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Revision 1.409 by root, Mon Jan 14 11:41:48 2008 UTC vs.
Revision 1.479 by root, Thu Oct 8 05:04:27 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 76
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 79
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 81
48our %COMMAND = (); 82our %COMMAND = ();
49our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
52our %EXTCMD = (); 86our %EXTCMD = ();
53our %EXTICMD = (); 87our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
56 90
57our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
59 95
60our $CONFDIR = confdir; 96our $CONFDIR = confdir;
61our $DATADIR = datadir; 97our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
71our %RESOURCE; 110our %RESOURCE;
72 111
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 114our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
79 116
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 120our $DB_ENV;
85 121
122our @EXTRA_MODULES = qw(pod mapscript);
123
86our %CFG; 124our %CFG;
87 125
88our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 127our $RUNTIME;
90our $NOW; 128our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 136
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
102 146
103binmode STDOUT; 147binmode STDOUT;
104binmode STDERR; 148binmode STDERR;
105 149
106# read virtual server time, if available 150# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
111} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
112 158
113mkdir $_ 159mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 161
116our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
117 163
118sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
119 173
120############################################################################# 174#############################################################################
121 175
122=head2 GLOBAL VARIABLES 176=head2 GLOBAL VARIABLES
123 177
174 228
175This array contains the results of the last C<invoke ()> call. When 229This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 230C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 231that call.
178 232
233=item %cf::REFLECT
234
235Contains, for each (C++) class name, a hash reference with information
236about object members (methods, scalars and arrays) and other metadata,
237which is useful for introspection.
238
179=back 239=back
180 240
181=cut 241=cut
182 242
183BEGIN { 243$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 244 my $msg = join "", @_;
186 245
187 $msg .= "\n" 246 $msg .= "\n"
188 unless $msg =~ /\n$/; 247 unless $msg =~ /\n$/;
189 248
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 249 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 250
192 LOG llevError, $msg; 251 LOG llevError, $msg;
193 }; 252};
194}
195 253
196$Coro::State::DIEHOOK = sub { 254$Coro::State::DIEHOOK = sub {
255 return unless $^S eq 0; # "eq", not "=="
256
197 warn Carp::longmess $_[0]; 257 warn Carp::longmess $_[0];
258
259 if ($Coro::current == $Coro::main) {#d#
260 warn "DIEHOOK called in main context, Coro bug?\n";#d#
261 return;#d#
262 }#d#
263
264 # kill coroutine otherwise
198 Coro::terminate; 265 Coro::terminate
199}; 266};
200 267
201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 268@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 269@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 270@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
211for my $pkg (qw( 278for my $pkg (qw(
212 cf::global cf::attachable 279 cf::global cf::attachable
213 cf::object cf::object::player 280 cf::object cf::object::player
214 cf::client cf::player 281 cf::client cf::player
215 cf::arch cf::living 282 cf::arch cf::living
283 cf::map cf::mapspace
216 cf::map cf::party cf::region 284 cf::party cf::region
217)) { 285)) {
218 no strict 'refs';
219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 286 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
220} 287}
221 288
222$EV::DIED = sub { 289$EV::DIED = sub {
223 warn "error in event callback: @_"; 290 warn "error in event callback: @_";
265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 332our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
266 333
267sub encode_json($) { $json_coder->encode ($_[0]) } 334sub encode_json($) { $json_coder->encode ($_[0]) }
268sub decode_json($) { $json_coder->decode ($_[0]) } 335sub decode_json($) { $json_coder->decode ($_[0]) }
269 336
337=item cf::post_init { BLOCK }
338
339Execute the given codeblock, I<after> all extensions have been (re-)loaded,
340but I<before> the server starts ticking again.
341
342The cdoeblock will have a single boolean argument to indicate whether this
343is a reload or not.
344
345=cut
346
347sub post_init(&) {
348 push @POST_INIT, shift;
349}
350
270=item cf::lock_wait $string 351=item cf::lock_wait $string
271 352
272Wait until the given lock is available. See cf::lock_acquire. 353Wait until the given lock is available. See cf::lock_acquire.
273 354
274=item my $lock = cf::lock_acquire $string 355=item my $lock = cf::lock_acquire $string
275 356
276Wait until the given lock is available and then acquires it and returns 357Wait until the given lock is available and then acquires it and returns
277a Coro::guard object. If the guard object gets destroyed (goes out of scope, 358a L<Guard> object. If the guard object gets destroyed (goes out of scope,
278for example when the coroutine gets canceled), the lock is automatically 359for example when the coroutine gets canceled), the lock is automatically
279returned. 360returned.
280 361
281Locks are *not* recursive, locking from the same coro twice results in a 362Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro. 363deadlocked coro.
288 369
289Return true if the lock is currently active, i.e. somebody has locked it. 370Return true if the lock is currently active, i.e. somebody has locked it.
290 371
291=cut 372=cut
292 373
293our %LOCK; 374our $LOCKS = new Coro::SemaphoreSet;
294our %LOCKER;#d#
295 375
296sub lock_wait($) { 376sub lock_wait($) {
297 my ($key) = @_; 377 $LOCKS->wait ($_[0]);
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
303
304 # wait for lock, if any
305 while ($LOCK{$key}) {
306 push @{ $LOCK{$key} }, $Coro::current;
307 Coro::schedule;
308 }
309} 378}
310 379
311sub lock_acquire($) { 380sub lock_acquire($) {
312 my ($key) = @_; 381 $LOCKS->guard ($_[0])
313
314 # wait, to be sure we are not locked
315 lock_wait $key;
316
317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
319
320 Coro::guard {
321 delete $LOCKER{$key};#d#
322 # wake up all waiters, to be on the safe side
323 $_->ready for @{ delete $LOCK{$key} };
324 }
325} 382}
326 383
327sub lock_active($) { 384sub lock_active($) {
328 my ($key) = @_; 385 $LOCKS->count ($_[0]) < 1
329
330 ! ! $LOCK{$key}
331} 386}
332 387
333sub freeze_mainloop { 388sub freeze_mainloop {
334 return unless $TICK_WATCHER->is_active; 389 tick_inhibit_inc;
335 390
336 my $guard = Coro::guard { 391 &Guard::guard (\&tick_inhibit_dec);
337 $TICK_WATCHER->start;
338 };
339 $TICK_WATCHER->stop;
340 $guard
341} 392}
342 393
343=item cf::periodic $interval, $cb 394=item cf::periodic $interval, $cb
344 395
345Like EV::periodic, but randomly selects a starting point so that the actions 396Like EV::periodic, but randomly selects a starting point so that the actions
400 } 451 }
401 } 452 }
402}; 453};
403 454
404sub get_slot($;$$) { 455sub get_slot($;$$) {
456 return if tick_inhibit || $Coro::current == $Coro::main;
457
405 my ($time, $pri, $name) = @_; 458 my ($time, $pri, $name) = @_;
406 459
407 $time = $TICK * .6 if $time > $TICK * .6; 460 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal; 461 my $sig = new Coro::Signal;
409 462
446 # this is the main coro, too bad, we have to block 499 # this is the main coro, too bad, we have to block
447 # till the operation succeeds, freezing the server :/ 500 # till the operation succeeds, freezing the server :/
448 501
449 LOG llevError, Carp::longmess "sync job";#d# 502 LOG llevError, Carp::longmess "sync job";#d#
450 503
451 # TODO: use suspend/resume instead
452 # (but this is cancel-safe)
453 my $freeze_guard = freeze_mainloop; 504 my $freeze_guard = freeze_mainloop;
454 505
455 my $busy = 1; 506 my $busy = 1;
456 my @res; 507 my @res;
457 508
468 } else { 519 } else {
469 EV::loop EV::LOOP_ONESHOT; 520 EV::loop EV::LOOP_ONESHOT;
470 } 521 }
471 } 522 }
472 523
473 $time = EV::time - $time; 524 my $time = EV::time - $time;
474 525
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load 526 $TICK_START += $time; # do not account sync jobs to server load
479 527
480 wantarray ? @res : $res[0] 528 wantarray ? @res : $res[0]
481 } else { 529 } else {
482 # we are in another coroutine, how wonderful, everything just works 530 # we are in another coroutine, how wonderful, everything just works
483 531
525 reset_signals; 573 reset_signals;
526 &$cb 574 &$cb
527 }, @args; 575 }, @args;
528 576
529 wantarray ? @res : $res[-1] 577 wantarray ? @res : $res[-1]
578}
579
580=item $coin = coin_from_name $name
581
582=cut
583
584our %coin_alias = (
585 "silver" => "silvercoin",
586 "silvercoin" => "silvercoin",
587 "silvercoins" => "silvercoin",
588 "gold" => "goldcoin",
589 "goldcoin" => "goldcoin",
590 "goldcoins" => "goldcoin",
591 "platinum" => "platinacoin",
592 "platinumcoin" => "platinacoin",
593 "platinumcoins" => "platinacoin",
594 "platina" => "platinacoin",
595 "platinacoin" => "platinacoin",
596 "platinacoins" => "platinacoin",
597 "royalty" => "royalty",
598 "royalties" => "royalty",
599);
600
601sub coin_from_name($) {
602 $coin_alias{$_[0]}
603 ? cf::arch::find $coin_alias{$_[0]}
604 : undef
530} 605}
531 606
532=item $value = cf::db_get $family => $key 607=item $value = cf::db_get $family => $key
533 608
534Returns a single value from the environment database. 609Returns a single value from the environment database.
