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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use EV 1.86; 30use EV 3.2;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.32 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::EV; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
69our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE; 92our %RESOURCE;
72 93
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 97our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
79 99
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
192 LOG llevError, $msg; 213 LOG llevError, $msg;
193 }; 214 };
194} 215}
195 216
196$Coro::State::DIEHOOK = sub { 217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 226 warn Carp::longmess $_[0];
198 Coro::terminate; 227 Coro::terminate
199}; 228};
229
230$SIG{__DIE__} = sub { }; #d#?
200 231
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
329 360
330 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
331} 362}
332 363
333sub freeze_mainloop { 364sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
335 366
336 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 368}
342 369
343=item cf::periodic $interval, $cb 370=item cf::periodic $interval, $cb
344 371
345Like EV::periodic, but randomly selects a starting point so that the actions 372Like EV::periodic, but randomly selects a starting point so that the actions
400 } 427 }
401 } 428 }
402}; 429};
403 430
404sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
405 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
406 435
407 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
409 438
446 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
448 477
449 LOG llevError, Carp::longmess "sync job";#d# 478 LOG llevError, Carp::longmess "sync job";#d#
450 479
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
454 481
455 my $busy = 1; 482 my $busy = 1;
456 my @res; 483 my @res;
457 484
468 } else { 495 } else {
469 EV::loop EV::LOOP_ONESHOT; 496 EV::loop EV::LOOP_ONESHOT;
470 } 497 }
471 } 498 }
472 499
473 $time = EV::time - $time; 500 my $time = EV::time - $time;
474 501
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
479 503
480 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
481 } else { 505 } else {
482 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
483 507
525 reset_signals; 549 reset_signals;
526 &$cb 550 &$cb
527 }, @args; 551 }, @args;
528 552
529 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
530} 581}
531 582
532=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
533 584
534Returns a single value from the environment database. 585Returns a single value from the environment database.
1090 utf8::decode (my $decname = $filename); 1141 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1093 1144
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1149 aio_close $fh;
1099 1150
1100 if (@$objs) { 1151 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1157 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1159 }
1109 } else { 1160 } else {
1110 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1111 } 1162 }
1306 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1308 1359
1309 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1361 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1363 }
1314 1364
1315 warn $msg; 1365 warn $msg;
1316 } 1366 }
1317 1367
1406 my $f = new_from_file cf::object::thawer path $login 1456 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1457 or return;
1408 1458
1409 my $pl = cf::player::load_pl $f 1459 my $pl = cf::player::load_pl $f
1410 or return; 1460 or return;
1461
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1462 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1463 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1414 } 1465 }
1415 } 1466 }
1425 1476
1426 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1427 1478
1428 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1430 1483
1431 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1485 cf::cede_to_tick;
1433} 1486}
1434 1487
1518 1571
1519 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1520 my $path = path $login; 1573 my $path = path $login;
1521 1574
1522 # a .pst is a dead give-away for a valid player 1575 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1581 }
1528 1582
1727our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1729 1783
1730sub generate_random_map { 1784sub generate_random_map {
1731 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1732 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1790 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1915
1859# the temporary/swap location 1916# the temporary/swap location
1860sub save_path { 1917sub save_path {
1861 my ($self) = @_; 1918 my ($self) = @_;
1862 1919
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1921 "$TMPDIR/$path.map"
1865} 1922}
1866 1923
1867# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1868sub uniq_path { 1925sub uniq_path {
1869 my ($self) = @_; 1926 my ($self) = @_;
1870 1927
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1929 "$UNIQUEDIR/$path"
1873} 1930}
1874 1931
1875# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1876# all maps in C++... 1933# all maps in C++...
