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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
32use YAML ();
23use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 45
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
36our %COMMAND = (); 48our %COMMAND = ();
37our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
38 50
39our @EXTS = (); # list of extension package names 51our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 77our $NEXT_TICK;
50our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
51 85
52our %CFG; 86our %CFG;
53 87
54our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 89our $RUNTIME;
90our $NOW;
56 91
57our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 95
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
64 102
65binmode STDOUT; 103binmode STDOUT;
66binmode STDERR; 104binmode STDERR;
67 105
68# read virtual server time, if available 106# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
73} 111}
74 112
75mkdir cf::localdir; 113mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 115
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
84 119
85############################################################################# 120#############################################################################
86 121
87=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
88 123
95=item $cf::RUNTIME 130=item $cf::RUNTIME
96 131
97The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 133every server tick.
99 134
100=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 138
102The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
104 143
105=item $cf::NOW 144=item $cf::NOW
106 145
107The time of the last (current) server tick. 146The time of the last (current) server tick.
108 147
109=item $cf::TICK 148=item $cf::TICK
110 149
111The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
112 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
113=item %cf::CFG 162=item %cf::CFG
114 163
115Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 165from wherever your confdir points to.
117 166
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
119 168
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
124 178
125=back 179=back
126 180
127=cut 181=cut
128 182
129BEGIN { 183BEGIN {
130 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 185 my $msg = join "", @_;
132 utf8::encode $msg;
133 186
134 $msg .= "\n" 187 $msg .= "\n"
135 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
136 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
137 LOG llevError, $msg; 192 LOG llevError, $msg;
138 }; 193 };
139} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
140 200
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 208
148# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 210# within the Safe compartment.
150for my $pkg (qw( 211for my $pkg (qw(
151 cf::global cf::attachable 212 cf::global cf::attachable
156)) { 217)) {
157 no strict 'refs'; 218 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 220}
160 221
161$Event::DIED = sub { 222$EV::DIED = sub {
162 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
163}; 224};
225
226#############################################################################
164 227
165=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
166 229
167=over 4 230=over 4
168 231
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 251 $d
189 } || "[unable to dump $_[0]: '$@']"; 252 } || "[unable to dump $_[0]: '$@']";
190} 253}
191 254
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
195 256
196Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
197 258
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
206 260
207Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
208 262
209=cut 263=cut
210 264
211sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
213 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
214} 268sub decode_json($) { $json_coder->decode ($_[0]) }
215 269
216=item cf::lock_wait $string 270=item cf::lock_wait $string
217 271
218Wait until the given lock is available. See cf::lock_acquire. 272Wait until the given lock is available. See cf::lock_acquire.
219 273
222Wait until the given lock is available and then acquires it and returns 276Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 278for example when the coroutine gets canceled), the lock is automatically
225returned. 279returned.
226 280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
227Lock names should begin with a unique identifier (for example, cf::map::find 284Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 285uses map_find and cf::map::load uses map_load).
229 286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
230=cut 291=cut
231 292
232our %LOCK; 293our %LOCK;
294our %LOCKER;#d#
233 295
234sub lock_wait($) { 296sub lock_wait($) {
235 my ($key) = @_; 297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
236 303
237 # wait for lock, if any 304 # wait for lock, if any
238 while ($LOCK{$key}) { 305 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 306 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 307 Coro::schedule;
246 313
247 # wait, to be sure we are not locked 314 # wait, to be sure we are not locked
248 lock_wait $key; 315 lock_wait $key;
249 316
250 $LOCK{$key} = []; 317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
251 319
252 Coro::guard { 320 Coro::guard {
321 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 322 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 323 $_->ready for @{ delete $LOCK{$key} };
255 } 324 }
256} 325}
257 326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
258sub freeze_mainloop { 333sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 334 return unless $TICK_WATCHER->is_active;
260 335
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
262 $TICK_WATCHER->stop; 339 $TICK_WATCHER->stop;
263 $guard 340 $guard
341}
342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
264} 414}
265 415
266=item cf::async { BLOCK } 416=item cf::async { BLOCK }
267 417
268Currently the same as Coro::async_pool, meaning you cannot use 418Currently the same as Coro::async_pool, meaning you cannot use
273 423
274BEGIN { *async = \&Coro::async_pool } 424BEGIN { *async = \&Coro::async_pool }
275 425
276=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
277 427
278The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
281 432
282If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
285fast or be very important. 436fast or be very important.
