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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 129
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 138
103binmode STDOUT; 139binmode STDOUT;
104binmode STDERR; 140binmode STDERR;
105 141
106# read virtual server time, if available 142# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
111} 147}
112 148
113mkdir $_ 149mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 LOG llevError, $msg; 228 LOG llevError, $msg;
193 }; 229 };
194} 230}
195 231
196$Coro::State::DIEHOOK = sub { 232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 241 warn Carp::longmess $_[0];
198 Coro::terminate; 242 Coro::terminate
199}; 243};
244
245$SIG{__DIE__} = sub { }; #d#?
200 246
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 257for my $pkg (qw(
212 cf::global cf::attachable 258 cf::global cf::attachable
213 cf::object cf::object::player 259 cf::object cf::object::player
214 cf::client cf::player 260 cf::client cf::player
215 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
216 cf::map cf::party cf::region 263 cf::party cf::region
217)) { 264)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 266}
221 267
222$EV::DIED = sub { 268$EV::DIED = sub {
223 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 312
267sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
269 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
270=item cf::lock_wait $string 330=item cf::lock_wait $string
271 331
272Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
273 333
274=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
275 335
276Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
279returned. 339returned.
280 340
281Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 342deadlocked coro.
288 348
289Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
290 350
291=cut 351=cut
292 352
293our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 354
296sub lock_wait($) { 355sub lock_wait($) {
297 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 357}
310 358
311sub lock_acquire($) { 359sub lock_acquire($) {
312 my ($key) = @_; 360 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 361}
326 362
327sub lock_active($) { 363sub lock_active($) {
328 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 365}
332 366
333sub freeze_mainloop { 367sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
335 369
336 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 371}
342 372
343=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
344 374
345Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
400 } 430 }
401 } 431 }
402}; 432};
403 433
404sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
405 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
406 438
407 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
409 441
446 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
448 480
449 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
450 482
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
454 484
455 my $busy = 1; 485 my $busy = 1;
456 my @res; 486 my @res;
457 487
468 } else { 498 } else {
469 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
470 } 500 }
471 } 501 }
472 502
473 $time = EV::time - $time; 503 my $time = EV::time - $time;
474 504
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
479 506
480 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
481 } else { 508 } else {
482 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
483 510
525 reset_signals; 552 reset_signals;
526 &$cb 553 &$cb
527 }, @args; 554 }, @args;
528 555
529 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
530} 584}
531 585
532=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
533 587
534Returns a single value from the environment database. 588Returns a single value from the environment database.
673 727
674############################################################################# 728#############################################################################
675 729
676=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
677 731
678Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
681 735
682In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
734 788
735Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
737 791
738Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
740 794
741These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
742 796
743=over 4 797=over 4
1034 1088
1035sub reattach { 1089sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1091 my ($obj) = @_;
1038 1092
1093 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1095
1041 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1042 1097
1043 @$registry = (); 1098 @$registry = ();
1044 1099
1090 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1093 1148
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1153 aio_close $fh;
1099 1154
1100 if (@$objs) { 1155 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1161 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1163 }
1109 } else { 1164 } else {
1110 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1111 } 1166 }
1112 1167
1113 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1172 } else {
1115 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1116 } 1174 }
1117 } else { 1175 } else {
1118 aio_unlink $filename; 1176 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1120 } 1178 }
1211 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1212 1270
1213 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1214} 1272}
1215 1273
1274use File::Glob ();
1275
1216cf::player->attach ( 1276cf::player->attach (
1217 on_command => sub { 1277 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1219 1279
1220 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1252 1312
1253 cf::override; 1313 cf::override;
1254 }, 1314 },
1255); 1315);
1256 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1257sub load_extensions { 1330sub load_extensions {
1258 cf::sync_job { 1331 cf::sync_job {
1259 my %todo; 1332 my %todo;
1260 1333
1261 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1280 1353
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1356
1284 $ext{source} = 1357 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1287 . $source 1360 . $source
1288 . "\n};\n1"; 1361 . "\n};\n1";
1289 1362
1290 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1308 1381
