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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.473 by root, Fri Jun 26 16:32:10 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 76
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 78
48our %COMMAND = (); 79our %COMMAND = ();
49our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
52our %EXTCMD = (); 83our %EXTCMD = ();
53our %EXTICMD = (); 84our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
56 87
57our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 89our @EVENT;
59 90
60our $CONFDIR = confdir; 91our $CONFDIR = confdir;
61our $DATADIR = datadir; 92our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
71our %RESOURCE; 105our %RESOURCE;
72 106
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 109our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
79 111
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 115our $DB_ENV;
85 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
86our %CFG; 119our %CFG;
87 120
88our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 122our $RUNTIME;
90our $NOW; 123our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 131
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 140
103binmode STDOUT; 141binmode STDOUT;
104binmode STDERR; 142binmode STDERR;
105 143
106# read virtual server time, if available 144# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
111} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
112 152
113mkdir $_ 153mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 155
116our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
192 LOG llevError, $msg; 232 LOG llevError, $msg;
193 }; 233 };
194} 234}
195 235
196$Coro::State::DIEHOOK = sub { 236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 245 warn Carp::longmess $_[0];
198 Coro::terminate; 246 Coro::terminate
199}; 247};
248
249$SIG{__DIE__} = sub { }; #d#?
200 250
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 261for my $pkg (qw(
212 cf::global cf::attachable 262 cf::global cf::attachable
213 cf::object cf::object::player 263 cf::object cf::object::player
214 cf::client cf::player 264 cf::client cf::player
215 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
216 cf::map cf::party cf::region 267 cf::party cf::region
217)) { 268)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 270}
221 271
222$EV::DIED = sub { 272$EV::DIED = sub {
223 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 316
267sub encode_json($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
269 319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
270=item cf::lock_wait $string 334=item cf::lock_wait $string
271 335
272Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
273 337
274=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
275 339
276Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
279returned. 343returned.
280 344
281Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 346deadlocked coro.
288 352
289Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
290 354
291=cut 355=cut
292 356
293our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 358
296sub lock_wait($) { 359sub lock_wait($) {
297 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 361}
310 362
311sub lock_acquire($) { 363sub lock_acquire($) {
312 my ($key) = @_; 364 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 365}
326 366
327sub lock_active($) { 367sub lock_active($) {
328 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 369}
332 370
333sub freeze_mainloop { 371sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
335 373
336 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 375}
342 376
343=item cf::periodic $interval, $cb 377=item cf::periodic $interval, $cb
344 378
345Like EV::periodic, but randomly selects a starting point so that the actions 379Like EV::periodic, but randomly selects a starting point so that the actions
400 } 434 }
401 } 435 }
402}; 436};
403 437
404sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
405 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
406 442
407 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
409 445
446 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
448 484
449 LOG llevError, Carp::longmess "sync job";#d# 485 LOG llevError, Carp::longmess "sync job";#d#
450 486
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
454 488
455 my $busy = 1; 489 my $busy = 1;
456 my @res; 490 my @res;
457 491
468 } else { 502 } else {
469 EV::loop EV::LOOP_ONESHOT; 503 EV::loop EV::LOOP_ONESHOT;
470 } 504 }
471 } 505 }
472 506
473 $time = EV::time - $time; 507 my $time = EV::time - $time;
474 508
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
479 510
480 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
481 } else { 512 } else {
482 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
483 514
525 reset_signals; 556 reset_signals;
526 &$cb 557 &$cb
527 }, @args; 558 }, @args;
528 559
529 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
530} 588}
531 589
532=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
533 591
534Returns a single value from the environment database. 592Returns a single value from the environment database.
