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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
32use YAML ();
22use IO::AIO 2.31 (); 33use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 45
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 47
35our %COMMAND = (); 48our %COMMAND = ();
36our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 77our $NEXT_TICK;
45our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
90our $NOW;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 94our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
56 102
57binmode STDOUT; 103binmode STDOUT;
58binmode STDERR; 104binmode STDERR;
59 105
60# read virtual server time, if available 106# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
65} 111}
66 112
67mkdir cf::localdir; 113mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 115
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
76 119
77############################################################################# 120#############################################################################
78 121
79=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
80 123
87=item $cf::RUNTIME 130=item $cf::RUNTIME
88 131
89The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 133every server tick.
91 134
92=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 138
94The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
96 143
97=item $cf::NOW 144=item $cf::NOW
98 145
99The time of the last (current) server tick. 146The time of the last (current) server tick.
100 147
101=item $cf::TICK 148=item $cf::TICK
102 149
103The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
104 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
105=item %cf::CFG 162=item %cf::CFG
106 163
107Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
109 178
110=back 179=back
111 180
112=cut 181=cut
113 182
114BEGIN { 183BEGIN {
115 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 185 my $msg = join "", @_;
117 utf8::encode $msg;
118 186
119 $msg .= "\n" 187 $msg .= "\n"
120 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
121 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
122 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
123 }; 193 };
124} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
125 200
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 208
133# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 210# within the Safe compartment.
135for my $pkg (qw( 211for my $pkg (qw(
136 cf::global cf::attachable 212 cf::global cf::attachable
141)) { 217)) {
142 no strict 'refs'; 218 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 220}
145 221
146$Event::DIED = sub { 222$EV::DIED = sub {
147 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
148}; 224};
149 225
150my %ext_pkg; 226#############################################################################
151my @exts;
152my @hook;
153 227
154=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
155 229
156=over 4 230=over 4
157 231
158=cut 232=item dumpval $ref
159 233
160use JSON::Syck (); # TODO# replace by JSON::PC once working 234=cut
161 235
236sub dumpval {
237 eval {
238 local $SIG{__DIE__};
239 my $d;
240 if (1) {
241 $d = new Data::Dumper([$_[0]], ["*var"]);
242 $d->Terse(1);
243 $d->Indent(2);
244 $d->Quotekeys(0);
245 $d->Useqq(1);
246 #$d->Bless(...);
247 $d->Seen($_[1]) if @_ > 1;
248 $d = $d->Dump();
249 }
250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
251 $d
252 } || "[unable to dump $_[0]: '$@']";
253}
254
162=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
163 256
164Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
165 258
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
174 260
175Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
176 262
177=cut 263=cut
178 264
179sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
181 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
182} 268sub decode_json($) { $json_coder->decode ($_[0]) }
183 269
184=item cf::lock_wait $string 270=item cf::lock_wait $string
185 271
186Wait until the given lock is available. See cf::lock_acquire. 272Wait until the given lock is available. See cf::lock_acquire.
187 273
190Wait until the given lock is available and then acquires it and returns 276Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 278for example when the coroutine gets canceled), the lock is automatically
193returned. 279returned.
194 280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
195Lock names should begin with a unique identifier (for example, cf::map::find 284Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 285uses map_find and cf::map::load uses map_load).
197 286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
198=cut 291=cut
199 292
200our %LOCK; 293our %LOCK;
294our %LOCKER;#d#
201 295
202sub lock_wait($) { 296sub lock_wait($) {
203 my ($key) = @_; 297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
204 303
205 # wait for lock, if any 304 # wait for lock, if any
206 while ($LOCK{$key}) { 305 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 306 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 307 Coro::schedule;
214 313
215 # wait, to be sure we are not locked 314 # wait, to be sure we are not locked
216 lock_wait $key; 315 lock_wait $key;
217 316
218 $LOCK{$key} = []; 317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
219 319
220 Coro::guard { 320 Coro::guard {
321 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 322 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 323 $_->ready for @{ delete $LOCK{$key} };
223 } 324 }
224} 325}
225 326
226=item cf::async { BLOCK } 327sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 328 my ($key) = @_;
235 329
236 Coro::async { 330 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 331}
241 332
242sub freeze_mainloop { 333sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 334 return unless $TICK_WATCHER->is_active;
244 335
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
246 $TICK_WATCHER->stop; 339 $TICK_WATCHER->stop;
247 $guard 340 $guard
248} 341}
249 342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
414}
415
416=item cf::async { BLOCK }
417
418Currently the same as Coro::async_pool, meaning you cannot use
419C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
420thing you are allowed to do is call C<prio> on it.