288 439
289sub sync_job(&) { 440sub sync_job(&) {
290 my ($job) = @_; 441 my ($job) = @_;
291 442
292 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
293 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
295 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
296 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 452 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 453 my $freeze_guard = freeze_mainloop;
299 454
300 my $busy = 1; 455 my $busy = 1;
301 my @res; 456 my @res;
302 457
303 (async { 458 (async {
459 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 460 @res = eval { $job->() };
305 warn $@ if $@; 461 warn $@ if $@;
306 undef $busy; 462 undef $busy;
307 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
308 464
309 while ($busy) { 465 while ($busy) {
310 Coro::cede or Event::one_event; 466 if (Coro::nready) {
467 Coro::cede_notself;
468 } else {
469 EV::loop EV::LOOP_ONESHOT;
311 } 470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
312 479
313 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
314 } else { 481 } else {
315 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
316 483
336 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
337 504
338 $coro 505 $coro
339} 506}
340 507
341sub write_runtime { 508=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 509
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
345 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
346 514
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 516
351 aio_fsync $fh 517sub fork_call(&@) {
352 and return; 518 my ($cb, @args) = @_;
353 519
354 close $fh 520 # we seemingly have to make a local copy of the whole thing,
355 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
356 523
357 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
358 and return; 525 reset_signals;
526 &$cb
527 }, @args;
359 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
360 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 668}
362 669
363=back 670=back
364 671
365=cut 672=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 673
522############################################################################# 674#############################################################################
523 675
524=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
525 677
527attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
529 681
530In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 684Deliantra).
533 685
534=over 4 686=over 4
535 687
536=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
537 689
651our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 804our @CB_MAP = ();
653 805
654my %attachment; 806my %attachment;
655 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
656sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
658 816
659 use sort 'stable'; 817 use sort 'stable';
660 818
694 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
695 853
696 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 858
701 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 860 my $pkg = shift @arg;
703 861
704 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
734 } 892 }
735 893
736 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
737 } else { 895 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 897 }
740 898
741 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
742} 900}
743 901
745 if (ref $_[0]) { 903 if (ref $_[0]) {
746 _object_attach @_; 904 _object_attach @_;
747 } else { 905 } else {
748 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
749 } 907 }
908 _recalc_want;
750}; 909};
751 910
752# all those should be optimised 911# all those should be optimised
753sub cf::attachable::detach { 912sub cf::attachable::detach {
754 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
758 reattach ($obj); 917 reattach ($obj);
759 } else { 918 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
761 } 920 }
921 _recalc_want;
762}; 922};
763 923
764sub cf::attachable::attached { 924sub cf::attachable::attached {
765 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
766 926
781 "; 941 ";
782 die if $@; 942 die if $@;
783} 943}
784 944
785our $override; 945our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 947
788sub override { 948sub override {
789 $override = 1; 949 $override = 1;
790 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
791} 951}
792 952
793sub do_invoke { 953sub do_invoke {
794 my $event = shift; 954 my $event = shift;
795 my $callbacks = shift; 955 my $callbacks = shift;
796 956
797 @invoke_results = (); 957 @INVOKE_RESULTS = ();
798 958
799 local $override; 959 local $override;
800 960
801 for (@$callbacks) { 961 for (@$callbacks) {
802 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
811 } 971 }
812 972
813 0 973 0
814} 974}
815 975
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 977
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 979
820Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
821 981
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 985
826=back 986=back
827 987
828=cut 988=cut
829 989
830############################################################################# 990#############################################################################
831# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
832 1034
833sub reattach { 1035sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1040
837 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
838 1042
839 @$registry = (); 1043 @$registry = ();
840 1044
855cf::attachable->attach ( 1059cf::attachable->attach (
856 prio => -1000000, 1060 prio => -1000000,
857 on_instantiate => sub { 1061 on_instantiate => sub {
858 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
859 1063
860 $data = from_json $data; 1064 $data = decode_json $data;
861 1065
862 for (@$data) { 1066 for (@$data) {
863 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
864 1068
865 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1085sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
883 1087
884 sync_job { 1088 sync_job {
885 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
888 1093
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1098 close $fh;
894 1099
895 if (@$objs) { 1100 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1106 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
903 } 1108 }
904 } else { 1109 } else {
905 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
911 } 1116 }
912 } else { 1117 } else {
913 aio_unlink $filename; 1118 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
915 } 1120 }
916 } 1121 };
917} 1122}
918 1123
919sub object_freezer_as_string { 1124sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
921 1126
933 or return; 1138 or return;
934 1139
935 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
937 or return; 1142 or return;
1143
938 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
939 } 1146 }
940 1147
1148 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
943 return ($data, $av); 1152 ($data, $av)
944} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
945 1160
946############################################################################# 1161#############################################################################
947# command handling &c 1162# command handling &c
948 1163
949=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1178}
964 1179
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1181
967Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
968 1187
969If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
970called. 1189called.
