ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC vs.
Revision 1.450 by root, Mon Sep 22 01:33:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 LOG llevError, $msg; 222 LOG llevError, $msg;
193 }; 223 };
194} 224}
195 225
196$Coro::State::DIEHOOK = sub { 226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
197 warn Carp::longmess $_[0]; 235 warn Carp::longmess $_[0];
198 Coro::terminate; 236 Coro::terminate
199}; 237};
238
239$SIG{__DIE__} = sub { }; #d#?
200 240
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
211for my $pkg (qw( 251for my $pkg (qw(
212 cf::global cf::attachable 252 cf::global cf::attachable
213 cf::object cf::object::player 253 cf::object cf::object::player
214 cf::client cf::player 254 cf::client cf::player
215 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
216 cf::map cf::party cf::region 257 cf::party cf::region
217)) { 258)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 260}
221 261
222$EV::DIED = sub { 262$EV::DIED = sub {
223 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
329 369
330 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
331} 371}
332 372
333sub freeze_mainloop { 373sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
335 375
336 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 377}
342 378
343=item cf::periodic $interval, $cb 379=item cf::periodic $interval, $cb
344 380
345Like EV::periodic, but randomly selects a starting point so that the actions 381Like EV::periodic, but randomly selects a starting point so that the actions
400 } 436 }
401 } 437 }
402}; 438};
403 439
404sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
405 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
406 444
407 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
409 447
446 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
448 486
449 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
450 488
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
454 490
455 my $busy = 1; 491 my $busy = 1;
456 my @res; 492 my @res;
457 493
468 } else { 504 } else {
469 EV::loop EV::LOOP_ONESHOT; 505 EV::loop EV::LOOP_ONESHOT;
470 } 506 }
471 } 507 }
472 508
473 $time = EV::time - $time; 509 my $time = EV::time - $time;
474 510
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
479 512
480 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
481 } else { 514 } else {
482 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
483 516
525 reset_signals; 558 reset_signals;
526 &$cb 559 &$cb
527 }, @args; 560 }, @args;
528 561
529 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
530} 590}
531 591
532=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
533 593
534Returns a single value from the environment database. 594Returns a single value from the environment database.
673 733
674############################################################################# 734#############################################################################
675 735
676=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
677 737
678Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
681 741
682In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
734 794
735Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
737 797
738Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
740 800
741These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
742 802
743=over 4 803=over 4
1034 1094
1035sub reattach { 1095sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1097 my ($obj) = @_;
1038 1098
1099 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1101
1041 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1042 1103
1043 @$registry = (); 1104 @$registry = ();
1044 1105
1090 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1093 1154
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1098 close $fh; 1159 aio_close $fh;
1099 1160
1100 if (@$objs) { 1161 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1106 close $fh; 1167 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1169 }
1109 } else { 1170 } else {
1110 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1111 } 1172 }
1280 1341
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1344
1284 $ext{source} = 1345 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1287 . $source 1348 . $source
1288 . "\n};\n1"; 1349 . "\n};\n1";
1289 1350
1290 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1308 1369
1309 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1371 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1373 }
1314 1374
1315 warn $msg; 1375 warn $msg;
1316 } 1376 }
1317 1377
1331 1391
1332=back 1392=back
1333 1393
1334=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1335 1395
1336Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1337 1397
1338=cut 1398=cut
1339 1399
1340package cf::player; 1400package cf::player;
1341 1401
1406 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1467 or return;
1408 1468
1409 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1410 or return; 1470 or return;
1471
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1414 } 1475 }
1415 } 1476 }
1425 1486
1426 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1427 1488
1428 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1430 1493
1431 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1495 cf::cede_to_tick;
1433} 1496}
1434 1497
1466 my ($pl) = @_; 1529 my ($pl) = @_;
1467 1530
1468 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1469 1532
1470 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1535
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1477 1542
1478 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1583
1519 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1520 my $path = path $login; 1585 my $path = path $login;
1521 1586
1522 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1593 }
1528 1594
1559 } 1625 }
1560 1626
1561 \@paths 1627 \@paths
1562} 1628}
1563 1629
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1631
1566Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1633
1657=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1658 1635
1659Sends an ext reply to the player. 1636Sends an ext reply to the player.
