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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.474 by root, Thu Jul 16 21:42:56 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
59 93
60our $CONFDIR = confdir; 94our $CONFDIR = confdir;
61our $DATADIR = datadir; 95our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
71our %RESOURCE; 108our %RESOURCE;
72 109
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 112our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
79 114
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 118our $DB_ENV;
85 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
86our %CFG; 122our %CFG;
87 123
88our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 125our $RUNTIME;
90our $NOW; 126our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
192 LOG llevError, $msg; 236 LOG llevError, $msg;
193 }; 237 };
194} 238}
195 239
196$Coro::State::DIEHOOK = sub { 240$Coro::State::DIEHOOK = sub {
241 return unless $^S eq 0; # "eq", not "=="
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 249 warn Carp::longmess $_[0];
198 Coro::terminate; 250 Coro::terminate
199}; 251};
252
253$SIG{__DIE__} = sub { }; #d#?
200 254
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 255@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 256@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 257@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 258@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 265for my $pkg (qw(
212 cf::global cf::attachable 266 cf::global cf::attachable
213 cf::object cf::object::player 267 cf::object cf::object::player
214 cf::client cf::player 268 cf::client cf::player
215 cf::arch cf::living 269 cf::arch cf::living
270 cf::map cf::mapspace
216 cf::map cf::party cf::region 271 cf::party cf::region
217)) { 272)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 273 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 274}
221 275
222$EV::DIED = sub { 276$EV::DIED = sub {
223 warn "error in event callback: @_"; 277 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 319our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 320
267sub encode_json($) { $json_coder->encode ($_[0]) } 321sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 322sub decode_json($) { $json_coder->decode ($_[0]) }
269 323
324=item cf::post_init { BLOCK }
325
326Execute the given codeblock, I<after> all extensions have been (re-)loaded,
327but I<before> the server starts ticking again.
328
329The cdoeblock will have a single boolean argument to indicate whether this
330is a reload or not.
331
332=cut
333
334sub post_init(&) {
335 push @POST_INIT, shift;
336}
337
270=item cf::lock_wait $string 338=item cf::lock_wait $string
271 339
272Wait until the given lock is available. See cf::lock_acquire. 340Wait until the given lock is available. See cf::lock_acquire.
273 341
274=item my $lock = cf::lock_acquire $string 342=item my $lock = cf::lock_acquire $string
275 343
276Wait until the given lock is available and then acquires it and returns 344Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 345a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 346for example when the coroutine gets canceled), the lock is automatically
279returned. 347returned.
280 348
281Locks are *not* recursive, locking from the same coro twice results in a 349Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 350deadlocked coro.
288 356
289Return true if the lock is currently active, i.e. somebody has locked it. 357Return true if the lock is currently active, i.e. somebody has locked it.
290 358
291=cut 359=cut
292 360
293our %LOCK; 361our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 362
296sub lock_wait($) { 363sub lock_wait($) {
297 my ($key) = @_; 364 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 365}
310 366
311sub lock_acquire($) { 367sub lock_acquire($) {
312 my ($key) = @_; 368 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 369}
326 370
327sub lock_active($) { 371sub lock_active($) {
328 my ($key) = @_; 372 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 373}
332 374
333sub freeze_mainloop { 375sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 376 tick_inhibit_inc;
335 377
336 my $guard = Coro::guard { 378 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 379}
342 380
343=item cf::periodic $interval, $cb 381=item cf::periodic $interval, $cb
344 382
345Like EV::periodic, but randomly selects a starting point so that the actions 383Like EV::periodic, but randomly selects a starting point so that the actions
400 } 438 }
401 } 439 }
402}; 440};
403 441
404sub get_slot($;$$) { 442sub get_slot($;$$) {
443 return if tick_inhibit || $Coro::current == $Coro::main;
444
405 my ($time, $pri, $name) = @_; 445 my ($time, $pri, $name) = @_;
406 446
407 $time = $TICK * .6 if $time > $TICK * .6; 447 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 448 my $sig = new Coro::Signal;
409 449
446 # this is the main coro, too bad, we have to block 486 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 487 # till the operation succeeds, freezing the server :/
448 488
449 LOG llevError, Carp::longmess "sync job";#d# 489 LOG llevError, Carp::longmess "sync job";#d#
450 490
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 491 my $freeze_guard = freeze_mainloop;
454 492
455 my $busy = 1; 493 my $busy = 1;
456 my @res; 494 my @res;
457 495
468 } else { 506 } else {
469 EV::loop EV::LOOP_ONESHOT; 507 EV::loop EV::LOOP_ONESHOT;
470 } 508 }
471 } 509 }
472 510
473 $time = EV::time - $time; 511 my $time = EV::time - $time;
474 512
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 513 $TICK_START += $time; # do not account sync jobs to server load
479 514
480 wantarray ? @res : $res[0] 515 wantarray ? @res : $res[0]
481 } else { 516 } else {
482 # we are in another coroutine, how wonderful, everything just works 517 # we are in another coroutine, how wonderful, everything just works
483 518
525 reset_signals; 560 reset_signals;
526 &$cb 561 &$cb
527 }, @args; 562 }, @args;
528 563
529 wantarray ? @res : $res[-1] 564 wantarray ? @res : $res[-1]
565}
566
567=item $coin = coin_from_name $name
568
569=cut
570
571our %coin_alias = (
572 "silver" => "silvercoin",
573 "silvercoin" => "silvercoin",
574 "silvercoins" => "silvercoin",
575 "gold" => "goldcoin",
576 "goldcoin" => "goldcoin",
577 "goldcoins" => "goldcoin",
578 "platinum" => "platinacoin",
579 "platinumcoin" => "platinacoin",
580 "platinumcoins" => "platinacoin",
581 "platina" => "platinacoin",
582 "platinacoin" => "platinacoin",
583 "platinacoins" => "platinacoin",
584 "royalty" => "royalty",
585 "royalties" => "royalty",
586);
587
588sub coin_from_name($) {
589 $coin_alias{$_[0]}
590 ? cf::arch::find $coin_alias{$_[0]}
591 : undef
530} 592}
531 593
532=item $value = cf::db_get $family => $key 594=item $value = cf::db_get $family => $key
533 595
534Returns a single value from the environment database. 596Returns a single value from the environment database.
