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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
32use YAML ();
22use IO::AIO 2.31 (); 33use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
27 39#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 43
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 45
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 47
35our %COMMAND = (); 48our %COMMAND = ();
36our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
50
51our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 77our $NEXT_TICK;
45our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
90our $NOW;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 94our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
56 102
57binmode STDOUT; 103binmode STDOUT;
58binmode STDERR; 104binmode STDERR;
59 105
60# read virtual server time, if available 106# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
65} 111}
66 112
67mkdir cf::localdir; 113mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 115
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
76 119
77############################################################################# 120#############################################################################
78 121
79=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
80 123
87=item $cf::RUNTIME 130=item $cf::RUNTIME
88 131
89The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 133every server tick.
91 134
92=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 138
94The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
96 143
97=item $cf::NOW 144=item $cf::NOW
98 145
99The time of the last (current) server tick. 146The time of the last (current) server tick.
100 147
101=item $cf::TICK 148=item $cf::TICK
102 149
103The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
104 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
105=item %cf::CFG 162=item %cf::CFG
106 163
107Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
109 178
110=back 179=back
111 180
112=cut 181=cut
113 182
114BEGIN { 183BEGIN {
115 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 185 my $msg = join "", @_;
117 utf8::encode $msg;
118 186
119 $msg .= "\n" 187 $msg .= "\n"
120 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
121 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
122 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
123 }; 193 };
124} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
125 200
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 208
133# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 210# within the Safe compartment.
135for my $pkg (qw( 211for my $pkg (qw(
136 cf::global cf::attachable 212 cf::global cf::attachable
141)) { 217)) {
142 no strict 'refs'; 218 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 220}
145 221
146$Event::DIED = sub { 222$EV::DIED = sub {
147 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
148}; 224};
149 225
150my %ext_pkg; 226#############################################################################
151my @exts;
152my @hook;
153 227
154=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
155 229
156=over 4 230=over 4
157 231
158=cut 232=item dumpval $ref
159 233
160use JSON::Syck (); # TODO# replace by JSON::PC once working 234=cut
161 235
236sub dumpval {
237 eval {
238 local $SIG{__DIE__};
239 my $d;
240 if (1) {
241 $d = new Data::Dumper([$_[0]], ["*var"]);
242 $d->Terse(1);
243 $d->Indent(2);
244 $d->Quotekeys(0);
245 $d->Useqq(1);
246 #$d->Bless(...);
247 $d->Seen($_[1]) if @_ > 1;
248 $d = $d->Dump();
249 }
250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
251 $d
252 } || "[unable to dump $_[0]: '$@']";
253}
254
162=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
163 256
164Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
165 258
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
174 260
175Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
176 262
177=cut 263=cut
178 264
179sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
181 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
182} 268sub decode_json($) { $json_coder->decode ($_[0]) }
183 269
184=item cf::lock_wait $string 270=item cf::lock_wait $string
185 271
186Wait until the given lock is available. See cf::lock_acquire. 272Wait until the given lock is available. See cf::lock_acquire.
187 273
190Wait until the given lock is available and then acquires it and returns 276Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 278for example when the coroutine gets canceled), the lock is automatically
193returned. 279returned.
194 280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
195Lock names should begin with a unique identifier (for example, cf::map::find 284Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 285uses map_find and cf::map::load uses map_load).
197 286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
198=cut 291=cut
199 292
200our %LOCK; 293our %LOCK;
294our %LOCKER;#d#
201 295
202sub lock_wait($) { 296sub lock_wait($) {
203 my ($key) = @_; 297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
204 303
205 # wait for lock, if any 304 # wait for lock, if any
206 while ($LOCK{$key}) { 305 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 306 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 307 Coro::schedule;
214 313
215 # wait, to be sure we are not locked 314 # wait, to be sure we are not locked
216 lock_wait $key; 315 lock_wait $key;
217 316
218 $LOCK{$key} = []; 317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
219 319
220 Coro::guard { 320 Coro::guard {
321 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 322 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 323 $_->ready for @{ delete $LOCK{$key} };
223 } 324 }
224} 325}
225 326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
226sub freeze_mainloop { 333sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 334 return unless $TICK_WATCHER->is_active;
228 335
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
230 $TICK_WATCHER->stop; 339 $TICK_WATCHER->stop;
231 $guard 340 $guard
232} 341}
233 342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
414}
415
416=item cf::async { BLOCK }
417
418Currently the same as Coro::async_pool, meaning you cannot use
419C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
420thing you are allowed to do is call C<prio> on it.
