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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
32use YAML ();
22use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
27 39#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 43
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 45
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 47
35our %COMMAND = (); 48our %COMMAND = ();
36our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 77our $NEXT_TICK;
45our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
90our $NOW;
51 91
52our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 95
56our %EXT_CORO; # coroutines bound to extensions 96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
57 102
58binmode STDOUT; 103binmode STDOUT;
59binmode STDERR; 104binmode STDERR;
60 105
61# read virtual server time, if available 106# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
66} 111}
67 112
68mkdir cf::localdir; 113mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 115
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
77 119
78############################################################################# 120#############################################################################
79 121
80=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
81 123
88=item $cf::RUNTIME 130=item $cf::RUNTIME
89 131
90The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 133every server tick.
92 134
93=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 138
95The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
97 143
98=item $cf::NOW 144=item $cf::NOW
99 145
100The time of the last (current) server tick. 146The time of the last (current) server tick.
101 147
102=item $cf::TICK 148=item $cf::TICK
103 149
104The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
105 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
106=item %cf::CFG 162=item %cf::CFG
107 163
108Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
110 178
111=back 179=back
112 180
113=cut 181=cut
114 182
115BEGIN { 183BEGIN {
116 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 185 my $msg = join "", @_;
118 utf8::encode $msg;
119 186
120 $msg .= "\n" 187 $msg .= "\n"
121 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
122 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
123 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
124 }; 193 };
125} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
126 200
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 208
134# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 210# within the Safe compartment.
136for my $pkg (qw( 211for my $pkg (qw(
137 cf::global cf::attachable 212 cf::global cf::attachable
142)) { 217)) {
143 no strict 'refs'; 218 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 220}
146 221
147$Event::DIED = sub { 222$EV::DIED = sub {
148 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
149}; 224};
150 225
151my %ext_pkg; 226#############################################################################
152my @exts;
153my @hook;
154 227
155=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
156 229
157=over 4 230=over 4
158 231
159=cut 232=item dumpval $ref
160 233
161use JSON::Syck (); # TODO# replace by JSON::PC once working 234=cut
162 235
236sub dumpval {
237 eval {
238 local $SIG{__DIE__};
239 my $d;
240 if (1) {
241 $d = new Data::Dumper([$_[0]], ["*var"]);
242 $d->Terse(1);
243 $d->Indent(2);
244 $d->Quotekeys(0);
245 $d->Useqq(1);
246 #$d->Bless(...);
247 $d->Seen($_[1]) if @_ > 1;
248 $d = $d->Dump();
249 }
250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
251 $d
252 } || "[unable to dump $_[0]: '$@']";
253}
254
163=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
164 256
165Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
166 258
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
175 260
176Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
177 262
178=cut 263=cut
179 264
180sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
182 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
183} 268sub decode_json($) { $json_coder->decode ($_[0]) }
184 269
185=item cf::lock_wait $string 270=item cf::lock_wait $string
186 271
187Wait until the given lock is available. See cf::lock_acquire. 272Wait until the given lock is available. See cf::lock_acquire.
188 273
191Wait until the given lock is available and then acquires it and returns 276Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 278for example when the coroutine gets canceled), the lock is automatically
194returned. 279returned.
195 280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
196Lock names should begin with a unique identifier (for example, cf::map::find 284Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 285uses map_find and cf::map::load uses map_load).
198 286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
199=cut 291=cut
200 292
201our %LOCK; 293our %LOCK;
294our %LOCKER;#d#
202 295
203sub lock_wait($) { 296sub lock_wait($) {
204 my ($key) = @_; 297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
205 303
206 # wait for lock, if any 304 # wait for lock, if any
207 while ($LOCK{$key}) { 305 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 306 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 307 Coro::schedule;
215 313
216 # wait, to be sure we are not locked 314 # wait, to be sure we are not locked
217 lock_wait $key; 315 lock_wait $key;
218 316
219 $LOCK{$key} = []; 317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
220 319
221 Coro::guard { 320 Coro::guard {
321 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 322 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 323 $_->ready for @{ delete $LOCK{$key} };
224 } 324 }
225} 325}
226 326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
227sub freeze_mainloop { 333sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 334 return unless $TICK_WATCHER->is_active;
229 335
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
231 $TICK_WATCHER->stop; 339 $TICK_WATCHER->stop;
232 $guard 340 $guard
341}
342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
233} 414}
234 415
235=item cf::async { BLOCK } 416=item cf::async { BLOCK }
236 417
237Currently the same as Coro::async_pool, meaning you cannot use 418Currently the same as Coro::async_pool, meaning you cannot use
242 423
243BEGIN { *async = \&Coro::async_pool } 424BEGIN { *async = \&Coro::async_pool }
244 425
245=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
246 427
247The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
250 432
251If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
254fast or be very important. 436fast or be very important.