673 748
674############################################################################# 749#############################################################################
675 750
676=head2 ATTACHABLE OBJECTS 751=head2 ATTACHABLE OBJECTS
677 752
678Many objects in crossfire are so-called attachable objects. That means you can 753Many objects in deliantra are so-called attachable objects. That means you can
679attach callbacks/event handlers (a collection of which is called an "attachment") 754attach callbacks/event handlers (a collection of which is called an "attachment")
680to it. All such attachable objects support the following methods. 755to it. All such attachable objects support the following methods.
681 756
682In the following description, CLASS can be any of C<global>, C<object> 757In the following description, CLASS can be any of C<global>, C<object>
683C<player>, C<client> or C<map> (i.e. the attachable objects in 758C<player>, C<client> or C<map> (i.e. the attachable objects in
733=item cf::CLASS::attachment $name, ... 808=item cf::CLASS::attachment $name, ...
734 809
735Register an attachment by C<$name> through which attachable objects of the 810Register an attachment by C<$name> through which attachable objects of the
736given CLASS can refer to this attachment. 811given CLASS can refer to this attachment.
737 812
738Some classes such as crossfire maps and objects can specify attachments 813Some classes such as deliantra maps and objects can specify attachments
739that are attached at load/instantiate time, thus the need for a name. 814that are attached at load/instantiate time, thus the need for a name.
740 815
741These calls expect any number of the following handler/hook descriptions: 816These calls expect any number of the following handler/hook descriptions:
742 817
743=over 4 818=over 4
1034 1109
1035sub reattach { 1110sub reattach {
1036 # basically do the same as instantiate, without calling instantiate 1111 # basically do the same as instantiate, without calling instantiate
1037 my ($obj) = @_; 1112 my ($obj) = @_;
1038 1113
1114 # no longer needed after getting rid of delete_package?
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1115 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1040 1116
1041 my $registry = $obj->registry; 1117 my $registry = $obj->registry;
1042 1118
1043 @$registry = (); 1119 @$registry = ();
1044 1120
1090 utf8::decode (my $decname = $filename); 1166 utf8::decode (my $decname = $filename);
1091 warn sprintf "saving %s (%d,%d)\n", 1167 warn sprintf "saving %s (%d,%d)\n",
1092 $decname, length $$rdata, scalar @$objs; 1168 $decname, length $$rdata, scalar @$objs;
1093 1169
1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1170 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1095 chmod SAVE_MODE, $fh; 1171 aio_chmod $fh, SAVE_MODE;
1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1172 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1097 aio_fsync $fh if $cf::USE_FSYNC; 1173 if ($cf::USE_FSYNC) {
1174 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1175 aio_fsync $fh;
1176 }
1098 close $fh; 1177 aio_close $fh;
1099 1178
1100 if (@$objs) { 1179 if (@$objs) {
1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1180 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1102 chmod SAVE_MODE, $fh; 1181 aio_chmod $fh, SAVE_MODE;
1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1182 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1104 aio_write $fh, 0, (length $data), $data, 0; 1183 aio_write $fh, 0, (length $data), $data, 0;
1105 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1106 close $fh; 1188 aio_close $fh;
1107 aio_rename "$filename.pst~", "$filename.pst"; 1189 aio_rename "$filename.pst~", "$filename.pst";
1108 } 1190 }
1109 } else { 1191 } else {
1110 aio_unlink "$filename.pst"; 1192 aio_unlink "$filename.pst";
1111 } 1193 }
1112 1194
1113 aio_rename "$filename~", $filename; 1195 aio_rename "$filename~", $filename;
1196
1197 $filename =~ s%/[^/]+$%%;
1198 aio_pathsync $filename if $cf::USE_FSYNC;
1114 } else { 1199 } else {
1115 warn "FATAL: $filename~: $!\n"; 1200 warn "unable to save objects: $filename~: $!\n";
1116 } 1201 }
1117 } else { 1202 } else {
1118 aio_unlink $filename; 1203 aio_unlink $filename;
1119 aio_unlink "$filename.pst"; 1204 aio_unlink "$filename.pst";
1120 } 1205 }
1211 my ($name, $cb) = @_; 1296 my ($name, $cb) = @_;
1212 1297
1213 $EXTICMD{$name} = $cb; 1298 $EXTICMD{$name} = $cb;
1214} 1299}
1215 1300
1301use File::Glob ();
1302
1216cf::player->attach ( 1303cf::player->attach (
1217 on_command => sub { 1304 on_command => sub {
1218 my ($pl, $name, $params) = @_; 1305 my ($pl, $name, $params) = @_;
1219 1306
1220 my $cb = $COMMAND{$name} 1307 my $cb = $COMMAND{$name}
1252 1339
1253 cf::override; 1340 cf::override;
1254 }, 1341 },
1255); 1342);
1256 1343
1344# "readahead" all extensions
1345sub cache_extensions {
1346 my $grp = IO::AIO::aio_group;
1347
1348 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1349 for (grep /\.ext$/, @{$_[0]}) {
1350 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1351 }
1352 };
1353
1354 $grp
1355}
1356
1257sub load_extensions { 1357sub load_extensions {
1258 cf::sync_job { 1358 cf::sync_job {
1259 my %todo; 1359 my %todo;
1260 1360
1261 for my $path (<$LIBDIR/*.ext>) { 1361 for my $path (<$LIBDIR/*.ext>) {
1280 1380
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1381 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1382 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283 1383
1284 $ext{source} = 1384 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n" 1385 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n" 1386 . "#line 1 \"$path\"\n{\n"
1287 . $source 1387 . $source
1288 . "\n};\n1"; 1388 . "\n};\n1";
1289 1389
1290 $todo{$base} = \%ext; 1390 $todo{$base} = \%ext;
1306 my $msg = $@ ? "$v->{path}: $@\n" 1406 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n"; 1407 : "$v->{base}: extension inactive.\n";
1308 1408
1309 if (exists $v->{meta}{mandatory}) { 1409 if (exists $v->{meta}{mandatory}) {
1310 warn $msg; 1410 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n"; 1411 cf::cleanup "mandatory extension failed to load, exiting.";
1312 exit 1;
1313 } 1412 }
1314 1413
1315 warn $msg; 1414 warn $msg;
1316 } 1415 }
1317 1416
1331 1430
1332=back 1431=back
1333 1432
1334=head2 CORE EXTENSIONS 1433=head2 CORE EXTENSIONS
1335 1434
1336Functions and methods that extend core crossfire objects. 1435Functions and methods that extend core deliantra objects.
