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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.471 by root, Mon Apr 27 01:38:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
89our %CFG; 119our %CFG;
90 120
91our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 122our $RUNTIME;
93our $NOW; 123our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
115 152
116mkdir $_ 153mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 155
119our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
195 LOG llevError, $msg; 232 LOG llevError, $msg;
196 }; 233 };
197} 234}
198 235
199$Coro::State::DIEHOOK = sub { 236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 245 warn Carp::longmess $_[0];
201 Coro::terminate; 246 Coro::terminate
202}; 247};
248
249$SIG{__DIE__} = sub { }; #d#?
203 250
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 261for my $pkg (qw(
215 cf::global cf::attachable 262 cf::global cf::attachable
216 cf::object cf::object::player 263 cf::object cf::object::player
217 cf::client cf::player 264 cf::client cf::player
218 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
219 cf::map cf::party cf::region 267 cf::party cf::region
220)) { 268)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 270}
224 271
225$EV::DIED = sub { 272$EV::DIED = sub {
226 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 316
270sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
272 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
273=item cf::lock_wait $string 334=item cf::lock_wait $string
274 335
275Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
276 337
277=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
278 339
279Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
282returned. 343returned.
283 344
284Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 346deadlocked coro.
291 352
292Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
293 354
294=cut 355=cut
295 356
296our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 358
299sub lock_wait($) { 359sub lock_wait($) {
300 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 361}
313 362
314sub lock_acquire($) { 363sub lock_acquire($) {
315 my ($key) = @_; 364 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 365}
329 366
330sub lock_active($) { 367sub lock_active($) {
331 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 369}
335 370
336sub freeze_mainloop { 371sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
338 373
339 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 375}
345 376
346=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
347 378
348Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
403 } 434 }
404 } 435 }
405}; 436};
406 437
407sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
408 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
409 442
410 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
412 445
449 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
451 484
452 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
453 486
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
457 488
458 my $busy = 1; 489 my $busy = 1;
459 my @res; 490 my @res;
460 491
471 } else { 502 } else {
472 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
473 } 504 }
474 } 505 }
475 506
476 $time = EV::time - $time; 507 my $time = EV::time - $time;
477 508
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
482 510
483 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
484 } else { 512 } else {
485 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
486 514
528 reset_signals; 556 reset_signals;
529 &$cb 557 &$cb
530 }, @args; 558 }, @args;
531 559
532 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
533} 588}
534 589
535=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
536 591
537Returns a single value from the environment database. 592Returns a single value from the environment database.
676 731
677############################################################################# 732#############################################################################
678 733
679=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
680 735
681Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
684 739
685In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
737 792
738Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
740 795
741Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
743 798
744These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
745 800
746=over 4 801=over 4
1037 1092
1038sub reattach { 1093sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1095 my ($obj) = @_;
1041 1096
1097 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1099
1044 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1045 1101
1046 @$registry = (); 1102 @$registry = ();
1047 1103
1093 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1096 1152
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1157 aio_close $fh;
1102 1158
1103 if (@$objs) { 1159 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1165 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1167 }
1112 } else { 1168 } else {
1113 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1114 } 1170 }
1115 1171
1116 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1176 } else {
1118 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1119 } 1178 }
1120 } else { 1179 } else {
1121 aio_unlink $filename; 1180 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1123 } 1182 }
1214 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1215 1274
1216 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1217} 1276}
1218 1277
1278use File::Glob ();
1279
1219cf::player->attach ( 1280cf::player->attach (
1220 on_command => sub { 1281 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1222 1283
1223 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1255 1316
1256 cf::override; 1317 cf::override;
1257 }, 1318 },
1258); 1319);
1259 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1260sub load_extensions { 1334sub load_extensions {
1261 cf::sync_job { 1335 cf::sync_job {
1262 my %todo; 1336 my %todo;
1263 1337
1264 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1283 1357
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1360
1287 $ext{source} = 1361 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1290 . $source 1364 . $source
1291 . "\n};\n1"; 1365 . "\n};\n1";
1292 1366
1293 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1311 1385
1312 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1387 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1389 }
1317 1390
1318 warn $msg; 1391 warn $msg;
1319 } 1392 }
1320 1393
1334 1407
1335=back 1408=back
1336 1409
1337=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1338 1411
1339Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1340 1413
1341=cut 1414=cut
1342 1415
1343package cf::player; 1416package cf::player;
1344 1417
1387 1460
1388sub exists($) { 1461sub exists($) {
1389 my ($login) = @_; 1462 my ($login) = @_;
1390 1463
1391 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1393} 1466}
1394 1467
1395sub find($) { 1468sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1470 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1483 or return;
1411 1484
1412 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1413 or return; 1486 or return;
1487
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1417 } 1491 }
1418 } 1492 }
1428 1502
1429 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1430 1504
1431 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1433 1509
1434 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1511 cf::cede_to_tick;
1436} 1512}
1437 1513
1469 my ($pl) = @_; 1545 my ($pl) = @_;
1470 1546
1471 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1472 1548
1473 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1551
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1480 1558
1481 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1599
1522 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1523 my $path = path $login; 1601 my $path = path $login;
1524 1602
1525 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1609 }
1531 1610
1562 } 1641 }
1563 1642
1564 \@paths 1643 \@paths
1565} 1644}
1566 1645
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1647
1569Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1649
1660=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1661 1651
1662Sends an ext reply to the player. 1652Sends an ext reply to the player.