1660 1637
1727our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1729 1706
1730sub generate_random_map { 1707sub generate_random_map {
1731 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1732 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1713 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1838
1859# the temporary/swap location 1839# the temporary/swap location
1860sub save_path { 1840sub save_path {
1861 my ($self) = @_; 1841 my ($self) = @_;
1862 1842
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1865} 1845}
1866 1846
1867# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1868sub uniq_path { 1848sub uniq_path {
1869 my ($self) = @_; 1849 my ($self) = @_;
1870 1850
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1873} 1853}
1874 1854
1875# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1876# all maps in C++... 1856# all maps in C++...
1974 1954
1975 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1977 1957
1978 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1981 1961
1982 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1983 or return; 1963 or return;
1984 1964
1985 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1988 or return; 1968 or return;
1989 1969
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1993 undef $guard1; 1974 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 1975 $map->reset;
1996 return find $path; 1976 return find $path;
1997 } 1977 }
1998 1978
1999 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2007 $f->skip_block;
2028 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2029 or return; 2009 or return;
2030 2010
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2032 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2033 2013
2034 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2015 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2062 } 2042 }
2063 2043
2064 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2066 2046
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2048 }
2069 2049
2070 $self->post_load; 2050 $self->post_load;
2071} 2051}
2072 2052
2130 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2131 2111
2132 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2133 2113
2134 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2116 }
2137 2117
2138 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2139 2119
2140 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2157 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2180 }; 2160 };
2181 2161
2162 cf::get_slot 0.02;
2163
2182 if ($uniq) { 2164 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2167 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2176 $self->save;
2195 2177
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2179
2198 return if $self->players; 2180 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2201 2183
2202 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2203 2185
2204 $self->deactivate; 2186 $self->deactivate;
2322 2304
2323sub unique_maps() { 2305sub unique_maps() {
2324 [ 2306 [
2325 map { 2307 map {
2326 utf8::decode $_; 2308 utf8::decode $_;
2327 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2328 ? normalise $_ 2312 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2314 ]
2332} 2315}
2333 2316
2334package cf;
2335
2336=back 2317=back
2337 2318
2338=head3 cf::object 2319=head3 cf::object
2339 2320
2340=cut 2321=cut
2343 2324
2344=over 4 2325=over 4
2345 2326
2346=item $ob->inv_recursive 2327=item $ob->inv_recursive
2347 2328
2348Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2349 2331
2350=cut 2332=cut
2351 2333
2352sub inv_recursive_; 2334sub inv_recursive_;
2353sub inv_recursive_ { 2335sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2359} 2341}
2360 2342
2361=item $ref = $ob->ref 2343=item $ref = $ob->ref
2362 2344
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2364 2346
2365=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2366 2348
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2350even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2383dialogue with the given NPC character.
2402 2384
2403=cut 2385=cut
2404 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2405# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2402# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2418
2423 } else { 2419 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2422 }
2427 } 2423 }
2428} 2424}
2429 2425
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2451
2456=item $player_object->enter_link 2452=item $player_object->enter_link
2457 2453
2458Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2459 2455
2460The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2462 2460
2463Will never block. 2461Will never block.
2464 2462
2465=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2466 2464
2524 2522
2525 $map->load; 2523 $map->load;
2526 $map->load_neighbours; 2524 $map->load_neighbours;
2527 2525
2528 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2529 $self->activate_recursive; 2528 $self->activate_recursive;
2530 2529
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2533} 2532}
2537Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2542 2544
2543=cut 2545=cut
2544 2546
2545our $GOTOGEN; 2547our $GOTOGEN;
2546 2548
2625} 2627}
2626 2628
2627sub prepare_random_map { 2629sub prepare_random_map {
2628 my ($exit) = @_; 2630 my ($exit) = @_;
2629 2631
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2634 # that depends on the exit object
2635 2635
2636 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2638 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2643 } 2645 }
2644 2646
2645 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2646 2648
2647 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2650 2652
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2655 undef $fh;
2654 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2655 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2658 } 2664 }
