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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 68
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
45 87
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 89
48our %COMMAND = (); 90our %COMMAND = ();
49our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
56 98
57our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
58our @EVENT; 100our @EVENT;
59 101
60our $CONFDIR = confdir; 102our $CONFDIR = confdir;
61our $DATADIR = datadir; 103our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
71our %RESOURCE; 116our %RESOURCE;
72 117
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 120our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
79 122
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 126our $DB_ENV;
85 127
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
102 145
103binmode STDOUT; 146binmode STDOUT;
104binmode STDERR; 147binmode STDERR;
105 148
106# read virtual server time, if available 149# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
111} 154}
112 155
113mkdir $_ 156mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 LOG llevError, $msg; 235 LOG llevError, $msg;
193 }; 236 };
194} 237}
195 238
196$Coro::State::DIEHOOK = sub { 239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 248 warn Carp::longmess $_[0];
198 Coro::terminate; 249 Coro::terminate
199}; 250};
251
252$SIG{__DIE__} = sub { }; #d#?
200 253
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 264for my $pkg (qw(
212 cf::global cf::attachable 265 cf::global cf::attachable
213 cf::object cf::object::player 266 cf::object cf::object::player
214 cf::client cf::player 267 cf::client cf::player
215 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
216 cf::map cf::party cf::region 270 cf::party cf::region
217)) { 271)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 273}
221 274
222$EV::DIED = sub { 275$EV::DIED = sub {
223 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
329 382
330 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
331} 384}
332 385
333sub freeze_mainloop { 386sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
335 388
336 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 390}
342 391
343=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
344 393
345Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
400 } 449 }
401 } 450 }
402}; 451};
403 452
404sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
405 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
406 457
407 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
409 460
446 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
448 499
449 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
450 501
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
454 503
455 my $busy = 1; 504 my $busy = 1;
456 my @res; 505 my @res;
457 506
468 } else { 517 } else {
469 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
470 } 519 }
471 } 520 }
472 521
473 $time = EV::time - $time; 522 my $time = EV::time - $time;
474 523
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
479 525
480 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
481 } else { 527 } else {
482 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
483 529
525 reset_signals; 571 reset_signals;
526 &$cb 572 &$cb
527 }, @args; 573 }, @args;
528 574
529 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
530} 603}
531 604
532=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
533 606
534Returns a single value from the environment database. 607Returns a single value from the environment database.
673 746
674############################################################################# 747#############################################################################
675 748
676=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
677 750
678Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
681 754
682In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
734 807
735Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
737 810
738Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
740 813
741These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
742 815
743=over 4 816=over 4
1034 1107
1035sub reattach { 1108sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1110 my ($obj) = @_;
1038 1111
1112 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1114
1041 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1042 1116
1043 @$registry = (); 1117 @$registry = ();
1044 1118
1090 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1093 1167
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1172 aio_close $fh;
1099 1173
1100 if (@$objs) { 1174 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1180 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1182 }
1109 } else { 1183 } else {
1110 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1111 } 1185 }
1280 1354
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1357
1284 $ext{source} = 1358 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1287 . $source 1361 . $source
1288 . "\n};\n1"; 1362 . "\n};\n1";
1289 1363
1290 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1308 1382
1309 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1384 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1386 }
1314 1387
1315 warn $msg; 1388 warn $msg;
1316 } 1389 }
1317 1390
1331 1404
1332=back 1405=back
1333 1406
1334=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1335 1408
1336Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1337 1410
1338=cut 1411=cut
1339 1412
1340package cf::player; 1413package cf::player;
1341 1414
1406 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1480 or return;
1408 1481
1409 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1410 or return; 1483 or return;
1484
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1414 } 1488 }
1415 } 1489 }
1425 1499
1426 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1427 1501
1428 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1430 1506
1431 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1508 cf::cede_to_tick;
1433} 1509}
1434 1510
1466 my ($pl) = @_; 1542 my ($pl) = @_;
1467 1543
1468 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1469 1545
1470 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1548
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1477 1555
1478 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1596
1519 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1520 my $path = path $login; 1598 my $path = path $login;
1521 1599
1522 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1606 }
1528 1607
1559 } 1638 }
1560 1639
1561 \@paths 1640 \@paths
1562} 1641}
1563 1642
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1644
1566Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1646
1657=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1658 1648
1659Sends an ext reply to the player. 1649Sends an ext reply to the player.
1660 1650
1727our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1729 1719
1730sub generate_random_map { 1720sub generate_random_map {
1731 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1732 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1726 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1851
1859# the temporary/swap location 1852# the temporary/swap location
1860sub save_path { 1853sub save_path {
1861 my ($self) = @_; 1854 my ($self) = @_;
1862 1855
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1865} 1858}
1866 1859
1867# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1868sub uniq_path { 1861sub uniq_path {
1869 my ($self) = @_; 1862 my ($self) = @_;
1870 1863
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1873} 1866}
1874 1867
1875# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1876# all maps in C++... 1869# all maps in C++...