1663 1653
1730our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1732 1722
1733sub generate_random_map { 1723sub generate_random_map {
1734 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1735 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1729 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1854
1862# the temporary/swap location 1855# the temporary/swap location
1863sub save_path { 1856sub save_path {
1864 my ($self) = @_; 1857 my ($self) = @_;
1865 1858
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1868} 1861}
1869 1862
1870# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1871sub uniq_path { 1864sub uniq_path {
1872 my ($self) = @_; 1865 my ($self) = @_;
1873 1866
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1869}
1886 1870
1887sub decay_objects { 1871sub decay_objects {
1888 my ($self) = @_; 1872 my ($self) = @_;
1889 1873
1973sub find { 1957sub find {
1974 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1975 1959
1976 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1977 1961
1978 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1980 1964
1981 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1986 or return; 1967 or return;
1987 1968
1988 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1989 1970
1991 or return; 1972 or return;
1992 1973
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1996 undef $guard1; 1978 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1979 $map->reset;
1999 return find $path; 1980 return find $path;
2000 } 1981 }
2001 1982
2002 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2011 $f->skip_block;
2031 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
2032 or return; 2013 or return;
2033 2014
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
2035 if delete $self->{load_original}; 2016 if delete $self->{load_original};
2036 2017
2037 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2019 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2039 $self->decay_objects;
2059 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
2060 $self->update_buttons; 2041 $self->update_buttons;
2061 cf::cede_to_tick; 2042 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2043 $self->activate;
2065 } 2044 }
2066 2045
2067 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
2069 2048
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2050 }
2072 2051
2073 $self->post_load; 2052 $self->post_load;
2074} 2053}
2075 2054
2133 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2134 2113
2135 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2136 2115
2137 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2118 }
2140 2119
2141 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2142 2121
2143 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2159 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2183 }; 2162 };
2184 2163
2164 cf::get_slot 0.02;
2165
2185 if ($uniq) { 2166 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2169 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2178 $self->save;
2198 2179
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2181
2201 return if $self->players; 2182 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2204 2185
2205 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2206 2187
2207 $self->deactivate; 2188 $self->deactivate;
2325 2306
2326sub unique_maps() { 2307sub unique_maps() {
2327 [ 2308 [
2328 map { 2309 map {
2329 utf8::decode $_; 2310 utf8::decode $_;
2330 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2331 ? normalise $_ 2314 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2316 ]
2335} 2317}
2336 2318
2337package cf;
2338
2339=back 2319=back
2340 2320
2341=head3 cf::object 2321=head3 cf::object
2342 2322
2343=cut 2323=cut
2346 2326
2347=over 4 2327=over 4
2348 2328
2349=item $ob->inv_recursive 2329=item $ob->inv_recursive
2350 2330
2351Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2352 2333
2353=cut 2334=cut
2354 2335
2355sub inv_recursive_; 2336sub inv_recursive_;
2356sub inv_recursive_ { 2337sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2362} 2343}
2363 2344
2364=item $ref = $ob->ref 2345=item $ref = $ob->ref
2365 2346
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2367 2348
2368=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2369 2350
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2352even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2385dialogue with the given NPC character.
2405 2386
2406=cut 2387=cut
2407 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2408# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2404# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2420
2426 } else { 2421 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2424 }
2430 } 2425 }
2431} 2426}
2432 2427
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2453
2459=item $player_object->enter_link 2454=item $player_object->enter_link
2460 2455
2461Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2462 2457
2463The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2465 2462
2466Will never block. 2463Will never block.