2659} 2665}
2660 2666
2661sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2663 2669
2664 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2665 2671
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2672 $self->enter_link;
2678 2673
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2674 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2685 2676
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2688 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2689 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2690 1; 2698 1
2691 }) { 2699 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2704
2697 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2771 id => "infobox",
2764 title => "Body Parts", 2772 title => "Body Parts",
2765 reply => undef, 2773 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2774 tooltip => "Shows which body parts you posess and are available",
2767 }, 2775 },
2776 "c/skills" => {
2777 id => "infobox",
2778 title => "Skills",
2779 reply => undef,
2780 tooltip => "Shows your experience per skill and item power",
2781 },
2768 "c/uptime" => { 2782 "c/uptime" => {
2769 id => "infobox", 2783 id => "infobox",
2770 title => "Uptime", 2784 title => "Uptime",
2771 reply => undef, 2785 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2786 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2789 id => "infobox",
2776 title => "Map Info", 2790 title => "Map Info",
2777 reply => undef, 2791 reply => undef,
2778 tooltip => "Information related to the maps", 2792 tooltip => "Information related to the maps",
2779 }, 2793 },
2794 "c/party" => {
2795 id => "party",
2796 title => "Party",
2797 reply => "gsay ",
2798 tooltip => "Messages and chat related to your party",
2799 },
2780); 2800);
2781 2801
2782sub cf::client::send_msg { 2802sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2804
2785 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2786 2807
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2809
2789 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2811 if ($self->can_msg) { 2832 if ($self->can_msg) {
2812 # default colour, mask it out 2833 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2815 2836
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2818 } else { 2853 } else {
2819 if ($color >= 0) { 2854 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2821 for ($msg) { 2856 for ($msg) {
2822 1 while 2857 1 while
3021 3056
3022The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
3023 3058
3024 cf::object 3059 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3060 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
3027 3062
3028 cf::object::player 3063 cf::object::player
3029 player 3064 player
3030 3065
3031 cf::player 3066 cf::player
3036 3071
3037=cut 3072=cut
3038 3073
3039for ( 3074for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp)],
3043 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
3045 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3046) { 3081) {
3047 no strict 'refs'; 3082 no strict 'refs';
3255 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3257 } 3292 }
3258}; 3293};
3259 3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3260sub reload_regions { 3305sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3307 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3309
3277} 3322}
3278 3323
3279sub reload_archetypes { 3324sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3327}
3288 3328
3289sub reload_treasures { 3329sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3292} 3332}
3293 3333
3294sub reload_resources { 3334sub reload_resources {
3295 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3296 3336
3337 reload_facedata;
3338 reload_archetypes;
3297 reload_regions; 3339 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3340 reload_treasures;
3302 3341
3303 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3304} 3343}
3305 3344
3306sub init { 3345sub init {
3346 my $guard = freeze_mainloop;
3347
3348 evthread_start IO::AIO::poll_fileno;
3349
3307 reload_resources; 3350 reload_resources;
3308} 3351}
3309 3352
3310sub reload_config { 3353sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3326 }; 3369 };
3327 warn $@ if $@; 3370 warn $@ if $@;
3328 } 3371 }
3329} 3372}
3330 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3331sub main { 3393sub main {
3394 atomic;
3395
3332 # we must not ever block the main coroutine 3396 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3397 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3398 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3399 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3400 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3401 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3402 })->prio (Coro::PRIO_MAX);
3339 }; 3403 };
3340 3404
3405 {
3406 my $guard = freeze_mainloop;
3341 reload_config; 3407 reload_config;
3342 db_init; 3408 db_init;
3343 load_extensions; 3409 load_extensions;
3344 3410
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3411 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3412 }
3413
3414 utime time, time, $RUNTIMEFILE;
3415
3416 # no (long-running) fork's whatsoever before this point(!)
3417 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3418
3347 EV::loop; 3419 EV::loop;
3348} 3420}
3349 3421
3350############################################################################# 3422#############################################################################
3351# initialisation and cleanup 3423# initialisation and cleanup
3358 cf::cleanup "SIG$signal"; 3430 cf::cleanup "SIG$signal";
3359 }; 3431 };
3360 } 3432 }
3361} 3433}
3362 3434
3363sub write_runtime { 3435sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3436 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3437 # the fsync below can take a very very long time.