1974 1967
1975 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1977 1970
1978 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1981 1974
1982 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1983 or return; 1976 or return;
1984 1977
1985 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1988 or return; 1981 or return;
1989 1982
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1993 undef $guard1; 1987 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1988 $map->reset;
1996 return find $path; 1989 return find $path;
1997 } 1990 }
1998 1991
1999 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2020 $f->skip_block;
2028 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2029 or return; 2022 or return;
2030 2023
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2032 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2033 2026
2034 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2028 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2062 } 2055 }
2063 2056
2064 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2066 2059
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2061 }
2069 2062
2070 $self->post_load; 2063 $self->post_load;
2071} 2064}
2072 2065
2130 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2131 2124
2132 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2133 2126
2134 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2129 }
2137 2130
2138 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2139 2132
2140 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2170 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2180 }; 2173 };
2181 2174
2175 cf::get_slot 0.02;
2176
2182 if ($uniq) { 2177 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2180 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2189 $self->save;
2195 2190
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2192
2198 return if $self->players; 2193 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2201 2196
2202 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2203 2198
2204 $self->deactivate; 2199 $self->deactivate;
2322 2317
2323sub unique_maps() { 2318sub unique_maps() {
2324 [ 2319 [
2325 map { 2320 map {
2326 utf8::decode $_; 2321 utf8::decode $_;
2327 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2328 ? normalise $_ 2325 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2327 ]
2332} 2328}
2333 2329
2334package cf;
2335
2336=back 2330=back
2337 2331
2338=head3 cf::object 2332=head3 cf::object
2339 2333
2340=cut 2334=cut
2343 2337
2344=over 4 2338=over 4
2345 2339
2346=item $ob->inv_recursive 2340=item $ob->inv_recursive
2347 2341
2348Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2349 2344
2350=cut 2345=cut
2351 2346
2352sub inv_recursive_; 2347sub inv_recursive_;
2353sub inv_recursive_ { 2348sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2359} 2354}
2360 2355
2361=item $ref = $ob->ref 2356=item $ref = $ob->ref
2362 2357
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2364 2359
2365=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2366 2361
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2363even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2396dialogue with the given NPC character.
2402 2397
2403=cut 2398=cut
2404 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2405# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2415# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2431
2423 } else { 2432 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2435 }
2427 } 2436 }
2428} 2437}
2429 2438
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2464
2456=item $player_object->enter_link 2465=item $player_object->enter_link
2457 2466
2458Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2459 2468
2460The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2462 2473
2463Will never block. 2474Will never block.
2464 2475
2465=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2466 2477
2524 2535
2525 $map->load; 2536 $map->load;
2526 $map->load_neighbours; 2537 $map->load_neighbours;
2527 2538
2528 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2541 $self->activate_recursive;
2530 2542
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2533} 2545}
2537Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2542 2557
2543=cut 2558=cut
2544 2559
2545our $GOTOGEN; 2560our $GOTOGEN;
2546 2561
2625} 2640}
2626 2641
2627sub prepare_random_map { 2642sub prepare_random_map {
2628 my ($exit) = @_; 2643 my ($exit) = @_;
2629 2644
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2647 # that depends on the exit object
2635 2648
2636 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2651 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2643 } 2658 }
2644 2659
2645 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2646 2661
2647 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2650 2665
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2668 undef $fh;
2654 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2655 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2658 } 2677 }
2659} 2678}
2660 2679
2661sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2663 2682
2664 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2665 2684
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2685 $self->enter_link;
2678 2686
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2687 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2685 2689
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2688 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2689 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2690 1; 2711 1
2691 }) { 2712 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2717
2697 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2775 id => "infobox", 2796 id => "infobox",
2776 title => "Map Info", 2797 title => "Map Info",
2777 reply => undef, 2798 reply => undef,
2778 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2779 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2780); 2807);
2781 2808
2782sub cf::client::send_msg { 2809sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2811
2785 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2786 2814
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2816
2789 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2811 if ($self->can_msg) { 2839 if ($self->can_msg) {
2812 # default colour, mask it out 2840 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2815 2843
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2818 } else { 2860 } else {
2819 if ($color >= 0) { 2861 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2821 for ($msg) { 2863 for ($msg) {
2822 1 while 2864 1 while
3021 3063
3022The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3023 3065
3024 cf::object 3066 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3027 3069
3028 cf::object::player 3070 cf::object::player
3029 player 3071 player
3030 3072
3031 cf::player 3073 cf::player
3036 3078
3037=cut 3079=cut
3038 3080
3039for ( 3081for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3046) { 3088) {
3047 no strict 'refs'; 3089 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3257 } 3299 }
3258}; 3300};
3259 3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3311
3260sub reload_regions { 3312sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3314 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3316
3277} 3329}
3278 3330
3279sub reload_archetypes { 3331sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3334}