421
422=cut
423
424BEGIN { *async = \&Coro::async_pool }
425
234=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
235 427
236The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
239 432
240If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
243fast or be very important. 436fast or be very important.
246 439
247sub sync_job(&) { 440sub sync_job(&) {
248 my ($job) = @_; 441 my ($job) = @_;
249 442
250 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
251 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
253 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
254 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
255 # (but this is cancel-safe) 452 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop; 453 my $freeze_guard = freeze_mainloop;
257 454
258 my $busy = 1; 455 my $busy = 1;
259 my @res; 456 my @res;
260 457
261 (Coro::async_pool { 458 (async {
459 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 460 @res = eval { $job->() };
263 warn $@ if $@; 461 warn $@ if $@;
264 undef $busy; 462 undef $busy;
265 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
266 464
267 while ($busy) { 465 while ($busy) {
268 unless (Coro::cede) { 466 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 467 Coro::cede_notself;
468 } else {
469 EV::loop EV::LOOP_ONESHOT;
271 } 470 }
272 } 471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
273 479
274 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
275 } else { 481 } else {
276 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
277 483
278 $job->() 484 $job->()
279 } 485 }
280} 486}
281 487
282=item $coro = cf::coro { BLOCK } 488=item $coro = cf::async_ext { BLOCK }
283 489
284Creates (and readies) and returns a new coro. This coro is automcatially 490Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 491extension calling this is being unloaded.
286 492
287=cut 493=cut
288 494
289sub coro(&) { 495sub async_ext(&) {
290 my $cb = shift; 496 my $cb = shift;
291 497
292 my $coro = &Coro::async_pool ($cb); 498 my $coro = &Coro::async ($cb);
293 499
294 $coro->on_destroy (sub { 500 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 501 delete $EXT_CORO{$coro+0};
296 }); 502 });
297 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
298 504
299 $coro 505 $coro
300} 506}
301 507
302sub write_runtime { 508=item fork_call { }, $args
303 my $runtime = cf::localdir . "/runtime";
304 509
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
306 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
307 514
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 516
312 aio_fsync $fh 517sub fork_call(&@) {
313 and return; 518 my ($cb, @args) = @_;
314 519
315 close $fh 520 # we seemingly have to make a local copy of the whole thing,
316 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
317 523
318 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
319 and return; 525 reset_signals;
526 &$cb
527 }, @args;
320 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
321 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 668}
323 669
324=back 670=back
325 671
326=cut 672=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 673
448############################################################################# 674#############################################################################
449 675
450=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
451 677
453attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
455 681
456In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 684Deliantra).