971 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
972=cut 1202=cut
973 1203
974sub register_extcmd { 1204sub register_extcmd {
975 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
976 1206
977 $EXTCMD{$name} = $cb; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
978} 1214}
979 1215
980cf::player->attach ( 1216cf::player->attach (
981 on_command => sub { 1217 on_command => sub {
982 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
991 cf::override; 1227 cf::override;
992 }, 1228 },
993 on_extcmd => sub { 1229 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
995 1231
996 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1233
998 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
1004 } else { 1249 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1251 }
1007 1252
1008 cf::override; 1253 cf::override;
1009 }, 1254 },
1010); 1255);
1011 1256
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1040 for my $ext (<$LIBDIR/*.ext>) { 1261 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1262 next unless -r $path;
1042 eval { 1263
1043 load_extension $ext; 1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1044 1 1321 }
1045 } or warn "$ext not loaded: $@"; 1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1046 } 1327 };
1047} 1328}
1048 1329
1049############################################################################# 1330#############################################################################
1050# load/save/clean perl data associated with a map
1051 1331
1052*cf::mapsupport::on_clean = sub { 1332=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1333
1065=head2 CORE EXTENSIONS 1334=head2 CORE EXTENSIONS
1066 1335
1067Functions and methods that extend core crossfire objects. 1336Functions and methods that extend core crossfire objects.
1068 1337
1074 1343
1075=head3 cf::player 1344=head3 cf::player
1076 1345
1077=over 4 1346=over 4
1078 1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1079=item cf::player::find $login 1362=item cf::player::find $login
1080 1363
1081Returns the given player object, loading it if necessary (might block). 1364Returns the given player object, loading it if necessary (might block).
1082 1365
1083=cut 1366=cut
1084 1367
1085sub playerdir($) { 1368sub playerdir($) {
1086 cf::localdir 1369 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1371}
1092 1372
1093sub path($) { 1373sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1375
1096 (playerdir $login) . "/$login.pl" 1376 (playerdir $login) . "/playerdata"
1097} 1377}
1098 1378
1099sub find_active($) { 1379sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1380 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1381 and $cf::PLAYER{$_[0]}->active
1104 1384
1105sub exists($) { 1385sub exists($) {
1106 my ($login) = @_; 1386 my ($login) = @_;
1107 1387
1108 $cf::PLAYER{$login} 1388 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1389 or cf::sync_job { !aio_stat path $login }
1110} 1390}
1111 1391
1112sub find($) { 1392sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1393 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1394 my $login = $_[0];
1115 1395
1116 my $guard = cf::lock_acquire "user_find:$login"; 1396 my $guard = cf::lock_acquire "user_find:$login";
1117 1397
1118 $cf::PLAYER{$_[0]} || do { 1398 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1413 $cf::PLAYER{$login} = $pl
1122 } 1414 }
1123 } 1415 }
1124} 1416}
1125 1417
1135 1427
1136 aio_mkdir playerdir $pl, 0770; 1428 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1429 $pl->{last_save} = $cf::RUNTIME;
1138 1430
1139 $pl->save_pl ($path); 1431 $pl->save_pl ($path);
1140 Coro::cede; 1432 cf::cede_to_tick;
1141} 1433}
1142 1434
1143sub new($) { 1435sub new($) {
1144 my ($login) = @_; 1436 my ($login) = @_;
1145 1437
1151 $cf::PLAYER{$login} = $self; 1443 $cf::PLAYER{$login} = $self;
1152 1444
1153 $self 1445 $self
1154} 1446}
1155 1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1156=item $pl->quit_character 1458=item $pl->quit_character
1157 1459
1158Nukes the player without looking back. If logged in, the connection will 1460Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1461be destroyed. May block for a long time.
