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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 69
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 71
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 73
51our %COMMAND = (); 74our %COMMAND = ();
58our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
59 82
60our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
61our @EVENT; 84our @EVENT;
62 85
63our $CONFDIR = confdir; 86our $CONFDIR = confdir;
64our $DATADIR = datadir; 87our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
74our %RESOURCE; 100our %RESOURCE;
75 101
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 104our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
82 106
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 110our $DB_ENV;
88 111
99# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 124
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
105 129
106binmode STDOUT; 130binmode STDOUT;
107binmode STDERR; 131binmode STDERR;
108 132
109# read virtual server time, if available 133# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
114} 138}
115 139
116mkdir $_ 140mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
195 LOG llevError, $msg; 219 LOG llevError, $msg;
196 }; 220 };
197} 221}
198 222
199$Coro::State::DIEHOOK = sub { 223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 232 warn Carp::longmess $_[0];
201 Coro::terminate; 233 Coro::terminate
202}; 234};
235
236$SIG{__DIE__} = sub { }; #d#?
203 237
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 248for my $pkg (qw(
215 cf::global cf::attachable 249 cf::global cf::attachable
216 cf::object cf::object::player 250 cf::object cf::object::player
217 cf::client cf::player 251 cf::client cf::player
218 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
219 cf::map cf::party cf::region 254 cf::party cf::region
220)) { 255)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 257}
224 258
225$EV::DIED = sub { 259$EV::DIED = sub {
226 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
332 366
333 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
334} 368}
335 369
336sub freeze_mainloop { 370sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
338 372
339 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 374}
345 375
346=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
347 377
348Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
403 } 433 }
404 } 434 }
405}; 435};
406 436
407sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
408 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
409 441
410 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
412 444
449 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
451 483
452 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
453 485
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
457 487
458 my $busy = 1; 488 my $busy = 1;
459 my @res; 489 my @res;
460 490
471 } else { 501 } else {
472 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
473 } 503 }
474 } 504 }
475 505
476 $time = EV::time - $time; 506 my $time = EV::time - $time;
477 507
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
482 509
483 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
484 } else { 511 } else {
485 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
486 513
528 reset_signals; 555 reset_signals;
529 &$cb 556 &$cb
530 }, @args; 557 }, @args;
531 558
532 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
533} 587}
534 588
535=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
536 590
537Returns a single value from the environment database. 591Returns a single value from the environment database.
1037 1091
1038sub reattach { 1092sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1094 my ($obj) = @_;
1041 1095
1096 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1098
1044 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1045 1100
1046 @$registry = (); 1101 @$registry = ();
1047 1102
1093 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1096 1151
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1156 aio_close $fh;
1102 1157
1103 if (@$objs) { 1158 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1164 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1166 }
1112 } else { 1167 } else {
1113 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1114 } 1169 }
1283 1338
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1341
1287 $ext{source} = 1342 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1290 . $source 1345 . $source
1291 . "\n};\n1"; 1346 . "\n};\n1";
1292 1347
1293 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1311 1366
1312 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1368 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1370 }
1317 1371
1318 warn $msg; 1372 warn $msg;
1319 } 1373 }
1320 1374
1409 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1464 or return;
1411 1465
1412 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1413 or return; 1467 or return;
1468
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1417 } 1472 }
1418 } 1473 }
1428 1483
1429 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1430 1485
1431 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1433 1490
1434 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1492 cf::cede_to_tick;
1436} 1493}
1437 1494
1469 my ($pl) = @_; 1526 my ($pl) = @_;
1470 1527
1471 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1472 1529
1473 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1532
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1480 1539
1481 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1580
1522 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1523 my $path = path $login; 1582 my $path = path $login;
1524 1583
1525 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1590 }
1531 1591
1566 1626
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1568 1628
1569Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1570 1630
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659
1660=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1661 1632
1662Sends an ext reply to the player. 1633Sends an ext reply to the player.
1663 1634
1664=cut 1635=cut
1730our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1732 1703
1733sub generate_random_map { 1704sub generate_random_map {
1734 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1735 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1710 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1835
1862# the temporary/swap location 1836# the temporary/swap location
1863sub save_path { 1837sub save_path {
1864 my ($self) = @_; 1838 my ($self) = @_;
1865 1839
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1868} 1842}
1869 1843
1870# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1871sub uniq_path { 1845sub uniq_path {
1872 my ($self) = @_; 1846 my ($self) = @_;
1873 1847
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1876} 1850}
1877 1851
1878# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1879# all maps in C++... 1853# all maps in C++...