3368 3438
3369 IO::AIO::aio_utime $runtime, undef, undef; 3439 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3440
3371 my $guard = cf::lock_acquire "write_runtime"; 3441 my $guard = cf::lock_acquire "write_runtime";
3372 3442
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3443 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3444 or return;
3375 3445
3376 my $value = $cf::RUNTIME + 90 + 10; 3446 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3447 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3448 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3458 aio_utime $fh, undef, undef;
3389 3459
3390 close $fh 3460 close $fh
3391 or return; 3461 or return;
3392 3462
3393 aio_rename "$runtime~", $runtime 3463 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3464 and return;
3395 3465
3396 warn "runtime file written.\n"; 3466 warn "runtime file written.\n";
3397 3467
3398 1 3468 1
3469}
3470
3471our $uuid_lock;
3472our $uuid_skip;
3473
3474sub write_uuid_sync($) {
3475 $uuid_skip ||= $_[0];
3476
3477 return if $uuid_lock;
3478 local $uuid_lock = 1;
3479
3480 my $uuid = "$LOCALDIR/uuid";
3481
3482 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3486 $uuid_skip = 0;
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$uuid~", $uuid
3499 and return;
3500
3501 warn "uuid file written ($value).\n";
3502
3503 1
3504
3505}
3506
3507sub write_uuid($$) {
3508 my ($skip, $sync) = @_;
3509
3510 $sync ? write_uuid_sync $skip
3511 : async { write_uuid_sync $skip };
3399} 3512}
3400 3513
3401sub emergency_save() { 3514sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3515 my $freeze_guard = cf::freeze_mainloop;
3403 3516
3425 warn "end emergency map save\n"; 3538 warn "end emergency map save\n";
3426 3539
3427 warn "begin emergency database checkpoint\n"; 3540 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3541 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3542 warn "end emergency database checkpoint\n";
3543
3544 warn "begin write uuid\n";
3545 write_uuid_sync 1;
3546 warn "end write uuid\n";
3430 }; 3547 };
3431 3548
3432 warn "leave emergency perl save\n"; 3549 warn "leave emergency perl save\n";
3433} 3550}
3434 3551
3435sub post_cleanup { 3552sub post_cleanup {
3436 my ($make_core) = @_; 3553 my ($make_core) = @_;
3437 3554
3438 warn Carp::longmess "post_cleanup backtrace" 3555 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3556 if $make_core;
3557
3558 my $fh = pidfile;
3559 unlink $PIDFILE if <$fh> == $$;
3440} 3560}
3561
3562# a safer delete_package, copied from Symbol
3563sub clear_package($) {
3564 my $pkg = shift;
3565
3566 # expand to full symbol table name if needed
3567 unless ($pkg =~ /^main::.*::$/) {
3568 $pkg = "main$pkg" if $pkg =~ /^::/;
3569 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3570 $pkg .= '::' unless $pkg =~ /::$/;
3571 }
3572
3573 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3574 my $stem_symtab = *{$stem}{HASH};
3575
3576 defined $stem_symtab and exists $stem_symtab->{$leaf}
3577 or return;
3578
3579 # clear all symbols
3580 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3581 for my $name (keys %$leaf_symtab) {
3582 _gv_clear *{"$pkg$name"};
3583# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3584 }
3585 warn "cleared package #$pkg\n";#d#
3586}
3587
3588our $RELOAD; # how many times to reload
3441 3589
3442sub do_reload_perl() { 3590sub do_reload_perl() {
3443 # can/must only be called in main 3591 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3592 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3593 warn "can only reload from main coroutine";
3446 return; 3594 return;
3447 } 3595 }
3448 3596
3597 return if $RELOAD++;
3598
3599 while ($RELOAD) {
3449 warn "reloading..."; 3600 warn "reloading...";
3450 3601
3451 warn "entering sync_job"; 3602 warn "entering sync_job";
3452 3603
3453 cf::sync_job { 3604 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3605 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3606 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3607 cf::write_runtime_sync; # external watchdog should not bark
3457 3608
3458 warn "syncing database to disk"; 3609 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3611
3461 # if anything goes wrong in here, we should simply crash as we already saved 3612 # if anything goes wrong in here, we should simply crash as we already saved
3462 3613
3463 warn "flushing outstanding aio requests"; 3614 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3615 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3616 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3617 }
3495 3618
3496 warn "... nuking $pkg"; 3619 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3620 $_->cancel for values %EXT_CORO;
3498 } 3621 %EXT_CORO = ();
3499 3622
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3623 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3624 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3625
3626 warn "removing ext/exti commands";
3627 %EXTCMD = ();
3628 %EXTICMD = ();
3629
3630 warn "unloading/nuking all extensions";
3631 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3632 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3633
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3634 if (my $cb = $pkg->can ("unload")) {
3635 eval {
3511 $cb->(); 3636 $cb->($pkg);
3637 1
3638 } or warn "$pkg unloaded, but with errors: $@";
3639 }
3640
3641 warn "... clearing $pkg";
3642 clear_package $pkg;
3512 } 3643 }
3513 3644
3514 Symbol::delete_package $k; 3645 warn "unloading all perl modules loaded from $LIBDIR";
3646 while (my ($k, $v) = each %INC) {
3647 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3648
3649 warn "... unloading $k";
3650 delete $INC{$k};
3651
3652 $k =~ s/\.pm$//;
3653 $k =~ s/\//::/g;
3654
3655 if (my $cb = $k->can ("unload_module")) {
3656 $cb->();
3657 }
3658
3659 clear_package $k;
3515 } 3660 }
3516 3661
3517 warn "getting rid of safe::, as good as possible"; 3662 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3663 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3664 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3665