459 685
460=over 4 686=over 4
461 687
462=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
463 689
577our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 804our @CB_MAP = ();
579 805
580my %attachment; 806my %attachment;
581 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
582sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
584 816
585 use sort 'stable'; 817 use sort 'stable';
586 818
620 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
621 853
622 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 858
627 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 860 my $pkg = shift @arg;
629 861
630 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
659 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
660 } 892 }
661 893
662 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
663 } else { 895 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
665 } 897 }
666 898
667 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
668} 900}
669 901
671 if (ref $_[0]) { 903 if (ref $_[0]) {
672 _object_attach @_; 904 _object_attach @_;
673 } else { 905 } else {
674 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
675 } 907 }
908 _recalc_want;
676}; 909};
677 910
678# all those should be optimised 911# all those should be optimised
679sub cf::attachable::detach { 912sub cf::attachable::detach {
680 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
684 reattach ($obj); 917 reattach ($obj);
685 } else { 918 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
687 } 920 }
921 _recalc_want;
688}; 922};
689 923
690sub cf::attachable::attached { 924sub cf::attachable::attached {
691 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
692 926
707 "; 941 ";
708 die if $@; 942 die if $@;
709} 943}
710 944
711our $override; 945our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 947
714sub override { 948sub override {
715 $override = 1; 949 $override = 1;
716 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
717} 951}
718 952
719sub do_invoke { 953sub do_invoke {
720 my $event = shift; 954 my $event = shift;
721 my $callbacks = shift; 955 my $callbacks = shift;
722 956
723 @invoke_results = (); 957 @INVOKE_RESULTS = ();
724 958
725 local $override; 959 local $override;
726 960
727 for (@$callbacks) { 961 for (@$callbacks) {
728 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
737 } 971 }
738 972
739 0 973 0
740} 974}
741 975
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 977
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 979
746Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
747 981
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 985
752=back 986=back
753 987
754=cut 988=cut
755 989
756############################################################################# 990#############################################################################
757# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
758 1034
759sub reattach { 1035sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1040
763 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
764 1042
765 @$registry = (); 1043 @$registry = ();
766 1044
781cf::attachable->attach ( 1059cf::attachable->attach (
782 prio => -1000000, 1060 prio => -1000000,
783 on_instantiate => sub { 1061 on_instantiate => sub {
784 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
785 1063
786 $data = from_json $data; 1064 $data = decode_json $data;
787 1065
788 for (@$data) { 1066 for (@$data) {
789 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
790 1068
791 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1085sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
809 1087
810 sync_job { 1088 sync_job {
811 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
814 1093
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 1098 close $fh;
820 1099
821 if (@$objs) { 1100 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1106 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
829 } 1108 }
830 } else { 1109 } else {
831 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
837 } 1116 }
838 } else { 1117 } else {
839 aio_unlink $filename; 1118 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
841 } 1120 }
842 } 1121 };
843} 1122}
844 1123
845sub object_freezer_as_string { 1124sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
847 1126
859 or return; 1138 or return;
860 1139
861 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
863 or return; 1142 or return;
1143
864 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
865 } 1146 }
866 1147
1148 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
869 return ($data, $av); 1152 ($data, $av)
870} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
871 1160
872############################################################################# 1161#############################################################################
873# command handling &c 1162# command handling &c
874 1163
875=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1178}
890 1179
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1181
893Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
894 1187
895If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
896called. 1189called.
897 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
898=cut 1202=cut
899 1203
900sub register_extcmd { 1204sub register_extcmd {
901 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
902 1206
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
907} 1214}
908 1215
909cf::player->attach ( 1216cf::player->attach (
910 on_command => sub { 1217 on_command => sub {
911 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
920 cf::override; 1227 cf::override;
921 }, 1228 },
922 on_extcmd => sub { 1229 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
924 1231
925 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1233
927 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
933 } else { 1249 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1251 }
936 1252
937 cf::override; 1253 cf::override;
938 }, 1254 },
939); 1255);
940 1256
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1261 for my $path (<$LIBDIR/*.ext>) {
1262 next unless -r $path;
1263
1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1321 }
1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1327 };
1328}
1329
1330#############################################################################
1331
1332=back
1333
1334=head2 CORE EXTENSIONS
1335
1336Functions and methods that extend core crossfire objects.
1337
1338=cut
1339
1340package cf::player;
1341
1342use Coro::AIO;
1343
1344=head3 cf::player
1345
1346=over 4
1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1362=item cf::player::find $login
1363
1364Returns the given player object, loading it if necessary (might block).