1160 1462
1161=cut 1463=cut
1162 1464
1163sub quit_character { 1465sub quit_character {
1164 my ($pl) = @_; 1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1165 1469
1166 $pl->{deny_save} = 1; 1470 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1472
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1478 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1480 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1481 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1179 IO::AIO::aio_rmtree $temp; 1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1180} 1504}
1181 1505
1182=item cf::player::list_logins 1506=item cf::player::list_logins
1183 1507
1184Returns am arrayref of all valid playernames in the system, can take a 1508Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1509while and may block, so not sync_job-capable, ever.
1186 1510
1187=cut 1511=cut
1188 1512
1189sub list_logins { 1513sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1514 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1515 or return [];
1192 1516
1193 my @logins; 1517 my @logins;
1194 1518
1195 for my $login (@$dirs) { 1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1199 1528
1200 utf8::decode $login; 1529 utf8::decode $login;
1201 push @logins, $login; 1530 push @logins, $login;
1202 } 1531 }
1203 1532
1204 \@logins 1533 \@logins
1205} 1534}
1206 1535
1207=item $player->maps 1536=item $player->maps
1208 1537
1209Returns an arrayref of cf::path's of all maps that are private for this 1538Returns an arrayref of map paths that are private for this
1210player. May block. 1539player. May block.
1211 1540
1212=cut 1541=cut
1213 1542
1214sub maps($) { 1543sub maps($) {
1215 my ($pl) = @_; 1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1547
1217 my $files = aio_readdir playerdir $pl 1548 my $files = aio_readdir playerdir $pl
1218 or return; 1549 or return;
1219 1550
1220 my @paths; 1551 my @paths;
1222 for (@$files) { 1553 for (@$files) {
1223 utf8::decode $_; 1554 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1555 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1556 next unless /^$PATH_SEP/o;
1226 1557
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1558 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1559 }
1229 1560
1230 \@paths 1561 \@paths
1231} 1562}
1232 1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1657=item $player->ext_reply ($msgid, @msg)
1234 1658
1235Sends an ext reply to the player. 1659Sends an ext reply to the player.
1236 1660
1237=cut 1661=cut
1238 1662
1239sub ext_reply($$$%) { 1663sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1664 my ($self, $id, @msg) = @_;
1241 1665
1242 $msg{msgid} = $id; 1666 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1667}
1246 1668
1247package cf; 1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
1696 my ($path) = @_;
1697
1698 my ($match, $specificity);
1699
1700 for my $region (list) {
1701 if ($region->{match} && $path =~ $region->{match}) {
1702 ($match, $specificity) = ($region, $region->specificity)
1703 if $region->specificity > $specificity;
1704 }
1705 }
1706
1707 $match
1708}
1248 1709
1249=back 1710=back
1250
1251 1711
1252=head3 cf::map 1712=head3 cf::map
1253 1713
1254=over 4 1714=over 4
1255 1715
1258package cf::map; 1718package cf::map;
1259 1719
1260use Fcntl; 1720use Fcntl;
1261use Coro::AIO; 1721use Coro::AIO;
1262 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1263our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1265 1729
1266sub generate_random_map { 1730sub generate_random_map {
1267 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1733 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1283} 1873}
1284 1874
1285# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1286# all maps in C++... 1876# all maps in C++...