257 439
258sub sync_job(&) { 440sub sync_job(&) {
259 my ($job) = @_; 441 my ($job) = @_;
260 442
261 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
262 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
264 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
265 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 452 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop; 453 my $freeze_guard = freeze_mainloop;
268 454
269 my $busy = 1; 455 my $busy = 1;
270 my @res; 456 my @res;
271 457
272 (async { 458 (async {
459 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 460 @res = eval { $job->() };
274 warn $@ if $@; 461 warn $@ if $@;
275 undef $busy; 462 undef $busy;
276 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
277 464
278 while ($busy) { 465 while ($busy) {
279 Coro::cede or Event::one_event; 466 if (Coro::nready) {
467 Coro::cede_notself;
468 } else {
469 EV::loop EV::LOOP_ONESHOT;
280 } 470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
281 479
282 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
283 } else { 481 } else {
284 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
285 483
287 } 485 }
288} 486}
289 487
290=item $coro = cf::async_ext { BLOCK } 488=item $coro = cf::async_ext { BLOCK }
291 489
292Like async, but this coro is automcatially being canceled when the 490Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 491extension calling this is being unloaded.
294 492
295=cut 493=cut
296 494
297sub async_ext(&) { 495sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
306 504
307 $coro 505 $coro
308} 506}
309 507
310sub write_runtime { 508=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 509
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
314 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
315 514
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 516
320 aio_fsync $fh 517sub fork_call(&@) {
321 and return; 518 my ($cb, @args) = @_;
322 519
323 close $fh 520 # we seemingly have to make a local copy of the whole thing,
324 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
325 523
326 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
327 and return; 525 reset_signals;
526 &$cb
527 }, @args;
328 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
329 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 668}
331 669
332=back 670=back
333 671
334=cut 672=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 673
456############################################################################# 674#############################################################################
457 675
458=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
459 677
461attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
463 681
464In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 684Deliantra).
467 685
468=over 4 686=over 4
469 687
470=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
471 689
585our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 804our @CB_MAP = ();
587 805
588my %attachment; 806my %attachment;
589 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
590sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
592 816
593 use sort 'stable'; 817 use sort 'stable';
594 818
628 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
629 853
630 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 858
635 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 860 my $pkg = shift @arg;
637 861
638 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
668 } 892 }
669 893
670 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
671 } else { 895 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 897 }
674 898
675 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
676} 900}
677 901
679 if (ref $_[0]) { 903 if (ref $_[0]) {
680 _object_attach @_; 904 _object_attach @_;
681 } else { 905 } else {
682 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
683 } 907 }
908 _recalc_want;
684}; 909};
685 910
686# all those should be optimised 911# all those should be optimised
687sub cf::attachable::detach { 912sub cf::attachable::detach {
688 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
692 reattach ($obj); 917 reattach ($obj);
693 } else { 918 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
695 } 920 }
921 _recalc_want;
696}; 922};
697 923
698sub cf::attachable::attached { 924sub cf::attachable::attached {
699 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
700 926
715 "; 941 ";
716 die if $@; 942 die if $@;
717} 943}
718 944
719our $override; 945our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 947
722sub override { 948sub override {
723 $override = 1; 949 $override = 1;
724 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
725} 951}
726 952
727sub do_invoke { 953sub do_invoke {
728 my $event = shift; 954 my $event = shift;
729 my $callbacks = shift; 955 my $callbacks = shift;
730 956
731 @invoke_results = (); 957 @INVOKE_RESULTS = ();
732 958
733 local $override; 959 local $override;
734 960
735 for (@$callbacks) { 961 for (@$callbacks) {
736 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
745 } 971 }