1365
1366=cut
1367
1368sub playerdir($) {
1369 "$PLAYERDIR/"
1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1371}
1372
1373sub path($) {
1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1375
1376 (playerdir $login) . "/playerdata"
1377}
1378
1379sub find_active($) {
1380 $cf::PLAYER{$_[0]}
1381 and $cf::PLAYER{$_[0]}->active
1382 and $cf::PLAYER{$_[0]}
1383}
1384
1385sub exists($) {
1386 my ($login) = @_;
1387
1388 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login }
1390}
1391
1392sub find($) {
1393 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0];
1395
1396 my $guard = cf::lock_acquire "user_find:$login";
1397
1398 $cf::PLAYER{$_[0]} || do {
1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl
1414 }
1415 }
1416}
1417
1418sub save($) {
1419 my ($pl) = @_;
1420
1421 return if $pl->{deny_save};
1422
1423 my $path = path $pl;
1424 my $guard = cf::lock_acquire "user_save:$path";
1425
1426 return if $pl->{deny_save};
1427
1428 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME;
1430
1431 $pl->save_pl ($path);
1432 cf::cede_to_tick;
1433}
1434
1435sub new($) {
1436 my ($login) = @_;
1437
1438 my $self = create;
1439
1440 $self->ob->name ($login);
1441 $self->{deny_save} = 1;
1442
1443 $cf::PLAYER{$login} = $self;
1444
1445 $self
1446}
1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1458=item $pl->quit_character
1459
1460Nukes the player without looking back. If logged in, the connection will
1461be destroyed. May block for a long time.
1462
1463=cut
1464
1465sub quit_character {
1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1469
1470 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1472
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns;
1477
1478 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1480 aio_rename $path, $temp;
1481 delete $cf::PLAYER{$pl->ob->name};
1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1504}
1505
1506=item cf::player::list_logins
1507
1508Returns am arrayref of all valid playernames in the system, can take a
1509while and may block, so not sync_job-capable, ever.
1510
1511=cut
1512
1513sub list_logins {
1514 my $dirs = aio_readdir $PLAYERDIR
1515 or return [];
1516
1517 my @logins;
1518
1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1528
1529 utf8::decode $login;
1530 push @logins, $login;
1531 }
1532
1533 \@logins
1534}
1535
1536=item $player->maps
1537
1538Returns an arrayref of map paths that are private for this
1539player. May block.
1540
1541=cut
1542
1543sub maps($) {
1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1547
1548 my $files = aio_readdir playerdir $pl
1549 or return;
1550
1551 my @paths;
1552
1553 for (@$files) {
1554 utf8::decode $_;
1555 next if /\.(?:pl|pst)$/;
1556 next unless /^$PATH_SEP/o;
1557
1558 push @paths, cf::map::normalise "~$pl/$_";
1559 }
1560
1561 \@paths
1562}
1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
948 my ($path) = @_; 1696 my ($path) = @_;
949 1697
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
951 my $base = $1;
952 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955 1699
956 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
957 1701 if ($region->{match} && $path =~ $region->{match}) {
958 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
959 or die "$path: $!"; 1703 if $region->specificity > $specificity;
960 1704 }
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 1705 }
990 1706
991 # remove commands 1707 $match
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015}
1016
1017sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext;
1020 eval {
1021 load_extension $ext;
1022 1
1023 } or warn "$ext not loaded: $@";
1024 }
1025}
1026
1027#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
1072
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut
1078
1079sub cf::player::exists($) {
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096} 1708}
1097 1709
1098=back 1710=back
1099
1100 1711
1101=head3 cf::map 1712=head3 cf::map
1102 1713
1103=over 4 1714=over 4
1104 1715
1107package cf::map; 1718package cf::map;
1108 1719
1109use Fcntl; 1720use Fcntl;
1110use Coro::AIO; 1721use Coro::AIO;
1111 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1112our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1114 1729
1115sub generate_random_map { 1730sub generate_random_map {
1116 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1733 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1132} 1873}
1133 1874
1134# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1135# all maps in C++... 1876# all maps in C++...