1337 1436
1338=cut 1437=cut
1339 1438
1340package cf::player; 1439package cf::player;
1341 1440
1384 1483
1385sub exists($) { 1484sub exists($) {
1386 my ($login) = @_; 1485 my ($login) = @_;
1387 1486
1388 $cf::PLAYER{$login} 1487 $cf::PLAYER{$login}
1389 or cf::sync_job { !aio_stat path $login } 1488 or !aio_stat path $login
1390} 1489}
1391 1490
1392sub find($) { 1491sub find($) {
1393 return $cf::PLAYER{$_[0]} || do { 1492 return $cf::PLAYER{$_[0]} || do {
1394 my $login = $_[0]; 1493 my $login = $_[0];
1406 my $f = new_from_file cf::object::thawer path $login 1505 my $f = new_from_file cf::object::thawer path $login
1407 or return; 1506 or return;
1408 1507
1409 my $pl = cf::player::load_pl $f 1508 my $pl = cf::player::load_pl $f
1410 or return; 1509 or return;
1510
1411 local $cf::PLAYER_LOADING{$login} = $pl; 1511 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs; 1512 $f->resolve_delayed_derefs;
1413 $cf::PLAYER{$login} = $pl 1513 $cf::PLAYER{$login} = $pl
1414 } 1514 }
1415 } 1515 }
1425 1525
1426 return if $pl->{deny_save}; 1526 return if $pl->{deny_save};
1427 1527
1428 aio_mkdir playerdir $pl, 0770; 1528 aio_mkdir playerdir $pl, 0770;
1429 $pl->{last_save} = $cf::RUNTIME; 1529 $pl->{last_save} = $cf::RUNTIME;
1530
1531 cf::get_slot 0.01;
1430 1532
1431 $pl->save_pl ($path); 1533 $pl->save_pl ($path);
1432 cf::cede_to_tick; 1534 cf::cede_to_tick;
1433} 1535}
1434 1536
1466 my ($pl) = @_; 1568 my ($pl) = @_;
1467 1569
1468 my $name = $pl->ob->name; 1570 my $name = $pl->ob->name;
1469 1571
1470 $pl->{deny_save} = 1; 1572 $pl->{deny_save} = 1;
1471 $pl->password ("*"); # this should lock out the player until we nuked the dir 1573 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1472 1574
1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1575 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1474 $pl->deactivate; 1576 $pl->deactivate;
1577 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1578 $pl->ob->check_score;
1475 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1579 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1476 $pl->ns->destroy if $pl->ns; 1580 $pl->ns->destroy if $pl->ns;
1477 1581
1478 my $path = playerdir $pl; 1582 my $path = playerdir $pl;
1479 my $temp = "$path~$cf::RUNTIME~deleting~"; 1583 my $temp = "$path~$cf::RUNTIME~deleting~";
1518 1622
1519 for my $login (@$dirs) { 1623 for my $login (@$dirs) {
1520 my $path = path $login; 1624 my $path = path $login;
1521 1625
1522 # a .pst is a dead give-away for a valid player 1626 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") { 1627 # if no pst file found, open and chekc for blocked users
1628 if (aio_stat "$path.pst") {
1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1629 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1525 aio_read $fh, 0, 512, my $buf, 0 or next; 1630 aio_read $fh, 0, 512, my $buf, 0 or next;
1526 $buf !~ /^password -------------$/m or next; # official not-valid tag 1631 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 } 1632 }
1528 1633
1559 } 1664 }
1560 1665
1561 \@paths 1666 \@paths
1562} 1667}
1563 1668
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1669=item $protocol_xml = $player->expand_cfpod ($cfpod)
1565 1670
1566Expand crossfire pod fragments into protocol xml. 1671Expand deliantra pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656 1672
1657=item $player->ext_reply ($msgid, @msg) 1673=item $player->ext_reply ($msgid, @msg)
1658 1674
1659Sends an ext reply to the player. 1675Sends an ext reply to the player.
1660 1676
1727our $MAX_RESET = 3600; 1743our $MAX_RESET = 3600;
1728our $DEFAULT_RESET = 3000; 1744our $DEFAULT_RESET = 3000;
1729 1745
1730sub generate_random_map { 1746sub generate_random_map {
1731 my ($self, $rmp) = @_; 1747 my ($self, $rmp) = @_;
1748
1749 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1750
1732 # mit "rum" bekleckern, nicht 1751 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map ( 1752 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1753 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1754 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1755 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1858 1877
1859# the temporary/swap location 1878# the temporary/swap location
1860sub save_path { 1879sub save_path {
1861 my ($self) = @_; 1880 my ($self) = @_;
1862 1881
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1882 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map" 1883 "$TMPDIR/$path.map"
1865} 1884}
1866 1885
1867# the unique path, undef == no special unique path 1886# the unique path, undef == no special unique path
1868sub uniq_path { 1887sub uniq_path {
1869 my ($self) = @_; 1888 my ($self) = @_;
1870 1889
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1890 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path" 1891 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882} 1892}
1883 1893
1884sub decay_objects { 1894sub decay_objects {
1885 my ($self) = @_; 1895 my ($self) = @_;
1886 1896
1970sub find { 1980sub find {
1971 my ($path, $origin) = @_; 1981 my ($path, $origin) = @_;
1972 1982
1973 $path = normalise $path, $origin && $origin->path; 1983 $path = normalise $path, $origin && $origin->path;
1974 1984
1975 cf::lock_wait "map_data:$path";#d#remove 1985 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path"; 1986 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1987
1978 $cf::MAP{$path} || do { 1988 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1981
1982 my $map = new_from_path cf::map $path 1989 my $map = new_from_path cf::map $path
1983 or return; 1990 or return;
1984 1991
1985 $map->{last_save} = $cf::RUNTIME; 1992 $map->{last_save} = $cf::RUNTIME;
1986 1993
1988 or return; 1995 or return;
1989 1996
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1997 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously 1998 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait; 1999 #$cf::WAIT_FOR_TICK->wait;
2000 undef $guard2;
1993 undef $guard1; 2001 undef $guard1;
1994 undef $guard2;
1995 $map->reset; 2002 $map->reset;
1996 return find $path; 2003 return find $path;
1997 } 2004 }
1998 2005
1999 $cf::MAP{$path} = $map 2006 $cf::MAP{$path} = $map
2026 my $f = new_from_file cf::object::thawer $self->{load_path}; 2033 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block; 2034 $f->skip_block;
2028 $self->_load_objects ($f) 2035 $self->_load_objects ($f)
2029 or return; 2036 or return;
2030 2037
2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2038 $self->post_load_original
2032 if delete $self->{load_original}; 2039 if delete $self->{load_original};
2033 2040
2034 if (my $uniq = $self->uniq_path) { 2041 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq; 2042 utf8::encode $uniq;
2036 unless (aio_stat $uniq) { 2043 unless (aio_stat $uniq) {
2054 unless ($self->{deny_activate}) { 2061 unless ($self->{deny_activate}) {
2055 $self->decay_objects; 2062 $self->decay_objects;
2056 $self->fix_auto_apply; 2063 $self->fix_auto_apply;
2057 $self->update_buttons; 2064 $self->update_buttons;
2058 cf::cede_to_tick; 2065 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate; 2066 $self->activate;
2062 } 2067 }
2063 2068
2064 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME); 2070 $self->last_access ($cf::RUNTIME);
2066 2071
2067 $self->in_memory (cf::MAP_IN_MEMORY); 2072 $self->in_memory (cf::MAP_ACTIVE);
2068 } 2073 }
2069 2074
