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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.478 by root, Thu Sep 17 01:57:31 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
59 93
60our $CONFDIR = confdir; 94our $CONFDIR = confdir;
61our $DATADIR = datadir; 95our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
71our %RESOURCE; 108our %RESOURCE;
72 109
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 112our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
79 114
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 118our $DB_ENV;
85 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
86our %CFG; 122our %CFG;
87 123
88our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 125our $RUNTIME;
90our $NOW; 126our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 132# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 134
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
102 144
103binmode STDOUT; 145binmode STDOUT;
104binmode STDERR; 146binmode STDERR;
105 147
106# read virtual server time, if available 148# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
111} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
112 156
113mkdir $_ 157mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 159
116our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
178 222
179=back 223=back
180 224
181=cut 225=cut
182 226
183BEGIN { 227$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 228 my $msg = join "", @_;
186 229
187 $msg .= "\n" 230 $msg .= "\n"
188 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
189 232
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 234
192 LOG llevError, $msg; 235 LOG llevError, $msg;
193 }; 236};
194}
195 237
196$Coro::State::DIEHOOK = sub { 238$Coro::State::DIEHOOK = sub {
239 return unless $^S eq 0; # "eq", not "=="
240
197 warn Carp::longmess $_[0]; 241 warn Carp::longmess $_[0];
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
198 Coro::terminate; 249 Coro::terminate
199}; 250};
200 251
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
211for my $pkg (qw( 262for my $pkg (qw(
212 cf::global cf::attachable 263 cf::global cf::attachable
213 cf::object cf::object::player 264 cf::object cf::object::player
214 cf::client cf::player 265 cf::client cf::player
215 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
216 cf::map cf::party cf::region 268 cf::party cf::region
217)) { 269)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 271}
221 272
222$EV::DIED = sub { 273$EV::DIED = sub {
223 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 317
267sub encode_json($) { $json_coder->encode ($_[0]) } 318sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 319sub decode_json($) { $json_coder->decode ($_[0]) }
269 320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
333}
334
270=item cf::lock_wait $string 335=item cf::lock_wait $string
271 336
272Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
273 338
274=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
275 340
276Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
279returned. 344returned.
280 345
281Locks are *not* recursive, locking from the same coro twice results in a 346Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 347deadlocked coro.
288 353
289Return true if the lock is currently active, i.e. somebody has locked it. 354Return true if the lock is currently active, i.e. somebody has locked it.
290 355
291=cut 356=cut
292 357
293our %LOCK; 358our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 359
296sub lock_wait($) { 360sub lock_wait($) {
297 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 362}
310 363
311sub lock_acquire($) { 364sub lock_acquire($) {
312 my ($key) = @_; 365 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 366}
326 367
327sub lock_active($) { 368sub lock_active($) {
328 my ($key) = @_; 369 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 370}
332 371
333sub freeze_mainloop { 372sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 373 tick_inhibit_inc;
335 374
336 my $guard = Coro::guard { 375 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 376}
342 377
343=item cf::periodic $interval, $cb 378=item cf::periodic $interval, $cb
344 379
345Like EV::periodic, but randomly selects a starting point so that the actions 380Like EV::periodic, but randomly selects a starting point so that the actions
400 } 435 }
401 } 436 }
402}; 437};
403 438
404sub get_slot($;$$) { 439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
405 my ($time, $pri, $name) = @_; 442 my ($time, $pri, $name) = @_;
406 443
407 $time = $TICK * .6 if $time > $TICK * .6; 444 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 445 my $sig = new Coro::Signal;
409 446
446 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
448 485
449 LOG llevError, Carp::longmess "sync job";#d# 486 LOG llevError, Carp::longmess "sync job";#d#
450 487
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
454 489
455 my $busy = 1; 490 my $busy = 1;
456 my @res; 491 my @res;
457 492
468 } else { 503 } else {
469 EV::loop EV::LOOP_ONESHOT; 504 EV::loop EV::LOOP_ONESHOT;
470 } 505 }
471 } 506 }
472 507
473 $time = EV::time - $time; 508 my $time = EV::time - $time;
474 509
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 510 $TICK_START += $time; # do not account sync jobs to server load
479 511
480 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
481 } else { 513 } else {
482 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
483 515
525 reset_signals; 557 reset_signals;
526 &$cb 558 &$cb
527 }, @args; 559 }, @args;
528 560
529 wantarray ? @res : $res[-1] 561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
530} 589}
531 590
532=item $value = cf::db_get $family => $key 591=item $value = cf::db_get $family => $key
533 592
534Returns a single value from the environment database. 593Returns a single value from the environment database.
