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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
52our %EXTCMD = (); 81our %EXTCMD = ();
53our %EXTICMD = (); 82our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 LOG llevError, $msg; 222 LOG llevError, $msg;
193 }; 223 };
194} 224}
195 225
196$Coro::State::DIEHOOK = sub { 226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 235 warn Carp::longmess $_[0];
198 Coro::terminate; 236 Coro::terminate
199}; 237};
238
239$SIG{__DIE__} = sub { }; #d#?
200 240
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 251for my $pkg (qw(
212 cf::global cf::attachable 252 cf::global cf::attachable
213 cf::object cf::object::player 253 cf::object cf::object::player
214 cf::client cf::player 254 cf::client cf::player
215 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
216 cf::map cf::party cf::region 257 cf::party cf::region
217)) { 258)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 260}
221 261
222$EV::DIED = sub { 262$EV::DIED = sub {
223 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
301 return;#d# 341 return;#d#
302 }#d# 342 }#d#
303 343
304 # wait for lock, if any 344 # wait for lock, if any
305 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
306 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule; 348 Coro::schedule;
308 } 349 }
309} 350}
310 351
329 370
330 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
331} 372}
332 373
333sub freeze_mainloop { 374sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
335 376
336 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 378}
342 379
343=item cf::periodic $interval, $cb 380=item cf::periodic $interval, $cb
344 381
345Like EV::periodic, but randomly selects a starting point so that the actions 382Like EV::periodic, but randomly selects a starting point so that the actions
400 } 437 }
401 } 438 }
402}; 439};
403 440
404sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
405 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
406 445
407 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
409 448
446 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
448 487
449 LOG llevError, Carp::longmess "sync job";#d# 488 LOG llevError, Carp::longmess "sync job";#d#
450 489
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
454 491
455 my $busy = 1; 492 my $busy = 1;
456 my @res; 493 my @res;
457 494
468 } else { 505 } else {
469 EV::loop EV::LOOP_ONESHOT; 506 EV::loop EV::LOOP_ONESHOT;
470 } 507 }
471 } 508 }
472 509
473 $time = EV::time - $time; 510 my $time = EV::time - $time;
474 511
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
479 513
480 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
481 } else { 515 } else {
482 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
483 517
525 reset_signals; 559 reset_signals;
526 &$cb 560 &$cb
527 }, @args; 561 }, @args;
528 562
529 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
530} 591}
531 592
532=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
533 594
534Returns a single value from the environment database. 595Returns a single value from the environment database.
673 734
674############################################################################# 735#############################################################################
675 736
676=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
677 738
678Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
681 742
682In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
734 795
735Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
737 798
738Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
740 801
741These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
742 803
743=over 4 804=over 4
1034 1095
1035sub reattach { 1096sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1098 my ($obj) = @_;
1038 1099
1100 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1102
1041 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
1042 1104
1043 @$registry = (); 1105 @$registry = ();
1044 1106
1090 utf8::decode (my $decname = $filename); 1152 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1093 1155
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1160 aio_close $fh;
1099 1161
1100 if (@$objs) { 1162 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1168 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1170 }
1109 } else { 1171 } else {
1110 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1111 } 1173 }
1280 1342
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1345
1284 $ext{source} = 1346 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1287 . $source 1349 . $source
1288 . "\n};\n1"; 1350 . "\n};\n1";
1289 1351
1290 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1308 1370
1309 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1372 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1374 }
1314 1375
1315 warn $msg; 1376 warn $msg;
1316 } 1377 }
1317 1378
1331 1392
1332=back 1393=back
1333 1394
1334=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1335 1396
1336Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1337 1398
1338=cut 1399=cut
1339 1400
1340package cf::player; 1401package cf::player;
1341 1402
1384 1445
1385sub exists($) { 1446sub exists($) {
1386 my ($login) = @_; 1447 my ($login) = @_;
1387 1448
1388 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1450 or !aio_stat path $login
1390} 1451}
1391 1452
1392sub find($) { 1453sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1455 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1468 or return;
1408 1469
1409 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1410 or return; 1471 or return;
1472
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1414 } 1476 }
1415 } 1477 }
1425 1487
1426 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1427 1489
1428 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1430 1494
1431 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1496 cf::cede_to_tick;
1433} 1497}
1434 1498
1466 my ($pl) = @_; 1530 my ($pl) = @_;
1467 1531
1468 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1469 1533
1470 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1536
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1477 1543
1478 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1584
1519 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1520 my $path = path $login; 1586 my $path = path $login;
1521 1587
1522 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1594 }
1528 1595
1559 } 1626 }
1560 1627
1561 \@paths 1628 \@paths
1562} 1629}
1563 1630
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1632
1566Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1634
1657=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1658 1636
1659Sends an ext reply to the player. 1637Sends an ext reply to the player.