673 731
674############################################################################# 732#############################################################################
675 733
676=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
677 735
678Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
681 739
682In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
734 792
735Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
737 795
738Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
740 798
741These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
742 800
743=over 4 801=over 4
1034 1092
1035sub reattach { 1093sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1095 my ($obj) = @_;
1038 1096
1097 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1099
1041 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
1042 1101
1043 @$registry = (); 1102 @$registry = ();
1044 1103
1090 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1093 1152
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1156 if ($cf::USE_FSYNC) {
1157 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1158 aio_fsync $fh;
1159 }
1098 close $fh; 1160 aio_close $fh;
1099 1161
1100 if (@$objs) { 1162 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1167 if ($cf::USE_FSYNC) {
1168 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1169 aio_fsync $fh;
1170 }
1106 close $fh; 1171 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1172 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1173 }
1109 } else { 1174 } else {
1110 aio_unlink "$filename.pst"; 1175 aio_unlink "$filename.pst";
1111 } 1176 }
1112 1177
1113 aio_rename "$filename~", $filename; 1178 aio_rename "$filename~", $filename;
1179
1180 $filename =~ s%/[^/]+$%%;
1181 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1182 } else {
1115 warn "FATAL: $filename~: $!\n"; 1183 warn "unable to save objects: $filename~: $!\n";
1116 } 1184 }
1117 } else { 1185 } else {
1118 aio_unlink $filename; 1186 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1187 aio_unlink "$filename.pst";
1120 } 1188 }
1211 my ($name, $cb) = @_; 1279 my ($name, $cb) = @_;
1212 1280
1213 $EXTICMD{$name} = $cb; 1281 $EXTICMD{$name} = $cb;
1214} 1282}
1215 1283
1284use File::Glob ();
1285
1216cf::player->attach ( 1286cf::player->attach (
1217 on_command => sub { 1287 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1288 my ($pl, $name, $params) = @_;
1219 1289
1220 my $cb = $COMMAND{$name} 1290 my $cb = $COMMAND{$name}
1252 1322
1253 cf::override; 1323 cf::override;
1254 }, 1324 },
1255); 1325);
1256 1326
1327# "readahead" all extensions
1328sub cache_extensions {
1329 my $grp = IO::AIO::aio_group;
1330
1331 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1332 for (grep /\.ext$/, @{$_[0]}) {
1333 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1334 }
1335 };
1336
1337 $grp
1338}
1339
1257sub load_extensions { 1340sub load_extensions {
1258 cf::sync_job { 1341 cf::sync_job {
1259 my %todo; 1342 my %todo;
1260 1343
1261 for my $path (<$LIBDIR/*.ext>) { 1344 for my $path (<$LIBDIR/*.ext>) {
1280 1363
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1364 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1365 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1366
1284 $ext{source} = 1367 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1368 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1369 . "#line 1 \"$path\"\n{\n"
1287 . $source 1370 . $source
1288 . "\n};\n1"; 1371 . "\n};\n1";
1289 1372
1290 $todo{$base} = \%ext; 1373 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1389 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1390 : "$v->{base}: extension inactive.\n";
1308 1391
1309 if (exists $v->{meta}{mandatory}) { 1392 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1393 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1394 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1395 }
1314 1396
1315 warn $msg; 1397 warn $msg;
1316 } 1398 }
1317 1399
1331 1413
1332=back 1414=back
1333 1415
1334=head2 CORE EXTENSIONS 1416=head2 CORE EXTENSIONS
1335 1417
1336Functions and methods that extend core crossfire objects. 1418Functions and methods that extend core deliantra objects.
1337 1419
1338=cut 1420=cut
1339 1421
1340package cf::player; 1422package cf::player;
1341 1423
1384 1466
1385sub exists($) { 1467sub exists($) {
1386 my ($login) = @_; 1468 my ($login) = @_;
1387 1469
1388 $cf::PLAYER{$login} 1470 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1471 or !aio_stat path $login
1390} 1472}
1391 1473
1392sub find($) { 1474sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1475 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1476 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1488 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1489 or return;
1408 1490
1409 my $pl = cf::player::load_pl $f 1491 my $pl = cf::player::load_pl $f
1410 or return; 1492 or return;
1493
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1494 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1495 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1496 $cf::PLAYER{$login} = $pl
1414 } 1497 }
1415 } 1498 }
1425 1508
1426 return if $pl->{deny_save}; 1509 return if $pl->{deny_save};
1427 1510
1428 aio_mkdir playerdir $pl, 0770; 1511 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1512 $pl->{last_save} = $cf::RUNTIME;
1513
1514 cf::get_slot 0.01;
1430 1515
1431 $pl->save_pl ($path); 1516 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1517 cf::cede_to_tick;
1433} 1518}
1434 1519
1466 my ($pl) = @_; 1551 my ($pl) = @_;
1467 1552
1468 my $name = $pl->ob->name; 1553 my $name = $pl->ob->name;
1469 1554
1470 $pl->{deny_save} = 1; 1555 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1556 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1557
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1558 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1559 $pl->deactivate;
1560 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1561 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1562 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1563 $pl->ns->destroy if $pl->ns;
1477 1564
1478 my $path = playerdir $pl; 1565 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1566 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1605
1519 for my $login (@$dirs) { 1606 for my $login (@$dirs) {
1520 my $path = path $login; 1607 my $path = path $login;
1521 1608
1522 # a .pst is a dead give-away for a valid player 1609 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1610 # if no pst file found, open and chekc for blocked users
1611 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1612 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1613 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1614 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1615 }
1528 1616
1559 } 1647 }
1560 1648
1561 \@paths 1649 \@paths
1562} 1650}
1563 1651
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1652=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1653
1566Expand crossfire pod fragments into protocol xml. 1654Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1655
1657=item $player->ext_reply ($msgid, @msg) 1656=item $player->ext_reply ($msgid, @msg)
1658 1657
1659Sends an ext reply to the player. 1658Sends an ext reply to the player.