673 732
674############################################################################# 733#############################################################################
675 734
676=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
677 736
678Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
681 740
682In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
734 793
735Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
737 796
738Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
740 799
741These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
742 801
743=over 4 802=over 4
1034 1093
1035sub reattach { 1094sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1096 my ($obj) = @_;
1038 1097
1098 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1100
1041 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
1042 1102
1043 @$registry = (); 1103 @$registry = ();
1044 1104
1090 utf8::decode (my $decname = $filename); 1150 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
1093 1153
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1159 aio_fsync $fh;
1160 }
1098 close $fh; 1161 aio_close $fh;
1099 1162
1100 if (@$objs) { 1163 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1170 aio_fsync $fh;
1171 }
1106 close $fh; 1172 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1174 }
1109 } else { 1175 } else {
1110 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
1111 } 1177 }
1112 1178
1113 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1183 } else {
1115 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
1116 } 1185 }
1117 } else { 1186 } else {
1118 aio_unlink $filename; 1187 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1120 } 1189 }
1211 my ($name, $cb) = @_; 1280 my ($name, $cb) = @_;
1212 1281
1213 $EXTICMD{$name} = $cb; 1282 $EXTICMD{$name} = $cb;
1214} 1283}
1215 1284
1285use File::Glob ();
1286
1216cf::player->attach ( 1287cf::player->attach (
1217 on_command => sub { 1288 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
1219 1290
1220 my $cb = $COMMAND{$name} 1291 my $cb = $COMMAND{$name}
1252 1323
1253 cf::override; 1324 cf::override;
1254 }, 1325 },
1255); 1326);
1256 1327
1328# "readahead" all extensions
1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
1331
1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
1337
1338 $grp
1339}
1340
1257sub load_extensions { 1341sub load_extensions {
1258 cf::sync_job { 1342 cf::sync_job {
1259 my %todo; 1343 my %todo;
1260 1344
1261 for my $path (<$LIBDIR/*.ext>) { 1345 for my $path (<$LIBDIR/*.ext>) {
1280 1364
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1367
1284 $ext{source} = 1368 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1370 . "#line 1 \"$path\"\n{\n"
1287 . $source 1371 . $source
1288 . "\n};\n1"; 1372 . "\n};\n1";
1289 1373
1290 $todo{$base} = \%ext; 1374 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1390 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1391 : "$v->{base}: extension inactive.\n";
1308 1392
1309 if (exists $v->{meta}{mandatory}) { 1393 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1394 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1395 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1396 }
1314 1397
1315 warn $msg; 1398 warn $msg;
1316 } 1399 }
1317 1400
1331 1414
1332=back 1415=back
1333 1416
1334=head2 CORE EXTENSIONS 1417=head2 CORE EXTENSIONS
1335 1418
1336Functions and methods that extend core crossfire objects. 1419Functions and methods that extend core deliantra objects.