2467 2464
2468=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2469 2466
2527 2524
2528 $map->load; 2525 $map->load;
2529 $map->load_neighbours; 2526 $map->load_neighbours;
2530 2527
2531 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2530 $self->activate_recursive;
2533 2531
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2536} 2534}
2540Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2545 2546
2546=cut 2547=cut
2547 2548
2548our $GOTOGEN; 2549our $GOTOGEN;
2549 2550
2628} 2629}
2629 2630
2630sub prepare_random_map { 2631sub prepare_random_map {
2631 my ($exit) = @_; 2632 my ($exit) = @_;
2632 2633
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2636 # that depends on the exit object
2638 2637
2639 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2640 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2646 } 2647 }
2647 2648
2648 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2649 2650
2650 my $data = cf::encode_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2653 2654
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2657 undef $fh;
2657 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2658 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2661 } 2666 }
2662} 2667}
2663 2668
2664sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2666 2671
2667 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2668 2673
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2674 $self->enter_link;
2681 2675
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2676 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2688 2678
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2691 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2692 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2693 1; 2700 1
2694 }) { 2701 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2706
2700 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2773 id => "infobox",
2767 title => "Body Parts", 2774 title => "Body Parts",
2768 reply => undef, 2775 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2776 tooltip => "Shows which body parts you posess and are available",
2770 }, 2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/perceiveself" => {
2809 id => "infobox",
2810 title => "Perceive Self",
2811 reply => undef,
2812 tooltip => "You gained detailed knowledge about yourself",
2813 },
2771 "c/uptime" => { 2814 "c/uptime" => {
2772 id => "infobox", 2815 id => "infobox",
2773 title => "Uptime", 2816 title => "Uptime",
2774 reply => undef, 2817 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2818 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2821 id => "infobox",
2779 title => "Map Info", 2822 title => "Map Info",
2780 reply => undef, 2823 reply => undef,
2781 tooltip => "Information related to the maps", 2824 tooltip => "Information related to the maps",
2782 }, 2825 },
2826 "c/party" => {
2827 id => "party",
2828 title => "Party",
2829 reply => "gsay ",
2830 tooltip => "Messages and chat related to your party",
2831 },
2832 "c/death" => {
2833 id => "death",
2834 title => "Death",
2835 reply => undef,
2836 tooltip => "Reason for and more info about your most recent death",
2837 },
2838 "c/say" => $SAY_CHANNEL,
2839 "c/chat" => $CHAT_CHANNEL,
2783); 2840);
2784 2841
2785sub cf::client::send_msg { 2842sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2843 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2844
2788 $msg = $self->pl->expand_cfpod ($msg); 2845 $msg = $self->pl->expand_cfpod ($msg)
2846 unless $color & cf::NDI_VERBATIM;
2789 2847
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2848 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2849
2792 # check predefined channels, for the benefit of C 2850 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2851 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2852 $channel = $CHANNEL{$channel};
2795 2853
2796 $self->ext_msg (channel_info => $channel) 2854 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2855 $channel = $channel->{id};
2800 2856
2801 } elsif (ref $channel) { 2857 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2858 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2859 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2860 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2861 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2862 }
2808 2863
2809 $channel = $channel->{id}; 2864 $channel = $channel->{id};
2810 } 2865 }
2811 2866
2812 return unless @extra || length $msg; 2867 return unless @extra || length $msg;
2813 2868
2814 if ($self->can_msg) {
2815 # default colour, mask it out 2869 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2871 if $color & cf::NDI_DEF;
2818 2872
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2873 my $pkt = "msg "
2874 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2875 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 2876 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 2877
2833 $color &= cf::NDI_COLOR_MASK; 2878 # try lzf for large packets
2879 $pkt = "lzf " . Compress::LZF::compress $pkt
2880 if 1024 <= length $pkt and $self->{can_lzf};
2834 2881
2835 utf8::encode $msg; 2882 # split very large packets
2836 2883 if (8192 < length $pkt and $self->{can_lzf}) {
2837 if (0 && $msg =~ /\[/) { 2884 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2838 # COMMAND/INFO 2885 $pkt = "frag";
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 } 2886 }
2887
2888 $self->send_packet ($pkt);
2846} 2889}
2847 2890
2848=item $client->ext_msg ($type, @msg) 2891=item $client->ext_msg ($type, @msg)
2849 2892
2850Sends an ext event to the client. 2893Sends an ext event to the client.