746 972
747 0 973 0
748} 974}
749 975
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 977
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 979
754Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
755 981
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 985
760=back 986=back
761 987
762=cut 988=cut
763 989
764############################################################################# 990#############################################################################
765# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
766 1034
767sub reattach { 1035sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1040
771 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
772 1042
773 @$registry = (); 1043 @$registry = ();
774 1044
789cf::attachable->attach ( 1059cf::attachable->attach (
790 prio => -1000000, 1060 prio => -1000000,
791 on_instantiate => sub { 1061 on_instantiate => sub {
792 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
793 1063
794 $data = from_json $data; 1064 $data = decode_json $data;
795 1065
796 for (@$data) { 1066 for (@$data) {
797 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
798 1068
799 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1085sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
817 1087
818 sync_job { 1088 sync_job {
819 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
822 1093
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1098 close $fh;
828 1099
829 if (@$objs) { 1100 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1106 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
837 } 1108 }
838 } else { 1109 } else {
839 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
845 } 1116 }
846 } else { 1117 } else {
847 aio_unlink $filename; 1118 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
849 } 1120 }
850 } 1121 };
851} 1122}
852 1123
853sub object_freezer_as_string { 1124sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
855 1126
867 or return; 1138 or return;
868 1139
869 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
871 or return; 1142 or return;
1143
872 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
873 } 1146 }
874 1147
1148 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
877 return ($data, $av); 1152 ($data, $av)
878} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
879 1160
880############################################################################# 1161#############################################################################
881# command handling &c 1162# command handling &c
882 1163
883=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1178}
898 1179
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1181
901Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
902 1187
903If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
904called. 1189called.
905 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
906=cut 1202=cut
907 1203
908sub register_extcmd { 1204sub register_extcmd {
909 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
910 1206
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
915} 1214}
916 1215
917cf::player->attach ( 1216cf::player->attach (
918 on_command => sub { 1217 on_command => sub {
919 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
928 cf::override; 1227 cf::override;
929 }, 1228 },
930 on_extcmd => sub { 1229 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
932 1231
933 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1233
935 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
941 } else { 1249 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1251 }
944 1252
945 cf::override; 1253 cf::override;
946 }, 1254 },
947); 1255);
948 1256
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1026 for my $ext (<$LIBDIR/*.ext>) { 1261 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1262 next unless -r $path;
1028 eval { 1263
1029 load_extension $ext; 1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1030 1 1321 }
1031 } or warn "$ext not loaded: $@"; 1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1032 } 1327 };
1033} 1328}
1034 1329
1035############################################################################# 1330#############################################################################
1036# load/save/clean perl data associated with a map
1037 1331
1038*cf::mapsupport::on_clean = sub { 1332=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1333
1073=head2 CORE EXTENSIONS 1334=head2 CORE EXTENSIONS
1074 1335
1075Functions and methods that extend core crossfire objects. 1336Functions and methods that extend core crossfire objects.
1076 1337
1077=cut 1338=cut
1078 1339
1079package cf::player; 1340package cf::player;
1080 1341
1342use Coro::AIO;
1343
1081=head3 cf::player 1344=head3 cf::player
1082 1345
1083=over 4 1346=over 4
1084 1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1085=item cf::player::find $login 1362=item cf::player::find $login
1086 1363
1087Returns the given player object, loading it if necessary (might block). 1364Returns the given player object, loading it if necessary (might block).