1337 1420
1338=cut 1421=cut
1339 1422
1340package cf::player; 1423package cf::player;
1341 1424
1384 1467
1385sub exists($) { 1468sub exists($) {
1386 my ($login) = @_; 1469 my ($login) = @_;
1387 1470
1388 $cf::PLAYER{$login} 1471 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1472 or !aio_stat path $login
1390} 1473}
1391 1474
1392sub find($) { 1475sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1476 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1477 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1489 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1490 or return;
1408 1491
1409 my $pl = cf::player::load_pl $f 1492 my $pl = cf::player::load_pl $f
1410 or return; 1493 or return;
1494
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1495 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1496 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1497 $cf::PLAYER{$login} = $pl
1414 } 1498 }
1415 } 1499 }
1425 1509
1426 return if $pl->{deny_save}; 1510 return if $pl->{deny_save};
1427 1511
1428 aio_mkdir playerdir $pl, 0770; 1512 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1430 1516
1431 $pl->save_pl ($path); 1517 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1518 cf::cede_to_tick;
1433} 1519}
1434 1520
1466 my ($pl) = @_; 1552 my ($pl) = @_;
1467 1553
1468 my $name = $pl->ob->name; 1554 my $name = $pl->ob->name;
1469 1555
1470 $pl->{deny_save} = 1; 1556 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1558
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1564 $pl->ns->destroy if $pl->ns;
1477 1565
1478 my $path = playerdir $pl; 1566 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1606
1519 for my $login (@$dirs) { 1607 for my $login (@$dirs) {
1520 my $path = path $login; 1608 my $path = path $login;
1521 1609
1522 # a .pst is a dead give-away for a valid player 1610 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1616 }
1528 1617
1559 } 1648 }
1560 1649
1561 \@paths 1650 \@paths
1562} 1651}
1563 1652
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1654
1566Expand crossfire pod fragments into protocol xml. 1655Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1656
1657=item $player->ext_reply ($msgid, @msg) 1657=item $player->ext_reply ($msgid, @msg)
1658 1658
1659Sends an ext reply to the player. 1659Sends an ext reply to the player.
1660 1660
1727our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1729 1729
1730sub generate_random_map { 1730sub generate_random_map {
1731 my ($self, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1734
1732 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1736 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1861
1859# the temporary/swap location 1862# the temporary/swap location
1860sub save_path { 1863sub save_path {
1861 my ($self) = @_; 1864 my ($self) = @_;
1862 1865
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1867 "$TMPDIR/$path.map"
1865} 1868}
1866 1869
1867# the unique path, undef == no special unique path 1870# the unique path, undef == no special unique path
1868sub uniq_path { 1871sub uniq_path {
1869 my ($self) = @_; 1872 my ($self) = @_;
1870 1873
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1875 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1876}
1883 1877
1884sub decay_objects { 1878sub decay_objects {
1885 my ($self) = @_; 1879 my ($self) = @_;
1886 1880
1970sub find { 1964sub find {
1971 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1972 1966
1973 $path = normalise $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1974 1968
1975 cf::lock_wait "map_data:$path";#d#remove 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1971
1978 $cf::MAP{$path} || do { 1972 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1973 my $map = new_from_path cf::map $path
1983 or return; 1974 or return;
1984 1975
1985 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1986 1977
1988 or return; 1979 or return;
1989 1980
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1982 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
1993 undef $guard1; 1985 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1986 $map->reset;
1996 return find $path; 1987 return find $path;
1997 } 1988 }
1998 1989
1999 $cf::MAP{$path} = $map 1990 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2018 $f->skip_block;
2028 $self->_load_objects ($f) 2019 $self->_load_objects ($f)
2029 or return; 2020 or return;
2030 2021
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
2032 if delete $self->{load_original}; 2023 if delete $self->{load_original};
2033 2024
2034 if (my $uniq = $self->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2026 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2027 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2045 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2046 $self->decay_objects;
2056 $self->fix_auto_apply; 2047 $self->fix_auto_apply;
2057 $self->update_buttons; 2048 $self->update_buttons;
2058 cf::cede_to_tick; 2049 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2050 $self->activate;
2062 } 2051 }
2063 2052
2064 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2066 2055
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2057 }
2069 2058
2070 $self->post_load; 2059 $self->post_load;
2071} 2060}
2072 2061
2130 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2131 2120
2132 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2133 2122
2134 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2125 }
2137 2126
2138 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2139 2128
2140 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2166 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2180 }; 2169 };
2181 2170
2171 cf::get_slot 0.02;
2172
2182 if ($uniq) { 2173 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2176 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2185 $self->save;
2195 2186
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2188