421
422=cut
423
424BEGIN { *async = \&Coro::async_pool }
425
250=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
251 427
252The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
255 432
256If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
259fast or be very important. 436fast or be very important.
262 439
263sub sync_job(&) { 440sub sync_job(&) {
264 my ($job) = @_; 441 my ($job) = @_;
265 442
266 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
267 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
269 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
270 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 452 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 453 my $freeze_guard = freeze_mainloop;
273 454
274 my $busy = 1; 455 my $busy = 1;
275 my @res; 456 my @res;
276 457
277 (Coro::async { 458 (async {
459 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 460 @res = eval { $job->() };
279 warn $@ if $@; 461 warn $@ if $@;
280 undef $busy; 462 undef $busy;
281 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
282 464
283 while ($busy) { 465 while ($busy) {
466 if (Coro::nready) {
284 Coro::cede_notself; 467 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 468 } else {
469 EV::loop EV::LOOP_ONESHOT;
286 } 470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
287 479
288 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
289 } else { 481 } else {
290 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
291 483
292 $job->() 484 $job->()
293 } 485 }
294} 486}
295 487
296=item $coro = cf::coro { BLOCK } 488=item $coro = cf::async_ext { BLOCK }
297 489
298Creates and returns a new coro. This coro is automcatially being canceled 490Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 491extension calling this is being unloaded.
300 492
301=cut 493=cut
302 494
303sub coro(&) { 495sub async_ext(&) {
304 my $cb = shift; 496 my $cb = shift;
305 497
306 my $coro = &cf::async ($cb); 498 my $coro = &Coro::async ($cb);
307 499
308 $coro->on_destroy (sub { 500 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 501 delete $EXT_CORO{$coro+0};
310 }); 502 });
311 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
312 504
313 $coro 505 $coro
314} 506}
315 507
316sub write_runtime { 508=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 509
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
320 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
321 514
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 516
326 aio_fsync $fh 517sub fork_call(&@) {
327 and return; 518 my ($cb, @args) = @_;
328 519
329 close $fh 520 # we seemingly have to make a local copy of the whole thing,
330 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
331 523
332 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
333 and return; 525 reset_signals;
526 &$cb
527 }, @args;
334 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
335 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 668}
337 669
338=back 670=back
339 671
340=cut 672=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 673
462############################################################################# 674#############################################################################
463 675
464=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
465 677
467attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
469 681
470In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 684Deliantra).
473 685
474=over 4 686=over 4
475 687
476=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
477 689
591our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 804our @CB_MAP = ();
593 805
594my %attachment; 806my %attachment;
595 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
596sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
598 816
599 use sort 'stable'; 817 use sort 'stable';
600 818
634 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
635 853
636 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 858
641 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 860 my $pkg = shift @arg;
643 861
644 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
674 } 892 }
675 893
676 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
677 } else { 895 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 897 }
680 898
681 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
682} 900}
683 901
685 if (ref $_[0]) { 903 if (ref $_[0]) {
686 _object_attach @_; 904 _object_attach @_;
687 } else { 905 } else {
688 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
689 } 907 }
908 _recalc_want;
690}; 909};
691 910
692# all those should be optimised 911# all those should be optimised
693sub cf::attachable::detach { 912sub cf::attachable::detach {
694 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
698 reattach ($obj); 917 reattach ($obj);
699 } else { 918 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
701 } 920 }
921 _recalc_want;
702}; 922};
703 923
704sub cf::attachable::attached { 924sub cf::attachable::attached {
705 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
706 926
721 "; 941 ";
722 die if $@; 942 die if $@;
723} 943}
724 944
725our $override; 945our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 947
728sub override { 948sub override {
729 $override = 1; 949 $override = 1;
730 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
731} 951}
732 952
733sub do_invoke { 953sub do_invoke {
734 my $event = shift; 954 my $event = shift;
735 my $callbacks = shift; 955 my $callbacks = shift;
736 956
737 @invoke_results = (); 957 @INVOKE_RESULTS = ();
738 958
739 local $override; 959 local $override;
740 960
741 for (@$callbacks) { 961 for (@$callbacks) {
742 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
751 } 971 }
752 972
753 0 973 0
754} 974}
755 975
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 977