1136sub change_all_map_light { 1877sub change_all_map_light {
1138 1879
1139 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1141} 1882}
1142 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1143sub try_load_header($) { 1900sub load_header_from($) {
1144 my ($path) = @_; 1901 my ($self, $path) = @_;
1145 1902
1146 utf8::encode $path; 1903 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1148 or return; 1905 or return;
1149 1906
1150 my $map = cf::map::new 1907 $self->_load_header ($f)
1151 or return; 1908 or return;
1152 1909
1153 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1155 1912
1156 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1157 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1158 1959
1159 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1160 1962
1161 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1162} 1967}
1163 1968
1164sub find; 1969sub find;
1165sub find { 1970sub find {
1166 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1167 1972
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1173 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1174 1977
1175 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1177 1981
1178 # do it the slow way 1982 my $map = new_from_path cf::map $path
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1983 or return;
1197 1984
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1210 1986
1211 Coro::cede; 1987 $map->load_header
1988 or return;
1212 1989
1213 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1214 $map->reset; 1995 $map->reset;
1215 undef $guard;
1216 $map = find $path 1996 return find $path;
1217 or return;
1218 } 1997 }
1219 1998
1220 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1221 } 2000 }
1222} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1223 2005
1224sub load { 2006sub load {
1225 my ($self) = @_; 2007 my ($self) = @_;
1226 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1227 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1229 2015
2016 return unless $self->valid;
1230 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1231 2018
1232 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1233 2020
1234 $self->alloc; 2021 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1236 or return; 2029 or return;
1237 2030
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1240 2033
1241 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2035 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2038 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1246 } 2042 }
1247 } 2043 }
1248 2044
1249 Coro::cede; 2045 $f->resolve_delayed_derefs;
1250 2046
2047 cf::cede_to_tick;
1251 # now do the right thing for maps 2048 # now do the right thing for maps
1252 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1264 $self->activate; 2061 $self->activate;
1265 } 2062 }
1266 2063
1267 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1268 2066
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
2087 my ($map) = @_;
2088
2089 my @neigh; # diagonal neighbours
2090
2091 for (0 .. 3) {
2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
2097
2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
2102
2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
2105 my $neigh = find $path, $origin
2106 or next;
2107 $neigh->load;
2108 }
1270} 2109}
1271 2110
1272sub find_sync { 2111sub find_sync {
1273 my ($path, $origin) = @_; 2112 my ($path, $origin) = @_;
1274 2113
1275 cf::sync_job { 2114 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 2115}
1280 2116
1281sub do_load_sync { 2117sub do_load_sync {
1282 my ($map) = @_; 2118 my ($map) = @_;
1283 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1284 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
2150 }
2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
1285} 2157}
1286 2158
1287sub save { 2159sub save {
1288 my ($self) = @_; 2160 my ($self) = @_;
1289 2161
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2163
1292 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1293 2165
1294 return unless $self->dirty; 2166 return unless $self->dirty;
1295 2167
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2170
1299 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1300 2172
1301 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1302 2174
1303 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1304 2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
1305 if ($uniq) { 2182 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 2185 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 2187 }
1311} 2188}
1312 2189
1313sub swap_out { 2190sub swap_out {
1314 my ($self) = @_; 2191 my ($self) = @_;
1315 2192
1316 # save first because save cedes 2193 # save first because save cedes
1317 $self->save; 2194 $self->save;
1318 2195
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2197
1321 return if $self->players; 2198 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1324 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1325 $self->clear; 2206 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2207}
1328 2208
1329sub reset_at { 2209sub reset_at {
1330 my ($self) = @_; 2210 my ($self) = @_;
1331 2211
1332 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1335 2214
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2217
1343 my ($self) = @_; 2222 my ($self) = @_;
1344 2223
1345 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1346} 2225}
1347 2226
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2227sub reset {
1370 my ($self) = @_; 2228 my ($self) = @_;
1371 2229
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2231
1374 return if $self->players; 2232 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2233
1377 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1378 2245
1379 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1380 2247
2248 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1382 2251
1383 $self->unlink_save; 2252 $self->unlink_save;
1384 $self->destroy; 2253 $self->destroy;
1385} 2254}
1386 2255
1387my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1388 2257
1389sub nuke { 2258sub nuke {
1390 my ($self) = @_; 2259 my ($self) = @_;
1391 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1395 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1396} 2278}
1397 2279
1398sub customise_for { 2280=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2281
1401 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1403 } 2288 [
1404 2289 map {
1405 $map 2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
1406} 2296}
1407 2297
1408sub emergency_save { 2298=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2299
1411 warn "enter emergency map save\n"; 2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
1412 2302
1413 cf::sync_job { 2303=cut
1414 warn "begin emergency map save\n";
1415 $_->save for values %cf::MAP;
1416 };
1417 2304
1418 warn "end emergency map save\n"; 2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
2314}
2315
2316=item cf::map::unique_maps
2317
2318Returns an arrayref of paths of all shared maps that have
2319instantiated unique items. May block.