3024 3067
3025The following functions and methods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
3026 3069
3027 cf::object 3070 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3071 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3072 insert remove name archname title slaying race decrease split
3073 value
3030 3074
3031 cf::object::player 3075 cf::object::player
3032 player 3076 player
3033 3077
3034 cf::player 3078 cf::player
3039 3083
3040=cut 3084=cut
3041 3085
3042for ( 3086for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3087 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3088 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3089 decrease split destroy change_exp value msg lore send_msg)],
3046 ["cf::object::player" => qw(player)], 3090 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3091 ["cf::player" => qw(peaceful send_msg)],
3048 ["cf::map" => qw(trigger)], 3092 ["cf::map" => qw(trigger)],
3049) { 3093) {
3050 no strict 'refs'; 3094 no strict 'refs';
3051 my ($pkg, @funs) = @$_; 3095 my ($pkg, @funs) = @$_;
3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3096 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3069 my ($code, %vars) = @_; 3113 my ($code, %vars) = @_;
3070 3114
3071 my $qcode = $code; 3115 my $qcode = $code;
3072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3116 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3073 $qcode =~ s/\n/\\n/g; 3117 $qcode =~ s/\n/\\n/g;
3118
3119 %vars = (_dummy => 0) unless %vars;
3074 3120
3075 local $_; 3121 local $_;
3076 local @safe::cf::_safe_eval_args = values %vars; 3122 local @safe::cf::_safe_eval_args = values %vars;
3077 3123
3078 my $eval = 3124 my $eval =
3258 while (my ($k, $v) = each %$want) { 3304 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3305 $ns->fx_want ($k, $v);
3260 } 3306 }
3261}; 3307};
3262 3308
3309sub load_resource_file($) {
3310 my $guard = lock_acquire "load_resource_file";
3311
3312 my $status = load_resource_file_ $_[0];
3313 get_slot 0.1, 100;
3314 cf::arch::commit_load;
3315
3316 $status
3317}
3318
3263sub reload_regions { 3319sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3320 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3321 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3322 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3323
3280} 3336}
3281 3337
3282sub reload_archetypes { 3338sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3339 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3340 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3341}
3291 3342
3292sub reload_treasures { 3343sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3344 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3345 or die "unable to load treasurelists\n";
3295} 3346}
3296 3347
3297sub reload_resources { 3348sub reload_resources {
3298 warn "reloading resource files...\n"; 3349 warn "reloading resource files...\n";
3299 3350
3351 reload_facedata;
3352 reload_archetypes;
3300 reload_regions; 3353 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3354 reload_treasures;
3305 3355
3306 warn "finished reloading resource files\n"; 3356 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3357}
3312 3358
3313sub reload_config { 3359sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3361 or return;
3316 3362
3317 local $/; 3363 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
3319 3365
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3367
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3375 };
3330 warn $@ if $@; 3376 warn $@ if $@;
3331 } 3377 }
3332} 3378}
3333 3379
3380sub pidfile() {
3381 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3382 or die "$PIDFILE: $!";
3383 flock $fh, &Fcntl::LOCK_EX
3384 or die "$PIDFILE: flock: $!";
3385 $fh
3386}
3387
3388# make sure only one server instance is running at any one time
3389sub atomic {
3390 my $fh = pidfile;
3391
3392 my $pid = <$fh>;
3393 kill 9, $pid if $pid > 0;
3394
3395 seek $fh, 0, 0;
3396 print $fh $$;
3397}
3398
3334sub main { 3399sub main {
3400 cf::init_globals; # initialise logging
3401
3402 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3403 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3404 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3405 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3406
3407 cf::init_experience;
3408 cf::init_anim;
3409 cf::init_attackmess;
3410 cf::init_dynamic;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413
3335 # we must not ever block the main coroutine 3414 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3415 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3416 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3417 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3418 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3419 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3420 })->prio (Coro::PRIO_MAX);
3342 }; 3421 };
3343 3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 cf::sync_job {
3426 reload_resources;
3344 reload_config; 3427 reload_config;
3345 db_init; 3428 db_init;
3429
3430 cf::load_settings;
3431 cf::load_materials;
3432 cf::init_uuid;
3433 cf::init_signals;
3434 cf::init_commands;
3435 cf::init_skills;
3436
3437 cf::init_beforeplay;
3438
3439 atomic;
3440
3346 load_extensions; 3441 load_extensions;
3347 3442
3348 $TICK_WATCHER->start; 3443 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3444
3445 # no (long-running) fork's whatsoever before this point(!)