1660 1659
1727our $MAX_RESET = 3600; 1726our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1727our $DEFAULT_RESET = 3000;
1729 1728
1730sub generate_random_map { 1729sub generate_random_map {
1731 my ($self, $rmp) = @_; 1730 my ($self, $rmp) = @_;
1731
1732 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1733
1732 # mit "rum" bekleckern, nicht 1734 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1735 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1736 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1737 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1738 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1860
1859# the temporary/swap location 1861# the temporary/swap location
1860sub save_path { 1862sub save_path {
1861 my ($self) = @_; 1863 my ($self) = @_;
1862 1864
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1866 "$TMPDIR/$path.map"
1865} 1867}
1866 1868
1867# the unique path, undef == no special unique path 1869# the unique path, undef == no special unique path
1868sub uniq_path { 1870sub uniq_path {
1869 my ($self) = @_; 1871 my ($self) = @_;
1870 1872
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1874 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1875}
1883 1876
1884sub decay_objects { 1877sub decay_objects {
1885 my ($self) = @_; 1878 my ($self) = @_;
1886 1879
1970sub find { 1963sub find {
1971 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1972 1965
1973 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1974 1967
1975 cf::lock_wait "map_data:$path";#d#remove 1968 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1969 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1970
1978 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1972 my $map = new_from_path cf::map $path
1983 or return; 1973 or return;
1984 1974
1985 $map->{last_save} = $cf::RUNTIME; 1975 $map->{last_save} = $cf::RUNTIME;
1986 1976
1988 or return; 1978 or return;
1989 1979
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1980 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1981 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1982 #$cf::WAIT_FOR_TICK->wait;
1983 undef $guard2;
1993 undef $guard1; 1984 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1985 $map->reset;
1996 return find $path; 1986 return find $path;
1997 } 1987 }
1998 1988
1999 $cf::MAP{$path} = $map 1989 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2016 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2017 $f->skip_block;
2028 $self->_load_objects ($f) 2018 $self->_load_objects ($f)
2029 or return; 2019 or return;
2030 2020
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2021 $self->post_load_original
2032 if delete $self->{load_original}; 2022 if delete $self->{load_original};
2033 2023
2034 if (my $uniq = $self->uniq_path) { 2024 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2025 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2026 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2044 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2045 $self->decay_objects;
2056 $self->fix_auto_apply; 2046 $self->fix_auto_apply;
2057 $self->update_buttons; 2047 $self->update_buttons;
2058 cf::cede_to_tick; 2048 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2049 $self->activate;
2062 } 2050 }
2063 2051
2064 $self->{last_save} = $cf::RUNTIME; 2052 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2053 $self->last_access ($cf::RUNTIME);
2066 2054
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2055 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2056 }
2069 2057
2070 $self->post_load; 2058 $self->post_load;
2071} 2059}
2072 2060
2130 my ($path, $origin, $load) = @_; 2118 my ($path, $origin, $load) = @_;
2131 2119
2132 $path = normalise $path, $origin && $origin->{path}; 2120 $path = normalise $path, $origin && $origin->{path};
2133 2121
2134 if (my $map = $cf::MAP{$path}) { 2122 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2123 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2124 }
2137 2125
2138 $MAP_PREFETCH{$path} |= $load; 2126 $MAP_PREFETCH{$path} |= $load;
2139 2127
2140 $MAP_PREFETCHER ||= cf::async { 2128 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2165 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2166 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2167 $_->contr->save for $self->players;
2180 }; 2168 };
2181 2169
2170 cf::get_slot 0.02;
2171
2182 if ($uniq) { 2172 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2173 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2174 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2175 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2176 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2184 $self->save;
2195 2185
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2186 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2187
2198 return if $self->players; 2188 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2189 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2190 return if $self->{deny_save};
2201 2191
2202 $self->in_memory (cf::MAP_SWAPPED); 2192 $self->in_memory (cf::MAP_SWAPPED);
2203 2193
2204 $self->deactivate; 2194 $self->deactivate;
2322 2312
2323sub unique_maps() { 2313sub unique_maps() {
2324 [ 2314 [
2325 map { 2315 map {
2326 utf8::decode $_; 2316 utf8::decode $_;
2327 /\.map$/ 2317 s/\.map$//; # TODO future compatibility hack
2318 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2319 ? ()
2328 ? normalise $_ 2320 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2321 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2322 ]
2332} 2323}
2333 2324
2334package cf;
2335
2336=back 2325=back
2337 2326
2338=head3 cf::object 2327=head3 cf::object
2339 2328
2340=cut 2329=cut
2343 2332
2344=over 4 2333=over 4
2345 2334
2346=item $ob->inv_recursive 2335=item $ob->inv_recursive
2347 2336
2348Returns the inventory of the object _and_ their inventories, recursively. 2337Returns the inventory of the object I<and> their inventories, recursively,
2338but I<not> the object itself.