2070 $self->post_load; 2075 $self->post_load;
2071} 2076}
2072 2077
2130 my ($path, $origin, $load) = @_; 2135 my ($path, $origin, $load) = @_;
2131 2136
2132 $path = normalise $path, $origin && $origin->{path}; 2137 $path = normalise $path, $origin && $origin->{path};
2133 2138
2134 if (my $map = $cf::MAP{$path}) { 2139 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2140 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 } 2141 }
2137 2142
2138 $MAP_PREFETCH{$path} |= $load; 2143 $MAP_PREFETCH{$path} |= $load;
2139 2144
2140 $MAP_PREFETCHER ||= cf::async { 2145 $MAP_PREFETCHER ||= cf::async {
2177 cf::async { 2182 cf::async {
2178 $Coro::current->{desc} = "map player save"; 2183 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players; 2184 $_->contr->save for $self->players;
2180 }; 2185 };
2181 2186
2187 cf::get_slot 0.02;
2188
2182 if ($uniq) { 2189 if ($uniq) {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2190 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2191 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2185 } else { 2192 } else {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2194 $self->save; 2201 $self->save;
2195 2202
2196 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2197 2204
2198 return if $self->players; 2205 return if $self->players;
2199 return if $self->in_memory != cf::MAP_IN_MEMORY; 2206 return if $self->in_memory != cf::MAP_ACTIVE;
2200 return if $self->{deny_save}; 2207 return if $self->{deny_save};
2201 2208
2202 $self->in_memory (cf::MAP_SWAPPED); 2209 $self->in_memory (cf::MAP_SWAPPED);
2203 2210
2204 $self->deactivate; 2211 $self->deactivate;
2229 2236
2230 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2237 my $lock = cf::lock_acquire "map_data:$self->{path}";
2231 2238
2232 return if $self->players; 2239 return if $self->players;
2233 2240
2234 warn "resetting map ", $self->path; 2241 warn "resetting map ", $self->path, "\n";
2235 2242
2236 $self->in_memory (cf::MAP_SWAPPED); 2243 $self->in_memory (cf::MAP_SWAPPED);
2237 2244
2238 # need to save uniques path 2245 # need to save uniques path
2239 unless ($self->{deny_save}) { 2246 unless ($self->{deny_save}) {
2322 2329
2323sub unique_maps() { 2330sub unique_maps() {
2324 [ 2331 [
2325 map { 2332 map {
2326 utf8::decode $_; 2333 utf8::decode $_;
2327 /\.map$/ 2334 s/\.map$//; # TODO future compatibility hack
2335 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2336 ? ()
2328 ? normalise $_ 2337 : normalise $_
2329 : ()
2330 } @{ aio_readdir $UNIQUEDIR or [] } 2338 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ] 2339 ]
2332} 2340}
2333 2341
2334package cf;
2335
2336=back 2342=back
2337 2343
2338=head3 cf::object 2344=head3 cf::object
2339 2345
2340=cut 2346=cut
2343 2349
2344=over 4 2350=over 4
2345 2351
2346=item $ob->inv_recursive 2352=item $ob->inv_recursive
2347 2353
2348Returns the inventory of the object _and_ their inventories, recursively. 2354Returns the inventory of the object I<and> their inventories, recursively,
2355but I<not> the object itself.
2349 2356
2350=cut 2357=cut
2351 2358
2352sub inv_recursive_; 2359sub inv_recursive_;
2353sub inv_recursive_ { 2360sub inv_recursive_ {
2358 inv_recursive_ inv $_[0] 2365 inv_recursive_ inv $_[0]
2359} 2366}
2360 2367
2361=item $ref = $ob->ref 2368=item $ref = $ob->ref
2362 2369
2363creates and returns a persistent reference to an objetc that can be stored as a string. 2370Creates and returns a persistent reference to an object that can be stored as a string.
2364 2371
2365=item $ob = cf::object::deref ($refstring) 2372=item $ob = cf::object::deref ($refstring)
2366 2373
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2374returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block. 2375even if the object actually exists. May block.
2400can be C<undef>. Does the right thing when the player is currently in a 2407can be C<undef>. Does the right thing when the player is currently in a
2401dialogue with the given NPC character. 2408dialogue with the given NPC character.
2402 2409
2403=cut 2410=cut
2404 2411
2412our $SAY_CHANNEL = {
2413 id => "say",
2414 title => "Map",
2415 reply => "say ",
2416 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2417};
2418
2419our $CHAT_CHANNEL = {
2420 id => "chat",
2421 title => "Chat",
2422 reply => "chat ",
2423 tooltip => "Player chat and shouts, global to the server.",
2424};
2425
2405# rough implementation of a future "reply" method that works 2426# rough implementation of a future "reply" method that works
2406# with dialog boxes. 2427# with dialog boxes.
2407#TODO: the first argument must go, split into a $npc->reply_to ( method 2428#TODO: the first argument must go, split into a $npc->reply_to ( method
2408sub cf::object::player::reply($$$;$) { 2429sub cf::object::player::reply($$$;$) {
2409 my ($self, $npc, $msg, $flags) = @_; 2430 my ($self, $npc, $msg, $flags) = @_;
2420 my $dialog = $pl->{npc_dialog}; 2441 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422 2443
2423 } else { 2444 } else {
2424 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
2425 $self->message ($msg, $flags); 2446 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2426 } 2447 }
2427 } 2448 }
2428} 2449}
2429 2450
2430=item $object->send_msg ($channel, $msg, $color, [extra...]) 2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2455 2476
2456=item $player_object->enter_link 2477=item $player_object->enter_link
2457 2478
2458Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
2459 2480
2460The player should be reasonably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time (e.g.
2461I<MUST> call C<leave_link> as soon as possible, though. 2482for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2483though, as the palyer cannot control the character while it is on the link
2484map.
2462 2485
2463Will never block. 2486Will never block.
2464 2487
2465=item $player_object->leave_link ($map, $x, $y) 2488=item $player_object->leave_link ($map, $x, $y)
2466 2489
2524 2547
2525 $map->load; 2548 $map->load;
2526 $map->load_neighbours; 2549 $map->load_neighbours;
2527 2550
2528 return unless $self->contr->active; 2551 return unless $self->contr->active;
2529 $self->activate_recursive;
2530 2552
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2553 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2532 $self->enter_map ($map, $x, $y); 2554 $self->enter_map ($map, $x, $y);
2555
2556 # only activate afterwards, to support waiting in hooks
2557 $self->activate_recursive;
2533} 2558}
2534 2559
2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2560=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2536 2561
2537Moves the player to the given map-path and coordinates by first freezing 2562Moves the player to the given map-path and coordinates by first freezing
2538her, loading and preparing them map, calling the provided $check callback 2563her, loading and preparing them map, calling the provided $check callback
2539that has to return the map if sucecssful, and then unfreezes the player on 2564that has to return the map if sucecssful, and then unfreezes the player on
2540the new (success) or old (failed) map position. In either case, $done will 2565the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process. 2566be called at the end of this process.
2567
2568Note that $check will be called with a potentially non-loaded map, so if
2569it needs a loaded map it has to call C<< ->load >>.