2062 } 2119 }
2063 2120
2064 $self->{last_save} = $cf::RUNTIME; 2121 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2122 $self->last_access ($cf::RUNTIME);
2066 2123
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2125 }
2069 2126
2070 $self->post_load; 2127 $self->post_load;
2071} 2128}
2072 2129
2130 my ($path, $origin, $load) = @_; 2187 my ($path, $origin, $load) = @_;
2131 2188
2132 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
2133 2190
2134 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2193 }
2137 2194
2138 $MAP_PREFETCH{$path} |= $load; 2195 $MAP_PREFETCH{$path} |= $load;
2139 2196
2140 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2234 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2235 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2180 }; 2237 };
2181 2238
2239 cf::get_slot 0.02;
2240
2182 if ($uniq) { 2241 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2244 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2253 $self->save;
2195 2254
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2256
2198 return if $self->players; 2257 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2259 return if $self->{deny_save};
2201 2260
2202 $self->in_memory (cf::MAP_SWAPPED); 2261 $self->in_memory (cf::MAP_SWAPPED);
2203 2262
2204 $self->deactivate; 2263 $self->deactivate;
2322 2381
2323sub unique_maps() { 2382sub unique_maps() {
2324 [ 2383 [
2325 map { 2384 map {
2326 utf8::decode $_; 2385 utf8::decode $_;
2327 /\.map$/ 2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2328 ? normalise $_ 2389 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2390 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2391 ]
2332} 2392}
2333 2393
2334package cf;
2335
2336=back 2394=back
2337 2395
2338=head3 cf::object 2396=head3 cf::object
2339 2397
2340=cut 2398=cut
2343 2401
2344=over 4 2402=over 4
2345 2403
2346=item $ob->inv_recursive 2404=item $ob->inv_recursive
2347 2405
2348Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2349 2408
2350=cut 2409=cut
2351 2410
2352sub inv_recursive_; 2411sub inv_recursive_;
2353sub inv_recursive_ { 2412sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
2359} 2418}
2360 2419
2361=item $ref = $ob->ref 2420=item $ref = $ob->ref
2362 2421
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2422Creates and returns a persistent reference to an object that can be stored as a string.
2364 2423
2365=item $ob = cf::object::deref ($refstring) 2424=item $ob = cf::object::deref ($refstring)
2366 2425
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2427even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2460dialogue with the given NPC character.
2402 2461
2403=cut 2462=cut
2404 2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2477
2405# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2479# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2482 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2493 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2495
2423 } else { 2496 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2499 }
2427 } 2500 }
2428} 2501}
2429 2502
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2642 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2643 } 2716 }
2644 2717
2645 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
2646 2719
2647 my $data = cf::encode_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
2650 2723
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2775 id => "infobox", 2848 id => "infobox",
2776 title => "Map Info", 2849 title => "Map Info",
2777 reply => undef, 2850 reply => undef,
2778 tooltip => "Information related to the maps", 2851 tooltip => "Information related to the maps",
2779 }, 2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2780); 2859);
2781 2860
2782sub cf::client::send_msg { 2861sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2862 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2863
3021 3100
3022The following functions and methods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
3023 3102
3024 cf::object 3103 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3104 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3105 insert remove name archname title slaying race decrease split
3027 3106
3028 cf::object::player 3107 cf::object::player
3029 player 3108 player
3030 3109
3031 cf::player 3110 cf::player
3037=cut 3116=cut
3038 3117
3039for ( 3118for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3120 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)], 3121 decrease split destroy)],
3043 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
3046) { 3125) {
3047 no strict 'refs'; 3126 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3334 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3335 $ns->fx_want ($k, $v);
3257 } 3336 }
3258}; 3337};
3259 3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3260sub reload_regions { 3349sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3350 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3351 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3353
3277} 3366}
3278 3367
3279sub reload_archetypes { 3368sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3369 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3370 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3371}
3288 3372
3289sub reload_treasures { 3373sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3374 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3375 or die "unable to load treasurelists\n";
3292} 3376}
3293 3377
3294sub reload_resources { 3378sub reload_resources {
3295 warn "reloading resource files...\n"; 3379 warn "reloading resource files...\n";
3296 3380
3381 reload_facedata;
3382 reload_archetypes;
3297 reload_regions; 3383 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3384 reload_treasures;
3302 3385
3303 warn "finished reloading resource files\n"; 3386 warn "finished reloading resource files\n";
3304} 3387}
3305 3388
3306sub init { 3389sub init {
3390 my $guard = freeze_mainloop;
3391
3307 reload_resources; 3392 reload_resources;
3308} 3393}
3309 3394
3310sub reload_config { 3395sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3422 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3423 })->prio (Coro::PRIO_MAX);
3339 }; 3424 };
3340 3425
3426 {
3427 my $guard = freeze_mainloop;
3341 reload_config; 3428 reload_config;
3342 db_init; 3429 db_init;
3343 load_extensions; 3430 load_extensions;
3344 3431
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
3347 EV::loop; 3436 EV::loop;
3348} 3437}
3349 3438
3350############################################################################# 3439#############################################################################
3351# initialisation and cleanup 3440# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3447 cf::cleanup "SIG$signal";
3359 }; 3448 };
3360 } 3449 }
3361} 3450}
3362 3451
3363sub write_runtime { 3452sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime"; 3453 my $runtime = "$LOCALDIR/runtime";
3365 3454
3366 # first touch the runtime file to show we are still running: 3455 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3456 # the fsync below can take a very very long time.