3288 3335
3289sub reload_treasures { 3336sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3292} 3339}
3293 3340
3294sub reload_resources { 3341sub reload_resources {
3295 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3296 3343
3344 reload_facedata;
3345 reload_archetypes;
3297 reload_regions; 3346 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3347 reload_treasures;
3302 3348
3303 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3304} 3350}
3305 3351
3306sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3307 reload_resources; 3357 reload_resources;
3308} 3358}
3309 3359
3310sub reload_config { 3360sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3326 }; 3376 };
3327 warn $@ if $@; 3377 warn $@ if $@;
3328 } 3378 }
3329} 3379}
3330 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3331sub main { 3400sub main {
3401 atomic;
3402
3332 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3406 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3339 }; 3410 };
3340 3411
3412 {
3413 my $guard = freeze_mainloop;
3341 reload_config; 3414 reload_config;
3342 db_init; 3415 db_init;
3343 load_extensions; 3416 load_extensions;
3344 3417
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3347 EV::loop; 3426 EV::loop;
3348} 3427}
3349 3428
3350############################################################################# 3429#############################################################################
3351# initialisation and cleanup 3430# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3359 }; 3438 };
3360 } 3439 }
3361} 3440}
3362 3441
3363sub write_runtime { 3442sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3368 3445
3369 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3447
3371 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3372 3449
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3451 or return;
3375 3452
3376 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3389 3466
3390 close $fh 3467 close $fh
3391 or return; 3468 or return;
3392 3469
3393 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3471 and return;
3395 3472
3396 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3397 3474
3398 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3399} 3519}
3400 3520
3401sub emergency_save() { 3521sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3403 3523
3425 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3426 3546
3427 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3430 }; 3554 };
3431 3555
3432 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3433} 3557}
3434 3558
3435sub post_cleanup { 3559sub post_cleanup {
3436 my ($make_core) = @_; 3560 my ($make_core) = @_;
3437 3561
3438 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3440} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3441 3596
3442sub do_reload_perl() { 3597sub do_reload_perl() {
3443 # can/must only be called in main 3598 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3446 return; 3601 return;
3447 } 3602 }
3448 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3449 warn "reloading..."; 3607 warn "reloading...";
3450 3608
3451 warn "entering sync_job"; 3609 warn "entering sync_job";
3452 3610
3453 cf::sync_job { 3611 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3613 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3457 3615
3458 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3618
3461 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3462 3620
3463 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3624 }
3495 3625
3496 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3498 } 3628 %EXT_CORO = ();
3499 3629
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3640
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3511 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3512 } 3650 }
3513 3651
3514 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3515 } 3667 }
3516 3668
3517 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3672
3521 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3524 3676
3525 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3678 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3528 3680
3529 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3530 3682
3531 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3532 require cf; 3684 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3686
3535 warn "loading config and database again"; 3687 warn "loading config and database again";
3536 cf::reload_config; 3688 cf::reload_config;
3537 3689
3538 warn "loading extensions"; 3690 warn "loading extensions";
3539 cf::load_extensions; 3691 cf::load_extensions;
3540 3692
3541 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3547 3699
3548 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3549 3701
3550 1 3702 1
3551 } or do { 3703 } or do {
3552 warn $@; 3704 warn $@;
3553 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3706 };
3556 3707
3557 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3558}; 3711};
3559 3712
3560our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3561 3714
3562sub reload_perl() { 3715sub reload_perl() {
3587 3740
3588our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3590 3743
3591sub wait_for_tick { 3744sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3746
3595 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3749 $signal->wait;
3598} 3750}
3599 3751
3600sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3754
3604 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3757 $signal->wait;
3607} 3758}
3608 3759
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3610 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3613 return; 3764 return;
3614 } 3765 }
3615 3766
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3768
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3771 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3773 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3775 };
3630 } 3776 }
3631 3777
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3780 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3782 $sig->send;
3637 } 3783 }
3638 3784
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3787
3642 _post_tick; 3788 if (0) {
3643}; 3789 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3645 3796
3646{ 3797{
3647 # configure BDB 3798 # configure BDB
3648 3799
3649 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3802 $AnyEvent::BDB::WATCHER->priority (1);
3652 3803
3653 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3811
3660 cf::sync_job { 3812 cf::sync_job {
3661 eval { 3813 eval {
3687{ 3839{
3688 # configure IO::AIO 3840 # configure IO::AIO
3689 3841
3690 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3844 undef $AnyEvent::AIO::WATCHER;
3693} 3845}
3694 3846
3695my $_log_backtrace; 3847my $_log_backtrace;
3696 3848
3697sub _log_backtrace { 3849sub _log_backtrace {
3700 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3701 3853
3702 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3705 async { 3858 async {
3706 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3707 3860
3708 my @bt = fork_call { 3861 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3873 }
3721 3874
3722 @funcs 3875 @funcs
3723 }; 3876 };
3724 3877
3725 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3881 --$_log_backtrace;
3728 }; 3882 };
3729 } else { 3883 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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