1660 1638
1727our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1729 1707
1730sub generate_random_map { 1708sub generate_random_map {
1731 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1732 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1714 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1839
1859# the temporary/swap location 1840# the temporary/swap location
1860sub save_path { 1841sub save_path {
1861 my ($self) = @_; 1842 my ($self) = @_;
1862 1843
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1865} 1846}
1866 1847
1867# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1868sub uniq_path { 1849sub uniq_path {
1869 my ($self) = @_; 1850 my ($self) = @_;
1870 1851
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1873} 1854}
1874 1855
1875# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1876# all maps in C++... 1857# all maps in C++...
1974 1955
1975 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1977 1958
1978 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1981 1962
1982 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1983 or return; 1964 or return;
1984 1965
1985 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1988 or return; 1969 or return;
1989 1970
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1993 undef $guard1; 1975 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1976 $map->reset;
1996 return find $path; 1977 return find $path;
1997 } 1978 }
1998 1979
1999 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2008 $f->skip_block;
2028 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
2029 or return; 2010 or return;
2030 2011
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
2032 if delete $self->{load_original}; 2013 if delete $self->{load_original};
2033 2014
2034 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2016 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
2062 } 2043 }
2063 2044
2064 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
2066 2047
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2049 }
2069 2050
2070 $self->post_load; 2051 $self->post_load;
2071} 2052}
2072 2053
2130 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2131 2112
2132 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2133 2114
2134 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2117 }
2137 2118
2138 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2139 2120
2140 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2158 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2159 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2180 }; 2161 };
2181 2162
2163 cf::get_slot 0.02;
2164
2182 if ($uniq) { 2165 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2168 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2177 $self->save;
2195 2178
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2180
2198 return if $self->players; 2181 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2201 2184
2202 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2203 2186
2204 $self->deactivate; 2187 $self->deactivate;
2322 2305
2323sub unique_maps() { 2306sub unique_maps() {
2324 [ 2307 [
2325 map { 2308 map {
2326 utf8::decode $_; 2309 utf8::decode $_;
2327 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2328 ? normalise $_ 2313 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2315 ]
2332} 2316}
2333 2317
2334package cf;
2335
2336=back 2318=back
2337 2319
2338=head3 cf::object 2320=head3 cf::object
2339 2321
2340=cut 2322=cut
2343 2325
2344=over 4 2326=over 4
2345 2327
2346=item $ob->inv_recursive 2328=item $ob->inv_recursive
2347 2329
2348Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2349 2332
2350=cut 2333=cut
2351 2334
2352sub inv_recursive_; 2335sub inv_recursive_;
2353sub inv_recursive_ { 2336sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2359} 2342}
2360 2343
2361=item $ref = $ob->ref 2344=item $ref = $ob->ref
2362 2345
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2364 2347
2365=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2366 2349
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2351even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2384dialogue with the given NPC character.
2402 2385
2403=cut 2386=cut
2404 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2405# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2403# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2419
2423 } else { 2420 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2423 }
2427 } 2424 }
2428} 2425}
2429 2426
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2452
2456=item $player_object->enter_link 2453=item $player_object->enter_link
2457 2454
2458Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2459 2456
2460The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2462 2461
2463Will never block. 2462Will never block.