2320
2321=cut
2322
2323sub unique_maps() {
2324 [
2325 map {
2326 utf8::decode $_;
2327 /\.map$/
2328 ? normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
1419} 2332}
1420 2333
1421package cf; 2334package cf;
1422 2335
1423=back 2336=back
1424 2337
2338=head3 cf::object
2339
2340=cut
2341
2342package cf::object;
2343
2344=over 4
2345
2346=item $ob->inv_recursive
2347
2348Returns the inventory of the object _and_ their inventories, recursively.
2349
2350=cut
2351
2352sub inv_recursive_;
2353sub inv_recursive_ {
2354 map { $_, inv_recursive_ $_->inv } @_
2355}
2356
2357sub inv_recursive {
2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
2387}
2388
2389package cf;
2390
2391=back
1425 2392
1426=head3 cf::object::player 2393=head3 cf::object::player
1427 2394
1428=over 4 2395=over 4
1429 2396
1443 2410
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2412
1446 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1448 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1451 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1452} 2438}
1453 2439
1454=item $player_object->may ("access") 2440=item $player_object->may ("access")
1455 2441
1456Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1469 2455
1470=item $player_object->enter_link 2456=item $player_object->enter_link
1471 2457
1472Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1473 2459
1474The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1476 2462
2463Will never block.
2464
1477=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1478 2466
1479Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2470fails, to the emergency map position.
1483 2471
1484Might block. 2472Might block.
1485 2473
1486=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1487 2485
1488sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1489 my ($self) = @_; 2487 my ($self) = @_;
1490 2488
1491 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1492 2490
1493 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2492
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1497 2495
1498 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 2497}
1500 2498
1501sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1503 2503
1504 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1505 2505
1506 unless ($map) { 2506 unless ($map) {
1507 # restore original map position 2507 # restore original map position
1521 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1524 2524
1525 $map->load; 2525 $map->load;
2526 $map->load_neighbours;
1526 2527
2528 return unless $self->contr->active;
1527 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1529} 2533}
1530 2534
1531cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1532 on_logout => sub {
1533 my ($pl) = @_;
1534 2536
1535 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1536 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1537 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1538 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1539 }; 2541be called at the end of this process.
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2542
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut 2543=cut
2544
2545our $GOTOGEN;
1563 2546
1564sub cf::object::player::goto { 2547sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2552
1567 $self->enter_link; 2553 $self->enter_link;
1568 2554
1569 (Coro::async_pool { 2555 (async {
1570 $path = new cf::path $path; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2557
1572 my $map = cf::map::find $path->as_string; 2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1574 2582 $map = $check->($map) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1579 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1581 })->prio (1); 2601 })->prio (1);
1582} 2602}
1583 2603
1584=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1585 2605
1587 2607
1588sub parse_random_map_params { 2608sub parse_random_map_params {
1589 my ($spec) = @_; 2609 my ($spec) = @_;
1590 2610
1591 my $rmp = { # defaults 2611 my $rmp = { # defaults
1592 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1594 }; 2616 };
1595 2617
1596 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1598 2620
1602 $rmp 2624 $rmp
1603} 2625}
1604 2626
1605sub prepare_random_map { 2627sub prepare_random_map {
1606 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 2631
1608 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 2634 # that depends on the exit object
1611 2635
1612 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1613 2637
1614 if ($exit->map) { 2638 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1619 } 2643 }
1620 2644
1621 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1622 2646
1623 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1625 2650
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1628 2655
1629 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2657 $exit->msg (undef);
1631 } 2658 }
1632} 2659}
1634sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1636 2663
1637 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1638 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1639 $self->enter_link; 2677 $self->enter_link;
1640 2678
1641 (Coro::async_pool { 2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
1642 $self->deactivate_recursive; # just to be sure 2686 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 2687 unless (eval {
1644 prepare_random_map $exit 2688 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 2689
1650 1; 2690 1;
1651 }) { 2691 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2694 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2696
1657 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2698 $self->leave_link;
1659 } 2699 }
1660 })->prio (1); 2700 })->prio (1);
1673 2713
1674sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1676 2716
1677 utf8::encode $text; 2717 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2719}
1680 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1681 2879
1682=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1683 2881
1684Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 2885
1688Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 2887become reliable at some point in the future.