673 735
674############################################################################# 736#############################################################################
675 737
676=head2 ATTACHABLE OBJECTS 738=head2 ATTACHABLE OBJECTS
677 739
678Many objects in crossfire are so-called attachable objects. That means you can 740Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 741attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 742to it. All such attachable objects support the following methods.
681 743
682In the following description, CLASS can be any of C<global>, C<object> 744In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 745C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 795=item cf::CLASS::attachment $name, ...
734 796
735Register an attachment by C<$name> through which attachable objects of the 797Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 798given CLASS can refer to this attachment.
737 799
738Some classes such as crossfire maps and objects can specify attachments 800Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 801that are attached at load/instantiate time, thus the need for a name.
740 802
741These calls expect any number of the following handler/hook descriptions: 803These calls expect any number of the following handler/hook descriptions:
742 804
743=over 4 805=over 4
1034 1096
1035sub reattach { 1097sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1098 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1099 my ($obj) = @_;
1038 1100
1101 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1102 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1103
1041 my $registry = $obj->registry; 1104 my $registry = $obj->registry;
1042 1105
1043 @$registry = (); 1106 @$registry = ();
1044 1107
1090 utf8::decode (my $decname = $filename); 1153 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1154 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1155 $decname, length $$rdata, scalar @$objs;
1093 1156
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1157 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1158 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1159 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1160 if ($cf::USE_FSYNC) {
1161 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1162 aio_fsync $fh;
1163 }
1098 close $fh; 1164 aio_close $fh;
1099 1165
1100 if (@$objs) { 1166 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1167 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1168 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1169 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1170 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1171 if ($cf::USE_FSYNC) {
1172 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1173 aio_fsync $fh;
1174 }
1106 close $fh; 1175 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1176 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1177 }
1109 } else { 1178 } else {
1110 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1111 } 1180 }
1112 1181
1113 aio_rename "$filename~", $filename; 1182 aio_rename "$filename~", $filename;
1183
1184 $filename =~ s%/[^/]+$%%;
1185 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1186 } else {
1115 warn "FATAL: $filename~: $!\n"; 1187 warn "unable to save objects: $filename~: $!\n";
1116 } 1188 }
1117 } else { 1189 } else {
1118 aio_unlink $filename; 1190 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1120 } 1192 }
1211 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
1212 1284
1213 $EXTICMD{$name} = $cb; 1285 $EXTICMD{$name} = $cb;
1214} 1286}
1215 1287
1288use File::Glob ();
1289
1216cf::player->attach ( 1290cf::player->attach (
1217 on_command => sub { 1291 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1292 my ($pl, $name, $params) = @_;
1219 1293
1220 my $cb = $COMMAND{$name} 1294 my $cb = $COMMAND{$name}
1252 1326
1253 cf::override; 1327 cf::override;
1254 }, 1328 },
1255); 1329);
1256 1330
1331# "readahead" all extensions
1332sub cache_extensions {
1333 my $grp = IO::AIO::aio_group;
1334
1335 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1336 for (grep /\.ext$/, @{$_[0]}) {
1337 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1338 }
1339 };
1340
1341 $grp
1342}
1343
1257sub load_extensions { 1344sub load_extensions {
1258 cf::sync_job { 1345 cf::sync_job {
1259 my %todo; 1346 my %todo;
1260 1347
1261 for my $path (<$LIBDIR/*.ext>) { 1348 for my $path (<$LIBDIR/*.ext>) {
1280 1367
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1368 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1369 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1370
1284 $ext{source} = 1371 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1372 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1373 . "#line 1 \"$path\"\n{\n"
1287 . $source 1374 . $source
1288 . "\n};\n1"; 1375 . "\n};\n1";
1289 1376
1290 $todo{$base} = \%ext; 1377 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1393 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1394 : "$v->{base}: extension inactive.\n";
1308 1395
1309 if (exists $v->{meta}{mandatory}) { 1396 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1397 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1398 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1399 }
1314 1400
1315 warn $msg; 1401 warn $msg;
1316 } 1402 }
1317 1403
1331 1417
1332=back 1418=back
1333 1419
1334=head2 CORE EXTENSIONS 1420=head2 CORE EXTENSIONS
1335 1421
1336Functions and methods that extend core crossfire objects. 1422Functions and methods that extend core deliantra objects.