1977 1951
1978 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1980 1954
1981 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1984 1958
1985 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1986 or return; 1960 or return;
1987 1961
1988 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1991 or return; 1965 or return;
1992 1966
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1996 undef $guard1; 1971 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1972 $map->reset;
1999 return find $path; 1973 return find $path;
2000 } 1974 }
2001 1975
2002 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2004 $f->skip_block;
2031 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2032 or return; 2006 or return;
2033 2007
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2035 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2036 2010
2037 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2012 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2065 } 2039 }
2066 2040
2067 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2069 2043
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2045 }
2072 2046
2073 $self->post_load; 2047 $self->post_load;
2074} 2048}
2075 2049
2133 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2134 2108
2135 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2136 2110
2137 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2113 }
2140 2114
2141 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2142 2116
2143 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2154 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2183 }; 2157 };
2184 2158
2159 cf::get_slot 0.02;
2160
2185 if ($uniq) { 2161 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2164 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2173 $self->save;
2198 2174
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2176
2201 return if $self->players; 2177 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2204 2180
2205 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2206 2182
2207 $self->deactivate; 2183 $self->deactivate;
2325 2301
2326sub unique_maps() { 2302sub unique_maps() {
2327 [ 2303 [
2328 map { 2304 map {
2329 utf8::decode $_; 2305 utf8::decode $_;
2330 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2331 ? normalise $_ 2309 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2311 ]
2335} 2312}
2336 2313
2337package cf;
2338
2339=back 2314=back
2340 2315
2341=head3 cf::object 2316=head3 cf::object
2342 2317
2343=cut 2318=cut
2346 2321
2347=over 4 2322=over 4
2348 2323
2349=item $ob->inv_recursive 2324=item $ob->inv_recursive
2350 2325
2351Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2352 2328
2353=cut 2329=cut
2354 2330
2355sub inv_recursive_; 2331sub inv_recursive_;
2356sub inv_recursive_ { 2332sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2362} 2338}
2363 2339
2364=item $ref = $ob->ref 2340=item $ref = $ob->ref
2365 2341
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2367 2343
2368=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2369 2345
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2347even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2380dialogue with the given NPC character.
2405 2381
2406=cut 2382=cut
2407 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2408# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2399# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2415
2426 } else { 2416 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2419 }
2430 } 2420 }
2431} 2421}
2432 2422
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2448
2459=item $player_object->enter_link 2449=item $player_object->enter_link
2460 2450
2461Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2462 2452
2463The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2465 2457
2466Will never block. 2458Will never block.
2467 2459
2468=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2469 2461
2527 2519
2528 $map->load; 2520 $map->load;
2529 $map->load_neighbours; 2521 $map->load_neighbours;
2530 2522
2531 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2525 $self->activate_recursive;
2533 2526
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2536} 2529}
2540Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2545 2541
2546=cut 2542=cut
2547 2543
2548our $GOTOGEN; 2544our $GOTOGEN;
2549 2545
2628} 2624}
2629 2625
2630sub prepare_random_map { 2626sub prepare_random_map {
2631 my ($exit) = @_; 2627 my ($exit) = @_;
2632 2628
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2631 # that depends on the exit object
2638 2632
2639 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2635 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2646 } 2642 }
2647 2643
2648 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2649 2645
2650 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2653 2649
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2652 undef $fh;
2657 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2658 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2661 } 2661 }
2662} 2662}
2663 2663
2664sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2666 2666
2667 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2668 2668
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2669 $self->enter_link;
2681 2670
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2671 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2688 2673
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2691 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2692 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2693 1; 2695 1
2694 }) { 2696 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2696 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2778 id => "infobox", 2780 id => "infobox",
2779 title => "Map Info", 2781 title => "Map Info",
2780 reply => undef, 2782 reply => undef,
2781 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2782 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2783); 2791);
2784 2792
2785sub cf::client::send_msg { 2793sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2795
2814 if ($self->can_msg) { 2822 if ($self->can_msg) {
2815 # default colour, mask it out 2823 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2818 2826
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2821 } else { 2843 } else {
2822 if ($color >= 0) { 2844 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2824 for ($msg) { 2846 for ($msg) {
2825 1 while 2847 1 while
3024 3046
3025The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
3026 3048
3027 cf::object 3049 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3050 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
3030 3052
3031 cf::object::player 3053 cf::object::player
3032 player 3054 player
3033 3055
3034 cf::player 3056 cf::player
3039 3061
3040=cut 3062=cut
3041 3063
3042for ( 3064for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3067 decrease split destroy change_exp)],
3046 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3048 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
3049) { 3071) {
3050 no strict 'refs'; 3072 no strict 'refs';
3258 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
3260 } 3282 }
3261}; 3283};
3262 3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3263sub reload_regions { 3295sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3297 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3299
3280} 3312}
3281 3313
3282sub reload_archetypes { 3314sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3317}
3291 3318
3292sub reload_treasures { 3319sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3295} 3322}
3296 3323
3297sub reload_resources { 3324sub reload_resources {
3298 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3299 3326
3327 reload_facedata;
3328 reload_archetypes;
3300 reload_regions; 3329 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3330 reload_treasures;
3305 3331
3306 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3307} 3333}
3308 3334
3309sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3310 reload_resources; 3340 reload_resources;