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 979
760Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
761 981
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 985
766=back 986=back
767 987
768=cut 988=cut
769 989
770############################################################################# 990#############################################################################
771# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
772 1034
773sub reattach { 1035sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1040
777 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
778 1042
779 @$registry = (); 1043 @$registry = ();
780 1044
795cf::attachable->attach ( 1059cf::attachable->attach (
796 prio => -1000000, 1060 prio => -1000000,
797 on_instantiate => sub { 1061 on_instantiate => sub {
798 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
799 1063
800 $data = from_json $data; 1064 $data = decode_json $data;
801 1065
802 for (@$data) { 1066 for (@$data) {
803 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
804 1068
805 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1085sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
823 1087
824 sync_job { 1088 sync_job {
825 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
828 1093
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1098 close $fh;
834 1099
835 if (@$objs) { 1100 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1106 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
843 } 1108 }
844 } else { 1109 } else {
845 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
851 } 1116 }
852 } else { 1117 } else {
853 aio_unlink $filename; 1118 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
855 } 1120 }
856 } 1121 };
857} 1122}
858 1123
859sub object_freezer_as_string { 1124sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
861 1126
873 or return; 1138 or return;
874 1139
875 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
877 or return; 1142 or return;
1143
878 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
879 } 1146 }
880 1147
1148 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
883 return ($data, $av); 1152 ($data, $av)
884} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
885 1160
886############################################################################# 1161#############################################################################
887# command handling &c 1162# command handling &c
888 1163
889=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1178}
904 1179
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1181
907Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
908 1187
909If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
910called. 1189called.
911 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
912=cut 1202=cut
913 1203
914sub register_extcmd { 1204sub register_extcmd {
915 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
916 1206
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
921} 1214}
922 1215
923cf::player->attach ( 1216cf::player->attach (
924 on_command => sub { 1217 on_command => sub {
925 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
934 cf::override; 1227 cf::override;
935 }, 1228 },
936 on_extcmd => sub { 1229 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
938 1231
939 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1233
941 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
947 } else { 1249 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1251 }
950 1252
951 cf::override; 1253 cf::override;
952 }, 1254 },
953); 1255);
954 1256
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1261 for my $path (<$LIBDIR/*.ext>) {
1262 next unless -r $path;
1263
1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 }
1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1327 };
1328}
1329
1330#############################################################################
1331
1332=back
1333
1334=head2 CORE EXTENSIONS
1335
1336Functions and methods that extend core crossfire objects.
1337
1338=cut
1339
1340package cf::player;
1341
1342use Coro::AIO;
1343
1344=head3 cf::player
1345
1346=over 4
1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1362=item cf::player::find $login
1363
1364Returns the given player object, loading it if necessary (might block).
1365
1366=cut
1367
1368sub playerdir($) {
1369 "$PLAYERDIR/"
1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1371}
1372
1373sub path($) {
1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1375
1376 (playerdir $login) . "/playerdata"
1377}
1378
1379sub find_active($) {
1380 $cf::PLAYER{$_[0]}
1381 and $cf::PLAYER{$_[0]}->active
1382 and $cf::PLAYER{$_[0]}
1383}
1384
1385sub exists($) {
1386 my ($login) = @_;
1387
1388 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login }
1390}
1391
1392sub find($) {
1393 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0];
1395
1396 my $guard = cf::lock_acquire "user_find:$login";
1397
1398 $cf::PLAYER{$_[0]} || do {
1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl
1414 }
1415 }
1416}
1417
1418sub save($) {
1419 my ($pl) = @_;
1420
1421 return if $pl->{deny_save};
1422
1423 my $path = path $pl;
1424 my $guard = cf::lock_acquire "user_save:$path";
1425
1426 return if $pl->{deny_save};
1427
1428 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME;
1430
1431 $pl->save_pl ($path);
1432 cf::cede_to_tick;
1433}
1434
1435sub new($) {
1436 my ($login) = @_;
1437
1438 my $self = create;
1439
1440 $self->ob->name ($login);
1441 $self->{deny_save} = 1;
1442
1443 $cf::PLAYER{$login} = $self;
1444
1445 $self
1446}
1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1458=item $pl->quit_character
1459
1460Nukes the player without looking back. If logged in, the connection will
1461be destroyed. May block for a long time.