2349 2339
2350=cut 2340=cut
2351 2341
2352sub inv_recursive_; 2342sub inv_recursive_;
2353sub inv_recursive_ { 2343sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2348 inv_recursive_ inv $_[0]
2359} 2349}
2360 2350
2361=item $ref = $ob->ref 2351=item $ref = $ob->ref
2362 2352
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2353Creates and returns a persistent reference to an object that can be stored as a string.
2364 2354
2365=item $ob = cf::object::deref ($refstring) 2355=item $ob = cf::object::deref ($refstring)
2366 2356
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2357returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2358even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2390can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2391dialogue with the given NPC character.
2402 2392
2403=cut 2393=cut
2404 2394
2395our $SAY_CHANNEL = {
2396 id => "say",
2397 title => "Map",
2398 reply => "say ",
2399 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2400};
2401
2402our $CHAT_CHANNEL = {
2403 id => "chat",
2404 title => "Chat",
2405 reply => "chat ",
2406 tooltip => "Player chat and shouts, global to the server.",
2407};
2408
2405# rough implementation of a future "reply" method that works 2409# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2410# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2411#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2412sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2413 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2424 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2425 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2426
2423 } else { 2427 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2428 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2429 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2430 }
2427 } 2431 }
2428} 2432}
2429 2433
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2434=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2459
2456=item $player_object->enter_link 2460=item $player_object->enter_link
2457 2461
2458Freezes the player and moves him/her to a special map (C<{link}>). 2462Freezes the player and moves him/her to a special map (C<{link}>).
2459 2463
2460The player should be reasonably safe there for short amounts of time. You 2464The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2465for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2466though, as the palyer cannot control the character while it is on the link
2467map.
2462 2468
2463Will never block. 2469Will never block.
2464 2470
2465=item $player_object->leave_link ($map, $x, $y) 2471=item $player_object->leave_link ($map, $x, $y)
2466 2472
2524 2530
2525 $map->load; 2531 $map->load;
2526 $map->load_neighbours; 2532 $map->load_neighbours;
2527 2533
2528 return unless $self->contr->active; 2534 return unless $self->contr->active;
2535 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2536 $self->activate_recursive;
2530 2537
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2538 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2539 $self->enter_map ($map, $x, $y);
2533} 2540}
2537Moves the player to the given map-path and coordinates by first freezing 2544Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2545her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2546that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2547the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2548be called at the end of this process.
2549
2550Note that $check will be called with a potentially non-loaded map, so if
2551it needs a loaded map it has to call C<< ->load >>.
2542 2552
2543=cut 2553=cut
2544 2554
2545our $GOTOGEN; 2555our $GOTOGEN;
2546 2556
2625} 2635}
2626 2636
2627sub prepare_random_map { 2637sub prepare_random_map {
2628 my ($exit) = @_; 2638 my ($exit) = @_;
2629 2639
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2640 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2641 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2642 # that depends on the exit object
2635 2643
2636 my $rmp = parse_random_map_params $exit->msg; 2644 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2646 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2647 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2648 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2649 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2650 $rmp->{origin_y} = $exit->y;
2651
2652 $exit->map->touch;
2643 } 2653 }
2644 2654
2645 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
2646 2656
2647 my $data = cf::encode_json $rmp; 2657 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2659 my $meta = "$RANDOMDIR/$md5.meta";
2650 2660
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2663 undef $fh;
2654 aio_rename "$meta~", $meta; 2664 aio_rename "$meta~", $meta;
2655 2665
2666 my $slaying = "?random/$md5";
2667
2668 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2669 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2670 $exit->msg (undef);
2671 }
2658 } 2672 }
2659} 2673}
2660 2674
2661sub cf::object::player::enter_exit { 2675sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2676 my ($self, $exit) = @_;
2663 2677
2664 return unless $self->type == cf::PLAYER; 2678 return unless $self->type == cf::PLAYER;
2665 2679
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2680 $self->enter_link;
2678 2681