2464 2463
2465=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2466 2465
2524 2523
2525 $map->load; 2524 $map->load;
2526 $map->load_neighbours; 2525 $map->load_neighbours;
2527 2526
2528 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2529 $self->activate_recursive;
2530 2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2533} 2533}
2537Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2542 2545
2543=cut 2546=cut
2544 2547
2545our $GOTOGEN; 2548our $GOTOGEN;
2546 2549
2625} 2628}
2626 2629
2627sub prepare_random_map { 2630sub prepare_random_map {
2628 my ($exit) = @_; 2631 my ($exit) = @_;
2629 2632
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2635 # that depends on the exit object
2635 2636
2636 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2639 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2643 } 2646 }
2644 2647
2645 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2646 2649
2647 my $data = cf::encode_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2650 2653
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2656 undef $fh;
2654 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2655 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2658 } 2665 }
2659} 2666}
2660 2667
2661sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2663 2670
2664 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2665 2672
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2673 $self->enter_link;
2678 2674
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2675 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2676 $Coro::current->{desc} = "enter_exit";
2685 2677
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2688 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2689 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2690 1; 2699 1
2691 }) { 2700 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2705
2697 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2772 id => "infobox",
2764 title => "Body Parts", 2773 title => "Body Parts",
2765 reply => undef, 2774 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2775 tooltip => "Shows which body parts you posess and are available",
2767 }, 2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2768 "c/uptime" => { 2783 "c/uptime" => {
2769 id => "infobox", 2784 id => "infobox",
2770 title => "Uptime", 2785 title => "Uptime",
2771 reply => undef, 2786 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2787 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2790 id => "infobox",
2776 title => "Map Info", 2791 title => "Map Info",
2777 reply => undef, 2792 reply => undef,
2778 tooltip => "Information related to the maps", 2793 tooltip => "Information related to the maps",
2779 }, 2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2780); 2801);
2781 2802
2782sub cf::client::send_msg { 2803sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2805
2785 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2786 2808
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2810
2789 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2812 if ($CHANNEL{$channel}) {
2811 if ($self->can_msg) { 2833 if ($self->can_msg) {
2812 # default colour, mask it out 2834 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2815 2837
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2818 } else { 2854 } else {
2819 if ($color >= 0) { 2855 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2821 for ($msg) { 2857 for ($msg) {
2822 1 while 2858 1 while
3021 3057
3022The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
3023 3059
3024 cf::object 3060 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3061 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
3027 3063
3028 cf::object::player 3064 cf::object::player
3029 player 3065 player
3030 3066
3031 cf::player 3067 cf::player
3036 3072
3037=cut 3073=cut
3038 3074
3039for ( 3075for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3078 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
3046) { 3082) {
3047 no strict 'refs'; 3083 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3257 } 3293 }
3258}; 3294};
3259 3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3260sub reload_regions { 3306sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3308 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3310
3277} 3323}
3278 3324
3279sub reload_archetypes { 3325sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3328}
3288 3329
3289sub reload_treasures { 3330sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3292} 3333}
3293 3334
3294sub reload_resources { 3335sub reload_resources {
3295 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3296 3337
3338 reload_facedata;
3339 reload_archetypes;
3297 reload_regions; 3340 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3341 reload_treasures;
3302 3342
3303 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3304} 3344}
3305 3345
3306sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3307 reload_resources; 3351 reload_resources;
3308} 3352}
3309 3353
3310sub reload_config { 3354sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3326 }; 3370 };
3327 warn $@ if $@; 3371 warn $@ if $@;
3328 } 3372 }
3329} 3373}
3330 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3331sub main { 3394sub main {
3395 atomic;
3396
3332 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3400 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3402 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3339 }; 3404 };
3340 3405
3406 {
3407 my $guard = freeze_mainloop;
3341 reload_config; 3408 reload_config;
3342 db_init; 3409 db_init;
3343 load_extensions; 3410 load_extensions;
3344 3411
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3347 EV::loop; 3420 EV::loop;
3348} 3421}
3349 3422
3350############################################################################# 3423#############################################################################
3351# initialisation and cleanup 3424# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3359 }; 3432 };
3360 } 3433 }
3361} 3434}
3362 3435