2198 return if $self->players; 2189 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2201 2192
2202 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2203 2194
2204 $self->deactivate; 2195 $self->deactivate;
2229 2220
2230 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231 2222
2232 return if $self->players; 2223 return if $self->players;
2233 2224
2234 warn "resetting map ", $self->path; 2225 warn "resetting map ", $self->path, "\n";
2235 2226
2236 $self->in_memory (cf::MAP_SWAPPED); 2227 $self->in_memory (cf::MAP_SWAPPED);
2237 2228
2238 # need to save uniques path 2229 # need to save uniques path
2239 unless ($self->{deny_save}) { 2230 unless ($self->{deny_save}) {
2322 2313
2323sub unique_maps() { 2314sub unique_maps() {
2324 [ 2315 [
2325 map { 2316 map {
2326 utf8::decode $_; 2317 utf8::decode $_;
2327 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2328 ? normalise $_ 2321 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2323 ]
2332} 2324}
2333 2325
2334package cf;
2335
2336=back 2326=back
2337 2327
2338=head3 cf::object 2328=head3 cf::object
2339 2329
2340=cut 2330=cut
2343 2333
2344=over 4 2334=over 4
2345 2335
2346=item $ob->inv_recursive 2336=item $ob->inv_recursive
2347 2337
2348Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2349 2340
2350=cut 2341=cut
2351 2342
2352sub inv_recursive_; 2343sub inv_recursive_;
2353sub inv_recursive_ { 2344sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2359} 2350}
2360 2351
2361=item $ref = $ob->ref 2352=item $ref = $ob->ref
2362 2353
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2364 2355
2365=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2366 2357
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2359even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2392dialogue with the given NPC character.
2402 2393
2403=cut 2394=cut
2404 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2405# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2411# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2427
2423 } else { 2428 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2431 }
2427 } 2432 }
2428} 2433}
2429 2434
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2460
2456=item $player_object->enter_link 2461=item $player_object->enter_link
2457 2462
2458Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2459 2464
2460The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2462 2469
2463Will never block. 2470Will never block.
2464 2471
2465=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2466 2473
2524 2531
2525 $map->load; 2532 $map->load;
2526 $map->load_neighbours; 2533 $map->load_neighbours;
2527 2534
2528 return unless $self->contr->active; 2535 return unless $self->contr->active;
2529 $self->activate_recursive;
2530 2536
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
2541 $self->activate_recursive;
2533} 2542}
2534 2543
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536 2545
2537Moves the player to the given map-path and coordinates by first freezing 2546Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2547her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2548that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2549the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2550be called at the end of this process.
2551
2552Note that $check will be called with a potentially non-loaded map, so if
2553it needs a loaded map it has to call C<< ->load >>.
2542 2554
2543=cut 2555=cut
2544 2556
2545our $GOTOGEN; 2557our $GOTOGEN;
2546 2558
2625} 2637}
2626 2638
2627sub prepare_random_map { 2639sub prepare_random_map {
2628 my ($exit) = @_; 2640 my ($exit) = @_;
2629 2641
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2642 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2643 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2644 # that depends on the exit object
2635 2645
2636 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2648 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2649 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
2643 } 2655 }
2644 2656
2645 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
2646 2658
2647 my $data = cf::encode_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2661 my $meta = "$RANDOMDIR/$md5.meta";
2650 2662
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2665 undef $fh;
2654 aio_rename "$meta~", $meta; 2666 aio_rename "$meta~", $meta;
2655 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
2658 } 2674 }
2659} 2675}
2660 2676
2661sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
2663 2679
2664 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
2665 2681
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2682 $self->enter_link;
2678 2683
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2684 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2685 $Coro::current->{desc} = "enter_exit";
2685 2686
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
2694 prepare_random_map $exit
2695 if $exit->slaying eq "/!";
2696 }
2697
2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
2701
2688 $self->goto ($slaying, $hp, $sp); 2702 $self->goto ($map, $x, $y);
2689 2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
2690 1; 2708 1
2691 }) { 2709 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2712 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2714
2697 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2781 id => "infobox",
2764 title => "Body Parts", 2782 title => "Body Parts",
2765 reply => undef, 2783 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2784 tooltip => "Shows which body parts you posess and are available",
2767 }, 2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2768 "c/uptime" => { 2822 "c/uptime" => {
2769 id => "infobox", 2823 id => "infobox",
2770 title => "Uptime", 2824 title => "Uptime",
2771 reply => undef, 2825 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2826 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2829 id => "infobox",