1309 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1383 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1385 }
1314 1386
1315 warn $msg; 1387 warn $msg;
1316 } 1388 }
1317 1389
1331 1403
1332=back 1404=back
1333 1405
1334=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1335 1407
1336Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1337 1409
1338=cut 1410=cut
1339 1411
1340package cf::player; 1412package cf::player;
1341 1413
1384 1456
1385sub exists($) { 1457sub exists($) {
1386 my ($login) = @_; 1458 my ($login) = @_;
1387 1459
1388 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1390} 1462}
1391 1463
1392sub find($) { 1464sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1466 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1479 or return;
1408 1480
1409 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1410 or return; 1482 or return;
1483
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1414 } 1487 }
1415 } 1488 }
1425 1498
1426 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1427 1500
1428 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1430 1505
1431 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1507 cf::cede_to_tick;
1433} 1508}
1434 1509
1466 my ($pl) = @_; 1541 my ($pl) = @_;
1467 1542
1468 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1469 1544
1470 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1547
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1477 1554
1478 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1595
1519 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1520 my $path = path $login; 1597 my $path = path $login;
1521 1598
1522 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1605 }
1528 1606
1559 } 1637 }
1560 1638
1561 \@paths 1639 \@paths
1562} 1640}
1563 1641
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1643
1566Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1645
1657=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1658 1647
1659Sends an ext reply to the player. 1648Sends an ext reply to the player.
1660 1649
1727our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1729 1718
1730sub generate_random_map { 1719sub generate_random_map {
1731 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1732 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1725 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1850
1859# the temporary/swap location 1851# the temporary/swap location
1860sub save_path { 1852sub save_path {
1861 my ($self) = @_; 1853 my ($self) = @_;
1862 1854
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1865} 1857}
1866 1858
1867# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1868sub uniq_path { 1860sub uniq_path {
1869 my ($self) = @_; 1861 my ($self) = @_;
1870 1862
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1865}
1883 1866
1884sub decay_objects { 1867sub decay_objects {
1885 my ($self) = @_; 1868 my ($self) = @_;
1886 1869
1970sub find { 1953sub find {
1971 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1972 1955
1973 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1974 1957
1975 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1960
1978 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1983 or return; 1963 or return;
1984 1964
1985 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1986 1966
1988 or return; 1968 or return;
1989 1969
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1993 undef $guard1; 1974 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1975 $map->reset;
1996 return find $path; 1976 return find $path;
1997 } 1977 }
1998 1978
1999 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2007 $f->skip_block;
2028 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2029 or return; 2009 or return;
2030 2010
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2032 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2033 2013
2034 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2015 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2035 $self->decay_objects;
2056 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2057 $self->update_buttons; 2037 $self->update_buttons;
2058 cf::cede_to_tick; 2038 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2039 $self->activate;
2062 } 2040 }
2063 2041
2064 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2066 2044
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2046 }
2069 2047
2070 $self->post_load; 2048 $self->post_load;
2071} 2049}
2072 2050
2130 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2131 2109
2132 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2133 2111
2134 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2114 }
2137 2115
2138 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2139 2117
2140 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2155 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2180 }; 2158 };
2181 2159
2160 cf::get_slot 0.02;
2161
2182 if ($uniq) { 2162 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2165 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2174 $self->save;
2195 2175
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2177
2198 return if $self->players; 2178 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2201 2181
2202 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2203 2183
2204 $self->deactivate; 2184 $self->deactivate;
2322 2302
2323sub unique_maps() { 2303sub unique_maps() {
2324 [ 2304 [
2325 map { 2305 map {
2326 utf8::decode $_; 2306 utf8::decode $_;
2327 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2328 ? normalise $_ 2310 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2312 ]
2332} 2313}
2333 2314
2334package cf;
2335
2336=back 2315=back
2337 2316
2338=head3 cf::object 2317=head3 cf::object
2339 2318
2340=cut 2319=cut
2343 2322
2344=over 4 2323=over 4
2345 2324
2346=item $ob->inv_recursive 2325=item $ob->inv_recursive
2347 2326
2348Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2349 2329
2350=cut 2330=cut
2351 2331
2352sub inv_recursive_; 2332sub inv_recursive_;
2353sub inv_recursive_ { 2333sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2359} 2339}
2360 2340
2361=item $ref = $ob->ref 2341=item $ref = $ob->ref
2362 2342
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2364 2344
2365=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2366 2346
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2348even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2381dialogue with the given NPC character.