1088 1365
1089=cut 1366=cut
1090 1367
1091sub playerdir($) { 1368sub playerdir($) {
1092 cf::localdir 1369 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1371}
1098 1372
1099sub path($) { 1373sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1375
1102 (playerdir $login) . "/$login.pl" 1376 (playerdir $login) . "/playerdata"
1103} 1377}
1104 1378
1105sub find_active($) { 1379sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1380 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1381 and $cf::PLAYER{$_[0]}->active
1110 1384
1111sub exists($) { 1385sub exists($) {
1112 my ($login) = @_; 1386 my ($login) = @_;
1113 1387
1114 $cf::PLAYER{$login} 1388 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1389 or cf::sync_job { !aio_stat path $login }
1116} 1390}
1117 1391
1118sub find($) { 1392sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1393 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1394 my $login = $_[0];
1121 1395
1122 my $guard = cf::lock_acquire "user_find:$login"; 1396 my $guard = cf::lock_acquire "user_find:$login";
1123 1397
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1398 $cf::PLAYER{$_[0]} || do {
1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl
1414 }
1125 }; 1415 }
1126} 1416}
1127 1417
1128sub save($) { 1418sub save($) {
1129 my ($pl) = @_; 1419 my ($pl) = @_;
1130 1420
1132 1422
1133 my $path = path $pl; 1423 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1424 my $guard = cf::lock_acquire "user_save:$path";
1135 1425
1136 return if $pl->{deny_save}; 1426 return if $pl->{deny_save};
1427
1428 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1429 $pl->{last_save} = $cf::RUNTIME;
1138 1430
1139 Coro::cede;
1140 $pl->save_pl ($path); 1431 $pl->save_pl ($path);
1141 Coro::cede; 1432 cf::cede_to_tick;
1142} 1433}
1143 1434
1144sub new($) { 1435sub new($) {
1145 my ($login) = @_; 1436 my ($login) = @_;
1146 1437
1152 $cf::PLAYER{$login} = $self; 1443 $cf::PLAYER{$login} = $self;
1153 1444
1154 $self 1445 $self
1155} 1446}
1156 1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1458=item $pl->quit_character
1459
1460Nukes the player without looking back. If logged in, the connection will
1461be destroyed. May block for a long time.
1462
1463=cut
1464
1157sub quit_character { 1465sub quit_character {
1158 my ($pl) = @_; 1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1159 1469
1160 $pl->{deny_save} = 1; 1470 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1162 1472
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1475 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns; 1476 $pl->ns->destroy if $pl->ns;
1167 1477
1168 my $path = playerdir $pl; 1478 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1480 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1481 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1482 $pl->destroy;
1173 1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1174 IO::AIO::aio_rmtree $temp; 1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1504}
1505
1506=item cf::player::list_logins
1507
1508Returns am arrayref of all valid playernames in the system, can take a
1509while and may block, so not sync_job-capable, ever.
1510
1511=cut
1512
1513sub list_logins {
1514 my $dirs = aio_readdir $PLAYERDIR
1515 or return [];
1516
1517 my @logins;
1518
1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1528
1529 utf8::decode $login;
1530 push @logins, $login;
1175 }; 1531 }
1176}
1177 1532
1533 \@logins
1534}
1535
1536=item $player->maps
1537
1538Returns an arrayref of map paths that are private for this
1539player. May block.
1540
1541=cut
1542
1543sub maps($) {
1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1547
1548 my $files = aio_readdir playerdir $pl
1549 or return;
1550
1551 my @paths;
1552
1553 for (@$files) {
1554 utf8::decode $_;
1555 next if /\.(?:pl|pst)$/;
1556 next unless /^$PATH_SEP/o;
1557
1558 push @paths, cf::map::normalise "~$pl/$_";
1559 }
1560
1561 \@paths
1562}
1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1657=item $player->ext_reply ($msgid, @msg)
1179 1658
1180Sends an ext reply to the player. 1659Sends an ext reply to the player.
1181 1660
1182=cut 1661=cut
1183 1662
1184sub ext_reply($$$%) { 1663sub ext_reply($$@) {
1185 my ($self, $id, %msg) = @_; 1664 my ($self, $id, @msg) = @_;
1186 1665
1187 $msg{msgid} = $id; 1666 $self->ns->ext_reply ($id, @msg)
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1667}
1191 1668
1192package cf; 1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
1696 my ($path) = @_;
1697
1698 my ($match, $specificity);
1699
1700 for my $region (list) {
1701 if ($region->{match} && $path =~ $region->{match}) {
1702 ($match, $specificity) = ($region, $region->specificity)
1703 if $region->specificity > $specificity;
1704 }
1705 }
1706
1707 $match
1708}
1193 1709
1194=back 1710=back
1195
1196 1711
1197=head3 cf::map 1712=head3 cf::map
1198 1713
1199=over 4 1714=over 4
1200 1715
1203package cf::map; 1718package cf::map;
1204 1719
1205use Fcntl; 1720use Fcntl;
1206use Coro::AIO; 1721use Coro::AIO;
1207 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1208our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1210 1729
1211sub generate_random_map { 1730sub generate_random_map {
1212 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1213
1214 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map 1733 $self->_create_random_map (
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1228} 1873}
1229 1874
1230# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1231# all maps in C++... 1876# all maps in C++...