1287sub change_all_map_light { 1877sub change_all_map_light {
1289 1879
1290 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1292} 1882}
1293 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1294sub load_map_header($) { 1900sub load_header_from($) {
1295 my ($path) = @_; 1901 my ($self, $path) = @_;
1296 1902
1297 utf8::encode $path; 1903 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1299 or return; 1905 or return;
1300 1906
1301 my $map = cf::map::new 1907 $self->_load_header ($f)
1302 or return; 1908 or return;
1303 1909
1304 # for better error messages only, will be overwritten later 1910 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1306 1912
1307 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1308 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1309 1959
1310 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1311 1962
1312 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1313} 1967}
1314 1968
1315sub find; 1969sub find;
1316sub find { 1970sub find {
1317 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1318 1972
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1325 1977
1326 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 1981
1329 # do it the slow way 1982 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1983 or return;
1343 1984
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1356 1986
1357 Coro::cede; 1987 $map->load_header
1988 or return;
1358 1989
1359 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1360 $map->reset; 1995 $map->reset;
1361 undef $guard;
1362 $map = find $path 1996 return find $path;
1363 or return;
1364 } 1997 }
1365 1998
1366 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1367 } 2000 }
1368} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1369 2005
1370sub load { 2006sub load {
1371 my ($self) = @_; 2007 my ($self) = @_;
1372 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1373 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1375 2015
2016 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2018
1378 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1379 2020
1380 $self->alloc; 2021 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1382 or return; 2029 or return;
1383 2030
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1386 2033
1387 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2035 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2038 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1392 } 2042 }
1393 } 2043 }
1394 2044
1395 Coro::cede; 2045 $f->resolve_delayed_derefs;
1396 2046
2047 cf::cede_to_tick;
1397 # now do the right thing for maps 2048 # now do the right thing for maps
1398 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1410 $self->activate; 2061 $self->activate;
1411 } 2062 }
1412 2063
1413 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1414 2066
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
1416} 2083}
1417 2084
1418# find and load all maps in the 3x3 area around a map 2085# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2086sub load_neighbours {
1420 my ($map) = @_; 2087 my ($map) = @_;
1421 2088
1422 my @diag; # diagonal neighbours 2089 my @neigh; # diagonal neighbours
1423 2090
1424 for (0 .. 3) { 2091 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2092 my $neigh = $map->tile_path ($_)
1426 or next; 2093 or next;
1427 $neigh = find $neigh, $map 2094 $neigh = find $neigh, $map
1428 or next; 2095 or next;
1429 $neigh->load; 2096 $neigh->load;
1430 2097
2098 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2101 }
1434 2102
1435 for (@diag) { 2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2105 my $neigh = find $path, $origin
1437 or next; 2106 or next;
1438 $neigh->load; 2107 $neigh->load;
1439 } 2108 }
1440} 2109}
1441 2110
1446} 2115}
1447 2116
1448sub do_load_sync { 2117sub do_load_sync {
1449 my ($map) = @_; 2118 my ($map) = @_;
1450 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1451 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
1452} 2124}
1453 2125
1454our %MAP_PREFETCH; 2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
1455our $MAP_PREFETCHER = Coro::async { 2140 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2141 $Coro::current->{desc} = "map prefetcher";
2142
1457 while (%MAP_PREFETCH) { 2143 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2144 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
1460 my $path = delete $MAP_PREFETCH{$key}; 2149 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2150 }
1466 Coro::schedule; 2151 }
2152 undef $MAP_PREFETCHER;
1467 } 2153 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2154 $MAP_PREFETCHER->prio (6);
1482 2155
1483 () 2156 ()
1484} 2157}
1485 2158
1486sub save { 2159sub save {
1487 my ($self) = @_; 2160 my ($self) = @_;
1488 2161
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2163
1491 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1492 2165
1493 return unless $self->dirty; 2166 return unless $self->dirty;
1494 2167
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2170
1498 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1499 2172
1500 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1501 2174
1502 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1503 2176
1504 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
1506 }; 2180 };
1507 2181
1508 if ($uniq) { 2182 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2185 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2187 }
1514} 2188}
1515 2189
1516sub swap_out { 2190sub swap_out {
1517 my ($self) = @_; 2191 my ($self) = @_;
1518 2192
1519 # save first because save cedes 2193 # save first because save cedes
1520 $self->save; 2194 $self->save;
1521 2195
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2197
1524 return if $self->players; 2198 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1527 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2206 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2207}
1531 2208
1532sub reset_at { 2209sub reset_at {
1533 my ($self) = @_; 2210 my ($self) = @_;
1534 2211
1535 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1538 2214
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2217
1546 my ($self) = @_; 2222 my ($self) = @_;
1547 2223
1548 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1549} 2225}
1550 2226
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2227sub reset {
1573 my ($self) = @_; 2228 my ($self) = @_;
1574 2229
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2231
1577 return if $self->players; 2232 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2233
1580 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1581 2245
1582 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1583 2247
2248 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1585 2251
1586 $self->unlink_save; 2252 $self->unlink_save;
1587 $self->destroy; 2253 $self->destroy;
1588} 2254}
1589 2255
1590my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1591 2257
1592sub nuke { 2258sub nuke {
1593 my ($self) = @_; 2259 my ($self) = @_;
1594 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1598 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1599} 2278}
1600 2279
1601sub customise_for { 2280=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2281
1604 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1606 } 2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
2296}
1607 2297
1608 $map 2298=item $maps = cf::map::random_maps
2299
2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
2302
2303=cut
2304
2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
1609} 2314}
1610 2315
1611=item cf::map::unique_maps 2316=item cf::map::unique_maps
1612 2317
1613Returns an arrayref of cf::path's of all shared maps that have 2318Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2319instantiated unique items. May block.