2776 title => "Map Info", 2830 title => "Map Info",
2777 reply => undef, 2831 reply => undef,
2778 tooltip => "Information related to the maps", 2832 tooltip => "Information related to the maps",
2779 }, 2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2780); 2848);
2781 2849
2782sub cf::client::send_msg { 2850sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2851 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2852
2785 $msg = $self->pl->expand_cfpod ($msg); 2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2786 2855
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2857
2789 # check predefined channels, for the benefit of C 2858 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2859 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2860 $channel = $CHANNEL{$channel};
2792 2861
2793 $self->ext_msg (channel_info => $channel) 2862 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2863 $channel = $channel->{id};
2797 2864
2798 } elsif (ref $channel) { 2865 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2866 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2867 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2868 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2869 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2870 }
2805 2871
2806 $channel = $channel->{id}; 2872 $channel = $channel->{id};
2807 } 2873 }
2808 2874
2809 return unless @extra || length $msg; 2875 return unless @extra || length $msg;
2810 2876
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2877 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2879 if $color & cf::NDI_DEF;
2815 2880
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2884 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2885
2830 $color &= cf::NDI_COLOR_MASK; 2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2831 2889
2832 utf8::encode $msg; 2890 # split very large packets
2833 2891 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2893 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2894 }
2895
2896 $self->send_packet ($pkt);
2843} 2897}
2844 2898
2845=item $client->ext_msg ($type, @msg) 2899=item $client->ext_msg ($type, @msg)
2846 2900
2847Sends an ext event to the client. 2901Sends an ext event to the client.
3021 3075
3022The following functions and methods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
3023 3077
3024 cf::object 3078 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3079 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3080 insert remove name archname title slaying race decrease split
3081 value
3027 3082
3028 cf::object::player 3083 cf::object::player
3029 player 3084 player
3030 3085
3031 cf::player 3086 cf::player
3036 3091
3037=cut 3092=cut
3038 3093
3039for ( 3094for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3097 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
3046) { 3101) {
3047 no strict 'refs'; 3102 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
3067 3122
3068 my $qcode = $code; 3123 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
3071 3128
3072 local $_; 3129 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
3074 3131
3075 my $eval = 3132 my $eval =
3255 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
3257 } 3314 }
3258}; 3315};
3259 3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3260sub reload_regions { 3327sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3328 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3329 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3331
3277} 3344}
3278 3345
3279sub reload_archetypes { 3346sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3347 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3348 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3349}
3288 3350
3289sub reload_treasures { 3351sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3352 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3353 or die "unable to load treasurelists\n";
3292} 3354}
3293 3355
3294sub reload_resources { 3356sub reload_resources {
3295 warn "reloading resource files...\n"; 3357 warn "reloading resource files...\n";
3296 3358
3359 reload_facedata;
3360 reload_archetypes;
3297 reload_regions; 3361 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3362 reload_treasures;
3302 3363
3303 warn "finished reloading resource files\n"; 3364 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3365}
3309 3366
3310sub reload_config { 3367sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3369 or return;
3326 }; 3383 };
3327 warn $@ if $@; 3384 warn $@ if $@;
3328 } 3385 }
3329} 3386}
3330 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
3331sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
3332 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3434 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3436 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3339 }; 3438 };
3340 3439
3440 evthread_start IO::AIO::poll_fileno;
3441
3442 cf::sync_job {
3443 reload_resources;
3341 reload_config; 3444 reload_config;
3342 db_init; 3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
3343 load_extensions; 3458 load_extensions;
3344 3459
3345 $TICK_WATCHER->start; 3460 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3461
3347 EV::loop; 3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
3348} 3470}
3349 3471
3350############################################################################# 3472#############################################################################
3351# initialisation and cleanup 3473# initialisation and cleanup
3352 3474
3358 cf::cleanup "SIG$signal"; 3480 cf::cleanup "SIG$signal";
3359 }; 3481 };
3360 } 3482 }
3361} 3483}
3362 3484
3363sub write_runtime { 3485sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3486 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3487 # the fsync below can take a very very long time.