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2682 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2683 $Coro::current->{desc} = "enter_exit";
2685 2684
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2685 unless (eval {
2686 $self->deactivate_recursive; # just to be sure
2687
2688 # random map handling
2689 {
2690 my $guard = cf::lock_acquire "exit_prepare:$exit";
2691
2692 prepare_random_map $exit
2693 if $exit->slaying eq "/!";
2694 }
2695
2696 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2697 my $x = $exit->stats->hp;
2698 my $y = $exit->stats->sp;
2699
2688 $self->goto ($slaying, $hp, $sp); 2700 $self->goto ($map, $x, $y);
2689 2701
2702 # if exit is damned, update players death & WoR home-position
2703 $self->contr->savebed ($map, $x, $y)
2704 if $exit->flag (cf::FLAG_DAMNED);
2705
2690 1; 2706 1
2691 }) { 2707 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2708 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2709 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2710 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2711 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2712
2697 warn "ERROR in enter_exit: $@"; 2713 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2779 id => "infobox",
2764 title => "Body Parts", 2780 title => "Body Parts",
2765 reply => undef, 2781 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2782 tooltip => "Shows which body parts you posess and are available",
2767 }, 2783 },
2784 "c/statistics" => {
2785 id => "infobox",
2786 title => "Statistics",
2787 reply => undef,
2788 tooltip => "Shows your primary statistics",
2789 },
2790 "c/skills" => {
2791 id => "infobox",
2792 title => "Skills",
2793 reply => undef,
2794 tooltip => "Shows your experience per skill and item power",
2795 },
2796 "c/shopitems" => {
2797 id => "infobox",
2798 title => "Shop Items",
2799 reply => undef,
2800 tooltip => "Shows the items currently for sale in this shop",
2801 },
2802 "c/resistances" => {
2803 id => "infobox",
2804 title => "Resistances",
2805 reply => undef,
2806 tooltip => "Shows your resistances",
2807 },
2808 "c/pets" => {
2809 id => "infobox",
2810 title => "Pets",
2811 reply => undef,
2812 tooltip => "Shows information abotu your pets/a specific pet",
2813 },
2814 "c/perceiveself" => {
2815 id => "infobox",
2816 title => "Perceive Self",
2817 reply => undef,
2818 tooltip => "You gained detailed knowledge about yourself",
2819 },
2768 "c/uptime" => { 2820 "c/uptime" => {
2769 id => "infobox", 2821 id => "infobox",
2770 title => "Uptime", 2822 title => "Uptime",
2771 reply => undef, 2823 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2827 id => "infobox",
2776 title => "Map Info", 2828 title => "Map Info",
2777 reply => undef, 2829 reply => undef,
2778 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2779 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 "c/death" => {
2839 id => "death",
2840 title => "Death",
2841 reply => undef,
2842 tooltip => "Reason for and more info about your most recent death",
2843 },
2844 "c/say" => $SAY_CHANNEL,
2845 "c/chat" => $CHAT_CHANNEL,
2780); 2846);
2781 2847
2782sub cf::client::send_msg { 2848sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2849 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2850
2785 $msg = $self->pl->expand_cfpod ($msg); 2851 $msg = $self->pl->expand_cfpod ($msg)
2852 unless $color & cf::NDI_VERBATIM;
2786 2853
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2854 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2855
2789 # check predefined channels, for the benefit of C 2856 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2857 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2858 $channel = $CHANNEL{$channel};
2792 2859
2793 $self->ext_msg (channel_info => $channel) 2860 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2861 $channel = $channel->{id};
2797 2862
2798 } elsif (ref $channel) { 2863 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2864 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2865 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2866 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2867 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2868 }
2805 2869
2806 $channel = $channel->{id}; 2870 $channel = $channel->{id};
2807 } 2871 }
2808 2872
2809 return unless @extra || length $msg; 2873 return unless @extra || length $msg;
2810 2874
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2875 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2877 if $color & cf::NDI_DEF;
2815 2878
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2879 my $pkt = "msg "
2880 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2881 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2882 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2883
2830 $color &= cf::NDI_COLOR_MASK; 2884 # try lzf for large packets
2885 $pkt = "lzf " . Compress::LZF::compress $pkt
2886 if 1024 <= length $pkt and $self->{can_lzf};
2831 2887
2832 utf8::encode $msg; 2888 # split very large packets
2833 2889 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2890 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2891 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2892 }
2893
2894 $self->send_packet ($pkt);
2843} 2895}
2844 2896
2845=item $client->ext_msg ($type, @msg) 2897=item $client->ext_msg ($type, @msg)
2846 2898
2847Sends an ext event to the client. 2899Sends an ext event to the client.