3446 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3447
3448 (pop @POST_INIT)->(0) while @POST_INIT;
3449 };
3450
3350 EV::loop; 3451 EV::loop;
3351} 3452}
3352 3453
3353############################################################################# 3454#############################################################################
3354# initialisation and cleanup 3455# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3462 cf::cleanup "SIG$signal";
3362 }; 3463 };
3363 } 3464 }
3364} 3465}
3365 3466
3366sub write_runtime { 3467sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3468 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3469 # the fsync below can take a very very long time.
3371 3470
3372 IO::AIO::aio_utime $runtime, undef, undef; 3471 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3472
3374 my $guard = cf::lock_acquire "write_runtime"; 3473 my $guard = cf::lock_acquire "write_runtime";
3375 3474
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3475 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3476 or return;
3378 3477
3379 my $value = $cf::RUNTIME + 90 + 10; 3478 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3479 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3480 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3490 aio_utime $fh, undef, undef;
3392 3491
3393 close $fh 3492 close $fh
3394 or return; 3493 or return;
3395 3494
3396 aio_rename "$runtime~", $runtime 3495 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3496 and return;
3398 3497
3399 warn "runtime file written.\n"; 3498 warn "runtime file written.\n";
3400 3499
3401 1 3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_seq uuid_cur;
3518
3519 unless ($value) {
3520 warn "cowardly refusing to write zero uuid value!\n";
3521 return;
3522 }
3523
3524 my $value = uuid_str $value + $uuid_skip;
3525 $uuid_skip = 0;
3526
3527 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3528 and return;
3529
3530 # always fsync - this file is important
3531 aio_fsync $fh
3532 and return;
3533
3534 close $fh
3535 or return;
3536
3537 aio_rename "$uuid~", $uuid
3538 and return;
3539
3540 warn "uuid file written ($value).\n";
3541
3542 1
3543
3544}
3545
3546sub write_uuid($$) {
3547 my ($skip, $sync) = @_;
3548
3549 $sync ? write_uuid_sync $skip
3550 : async { write_uuid_sync $skip };
3402} 3551}
3403 3552
3404sub emergency_save() { 3553sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3554 my $freeze_guard = cf::freeze_mainloop;
3406 3555
3407 warn "enter emergency perl save\n"; 3556 warn "emergency_perl_save: enter\n";
3408 3557
3409 cf::sync_job { 3558 cf::sync_job {
3559 # this is a trade-off: we want to be very quick here, so
3560 # save all maps without fsync, and later call a global sync
3561 # (which in turn might be very very slow)
3562 local $USE_FSYNC = 0;
3563
3410 # use a peculiar iteration method to avoid tripping on perl 3564 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3565 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3566 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3567 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3568 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3569 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3570 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3571 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3572 $pl->save;
3419 } 3573 }
3420 warn "end emergency player save\n"; 3574 warn "emergency_perl_save: end player save\n";
3421 3575
3422 warn "begin emergency map save\n"; 3576 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3577 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3578 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3579 $map->valid or next;
3426 $map->save; 3580 $map->save;
3427 } 3581 }
3428 warn "end emergency map save\n"; 3582 warn "emergency_perl_save: end map save\n";
3429 3583
3430 warn "begin emergency database checkpoint\n"; 3584 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3585 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3586 warn "emergency_perl_save: end database checkpoint\n";
3587
3588 warn "emergency_perl_save: begin write uuid\n";
3589 write_uuid_sync 1;
3590 warn "emergency_perl_save: end write uuid\n";
3433 }; 3591 };
3434 3592
3593 warn "emergency_perl_save: starting sync()\n";
3594 IO::AIO::aio_sync sub {
3595 warn "emergency_perl_save: finished sync()\n";
3596 };
3597
3435 warn "leave emergency perl save\n"; 3598 warn "emergency_perl_save: leave\n";
3436} 3599}
3437 3600
3438sub post_cleanup { 3601sub post_cleanup {
3439 my ($make_core) = @_; 3602 my ($make_core) = @_;
3440 3603
3441 warn Carp::longmess "post_cleanup backtrace" 3604 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3605 if $make_core;
3606
3607 my $fh = pidfile;
3608 unlink $PIDFILE if <$fh> == $$;
3609}
3610
3611# a safer delete_package, copied from Symbol
3612sub clear_package($) {
3613 my $pkg = shift;
3614
3615 # expand to full symbol table name if needed
3616 unless ($pkg =~ /^main::.*::$/) {
3617 $pkg = "main$pkg" if $pkg =~ /^::/;
3618 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3619 $pkg .= '::' unless $pkg =~ /::$/;
3620 }
3621
3622 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3623 my $stem_symtab = *{$stem}{HASH};
3624
3625 defined $stem_symtab and exists $stem_symtab->{$leaf}
3626 or return;
3627
3628 # clear all symbols