1337 1423
1338=cut 1424=cut
1339 1425
1340package cf::player; 1426package cf::player;
1341 1427
1384 1470
1385sub exists($) { 1471sub exists($) {
1386 my ($login) = @_; 1472 my ($login) = @_;
1387 1473
1388 $cf::PLAYER{$login} 1474 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1475 or !aio_stat path $login
1390} 1476}
1391 1477
1392sub find($) { 1478sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1479 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1480 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1492 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1493 or return;
1408 1494
1409 my $pl = cf::player::load_pl $f 1495 my $pl = cf::player::load_pl $f
1410 or return; 1496 or return;
1497
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1498 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1499 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1500 $cf::PLAYER{$login} = $pl
1414 } 1501 }
1415 } 1502 }
1425 1512
1426 return if $pl->{deny_save}; 1513 return if $pl->{deny_save};
1427 1514
1428 aio_mkdir playerdir $pl, 0770; 1515 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1516 $pl->{last_save} = $cf::RUNTIME;
1517
1518 cf::get_slot 0.01;
1430 1519
1431 $pl->save_pl ($path); 1520 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1521 cf::cede_to_tick;
1433} 1522}
1434 1523
1466 my ($pl) = @_; 1555 my ($pl) = @_;
1467 1556
1468 my $name = $pl->ob->name; 1557 my $name = $pl->ob->name;
1469 1558
1470 $pl->{deny_save} = 1; 1559 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1560 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1561
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1562 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1563 $pl->deactivate;
1564 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1565 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1566 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1567 $pl->ns->destroy if $pl->ns;
1477 1568
1478 my $path = playerdir $pl; 1569 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1570 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1609
1519 for my $login (@$dirs) { 1610 for my $login (@$dirs) {
1520 my $path = path $login; 1611 my $path = path $login;
1521 1612
1522 # a .pst is a dead give-away for a valid player 1613 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1614 # if no pst file found, open and chekc for blocked users
1615 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1616 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1617 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1618 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1619 }
1528 1620
1559 } 1651 }
1560 1652
1561 \@paths 1653 \@paths
1562} 1654}
1563 1655
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1656=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1657
1566Expand crossfire pod fragments into protocol xml. 1658Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1659
1657=item $player->ext_reply ($msgid, @msg) 1660=item $player->ext_reply ($msgid, @msg)
1658 1661
1659Sends an ext reply to the player. 1662Sends an ext reply to the player.
1660 1663
1727our $MAX_RESET = 3600; 1730our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1731our $DEFAULT_RESET = 3000;
1729 1732
1730sub generate_random_map { 1733sub generate_random_map {
1731 my ($self, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1735
1736 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1737
1732 # mit "rum" bekleckern, nicht 1738 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1739 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1740 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1741 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1742 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1864
1859# the temporary/swap location 1865# the temporary/swap location
1860sub save_path { 1866sub save_path {
1861 my ($self) = @_; 1867 my ($self) = @_;
1862 1868
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1870 "$TMPDIR/$path.map"
1865} 1871}
1866 1872
1867# the unique path, undef == no special unique path 1873# the unique path, undef == no special unique path
1868sub uniq_path { 1874sub uniq_path {
1869 my ($self) = @_; 1875 my ($self) = @_;
1870 1876
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1877 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1878 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1879}
1883 1880
1884sub decay_objects { 1881sub decay_objects {
1885 my ($self) = @_; 1882 my ($self) = @_;
1886 1883
1970sub find { 1967sub find {
1971 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1972 1969
1973 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1974 1971
1975 cf::lock_wait "map_data:$path";#d#remove 1972 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1974
1978 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1976 my $map = new_from_path cf::map $path
1983 or return; 1977 or return;
1984 1978
1985 $map->{last_save} = $cf::RUNTIME; 1979 $map->{last_save} = $cf::RUNTIME;
1986 1980
1988 or return; 1982 or return;
1989 1983
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1984 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1985 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1986 #$cf::WAIT_FOR_TICK->wait;
1987 undef $guard2;
1993 undef $guard1; 1988 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1989 $map->reset;
1996 return find $path; 1990 return find $path;
1997 } 1991 }
1998 1992
1999 $cf::MAP{$path} = $map 1993 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2020 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2021 $f->skip_block;
2028 $self->_load_objects ($f) 2022 $self->_load_objects ($f)
2029 or return; 2023 or return;
2030 2024
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2025 $self->post_load_original
2032 if delete $self->{load_original}; 2026 if delete $self->{load_original};
2033 2027
2034 if (my $uniq = $self->uniq_path) { 2028 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2029 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2030 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2048 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2049 $self->decay_objects;
2056 $self->fix_auto_apply; 2050 $self->fix_auto_apply;
2057 $self->update_buttons; 2051 $self->update_buttons;
2058 cf::cede_to_tick; 2052 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2053 $self->activate;
2062 } 2054 }
2063 2055
2064 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2057 $self->last_access ($cf::RUNTIME);
2066 2058
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2059 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2060 }
2069 2061
2070 $self->post_load; 2062 $self->post_load;
2071} 2063}
2072 2064
2130 my ($path, $origin, $load) = @_; 2122 my ($path, $origin, $load) = @_;
2131 2123
2132 $path = normalise $path, $origin && $origin->{path}; 2124 $path = normalise $path, $origin && $origin->{path};
2133 2125
2134 if (my $map = $cf::MAP{$path}) { 2126 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2127 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2128 }
2137 2129
2138 $MAP_PREFETCH{$path} |= $load; 2130 $MAP_PREFETCH{$path} |= $load;
2139 2131
2140 $MAP_PREFETCHER ||= cf::async { 2132 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2169 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2170 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2171 $_->contr->save for $self->players;
2180 }; 2172 };
2181 2173
2174 cf::get_slot 0.02;
2175
2182 if ($uniq) { 2176 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2178 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2179 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2188 $self->save;
2195 2189
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2191
2198 return if $self->players; 2192 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2193 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2194 return if $self->{deny_save};
2201 2195
2202 $self->in_memory (cf::MAP_SWAPPED); 2196 $self->in_memory (cf::MAP_SWAPPED);
2203 2197
2204 $self->deactivate; 2198 $self->deactivate;
2322 2316
2323sub unique_maps() { 2317sub unique_maps() {
2324 [ 2318 [
2325 map { 2319 map {
2326 utf8::decode $_; 2320 utf8::decode $_;
2327 /\.map$/ 2321 s/\.map$//; # TODO future compatibility hack
2322 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2323 ? ()
2328 ? normalise $_ 2324 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2325 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2326 ]
2332} 2327}
2333 2328
2334package cf;
2335
2336=back 2329=back
2337 2330
2338=head3 cf::object 2331=head3 cf::object
2339 2332
2340=cut 2333=cut
2343 2336
2344=over 4 2337=over 4
2345 2338
2346=item $ob->inv_recursive 2339=item $ob->inv_recursive
2347 2340
2348Returns the inventory of the object _and_ their inventories, recursively. 2341Returns the inventory of the object I<and> their inventories, recursively,
2342but I<not> the object itself.