1462
1463=cut
1464
1465sub quit_character {
1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1469
1470 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1472
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns;
1477
1478 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1480 aio_rename $path, $temp;
1481 delete $cf::PLAYER{$pl->ob->name};
1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1504}
1505
1506=item cf::player::list_logins
1507
1508Returns am arrayref of all valid playernames in the system, can take a
1509while and may block, so not sync_job-capable, ever.
1510
1511=cut
1512
1513sub list_logins {
1514 my $dirs = aio_readdir $PLAYERDIR
1515 or return [];
1516
1517 my @logins;
1518
1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1528
1529 utf8::decode $login;
1530 push @logins, $login;
1531 }
1532
1533 \@logins
1534}
1535
1536=item $player->maps
1537
1538Returns an arrayref of map paths that are private for this
1539player. May block.
1540
1541=cut
1542
1543sub maps($) {
1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1547
1548 my $files = aio_readdir playerdir $pl
1549 or return;
1550
1551 my @paths;
1552
1553 for (@$files) {
1554 utf8::decode $_;
1555 next if /\.(?:pl|pst)$/;
1556 next unless /^$PATH_SEP/o;
1557
1558 push @paths, cf::map::normalise "~$pl/$_";
1559 }
1560
1561 \@paths
1562}
1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
962 my ($path) = @_; 1696 my ($path) = @_;
963 1697
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1699
970 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
971 1701 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1703 if $region->specificity > $specificity;
974 1704 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1705 }
1004 1706
1005 # remove commands 1707 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1708}
1111 1709
1112=back 1710=back
1113
1114 1711
1115=head3 cf::map 1712=head3 cf::map
1116 1713
1117=over 4 1714=over 4
1118 1715
1121package cf::map; 1718package cf::map;
1122 1719
1123use Fcntl; 1720use Fcntl;
1124use Coro::AIO; 1721use Coro::AIO;
1125 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1126our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1128 1729
1129sub generate_random_map { 1730sub generate_random_map {
1130 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1733 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1146} 1873}
1147 1874
1148# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1149# all maps in C++... 1876# all maps in C++...
1150sub change_all_map_light { 1877sub change_all_map_light {
1152 1879
1153 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1155} 1882}
1156 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1157sub try_load_header($) { 1900sub load_header_from($) {
1158 my ($path) = @_; 1901 my ($self, $path) = @_;
1159 1902
1160 utf8::encode $path; 1903 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1162 or return; 1905 or return;
1163 1906
1164 my $map = cf::map::new 1907 $self->_load_header ($f)
1165 or return; 1908 or return;
1166 1909
1167 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1169 1912
1170 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1171 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1172 1959
1173 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1174 1962
1175 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1176} 1967}
1177 1968
1178sub find; 1969sub find;
1179sub find { 1970sub find {
1180 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1181 1972
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1188 1977
1189 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1981
1192 # do it the slow way 1982 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1983 or return;
1211 1984
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1224 1986
1225 Coro::cede; 1987 $map->load_header
1988 or return;
1226 1989
1227 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1228 $map->reset; 1995 $map->reset;
1229 undef $guard;
1230 $map = find $path 1996 return find $path;
1231 or return;
1232 } 1997 }
1233 1998
1234 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1235 } 2000 }
1236} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1237 2005
1238sub load { 2006sub load {
1239 my ($self) = @_; 2007 my ($self) = @_;
1240 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1241 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1243 2015
2016 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2018
1246 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1247 2020
1248 $self->alloc; 2021 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1250 or return; 2029 or return;
1251 2030
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1254 2033
1255 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2035 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2038 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1260 } 2042 }
1261 } 2043 }
1262 2044
1263 Coro::cede; 2045 $f->resolve_delayed_derefs;
1264 2046
2047 cf::cede_to_tick;
1265 # now do the right thing for maps 2048 # now do the right thing for maps
1266 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1278 $self->activate; 2061 $self->activate;
1279 } 2062 }
1280 2063
1281 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1282 2066
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