3368 3488
3369 IO::AIO::aio_utime $runtime, undef, undef; 3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3490
3371 my $guard = cf::lock_acquire "write_runtime"; 3491 my $guard = cf::lock_acquire "write_runtime";
3372 3492
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3494 or return;
3375 3495
3376 my $value = $cf::RUNTIME + 90 + 10; 3496 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3497 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3498 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3508 aio_utime $fh, undef, undef;
3389 3509
3390 close $fh 3510 close $fh
3391 or return; 3511 or return;
3392 3512
3393 aio_rename "$runtime~", $runtime 3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3514 and return;
3395 3515
3396 warn "runtime file written.\n"; 3516 warn "runtime file written.\n";
3397 3517
3398 1 3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3399} 3569}
3400 3570
3401sub emergency_save() { 3571sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3572 my $freeze_guard = cf::freeze_mainloop;
3403 3573
3404 warn "enter emergency perl save\n"; 3574 warn "emergency_perl_save: enter\n";
3405 3575
3406 cf::sync_job { 3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3407 # use a peculiar iteration method to avoid tripping on perl 3582 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3583 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3584 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3585 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3586 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3587 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3588 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3590 $pl->save;
3416 } 3591 }
3417 warn "end emergency player save\n"; 3592 warn "emergency_perl_save: end player save\n";
3418 3593
3419 warn "begin emergency map save\n"; 3594 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3595 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3596 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3597 $map->valid or next;
3423 $map->save; 3598 $map->save;
3424 } 3599 }
3425 warn "end emergency map save\n"; 3600 warn "emergency_perl_save: end map save\n";
3426 3601
3427 warn "begin emergency database checkpoint\n"; 3602 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3430 }; 3609 };
3431 3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3432 warn "leave emergency perl save\n"; 3616 warn "emergency_perl_save: leave\n";
3433} 3617}
3434 3618
3435sub post_cleanup { 3619sub post_cleanup {
3436 my ($make_core) = @_; 3620 my ($make_core) = @_;
3437 3621
3438 warn Carp::longmess "post_cleanup backtrace" 3622 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3440} 3653}
3441 3654
3442sub do_reload_perl() { 3655sub do_reload_perl() {
3443 # can/must only be called in main 3656 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3658 warn "can only reload from main coroutine";
3446 return; 3659 return;
3447 } 3660 }
3448 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
3449 warn "reloading..."; 3667 warn "reloading...";
3450 3668
3451 warn "entering sync_job"; 3669 warn "entering sync_job";
3452 3670
3453 cf::sync_job { 3671 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3672 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3673 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3457 3675
3458 warn "syncing database to disk"; 3676 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3677 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3678
3461 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
3462 3680
3463 warn "flushing outstanding aio requests"; 3681 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3682 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3684 }
3495 3685
3496 warn "... nuking $pkg"; 3686 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3687 $_->cancel for values %EXT_CORO;
3498 } 3688 %EXT_CORO = ();
3499 3689
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3690 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3691 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3699 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3700
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3511 $cb->(); 3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
3512 } 3710 }
3513 3711
3514 Symbol::delete_package $k; 3712 warn "unloading all perl modules loaded from $LIBDIR";
3713 while (my ($k, $v) = each %INC) {
3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3515 } 3727 }
3516 3728
3517 warn "getting rid of safe::, as good as possible"; 3729 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3732
3521 warn "unloading cf.pm \"a bit\""; 3733 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3736
3525 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3738 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
3528 3740
3529 warn "unload completed, starting to reload now"; 3741 warn "unload completed, starting to reload now";
3530 3742
3531 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
3532 require cf; 3744 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3746
3535 warn "loading config and database again"; 3747 warn "loading config and database again";
3536 cf::reload_config; 3748 cf::reload_config;
3537 3749
3538 warn "loading extensions"; 3750 warn "loading extensions";
3539 cf::load_extensions; 3751 cf::load_extensions;
3540 3752
3753 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3754 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3755 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3756 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3757 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3758 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3759 reattach $_ for values %PLAYER;
3760 }
3547 3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3548 warn "leaving sync_job"; 3765 warn "leaving sync_job";
3549 3766
3550 1 3767 1
3551 } or do { 3768 } or do {
3552 warn $@; 3769 warn $@;
3553 warn "error while reloading, exiting."; 3770 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3771 };
3556 3772
3557 warn "reloaded"; 3773 warn "reloaded";
3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3558}; 3779};
3559 3780
3560our $RELOAD_WATCHER; # used only during reload 3781our $RELOAD_WATCHER; # used only during reload
3561 3782
3562sub reload_perl() { 3783sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3784 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3785 # coro crashes during coro_state_free->destroy here.
3565 3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3791 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3792 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3793 };
3569 }; 3794 };
3570} 3795}
3571 3796
3572register_command "reload" => sub { 3797register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
3587 3812
3588our @WAIT_FOR_TICK; 3813our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3814our @WAIT_FOR_TICK_BEGIN;
3590 3815
3591sub wait_for_tick { 3816sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3817 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3818
3595 my $signal = new Coro::Signal; 3819 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3820 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3821 $signal->wait;
3598} 3822}
3599 3823
3600sub wait_for_tick_begin { 3824sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3825 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3826
3604 my $signal = new Coro::Signal; 3827 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3829 $signal->wait;
3607} 3830}
3608 3831
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3832sub tick {
3610 if ($Coro::current != $Coro::main) { 3833 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3835 unless ++$bug_warning > 10;
3613 return; 3836 return;
3614 } 3837 }
3615 3838
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3840
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3843 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3844 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3845 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3847 };
3630 } 3848 }
3631 3849
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3852 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3853 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3854 $sig->send;
3637 } 3855 }
3638 3856
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3859
3642 _post_tick; 3860 if (0) {
3643}; 3861 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3645 3868
3646{ 3869{
3647 # configure BDB 3870 # configure BDB
3648 3871
3649 BDB::min_parallel 8; 3872 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3873 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3874 $AnyEvent::BDB::WATCHER->priority (1);
3652 3875
3653 unless ($DB_ENV) { 3876 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3877 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3883
3660 cf::sync_job { 3884 cf::sync_job {
3661 eval { 3885 eval {
3687{ 3911{
3688 # configure IO::AIO 3912 # configure IO::AIO
3689 3913
3690 IO::AIO::min_parallel 8; 3914 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3915 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3916 undef $AnyEvent::AIO::WATCHER;
3693} 3917}
3694 3918
3695my $_log_backtrace; 3919my $_log_backtrace;
3696 3920
3697sub _log_backtrace { 3921sub _log_backtrace {
3700 $msg =~ s/\n//; 3924 $msg =~ s/\n//;
3701 3925
3702 # limit the # of concurrent backtraces 3926 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3927 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3705 async { 3930 async {
3706 $Coro::current->{desc} = "abt $msg"; 3931 $Coro::current->{desc} = "abt $msg";
3707 3932
3708 my @bt = fork_call { 3933 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3934 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3945 }
3721 3946
3722 @funcs 3947 @funcs
3723 }; 3948 };
3724 3949
3725 LOG llevInfo, "[ABT] $msg\n"; 3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3953 --$_log_backtrace;
3728 }; 3954 };
3729 } else { 3955 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3957 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3958 }
3733} 3959}
3734 3960
3735# load additional modules 3961# load additional modules
3736use cf::pod; 3962require "cf/$_.pm" for @EXTRA_MODULES;
3737 3963
3738END { cf::emergency_save } 3964END { cf::emergency_save }
3739 3965
37401 39661
3741 3967

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