3021 3073
3022The following functions and methods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
3023 3075
3024 cf::object 3076 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3077 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3078 insert remove name archname title slaying race decrease split
3079 value
3027 3080
3028 cf::object::player 3081 cf::object::player
3029 player 3082 player
3030 3083
3031 cf::player 3084 cf::player
3036 3089
3037=cut 3090=cut
3038 3091
3039for ( 3092for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3093 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3094 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3095 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3096 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3097 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3098 ["cf::map" => qw(trigger)],
3046) { 3099) {
3047 no strict 'refs'; 3100 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3101 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3102 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3119 my ($code, %vars) = @_;
3067 3120
3068 my $qcode = $code; 3121 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3122 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3123 $qcode =~ s/\n/\\n/g;
3124
3125 %vars = (_dummy => 0) unless %vars;
3071 3126
3072 local $_; 3127 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3128 local @safe::cf::_safe_eval_args = values %vars;
3074 3129
3075 my $eval = 3130 my $eval =
3255 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
3257 } 3312 }
3258}; 3313};
3259 3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3260sub reload_regions { 3325sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3327 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3329
3277} 3342}
3278 3343
3279sub reload_archetypes { 3344sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3347}
3288 3348
3289sub reload_treasures { 3349sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3292} 3352}
3293 3353
3294sub reload_resources { 3354sub reload_resources {
3295 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3296 3356
3357 reload_facedata;
3358 reload_archetypes;
3297 reload_regions; 3359 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3360 reload_treasures;
3302 3361
3303 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3363}
3309 3364
3310sub reload_config { 3365sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3367 or return;
3326 }; 3381 };
3327 warn $@ if $@; 3382 warn $@ if $@;
3328 } 3383 }
3329} 3384}
3330 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3331sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419
3332 # we must not ever block the main coroutine 3420 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3421 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3422 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3423 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3424 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3425 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3426 })->prio (Coro::PRIO_MAX);
3339 }; 3427 };
3340 3428
3429 evthread_start IO::AIO::poll_fileno;
3430
3431 cf::sync_job {
3432 reload_resources;
3341 reload_config; 3433 reload_config;
3342 db_init; 3434 db_init;
3435
3436 cf::load_settings;
3437 cf::load_materials;
3438 cf::init_uuid;
3439 cf::init_signals;
3440 cf::init_commands;
3441 cf::init_skills;
3442
3443 cf::init_beforeplay;
3444
3445 atomic;
3446
3343 load_extensions; 3447 load_extensions;
3344 3448
3345 $TICK_WATCHER->start; 3449 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3450
3451 # no (long-running) fork's whatsoever before this point(!)
3452 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3453
3454 (pop @POST_INIT)->(0) while @POST_INIT;
3455 };
3456
3347 EV::loop; 3457 EV::loop;
3348} 3458}
3349 3459
3350############################################################################# 3460#############################################################################
3351# initialisation and cleanup 3461# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3468 cf::cleanup "SIG$signal";
3359 }; 3469 };
3360 } 3470 }
3361} 3471}
3362 3472
3363sub write_runtime { 3473sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3474 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3475 # the fsync below can take a very very long time.
3368 3476
3369 IO::AIO::aio_utime $runtime, undef, undef; 3477 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3478
3371 my $guard = cf::lock_acquire "write_runtime"; 3479 my $guard = cf::lock_acquire "write_runtime";
3372 3480
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3481 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3482 or return;
3375 3483
3376 my $value = $cf::RUNTIME + 90 + 10; 3484 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3485 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3486 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3496 aio_utime $fh, undef, undef;
3389 3497
3390 close $fh 3498 close $fh
3391 or return; 3499 or return;
3392 3500
3393 aio_rename "$runtime~", $runtime 3501 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3502 and return;
3395 3503
3396 warn "runtime file written.\n"; 3504 warn "runtime file written.\n";
3397 3505
3398 1 3506 1
3507}
3508
3509our $uuid_lock;
3510our $uuid_skip;
3511
3512sub write_uuid_sync($) {
3513 $uuid_skip ||= $_[0];
3514
3515 return if $uuid_lock;
3516 local $uuid_lock = 1;
3517
3518 my $uuid = "$LOCALDIR/uuid";
3519
3520 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3521 or return;
3522
3523 my $value = uuid_seq uuid_cur;
3524
3525 unless ($value) {
3526 warn "cowardly refusing to write zero uuid value!\n";
3527 return;
3528 }
3529
3530 my $value = uuid_str $value + $uuid_skip;
3531 $uuid_skip = 0;
3532
3533 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3534 and return;
3535
3536 # always fsync - this file is important
3537 aio_fsync $fh
3538 and return;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$uuid~", $uuid
3544 and return;
3545
3546 warn "uuid file written ($value).\n";
3547
3548 1
3549
3550}
3551
3552sub write_uuid($$) {
3553 my ($skip, $sync) = @_;
3554
3555 $sync ? write_uuid_sync $skip
3556 : async { write_uuid_sync $skip };
3399} 3557}
3400 3558
3401sub emergency_save() { 3559sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3560 my $freeze_guard = cf::freeze_mainloop;
3403 3561
3404 warn "enter emergency perl save\n"; 3562 warn "emergency_perl_save: enter\n";
3405 3563
3406 cf::sync_job { 3564 cf::sync_job {
3565 # this is a trade-off: we want to be very quick here, so
3566 # save all maps without fsync, and later call a global sync
3567 # (which in turn might be very very slow)
3568 local $USE_FSYNC = 0;
3569
3407 # use a peculiar iteration method to avoid tripping on perl 3570 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3571 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3572 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3573 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3574 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3575 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3576 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3577 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3578 $pl->save;
3416 } 3579 }