1284} 2109}
1285 2110
1286sub find_sync { 2111sub find_sync {
1287 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1288 2113
1289 cf::sync_job { cf::map::find $path, $origin } 2114 cf::sync_job { find $path, $origin }
1290} 2115}
1291 2116
1292sub do_load_sync { 2117sub do_load_sync {
1293 my ($map) = @_; 2118 my ($map) = @_;
1294 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1295 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1296} 2157}
1297 2158
1298sub save { 2159sub save {
1299 my ($self) = @_; 2160 my ($self) = @_;
1300 2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
1301 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1302 2165
1303 return unless $self->dirty; 2166 return unless $self->dirty;
1304 2167
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2170
1308 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1309 2172
1310 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1311 2174
1312 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1313 2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
1314 if ($uniq) { 2182 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2185 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2187 }
1320} 2188}
1321 2189
1322sub swap_out { 2190sub swap_out {
1323 my ($self) = @_; 2191 my ($self) = @_;
1324 2192
1325 # save first because save cedes 2193 # save first because save cedes
1326 $self->save; 2194 $self->save;
2195
2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2197
1328 return if $self->players; 2198 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1331 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2206 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2207}
1335 2208
1336sub reset_at { 2209sub reset_at {
1337 my ($self) = @_; 2210 my ($self) = @_;
1338 2211
1339 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1342 2214
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2217
1350 my ($self) = @_; 2222 my ($self) = @_;
1351 2223
1352 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1353} 2225}
1354 2226
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2227sub reset {
1377 my ($self) = @_; 2228 my ($self) = @_;
1378 2229
2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231
1379 return if $self->players; 2232 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2233
1382 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1383 2245
1384 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1385 2247
2248 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1387 2251
1388 $self->unlink_save; 2252 $self->unlink_save;
1389 $self->destroy; 2253 $self->destroy;
1390} 2254}
1391 2255
1392my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1393 2257
1394sub nuke { 2258sub nuke {
1395 my ($self) = @_; 2259 my ($self) = @_;
1396 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1400 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1401} 2278}
1402 2279
1403sub customise_for { 2280=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2281
1406 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1408 } 2288 [
1409 2289 map {
1410 $map 2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
1411} 2296}
1412 2297
1413sub emergency_save { 2298=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2299
1416 warn "enter emergency map save\n"; 2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
1417 2302
1418 cf::sync_job { 2303=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2304
1423 warn "end emergency map save\n"; 2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
2314}
2315
2316=item cf::map::unique_maps
2317
2318Returns an arrayref of paths of all shared maps that have
2319instantiated unique items. May block.
2320
2321=cut
2322
2323sub unique_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
1424} 2332}
1425 2333
1426package cf; 2334package cf;
1427 2335
1428=back 2336=back
1429 2337
2338=head3 cf::object
2339
2340=cut
2341
2342package cf::object;
2343
2344=over 4
2345
2346=item $ob->inv_recursive
2347
2348Returns the inventory of the object _and_ their inventories, recursively.
2349
2350=cut
2351
2352sub inv_recursive_;
2353sub inv_recursive_ {
2354 map { $_, inv_recursive_ $_->inv } @_
2355}
2356
2357sub inv_recursive {
2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
2387}
2388
2389package cf;
2390
2391=back
1430 2392
1431=head3 cf::object::player 2393=head3 cf::object::player
1432 2394
1433=over 4 2395=over 4
1434 2396
1448 2410
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2412
1451 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1453 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1456 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1457} 2438}
1458 2439
1459=item $player_object->may ("access") 2440=item $player_object->may ("access")
1460 2441
1461Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1474 2455
1475=item $player_object->enter_link 2456=item $player_object->enter_link
1476 2457
1477Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1478 2459
1479The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1481 2462
2463Will never block.
2464
1482=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1483 2466
1484Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2470fails, to the emergency map position.
1488 2471
1489Might block. 2472Might block.