3363sub write_runtime { 3436sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3368 3439
3369 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3441
3371 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3372 3443
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3445 or return;
3375 3446
3376 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3389 3460
3390 close $fh 3461 close $fh
3391 or return; 3462 or return;
3392 3463
3393 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3465 and return;
3395 3466
3396 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3397 3468
3398 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3399} 3513}
3400 3514
3401sub emergency_save() { 3515sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3403 3517
3425 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3426 3540
3427 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3430 }; 3548 };
3431 3549
3432 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3433} 3551}
3434 3552
3435sub post_cleanup { 3553sub post_cleanup {
3436 my ($make_core) = @_; 3554 my ($make_core) = @_;
3437 3555
3438 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3440} 3587}
3441 3588
3442sub do_reload_perl() { 3589sub do_reload_perl() {
3443 # can/must only be called in main 3590 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3446 return; 3593 return;
3447 } 3594 }
3448 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3449 warn "reloading..."; 3599 warn "reloading...";
3450 3600
3451 warn "entering sync_job"; 3601 warn "entering sync_job";
3452 3602
3453 cf::sync_job { 3603 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3605 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3457 3607
3458 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3610
3461 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3462 3612
3463 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3616 }
3495 3617
3496 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3498 } 3620 %EXT_CORO = ();
3499 3621
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3632
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3511 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3512 } 3642 }
3513 3643
3514 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3515 } 3659 }
3516 3660
3517 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3664
3521 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3524 3668
3525 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3670 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3528 3672
3529 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3530 3674
3531 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3532 require cf; 3676 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3678
3535 warn "loading config and database again"; 3679 warn "loading config and database again";
3536 cf::reload_config; 3680 cf::reload_config;
3537 3681
3538 warn "loading extensions"; 3682 warn "loading extensions";
3539 cf::load_extensions; 3683 cf::load_extensions;
3540 3684
3541 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3547 3691
3548 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3549 3693
3550 1 3694 1
3551 } or do { 3695 } or do {
3552 warn $@; 3696 warn $@;
3553 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3698 };
3556 3699
3557 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3558}; 3703};
3559 3704
3560our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3561 3706
3562sub reload_perl() { 3707sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3565 3710
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3568 do_reload_perl;
3569 }; 3714 };
3570} 3715}
3571 3716
3572register_command "reload" => sub { 3717register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3587 3732
3588our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3590 3735
3591sub wait_for_tick { 3736sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3738
3595 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3741 $signal->wait;
3598} 3742}
3599 3743
3600sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3746
3604 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3749 $signal->wait;
3607} 3750}
3608 3751
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3752sub tick {
3610 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3613 return; 3756 return;
3614 } 3757 }
3615 3758
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3760
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3763 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3765 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3767 };
3630 } 3768 }
3631 3769
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3772 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3774 $sig->send;
3637 } 3775 }
3638 3776
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3779
3642 _post_tick; 3780 if (0) {
3643}; 3781 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3645 3788
3646{ 3789{
3647 # configure BDB 3790 # configure BDB
3648 3791
3649 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3794 $AnyEvent::BDB::WATCHER->priority (1);
3652 3795
3653 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3803
3660 cf::sync_job { 3804 cf::sync_job {
3661 eval { 3805 eval {
3687{ 3831{
3688 # configure IO::AIO 3832 # configure IO::AIO
3689 3833
3690 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3836 undef $AnyEvent::AIO::WATCHER;
3693} 3837}
3694 3838
3695my $_log_backtrace; 3839my $_log_backtrace;
3696 3840
3697sub _log_backtrace { 3841sub _log_backtrace {
3700 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3701 3845
3702 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3705 async { 3850 async {
3706 $Coro::current->{desc} = "abt $msg"; 3851 $Coro::current->{desc} = "abt $msg";
3707 3852
3708 my @bt = fork_call { 3853 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3865 }
3721 3866
3722 @funcs 3867 @funcs
3723 }; 3868 };
3724 3869
3725 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3873 --$_log_backtrace;
3728 }; 3874 };
3729 } else { 3875 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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