1232sub change_all_map_light { 1877sub change_all_map_light {
1234 1879
1235 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1237} 1882}
1238 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1239sub try_load_header($) { 1900sub load_header_from($) {
1240 my ($path) = @_; 1901 my ($self, $path) = @_;
1241 1902
1242 utf8::encode $path; 1903 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1244 or return; 1905 or return;
1245 1906
1246 my $map = cf::map::new 1907 $self->_load_header ($f)
1247 or return; 1908 or return;
1248 1909
1249 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1251 1912
1252 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1253 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1254 1959
1255 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1256 1962
1257 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1258} 1967}
1259 1968
1260sub find; 1969sub find;
1261sub find { 1970sub find {
1262 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1263 1972
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1269 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1270 1977
1271 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1273 1981
1274 # do it the slow way 1982 my $map = new_from_path cf::map $path
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 1983 or return;
1293 1984
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1306 1986
1307 Coro::cede; 1987 $map->load_header
1988 or return;
1308 1989
1309 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1310 $map->reset; 1995 $map->reset;
1311 undef $guard;
1312 $map = find $path 1996 return find $path;
1313 or return;
1314 } 1997 }
1315 1998
1316 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1317 } 2000 }
1318} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1319 2005
1320sub load { 2006sub load {
1321 my ($self) = @_; 2007 my ($self) = @_;
1322 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1323 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1325 2015
2016 return unless $self->valid;
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1327 2018
1328 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1329 2020
1330 $self->alloc; 2021 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1332 or return; 2029 or return;
1333 2030
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1336 2033
1337 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2035 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2038 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1342 } 2042 }
1343 } 2043 }
1344 2044
1345 Coro::cede; 2045 $f->resolve_delayed_derefs;
1346 2046
2047 cf::cede_to_tick;
1347 # now do the right thing for maps 2048 # now do the right thing for maps
1348 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1360 $self->activate; 2061 $self->activate;
1361 } 2062 }
1362 2063
1363 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1364 2066
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
1366} 2109}
1367 2110
1368sub find_sync { 2111sub find_sync {
1369 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1370 2113
1371 cf::sync_job { cf::map::find $path, $origin } 2114 cf::sync_job { find $path, $origin }
1372} 2115}
1373 2116
1374sub do_load_sync { 2117sub do_load_sync {
1375 my ($map) = @_; 2118 my ($map) = @_;
1376 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1377 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1378} 2157}
1379 2158
1380sub save { 2159sub save {
1381 my ($self) = @_; 2160 my ($self) = @_;
1382 2161
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2163
1385 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1386 2165
1387 return unless $self->dirty; 2166 return unless $self->dirty;
1388 2167
1389 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1391 2170
1392 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1393 2172
1394 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1395 2174
1396 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1397 2176
1398 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
1399 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
1400 }; 2180 };
1401 2181
1402 if ($uniq) { 2182 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1405 } else { 2185 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 } 2187 }
1408} 2188}
1409 2189
1410sub swap_out { 2190sub swap_out {
1411 my ($self) = @_; 2191 my ($self) = @_;
1412 2192
1413 # save first because save cedes 2193 # save first because save cedes
1414 $self->save; 2194 $self->save;
1415 2195
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2197
1418 return if $self->players; 2198 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1421 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1422 $self->clear; 2206 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2207}
1425 2208
1426sub reset_at { 2209sub reset_at {
1427 my ($self) = @_; 2210 my ($self) = @_;
1428 2211
1429 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1432 2214
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2217
1440 my ($self) = @_; 2222 my ($self) = @_;
1441 2223
1442 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1443} 2225}
1444 2226
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2227sub reset {
1467 my ($self) = @_; 2228 my ($self) = @_;
1468 2229
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2231
1471 return if $self->players; 2232 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2233
1474 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1475 2245
1476 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1477 2247
2248 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1479 2251
1480 $self->unlink_save; 2252 $self->unlink_save;
1481 $self->destroy; 2253 $self->destroy;
1482} 2254}
1483 2255
1484my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1485 2257
1486sub nuke { 2258sub nuke {
1487 my ($self) = @_; 2259 my ($self) = @_;
1488 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1492 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1493} 2278}
1494 2279
1495sub customise_for { 2280=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2281
1498 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1500 } 2288 [
1501 2289 map {
1502 $map 2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
1503} 2296}
1504 2297
1505sub emergency_save { 2298=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2299
1508 warn "enter emergency perl save\n"; 2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
1509 2302
1510 cf::sync_job { 2303=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2304
1515 warn "begin emergency map save\n"; 2305sub random_maps() {
1516 $_->save for values %cf::MAP; 2306 [
1517 warn "end emergency map save\n"; 2307 map {
1518 }; 2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
2314}
1519 2315
1520 warn "leave emergency perl save\n"; 2316=item cf::map::unique_maps
2317
2318Returns an arrayref of paths of all shared maps that have
2319instantiated unique items. May block.