3311} 3341}
3312 3342
3313sub reload_config { 3343sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3345 or return;
3316 3346
3317 local $/; 3347 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
3319 3349
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3351
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3359 };
3330 warn $@ if $@; 3360 warn $@ if $@;
3331 } 3361 }
3332} 3362}
3333 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3334sub main { 3383sub main {
3384 atomic;
3385
3335 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3389 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3391 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3342 }; 3393 };
3343 3394
3395 {
3396 my $guard = freeze_mainloop;
3344 reload_config; 3397 reload_config;
3345 db_init; 3398 db_init;
3346 load_extensions; 3399 load_extensions;
3347 3400
3348 $TICK_WATCHER->start;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3350 EV::loop; 3409 EV::loop;
3351} 3410}
3352 3411
3353############################################################################# 3412#############################################################################
3354# initialisation and cleanup 3413# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
3362 }; 3421 };
3363 } 3422 }
3364} 3423}
3365 3424
3366sub write_runtime { 3425sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3371 3428
3372 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3430
3374 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3375 3432
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3434 or return;
3378 3435
3379 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3392 3449
3393 close $fh 3450 close $fh
3394 or return; 3451 or return;
3395 3452
3396 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3454 and return;
3398 3455
3399 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3400 3457
3401 1 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3402} 3502}
3403 3503
3404sub emergency_save() { 3504sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
3406 3506
3428 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3429 3529
3430 warn "begin emergency database checkpoint\n"; 3530 warn "begin emergency database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3531 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3433 }; 3537 };
3434 3538
3435 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
3436} 3540}
3437 3541
3438sub post_cleanup { 3542sub post_cleanup {
3439 my ($make_core) = @_; 3543 my ($make_core) = @_;
3440 3544
3441 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3443} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3444 3579
3445sub do_reload_perl() { 3580sub do_reload_perl() {
3446 # can/must only be called in main 3581 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3449 return; 3584 return;
3450 } 3585 }
3451 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3452 warn "reloading..."; 3590 warn "reloading...";
3453 3591
3454 warn "entering sync_job"; 3592 warn "entering sync_job";
3455 3593
3456 cf::sync_job { 3594 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3596 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3460 3598
3461 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3601
3464 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3465 3603
3466 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3607 }
3498 3608
3499 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3501 } 3611 %EXT_CORO = ();
3502 3612
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3623
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3514 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3515 } 3633 }
3516 3634
3517 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3518 } 3650 }
3519 3651
3520 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3655
3524 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3527 3659
3528 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3661 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3531 3663
3532 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3533 3665
3534 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3535 require cf; 3667 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3669
3538 warn "loading config and database again"; 3670 warn "loading config and database again";
3539 cf::reload_config; 3671 cf::reload_config;
3540 3672
3541 warn "loading extensions"; 3673 warn "loading extensions";
3542 cf::load_extensions; 3674 cf::load_extensions;
3543 3675
3544 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3550 3682
3551 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3552 3684
3553 1 3685 1
3554 } or do { 3686 } or do {
3555 warn $@; 3687 warn $@;
3556 warn "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3689 };
3559 3690
3560 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3561}; 3694};
3562 3695
3563our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3564 3697
3565sub reload_perl() { 3698sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3699 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3700 # coro crashes during coro_state_free->destroy here.
3568 3701
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3704 undef $RELOAD_WATCHER;
3571 do_reload_perl;
3572 }; 3705 };
3573} 3706}
3574 3707
3575register_command "reload" => sub { 3708register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
3590 3723
3591our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3593 3726
3594sub wait_for_tick { 3727sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3729
3598 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3732 $signal->wait;
3601} 3733}
3602 3734
3603sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3737
3607 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3740 $signal->wait;
3610} 3741}
3611 3742
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3743sub tick {
3613 if ($Coro::current != $Coro::main) { 3744 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3746 unless ++$bug_warning > 10;
3616 return; 3747 return;
3617 } 3748 }
3618 3749
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3751
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3754 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3755 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3756 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3758 };
3633 } 3759 }
3634 3760
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3763 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3764 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3765 $sig->send;
3640 } 3766 }
3641 3767
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3770
3645 _post_tick; 3771 if (0) {
3646}; 3772 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3648 3779
3649{ 3780{
3650 # configure BDB 3781 # configure BDB
3651 3782
3652 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3784 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3785 $AnyEvent::BDB::WATCHER->priority (1);
3655 3786
3656 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3794
3663 cf::sync_job { 3795 cf::sync_job {
3664 eval { 3796 eval {
3690{ 3822{
3691 # configure IO::AIO 3823 # configure IO::AIO
3692 3824
3693 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3827 undef $AnyEvent::AIO::WATCHER;
3696} 3828}
3697 3829
3698my $_log_backtrace; 3830my $_log_backtrace;
3699 3831
3700sub _log_backtrace { 3832sub _log_backtrace {
3703 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3704 3836
3705 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3708 async { 3841 async {
3709 $Coro::current->{desc} = "abt $msg"; 3842 $Coro::current->{desc} = "abt $msg";
3710 3843
3711 my @bt = fork_call { 3844 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3856 }
3724 3857
3725 @funcs 3858 @funcs
3726 }; 3859 };
3727 3860
3728 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3864 --$_log_backtrace;
3731 }; 3865 };
3732 } else { 3866 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

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