2402 2382
2403=cut 2383=cut
2404 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2405# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2400# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2416
2423 } else { 2417 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2420 }
2427 } 2421 }
2428} 2422}
2429 2423
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2449
2456=item $player_object->enter_link 2450=item $player_object->enter_link
2457 2451
2458Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2459 2453
2460The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2462 2458
2463Will never block. 2459Will never block.
2464 2460
2465=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2466 2462
2524 2520
2525 $map->load; 2521 $map->load;
2526 $map->load_neighbours; 2522 $map->load_neighbours;
2527 2523
2528 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2526 $self->activate_recursive;
2530 2527
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2533} 2530}
2537Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542 2542
2543=cut 2543=cut
2544 2544
2545our $GOTOGEN; 2545our $GOTOGEN;
2546 2546
2625} 2625}
2626 2626
2627sub prepare_random_map { 2627sub prepare_random_map {
2628 my ($exit) = @_; 2628 my ($exit) = @_;
2629 2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2632 # that depends on the exit object
2635 2633
2636 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2636 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2643 } 2643 }
2644 2644
2645 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2646 2646
2647 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2650 2650
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2653 undef $fh;
2654 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2655 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2658 } 2662 }
2659} 2663}
2660 2664
2661sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2663 2667
2664 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2665 2669
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2670 $self->enter_link;
2678 2671
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2672 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2685 2674
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2688 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2689 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2690 1; 2696 1
2691 }) { 2697 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2702
2697 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2769 id => "infobox",
2764 title => "Body Parts", 2770 title => "Body Parts",
2765 reply => undef, 2771 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2767 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2768 "c/uptime" => { 2780 "c/uptime" => {
2769 id => "infobox", 2781 id => "infobox",
2770 title => "Uptime", 2782 title => "Uptime",
2771 reply => undef, 2783 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2787 id => "infobox",
2776 title => "Map Info", 2788 title => "Map Info",
2777 reply => undef, 2789 reply => undef,
2778 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2779 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2780); 2800);
2781 2801
2782sub cf::client::send_msg { 2802sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2804
2785 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2786 2807
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2809
2789 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2812 $channel = $CHANNEL{$channel};
2792 2813
2793 $self->ext_msg (channel_info => $channel) 2814 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2815 $channel = $channel->{id};
2797 2816
2798 } elsif (ref $channel) { 2817 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2818 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2819 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2820 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2821 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2822 }
2805 2823
2806 $channel = $channel->{id}; 2824 $channel = $channel->{id};
2807 } 2825 }
2808 2826
2809 return unless @extra || length $msg; 2827 return unless @extra || length $msg;
2810 2828
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2829 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2831 if $color & cf::NDI_DEF;
2815 2832
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2836 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2837
2830 $color &= cf::NDI_COLOR_MASK; 2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2831 2841
2832 utf8::encode $msg; 2842 # split very large packets
2833 2843 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2845 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2846 }
2847
2848 $self->send_packet ($pkt);
2843} 2849}
2844 2850
2845=item $client->ext_msg ($type, @msg) 2851=item $client->ext_msg ($type, @msg)
2846 2852
2847Sends an ext event to the client. 2853Sends an ext event to the client.