2349 2343
2350=cut 2344=cut
2351 2345
2352sub inv_recursive_; 2346sub inv_recursive_;
2353sub inv_recursive_ { 2347sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2352 inv_recursive_ inv $_[0]
2359} 2353}
2360 2354
2361=item $ref = $ob->ref 2355=item $ref = $ob->ref
2362 2356
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2357Creates and returns a persistent reference to an object that can be stored as a string.
2364 2358
2365=item $ob = cf::object::deref ($refstring) 2359=item $ob = cf::object::deref ($refstring)
2366 2360
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2361returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2362even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2394can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2395dialogue with the given NPC character.
2402 2396
2403=cut 2397=cut
2404 2398
2399our $SAY_CHANNEL = {
2400 id => "say",
2401 title => "Map",
2402 reply => "say ",
2403 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2404};
2405
2406our $CHAT_CHANNEL = {
2407 id => "chat",
2408 title => "Chat",
2409 reply => "chat ",
2410 tooltip => "Player chat and shouts, global to the server.",
2411};
2412
2405# rough implementation of a future "reply" method that works 2413# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2414# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2415#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2416sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2417 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2428 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2429 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2430
2423 } else { 2431 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2432 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2433 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2434 }
2427 } 2435 }
2428} 2436}
2429 2437
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2438=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2463
2456=item $player_object->enter_link 2464=item $player_object->enter_link
2457 2465
2458Freezes the player and moves him/her to a special map (C<{link}>). 2466Freezes the player and moves him/her to a special map (C<{link}>).
2459 2467
2460The player should be reasonably safe there for short amounts of time. You 2468The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2469for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2470though, as the palyer cannot control the character while it is on the link
2471map.
2462 2472
2463Will never block. 2473Will never block.
2464 2474
2465=item $player_object->leave_link ($map, $x, $y) 2475=item $player_object->leave_link ($map, $x, $y)
2466 2476
2524 2534
2525 $map->load; 2535 $map->load;
2526 $map->load_neighbours; 2536 $map->load_neighbours;
2527 2537
2528 return unless $self->contr->active; 2538 return unless $self->contr->active;
2539 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2540 $self->activate_recursive;
2530 2541
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2542 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2543 $self->enter_map ($map, $x, $y);
2533} 2544}
2537Moves the player to the given map-path and coordinates by first freezing 2548Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2549her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2550that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2551the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2552be called at the end of this process.
2553
2554Note that $check will be called with a potentially non-loaded map, so if
2555it needs a loaded map it has to call C<< ->load >>.
2542 2556
2543=cut 2557=cut
2544 2558
2545our $GOTOGEN; 2559our $GOTOGEN;
2546 2560
2625} 2639}
2626 2640
2627sub prepare_random_map { 2641sub prepare_random_map {
2628 my ($exit) = @_; 2642 my ($exit) = @_;
2629 2643
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2644 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2645 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2646 # that depends on the exit object
2635 2647
2636 my $rmp = parse_random_map_params $exit->msg; 2648 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2650 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2651 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2652 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2653 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2654 $rmp->{origin_y} = $exit->y;
2655
2656 $exit->map->touch;
2643 } 2657 }
2644 2658
2645 $rmp->{random_seed} ||= $exit->random_seed; 2659 $rmp->{random_seed} ||= $exit->random_seed;
2646 2660
2647 my $data = cf::encode_json $rmp; 2661 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2662 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2663 my $meta = "$RANDOMDIR/$md5.meta";
2650 2664
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2665 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2666 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2667 undef $fh;
2654 aio_rename "$meta~", $meta; 2668 aio_rename "$meta~", $meta;
2655 2669
2670 my $slaying = "?random/$md5";
2671
2672 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2673 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2674 $exit->msg (undef);
2675 }
2658 } 2676 }
2659} 2677}
2660 2678
2661sub cf::object::player::enter_exit { 2679sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2680 my ($self, $exit) = @_;
2663 2681
2664 return unless $self->type == cf::PLAYER; 2682 return unless $self->type == cf::PLAYER;
2665 2683
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2684 $self->enter_link;
2678 2685