3417 warn "end emergency player save\n"; 3580 warn "emergency_perl_save: end player save\n";
3418 3581
3419 warn "begin emergency map save\n"; 3582 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3583 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3584 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3585 $map->valid or next;
3423 $map->save; 3586 $map->save;
3424 } 3587 }
3425 warn "end emergency map save\n"; 3588 warn "emergency_perl_save: end map save\n";
3426 3589
3427 warn "begin emergency database checkpoint\n"; 3590 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3591 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3592 warn "emergency_perl_save: end database checkpoint\n";
3593
3594 warn "emergency_perl_save: begin write uuid\n";
3595 write_uuid_sync 1;
3596 warn "emergency_perl_save: end write uuid\n";
3430 }; 3597 };
3431 3598
3599 warn "emergency_perl_save: starting sync()\n";
3600 IO::AIO::aio_sync sub {
3601 warn "emergency_perl_save: finished sync()\n";
3602 };
3603
3432 warn "leave emergency perl save\n"; 3604 warn "emergency_perl_save: leave\n";
3433} 3605}
3434 3606
3435sub post_cleanup { 3607sub post_cleanup {
3436 my ($make_core) = @_; 3608 my ($make_core) = @_;
3437 3609
3438 warn Carp::longmess "post_cleanup backtrace" 3610 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3611 if $make_core;
3612
3613 my $fh = pidfile;
3614 unlink $PIDFILE if <$fh> == $$;
3615}
3616
3617# a safer delete_package, copied from Symbol
3618sub clear_package($) {
3619 my $pkg = shift;
3620
3621 # expand to full symbol table name if needed
3622 unless ($pkg =~ /^main::.*::$/) {
3623 $pkg = "main$pkg" if $pkg =~ /^::/;
3624 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3625 $pkg .= '::' unless $pkg =~ /::$/;
3626 }
3627
3628 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3629 my $stem_symtab = *{$stem}{HASH};
3630
3631 defined $stem_symtab and exists $stem_symtab->{$leaf}
3632 or return;
3633
3634 # clear all symbols
3635 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3636 for my $name (keys %$leaf_symtab) {
3637 _gv_clear *{"$pkg$name"};
3638# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3639 }
3640 warn "cleared package $pkg\n";#d#
3440} 3641}
3441 3642
3442sub do_reload_perl() { 3643sub do_reload_perl() {
3443 # can/must only be called in main 3644 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3645 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3646 warn "can only reload from main coroutine";
3446 return; 3647 return;
3447 } 3648 }
3448 3649
3650 return if $RELOAD++;
3651
3652 my $t1 = EV::time;
3653
3654 while ($RELOAD) {
3449 warn "reloading..."; 3655 warn "reloading...";
3450 3656
3451 warn "entering sync_job"; 3657 warn "entering sync_job";
3452 3658
3453 cf::sync_job { 3659 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3660 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3661 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3662 cf::write_runtime_sync; # external watchdog should not bark
3457 3663
3458 warn "syncing database to disk"; 3664 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3665 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3666
3461 # if anything goes wrong in here, we should simply crash as we already saved 3667 # if anything goes wrong in here, we should simply crash as we already saved
3462 3668
3463 warn "flushing outstanding aio requests"; 3669 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3670 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3671 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3672 }
3495 3673
3496 warn "... nuking $pkg"; 3674 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3675 $_->cancel for values %EXT_CORO;
3498 } 3676 %EXT_CORO = ();
3499 3677
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3678 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3679 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3680
3681 warn "removing ext/exti commands";
3682 %EXTCMD = ();
3683 %EXTICMD = ();
3684
3685 warn "unloading/nuking all extensions";
3686 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3687 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3688
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3689 if (my $cb = $pkg->can ("unload")) {
3690 eval {
3511 $cb->(); 3691 $cb->($pkg);
3692 1
3693 } or warn "$pkg unloaded, but with errors: $@";
3694 }
3695
3696 warn "... clearing $pkg";
3697 clear_package $pkg;
3512 } 3698 }
3513 3699
3514 Symbol::delete_package $k; 3700 warn "unloading all perl modules loaded from $LIBDIR";
3701 while (my ($k, $v) = each %INC) {
3702 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3703
3704 warn "... unloading $k";
3705 delete $INC{$k};
3706
3707 $k =~ s/\.pm$//;
3708 $k =~ s/\//::/g;
3709
3710 if (my $cb = $k->can ("unload_module")) {
3711 $cb->();
3712 }
3713
3714 clear_package $k;
3515 } 3715 }
3516 3716
3517 warn "getting rid of safe::, as good as possible"; 3717 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3718 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3719 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3720
3521 warn "unloading cf.pm \"a bit\""; 3721 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3722 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3723 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3724
3525 # don't, removes xs symbols, too, 3725 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3726 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3727 #clear_package __PACKAGE__;
3528 3728
3529 warn "unload completed, starting to reload now"; 3729 warn "unload completed, starting to reload now";
3530 3730
3531 warn "reloading cf.pm"; 3731 warn "reloading cf.pm";
3532 require cf; 3732 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3733 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3734
3535 warn "loading config and database again"; 3735 warn "loading config and database again";
3536 cf::reload_config; 3736 cf::reload_config;
3537 3737
3538 warn "loading extensions"; 3738 warn "loading extensions";
3539 cf::load_extensions; 3739 cf::load_extensions;
3540 3740
3741 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3742 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3743 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3744 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3745 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3746 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3747 reattach $_ for values %PLAYER;
3748 }
3547 3749
3750 warn "running post_init jobs";
3751 (pop @POST_INIT)->(1) while @POST_INIT;
3752
3548 warn "leaving sync_job"; 3753 warn "leaving sync_job";
3549 3754
3550 1 3755 1
3551 } or do { 3756 } or do {
3552 warn $@; 3757 warn $@;
3553 warn "error while reloading, exiting."; 3758 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3759 };
3556 3760
3557 warn "reloaded"; 3761 warn "reloaded";
3762 --$RELOAD;
3763 }
3764
3765 $t1 = EV::time - $t1;
3766 warn "reload completed in ${t1}s\n";
3558}; 3767};
3559 3768
3560our $RELOAD_WATCHER; # used only during reload 3769our $RELOAD_WATCHER; # used only during reload
3561 3770
3562sub reload_perl() { 3771sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3772 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3773 # coro crashes during coro_state_free->destroy here.