1490 2473
1491=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1492 2485
1493sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1494 my ($self) = @_; 2487 my ($self) = @_;
1495 2488
1496 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1497 2490
1498 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2492
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1502 2495
1503 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2497}
1505 2498
1506sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1508 2503
1509 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1510 2505
1511 unless ($map) { 2506 unless ($map) {
1512 # restore original map position 2507 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1529 2524
1530 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1531 2527
2528 return unless $self->contr->active;
1532 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1534} 2533}
1535 2534
1536cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2536
1540 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1544 }; 2541be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2542
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2543=cut
2544
2545our $GOTOGEN;
1567 2546
1568sub cf::object::player::goto { 2547sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2552
1571 $self->enter_link; 2553 $self->enter_link;
1572 2554
1573 (cf::async { 2555 (async {
1574 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2557
1576 my $map = cf::map::find $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1578 2582 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1583 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1585 })->prio (1); 2601 })->prio (1);
1586} 2602}
1587 2603
1588=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1589 2605
1591 2607
1592sub parse_random_map_params { 2608sub parse_random_map_params {
1593 my ($spec) = @_; 2609 my ($spec) = @_;
1594 2610
1595 my $rmp = { # defaults 2611 my $rmp = { # defaults
1596 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1598 }; 2616 };
1599 2617
1600 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1602 2620
1606 $rmp 2624 $rmp
1607} 2625}
1608 2626
1609sub prepare_random_map { 2627sub prepare_random_map {
1610 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2631
1612 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2634 # that depends on the exit object
1615 2635
1616 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1617 2637
1618 if ($exit->map) { 2638 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1623 } 2643 }
1624 2644
1625 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1626 2646
1627 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1629 2650
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1632 2655
1633 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2657 $exit->msg (undef);
1635 } 2658 }
1636} 2659}
1638sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1640 2663
1641 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1642 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1643 $self->enter_link; 2677 $self->enter_link;
1644 2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
1645 (cf::async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
1646 $self->deactivate_recursive; # just to be sure 2686 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2687 unless (eval {
1648 prepare_random_map $exit 2688 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 2689
1654 1; 2690 1;
1655 }) { 2691 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2694 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2696
1661 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2698 $self->leave_link;
1663 } 2699 }
1664 })->prio (1); 2700 })->prio (1);
1677 2713
1678sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1680 2716
1681 utf8::encode $text; 2717 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2719}
1684 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1685 2879
1686=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1687 2881
1688Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2885
1692Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2887become reliable at some point in the future.
1694 2888
1695=cut 2889=cut
1696 2890
1697sub cf::client::query { 2891sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2900 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2902
1709 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1711} 2907}
1712 2908
1713cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1714 on_reply => sub { 2915 on_reply => sub {
1715 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1716 2917
1717 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1718 # get handled first 2919 # get handled first
1719 my $queue = delete $ns->{query_queue} 2920 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2922
1722 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2925
1724 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1725 2927
1726 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2929 if (@$queue) {
1729 } else { 2931 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2933 }
1732 } 2934 }
1733 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1734); 2962);
1735 2963
1736=item $client->coro (\&cb) 2964=item $client->async (\&cb)
1737 2965
1738Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2967be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2968or loss of connection).
1741 2969
1742=cut 2970=cut
1743 2971
1744sub cf::client::coro { 2972sub cf::client::async {
1745 my ($self, $cb) = @_; 2973 my ($self, $cb) = @_;
1746 2974
1747 my $coro = &cf::async ($cb); 2975 my $coro = &Coro::async ($cb);
1748 2976
1749 $coro->on_destroy (sub { 2977 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2978 delete $self->{_coro}{$coro+0};
1751 }); 2979 });
1752 2980
1779our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
1781 3009
1782$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
1783 3011
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
1785 3017
1786# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
1787 3019
1788=pod 3020=pod
1789 3021
1790The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
1791 3023
1792 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
1793 cf::object::player player 3028 cf::object::player
1794 cf::player peaceful 3029 player
1795 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
1796 3036
1797=cut 3037=cut
1798 3038
1799for ( 3039for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
1801 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
1804) { 3046) {
1805 no strict 'refs'; 3047 no strict 'refs';
1876=back 3118=back
1877 3119
1878=cut 3120=cut
1879 3121
1880############################################################################# 3122#############################################################################
3123# the server's init and main functions
1881 3124
1882=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
1883 3127
1884Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
1886excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3131
1888The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3133
1891=over 4 3134 warn "loading facedata from $path\n";
1892 3135
1893=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
1894 3139
1895Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3141
1899=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3144