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2686 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2687 $Coro::current->{desc} = "enter_exit";
2685 2688
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2689 unless (eval {
2690 $self->deactivate_recursive; # just to be sure
2691
2692 # random map handling
2693 {
2694 my $guard = cf::lock_acquire "exit_prepare:$exit";
2695
2696 prepare_random_map $exit
2697 if $exit->slaying eq "/!";
2698 }
2699
2700 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2701 my $x = $exit->stats->hp;
2702 my $y = $exit->stats->sp;
2703
2688 $self->goto ($slaying, $hp, $sp); 2704 $self->goto ($map, $x, $y);
2689 2705
2706 # if exit is damned, update players death & WoR home-position
2707 $self->contr->savebed ($map, $x, $y)
2708 if $exit->flag (cf::FLAG_DAMNED);
2709
2690 1; 2710 1
2691 }) { 2711 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2712 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2713 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2714 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2715 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2716
2697 warn "ERROR in enter_exit: $@"; 2717 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2783 id => "infobox",
2764 title => "Body Parts", 2784 title => "Body Parts",
2765 reply => undef, 2785 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2786 tooltip => "Shows which body parts you posess and are available",
2767 }, 2787 },
2788 "c/statistics" => {
2789 id => "infobox",
2790 title => "Statistics",
2791 reply => undef,
2792 tooltip => "Shows your primary statistics",
2793 },
2794 "c/skills" => {
2795 id => "infobox",
2796 title => "Skills",
2797 reply => undef,
2798 tooltip => "Shows your experience per skill and item power",
2799 },
2800 "c/shopitems" => {
2801 id => "infobox",
2802 title => "Shop Items",
2803 reply => undef,
2804 tooltip => "Shows the items currently for sale in this shop",
2805 },
2806 "c/resistances" => {
2807 id => "infobox",
2808 title => "Resistances",
2809 reply => undef,
2810 tooltip => "Shows your resistances",
2811 },
2812 "c/pets" => {
2813 id => "infobox",
2814 title => "Pets",
2815 reply => undef,
2816 tooltip => "Shows information abotu your pets/a specific pet",
2817 },
2818 "c/perceiveself" => {
2819 id => "infobox",
2820 title => "Perceive Self",
2821 reply => undef,
2822 tooltip => "You gained detailed knowledge about yourself",
2823 },
2768 "c/uptime" => { 2824 "c/uptime" => {
2769 id => "infobox", 2825 id => "infobox",
2770 title => "Uptime", 2826 title => "Uptime",
2771 reply => undef, 2827 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2828 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2831 id => "infobox",
2776 title => "Map Info", 2832 title => "Map Info",
2777 reply => undef, 2833 reply => undef,
2778 tooltip => "Information related to the maps", 2834 tooltip => "Information related to the maps",
2779 }, 2835 },
2836 "c/party" => {
2837 id => "party",
2838 title => "Party",
2839 reply => "gsay ",
2840 tooltip => "Messages and chat related to your party",
2841 },
2842 "c/death" => {
2843 id => "death",
2844 title => "Death",
2845 reply => undef,
2846 tooltip => "Reason for and more info about your most recent death",
2847 },
2848 "c/say" => $SAY_CHANNEL,
2849 "c/chat" => $CHAT_CHANNEL,
2780); 2850);
2781 2851
2782sub cf::client::send_msg { 2852sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2853 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2854
2785 $msg = $self->pl->expand_cfpod ($msg); 2855 $msg = $self->pl->expand_cfpod ($msg)
2856 unless $color & cf::NDI_VERBATIM;
2786 2857
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2858 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2859
2789 # check predefined channels, for the benefit of C 2860 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2861 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2862 $channel = $CHANNEL{$channel};
2792 2863
2793 $self->ext_msg (channel_info => $channel) 2864 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2797 2866
2798 } elsif (ref $channel) { 2867 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2868 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2869 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2870 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2871 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2872 }
2805 2873
2806 $channel = $channel->{id}; 2874 $channel = $channel->{id};
2807 } 2875 }
2808 2876
2809 return unless @extra || length $msg; 2877 return unless @extra || length $msg;
2810 2878
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2879 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2880 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2881 if $color & cf::NDI_DEF;
2815 2882
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2883 my $pkt = "msg "
2884 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2885 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2886 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2887
2830 $color &= cf::NDI_COLOR_MASK; 2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2831 2891
2832 utf8::encode $msg; 2892 # split very large packets
2833 2893 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2894 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2895 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2896 }
2897
2898 $self->send_packet ($pkt);
2843} 2899}
2844 2900
2845=item $client->ext_msg ($type, @msg) 2901=item $client->ext_msg ($type, @msg)
2846 2902
2847Sends an ext event to the client. 2903Sends an ext event to the client.