1690 2888
1691=cut 2889=cut
1692 2890
1693sub cf::client::query { 2891sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 2900 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 2902
1705 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1707} 2907}
1708 2908
1709cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1710 on_reply => sub { 2915 on_reply => sub {
1711 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1712 2917
1713 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1714 # get handled first 2919 # get handled first
1715 my $queue = delete $ns->{query_queue} 2920 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2922
1718 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2925
1720 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1721 2927
1722 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2929 if (@$queue) {
1725 } else { 2931 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 2933 }
1728 } 2934 }
1729 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1730); 2962);
1731 2963
1732=item $client->coro (\&cb) 2964=item $client->async (\&cb)
1733 2965
1734Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2967be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2968or loss of connection).
1737 2969
1738=cut 2970=cut
1739 2971
1740sub cf::client::coro { 2972sub cf::client::async {
1741 my ($self, $cb) = @_; 2973 my ($self, $cb) = @_;
1742 2974
1743 my $coro = &Coro::async_pool ($cb); 2975 my $coro = &Coro::async ($cb);
1744 2976
1745 $coro->on_destroy (sub { 2977 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2978 delete $self->{_coro}{$coro+0};
1747 }); 2979 });
1748 2980
1775our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
1777 3009
1778$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
1779 3011
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
1781 3017
1782# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
1783 3019
1784=pod 3020=pod
1785 3021
1786The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
1787 3023
1788 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
1789 cf::object::player player 3028 cf::object::player
1790 cf::player peaceful 3029 player
1791 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
1792 3036
1793=cut 3037=cut
1794 3038
1795for ( 3039for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
1797 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
1800) { 3046) {
1801 no strict 'refs'; 3047 no strict 'refs';
1872=back 3118=back
1873 3119
1874=cut 3120=cut
1875 3121
1876############################################################################# 3122#############################################################################
3123# the server's init and main functions
1877 3124
1878=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
1879 3127
1880Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
1881currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
1882excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
1883 3131
1884The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1885using it, it should be unique.
1886 3133
1887=over 4 3134 warn "loading facedata from $path\n";
1888 3135
1889=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
1890 3139
1891Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3141
1895=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3144
1897Returns a single value from the database 3145 # patch in the exptable
1898 3146 $facedata->{resource}{"res/exp_table"} = {
1899=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
1900 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3149 };
3150 cf::cede_to_tick;
1950 3151
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3152 {
3153 my $faces = $facedata->{faceinfo};
1955 3154
1956 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3157
1962 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1965 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 3162
1971 cf::global->attach ( 3163 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3164 }
1976 );
1977}
1978 3165
1979############################################################################# 3166 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3167 next unless $info->{smooth};
1981 3168
1982sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 3312 or return;
1985 3313
1986 local $/; 3314 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
1988 3316
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990 3318
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3321
1994 if (exists $CFG{mlockall}) { 3322 if (exists $CFG{mlockall}) {
1995 eval { 3323 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3324 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3325 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3326 };
1999 warn $@ if $@; 3327 warn $@ if $@;
2000 } 3328 }
2001} 3329}
2002 3330
2003sub main { 3331sub main {
2004 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3335 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
2008 }; 3339 };
2009 3340
2010 cfg_load; 3341 reload_config;
2011 db_load; 3342 db_init;
2012 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2013 Event::loop; 3347 EV::loop;
2014} 3348}
2015 3349
2016############################################################################# 3350#############################################################################
2017# initialisation 3351# initialisation and cleanup
2018 3352
3353# install some emergency cleanup handlers
3354BEGIN {
3355 our %SIGWATCHER = ();
3356 for my $signal (qw(INT HUP TERM)) {
3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3358 cf::cleanup "SIG$signal";