2320
2321=cut
2322
2323sub unique_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
1521} 2332}
1522 2333
1523package cf; 2334package cf;
1524 2335
1525=back 2336=back
1526 2337
2338=head3 cf::object
2339
2340=cut
2341
2342package cf::object;
2343
2344=over 4
2345
2346=item $ob->inv_recursive
2347
2348Returns the inventory of the object _and_ their inventories, recursively.
2349
2350=cut
2351
2352sub inv_recursive_;
2353sub inv_recursive_ {
2354 map { $_, inv_recursive_ $_->inv } @_
2355}
2356
2357sub inv_recursive {
2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
2387}
2388
2389package cf;
2390
2391=back
1527 2392
1528=head3 cf::object::player 2393=head3 cf::object::player
1529 2394
1530=over 4 2395=over 4
1531 2396
1545 2410
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2412
1548 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1550 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1553 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1554} 2438}
1555 2439
1556=item $player_object->may ("access") 2440=item $player_object->may ("access")
1557 2441
1558Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1571 2455
1572=item $player_object->enter_link 2456=item $player_object->enter_link
1573 2457
1574Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1575 2459
1576The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1578 2462
2463Will never block.
2464
1579=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1580 2466
1581Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2470fails, to the emergency map position.
1585 2471
1586Might block. 2472Might block.
1587 2473
1588=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1589 2485
1590sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1591 my ($self) = @_; 2487 my ($self) = @_;
1592 2488
1593 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1594 2490
1595 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2492
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1599 2495
1600 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1601} 2497}
1602 2498
1603sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1605 2503
1606 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1607 2505
1608 unless ($map) { 2506 unless ($map) {
1609 # restore original map position 2507 # restore original map position
1623 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1626 2524
1627 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1628 2527
1629 return unless $self->contr->active; 2528 return unless $self->contr->active;
1630 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1631 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1632} 2533}
1633 2534
1634cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1635 on_logout => sub {
1636 my ($pl) = @_;
1637 2536
1638 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1639 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1640 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1641 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1642 }; 2541be called at the end of this process.