1615 2320
1616=cut 2321=cut
1617 2322
1618sub unique_maps() { 2323sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2324 [
1620 or return; 2325 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2326 utf8::decode $_;
1626 next if /\.pst$/; 2327 /\.map$/
1627 next unless /^$PATH_SEP/o; 2328 ? normalise $_
1628 2329 : ()
1629 push @paths, new cf::path $_; 2330 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2331 ]
1631
1632 \@paths
1633} 2332}
1634 2333
1635package cf; 2334package cf;
1636 2335
1637=back 2336=back
1655 map { $_, inv_recursive_ $_->inv } @_ 2354 map { $_, inv_recursive_ $_->inv } @_
1656} 2355}
1657 2356
1658sub inv_recursive { 2357sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
1660} 2387}
1661 2388
1662package cf; 2389package cf;
1663 2390
1664=back 2391=back
1683 2410
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2412
1686 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1688 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1691 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1692} 2438}
1693 2439
1694=item $player_object->may ("access") 2440=item $player_object->may ("access")
1695 2441
1696Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1709 2455
1710=item $player_object->enter_link 2456=item $player_object->enter_link
1711 2457
1712Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1713 2459
1714The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1716 2462
2463Will never block.
2464
1717=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1718 2466
1719Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2470fails, to the emergency map position.
1723 2471
1724Might block. 2472Might block.
1725 2473
1726=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1727 2485
1728sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1729 my ($self) = @_; 2487 my ($self) = @_;
1730 2488
1731 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1732 2490
1733 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2492
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1737 2495
1738 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2497}
1740 2498
1741sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1743 2503
1744 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1745 2505
1746 unless ($map) { 2506 unless ($map) {
1747 # restore original map position 2507 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1764 2524
1765 $map->load; 2525 $map->load;
1766 $map->load_diag; 2526 $map->load_neighbours;
1767 2527
1768 return unless $self->contr->active; 2528 return unless $self->contr->active;
1769 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1771} 2533}
1772 2534
1773cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2536
1777 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1781 }; 2541be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2542
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2543=cut
2544
2545our $GOTOGEN;
1808 2546
1809sub cf::object::player::goto { 2547sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2549
1812 $path = new cf::path $path; 2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2552
1814 $self->enter_link; 2553 $self->enter_link;
1815 2554
1816 (async { 2555 (async {
1817 my $map = cf::map::find $path->as_string; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1819 2582 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1824 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1826 })->prio (1); 2601 })->prio (1);
1827} 2602}
1828 2603
1829=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1830 2605
1832 2607
1833sub parse_random_map_params { 2608sub parse_random_map_params {
1834 my ($spec) = @_; 2609 my ($spec) = @_;
1835 2610
1836 my $rmp = { # defaults 2611 my $rmp = { # defaults
1837 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1839 }; 2616 };
1840 2617
1841 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1843 2620
1847 $rmp 2624 $rmp
1848} 2625}
1849 2626
1850sub prepare_random_map { 2627sub prepare_random_map {
1851 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2631
1853 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2634 # that depends on the exit object
1856 2635
1857 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1858 2637
1859 if ($exit->map) { 2638 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1864 } 2643 }
1865 2644
1866 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1867 2646
1868 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1870 2650
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1873 2655
1874 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2657 $exit->msg (undef);
1876 } 2658 }
1877} 2659}
1879sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1881 2663
1882 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1883 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1884 $self->enter_link; 2677 $self->enter_link;
1885 2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
1886 (async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
1887 $self->deactivate_recursive; # just to be sure 2686 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2687 unless (eval {
1889 prepare_random_map $exit 2688 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2689
1895 1; 2690 1;
1896 }) { 2691 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2694 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2696
1902 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2698 $self->leave_link;
1904 } 2699 }
1905 })->prio (1); 2700 })->prio (1);
1918 2713
1919sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1921 2716
1922 utf8::encode $text; 2717 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2719}
1925 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1926 2879
1927=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1928 2881
1929Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2885
1933Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2887become reliable at some point in the future.
