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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.41 by root, Fri Aug 25 15:25:12 2006 UTC vs.
Revision 1.254 by root, Thu Apr 19 11:12:45 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
16our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
17our @EVENT; 58our @EVENT;
18our @PLUGIN_EVENT;
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 59
23our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
24our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
25our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
112#############################################################################
113
114=head2 GLOBAL VARIABLES
115
116=over 4
117
118=item $cf::UPTIME
119
120The timestamp of the server start (so not actually an uptime).
121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
139
140=item $cf::TICK
141
142The interval between server ticks, in seconds.
143
144=item %cf::CFG
145
146Configuration for the server, loaded from C</etc/crossfire/config>, or
147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
154
155=back
156
157=cut
26 158
27BEGIN { 159BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 161 my $msg = join "", @_;
162
32 $msg .= "\n" 163 $msg .= "\n"
33 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
34 165
35 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
36 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
37 }; 170 };
38} 171}
39 172
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
41 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
42# generate property mutators 175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
43sub prop_gen { 176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
44 my ($prefix, $class) = @_; 177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
45
46 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 179
79# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 181# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
82 no strict 'refs'; 189 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 191}
85 192
86$Event::DIED = sub { 193$Event::DIED = sub {
87 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
88}; 195};
89 196
90my %ext_pkg; 197=head2 UTILITY FUNCTIONS
91my @exts; 198
92my @hook; 199=over 4
93my %command; 200
94my %extcmd; 201=item dumpval $ref
202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
225
226=item $ref = cf::from_json $json
227
228Converts a JSON string into the corresponding perl data structure.
229
230=item $json = cf::to_json $ref
231
232Converts a perl data structure into its JSON representation.
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
410=back
411
412=cut
95 413
96############################################################################# 414#############################################################################
97# "new" plug-in system
98 415
99=item cf::object::attach ... # NYI 416=head2 ATTACHABLE OBJECTS
100 417
101=item cf::attach_global ... 418Many objects in crossfire are so-called attachable objects. That means you can
419attach callbacks/event handlers (a collection of which is called an "attachment")
420to it. All such attachable objects support the following methods.
102 421
103=item cf::attach_to_type ... 422In the following description, CLASS can be any of C<global>, C<object>
423C<player>, C<client> or C<map> (i.e. the attachable objects in
424crossfire+).
104 425
105=item cf::attach_to_objects ... 426=over 4
106 427
107=item cf::attach_to_players ... 428=item $attachable->attach ($attachment, key => $value...)
108 429
109=item cf::attach_to_maps ... 430=item $attachable->detach ($attachment)
110 431
111 prio => $number, # lower is earlier 432Attach/detach a pre-registered attachment to a specific object and give it
112 on_xxx => \&cb, 433the specified key/value pairs as arguments.
434
435Example, attach a minesweeper attachment to the given object, making it a
43610x10 minesweeper game:
437
438 $obj->attach (minesweeper => width => 10, height => 10);
439
440=item $bool = $attachable->attached ($name)
441
442Checks wether the named attachment is currently attached to the object.
443
444=item cf::CLASS->attach ...
445
446=item cf::CLASS->detach ...
447
448Define an anonymous attachment and attach it to all objects of the given
449CLASS. See the next function for an explanation of its arguments.
450
451You can attach to global events by using the C<cf::global> class.
452
453Example, log all player logins:
454
455 cf::player->attach (
456 on_login => sub {
457 my ($pl) = @_;
458 ...
459 },
460 );
461
462Example, attach to the jeweler skill:
463
464 cf::object->attach (
465 type => cf::SKILL,
466 subtype => cf::SK_JEWELER,
467 on_use_skill => sub {
468 my ($sk, $ob, $part, $dir, $msg) = @_;
469 ...
470 },
471 );
472
473=item cf::CLASS::attachment $name, ...
474
475Register an attachment by C<$name> through which attachable objects of the
476given CLASS can refer to this attachment.