2542 2570
2543=cut 2571=cut
2544 2572
2545our $GOTOGEN; 2573our $GOTOGEN;
2546 2574
2625} 2653}
2626 2654
2627sub prepare_random_map { 2655sub prepare_random_map {
2628 my ($exit) = @_; 2656 my ($exit) = @_;
2629 2657
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
2631
2632 # all this does is basically replace the /! path by 2658 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed 2659 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object 2660 # that depends on the exit object
2635 2661
2636 my $rmp = parse_random_map_params $exit->msg; 2662 my $rmp = parse_random_map_params $exit->msg;
2638 if ($exit->map) { 2664 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name; 2665 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path; 2666 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x; 2667 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y; 2668 $rmp->{origin_y} = $exit->y;
2669
2670 $exit->map->touch;
2643 } 2671 }
2644 2672
2645 $rmp->{random_seed} ||= $exit->random_seed; 2673 $rmp->{random_seed} ||= $exit->random_seed;
2646 2674
2647 my $data = cf::encode_json $rmp; 2675 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data; 2676 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta"; 2677 my $meta = "$RANDOMDIR/$md5.meta";
2650 2678
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2679 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0; 2680 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh; 2681 undef $fh;
2654 aio_rename "$meta~", $meta; 2682 aio_rename "$meta~", $meta;
2655 2683
2684 my $slaying = "?random/$md5";
2685
2686 if ($exit->valid) {
2656 $exit->slaying ("?random/$md5"); 2687 $exit->slaying ("?random/$md5");
2657 $exit->msg (undef); 2688 $exit->msg (undef);
2689 }
2658 } 2690 }
2659} 2691}
2660 2692
2661sub cf::object::player::enter_exit { 2693sub cf::object::player::enter_exit {
2662 my ($self, $exit) = @_; 2694 my ($self, $exit) = @_;
2663 2695
2664 return unless $self->type == cf::PLAYER; 2696 return unless $self->type == cf::PLAYER;
2665 2697
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
2677 $self->enter_link; 2698 $self->enter_link;
2678 2699
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
2683 (async { 2700 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2701 $Coro::current->{desc} = "enter_exit";
2685 2702
2686 $self->deactivate_recursive; # just to be sure
2687 unless (eval { 2703 unless (eval {
2704 $self->deactivate_recursive; # just to be sure
2705
2706 # random map handling
2707 {
2708 my $guard = cf::lock_acquire "exit_prepare:$exit";
2709
2710 prepare_random_map $exit
2711 if $exit->slaying eq "/!";
2712 }
2713
2714 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2715 my $x = $exit->stats->hp;
2716 my $y = $exit->stats->sp;
2717
2688 $self->goto ($slaying, $hp, $sp); 2718 $self->goto ($map, $x, $y);
2689 2719
2720 # if exit is damned, update players death & WoR home-position
2721 $self->contr->savebed ($map, $x, $y)
2722 if $exit->flag (cf::FLAG_DAMNED);
2723
2690 1; 2724 1
2691 }) { 2725 }) {
2692 $self->message ("Something went wrong deep within the crossfire server. " 2726 $self->message ("Something went wrong deep within the deliantra server. "
2693 . "I'll try to bring you back to the map you were before. " 2727 . "I'll try to bring you back to the map you were before. "
2694 . "Please report this to the dungeon master!", 2728 . "Please report this to the dungeon master!",
2695 cf::NDI_UNIQUE | cf::NDI_RED); 2729 cf::NDI_UNIQUE | cf::NDI_RED);
2696 2730
2697 warn "ERROR in enter_exit: $@"; 2731 warn "ERROR in enter_exit: $@";
2763 id => "infobox", 2797 id => "infobox",
2764 title => "Body Parts", 2798 title => "Body Parts",
2765 reply => undef, 2799 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available", 2800 tooltip => "Shows which body parts you posess and are available",
2767 }, 2801 },
2802 "c/statistics" => {
2803 id => "infobox",
2804 title => "Statistics",
2805 reply => undef,
2806 tooltip => "Shows your primary statistics",
2807 },
2808 "c/skills" => {
2809 id => "infobox",
2810 title => "Skills",
2811 reply => undef,
2812 tooltip => "Shows your experience per skill and item power",
2813 },
2814 "c/shopitems" => {
2815 id => "infobox",
2816 title => "Shop Items",
2817 reply => undef,
2818 tooltip => "Shows the items currently for sale in this shop",
2819 },
2820 "c/resistances" => {
2821 id => "infobox",
2822 title => "Resistances",
2823 reply => undef,
2824 tooltip => "Shows your resistances",
2825 },
2826 "c/pets" => {
2827 id => "infobox",
2828 title => "Pets",
2829 reply => undef,
2830 tooltip => "Shows information abotu your pets/a specific pet",
2831 },
2832 "c/perceiveself" => {
2833 id => "infobox",
2834 title => "Perceive Self",
2835 reply => undef,
2836 tooltip => "You gained detailed knowledge about yourself",
2837 },
2768 "c/uptime" => { 2838 "c/uptime" => {
2769 id => "infobox", 2839 id => "infobox",
2770 title => "Uptime", 2840 title => "Uptime",
2771 reply => undef, 2841 reply => undef,
2772 tooltip => "How long the server has been running since last restart", 2842 tooltip => "How long the server has been running since last restart",
2775 id => "infobox", 2845 id => "infobox",
2776 title => "Map Info", 2846 title => "Map Info",
2777 reply => undef, 2847 reply => undef,
2778 tooltip => "Information related to the maps", 2848 tooltip => "Information related to the maps",
2779 }, 2849 },
2850 "c/party" => {
2851 id => "party",
2852 title => "Party",
2853 reply => "gsay ",
2854 tooltip => "Messages and chat related to your party",
2855 },
2856 "c/death" => {
2857 id => "death",
2858 title => "Death",
2859 reply => undef,
2860 tooltip => "Reason for and more info about your most recent death",
2861 },
2862 "c/say" => $SAY_CHANNEL,
2863 "c/chat" => $CHAT_CHANNEL,
2780); 2864);
2781 2865
2782sub cf::client::send_msg { 2866sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_; 2867 my ($self, $channel, $msg, $color, @extra) = @_;
2784 2868
2785 $msg = $self->pl->expand_cfpod ($msg); 2869 $msg = $self->pl->expand_cfpod ($msg)
2870 unless $color & cf::NDI_VERBATIM;
2786 2871
2787 $color &= cf::NDI_CLIENT_MASK; # just in case... 2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788 2873
2789 # check predefined channels, for the benefit of C 2874 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) { 2875 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel}; 2876 $channel = $CHANNEL{$channel};
2792 2877
2793 $self->ext_msg (channel_info => $channel) 2878 $self->ext_msg (channel_info => $channel);
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id}; 2879 $channel = $channel->{id};
2797 2880
2798 } elsif (ref $channel) { 2881 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent 2882 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) { 2883 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel; 2884 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel) 2885 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804 } 2886 }
2805 2887
2806 $channel = $channel->{id}; 2888 $channel = $channel->{id};
2807 } 2889 }
2808 2890
2809 return unless @extra || length $msg; 2891 return unless @extra || length $msg;
2810 2892
2811 if ($self->can_msg) {
2812 # default colour, mask it out 2893 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2894 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF; 2895 if $color & cf::NDI_DEF;
2815 2896
2816 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2897 my $pkt = "msg "
2898 . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2899 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2818 } else { 2900 );
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829 2901
2830 $color &= cf::NDI_COLOR_MASK; 2902 # try lzf for large packets
2903 $pkt = "lzf " . Compress::LZF::compress $pkt
2904 if 1024 <= length $pkt and $self->{can_lzf};
2831 2905
2832 utf8::encode $msg; 2906 # split very large packets
2833 2907 if (8192 < length $pkt and $self->{can_lzf}) {
2834 if (0 && $msg =~ /\[/) { 2908 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2835 # COMMAND/INFO 2909 $pkt = "frag";
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 } 2910 }
2911
2912 $self->send_packet ($pkt);
2843} 2913}
2844 2914
2845=item $client->ext_msg ($type, @msg) 2915=item $client->ext_msg ($type, @msg)
2846 2916
2847Sends an ext event to the client. 2917Sends an ext event to the client.