3021 3027
3022The following functions and methods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
3023 3029
3024 cf::object 3030 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3031 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3032 insert remove name archname title slaying race decrease split
3027 3033
3028 cf::object::player 3034 cf::object::player
3029 player 3035 player
3030 3036
3031 cf::player 3037 cf::player
3036 3042
3037=cut 3043=cut
3038 3044
3039for ( 3045for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3047 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3048 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
3046) { 3052) {
3047 no strict 'refs'; 3053 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3261 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3262 $ns->fx_want ($k, $v);
3257 } 3263 }
3258}; 3264};
3259 3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3275
3260sub reload_regions { 3276sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3277 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3278 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3280
3277} 3293}
3278 3294
3279sub reload_archetypes { 3295sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3296 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3297 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3298}
3288 3299
3289sub reload_treasures { 3300sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3301 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3302 or die "unable to load treasurelists\n";
3292} 3303}
3293 3304
3294sub reload_resources { 3305sub reload_resources {
3295 warn "reloading resource files...\n"; 3306 warn "reloading resource files...\n";
3296 3307
3308 reload_facedata;
3309 reload_archetypes;
3297 reload_regions; 3310 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3311 reload_treasures;
3302 3312
3303 warn "finished reloading resource files\n"; 3313 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3314}
3309 3315
3310sub reload_config { 3316sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3318 or return;
3326 }; 3332 };
3327 warn $@ if $@; 3333 warn $@ if $@;
3328 } 3334 }
3329} 3335}
3330 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3331sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3332 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3374 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3376 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3377 })->prio (Coro::PRIO_MAX);
3339 }; 3378 };
3340 3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3341 reload_config; 3384 reload_config;
3342 db_init; 3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3343 load_extensions; 3398 load_extensions;
3344 3399
3345 $TICK_WATCHER->start; 3400 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3347 EV::loop; 3408 EV::loop;
3348} 3409}
3349 3410
3350############################################################################# 3411#############################################################################
3351# initialisation and cleanup 3412# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
3359 }; 3420 };
3360 } 3421 }
3361} 3422}
3362 3423
3363sub write_runtime { 3424sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3425 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3426 # the fsync below can take a very very long time.
3368 3427
3369 IO::AIO::aio_utime $runtime, undef, undef; 3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3429
3371 my $guard = cf::lock_acquire "write_runtime"; 3430 my $guard = cf::lock_acquire "write_runtime";
3372 3431
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3433 or return;
3375 3434
3376 my $value = $cf::RUNTIME + 90 + 10; 3435 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3436 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3437 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3447 aio_utime $fh, undef, undef;
3389 3448
3390 close $fh 3449 close $fh
3391 or return; 3450 or return;
3392 3451
3393 aio_rename "$runtime~", $runtime 3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3453 and return;
3395 3454
3396 warn "runtime file written.\n"; 3455 warn "runtime file written.\n";
3397 3456
3398 1 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3399} 3508}
3400 3509
3401sub emergency_save() { 3510sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
3403 3512
3404 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
3405 3514
3406 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3407 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3527 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3529 $pl->save;
3416 } 3530 }
3417 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
3418 3532
3419 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3536 $map->valid or next;
3423 $map->save; 3537 $map->save;
3424 } 3538 }
3425 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3426 3540
3427 warn "begin emergency database checkpoint\n"; 3541 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3430 }; 3548 };
3431 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3432 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
3433} 3556}
3434 3557
3435sub post_cleanup { 3558sub post_cleanup {
3436 my ($make_core) = @_; 3559 my ($make_core) = @_;
3437 3560
3438 warn Carp::longmess "post_cleanup backtrace" 3561 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3440} 3592}
3441 3593
3442sub do_reload_perl() { 3594sub do_reload_perl() {
3443 # can/must only be called in main 3595 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3597 warn "can only reload from main coroutine";
3446 return; 3598 return;
3447 } 3599 }
3448 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3449 warn "reloading..."; 3606 warn "reloading...";
3450 3607
3451 warn "entering sync_job"; 3608 warn "entering sync_job";
3452 3609
3453 cf::sync_job { 3610 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3611 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3612 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3613 cf::write_runtime_sync; # external watchdog should not bark