477
478Some classes such as crossfire maps and objects can specify attachments
479that are attached at load/instantiate time, thus the need for a name.
480
481These calls expect any number of the following handler/hook descriptions:
482
483=over 4
484
485=item prio => $number
486
487Set the priority for all following handlers/hooks (unless overwritten
488by another C<prio> setting). Lower priority handlers get executed
489earlier. The default priority is C<0>, and many built-in handlers are
490registered at priority C<-1000>, so lower priorities should not be used
491unless you know what you are doing.
492
493=item type => $type
494
495(Only for C<< cf::object->attach >> calls), limits the attachment to the
496given type of objects only (the additional parameter C<subtype> can be
497used to further limit to the given subtype).
498
499=item on_I<event> => \&cb
500
501Call the given code reference whenever the named event happens (event is
502something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
503handlers are recognised generally depends on the type of object these
504handlers attach to).
505
506See F<include/eventinc.h> for the full list of events supported, and their
507class.
508
113 package => package::, 509=item package => package::
510
511Look for sub functions of the name C<< on_I<event> >> in the given
512package and register them. Only handlers for eevents supported by the
513object/class are recognised.
514
515=back
516
517Example, define an attachment called "sockpuppet" that calls the given
518event handler when a monster attacks:
519
520 cf::object::attachment sockpuppet =>
521 on_skill_attack => sub {
522 my ($self, $victim) = @_;
523 ...
524 }
525 }
526
527=item $attachable->valid
528
529Just because you have a perl object does not mean that the corresponding
530C-level object still exists. If you try to access an object that has no
531valid C counterpart anymore you get an exception at runtime. This method
532can be used to test for existence of the C object part without causing an
533exception.
114 534
115=cut 535=cut
116 536
117# the following variables are defined in .xs and must not be re-created 537# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 538our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 539our @CB_ATTACHABLE = (); # registry for all attachables
540our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 541our @CB_PLAYER = ();
542our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 544our @CB_MAP = ();
123 545
546my %attachment;
547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
124sub _attach_cb($\%$$$) { 554sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
126 556
127 use sort 'stable'; 557 use sort 'stable';
128 558
129 $cb = [$prio, $cb]; 559 $cb = [$prio, $cb];
130 560
131 @{$registry->[$event]} = sort 561 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 562 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 563 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 564}
565
566# hack
567my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 568
138# attach handles attaching event callbacks 569# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 570# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 571# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 572sub _attach {
142 my ($registry, $klass, $arg) = @_; 573 my ($registry, $klass, @arg) = @_;
143 574
575 my $object_type;
144 my $prio = 0; 576 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 577 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 578
579 #TODO: get rid of this hack
580 if ($attachable_klass{$klass}) {
581 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
582 }
583
153 while (@$arg) { 584 while (@arg) {
154 my $type = shift @$arg; 585 my $type = shift @arg;
155 586
156 if ($type eq "prio") { 587 if ($type eq "prio") {
157 $prio = shift @$arg; 588 $prio = shift @arg;
589
590 } elsif ($type eq "type") {
591 $object_type = shift @arg;
592 $registry = $CB_TYPE[$object_type] ||= [];
593