3021 3077
3022The following functions and methods are available within a safe environment: 3078The following functions and methods are available within a safe environment:
3023 3079
3024 cf::object 3080 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3081 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3082 insert remove name archname title slaying race decrease split
3083 value
3027 3084
3028 cf::object::player 3085 cf::object::player
3029 player 3086 player
3030 3087
3031 cf::player 3088 cf::player
3036 3093
3037=cut 3094=cut
3038 3095
3039for ( 3096for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3098 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3099 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
3046) { 3103) {
3047 no strict 'refs'; 3104 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3123 my ($code, %vars) = @_;
3067 3124
3068 my $qcode = $code; 3125 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3127 $qcode =~ s/\n/\\n/g;
3128
3129 %vars = (_dummy => 0) unless %vars;
3071 3130
3072 local $_; 3131 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3132 local @safe::cf::_safe_eval_args = values %vars;
3074 3133
3075 my $eval = 3134 my $eval =
3255 while (my ($k, $v) = each %$want) { 3314 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3315 $ns->fx_want ($k, $v);
3257 } 3316 }
3258}; 3317};
3259 3318
3319sub load_resource_file($) {
3320 my $guard = lock_acquire "load_resource_file";
3321
3322 my $status = load_resource_file_ $_[0];
3323 get_slot 0.1, 100;
3324 cf::arch::commit_load;
3325
3326 $status
3327}
3328
3260sub reload_regions { 3329sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3330 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3331 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3332 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3333
3277} 3346}
3278 3347
3279sub reload_archetypes { 3348sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3349 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3350 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3351}
3288 3352
3289sub reload_treasures { 3353sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3354 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3355 or die "unable to load treasurelists\n";
3292} 3356}
3293 3357
3294sub reload_resources { 3358sub reload_resources {
3295 warn "reloading resource files...\n"; 3359 warn "reloading resource files...\n";
3296 3360
3361 reload_facedata;
3362 reload_archetypes;
3297 reload_regions; 3363 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3364 reload_treasures;
3302 3365
3303 warn "finished reloading resource files\n"; 3366 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3367}
3309 3368
3310sub reload_config { 3369sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3370 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3371 or return;
3326 }; 3385 };
3327 warn $@ if $@; 3386 warn $@ if $@;
3328 } 3387 }
3329} 3388}
3330 3389
3390sub pidfile() {
3391 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3392 or die "$PIDFILE: $!";
3393 flock $fh, &Fcntl::LOCK_EX
3394 or die "$PIDFILE: flock: $!";
3395 $fh
3396}
3397
3398# make sure only one server instance is running at any one time
3399sub atomic {
3400 my $fh = pidfile;
3401
3402 my $pid = <$fh>;
3403 kill 9, $pid if $pid > 0;
3404
3405 seek $fh, 0, 0;
3406 print $fh $$;
3407}
3408
3409sub main_loop {
3410 warn "EV::loop starting\n";
3411 if (1) {
3412 EV::loop;
3413 }
3414 warn "EV::loop returned\n";
3415 goto &main_loop unless $REALLY_UNLOOP;
3416}
3417
3331sub main { 3418sub main {
3419 cf::init_globals; # initialise logging
3420
3421 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3422 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3423 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3424 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3425
3426 cf::init_experience;
3427 cf::init_anim;
3428 cf::init_attackmess;
3429 cf::init_dynamic;
3430
3431 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3432
3332 # we must not ever block the main coroutine 3433 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3434 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3435 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3436 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3437 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3438 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3439 })->prio (Coro::PRIO_MAX);
3339 }; 3440 };
3340 3441
3442 evthread_start IO::AIO::poll_fileno;
3443
3444 cf::sync_job {
3445 reload_resources;
3341 reload_config; 3446 reload_config;
3342 db_init; 3447 db_init;
3448
3449 cf::load_settings;
3450 cf::load_materials;
3451 cf::init_uuid;
3452 cf::init_signals;
3453 cf::init_commands;
3454 cf::init_skills;
3455
3456 cf::init_beforeplay;
3457
3458 atomic;
3459
3343 load_extensions; 3460 load_extensions;
3344 3461
3345 $TICK_WATCHER->start; 3462 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3463
3347 EV::loop; 3464 # no (long-running) fork's whatsoever before this point(!)
3465 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3466
3467 (pop @POST_INIT)->(0) while @POST_INIT;
3468 };
3469
3470 main_loop;
3348} 3471}
3349 3472
3350############################################################################# 3473#############################################################################
3351# initialisation and cleanup 3474# initialisation and cleanup
3352 3475
3358 cf::cleanup "SIG$signal"; 3481 cf::cleanup "SIG$signal";
3359 }; 3482 };
3360 } 3483 }
3361} 3484}
3362 3485
3363sub write_runtime { 3486sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3487 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3488 # the fsync below can take a very very long time.