1935 2888
1936=cut 2889=cut
1937 2890
1938sub cf::client::query { 2891sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2900 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2902
1950 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1952} 2907}
1953 2908
1954cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1955 on_reply => sub { 2915 on_reply => sub {
1956 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1957 2917
1958 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1959 # get handled first 2919 # get handled first
1960 my $queue = delete $ns->{query_queue} 2920 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2922
1963 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2925
1965 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1966 2927
1967 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2929 if (@$queue) {
1970 } else { 2931 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2933 }
1973 } 2934 }
1974 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1975); 2962);
1976 2963
1977=item $client->async (\&cb) 2964=item $client->async (\&cb)
1978 2965
1979Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
2022 3009
2023$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
2024 3011
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
2026 3017
2027# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
2028 3019
2029=pod 3020=pod
2030 3021
2031The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
2032 3023
2033 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
2034 cf::object::player player 3028 cf::object::player
2035 cf::player peaceful 3029 player
2036 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
2037 3036
2038=cut 3037=cut
2039 3038
2040for ( 3039for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
2045) { 3046) {
2046 no strict 'refs'; 3047 no strict 'refs';
2117=back 3118=back
2118 3119
2119=cut 3120=cut
2120 3121
2121############################################################################# 3122#############################################################################
3123# the server's init and main functions
2122 3124
2123=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
2124 3127
2125Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
2127excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3131
2129The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3133
2132=over 4 3134 warn "loading facedata from $path\n";
2133 3135
2134=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
2135 3139
2136Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3141
2140=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3144
2142Returns a single value from the database 3145 # patch in the exptable
2143 3146 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
2145 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3149 };
3150 cf::cede_to_tick;
2195 3151
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3152 {
3153 my $faces = $facedata->{faceinfo};
2200 3154
2201 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3157
2207 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3162
2216 cf::global->attach ( 3163 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3164 }
2221 );
2222}
2223 3165
2224############################################################################# 3166 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3167 next unless $info->{smooth};
2226 3168
2227sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3312 or return;
2230 3313
2231 local $/; 3314 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
2233 3316
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3318
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3330
2248sub main { 3331sub main {
2249 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3335 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
2253 }; 3339 };
2254 3340
2255 cfg_load; 3341 reload_config;
2256 db_load; 3342 db_init;
2257 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2258 Event::loop; 3347 EV::loop;
2259} 3348}
2260 3349
2261############################################################################# 3350#############################################################################
2262# initialisation and cleanup 3351# initialisation and cleanup
2263 3352
2264# install some emergency cleanup handlers 3353# install some emergency cleanup handlers
2265BEGIN { 3354BEGIN {
3355 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3356 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3358 cf::cleanup "SIG$signal";
2272 },
2273 ); 3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
2274 } 3398 1
2275} 3399}
2276 3400
2277sub emergency_save() { 3401sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3402 my $freeze_guard = cf::freeze_mainloop;
2279 3403
2280 warn "enter emergency perl save\n"; 3404 warn "enter emergency perl save\n";
2281 3405
2282 cf::sync_job { 3406 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3407 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3408 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3409 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3410 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3411 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3412 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3415 $pl->save;
2291 } 3416 }
2292 warn "end emergency player save\n"; 3417 warn "end emergency player save\n";
2293 3418