594 } elsif ($type eq "subtype") {
595 defined $object_type or Carp::croak "subtype specified without type";
596 my $object_subtype = shift @arg;
597 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
158 598
159 } elsif ($type eq "package") { 599 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 600 my $pkg = shift @arg;
161 601
162 while (my ($name, $id) = each %cb_id) { 602 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 603 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 604 _attach_cb $registry, $id, $prio, $cb;
165 } 605 }
166 } 606 }
167 607
168 } elsif (exists $cb_id{$type}) { 608 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 609 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 610
171 } elsif (ref $type) { 611 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 612 warn "attaching objects not supported, ignoring.\n";
173 613
174 } else { 614 } else {
175 shift @$arg; 615 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 616 warn "attach argument '$type' not supported, ignoring.\n";
177 } 617 }
178 } 618 }
179
180 \%undo
181} 619}
182 620
183sub cf::object::attach { 621sub _object_attach {
184 die; 622 my ($obj, $name, %arg) = @_;
185}
186 623
187sub attach_global { 624 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 625
191sub attach_to_type { 626 if (my $attach = $attachment{$name}) {
192 my $type = shift; 627 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 628
196sub attach_to_objects { 629 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 630 my ($klass, @attach) = @$_;
198} 631 _attach $registry, $klass, @attach;
632 }
199 633
200sub attach_to_players { 634 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 635 } else {
202} 636 warn "object uses attachment '$name' that is not available, postponing.\n";
637 }
203 638
204sub attach_to_maps { 639 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 640}
641
642sub cf::attachable::attach {
643 if (ref $_[0]) {
644 _object_attach @_;
645 } else {
646 _attach shift->_attach_registry, @_;
647 }
648};
649
650# all those should be optimised
651sub cf::attachable::detach {
652 my ($obj, $name) = @_;
653
654 if (ref $obj) {
655 delete $obj->{_attachment}{$name};
656 reattach ($obj);
657 } else {
658 Carp::croak "cannot, currently, detach class attachments";
659 }
660};
661
662sub cf::attachable::attached {
663 my ($obj, $name) = @_;
664
665 exists $obj->{_attachment}{$name}
666}
667
668for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
669 eval "#line " . __LINE__ . " 'cf.pm'
670 sub cf::\L$klass\E::_attach_registry {
671 (\\\@CB_$klass, KLASS_$klass)
672 }
673
674 sub cf::\L$klass\E::attachment {
675 my \$name = shift;
676
677 \$attachment{\$name} = [[KLASS_$klass, \@_]];
678 }
679 ";
680 die if $@;
206} 681}
207 682
208our $override; 683our $override;
684our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 685
210sub override() { 686sub override {
211 $override = 1 687 $override = 1;
688 @invoke_results = ();
212} 689}
213 690
214sub invoke { 691sub do_invoke {
215 my $event = shift; 692 my $event = shift;
216 my $callbacks = shift; 693 my $callbacks = shift;
217 694
695 @invoke_results = ();
696
218 local $override; 697 local $override;
219 698
220 for (@$callbacks) { 699 for (@$callbacks) {
221 eval { &{$_->[1]} }; 700 eval { &{$_->[1]} };
222 701
223 if ($@) { 702 if ($@) {
224 warn "$@"; 703 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 704 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 705 override;
227 } 706 }
228 707
229 return 1 if $override; 708 return 1 if $override;
230 } 709 }
231 710
232 0 711 0
233} 712}
234 713
714=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
715
716=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
717
718Generate an object-specific event with the given arguments.
719
720This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
721removed in future versions), and there is no public API to access override
722results (if you must, access C<@cf::invoke_results> directly).