3368 3489
3369 IO::AIO::aio_utime $runtime, undef, undef; 3490 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3491
3371 my $guard = cf::lock_acquire "write_runtime"; 3492 my $guard = cf::lock_acquire "write_runtime";
3372 3493
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3494 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3495 or return;
3375 3496
3376 my $value = $cf::RUNTIME + 90 + 10; 3497 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3498 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3499 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3509 aio_utime $fh, undef, undef;
3389 3510
3390 close $fh 3511 close $fh
3391 or return; 3512 or return;
3392 3513
3393 aio_rename "$runtime~", $runtime 3514 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3515 and return;
3395 3516
3396 warn "runtime file written.\n"; 3517 warn "runtime file written.\n";
3397 3518
3398 1 3519 1
3520}
3521
3522our $uuid_lock;
3523our $uuid_skip;
3524
3525sub write_uuid_sync($) {
3526 $uuid_skip ||= $_[0];
3527
3528 return if $uuid_lock;
3529 local $uuid_lock = 1;
3530
3531 my $uuid = "$LOCALDIR/uuid";
3532
3533 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3534 or return;
3535
3536 my $value = uuid_seq uuid_cur;
3537
3538 unless ($value) {
3539 warn "cowardly refusing to write zero uuid value!\n";
3540 return;
3541 }
3542
3543 my $value = uuid_str $value + $uuid_skip;
3544 $uuid_skip = 0;
3545
3546 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3547 and return;
3548
3549 # always fsync - this file is important
3550 aio_fsync $fh
3551 and return;
3552
3553 close $fh
3554 or return;
3555
3556 aio_rename "$uuid~", $uuid
3557 and return;
3558
3559 warn "uuid file written ($value).\n";
3560
3561 1
3562
3563}
3564
3565sub write_uuid($$) {
3566 my ($skip, $sync) = @_;
3567
3568 $sync ? write_uuid_sync $skip
3569 : async { write_uuid_sync $skip };
3399} 3570}
3400 3571
3401sub emergency_save() { 3572sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3573 my $freeze_guard = cf::freeze_mainloop;
3403 3574
3404 warn "enter emergency perl save\n"; 3575 warn "emergency_perl_save: enter\n";
3405 3576
3406 cf::sync_job { 3577 cf::sync_job {
3578 # this is a trade-off: we want to be very quick here, so
3579 # save all maps without fsync, and later call a global sync
3580 # (which in turn might be very very slow)
3581 local $USE_FSYNC = 0;
3582
3407 # use a peculiar iteration method to avoid tripping on perl 3583 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3584 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3585 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3586 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3587 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3588 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3589 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3590 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3591 $pl->save;
3416 } 3592 }
3417 warn "end emergency player save\n"; 3593 warn "emergency_perl_save: end player save\n";
3418 3594
3419 warn "begin emergency map save\n"; 3595 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3596 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3597 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3598 $map->valid or next;
3423 $map->save; 3599 $map->save;
3424 } 3600 }
3425 warn "end emergency map save\n"; 3601 warn "emergency_perl_save: end map save\n";
3426 3602
3427 warn "begin emergency database checkpoint\n"; 3603 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3605 warn "emergency_perl_save: end database checkpoint\n";
3606
3607 warn "emergency_perl_save: begin write uuid\n";
3608 write_uuid_sync 1;
3609 warn "emergency_perl_save: end write uuid\n";
3430 }; 3610 };
3431 3611
3612 warn "emergency_perl_save: starting sync()\n";
3613 IO::AIO::aio_sync sub {
3614 warn "emergency_perl_save: finished sync()\n";
3615 };
3616
3432 warn "leave emergency perl save\n"; 3617 warn "emergency_perl_save: leave\n";
3433} 3618}
3434 3619
3435sub post_cleanup { 3620sub post_cleanup {
3436 my ($make_core) = @_; 3621 my ($make_core) = @_;
3437 3622
3438 warn Carp::longmess "post_cleanup backtrace" 3623 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3624 if $make_core;
3625
3626 my $fh = pidfile;
3627 unlink $PIDFILE if <$fh> == $$;
3628}
3629
3630# a safer delete_package, copied from Symbol
3631sub clear_package($) {
3632 my $pkg = shift;
3633
3634 # expand to full symbol table name if needed
3635 unless ($pkg =~ /^main::.*::$/) {
3636 $pkg = "main$pkg" if $pkg =~ /^::/;
3637 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3638 $pkg .= '::' unless $pkg =~ /::$/;
3639 }
3640
3641 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3642 my $stem_symtab = *{$stem}{HASH};
3643
3644 defined $stem_symtab and exists $stem_symtab->{$leaf}
3645 or return;
3646
3647 # clear all symbols
3648 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3649 for my $name (keys %$leaf_symtab) {
3650 _gv_clear *{"$pkg$name"};
3651# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3652 }
3653 warn "cleared package $pkg\n";#d#
3440} 3654}
3441 3655
3442sub do_reload_perl() { 3656sub do_reload_perl() {
3443 # can/must only be called in main 3657 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3658 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3659 warn "can only reload from main coroutine";
3446 return; 3660 return;
3447 } 3661 }
3448 3662
3663 return if $RELOAD++;
3664
3665 my $t1 = EV::time;
3666
3667 while ($RELOAD) {
3449 warn "reloading..."; 3668 warn "reloading...";
3450 3669
3451 warn "entering sync_job"; 3670 warn "entering sync_job";
3452 3671
3453 cf::sync_job { 3672 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3673 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3674 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3675 cf::write_runtime_sync; # external watchdog should not bark
3457 3676
3458 warn "syncing database to disk"; 3677 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3678 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3679
3461 # if anything goes wrong in here, we should simply crash as we already saved 3680 # if anything goes wrong in here, we should simply crash as we already saved
3462 3681
3463 warn "flushing outstanding aio requests"; 3682 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3683 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3684 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3685 }
3495 3686
3496 warn "... nuking $pkg"; 3687 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3688 $_->cancel for values %EXT_CORO;
3498 } 3689 %EXT_CORO = ();
3499 3690
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3691 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3692 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3693
3694 warn "removing ext/exti commands";
3695 %EXTCMD = ();
3696 %EXTICMD = ();
3697
3698 warn "unloading/nuking all extensions";
3699 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3700 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3701
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3702 if (my $cb = $pkg->can ("unload")) {
3703 eval {
3511 $cb->(); 3704 $cb->($pkg);
3705 1
3706 } or warn "$pkg unloaded, but with errors: $@";
3707 }
3708
3709 warn "... clearing $pkg";
3710 clear_package $pkg;
3512 } 3711 }
3513 3712
3514 Symbol::delete_package $k; 3713 warn "unloading all perl modules loaded from $LIBDIR";
3714 while (my ($k, $v) = each %INC) {
3715 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3716
3717 warn "... unloading $k";
3718 delete $INC{$k};
3719
3720 $k =~ s/\.pm$//;
3721 $k =~ s/\//::/g;
3722
3723 if (my $cb = $k->can ("unload_module")) {