3021 3091
3022The following functions and methods are available within a safe environment: 3092The following functions and methods are available within a safe environment:
3023 3093
3024 cf::object 3094 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy 3095 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr 3096 insert remove name archname title slaying race decrease split
3097 value
3027 3098
3028 cf::object::player 3099 cf::object::player
3029 player 3100 player
3030 3101
3031 cf::player 3102 cf::player
3036 3107
3037=cut 3108=cut
3038 3109
3039for ( 3110for (
3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3111 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race 3112 insert remove inv nrof name archname title slaying race
3042 decrease_ob_nr destroy)], 3113 decrease split destroy change_exp value msg lore send_msg)],
3043 ["cf::object::player" => qw(player)], 3114 ["cf::object::player" => qw(player)],
3044 ["cf::player" => qw(peaceful)], 3115 ["cf::player" => qw(peaceful send_msg)],
3045 ["cf::map" => qw(trigger)], 3116 ["cf::map" => qw(trigger)],
3046) { 3117) {
3047 no strict 'refs'; 3118 no strict 'refs';
3048 my ($pkg, @funs) = @$_; 3119 my ($pkg, @funs) = @$_;
3049 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3120 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3066 my ($code, %vars) = @_; 3137 my ($code, %vars) = @_;
3067 3138
3068 my $qcode = $code; 3139 my $qcode = $code;
3069 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3140 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3070 $qcode =~ s/\n/\\n/g; 3141 $qcode =~ s/\n/\\n/g;
3142
3143 %vars = (_dummy => 0) unless %vars;
3071 3144
3072 local $_; 3145 local $_;
3073 local @safe::cf::_safe_eval_args = values %vars; 3146 local @safe::cf::_safe_eval_args = values %vars;
3074 3147
3075 my $eval = 3148 my $eval =
3255 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3257 } 3330 }
3258}; 3331};
3259 3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3260sub reload_regions { 3343sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?) 3345 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3264 3347
3277} 3360}
3278 3361
3279sub reload_archetypes { 3362sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287} 3365}
3288 3366
3289sub reload_treasures { 3367sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3292} 3370}
3293 3371
3294sub reload_resources { 3372sub reload_resources {
3295 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3296 3374
3375 reload_facedata;
3376 reload_archetypes;
3297 reload_regions; 3377 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures; 3378 reload_treasures;
3302 3379
3303 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308} 3381}
3309 3382
3310sub reload_config { 3383sub reload_config {
3311 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3312 or return; 3385 or return;
3326 }; 3399 };
3327 warn $@ if $@; 3400 warn $@ if $@;
3328 } 3401 }
3329} 3402}
3330 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3423sub main_loop {
3424 warn "EV::loop starting\n";
3425 if (1) {
3426 EV::loop;
3427 }
3428 warn "EV::loop returned\n";
3429 goto &main_loop unless $REALLY_UNLOOP;
3430}
3431
3331sub main { 3432sub main {
3433 cf::init_globals; # initialise logging
3434
3435 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3436 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3437 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3438 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3439
3440 cf::init_experience;
3441 cf::init_anim;
3442 cf::init_attackmess;
3443 cf::init_dynamic;
3444
3445 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3446
3332 # we must not ever block the main coroutine 3447 # we must not ever block the main coroutine
3333 local $Coro::idle = sub { 3448 local $Coro::idle = sub {
3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3449 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3335 (async { 3450 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3451 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT; 3452 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX); 3453 })->prio (Coro::PRIO_MAX);
3339 }; 3454 };
3340 3455
3456 evthread_start IO::AIO::poll_fileno;
3457
3458 cf::sync_job {
3459 reload_resources;
3341 reload_config; 3460 reload_config;
3342 db_init; 3461 db_init;
3462
3463 cf::load_settings;
3464 cf::load_materials;
3465 cf::init_uuid;
3466 cf::init_signals;
3467 cf::init_commands;
3468 cf::init_skills;
3469
3470 cf::init_beforeplay;
3471
3472 atomic;
3473
3343 load_extensions; 3474 load_extensions;
3344 3475
3345 $TICK_WATCHER->start; 3476 utime time, time, $RUNTIMEFILE;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3477
3347 EV::loop; 3478 # no (long-running) fork's whatsoever before this point(!)
3479 use POSIX ();
3480 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3481
3482 (pop @POST_INIT)->(0) while @POST_INIT;
3483 };
3484
3485 main_loop;
3348} 3486}
3349 3487
3350############################################################################# 3488#############################################################################
3351# initialisation and cleanup 3489# initialisation and cleanup
3352 3490
3358 cf::cleanup "SIG$signal"; 3496 cf::cleanup "SIG$signal";
3359 }; 3497 };
3360 } 3498 }
3361} 3499}
3362 3500
3363sub write_runtime { 3501sub write_runtime_sync {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running: 3502 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time. 3503 # the fsync below can take a very very long time.
3368 3504
3369 IO::AIO::aio_utime $runtime, undef, undef; 3505 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3370 3506
3371 my $guard = cf::lock_acquire "write_runtime"; 3507 my $guard = cf::lock_acquire "write_runtime";
3372 3508
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3509 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3374 or return; 3510 or return;
3375 3511
3376 my $value = $cf::RUNTIME + 90 + 10; 3512 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock 3513 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server. 3514 # 60 allows for the watchdog to kill the server.
3388 aio_utime $fh, undef, undef; 3524 aio_utime $fh, undef, undef;
3389 3525
3390 close $fh 3526 close $fh
3391 or return; 3527 or return;
3392 3528
3393 aio_rename "$runtime~", $runtime 3529 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3394 and return; 3530 and return;
3395 3531
3396 warn "runtime file written.\n"; 3532 warn "runtime file written.\n";
3397 3533
3398 1 3534 1
3535}
3536
3537our $uuid_lock;
3538our $uuid_skip;
3539
3540sub write_uuid_sync($) {
3541 $uuid_skip ||= $_[0];
3542
3543 return if $uuid_lock;
3544 local $uuid_lock = 1;
3545
3546 my $uuid = "$LOCALDIR/uuid";
3547
3548 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3549 or return;
3550
3551 my $value = uuid_seq uuid_cur;
3552
3553 unless ($value) {
3554 warn "cowardly refusing to write zero uuid value!\n";
3555 return;
3556 }
3557
3558 my $value = uuid_str $value + $uuid_skip;
3559 $uuid_skip = 0;
3560
3561 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3562 and return;
3563
3564 # always fsync - this file is important
3565 aio_fsync $fh
3566 and return;
3567
3568 close $fh
3569 or return;
3570
3571 aio_rename "$uuid~", $uuid
3572 and return;
3573
3574 warn "uuid file written ($value).\n";
3575
3576 1
3577
3578}
3579
3580sub write_uuid($$) {
3581 my ($skip, $sync) = @_;
3582
3583 $sync ? write_uuid_sync $skip
3584 : async { write_uuid_sync $skip };
3399} 3585}
3400 3586
3401sub emergency_save() { 3587sub emergency_save() {
3402 my $freeze_guard = cf::freeze_mainloop; 3588 my $freeze_guard = cf::freeze_mainloop;
3403 3589
3404 warn "enter emergency perl save\n"; 3590 warn "emergency_perl_save: enter\n";
3405 3591
3406 cf::sync_job { 3592 cf::sync_job {
3593 # this is a trade-off: we want to be very quick here, so
3594 # save all maps without fsync, and later call a global sync
3595 # (which in turn might be very very slow)
3596 local $USE_FSYNC = 0;
3597
3407 # use a peculiar iteration method to avoid tripping on perl 3598 # use a peculiar iteration method to avoid tripping on perl
3408 # refcount bugs in for. also avoids problems with players 3599 # refcount bugs in for. also avoids problems with players
3409 # and maps saved/destroyed asynchronously. 3600 # and maps saved/destroyed asynchronously.