1901Returns a single value from the database 3145 # patch in the exptable
1902 3146 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
1904 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3149 };
3150 cf::cede_to_tick;
1954 3151
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3152 {
3153 my $faces = $facedata->{faceinfo};
1959 3154
1960 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3157
1966 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3162
1975 cf::global->attach ( 3163 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3164 }
1980 );
1981}
1982 3165
1983############################################################################# 3166 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3167 next unless $info->{smooth};
1985 3168
1986sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3312 or return;
1989 3313
1990 local $/; 3314 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
1992 3316
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3318
3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3321
1995 if (exists $CFG{mlockall}) { 3322 if (exists $CFG{mlockall}) {
1996 eval { 3323 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3325 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3326 };
2000 warn $@ if $@; 3327 warn $@ if $@;
2001 } 3328 }
2002} 3329}
2003 3330
2004sub main { 3331sub main {
2005 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3335 (async {
2009 Event::one_event; 3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
2011 }; 3339 };
2012 3340
2013 cfg_load; 3341 reload_config;
2014 db_load; 3342 db_init;
2015 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2016 Event::loop; 3347 EV::loop;
2017} 3348}
2018 3349
2019############################################################################# 3350#############################################################################
2020# initialisation 3351# initialisation and cleanup
2021 3352
3353# install some emergency cleanup handlers
3354BEGIN {
3355 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3358 cf::cleanup "SIG$signal";
3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
3398 1
3399}
3400
3401sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop;
3403
3404 warn "enter emergency perl save\n";
3405
3406 cf::sync_job {
3407 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n";
3411 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save;
3416 }
3417 warn "end emergency player save\n";
3418
3419 warn "begin emergency map save\n";
3420 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next;
3423 $map->save;
3424 }
3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
3430 };
3431
3432 warn "leave emergency perl save\n";
3433}
3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
2022sub reload() { 3442sub do_reload_perl() {
2023 # can/must only be called in main 3443 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
2026 return; 3446 return;
2027 } 3447 }
2028 3448
2029 warn "reloading..."; 3449 warn "reloading...";
2030 3450
2031 my $guard = freeze_mainloop; 3451 warn "entering sync_job";
3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
2033 3457
2034 eval { 3458 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV;
3460
2035 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
2036 3462
2037 # cancel all watchers 3463 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3464 for (;;) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
2040 } 3470 }
2041 3471
3472 ++$RELOAD;
3473
2042 # cancel all extension coros 3474 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3476 %EXT_CORO = ();
2045 3477
2046 # unload all extensions 3478 warn "removing commands";
2047 for (@exts) { 3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3487 warn "... unloading $pkg";
2049 unload_extension $_; 3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3494 }
2051 3495
3496 warn "... nuking $pkg";
3497 Symbol::delete_package $pkg;
3498 }
3499
2052 # unload all modules loaded from $LIBDIR 3500 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3503
2056 warn "removing <$k>"; 3504 warn "... unloading $k";
2057 delete $INC{$k}; 3505 delete $INC{$k};
2058 3506
2059 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
2061 3509
2064 } 3512 }
2065 3513
2066 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
2067 } 3515 }
2068 3516
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3517 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3520
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3521 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
2082 3524
2083 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3526 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
2086 3528
2087 # reload cf.pm 3529 warn "unload completed, starting to reload now";
3530
2088 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
2089 require cf; 3532 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3534
2092 # load config and database again 3535 warn "loading config and database again";
2093 cf::cfg_load; 3536 cf::reload_config;
2094 cf::db_load;
2095 3537
2096 # load extensions
2097 warn "load extensions"; 3538 warn "loading extensions";
2098 cf::load_extensions; 3539 cf::load_extensions;
2099 3540
2100 # reattach attachments to objects 3541 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3542 _global_reattach; # objects, sockets
2102 _global_reattach; 3543 warn "reattaching attachments to maps";
2103 }; 3544 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
2104 3547
2105 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
2106 warn $@; 3552 warn $@;
2107 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
2108 exit 1; 3554 exit 1;
2109 } 3555 };
2110 3556
2111 warn "reloaded successfully"; 3557 warn "reloaded";
2112}; 3558};
2113 3559
2114############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
2115 3561
2116unless ($LINK_MAP) { 3562sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2118 3565
2119 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2120 $LINK_MAP->height (41); 3567 undef $RELOAD_WATCHER;
2121 $LINK_MAP->alloc; 3568 do_reload_perl;
2122 $LINK_MAP->path ("{link}"); 3569 };
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3570}
2156
2157register "<global>", __PACKAGE__;
2158 3571
2159register_command "reload" => sub { 3572register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2161 3574
2162 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2166 } 3581 }
2167}; 3582};
2168 3583
2169unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2170 3585
2171$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2172 reentrant => 0, 3587
2173 prio => 0, 3588our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3590
2176 cb => sub { 3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2177 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2178 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
2180 3622
2181 # if we are delayed by four ticks or more, skip them all 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3625 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3626 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3627 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3629 };
2208 }, 3630 }
2209); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2210 3737
2211END { cf::emergency_save } 3738END { cf::emergency_save }
2212 3739
22131 37401
2214 3741

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