3457 3614
3458 warn "syncing database to disk"; 3615 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3617
3461 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
3462 3619
3463 warn "flushing outstanding aio requests"; 3620 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3621 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3623 }
3495 3624
3496 warn "... nuking $pkg"; 3625 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3626 $_->cancel for values %EXT_CORO;
3498 } 3627 %EXT_CORO = ();
3499 3628
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3629 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3630 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3638 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3639
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3511 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3512 } 3649 }
3513 3650
3514 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3515 } 3666 }
3516 3667
3517 warn "getting rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3671
3521 warn "unloading cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3674 delete $INC{"cf/pod.pm"};
3524 3675
3525 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3677 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
3528 3679
3529 warn "unload completed, starting to reload now"; 3680 warn "unload completed, starting to reload now";
3530 3681
3531 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
3532 require cf; 3683 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3685
3535 warn "loading config and database again"; 3686 warn "loading config and database again";
3536 cf::reload_config; 3687 cf::reload_config;
3537 3688
3538 warn "loading extensions"; 3689 warn "loading extensions";
3539 cf::load_extensions; 3690 cf::load_extensions;
3540 3691
3692 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3699 }
3547 3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3548 warn "leaving sync_job"; 3704 warn "leaving sync_job";
3549 3705
3550 1 3706 1
3551 } or do { 3707 } or do {
3552 warn $@; 3708 warn $@;
3553 warn "error while reloading, exiting."; 3709 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3710 };
3556 3711
3557 warn "reloaded"; 3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3558}; 3718};
3559 3719
3560our $RELOAD_WATCHER; # used only during reload 3720our $RELOAD_WATCHER; # used only during reload
3561 3721
3562sub reload_perl() { 3722sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3723 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3724 # coro crashes during coro_state_free->destroy here.
3565 3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3731 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3732 };
3569 }; 3733 };
3570} 3734}
3571 3735
3572register_command "reload" => sub { 3736register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
3587 3751
3588our @WAIT_FOR_TICK; 3752our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3753our @WAIT_FOR_TICK_BEGIN;
3590 3754
3591sub wait_for_tick { 3755sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3757
3595 my $signal = new Coro::Signal; 3758 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3759 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3760 $signal->wait;
3598} 3761}
3599 3762
3600sub wait_for_tick_begin { 3763sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3764 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3765
3604 my $signal = new Coro::Signal; 3766 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3768 $signal->wait;
3607} 3769}
3608 3770
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3771sub tick {
3610 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3774 unless ++$bug_warning > 10;
3613 return; 3775 return;
3614 } 3776 }
3615 3777
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3779
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3782 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3783 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3784 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3786 };
3630 } 3787 }
3631 3788
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3791 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3792 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3793 $sig->send;
3637 } 3794 }
3638 3795
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3798
3642 _post_tick; 3799 if (0) {
3643}; 3800 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
3645 3807
3646{ 3808{
3647 # configure BDB 3809 # configure BDB
3648 3810
3649 BDB::min_parallel 8; 3811 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3812 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3813 $AnyEvent::BDB::WATCHER->priority (1);
3652 3814
3653 unless ($DB_ENV) { 3815 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3816 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3822
3660 cf::sync_job { 3823 cf::sync_job {
3661 eval { 3824 eval {
3687{ 3850{
3688 # configure IO::AIO 3851 # configure IO::AIO
3689 3852
3690 IO::AIO::min_parallel 8; 3853 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3854 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3855 undef $AnyEvent::AIO::WATCHER;
3693} 3856}
3694 3857
3695my $_log_backtrace; 3858my $_log_backtrace;
3696 3859
3697sub _log_backtrace { 3860sub _log_backtrace {
3700 $msg =~ s/\n//; 3863 $msg =~ s/\n//;
3701 3864
3702 # limit the # of concurrent backtraces 3865 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3866 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3705 async { 3869 async {
3706 $Coro::current->{desc} = "abt $msg"; 3870 $Coro::current->{desc} = "abt $msg";
3707 3871
3708 my @bt = fork_call { 3872 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3873 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3884 }
3721 3885
3722 @funcs 3886 @funcs
3723 }; 3887 };
3724 3888
3725 LOG llevInfo, "[ABT] $msg\n"; 3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3892 --$_log_backtrace;
3728 }; 3893 };
3729 } else { 3894 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $msg\n";

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