3521 warn "unloading cf.pm \"a bit\""; 3666 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3667 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3668 delete $INC{"cf/pod.pm"};
3524 3669
3525 # don't, removes xs symbols, too, 3670 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3671 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3672 #clear_package __PACKAGE__;
3528 3673
3529 warn "unload completed, starting to reload now"; 3674 warn "unload completed, starting to reload now";
3530 3675
3531 warn "reloading cf.pm"; 3676 warn "reloading cf.pm";
3532 require cf; 3677 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3678 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3679
3535 warn "loading config and database again"; 3680 warn "loading config and database again";
3536 cf::reload_config; 3681 cf::reload_config;
3537 3682
3538 warn "loading extensions"; 3683 warn "loading extensions";
3539 cf::load_extensions; 3684 cf::load_extensions;
3540 3685
3541 warn "reattaching attachments to objects/players"; 3686 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3687 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3688 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3689 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3690 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3691 reattach $_ for values %PLAYER;
3547 3692
3548 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3549 3694
3550 1 3695 1
3551 } or do { 3696 } or do {
3552 warn $@; 3697 warn $@;
3553 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3699 };
3556 3700
3557 warn "reloaded"; 3701 warn "reloaded";
3702 --$RELOAD;
3703 }
3558}; 3704};
3559 3705
3560our $RELOAD_WATCHER; # used only during reload 3706our $RELOAD_WATCHER; # used only during reload
3561 3707
3562sub reload_perl() { 3708sub reload_perl() {
3587 3733
3588our @WAIT_FOR_TICK; 3734our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3735our @WAIT_FOR_TICK_BEGIN;
3590 3736
3591sub wait_for_tick { 3737sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3738 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3739
3595 my $signal = new Coro::Signal; 3740 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3741 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3742 $signal->wait;
3598} 3743}
3599 3744
3600sub wait_for_tick_begin { 3745sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3746 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3747
3604 my $signal = new Coro::Signal; 3748 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3749 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3750 $signal->wait;
3607} 3751}
3608 3752
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3753sub tick {
3610 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3755 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3756 unless ++$bug_warning > 10;
3613 return; 3757 return;
3614 } 3758 }
3615 3759
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3760 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3761
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3762 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3763 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3764 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3765 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3766 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3767 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3768 };
3630 } 3769 }
3631 3770
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3771 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3773 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3774 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3775 $sig->send;
3637 } 3776 }
3638 3777
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3778 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3779 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3780
3642 _post_tick; 3781 if (0) {
3643}; 3782 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3783 my $jitter = $TICK_START - $NEXT_TICK;
3784 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3785 warn "jitter $JITTER\n";#d#
3786 }
3787 }
3788}
3645 3789
3646{ 3790{
3647 # configure BDB 3791 # configure BDB
3648 3792
3649 BDB::min_parallel 8; 3793 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3794 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3795 $AnyEvent::BDB::WATCHER->priority (1);
3652 3796
3653 unless ($DB_ENV) { 3797 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3798 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3799 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3800 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3801 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3803 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3804
3660 cf::sync_job { 3805 cf::sync_job {
3661 eval { 3806 eval {
3687{ 3832{
3688 # configure IO::AIO 3833 # configure IO::AIO
3689 3834
3690 IO::AIO::min_parallel 8; 3835 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3836 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3837 undef $AnyEvent::AIO::WATCHER;
3693} 3838}
3694 3839
3695my $_log_backtrace; 3840my $_log_backtrace;
3696 3841
3697sub _log_backtrace { 3842sub _log_backtrace {
3700 $msg =~ s/\n//; 3845 $msg =~ s/\n//;
3701 3846
3702 # limit the # of concurrent backtraces 3847 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3848 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3849 ++$_log_backtrace;
3850 my $perl_bt = Carp::longmess $msg;
3705 async { 3851 async {
3706 $Coro::current->{desc} = "abt $msg"; 3852 $Coro::current->{desc} = "abt $msg";
3707 3853
3708 my @bt = fork_call { 3854 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3855 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3866 }
3721 3867
3722 @funcs 3868 @funcs
3723 }; 3869 };
3724 3870
3725 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $perl_bt\n";
3872 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3873 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3874 --$_log_backtrace;
3728 }; 3875 };
3729 } else { 3876 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3877 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines