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Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5;
31use Fcntl; 58use Fcntl;
32use YAML (); 59use YAML::XS ();
33use IO::AIO 2.51 (); 60use IO::AIO ();
34use Time::HiRes; 61use Time::HiRes;
35use Compress::LZF; 62use Compress::LZF;
36use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
37 66
38# configure various modules to our taste 67# configure various modules to our taste
39# 68#
40$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 77
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 80
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 82
48our %COMMAND = (); 83our %COMMAND = ();
49our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
52our %EXTCMD = (); 87our %EXTCMD = ();
53our %EXTICMD = (); 88our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
56 91
57our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
59 96
60our $CONFDIR = confdir; 97our $CONFDIR = confdir;
61our $DATADIR = datadir; 98our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
71our %RESOURCE; 111our %RESOURCE;
72 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 118our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
79 120
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 124our $DB_ENV;
85 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
86our %CFG; 128our %CFG;
87 129
88our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 131our $RUNTIME;
90our $NOW; 132our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
102 150
103binmode STDOUT; 151binmode STDOUT;
104binmode STDERR; 152binmode STDERR;
105 153
106# read virtual server time, if available 154# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
111} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
112 162
113mkdir $_ 163mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 165
116our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
117 167
118sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 180
120############################################################################# 181#############################################################################
121 182
122=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
123 184
170returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 233
173=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
174 235
175This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 238that call.
178 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
179=back 246=back
180 247
181=cut 248=cut
182 249
183BEGIN { 250$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 251 my $msg = join "", @_;
186 252
187 $msg .= "\n" 253 $msg .= "\n"
188 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
189 255
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 257
192 LOG llevError, $msg; 258 LOG llevError, $msg;
193 }; 259};
194}
195 260
196$Coro::State::DIEHOOK = sub { 261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
197 warn Carp::longmess $_[0]; 264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
198 Coro::terminate; 272 Coro::terminate
199}; 273};
200 274
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
211for my $pkg (qw( 285for my $pkg (qw(
212 cf::global cf::attachable 286 cf::global cf::attachable
213 cf::object cf::object::player 287 cf::object cf::object::player
214 cf::client cf::player 288 cf::client cf::player
215 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
216 cf::map cf::party cf::region 291 cf::party cf::region
217)) { 292)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 294}
221 295
222$EV::DIED = sub { 296$EV::DIED = sub {
223 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
224}; 298};
225 299
226############################################################################# 300#############################################################################
227 301
228=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 340
267sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
269 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
270=item cf::lock_wait $string 358=item cf::lock_wait $string
271 359
272Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
273 361
274=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
275 363
276Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
279returned. 367returned.
280 368
281Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 370deadlocked coro.
288 376
289Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
290 378
291=cut 379=cut
292 380
293our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 382
296sub lock_wait($) { 383sub lock_wait($) {
297 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 385}
310 386
311sub lock_acquire($) { 387sub lock_acquire($) {
312 my ($key) = @_; 388 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 389}
326 390
327sub lock_active($) { 391sub lock_active($) {
328 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 393}
332 394
333sub freeze_mainloop { 395sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
335 397
336 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 399}
342 400
343=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
344 402
345Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
368 426
369=cut 427=cut
370 428
371our @SLOT_QUEUE; 429our @SLOT_QUEUE;
372our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
373 432
374$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
377 436
378 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
379 439
380 while () { 440 while () {
381 next_job: 441 next_job:
442
382 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
383 if ($avail > 0.01) { 444
384 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
386 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send; 449 $job->[2]->send;
388 Coro::cede; 450 Coro::cede;
389 goto next_job; 451 goto next_job;
390 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
391 } 454 }
392 } 455 }
393 456
394 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait; 460 $signal->wait;
398 } else { 461 } else {
462 $busy = 0;
399 Coro::schedule; 463 Coro::schedule;
400 } 464 }
401 } 465 }
402}; 466};
403 467
404sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
405 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
406 472
407 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
408 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
409 476
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
439 506
440sub sync_job(&) { 507sub sync_job(&) {
441 my ($job) = @_; 508 my ($job) = @_;
442 509
443 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
444 my $time = EV::time; 511 my $time = AE::time;
445 512
446 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
448 515
449 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
450 517
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
454 519
455 my $busy = 1; 520 my $busy = 1;
456 my @res; 521 my @res;
457 522
468 } else { 533 } else {
469 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
470 } 535 }
471 } 536 }
472 537
473 $time = EV::time - $time; 538 my $time = AE::time - $time;
474 539
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
479 541
480 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
481 } else { 543 } else {
482 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
483 545
525 reset_signals; 587 reset_signals;
526 &$cb 588 &$cb
527 }, @args; 589 }, @args;
528 590
529 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594=item $coin = coin_from_name $name
595
596=cut
597
598our %coin_alias = (
599 "silver" => "silvercoin",
600 "silvercoin" => "silvercoin",
601 "silvercoins" => "silvercoin",
602 "gold" => "goldcoin",
603 "goldcoin" => "goldcoin",
604 "goldcoins" => "goldcoin",
605 "platinum" => "platinacoin",
606 "platinumcoin" => "platinacoin",
607 "platinumcoins" => "platinacoin",
608 "platina" => "platinacoin",
609 "platinacoin" => "platinacoin",
610 "platinacoins" => "platinacoin",
611 "royalty" => "royalty",
612 "royalties" => "royalty",
613);
614
615sub coin_from_name($) {
616 $coin_alias{$_[0]}
617 ? cf::arch::find $coin_alias{$_[0]}
618 : undef
530} 619}
531 620
532=item $value = cf::db_get $family => $key 621=item $value = cf::db_get $family => $key
533 622
534Returns a single value from the environment database. 623Returns a single value from the environment database.
673 762
674############################################################################# 763#############################################################################
675 764
676=head2 ATTACHABLE OBJECTS 765=head2 ATTACHABLE OBJECTS
677 766
678Many objects in crossfire are so-called attachable objects. That means you can 767Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 768attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 769to it. All such attachable objects support the following methods.
681 770
682In the following description, CLASS can be any of C<global>, C<object> 771In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 772C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 822=item cf::CLASS::attachment $name, ...
734 823
735Register an attachment by C<$name> through which attachable objects of the 824Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 825given CLASS can refer to this attachment.
737 826
738Some classes such as crossfire maps and objects can specify attachments 827Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 828that are attached at load/instantiate time, thus the need for a name.
740 829
741These calls expect any number of the following handler/hook descriptions: 830These calls expect any number of the following handler/hook descriptions:
742 831
743=over 4 832=over 4
1034 1123
1035sub reattach { 1124sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1125 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1126 my ($obj) = @_;
1038 1127
1128 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1129 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1130
1041 my $registry = $obj->registry; 1131 my $registry = $obj->registry;
1042 1132
1043 @$registry = (); 1133 @$registry = ();
1044 1134
1090 utf8::decode (my $decname = $filename); 1180 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1181 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1182 $decname, length $$rdata, scalar @$objs;
1093 1183
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1186 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1098 close $fh; 1191 aio_close $fh;
1099 1192
1100 if (@$objs) { 1193 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1194 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1195 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1196 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1197 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1106 close $fh; 1202 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1203 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1204 }
1109 } else { 1205 } else {
1110 aio_unlink "$filename.pst"; 1206 aio_unlink "$filename.pst";
1111 } 1207 }
1112 1208
1113 aio_rename "$filename~", $filename; 1209 aio_rename "$filename~", $filename;
1210
1211 $filename =~ s%/[^/]+$%%;
1212 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1213 } else {
1115 warn "FATAL: $filename~: $!\n"; 1214 warn "unable to save objects: $filename~: $!\n";
1116 } 1215 }
1117 } else { 1216 } else {
1118 aio_unlink $filename; 1217 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1218 aio_unlink "$filename.pst";
1120 } 1219 }
1211 my ($name, $cb) = @_; 1310 my ($name, $cb) = @_;
1212 1311
1213 $EXTICMD{$name} = $cb; 1312 $EXTICMD{$name} = $cb;
1214} 1313}
1215 1314
1315use File::Glob ();
1316
1216cf::player->attach ( 1317cf::player->attach (
1217 on_command => sub { 1318 on_unknown_command => sub {
1218 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
1219 1320
1220 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
1221 or return; 1322 or return;
1222 1323
1252 1353
1253 cf::override; 1354 cf::override;
1254 }, 1355 },
1255); 1356);
1256 1357
1358# "readahead" all extensions
1359sub cache_extensions {
1360 my $grp = IO::AIO::aio_group;
1361
1362 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1363 for (grep /\.ext$/, @{$_[0]}) {
1364 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1365 }
1366 };
1367
1368 $grp
1369}
1370
1257sub load_extensions { 1371sub load_extensions {
1258 cf::sync_job { 1372 cf::sync_job {
1259 my %todo; 1373 my %todo;
1260 1374
1261 for my $path (<$LIBDIR/*.ext>) { 1375 for my $path (<$LIBDIR/*.ext>) {
1280 1394
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1395 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1396 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1397
1284 $ext{source} = 1398 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1399 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1400 . "#line 1 \"$path\"\n{\n"
1287 . $source 1401 . $source
1288 . "\n};\n1"; 1402 . "\n};\n1";
1289 1403
1290 $todo{$base} = \%ext; 1404 $todo{$base} = \%ext;
1291 } 1405 }
1292 1406
1407 my $pass = 0;
1293 my %done; 1408 my %done;
1294 while (%todo) { 1409 while (%todo) {
1295 my $progress; 1410 my $progress;
1296 1411
1412 ++$pass;
1413
1414 ext:
1297 while (my ($k, $v) = each %todo) { 1415 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) { 1416 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip 1417 next ext
1300 unless exists $done{$_}; 1418 unless exists $done{$_};
1301 } 1419 }
1302 1420
1303 warn "... loading '$k' into '$v->{pkg}'\n"; 1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1304 1422
1305 unless (eval $v->{source}) { 1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1306 my $msg = $@ ? "$v->{path}: $@\n" 1426 warn "$v->{path}: $@\n";
1307 : "$v->{base}: extension inactive.\n";
1308 1427
1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1309 if (exists $v->{meta}{mandatory}) { 1429 if exists $v->{meta}{mandatory};
1310 warn $msg; 1430 } else {
1311 warn "mandatory extension failed to load, exiting.\n"; 1431 $done{$k} = delete $todo{$k};
1312 exit 1; 1432 push @EXTS, $v->{pkg};
1313 } 1433 $progress = 1;
1314 1434
1315 warn $msg; 1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
1316 } 1437 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 } 1438 }
1322 1439
1323 skip: 1440 unless ($progress) {
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1325 unless $progress; 1442
1443 while (my ($k, $v) = each %todo) {
1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1445 if exists $v->{meta}{mandatory};
1446 }
1447 }
1326 } 1448 }
1327 }; 1449 };
1328} 1450}
1329 1451
1330############################################################################# 1452#############################################################################
1331 1453
1332=back 1454=back
1333 1455
1334=head2 CORE EXTENSIONS 1456=head2 CORE EXTENSIONS
1335 1457
1336Functions and methods that extend core crossfire objects. 1458Functions and methods that extend core deliantra objects.
1337 1459
1338=cut 1460=cut
1339 1461
1340package cf::player; 1462package cf::player;
1341 1463
1384 1506
1385sub exists($) { 1507sub exists($) {
1386 my ($login) = @_; 1508 my ($login) = @_;
1387 1509
1388 $cf::PLAYER{$login} 1510 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1511 or !aio_stat path $login
1390} 1512}
1391 1513
1392sub find($) { 1514sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1515 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1516 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1528 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1529 or return;
1408 1530
1409 my $pl = cf::player::load_pl $f 1531 my $pl = cf::player::load_pl $f
1410 or return; 1532 or return;
1533
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1534 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1535 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1536 $cf::PLAYER{$login} = $pl
1414 } 1537 }
1415 } 1538 }
1416} 1539}
1417 1540
1541cf::player->attach (
1542 on_load => sub {
1543 my ($pl, $path) = @_;
1544
1545 # restore slots saved in save, below
1546 my $slots = delete $pl->{_slots};
1547
1548 $pl->ob->current_weapon ($slots->[0]);
1549 $pl->combat_ob ($slots->[1]);
1550 $pl->ranged_ob ($slots->[2]);
1551 },
1552);
1553
1418sub save($) { 1554sub save($) {
1419 my ($pl) = @_; 1555 my ($pl) = @_;
1420 1556
1421 return if $pl->{deny_save}; 1557 return if $pl->{deny_save};
1422 1558
1425 1561
1426 return if $pl->{deny_save}; 1562 return if $pl->{deny_save};
1427 1563
1428 aio_mkdir playerdir $pl, 0770; 1564 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1565 $pl->{last_save} = $cf::RUNTIME;
1566
1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1430 1571
1431 $pl->save_pl ($path); 1572 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1573 cf::cede_to_tick;
1433} 1574}
1434 1575
1466 my ($pl) = @_; 1607 my ($pl) = @_;
1467 1608
1468 my $name = $pl->ob->name; 1609 my $name = $pl->ob->name;
1469 1610
1470 $pl->{deny_save} = 1; 1611 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1612 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1613
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1614 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1615 $pl->deactivate;
1616 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1617 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1618 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1619 $pl->ns->destroy if $pl->ns;
1477 1620
1478 my $path = playerdir $pl; 1621 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1622 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1661
1519 for my $login (@$dirs) { 1662 for my $login (@$dirs) {
1520 my $path = path $login; 1663 my $path = path $login;
1521 1664
1522 # a .pst is a dead give-away for a valid player 1665 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1666 # if no pst file found, open and chekc for blocked users
1667 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1668 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1669 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1670 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1671 }
1528 1672
1559 } 1703 }
1560 1704
1561 \@paths 1705 \@paths
1562} 1706}
1563 1707
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1708=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1709
1566Expand crossfire pod fragments into protocol xml. 1710Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1711
1657=item $player->ext_reply ($msgid, @msg) 1712=item $player->ext_reply ($msgid, @msg)
1658 1713
1659Sends an ext reply to the player. 1714Sends an ext reply to the player.
1660 1715
1727our $MAX_RESET = 3600; 1782our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1783our $DEFAULT_RESET = 3000;
1729 1784
1730sub generate_random_map { 1785sub generate_random_map {
1731 my ($self, $rmp) = @_; 1786 my ($self, $rmp) = @_;
1787
1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1789
1732 # mit "rum" bekleckern, nicht 1790 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1791 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 $rmp->{exit_on_final_map}, 1795 $rmp->{exit_on_final_map},
1738 $rmp->{xsize}, $rmp->{ysize}, 1796 $rmp->{xsize}, $rmp->{ysize},
1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1858 1916
1859# the temporary/swap location 1917# the temporary/swap location
1860sub save_path { 1918sub save_path {
1861 my ($self) = @_; 1919 my ($self) = @_;
1862 1920
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1921 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1922 "$TMPDIR/$path.map"
1865} 1923}
1866 1924
1867# the unique path, undef == no special unique path 1925# the unique path, undef == no special unique path
1868sub uniq_path { 1926sub uniq_path {
1869 my ($self) = @_; 1927 my ($self) = @_;
1870 1928
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1929 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1930 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1931}
1883 1932
1884sub decay_objects { 1933sub decay_objects {
1885 my ($self) = @_; 1934 my ($self) = @_;
1886 1935
1970sub find { 2019sub find {
1971 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1972 2021
1973 $path = normalise $path, $origin && $origin->path; 2022 $path = normalise $path, $origin && $origin->path;
1974 2023
1975 cf::lock_wait "map_data:$path";#d#remove 2024 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 2025 my $guard2 = cf::lock_acquire "map_find:$path";
1977 2026
1978 $cf::MAP{$path} || do { 2027 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 2028 my $map = new_from_path cf::map $path
1983 or return; 2029 or return;
1984 2030
1985 $map->{last_save} = $cf::RUNTIME; 2031 $map->{last_save} = $cf::RUNTIME;
1986 2032
1988 or return; 2034 or return;
1989 2035
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2036 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 2037 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 2038 #$cf::WAIT_FOR_TICK->wait;
2039 undef $guard2;
1993 undef $guard1; 2040 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 2041 $map->reset;
1996 return find $path; 2042 return find $path;
1997 } 2043 }
1998 2044
1999 $cf::MAP{$path} = $map 2045 $cf::MAP{$path} = $map
2000 } 2046 }
2001} 2047}
2002 2048
2003sub pre_load { } 2049sub pre_load { }
2004sub post_load { } 2050#sub post_load { } # XS
2005 2051
2006sub load { 2052sub load {
2007 my ($self) = @_; 2053 my ($self) = @_;
2008 2054
2009 local $self->{deny_reset} = 1; # loading can take a long time 2055 local $self->{deny_reset} = 1; # loading can take a long time
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2072 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2073 $f->skip_block;
2028 $self->_load_objects ($f) 2074 $self->_load_objects ($f)
2029 or return; 2075 or return;
2030 2076
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2077 $self->post_load_original
2032 if delete $self->{load_original}; 2078 if delete $self->{load_original};
2033 2079
2034 if (my $uniq = $self->uniq_path) { 2080 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2081 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2082 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2100 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2101 $self->decay_objects;
2056 $self->fix_auto_apply; 2102 $self->fix_auto_apply;
2057 $self->update_buttons; 2103 $self->update_buttons;
2058 cf::cede_to_tick; 2104 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2105 $self->activate;
2062 } 2106 }
2063 2107
2064 $self->{last_save} = $cf::RUNTIME; 2108 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2109 $self->last_access ($cf::RUNTIME);
2066 2110
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2111 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2112 }
2069 2113
2070 $self->post_load; 2114 $self->post_load;
2071} 2115}
2072 2116
2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2073sub customise_for { 2120sub customise_for {
2074 my ($self, $ob) = @_; 2121 my ($self, $ob) = @_;
2075 2122
2076 return find "~" . $ob->name . "/" . $self->{path} 2123 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player; 2124 if $self->per_player;
2130 my ($path, $origin, $load) = @_; 2177 my ($path, $origin, $load) = @_;
2131 2178
2132 $path = normalise $path, $origin && $origin->{path}; 2179 $path = normalise $path, $origin && $origin->{path};
2133 2180
2134 if (my $map = $cf::MAP{$path}) { 2181 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2182 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2183 }
2137 2184
2138 $MAP_PREFETCH{$path} |= $load; 2185 $MAP_PREFETCH{$path} |= $load;
2139 2186
2140 $MAP_PREFETCHER ||= cf::async { 2187 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2224 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2225 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2226 $_->contr->save for $self->players;
2180 }; 2227 };
2181 2228
2229 cf::get_slot 0.02;
2230
2182 if ($uniq) { 2231 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2233 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2234 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2235 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2243 $self->save;
2195 2244
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2246
2198 return if $self->players; 2247 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2248 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2249 return if $self->{deny_save};
2201 2250
2202 $self->in_memory (cf::MAP_SWAPPED); 2251 $self->in_memory (cf::MAP_SWAPPED);
2203 2252
2204 $self->deactivate; 2253 $self->deactivate;
2229 2278
2230 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231 2280
2232 return if $self->players; 2281 return if $self->players;
2233 2282
2234 warn "resetting map ", $self->path; 2283 warn "resetting map ", $self->path, "\n";
2235 2284
2236 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2237 2286
2238 # need to save uniques path 2287 # need to save uniques path
2239 unless ($self->{deny_save}) { 2288 unless ($self->{deny_save}) {
2322 2371
2323sub unique_maps() { 2372sub unique_maps() {
2324 [ 2373 [
2325 map { 2374 map {
2326 utf8::decode $_; 2375 utf8::decode $_;
2327 /\.map$/ 2376 s/\.map$//; # TODO future compatibility hack
2377 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2378 ? ()
2328 ? normalise $_ 2379 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2380 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2381 ]
2332} 2382}
2333 2383
2334package cf; 2384=item cf::map::static_maps
2385
2386Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2387file in the shared directory excluding F</styles> and F</editor>). May
2388block.
2389
2390=cut
2391
2392sub static_maps() {
2393 my @dirs = "";
2394 my @maps;
2395
2396 while (@dirs) {
2397 my $dir = shift @dirs;
2398
2399 next if $dir eq "/styles" || $dir eq "/editor";
2400
2401 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2402 or return;
2403
2404 for (@$files) {
2405 s/\.map$// or next;
2406 utf8::decode $_;
2407 push @maps, "$dir/$_";
2408 }
2409
2410 push @dirs, map "$dir/$_", @$dirs;
2411 }
2412
2413 \@maps
2414}
2335 2415
2336=back 2416=back
2337 2417
2338=head3 cf::object 2418=head3 cf::object
2339 2419
2343 2423
2344=over 4 2424=over 4
2345 2425
2346=item $ob->inv_recursive 2426=item $ob->inv_recursive
2347 2427
2348Returns the inventory of the object _and_ their inventories, recursively. 2428Returns the inventory of the object I<and> their inventories, recursively,
2429but I<not> the object itself.
2349 2430
2350=cut 2431=cut
2351 2432
2352sub inv_recursive_; 2433sub inv_recursive_;
2353sub inv_recursive_ { 2434sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2439 inv_recursive_ inv $_[0]
2359} 2440}
2360 2441
2361=item $ref = $ob->ref 2442=item $ref = $ob->ref
2362 2443
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2444Creates and returns a persistent reference to an object that can be stored as a string.
2364 2445
2365=item $ob = cf::object::deref ($refstring) 2446=item $ob = cf::object::deref ($refstring)
2366 2447
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2448returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2449even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2481can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2482dialogue with the given NPC character.
2402 2483
2403=cut 2484=cut
2404 2485
2486our $SAY_CHANNEL = {
2487 id => "say",
2488 title => "Map",
2489 reply => "say ",
2490 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2491};
2492
2493our $CHAT_CHANNEL = {
2494 id => "chat",
2495 title => "Chat",
2496 reply => "chat ",
2497 tooltip => "Player chat and shouts, global to the server.",
2498};
2499
2405# rough implementation of a future "reply" method that works 2500# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2501# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2502#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2503sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2504 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2515 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2516 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2517
2423 } else { 2518 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2519 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2520 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2521 }
2427 } 2522 }
2428} 2523}
2429 2524
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2525=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2550
2456=item $player_object->enter_link 2551=item $player_object->enter_link
2457 2552
2458Freezes the player and moves him/her to a special map (C<{link}>). 2553Freezes the player and moves him/her to a special map (C<{link}>).
2459 2554
2460The player should be reasonably safe there for short amounts of time. You 2555The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2556for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2557though, as the palyer cannot control the character while it is on the link
2558map.
2462 2559
2463Will never block. 2560Will never block.
2464 2561
2465=item $player_object->leave_link ($map, $x, $y) 2562=item $player_object->leave_link ($map, $x, $y)
2466 2563
2518 ($x, $y) = (-1, -1) 2615 ($x, $y) = (-1, -1)
2519 unless (defined $x) && (defined $y); 2616 unless (defined $x) && (defined $y);
2520 2617
2521 # use -1 or undef as default coordinates, not 0, 0 2618 # use -1 or undef as default coordinates, not 0, 0
2522 ($x, $y) = ($map->enter_x, $map->enter_y) 2619 ($x, $y) = ($map->enter_x, $map->enter_y)
2523 if $x <=0 && $y <= 0; 2620 if $x <= 0 && $y <= 0;
2524 2621
2525 $map->load; 2622 $map->load;
2526 $map->load_neighbours; 2623 $map->load_neighbours;
2527 2624
2528 return unless $self->contr->active; 2625 return unless $self->contr->active;
2529 $self->activate_recursive;
2530 2626
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2627 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2628 $self->enter_map ($map, $x, $y);
2629
2630 # only activate afterwards, to support waiting in hooks
2631 $self->activate_recursive;
2533} 2632}
2534 2633
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2634=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536 2635
2537Moves the player to the given map-path and coordinates by first freezing 2636Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2637her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2638that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2639the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2640be called at the end of this process.
2641
2642Note that $check will be called with a potentially non-loaded map, so if
2643it needs a loaded map it has to call C<< ->load >>.
2542 2644
2543=cut 2645=cut
2544 2646
2545our $GOTOGEN; 2647our $GOTOGEN;
2546 2648
2625} 2727}
2626 2728
2627sub prepare_random_map { 2729sub prepare_random_map {
2628 my ($exit) = @_; 2730 my ($exit) = @_;
2629 2731
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2732 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2733 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2734 # that depends on the exit object
2635 2735
2636 my $rmp = parse_random_map_params $exit->msg; 2736 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2738 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2739 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2740 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2741 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2742 $rmp->{origin_y} = $exit->y;
2743
2744 $exit->map->touch;
2643 } 2745 }
2644 2746
2645 $rmp->{random_seed} ||= $exit->random_seed; 2747 $rmp->{random_seed} ||= $exit->random_seed;
2646 2748
2647 my $data = cf::encode_json $rmp; 2749 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2750 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2751 my $meta = "$RANDOMDIR/$md5.meta";
2650 2752
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2753 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2754 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2755 undef $fh;
2654 aio_rename "$meta~", $meta; 2756 aio_rename "$meta~", $meta;
2655 2757
2758 my $slaying = "?random/$md5";
2759
2760 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2761 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2762 $exit->msg (undef);
2763 }
2658 } 2764 }
2659} 2765}
2660 2766
2661sub cf::object::player::enter_exit { 2767sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2768 my ($self, $exit) = @_;
2663 2769
2664 return unless $self->type == cf::PLAYER; 2770 return unless $self->type == cf::PLAYER;
2665 2771
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2772 $self->enter_link;
2678 2773
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2774 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2775 $Coro::current->{desc} = "enter_exit";
2685 2776
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2777 unless (eval {
2778 $self->deactivate_recursive; # just to be sure
2779
2780 # random map handling
2781 {
2782 my $guard = cf::lock_acquire "exit_prepare:$exit";
2783
2784 prepare_random_map $exit
2785 if $exit->slaying eq "/!";
2786 }
2787
2788 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2789 my $x = $exit->stats->hp;
2790 my $y = $exit->stats->sp;
2791
2688 $self->goto ($slaying, $hp, $sp); 2792 $self->goto ($map, $x, $y);
2689 2793
2794 # if exit is damned, update players death & WoR home-position
2795 $self->contr->savebed ($map, $x, $y)
2796 if $exit->flag (cf::FLAG_DAMNED);
2797
2690 1; 2798 1
2691 }) { 2799 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2800 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2801 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2802 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2803 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2804
2697 warn "ERROR in enter_exit: $@"; 2805 warn "ERROR in enter_exit: $@";
2714sub cf::client::send_drawinfo { 2822sub cf::client::send_drawinfo {
2715 my ($self, $text, $flags) = @_; 2823 my ($self, $text, $flags) = @_;
2716 2824
2717 utf8::encode $text; 2825 utf8::encode $text;
2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2826 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2827}
2828
2829=item $client->send_big_packet ($pkt)
2830
2831Like C<send_packet>, but tries to compress large packets, and fragments
2832them as required.
2833
2834=cut
2835
2836our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2837
2838sub cf::client::send_big_packet {
2839 my ($self, $pkt) = @_;
2840
2841 # try lzf for large packets
2842 $pkt = "lzf " . Compress::LZF::compress $pkt
2843 if 1024 <= length $pkt and $self->{can_lzf};
2844
2845 # split very large packets
2846 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2847 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2848 $pkt = "frag";
2849 }
2850
2851 $self->send_packet ($pkt);
2719} 2852}
2720 2853
2721=item $client->send_msg ($channel, $msg, $color, [extra...]) 2854=item $client->send_msg ($channel, $msg, $color, [extra...])
2722 2855
2723Send a drawinfo or msg packet to the client, formatting the msg for the 2856Send a drawinfo or msg packet to the client, formatting the msg for the
2727 2860
2728=cut 2861=cut
2729 2862
2730# non-persistent channels (usually the info channel) 2863# non-persistent channels (usually the info channel)
2731our %CHANNEL = ( 2864our %CHANNEL = (
2865 "c/motd" => {
2866 id => "infobox",
2867 title => "MOTD",
2868 reply => undef,
2869 tooltip => "The message of the day",
2870 },
2732 "c/identify" => { 2871 "c/identify" => {
2733 id => "infobox", 2872 id => "infobox",
2734 title => "Identify", 2873 title => "Identify",
2735 reply => undef, 2874 reply => undef,
2736 tooltip => "Items recently identified", 2875 tooltip => "Items recently identified",
2738 "c/examine" => { 2877 "c/examine" => {
2739 id => "infobox", 2878 id => "infobox",
2740 title => "Examine", 2879 title => "Examine",
2741 reply => undef, 2880 reply => undef,
2742 tooltip => "Signs and other items you examined", 2881 tooltip => "Signs and other items you examined",
2882 },
2883 "c/shopinfo" => {
2884 id => "infobox",
2885 title => "Shop Info",
2886 reply => undef,
2887 tooltip => "What your bargaining skill tells you about the shop",
2743 }, 2888 },
2744 "c/book" => { 2889 "c/book" => {
2745 id => "infobox", 2890 id => "infobox",
2746 title => "Book", 2891 title => "Book",
2747 reply => undef, 2892 reply => undef,
2763 id => "infobox", 2908 id => "infobox",
2764 title => "Body Parts", 2909 title => "Body Parts",
2765 reply => undef, 2910 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2911 tooltip => "Shows which body parts you posess and are available",
2767 }, 2912 },
2913 "c/statistics" => {
2914 id => "infobox",
2915 title => "Statistics",
2916 reply => undef,
2917 tooltip => "Shows your primary statistics",
2918 },
2919 "c/skills" => {
2920 id => "infobox",
2921 title => "Skills",
2922 reply => undef,
2923 tooltip => "Shows your experience per skill and item power",
2924 },
2925 "c/shopitems" => {
2926 id => "infobox",
2927 title => "Shop Items",
2928 reply => undef,
2929 tooltip => "Shows the items currently for sale in this shop",
2930 },
2931 "c/resistances" => {
2932 id => "infobox",
2933 title => "Resistances",
2934 reply => undef,
2935 tooltip => "Shows your resistances",
2936 },
2937 "c/pets" => {
2938 id => "infobox",
2939 title => "Pets",
2940 reply => undef,
2941 tooltip => "Shows information abotu your pets/a specific pet",
2942 },
2943 "c/perceiveself" => {
2944 id => "infobox",
2945 title => "Perceive Self",
2946 reply => undef,
2947 tooltip => "You gained detailed knowledge about yourself",
2948 },
2768 "c/uptime" => { 2949 "c/uptime" => {
2769 id => "infobox", 2950 id => "infobox",
2770 title => "Uptime", 2951 title => "Uptime",
2771 reply => undef, 2952 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2953 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2956 id => "infobox",
2776 title => "Map Info", 2957 title => "Map Info",
2777 reply => undef, 2958 reply => undef,
2778 tooltip => "Information related to the maps", 2959 tooltip => "Information related to the maps",
2779 }, 2960 },
2961 "c/party" => {
2962 id => "party",
2963 title => "Party",
2964 reply => "gsay ",
2965 tooltip => "Messages and chat related to your party",
2966 },
2967 "c/death" => {
2968 id => "death",
2969 title => "Death",
2970 reply => undef,
2971 tooltip => "Reason for and more info about your most recent death",
2972 },
2973 "c/say" => $SAY_CHANNEL,
2974 "c/chat" => $CHAT_CHANNEL,
2780); 2975);
2781 2976
2782sub cf::client::send_msg { 2977sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2978 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2979
2785 $msg = $self->pl->expand_cfpod ($msg); 2980 $msg = $self->pl->expand_cfpod ($msg)
2981 unless $color & cf::NDI_VERBATIM;
2786 2982
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2983 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2984
2789 # check predefined channels, for the benefit of C 2985 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2986 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2987 $channel = $CHANNEL{$channel};
2792 2988
2793 $self->ext_msg (channel_info => $channel) 2989 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2990 $channel = $channel->{id};
2797 2991
2798 } elsif (ref $channel) { 2992 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2993 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2994 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2995 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2996 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2997 }
2805 2998
2806 $channel = $channel->{id}; 2999 $channel = $channel->{id};
2807 } 3000 }
2808 3001
2809 return unless @extra || length $msg; 3002 return unless @extra || length $msg;
2810 3003
2811 if ($self->can_msg) {
2812 # default colour, mask it out 3004 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3005 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 3006 if $color & cf::NDI_DEF;
2815 3007
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3008 my $pkt = "msg "
3009 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3010 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 3011 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 3012
2830 $color &= cf::NDI_COLOR_MASK; 3013 $self->send_big_packet ($pkt);
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843} 3014}
2844 3015
2845=item $client->ext_msg ($type, @msg) 3016=item $client->ext_msg ($type, @msg)
2846 3017
2847Sends an ext event to the client. 3018Sends an ext event to the client.
2850 3021
2851sub cf::client::ext_msg($$@) { 3022sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_; 3023 my ($self, $type, @msg) = @_;
2853 3024
2854 if ($self->extcmd == 2) { 3025 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove 3027 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type"; 3028 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3029 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 } 3030 }
2860} 3031}
2861 3032
2862=item $client->ext_reply ($msgid, @msg) 3033=item $client->ext_reply ($msgid, @msg)
2863 3034
2867 3038
2868sub cf::client::ext_reply($$@) { 3039sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_; 3040 my ($self, $id, @msg) = @_;
2870 3041
2871 if ($self->extcmd == 2) { 3042 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3043 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) { 3044 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove 3045 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id; 3046 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3047 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 } 3048 }
2878} 3049}
2879 3050
2880=item $success = $client->query ($flags, "text", \&cb) 3051=item $success = $client->query ($flags, "text", \&cb)
2881 3052
2982 3153
2983 $coro 3154 $coro
2984} 3155}
2985 3156
2986cf::client->attach ( 3157cf::client->attach (
2987 on_destroy => sub { 3158 on_client_destroy => sub {
2988 my ($ns) = @_; 3159 my ($ns) = @_;
2989 3160
2990 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2991 }, 3162 },
2992); 3163);
3008our $safe_hole = new Safe::Hole; 3179our $safe_hole = new Safe::Hole;
3009 3180
3010$SIG{FPE} = 'IGNORE'; 3181$SIG{FPE} = 'IGNORE';
3011 3182
3012$safe->permit_only (Opcode::opset qw( 3183$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math 3184 :base_core :base_mem :base_orig :base_math :base_loop
3014 grepstart grepwhile mapstart mapwhile 3185 grepstart grepwhile mapstart mapwhile
3015 sort time 3186 sort time
3016)); 3187));
3017 3188
3018# here we export the classes and methods available to script code 3189# here we export the classes and methods available to script code
3021 3192
3022The following functions and methods are available within a safe environment: 3193The following functions and methods are available within a safe environment:
3023 3194
3024 cf::object 3195 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3196 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3197 insert remove name archname title slaying race decrease split
3198 value
3027 3199
3028 cf::object::player 3200 cf::object::player
3029 player 3201 player
3030 3202
3031 cf::player 3203 cf::player
3036 3208
3037=cut 3209=cut
3038 3210
3039for ( 3211for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3212 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3213 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3214 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3215 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3216 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3217 ["cf::map" => qw(trigger)],
3046) { 3218) {
3047 no strict 'refs'; 3219 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3220 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3221 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3067 3239
3068 my $qcode = $code; 3240 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3241 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3242 $qcode =~ s/\n/\\n/g;
3071 3243
3244 %vars = (_dummy => 0) unless %vars;
3245
3246 my @res;
3072 local $_; 3247 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars;
3074 3248
3075 my $eval = 3249 my $eval =
3076 "do {\n" 3250 "do {\n"
3077 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3251 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3078 . "#line 0 \"{$qcode}\"\n" 3252 . "#line 0 \"{$qcode}\"\n"
3079 . $code 3253 . $code
3080 . "\n}" 3254 . "\n}"
3081 ; 3255 ;
3082 3256
3257 if ($CFG{safe_eval}) {
3083 sub_generation_inc; 3258 sub_generation_inc;
3259 local @safe::cf::_safe_eval_args = values %vars;
3084 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3260 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3085 sub_generation_inc; 3261 sub_generation_inc;
3262 } else {
3263 local @cf::_safe_eval_args = values %vars;
3264 @res = wantarray ? eval eval : scalar eval $eval;
3265 }
3086 3266
3087 if ($@) { 3267 if ($@) {
3088 warn "$@"; 3268 warn "$@";
3089 warn "while executing safe code '$code'\n"; 3269 warn "while executing safe code '$code'\n";
3090 warn "with arguments " . (join " ", %vars) . "\n"; 3270 warn "with arguments " . (join " ", %vars) . "\n";
3109=cut 3289=cut
3110 3290
3111sub register_script_function { 3291sub register_script_function {
3112 my ($fun, $cb) = @_; 3292 my ($fun, $cb) = @_;
3113 3293
3114 no strict 'refs'; 3294 $fun = "safe::$fun" if $CFG{safe_eval};
3115 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3295 *$fun = $safe_hole->wrap ($cb);
3116} 3296}
3117 3297
3118=back 3298=back
3119 3299
3120=cut 3300=cut
3141 3321
3142 $facedata->{version} == 2 3322 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed."; 3323 or cf::cleanup "$path: version mismatch, cannot proceed.";
3144 3324
3145 # patch in the exptable 3325 # patch in the exptable
3326 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3146 $facedata->{resource}{"res/exp_table"} = { 3327 $facedata->{resource}{"res/exp_table"} = {
3147 type => FT_RSRC, 3328 type => FT_RSRC,
3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3329 data => $exp_table,
3330 hash => (Digest::MD5::md5 $exp_table),
3149 }; 3331 };
3150 cf::cede_to_tick; 3332 cf::cede_to_tick;
3151 3333
3152 { 3334 {
3153 my $faces = $facedata->{faceinfo}; 3335 my $faces = $facedata->{faceinfo};
3155 while (my ($face, $info) = each %$faces) { 3337 while (my ($face, $info) = each %$faces) {
3156 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3338 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3157 3339
3158 cf::face::set_visibility $idx, $info->{visibility}; 3340 cf::face::set_visibility $idx, $info->{visibility};
3159 cf::face::set_magicmap $idx, $info->{magicmap}; 3341 cf::face::set_magicmap $idx, $info->{magicmap};
3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3342 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3343 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3162 3344
3163 cf::cede_to_tick; 3345 cf::cede_to_tick;
3164 } 3346 }
3165 3347
3166 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
3190 3372
3191 cf::anim::invalidate_all; # d'oh 3373 cf::anim::invalidate_all; # d'oh
3192 } 3374 }
3193 3375
3194 { 3376 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource}; 3377 my $res = $facedata->{resource};
3198 3378
3199 while (my ($name, $info) = each %$res) { 3379 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) { 3380 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3381 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203 3382
3204 if ($info->{type} & 1) { 3383 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type}; 3384 cf::face::set_type $idx, $info->{type};
3219 } else { 3385 } else {
3220 $RESOURCE{$name} = $info; 3386 $RESOURCE{$name} = $info;
3221 } 3387 }
3222 3388
3255 while (my ($k, $v) = each %$want) { 3421 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3422 $ns->fx_want ($k, $v);
3257 } 3423 }
3258}; 3424};
3259 3425
3426sub load_resource_file($) {
3427 my $guard = lock_acquire "load_resource_file";
3428
3429 my $status = load_resource_file_ $_[0];
3430 get_slot 0.1, 100;
3431 cf::arch::commit_load;
3432
3433 $status
3434}
3435
3260sub reload_regions { 3436sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3437 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3438 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3439 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3440
3277} 3453}
3278 3454
3279sub reload_archetypes { 3455sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3456 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3457 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3458}
3288 3459
3289sub reload_treasures { 3460sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3461 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3462 or die "unable to load treasurelists\n";
3292} 3463}
3293 3464
3294sub reload_resources { 3465sub reload_resources {
3295 warn "reloading resource files...\n"; 3466 warn "reloading resource files...\n";
3296 3467
3468 reload_facedata;
3469 reload_archetypes;
3297 reload_regions; 3470 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3471 reload_treasures;
3302 3472
3303 warn "finished reloading resource files\n"; 3473 warn "finished reloading resource files\n";
3304} 3474}
3305 3475
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config { 3476sub reload_config {
3477 warn "reloading config file...\n";
3478
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3479 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3480 or return;
3313 3481
3314 local $/; 3482 local $/;
3315 *CFG = YAML::Load <$fh>; 3483 *CFG = YAML::XS::Load scalar <$fh>;
3316 3484
3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3485 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3318 3486
3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3487 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3488 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3492 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3325 and die "WARNING: m(un)lockall failed: $!\n"; 3493 and die "WARNING: m(un)lockall failed: $!\n";
3326 }; 3494 };
3327 warn $@ if $@; 3495 warn $@ if $@;
3328 } 3496 }
3497
3498 warn "finished reloading resource files\n";
3499}
3500
3501sub pidfile() {
3502 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3503 or die "$PIDFILE: $!";
3504 flock $fh, &Fcntl::LOCK_EX
3505 or die "$PIDFILE: flock: $!";
3506 $fh
3507}
3508
3509# make sure only one server instance is running at any one time
3510sub atomic {
3511 my $fh = pidfile;
3512
3513 my $pid = <$fh>;
3514 kill 9, $pid if $pid > 0;
3515
3516 seek $fh, 0, 0;
3517 print $fh $$;
3518}
3519
3520sub main_loop {
3521 warn "EV::loop starting\n";
3522 if (1) {
3523 EV::loop;
3524 }
3525 warn "EV::loop returned\n";
3526 goto &main_loop unless $REALLY_UNLOOP;
3329} 3527}
3330 3528
3331sub main { 3529sub main {
3530 cf::init_globals; # initialise logging
3531
3532 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3533 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3534 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3535 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3536
3537 cf::init_experience;
3538 cf::init_anim;
3539 cf::init_attackmess;
3540 cf::init_dynamic;
3541
3542 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3543
3332 # we must not ever block the main coroutine 3544 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3545 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3546 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3547 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3548 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3549 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3550 })->prio (Coro::PRIO_MAX);
3339 }; 3551 };
3340 3552
3553 evthread_start IO::AIO::poll_fileno;
3554
3555 cf::sync_job {
3556 cf::load_settings;
3557 cf::load_materials;
3558
3559 reload_resources;
3341 reload_config; 3560 reload_config;
3342 db_init; 3561 db_init;
3562
3563 cf::init_uuid;
3564 cf::init_signals;
3565 cf::init_skills;
3566
3567 cf::init_beforeplay;
3568
3569 atomic;
3570
3343 load_extensions; 3571 load_extensions;
3344 3572
3345 $TICK_WATCHER->start; 3573 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3574
3347 EV::loop; 3575 # no (long-running) fork's whatsoever before this point(!)
3576 use POSIX ();
3577 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3578
3579 (pop @POST_INIT)->(0) while @POST_INIT;
3580 };
3581
3582 main_loop;
3348} 3583}
3349 3584
3350############################################################################# 3585#############################################################################
3351# initialisation and cleanup 3586# initialisation and cleanup
3352 3587
3353# install some emergency cleanup handlers 3588# install some emergency cleanup handlers
3354BEGIN { 3589BEGIN {
3355 our %SIGWATCHER = (); 3590 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) { 3591 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3358 cf::cleanup "SIG$signal"; 3593 cf::cleanup "SIG$signal";
3359 }; 3594 };
3360 } 3595 }
3361} 3596}
3362 3597
3363sub write_runtime { 3598sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime"; 3599 my $t0 = AE::time;
3365 3600
3366 # first touch the runtime file to show we are still running: 3601 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3602 # the fsync below can take a very very long time.
3368 3603
3369 IO::AIO::aio_utime $runtime, undef, undef; 3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3605
3371 my $guard = cf::lock_acquire "write_runtime"; 3606 my $guard = cf::lock_acquire "write_runtime";
3372 3607
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3374 or return; 3609 or return;
3375 3610
3376 my $value = $cf::RUNTIME + 90 + 10; 3611 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3612 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3613 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3623 aio_utime $fh, undef, undef;
3389 3624
3390 close $fh 3625 close $fh
3391 or return; 3626 or return;
3392 3627
3393 aio_rename "$runtime~", $runtime 3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3629 and return;
3395 3630
3396 warn "runtime file written.\n"; 3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3397 3632
3398 1 3633 1
3634}
3635
3636our $uuid_lock;
3637our $uuid_skip;
3638
3639sub write_uuid_sync($) {
3640 $uuid_skip ||= $_[0];
3641
3642 return if $uuid_lock;
3643 local $uuid_lock = 1;
3644
3645 my $uuid = "$LOCALDIR/uuid";
3646
3647 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3648 or return;
3649
3650 my $value = uuid_seq uuid_cur;
3651
3652 unless ($value) {
3653 warn "cowardly refusing to write zero uuid value!\n";
3654 return;
3655 }
3656
3657 my $value = uuid_str $value + $uuid_skip;
3658 $uuid_skip = 0;
3659
3660 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3661 and return;
3662
3663 # always fsync - this file is important
3664 aio_fsync $fh
3665 and return;
3666
3667 close $fh
3668 or return;
3669
3670 aio_rename "$uuid~", $uuid
3671 and return;
3672
3673 warn "uuid file written ($value).\n";
3674
3675 1
3676
3677}
3678
3679sub write_uuid($$) {
3680 my ($skip, $sync) = @_;
3681
3682 $sync ? write_uuid_sync $skip
3683 : async { write_uuid_sync $skip };
3399} 3684}
3400 3685
3401sub emergency_save() { 3686sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3687 my $freeze_guard = cf::freeze_mainloop;
3403 3688
3404 warn "enter emergency perl save\n"; 3689 warn "emergency_perl_save: enter\n";
3405 3690
3406 cf::sync_job { 3691 cf::sync_job {
3692 # this is a trade-off: we want to be very quick here, so
3693 # save all maps without fsync, and later call a global sync
3694 # (which in turn might be very very slow)
3695 local $USE_FSYNC = 0;
3696
3407 # use a peculiar iteration method to avoid tripping on perl 3697 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3698 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3699 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3700 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3701 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3702 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3703 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3704 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3705 $pl->save;
3416 } 3706 }
3417 warn "end emergency player save\n"; 3707 warn "emergency_perl_save: end player save\n";
3418 3708
3419 warn "begin emergency map save\n"; 3709 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3710 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3711 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3712 $map->valid or next;
3423 $map->save; 3713 $map->save;
3424 } 3714 }
3425 warn "end emergency map save\n"; 3715 warn "emergency_perl_save: end map save\n";
3426 3716
3427 warn "begin emergency database checkpoint\n"; 3717 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3718 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3719 warn "emergency_perl_save: end database checkpoint\n";
3720
3721 warn "emergency_perl_save: begin write uuid\n";
3722 write_uuid_sync 1;
3723 warn "emergency_perl_save: end write uuid\n";
3430 }; 3724 };
3431 3725
3726 warn "emergency_perl_save: starting sync()\n";
3727 IO::AIO::aio_sync sub {
3728 warn "emergency_perl_save: finished sync()\n";
3729 };
3730
3432 warn "leave emergency perl save\n"; 3731 warn "emergency_perl_save: leave\n";
3433} 3732}
3434 3733
3435sub post_cleanup { 3734sub post_cleanup {
3436 my ($make_core) = @_; 3735 my ($make_core) = @_;
3437 3736
3438 warn Carp::longmess "post_cleanup backtrace" 3737 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3738 if $make_core;
3739
3740 my $fh = pidfile;
3741 unlink $PIDFILE if <$fh> == $$;
3742}
3743
3744# a safer delete_package, copied from Symbol
3745sub clear_package($) {
3746 my $pkg = shift;
3747
3748 # expand to full symbol table name if needed
3749 unless ($pkg =~ /^main::.*::$/) {
3750 $pkg = "main$pkg" if $pkg =~ /^::/;
3751 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3752 $pkg .= '::' unless $pkg =~ /::$/;
3753 }
3754
3755 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3756 my $stem_symtab = *{$stem}{HASH};
3757
3758 defined $stem_symtab and exists $stem_symtab->{$leaf}
3759 or return;
3760
3761 # clear all symbols
3762 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3763 for my $name (keys %$leaf_symtab) {
3764 _gv_clear *{"$pkg$name"};
3765# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3766 }
3767 warn "cleared package $pkg\n";#d#
3440} 3768}
3441 3769
3442sub do_reload_perl() { 3770sub do_reload_perl() {
3443 # can/must only be called in main 3771 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3773 warn "can only reload from main coroutine";
3446 return; 3774 return;
3447 } 3775 }
3448 3776
3777 return if $RELOAD++;
3778
3779 my $t1 = AE::time;
3780
3781 while ($RELOAD) {
3449 warn "reloading..."; 3782 warn "reloading...";
3450 3783
3451 warn "entering sync_job"; 3784 warn "entering sync_job";
3452 3785
3453 cf::sync_job { 3786 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3787 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3788 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3789 cf::write_runtime_sync; # external watchdog should not bark
3457 3790
3458 warn "syncing database to disk"; 3791 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3792 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3793
3461 # if anything goes wrong in here, we should simply crash as we already saved 3794 # if anything goes wrong in here, we should simply crash as we already saved
3462 3795
3463 warn "flushing outstanding aio requests"; 3796 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3797 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3798 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3799 }
3495 3800
3496 warn "... nuking $pkg"; 3801 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3802 $_->cancel for values %EXT_CORO;
3498 } 3803 %EXT_CORO = ();
3499 3804
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3805 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3806 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3807
3808 warn "removing ext/exti commands";
3809 %EXTCMD = ();
3810 %EXTICMD = ();
3811
3812 warn "unloading/nuking all extensions";
3813 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3814 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3815
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3816 if (my $cb = $pkg->can ("unload")) {
3817 eval {
3511 $cb->(); 3818 $cb->($pkg);
3819 1
3820 } or warn "$pkg unloaded, but with errors: $@";
3821 }
3822
3823 warn "... clearing $pkg";
3824 clear_package $pkg;
3512 } 3825 }
3513 3826
3514 Symbol::delete_package $k; 3827 warn "unloading all perl modules loaded from $LIBDIR";
3828 while (my ($k, $v) = each %INC) {
3829 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3830
3831 warn "... unloading $k";
3832 delete $INC{$k};
3833
3834 $k =~ s/\.pm$//;
3835 $k =~ s/\//::/g;
3836
3837 if (my $cb = $k->can ("unload_module")) {
3838 $cb->();
3839 }
3840
3841 clear_package $k;
3515 } 3842 }
3516 3843
3517 warn "getting rid of safe::, as good as possible"; 3844 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3845 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3846 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3847
3521 warn "unloading cf.pm \"a bit\""; 3848 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3849 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3850 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3851
3525 # don't, removes xs symbols, too, 3852 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3853 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3854 #clear_package __PACKAGE__;
3528 3855
3529 warn "unload completed, starting to reload now"; 3856 warn "unload completed, starting to reload now";
3530 3857
3531 warn "reloading cf.pm"; 3858 warn "reloading cf.pm";
3532 require cf; 3859 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3860 cf::_connect_to_perl_1;
3534 3861
3535 warn "loading config and database again"; 3862 warn "loading config and database again";
3536 cf::reload_config; 3863 cf::reload_config;
3537 3864
3538 warn "loading extensions"; 3865 warn "loading extensions";
3539 cf::load_extensions; 3866 cf::load_extensions;
3540 3867
3868 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3869 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3870 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3871 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3872 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3873 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3874 reattach $_ for values %PLAYER;
3875 }
3547 3876
3877 warn "running post_init jobs";
3878 (pop @POST_INIT)->(1) while @POST_INIT;
3879
3548 warn "leaving sync_job"; 3880 warn "leaving sync_job";
3549 3881
3550 1 3882 1
3551 } or do { 3883 } or do {
3552 warn $@; 3884 warn $@;
3553 warn "error while reloading, exiting."; 3885 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3886 };
3556 3887
3557 warn "reloaded"; 3888 warn "reloaded";
3889 --$RELOAD;
3890 }
3891
3892 $t1 = AE::time - $t1;
3893 warn "reload completed in ${t1}s\n";
3558}; 3894};
3559 3895
3560our $RELOAD_WATCHER; # used only during reload 3896our $RELOAD_WATCHER; # used only during reload
3561 3897
3562sub reload_perl() { 3898sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3899 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3900 # coro crashes during coro_state_free->destroy here.
3565 3901
3902 $RELOAD_WATCHER ||= cf::async {
3903 Coro::AIO::aio_wait cache_extensions;
3904
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3906 do_reload_perl;
3567 undef $RELOAD_WATCHER; 3907 undef $RELOAD_WATCHER;
3568 do_reload_perl; 3908 };
3569 }; 3909 };
3570} 3910}
3571 3911
3572register_command "reload" => sub { 3912register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3913 my ($who, $arg) = @_;
3587 3927
3588our @WAIT_FOR_TICK; 3928our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3929our @WAIT_FOR_TICK_BEGIN;
3590 3930
3591sub wait_for_tick { 3931sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3932 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3594 3933
3595 my $signal = new Coro::Signal; 3934 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3935 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3936 $signal->wait;
3598} 3937}
3599 3938
3600sub wait_for_tick_begin { 3939sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3940 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3603 3941
3604 my $signal = new Coro::Signal; 3942 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3943 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3944 $signal->wait;
3607} 3945}
3608 3946
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3947sub tick {
3610 if ($Coro::current != $Coro::main) { 3948 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3949 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3950 unless ++$bug_warning > 10;
3613 return; 3951 return;
3614 } 3952 }
3615 3953
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3954 cf::server_tick; # one server iteration
3619 3955
3620 $RUNTIME += $TICK; 3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3621 $NEXT_TICK = $_[0]->at;
3622 3957
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3960 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3961 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3962 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3963 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3964 };
3630 } 3965 }
3631 3966
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3967 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3969 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3970 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3971 $sig->send;
3637 } 3972 }
3638 3973
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3974 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3975 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3976
3642 _post_tick; 3977 if (0) {
3643}; 3978 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3979 my $jitter = $TICK_START - $NEXT_TICK;
3980 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3981 warn "jitter $JITTER\n";#d#
3982 }
3983 }
3984}
3645 3985
3646{ 3986{
3647 # configure BDB 3987 # configure BDB
3648 3988
3649 BDB::min_parallel 8; 3989 BDB::min_parallel 16;
3650 BDB::max_poll_reqs $TICK * 0.1; 3990 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3991 $AnyEvent::BDB::WATCHER->priority (1);
3652 3992
3653 unless ($DB_ENV) { 3993 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3994 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3995 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3996 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3997 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3998 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3999 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 4000
3660 cf::sync_job { 4001 cf::sync_job {
3661 eval { 4002 eval {
3687{ 4028{
3688 # configure IO::AIO 4029 # configure IO::AIO
3689 4030
3690 IO::AIO::min_parallel 8; 4031 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 4032 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 4033 undef $AnyEvent::AIO::WATCHER;
3693} 4034}
3694 4035
3695my $_log_backtrace; 4036my $_log_backtrace;
3696 4037
3697sub _log_backtrace { 4038sub _log_backtrace {
3700 $msg =~ s/\n//; 4041 $msg =~ s/\n//;
3701 4042
3702 # limit the # of concurrent backtraces 4043 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 4044 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 4045 ++$_log_backtrace;
4046 my $perl_bt = Carp::longmess $msg;
3705 async { 4047 async {
3706 $Coro::current->{desc} = "abt $msg"; 4048 $Coro::current->{desc} = "abt $msg";
3707 4049
3708 my @bt = fork_call { 4050 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 4051 @addr = map { sprintf "%x", $_ } @addr;
3720 } 4062 }
3721 4063
3722 @funcs 4064 @funcs
3723 }; 4065 };
3724 4066
3725 LOG llevInfo, "[ABT] $msg\n"; 4067 LOG llevInfo, "[ABT] $perl_bt\n";
4068 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 4069 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 4070 --$_log_backtrace;
3728 }; 4071 };
3729 } else { 4072 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 4073 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 4074 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 4075 }
3733} 4076}
3734 4077
3735# load additional modules 4078# load additional modules
3736use cf::pod; 4079require "cf/$_.pm" for @EXTRA_MODULES;
4080cf::_connect_to_perl_2;
3737 4081
3738END { cf::emergency_save } 4082END { cf::emergency_save }
3739 4083
37401 40841
3741 4085

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