3410 warn "begin emergency player save\n"; 3601 warn "emergency_perl_save: begin player save\n";
3411 for my $login (keys %cf::PLAYER) { 3602 for my $login (keys %cf::PLAYER) {
3412 my $pl = $cf::PLAYER{$login} or next; 3603 my $pl = $cf::PLAYER{$login} or next;
3413 $pl->valid or next; 3604 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3605 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3415 $pl->save; 3606 $pl->save;
3416 } 3607 }
3417 warn "end emergency player save\n"; 3608 warn "emergency_perl_save: end player save\n";
3418 3609
3419 warn "begin emergency map save\n"; 3610 warn "emergency_perl_save: begin map save\n";
3420 for my $path (keys %cf::MAP) { 3611 for my $path (keys %cf::MAP) {
3421 my $map = $cf::MAP{$path} or next; 3612 my $map = $cf::MAP{$path} or next;
3422 $map->valid or next; 3613 $map->valid or next;
3423 $map->save; 3614 $map->save;
3424 } 3615 }
3425 warn "end emergency map save\n"; 3616 warn "emergency_perl_save: end map save\n";
3426 3617
3427 warn "begin emergency database checkpoint\n"; 3618 warn "emergency_perl_save: begin database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV; 3619 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n"; 3620 warn "emergency_perl_save: end database checkpoint\n";
3621
3622 warn "emergency_perl_save: begin write uuid\n";
3623 write_uuid_sync 1;
3624 warn "emergency_perl_save: end write uuid\n";
3430 }; 3625 };
3431 3626
3627 warn "emergency_perl_save: starting sync()\n";
3628 IO::AIO::aio_sync sub {
3629 warn "emergency_perl_save: finished sync()\n";
3630 };
3631
3432 warn "leave emergency perl save\n"; 3632 warn "emergency_perl_save: leave\n";
3433} 3633}
3434 3634
3435sub post_cleanup { 3635sub post_cleanup {
3436 my ($make_core) = @_; 3636 my ($make_core) = @_;
3437 3637
3438 warn Carp::longmess "post_cleanup backtrace" 3638 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core; 3639 if $make_core;
3640
3641 my $fh = pidfile;
3642 unlink $PIDFILE if <$fh> == $$;
3643}
3644
3645# a safer delete_package, copied from Symbol
3646sub clear_package($) {
3647 my $pkg = shift;
3648
3649 # expand to full symbol table name if needed
3650 unless ($pkg =~ /^main::.*::$/) {
3651 $pkg = "main$pkg" if $pkg =~ /^::/;
3652 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3653 $pkg .= '::' unless $pkg =~ /::$/;
3654 }
3655
3656 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3657 my $stem_symtab = *{$stem}{HASH};
3658
3659 defined $stem_symtab and exists $stem_symtab->{$leaf}
3660 or return;
3661
3662 # clear all symbols
3663 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3664 for my $name (keys %$leaf_symtab) {
3665 _gv_clear *{"$pkg$name"};
3666# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3667 }
3668 warn "cleared package $pkg\n";#d#
3440} 3669}
3441 3670
3442sub do_reload_perl() { 3671sub do_reload_perl() {
3443 # can/must only be called in main 3672 # can/must only be called in main
3444 if ($Coro::current != $Coro::main) { 3673 if ($Coro::current != $Coro::main) {
3445 warn "can only reload from main coroutine"; 3674 warn "can only reload from main coroutine";
3446 return; 3675 return;
3447 } 3676 }
3448 3677
3678 return if $RELOAD++;
3679
3680 my $t1 = EV::time;
3681
3682 while ($RELOAD) {
3449 warn "reloading..."; 3683 warn "reloading...";
3450 3684
3451 warn "entering sync_job"; 3685 warn "entering sync_job";
3452 3686
3453 cf::sync_job { 3687 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark 3688 cf::write_runtime_sync; # external watchdog should not bark
3455 cf::emergency_save; 3689 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark 3690 cf::write_runtime_sync; # external watchdog should not bark
3457 3691
3458 warn "syncing database to disk"; 3692 warn "syncing database to disk";
3459 BDB::db_env_txn_checkpoint $DB_ENV; 3693 BDB::db_env_txn_checkpoint $DB_ENV;
3460 3694
3461 # if anything goes wrong in here, we should simply crash as we already saved 3695 # if anything goes wrong in here, we should simply crash as we already saved
3462 3696
3463 warn "flushing outstanding aio requests"; 3697 warn "flushing outstanding aio requests";
3464 for (;;) {
3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs; 3698 while (IO::AIO::nreqs || BDB::nreqs) {
3469 warn "iterate..."; 3699 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3470 }
3471
3472 ++$RELOAD;
3473
3474 warn "cancelling all extension coros";
3475 $_->cancel for values %EXT_CORO;
3476 %EXT_CORO = ();
3477
3478 warn "removing commands";
3479 %COMMAND = ();
3480
3481 warn "removing ext/exti commands";
3482 %EXTCMD = ();
3483 %EXTICMD = ();
3484
3485 warn "unloading/nuking all extensions";
3486 for my $pkg (@EXTS) {
3487 warn "... unloading $pkg";
3488
3489 if (my $cb = $pkg->can ("unload")) {
3490 eval {
3491 $cb->($pkg);
3492 1
3493 } or warn "$pkg unloaded, but with errors: $@";
3494 } 3700 }
3495 3701
3496 warn "... nuking $pkg"; 3702 warn "cancelling all extension coros";
3497 Symbol::delete_package $pkg; 3703 $_->cancel for values %EXT_CORO;
3498 } 3704 %EXT_CORO = ();
3499 3705
3500 warn "unloading all perl modules loaded from $LIBDIR"; 3706 warn "removing commands";
3501 while (my ($k, $v) = each %INC) { 3707 %COMMAND = ();
3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3503 3708
3709 warn "removing ext/exti commands";
3710 %EXTCMD = ();
3711 %EXTICMD = ();
3712
3713 warn "unloading/nuking all extensions";
3714 for my $pkg (@EXTS) {
3504 warn "... unloading $k"; 3715 warn "... unloading $pkg";
3505 delete $INC{$k};
3506 3716
3507 $k =~ s/\.pm$//;
3508 $k =~ s/\//::/g;
3509
3510 if (my $cb = $k->can ("unload_module")) { 3717 if (my $cb = $pkg->can ("unload")) {
3718 eval {
3511 $cb->(); 3719 $cb->($pkg);
3720 1
3721 } or warn "$pkg unloaded, but with errors: $@";
3722 }
3723
3724 warn "... clearing $pkg";
3725 clear_package $pkg;
3512 } 3726 }
3513 3727
3514 Symbol::delete_package $k; 3728 warn "unloading all perl modules loaded from $LIBDIR";
3729 while (my ($k, $v) = each %INC) {
3730 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3731
3732 warn "... unloading $k";
3733 delete $INC{$k};
3734
3735 $k =~ s/\.pm$//;
3736 $k =~ s/\//::/g;
3737
3738 if (my $cb = $k->can ("unload_module")) {
3739 $cb->();
3740 }
3741
3742 clear_package $k;
3515 } 3743 }
3516 3744
3517 warn "getting rid of safe::, as good as possible"; 3745 warn "getting rid of safe::, as good as possible";
3518 Symbol::delete_package "safe::$_" 3746 clear_package "safe::$_"
3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3747 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3520 3748
3521 warn "unloading cf.pm \"a bit\""; 3749 warn "unloading cf.pm \"a bit\"";
3522 delete $INC{"cf.pm"}; 3750 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"}; 3751 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3524 3752
3525 # don't, removes xs symbols, too, 3753 # don't, removes xs symbols, too,
3526 # and global variables created in xs 3754 # and global variables created in xs
3527 #Symbol::delete_package __PACKAGE__; 3755 #clear_package __PACKAGE__;
3528 3756
3529 warn "unload completed, starting to reload now"; 3757 warn "unload completed, starting to reload now";
3530 3758
3531 warn "reloading cf.pm"; 3759 warn "reloading cf.pm";
3532 require cf; 3760 require cf;
3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3761 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3534 3762