2294 warn "begin emergency map save\n"; 3419 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3421 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3422 $map->valid or next;
2298 $map->save; 3423 $map->save;
2299 } 3424 }
2300 warn "end emergency map save\n"; 3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
2301 }; 3430 };
2302 3431
2303 warn "leave emergency perl save\n"; 3432 warn "leave emergency perl save\n";
2304} 3433}
2305 3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
2306sub reload() { 3442sub do_reload_perl() {
2307 # can/must only be called in main 3443 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
2310 return; 3446 return;
2311 } 3447 }
2312 3448
2313 warn "reloading..."; 3449 warn "reloading...";
2314 3450
2315 warn "freezing server"; 3451 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
2318 3457
2319 warn "sync database to disk"; 3458 warn "syncing database to disk";
2320 cf::db_sync; 3459 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3460
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
2325 3462
2326 warn "cancel all watchers"; 3463 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3464 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
2329 } 3470 }
2330 3471
3472 ++$RELOAD;
3473
2331 warn "cancel all extension coros"; 3474 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3476 %EXT_CORO = ();
2334 3477
2335 warn "remove commands"; 3478 warn "removing commands";
2336 %COMMAND = (); 3479 %COMMAND = ();
2337 3480
2338 warn "remove ext commands"; 3481 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3482 %EXTCMD = ();
3483 %EXTICMD = ();
2340 3484
2341 warn "unload/nuke all extensions"; 3485 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3486 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3487 warn "... unloading $pkg";
2344 3488
2345 if (my $cb = $pkg->can ("unload")) { 3489 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3490 eval {
2351 3495
2352 warn "... nuking $pkg"; 3496 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3497 Symbol::delete_package $pkg;
2354 } 3498 }
2355 3499
2356 warn "unload all perl modules loaded from $LIBDIR"; 3500 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3503
2360 warn "removing <$k>"; 3504 warn "... unloading $k";
2361 delete $INC{$k}; 3505 delete $INC{$k};
2362 3506
2363 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
2365 3509
2368 } 3512 }
2369 3513
2370 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
2371 } 3515 }
2372 3516
2373 warn "get rid of safe::, as good as possible"; 3517 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3520
2377 warn "unload cf.pm \"a bit\""; 3521 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
2379 3524
2380 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3526 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
2383 3528
3529 warn "unload completed, starting to reload now";
3530
2384 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
2385 require cf; 3532 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3534
2388 warn "load config and database again"; 3535 warn "loading config and database again";
2389 cf::cfg_load; 3536 cf::reload_config;
2390 cf::db_load;
2391 3537
2392 warn "load extensions"; 3538 warn "loading extensions";
2393 cf::load_extensions; 3539 cf::load_extensions;
2394 3540
2395 warn "reattach attachments to objects/players"; 3541 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3542 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3543 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3544 reattach $_ for values %MAP;
2399 }; 3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
2400 3547
2401 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
2402 warn $@; 3552 warn $@;
2403 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
2404 exit 1; 3554 exit 1;
2405 } 3555 };
2406 3556
2407 warn "reloaded"; 3557 warn "reloaded";
2408}; 3558};
2409 3559
2410############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
2411 3561
2412unless ($LINK_MAP) { 3562sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2414 3565
2415 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3567 undef $RELOAD_WATCHER;
2417 $LINK_MAP->alloc; 3568 do_reload_perl;
2418 $LINK_MAP->path ("{link}"); 3569 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3570}
2452 3571
2453register_command "reload" => sub { 3572register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2455 3574
2456 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2460 } 3581 }
2461}; 3582};
2462 3583
2463unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2464 3585
2465$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2466 reentrant => 0, 3587
2467 prio => 0, 3588our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3590
2470 cb => sub { 3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2471 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2472 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
2474 3622
2475 $WAIT_FOR_TICK->broadcast; 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3625 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3626 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3627 write_runtime
2503 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3629 };
2505 }, 3630 }
2506); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2507 3737
2508END { cf::emergency_save } 3738END { cf::emergency_save }
2509 3739
25101 37401
2511 3741

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