3629 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3630 for my $name (keys %$leaf_symtab) {
3631 _gv_clear *{"$pkg$name"};
3632# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3633 }
3634 warn "cleared package $pkg\n";#d#
3443} 3635}
3444 3636
3445sub do_reload_perl() { 3637sub do_reload_perl() {
3446 # can/must only be called in main 3638 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3639 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3640 warn "can only reload from main coroutine";
3449 return; 3641 return;
3450 } 3642 }
3451 3643
3644 return if $RELOAD++;
3645
3646 my $t1 = EV::time;
3647
3648 while ($RELOAD) {
3452 warn "reloading..."; 3649 warn "reloading...";
3453 3650
3454 warn "entering sync_job"; 3651 warn "entering sync_job";
3455 3652
3456 cf::sync_job { 3653 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3654 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3655 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3656 cf::write_runtime_sync; # external watchdog should not bark
3460 3657
3461 warn "syncing database to disk"; 3658 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3659 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3660
3464 # if anything goes wrong in here, we should simply crash as we already saved 3661 # if anything goes wrong in here, we should simply crash as we already saved
3465 3662
3466 warn "flushing outstanding aio requests"; 3663 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3664 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3665 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3666 }
3498 3667
3499 warn "... nuking $pkg"; 3668 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3669 $_->cancel for values %EXT_CORO;
3501 } 3670 %EXT_CORO = ();
3502 3671
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3672 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3673 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3674
3675 warn "removing ext/exti commands";
3676 %EXTCMD = ();
3677 %EXTICMD = ();
3678
3679 warn "unloading/nuking all extensions";
3680 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3681 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3682
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3683 if (my $cb = $pkg->can ("unload")) {
3684 eval {
3514 $cb->(); 3685 $cb->($pkg);
3686 1
3687 } or warn "$pkg unloaded, but with errors: $@";
3688 }
3689
3690 warn "... clearing $pkg";
3691 clear_package $pkg;
3515 } 3692 }
3516 3693
3517 Symbol::delete_package $k; 3694 warn "unloading all perl modules loaded from $LIBDIR";
3695 while (my ($k, $v) = each %INC) {
3696 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3697
3698 warn "... unloading $k";
3699 delete $INC{$k};
3700
3701 $k =~ s/\.pm$//;
3702 $k =~ s/\//::/g;
3703
3704 if (my $cb = $k->can ("unload_module")) {
3705 $cb->();
3706 }
3707
3708 clear_package $k;
3518 } 3709 }
3519 3710
3520 warn "getting rid of safe::, as good as possible"; 3711 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3712 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3713 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3714
3524 warn "unloading cf.pm \"a bit\""; 3715 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3716 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3717 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3527 3718
3528 # don't, removes xs symbols, too, 3719 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3720 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3721 #clear_package __PACKAGE__;
3531 3722
3532 warn "unload completed, starting to reload now"; 3723 warn "unload completed, starting to reload now";
3533 3724
3534 warn "reloading cf.pm"; 3725 warn "reloading cf.pm";
3535 require cf; 3726 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3727 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3728
3538 warn "loading config and database again"; 3729 warn "loading config and database again";
3539 cf::reload_config; 3730 cf::reload_config;
3540 3731
3541 warn "loading extensions"; 3732 warn "loading extensions";
3542 cf::load_extensions; 3733 cf::load_extensions;
3543 3734
3735 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3736 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3737 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3738 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3739 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3740 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3741 reattach $_ for values %PLAYER;
3742 }
3550 3743
3744 warn "running post_init jobs";
3745 (pop @POST_INIT)->(1) while @POST_INIT;
3746
3551 warn "leaving sync_job"; 3747 warn "leaving sync_job";
3552 3748
3553 1 3749 1
3554 } or do { 3750 } or do {
3555 warn $@; 3751 warn $@;
3556 warn "error while reloading, exiting."; 3752 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3753 };
3559 3754
3560 warn "reloaded"; 3755 warn "reloaded";
3756 --$RELOAD;
3757 }
3758
3759 $t1 = EV::time - $t1;
3760 warn "reload completed in ${t1}s\n";
3561}; 3761};
3562 3762
3563our $RELOAD_WATCHER; # used only during reload 3763our $RELOAD_WATCHER; # used only during reload
3564 3764
3565sub reload_perl() { 3765sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3766 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3767 # coro crashes during coro_state_free->destroy here.