3535 warn "loading config and database again"; 3763 warn "loading config and database again";
3536 cf::reload_config; 3764 cf::reload_config;
3537 3765
3538 warn "loading extensions"; 3766 warn "loading extensions";
3539 cf::load_extensions; 3767 cf::load_extensions;
3540 3768
3769 if ($REATTACH_ON_RELOAD) {
3541 warn "reattaching attachments to objects/players"; 3770 warn "reattaching attachments to objects/players";
3542 _global_reattach; # objects, sockets 3771 _global_reattach; # objects, sockets
3543 warn "reattaching attachments to maps"; 3772 warn "reattaching attachments to maps";
3544 reattach $_ for values %MAP; 3773 reattach $_ for values %MAP;
3545 warn "reattaching attachments to players"; 3774 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER; 3775 reattach $_ for values %PLAYER;
3776 }
3547 3777
3778 warn "running post_init jobs";
3779 (pop @POST_INIT)->(1) while @POST_INIT;
3780
3548 warn "leaving sync_job"; 3781 warn "leaving sync_job";
3549 3782
3550 1 3783 1
3551 } or do { 3784 } or do {
3552 warn $@; 3785 warn $@;
3553 warn "error while reloading, exiting."; 3786 cf::cleanup "error while reloading, exiting.";
3554 exit 1;
3555 }; 3787 };
3556 3788
3557 warn "reloaded"; 3789 warn "reloaded";
3790 --$RELOAD;
3791 }
3792
3793 $t1 = EV::time - $t1;
3794 warn "reload completed in ${t1}s\n";
3558}; 3795};
3559 3796
3560our $RELOAD_WATCHER; # used only during reload 3797our $RELOAD_WATCHER; # used only during reload
3561 3798
3562sub reload_perl() { 3799sub reload_perl() {
3563 # doing reload synchronously and two reloads happen back-to-back, 3800 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here. 3801 # coro crashes during coro_state_free->destroy here.
3565 3802
3803 $RELOAD_WATCHER ||= cf::async {
3804 Coro::AIO::aio_wait cache_extensions;
3805
3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3806 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3567 do_reload_perl; 3807 do_reload_perl;
3568 undef $RELOAD_WATCHER; 3808 undef $RELOAD_WATCHER;
3809 };
3569 }; 3810 };
3570} 3811}
3571 3812
3572register_command "reload" => sub { 3813register_command "reload" => sub {
3573 my ($who, $arg) = @_; 3814 my ($who, $arg) = @_;
3587 3828
3588our @WAIT_FOR_TICK; 3829our @WAIT_FOR_TICK;
3589our @WAIT_FOR_TICK_BEGIN; 3830our @WAIT_FOR_TICK_BEGIN;
3590 3831
3591sub wait_for_tick { 3832sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main; 3833 return if tick_inhibit || $Coro::current == $Coro::main;
3594 3834
3595 my $signal = new Coro::Signal; 3835 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal; 3836 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait; 3837 $signal->wait;
3598} 3838}
3599 3839
3600sub wait_for_tick_begin { 3840sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main; 3841 return if tick_inhibit || $Coro::current == $Coro::main;
3603 3842
3604 my $signal = new Coro::Signal; 3843 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal; 3844 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait; 3845 $signal->wait;
3607} 3846}
3608 3847
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3848sub tick {
3610 if ($Coro::current != $Coro::main) { 3849 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3850 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10; 3851 unless ++$bug_warning > 10;
3613 return; 3852 return;
3614 } 3853 }
3615 3854
3616 $NOW = $tick_start = EV::now;
3617
3618 cf::server_tick; # one server iteration 3855 cf::server_tick; # one server iteration
3619
3620 $RUNTIME += $TICK;
3621 $NEXT_TICK = $_[0]->at;
3622 3856
3623 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3857 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3858 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3625 Coro::async_pool { 3859 Coro::async_pool {
3626 $Coro::current->{desc} = "runtime saver"; 3860 $Coro::current->{desc} = "runtime saver";
3627 write_runtime 3861 write_runtime_sync
3628 or warn "ERROR: unable to write runtime file: $!"; 3862 or warn "ERROR: unable to write runtime file: $!";
3629 }; 3863 };
3630 } 3864 }
3631 3865
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3866 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3634 } 3868 }
3635 while (my $sig = shift @WAIT_FOR_TICK) { 3869 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send; 3870 $sig->send;
3637 } 3871 }
3638 3872
3639 $LOAD = ($NOW - $tick_start) / $TICK; 3873 $LOAD = ($NOW - $TICK_START) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3874 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641 3875
3642 _post_tick; 3876 if (0) {
3643}; 3877 if ($NEXT_TICK) {
3644$TICK_WATCHER->priority (EV::MAXPRI); 3878 my $jitter = $TICK_START - $NEXT_TICK;
3879 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3880 warn "jitter $JITTER\n";#d#
3881 }
3882 }
3883}
3645 3884
3646{ 3885{
3647 # configure BDB 3886 # configure BDB
3648 3887
3649 BDB::min_parallel 8; 3888 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1; 3889 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1); 3890 $AnyEvent::BDB::WATCHER->priority (1);
3652 3891
3653 unless ($DB_ENV) { 3892 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3893 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3894 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3895 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3896 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3897 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3898 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3899
3660 cf::sync_job { 3900 cf::sync_job {
3661 eval { 3901 eval {
3687{ 3927{
3688 # configure IO::AIO 3928 # configure IO::AIO
3689 3929
3690 IO::AIO::min_parallel 8; 3930 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3931 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1); 3932 undef $AnyEvent::AIO::WATCHER;
3693} 3933}
3694 3934
3695my $_log_backtrace; 3935my $_log_backtrace;
3696 3936
3697sub _log_backtrace { 3937sub _log_backtrace {
3700 $msg =~ s/\n//; 3940 $msg =~ s/\n//;
3701 3941
3702 # limit the # of concurrent backtraces 3942 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3943 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3944 ++$_log_backtrace;
3945 my $perl_bt = Carp::longmess $msg;
3705 async { 3946 async {
3706 $Coro::current->{desc} = "abt $msg"; 3947 $Coro::current->{desc} = "abt $msg";
3707 3948
3708 my @bt = fork_call { 3949 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3950 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3961 }
3721 3962
3722 @funcs 3963 @funcs
3723 }; 3964 };
3724 3965
3725 LOG llevInfo, "[ABT] $msg\n"; 3966 LOG llevInfo, "[ABT] $perl_bt\n";
3967 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3968 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3969 --$_log_backtrace;
3728 }; 3970 };
3729 } else { 3971 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3972 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3973 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3974 }
3733} 3975}
3734 3976
3735# load additional modules 3977# load additional modules
3736use cf::pod; 3978require "cf/$_.pm" for @EXTRA_MODULES;
3737 3979
3738END { cf::emergency_save } 3980END { cf::emergency_save }
3739 3981
37401 39821
3741 3983

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