3724 $cb->();
3725 }
3726
3727 clear_package $k;
3515 } 3728 }
3516 3729
3517 warn "getting rid of safe::, as good as possible"; 3730 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3731 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3732 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3733
3521 warn "unloading cf.pm \"a bit\""; 3734 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3735 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3736 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3737
3525 # don't, removes xs symbols, too, 3738 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3739 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3740 #clear_package __PACKAGE__;
3528 3741
3529 warn "unload completed, starting to reload now"; 3742 warn "unload completed, starting to reload now";
3530 3743
3531 warn "reloading cf.pm"; 3744 warn "reloading cf.pm";
3532 require cf; 3745 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3746 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3747
3535 warn "loading config and database again"; 3748 warn "loading config and database again";
3536 cf::reload_config; 3749 cf::reload_config;
3537 3750
3538 warn "loading extensions"; 3751 warn "loading extensions";
3539 cf::load_extensions; 3752 cf::load_extensions;
3540 3753
3754 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3755 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3756 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3757 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3758 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3759 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3760 reattach $_ for values %PLAYER;
3761 }
3547 3762
3763 warn "running post_init jobs";
3764 (pop @POST_INIT)->(1) while @POST_INIT;
3765
3548 warn "leaving sync_job"; 3766 warn "leaving sync_job";
3549 3767
3550 1 3768 1
3551 } or do { 3769 } or do {
3552 warn $@; 3770 warn $@;
3553 warn "error while reloading, exiting."; 3771 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3772 };
3556 3773
3557 warn "reloaded"; 3774 warn "reloaded";
3775 --$RELOAD;
3776 }
3777
3778 $t1 = EV::time - $t1;
3779 warn "reload completed in ${t1}s\n";
3558}; 3780};
3559 3781
3560our $RELOAD_WATCHER; # used only during reload 3782our $RELOAD_WATCHER; # used only during reload
3561 3783
3562sub reload_perl() { 3784sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3785 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3786 # coro crashes during coro_state_free->destroy here.
3565 3787
3788 $RELOAD_WATCHER ||= cf::async {
3789 Coro::AIO::aio_wait cache_extensions;
3790
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3791 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3792 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3793 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3794 };
3569 }; 3795 };
3570} 3796}
3571 3797
3572register_command "reload" => sub { 3798register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3799 my ($who, $arg) = @_;
3587 3813
3588our @WAIT_FOR_TICK; 3814our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3815our @WAIT_FOR_TICK_BEGIN;
3590 3816
3591sub wait_for_tick { 3817sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3818 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3819
3595 my $signal = new Coro::Signal; 3820 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3821 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3822 $signal->wait;
3598} 3823}
3599 3824
3600sub wait_for_tick_begin { 3825sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3826 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3827
3604 my $signal = new Coro::Signal; 3828 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3829 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3830 $signal->wait;
3607} 3831}
3608 3832
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3833sub tick {
3610 if ($Coro::current != $Coro::main) { 3834 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3835 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3836 unless ++$bug_warning > 10;
3613 return; 3837 return;
3614 } 3838 }
3615 3839
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3840 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3841
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3842 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3843 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3844 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3845 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3846 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3847 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3848 };
3630 } 3849 }
3631 3850
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3853 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3854 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3855 $sig->send;
3637 } 3856 }
3638 3857
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3858 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3859 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3860
3642 _post_tick; 3861 if (0) {
3643}; 3862 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3863 my $jitter = $TICK_START - $NEXT_TICK;
3864 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3865 warn "jitter $JITTER\n";#d#
3866 }
3867 }
3868}
3645 3869
3646{ 3870{
3647 # configure BDB 3871 # configure BDB
3648 3872
3649 BDB::min_parallel 8; 3873 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3874 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3875 $AnyEvent::BDB::WATCHER->priority (1);
3652 3876
3653 unless ($DB_ENV) { 3877 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3878 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3879 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3880 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3881 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3883 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3884
3660 cf::sync_job { 3885 cf::sync_job {
3661 eval { 3886 eval {
3687{ 3912{
3688 # configure IO::AIO 3913 # configure IO::AIO
3689 3914
3690 IO::AIO::min_parallel 8; 3915 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3916 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3917 undef $AnyEvent::AIO::WATCHER;
3693} 3918}
3694 3919
3695my $_log_backtrace; 3920my $_log_backtrace;
3696 3921
3697sub _log_backtrace { 3922sub _log_backtrace {
3700 $msg =~ s/\n//; 3925 $msg =~ s/\n//;
3701 3926
3702 # limit the # of concurrent backtraces 3927 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3928 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3929 ++$_log_backtrace;
3930 my $perl_bt = Carp::longmess $msg;
3705 async { 3931 async {
3706 $Coro::current->{desc} = "abt $msg"; 3932 $Coro::current->{desc} = "abt $msg";
3707 3933
3708 my @bt = fork_call { 3934 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3935 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3946 }
3721 3947
3722 @funcs 3948 @funcs
3723 }; 3949 };
3724 3950
3725 LOG llevInfo, "[ABT] $msg\n"; 3951 LOG llevInfo, "[ABT] $perl_bt\n";
3952 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3953 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3954 --$_log_backtrace;
3728 }; 3955 };
3729 } else { 3956 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3958 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3959 }
3733} 3960}
3734 3961
3735# load additional modules 3962# load additional modules
3736use cf::pod; 3963require "cf/$_.pm" for @EXTRA_MODULES;
3737 3964
3738END { cf::emergency_save } 3965END { cf::emergency_save }
3739 3966
37401 39671
3741 3968

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