3568 3768
3769 $RELOAD_WATCHER ||= cf::async {
3770 Coro::AIO::aio_wait cache_extensions;
3771
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3772 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3773 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3774 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3775 };
3572 }; 3776 };
3573} 3777}
3574 3778
3575register_command "reload" => sub { 3779register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3780 my ($who, $arg) = @_;
3590 3794
3591our @WAIT_FOR_TICK; 3795our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3796our @WAIT_FOR_TICK_BEGIN;
3593 3797
3594sub wait_for_tick { 3798sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3799 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3800
3598 my $signal = new Coro::Signal; 3801 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3802 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3803 $signal->wait;
3601} 3804}
3602 3805
3603sub wait_for_tick_begin { 3806sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3807 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3808
3607 my $signal = new Coro::Signal; 3809 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3810 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3811 $signal->wait;
3610} 3812}
3611 3813
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3814sub tick {
3613 if ($Coro::current != $Coro::main) { 3815 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3816 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3817 unless ++$bug_warning > 10;
3616 return; 3818 return;
3617 } 3819 }
3618 3820
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3821 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3822
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3823 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3824 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3825 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3826 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3827 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3828 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3829 };
3633 } 3830 }
3634 3831
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3832 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3834 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3835 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3836 $sig->send;
3640 } 3837 }
3641 3838
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3839 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3840 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3841
3645 _post_tick; 3842 if (0) {
3646}; 3843 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3844 my $jitter = $TICK_START - $NEXT_TICK;
3845 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3846 warn "jitter $JITTER\n";#d#
3847 }
3848 }
3849}
3648 3850
3649{ 3851{
3650 # configure BDB 3852 # configure BDB
3651 3853
3652 BDB::min_parallel 8; 3854 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3855 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3856 $AnyEvent::BDB::WATCHER->priority (1);
3655 3857
3656 unless ($DB_ENV) { 3858 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3859 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3860 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3861 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3862 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3863 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3864 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3865
3663 cf::sync_job { 3866 cf::sync_job {
3664 eval { 3867 eval {
3690{ 3893{
3691 # configure IO::AIO 3894 # configure IO::AIO
3692 3895
3693 IO::AIO::min_parallel 8; 3896 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3897 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3898 undef $AnyEvent::AIO::WATCHER;
3696} 3899}
3697 3900
3698my $_log_backtrace; 3901my $_log_backtrace;
3699 3902
3700sub _log_backtrace { 3903sub _log_backtrace {
3703 $msg =~ s/\n//; 3906 $msg =~ s/\n//;
3704 3907
3705 # limit the # of concurrent backtraces 3908 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3909 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3910 ++$_log_backtrace;
3911 my $perl_bt = Carp::longmess $msg;
3708 async { 3912 async {
3709 $Coro::current->{desc} = "abt $msg"; 3913 $Coro::current->{desc} = "abt $msg";
3710 3914
3711 my @bt = fork_call { 3915 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3916 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3927 }
3724 3928
3725 @funcs 3929 @funcs
3726 }; 3930 };
3727 3931
3728 LOG llevInfo, "[ABT] $msg\n"; 3932 LOG llevInfo, "[ABT] $perl_bt\n";
3933 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3934 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3935 --$_log_backtrace;
3731 }; 3936 };
3732 } else { 3937 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3938 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n"; 3939 LOG llevInfo, "[ABT] [suppressed]\n";
3735 } 3940 }
3736} 3941}
3737 3942
3738# load additional modules 3943# load additional modules
3739use cf::pod; 3944require "cf/$_.pm" for @EXTRA_MODULES;
3740 3945
3741END { cf::emergency_save } 3946END { cf::emergency_save }
3742 3947
37431 39481
3744 3949

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