3565 3774
3775 $RELOAD_WATCHER ||= cf::async {
3776 Coro::AIO::aio_wait cache_extensions;
3777
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3778 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3779 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3780 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3781 };
3569 }; 3782 };
3570} 3783}
3571 3784
3572register_command "reload" => sub { 3785register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3786 my ($who, $arg) = @_;
3587 3800
3588our @WAIT_FOR_TICK; 3801our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3802our @WAIT_FOR_TICK_BEGIN;
3590 3803
3591sub wait_for_tick { 3804sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3805 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3806
3595 my $signal = new Coro::Signal; 3807 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3808 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3809 $signal->wait;
3598} 3810}
3599 3811
3600sub wait_for_tick_begin { 3812sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3813 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3814
3604 my $signal = new Coro::Signal; 3815 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3816 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3817 $signal->wait;
3607} 3818}
3608 3819
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3820sub tick {
3610 if ($Coro::current != $Coro::main) { 3821 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3823 unless ++$bug_warning > 10;
3613 return; 3824 return;
3614 } 3825 }
3615 3826
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3827 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3828
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3829 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3830 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3831 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3832 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3833 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3834 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3835 };
3630 } 3836 }
3631 3837
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3838 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3840 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3841 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3842 $sig->send;
3637 } 3843 }
3638 3844
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3845 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3846 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3847
3642 _post_tick; 3848 if (0) {
3643}; 3849 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3850 my $jitter = $TICK_START - $NEXT_TICK;
3851 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3852 warn "jitter $JITTER\n";#d#
3853 }
3854 }
3855}
3645 3856
3646{ 3857{
3647 # configure BDB 3858 # configure BDB
3648 3859
3649 BDB::min_parallel 8; 3860 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3861 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3862 $AnyEvent::BDB::WATCHER->priority (1);
3652 3863
3653 unless ($DB_ENV) { 3864 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3865 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3866 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3867 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3868 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3869 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3870 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3871
3660 cf::sync_job { 3872 cf::sync_job {
3661 eval { 3873 eval {
3687{ 3899{
3688 # configure IO::AIO 3900 # configure IO::AIO
3689 3901
3690 IO::AIO::min_parallel 8; 3902 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3903 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3904 undef $AnyEvent::AIO::WATCHER;
3693} 3905}
3694 3906
3695my $_log_backtrace; 3907my $_log_backtrace;
3696 3908
3697sub _log_backtrace { 3909sub _log_backtrace {
3700 $msg =~ s/\n//; 3912 $msg =~ s/\n//;
3701 3913
3702 # limit the # of concurrent backtraces 3914 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3915 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3916 ++$_log_backtrace;
3917 my $perl_bt = Carp::longmess $msg;
3705 async { 3918 async {
3706 $Coro::current->{desc} = "abt $msg"; 3919 $Coro::current->{desc} = "abt $msg";
3707 3920
3708 my @bt = fork_call { 3921 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3922 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3933 }
3721 3934
3722 @funcs 3935 @funcs
3723 }; 3936 };
3724 3937
3725 LOG llevInfo, "[ABT] $msg\n"; 3938 LOG llevInfo, "[ABT] $perl_bt\n";
3939 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3940 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3941 --$_log_backtrace;
3728 }; 3942 };
3729 } else { 3943 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3944 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3945 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3946 }
3733} 3947}
3734 3948
3735# load additional modules 3949# load additional modules
3736use cf::pod; 3950require "cf/$_.pm" for @EXTRA_MODULES;
3737 3951
3738END { cf::emergency_save } 3952END { cf::emergency_save }
3739 3953
37401 39541
3741 3955

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