::RUNTIME + 90 + 10;
3375 # 10 is the runtime save interval, for a monotonic clock
3376 # 60 allows for the watchdog to kill the server.
3377
3378 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3379 and return;
3380
3381 # always fsync - this file is important
3382 aio_fsync $fh
3383 and return;
3384
3385 # touch it again to show we are up-to-date
3386 aio_utime $fh, undef, undef;
3387
3388 close $fh
3389 or return;
3390
3391 aio_rename "$runtime~", $runtime
3392 and return;
3393
3394 warn "runtime file written.\n";
3395
3396 1
3397}
3398
3399sub emergency_save() {
3400 my $freeze_guard = cf::freeze_mainloop;
3401
3402 warn "enter emergency perl save\n";
3403
3404 cf::sync_job {
3405 # use a peculiar iteration method to avoid tripping on perl
3406 # refcount bugs in for. also avoids problems with players
3407 # and maps saved/destroyed asynchronously.
3408 warn "begin emergency player save\n";
3409 for my $login (keys %cf::PLAYER) {
3410 my $pl = $cf::PLAYER{$login} or next;
3411 $pl->valid or next;
3412 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3413 $pl->save;
3414 }
3415 warn "end emergency player save\n";
3416
3417 warn "begin emergency map save\n";
3418 for my $path (keys %cf::MAP) {
3419 my $map = $cf::MAP{$path} or next;
3420 $map->valid or next;
3421 $map->save;
3422 }
3423 warn "end emergency map save\n";
3424
3425 warn "begin emergency database checkpoint\n";
3426 BDB::db_env_txn_checkpoint $DB_ENV;
3427 warn "end emergency database checkpoint\n";
3428 };
3429
3430 warn "leave emergency perl save\n";
3431}
3432
3433sub post_cleanup {
3434 my ($make_core) = @_;
3435
3436 warn Carp::longmess "post_cleanup backtrace"
3437 if $make_core;
3438}
3439
3440sub do_reload_perl() {
3441 # can/must only be called in main
3442 if ($Coro::current != $Coro::main) {
3443 warn "can only reload from main coroutine";
3444 return;
3445 }
3446
3447 warn "reloading...";
3448
3449 warn "entering sync_job";
3450
3451 cf::sync_job {
3452 cf::write_runtime; # external watchdog should not bark
3453 cf::emergency_save;
3454 cf::write_runtime; # external watchdog should not bark
3455
3456 warn "syncing database to disk";
3457 BDB::db_env_txn_checkpoint $DB_ENV;
3458
3459 # if anything goes wrong in here, we should simply crash as we already saved
3460
3461 warn "flushing outstanding aio requests";
3462 for (;;) {
3463 BDB::flush;
3464 IO::AIO::flush;
3465 Coro::cede_notself;
3466 last unless IO::AIO::nreqs || BDB::nreqs;
3467 warn "iterate...";
3468 }
3469
3470 ++$RELOAD;
3471
3472 warn "cancelling all extension coros";
3473 $_->cancel for values %EXT_CORO;
3474 %EXT_CORO = ();
3475
3476 warn "removing commands";
3477 %COMMAND = ();
3478
3479 warn "removing ext/exti commands";
3480 %EXTCMD = ();
3481 %EXTICMD = ();
3482
3483 warn "unloading/nuking all extensions";
3484 for my $pkg (@EXTS) {
3485 warn "... unloading $pkg";
3486
3487 if (my $cb = $pkg->can ("unload")) {
3488 eval {
3489 $cb->($pkg);
3490 1
3491 } or warn "$pkg unloaded, but with errors: $@";
3492 }
3493
3494 warn "... nuking $pkg";
3495 Symbol::delete_package $pkg;
3496 }
3497
3498 warn "unloading all perl modules loaded from $LIBDIR";
3499 while (my ($k, $v) = each %INC) {
3500 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3501
3502 warn "... unloading $k";
3503 delete $INC{$k};
3504
3505 $k =~ s/\.pm$//;
3506 $k =~ s/\//::/g;
3507
3508 if (my $cb = $k->can ("unload_module")) {
3509 $cb->();
3510 }
3511
3512 Symbol::delete_package $k;
3513 }
3514
3515 warn "getting rid of safe::, as good as possible";
3516 Symbol::delete_package "safe::$_"
3517 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3518
3519 warn "unloading cf.pm \"a bit\"";
3520 delete $INC{"cf.pm"};
3521 delete $INC{"cf/pod.pm"};
3522
3523 # don't, removes xs symbols, too,
3524 # and global variables created in xs
3525 #Symbol::delete_package __PACKAGE__;
3526
3527 warn "unload completed, starting to reload now";
3528
3529 warn "reloading cf.pm";
3530 require cf;
3531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3532
3533 warn "loading config and database again";
3534 cf::reload_config;
3535
3536 warn "loading extensions";
3537 cf::load_extensions;
3538
3539 warn "reattaching attachments to objects/players";
3540 _global_reattach; # objects, sockets
3541 warn "reattaching attachments to maps";
3542 reattach $_ for values %MAP;
3543 warn "reattaching attachments to players";
3544 reattach $_ for values %PLAYER;
3545
3546 warn "leaving sync_job";
3547
3548 1
3549 } or do {
3550 warn $@;
3551 warn "error while reloading, exiting.";
3552 exit 1;
3553 };
3554
3555 warn "reloaded";
3556};
3557
3558our $RELOAD_WATCHER; # used only during reload
3559
3560sub reload_perl() {
3561 # doing reload synchronously and two reloads happen back-to-back,
3562 # coro crashes during coro_state_free->destroy here.