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2542
1648 # try to abort aborted map switching on player login :)
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665
1666=item $player_object->goto ($path, $x, $y)
1667
1668=cut 2543=cut
2544
2545our $GOTOGEN;
1669 2546
1670sub cf::object::player::goto { 2547sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2552
1673 $self->enter_link; 2553 $self->enter_link;
1674 2554
1675 (async { 2555 (async {
1676 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2557
1678 my $map = cf::map::find $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1680 2582 $map = $check->($map) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1685 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1687 })->prio (1); 2601 })->prio (1);
1688} 2602}
1689 2603
1690=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1691 2605
1693 2607
1694sub parse_random_map_params { 2608sub parse_random_map_params {
1695 my ($spec) = @_; 2609 my ($spec) = @_;
1696 2610
1697 my $rmp = { # defaults 2611 my $rmp = { # defaults
1698 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1700 }; 2616 };
1701 2617
1702 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1704 2620
1708 $rmp 2624 $rmp
1709} 2625}
1710 2626
1711sub prepare_random_map { 2627sub prepare_random_map {
1712 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2631
1714 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2634 # that depends on the exit object
1717 2635
1718 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1719 2637
1720 if ($exit->map) { 2638 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1725 } 2643 }
1726 2644
1727 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1728 2646
1729 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1731 2650
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1734 2655
1735 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2657 $exit->msg (undef);
1737 } 2658 }
1738} 2659}
1740sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1742 2663
1743 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1744 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1745 $self->enter_link; 2677 $self->enter_link;
1746 2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
1747 (async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
1748 $self->deactivate_recursive; # just to be sure 2686 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2687 unless (eval {
1750 prepare_random_map $exit 2688 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2689
1756 1; 2690 1;
1757 }) { 2691 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2694 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2696
1763 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2698 $self->leave_link;
1765 } 2699 }
1766 })->prio (1); 2700 })->prio (1);
1779 2713
1780sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1782 2716
1783 utf8::encode $text; 2717 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2719}
1786 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1787 2879
1788=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1789 2881
1790Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 2885
1794Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 2887become reliable at some point in the future.
1796 2888
1797=cut 2889=cut
1798 2890
1799sub cf::client::query { 2891sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 2900 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 2902
1811 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1813} 2907}
1814 2908
1815cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1816 on_reply => sub { 2915 on_reply => sub {
1817 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1818 2917
1819 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1820 # get handled first 2919 # get handled first
1821 my $queue = delete $ns->{query_queue} 2920 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2922
1824 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2925
1826 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1827 2927
1828 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2929 if (@$queue) {
1831 } else { 2931 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 2933 }
1834 } 2934 }
1835 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1836); 2962);
1837 2963
1838=item $client->async (\&cb) 2964=item $client->async (\&cb)
1839 2965
1840Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
1881our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
1883 3009
1884$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
1885 3011
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
1887 3017
1888# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
1889 3019
1890=pod 3020=pod
1891 3021
1892The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
1893 3023
1894 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
1895 cf::object::player player 3028 cf::object::player
1896 cf::player peaceful 3029 player
1897 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
1898 3036
1899=cut 3037=cut
1900 3038
1901for ( 3039for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
1903 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
1906) { 3046) {
1907 no strict 'refs'; 3047 no strict 'refs';
1978=back 3118=back
1979 3119
1980=cut 3120=cut
1981 3121
1982############################################################################# 3122#############################################################################
3123# the server's init and main functions
1983 3124
1984=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
1985 3127
1986Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
1988excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3131
1990The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3133
1993=over 4 3134 warn "loading facedata from $path\n";
1994 3135
1995=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
1996 3139
1997Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000 3141
2001=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
2002 3144
2003Returns a single value from the database 3145 # patch in the exptable
2004 3146 $facedata->{resource}{"res/exp_table"} = {
2005=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
2006 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3149 };
3150 cf::cede_to_tick;
2056 3151
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3152 {
3153 my $faces = $facedata->{faceinfo};
2061 3154
2062 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3157
2068 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2071 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 3162
2077 cf::global->attach ( 3163 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3164 }
2082 );
2083}
2084 3165
2085############################################################################# 3166 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3167 next unless $info->{smooth};