3368 3457
3394 and return; 3483 and return;
3395 3484
3396 warn "runtime file written.\n"; 3485 warn "runtime file written.\n";
3397 3486
3398 1 3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
3399} 3531}
3400 3532
3401sub emergency_save() { 3533sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3534 my $freeze_guard = cf::freeze_mainloop;
3403 3535
3425 warn "end emergency map save\n"; 3557 warn "end emergency map save\n";
3426 3558
3427 warn "begin emergency database checkpoint\n"; 3559 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3560 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
3430 }; 3566 };
3431 3567
3432 warn "leave emergency perl save\n"; 3568 warn "leave emergency perl save\n";
3433} 3569}
3434 3570
3449 warn "reloading..."; 3585 warn "reloading...";
3450 3586
3451 warn "entering sync_job"; 3587 warn "entering sync_job";
3452 3588
3453 cf::sync_job { 3589 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3590 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3591 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3592 cf::write_runtime_sync; # external watchdog should not bark
3457 3593
3458 warn "syncing database to disk"; 3594 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3595 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3596
3461 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
3548 warn "leaving sync_job"; 3684 warn "leaving sync_job";
3549 3685
3550 1 3686 1
3551 } or do { 3687 } or do {
3552 warn $@; 3688 warn $@;
3553 warn "error while reloading, exiting."; 3689 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3690 };
3556 3691
3557 warn "reloaded"; 3692 warn "reloaded";
3558}; 3693};
3559 3694
3562sub reload_perl() { 3697sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3698 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3699 # coro crashes during coro_state_free->destroy here.
3565 3700
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3702 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3703 undef $RELOAD_WATCHER;
3568 do_reload_perl;
3569 }; 3704 };
3570} 3705}
3571 3706
3572register_command "reload" => sub { 3707register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
3587 3722
3588our @WAIT_FOR_TICK; 3723our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3724our @WAIT_FOR_TICK_BEGIN;
3590 3725
3591sub wait_for_tick { 3726sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3727 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3728
3595 my $signal = new Coro::Signal; 3729 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3730 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3731 $signal->wait;
3598} 3732}
3599 3733
3600sub wait_for_tick_begin { 3734sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3736
3604 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3739 $signal->wait;
3607} 3740}
3608 3741
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3742sub tick {
3610 if ($Coro::current != $Coro::main) { 3743 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3745 unless ++$bug_warning > 10;
3613 return; 3746 return;
3614 } 3747 }
3615 3748
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3750
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3753 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3754 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3755 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3757 };
3630 } 3758 }
3631 3759
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3762 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3763 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3764 $sig->send;
3637 } 3765 }
3638 3766
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3769
3642 _post_tick; 3770 if (0) {
3643}; 3771 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3776 }
3777}
3645 3778
3646{ 3779{
3647 # configure BDB 3780 # configure BDB
3648 3781
3649 BDB::min_parallel 8; 3782 BDB::min_parallel 8;

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