3563
3564 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3565 undef $RELOAD_WATCHER;
3566 do_reload_perl;
3567 };
3568}
3569
3570register_command "reload" => sub {
3571 my ($who, $arg) = @_;
3572
3573 if ($who->flag (FLAG_WIZ)) {
3574 $who->message ("reloading server.");
3575 async {
3576 $Coro::current->{desc} = "perl_reload";
3577 reload_perl;
3578 };
3579 }
3580};
911 3581
912unshift @INC, $LIBDIR; 3582unshift @INC, $LIBDIR;
913 3583
914$TICK_WATCHER = Event->timer ( 3584my $bug_warning = 0;
915 prio => 1, 3585
916 at => $NEXT_TICK || 1, 3586our @WAIT_FOR_TICK;
917 cb => sub { 3587our @WAIT_FOR_TICK_BEGIN;
3588
3589sub wait_for_tick {
3590 return unless $TICK_WATCHER->is_active;
3591 return if $Coro::current == $Coro::main;
3592
3593 my $signal = new Coro::Signal;
3594 push @WAIT_FOR_TICK, $signal;
3595 $signal->wait;
3596}
3597
3598sub wait_for_tick_begin {
3599 return unless $TICK_WATCHER->is_active;
3600 return if $Coro::current == $Coro::main;
3601
3602 my $signal = new Coro::Signal;
3603 push @WAIT_FOR_TICK_BEGIN, $signal;
3604 $signal->wait;
3605}
3606
3607$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3608 if ($Coro::current != $Coro::main) {
3609 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3610 unless ++$bug_warning > 10;
3611 return;
3612 }
3613
3614 $NOW = $tick_start = EV::now;
3615
918 cf::server_tick; # one server iteration 3616 cf::server_tick; # one server iteration
919 3617
920 my $NOW = Event::time; 3618 $RUNTIME += $TICK;
921 $NEXT_TICK += $TICK; 3619 $NEXT_TICK = $_[0]->at;
922 3620
923 # if we are delayed by four ticks, skip them all 3621 if ($NOW >= $NEXT_RUNTIME_WRITE) {
924 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3622 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
925 3623 Coro::async_pool {
926 $TICK_WATCHER->at ($NEXT_TICK); 3624 $Coro::current->{desc} = "runtime saver";
927 $TICK_WATCHER->start; 3625 write_runtime
3626 or warn "ERROR: unable to write runtime file: $!";
3627 };
928 }, 3628 }
929); 3629
3630 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3631 $sig->send;
3632 }
3633 while (my $sig = shift @WAIT_FOR_TICK) {
3634 $sig->send;
3635 }
3636
3637 $LOAD = ($NOW - $tick_start) / $TICK;
3638 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3639
3640 _post_tick;
3641};
3642$TICK_WATCHER->priority (EV::MAXPRI);
3643
3644{
3645 # configure BDB
3646
3647 BDB::min_parallel 8;
3648 BDB::max_poll_reqs $TICK * 0.1;
3649 $Coro::BDB::WATCHER->priority (1);
3650
3651 unless ($DB_ENV) {
3652 $DB_ENV = BDB::db_env_create;
3653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3654 | BDB::LOG_AUTOREMOVE, 1);
3655 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3656 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3657
3658 cf::sync_job {
3659 eval {
3660 BDB::db_env_open
3661 $DB_ENV,
3662 $BDBDIR,
3663 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3664 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3665 0666;
3666
3667 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3668 };
3669
3670 cf::cleanup "db_env_open(db): $@" if $@;
3671 };
3672 }
3673
3674 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3675 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3676 };
3677 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3678 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3679 };
3680 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3681 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3682 };
3683}
3684
3685{
3686 # configure IO::AIO
3687
3688 IO::AIO::min_parallel 8;
3689 IO::AIO::max_poll_time $TICK * 0.1;
3690 $Coro::AIO::WATCHER->priority (1);
3691}
3692
3693my $_log_backtrace;
3694
3695sub _log_backtrace {
3696 my ($msg, @addr) = @_;
3697
3698 $msg =~ s/\n//;
3699
3700 # limit the # of concurrent backtraces
3701 if ($_log_backtrace < 2) {
3702 ++$_log_backtrace;
3703 async {
3704 $Coro::current->{desc} = "abt $msg";
3705
3706 my @bt = fork_call {
3707 @addr = map { sprintf "%x", $_ } @addr;
3708 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3709 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3710 or die "addr2line: $!";
3711
3712 my @funcs;
3713 my @res = <$fh>;
3714 chomp for @res;
3715 while (@res) {
3716 my ($func, $line) = splice @res, 0, 2, ();
3717 push @funcs, "[$func] $line";
3718 }
3719
3720 @funcs
3721 };
3722
3723 LOG llevInfo, "[ABT] $msg\n";
3724 LOG llevInfo, "[ABT] $_\n" for @bt;
3725 --$_log_backtrace;
3726 };
3727 } else {
3728 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] [suppressed]\n";
3730 }
3731}
3732
3733# load additional modules
3734use cf::pod;
3735
3736END { cf::emergency_save }
930 3737
9311 37381
932 3739

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