2087 3168
2088sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 3312 or return;
2091 3313
2092 local $/; 3314 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
2094 3316
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096 3318
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3321
2100 if (exists $CFG{mlockall}) { 3322 if (exists $CFG{mlockall}) {
2101 eval { 3323 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3325 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3326 };
2105 warn $@ if $@; 3327 warn $@ if $@;
2106 } 3328 }
2107} 3329}
2108 3330
2109sub main { 3331sub main {
2110 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3335 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
2114 }; 3339 };
2115 3340
2116 cfg_load; 3341 reload_config;
2117 db_load; 3342 db_init;
2118 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2119 Event::loop; 3347 EV::loop;
2120} 3348}
2121 3349
2122############################################################################# 3350#############################################################################
2123# initialisation 3351# initialisation and cleanup
2124 3352
3353# install some emergency cleanup handlers
3354BEGIN {
3355 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3358 cf::cleanup "SIG$signal";
3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
3398 1
3399}
3400
3401sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop;
3403
3404 warn "enter emergency perl save\n";
3405
3406 cf::sync_job {
3407 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n";
3411 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save;
3416 }
3417 warn "end emergency player save\n";
3418
3419 warn "begin emergency map save\n";
3420 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next;
3423 $map->save;
3424 }
3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
3430 };
3431
3432 warn "leave emergency perl save\n";
3433}
3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
2125sub reload() { 3442sub do_reload_perl() {
2126 # can/must only be called in main 3443 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
2129 return; 3446 return;
2130 } 3447 }
2131 3448
2132 warn "reloading..."; 3449 warn "reloading...";
2133 3450
2134 my $guard = freeze_mainloop; 3451 warn "entering sync_job";
3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
2136 3457
2137 eval { 3458 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV;
3460
2138 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
2139 3462
2140 # cancel all watchers 3463 warn "flushing outstanding aio requests";
2141 for (Event::all_watchers) { 3464 for (;;) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
2143 } 3470 }
2144 3471
3472 ++$RELOAD;
3473
2145 # cancel all extension coros 3474 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3476 %EXT_CORO = ();
2148 3477
2149 # unload all extensions 3478 warn "removing commands";
2150 for (@exts) { 3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 3487 warn "... unloading $pkg";
2152 unload_extension $_; 3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
2153 } 3494 }
2154 3495
3496 warn "... nuking $pkg";
3497 Symbol::delete_package $pkg;
3498 }
3499
2155 # unload all modules loaded from $LIBDIR 3500 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 3503
2159 warn "removing <$k>"; 3504 warn "... unloading $k";
2160 delete $INC{$k}; 3505 delete $INC{$k};
2161 3506
2162 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
2164 3509
2167 } 3512 }
2168 3513
2169 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
2170 } 3515 }
2171 3516
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 3517 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3520
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 3521 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
2185 3524
2186 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3526 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
2189 3528
2190 # reload cf.pm 3529 warn "unload completed, starting to reload now";
3530
2191 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
2192 require cf; 3532 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 3534
2195 # load config and database again 3535 warn "loading config and database again";
2196 cf::cfg_load; 3536 cf::reload_config;
2197 cf::db_load;
2198 3537
2199 # load extensions
2200 warn "load extensions"; 3538 warn "loading extensions";
2201 cf::load_extensions; 3539 cf::load_extensions;
2202 3540
2203 # reattach attachments to objects 3541 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 3542 _global_reattach; # objects, sockets
2205 _global_reattach; 3543 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3544 reattach $_ for values %MAP;
2207 }; 3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
2208 3547
2209 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
2210 warn $@; 3552 warn $@;
2211 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
2212 exit 1; 3554 exit 1;
2213 } 3555 };
2214 3556
2215 warn "reloaded successfully"; 3557 warn "reloaded";
2216}; 3558};
2217 3559
2218############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
2219 3561
2220unless ($LINK_MAP) { 3562sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2222 3565
2223 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2224 $LINK_MAP->height (41); 3567 undef $RELOAD_WATCHER;
2225 $LINK_MAP->alloc; 3568 do_reload_perl;
2226 $LINK_MAP->path ("{link}"); 3569 };
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3570}
2260
2261register "<global>", __PACKAGE__;
2262 3571
2263register_command "reload" => sub { 3572register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2265 3574
2266 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2270 } 3581 }
2271}; 3582};
2272 3583
2273unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2274 3585
2275$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2276 reentrant => 0, 3587
2277 prio => 0, 3588our @WAIT_FOR_TICK;
2278 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2279 data => WF_AUTOCANCEL, 3590
2280 cb => sub { 3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2281 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2282 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
2284 3622
2285 # if we are delayed by four ticks or more, skip them all 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2287 3625 Coro::async_pool {
2288 $TICK_WATCHER->at ($NEXT_TICK); 3626 $Coro::current->{desc} = "runtime saver";
2289 $TICK_WATCHER->start;
2290 },
2291);
2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 3627 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2311 })->(); 3629 };
2312 }, 3630 }
2313); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2314 3737
2315END { cf::emergency_save } 3738END { cf::emergency_save }
2316 3739
23171 37401
2318 3741

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