3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
3398 1
3399}
3400
3401sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop;
3403
3404 warn "enter emergency perl save\n";
3405
3406 cf::sync_job {
3407 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n";
3411 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save;
3416 }
3417 warn "end emergency player save\n";
3418
3419 warn "begin emergency map save\n";
3420 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next;
3423 $map->save;
3424 }
3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
3430 };
3431
3432 warn "leave emergency perl save\n";
3433}
3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
2019sub reload() { 3442sub do_reload_perl() {
2020 # can/must only be called in main 3443 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
2023 return; 3446 return;
2024 } 3447 }
2025 3448
2026 warn "reloading..."; 3449 warn "reloading...";
2027 3450
2028 my $guard = freeze_mainloop; 3451 warn "entering sync_job";
3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
2030 3457
2031 eval { 3458 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV;
3460
2032 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
2033 3462
2034 # cancel all watchers 3463 warn "flushing outstanding aio requests";
2035 for (Event::all_watchers) { 3464 for (;;) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
2037 } 3470 }
2038 3471
3472 ++$RELOAD;
3473
2039 # cancel all extension coros 3474 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 3476 %EXT_CORO = ();
2042 3477
2043 # unload all extensions 3478 warn "removing commands";
2044 for (@exts) { 3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 3487 warn "... unloading $pkg";
2046 unload_extension $_; 3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
2047 } 3494 }
2048 3495
3496 warn "... nuking $pkg";
3497 Symbol::delete_package $pkg;
3498 }
3499
2049 # unload all modules loaded from $LIBDIR 3500 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 3503
2053 warn "removing <$k>"; 3504 warn "... unloading $k";
2054 delete $INC{$k}; 3505 delete $INC{$k};
2055 3506
2056 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
2058 3509
2061 } 3512 }
2062 3513
2063 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
2064 } 3515 }
2065 3516
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 3517 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 3520
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 3521 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
2079 3524
2080 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
2081 # and global variables created in xs 3526 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
2083 3528
2084 # reload cf.pm 3529 warn "unload completed, starting to reload now";
3530
2085 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
2086 require cf; 3532 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 3534
2089 # load config and database again 3535 warn "loading config and database again";
2090 cf::cfg_load; 3536 cf::reload_config;
2091 cf::db_load;
2092 3537
2093 # load extensions
2094 warn "load extensions"; 3538 warn "loading extensions";
2095 cf::load_extensions; 3539 cf::load_extensions;
2096 3540
2097 # reattach attachments to objects 3541 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 3542 _global_reattach; # objects, sockets
2099 _global_reattach; 3543 warn "reattaching attachments to maps";
2100 }; 3544 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
2101 3547
2102 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
2103 warn $@; 3552 warn $@;
2104 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
2105 exit 1; 3554 exit 1;
2106 } 3555 };
2107 3556
2108 warn "reloaded successfully"; 3557 warn "reloaded";
2109}; 3558};
2110 3559
2111############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
2112 3561
2113unless ($LINK_MAP) { 3562sub reload_perl() {
2114 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2115 3565
2116 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2117 $LINK_MAP->height (41); 3567 do_reload_perl;
2118 $LINK_MAP->alloc; 3568 undef $RELOAD_WATCHER;
2119 $LINK_MAP->path ("{link}"); 3569 };
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 3570}
2153
2154register "<global>", __PACKAGE__;
2155 3571
2156register_command "reload" => sub { 3572register_command "reload" => sub {
2157 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2158 3574
2159 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2163 } 3581 }
2164}; 3582};
2165 3583
2166unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2167 3585
2168$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2169 reentrant => 0, 3587
2170 prio => 0, 3588our @WAIT_FOR_TICK;
2171 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2172 data => WF_AUTOCANCEL, 3590
2173 cb => sub { 3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2174 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2175 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
2177 3622
2178 # if we are delayed by four ticks or more, skip them all 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2180 3625 Coro::async_pool {
2181 $TICK_WATCHER->at ($NEXT_TICK); 3626 $Coro::current->{desc} = "runtime saver";
2182 $TICK_WATCHER->start;
2183 },
2184);
2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 3627 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2204 })->(); 3629 };
2205 }, 3630 }
2206); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2207 3737
2208END { cf::emergency_save } 3738END { cf::emergency_save }
2209 3739
22101 37401
2211 3741

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