723
724=back
725
726=cut
727
235############################################################################# 728#############################################################################
236# old plug-in events 729# object support
237 730
238sub inject_event { 731sub reattach {
239 my $extension = shift; 732 # basically do the same as instantiate, without calling instantiate
240 my $event_code = shift; 733 my ($obj) = @_;
241 734
242 my $cb = $hook[$event_code]{$extension} 735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
736
737 my $registry = $obj->registry;
738
739 @$registry = ();
740
741 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
742
743 for my $name (keys %{ $obj->{_attachment} || {} }) {
744 if (my $attach = $attachment{$name}) {
745 for (@$attach) {
746 my ($klass, @attach) = @$_;
747 _attach $registry, $klass, @attach;
748 }
749 } else {
750 warn "object uses attachment '$name' that is not available, postponing.\n";
751 }
752 }
753}
754
755cf::attachable->attach (
756 prio => -1000000,
757 on_instantiate => sub {
758 my ($obj, $data) = @_;
759
760 $data = from_json $data;
761
762 for (@$data) {
763 my ($name, $args) = @$_;
764
765 $obj->attach ($name, %{$args || {} });
766 }
767 },
768 on_reattach => \&reattach,
769 on_clone => sub {
770 my ($src, $dst) = @_;
771
772 @{$dst->registry} = @{$src->registry};
773
774 %$dst = %$src;
775
776 %{$dst->{_attachment}} = %{$src->{_attachment}}
777 if exists $src->{_attachment};
778 },
779);
780
781sub object_freezer_save {
782 my ($filename, $rdata, $objs) = @_;
783
784 sync_job {
785 if (length $$rdata) {
786 warn sprintf "saving %s (%d,%d)\n",
787 $filename, length $$rdata, scalar @$objs;
788
789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
790 chmod SAVE_MODE, $fh;
791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
792 aio_fsync $fh if $cf::USE_FSYNC;
793 close $fh;
794
795 if (@$objs) {
796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
797 chmod SAVE_MODE, $fh;
798 my $data = Storable::nfreeze { version => 1, objs => $objs };
799 aio_write $fh, 0, (length $data), $data, 0;
800 aio_fsync $fh if $cf::USE_FSYNC;
801 close $fh;
802 aio_rename "$filename.pst~", "$filename.pst";
803 }
804 } else {
805 aio_unlink "$filename.pst";
806 }
807
808 aio_rename "$filename~", $filename;
809 } else {
810 warn "FATAL: $filename~: $!\n";
811 }
812 } else {
813 aio_unlink $filename;
814 aio_unlink "$filename.pst";
815 }
816 }
817}
818
819sub object_freezer_as_string {
820 my ($rdata, $objs) = @_;
821
822 use Data::Dumper;
823
824 $$rdata . Dumper $objs
825}
826
827sub object_thawer_load {
828 my ($filename) = @_;
829
830 my ($data, $av);
831
832 (aio_load $filename, $data) >= 0
243 or return; 833 or return;
244 834
245 &$cb 835 unless (aio_stat "$filename.pst") {
246} 836 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 837 or return;
253 838 $av = eval { (Storable::thaw $av)->{objs} };
254 List::Util::max map &$_, values %$cb
255}
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 839 }
263 840
264 -1 841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
843 return ($data, $av);
265} 844}
845
846#############################################################################
847# command handling &c
848
849=item cf::register_command $name => \&callback($ob,$args);
850
851Register a callback for execution when the client sends the user command
852$name.
853
854=cut
266 855
267sub register_command { 856sub register_command {
268 my ($name, $time, $cb) = @_; 857 my ($name, $cb) = @_;
269 858
270 my $caller = caller; 859 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 860 #warn "registering command '$name/$time' to '$caller'";
272 861
273 push @{ $command{$name} }, [$time, $cb, $caller]; 862 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 863}
864
865=item cf::register_extcmd $name => \&callback($pl,$packet);
866
867Register a callbackf ro execution when the client sends an extcmd packet.
868
869If the callback returns something, it is sent back as if reply was being
870called.
871
872=cut
276 873
277sub register_extcmd { 874sub register_extcmd {
278 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
279 876
280 my $caller = caller; 877 $EXTCMD{$name} = $cb;
281 #warn "registering extcmd '$name' to '$caller'";
282
283 $extcmd{$name} = [$cb, $caller];
284} 878}
285 879
286sub register { 880cf::player->attach (
287 my ($base, $pkg) = @_; 881 on_command => sub {
882 my ($pl, $name, $params) = @_;
288 883
289 for my $idx (0 .. $#PLUGIN_EVENT) { 884 my $cb = $COMMAND{$name}
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 885 or return;
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 886
292 $hook[$idx]{$base} = $ref; 887 for my $cmd (@$cb) {
888 $cmd->[1]->($pl->ob, $params);
293 } 889 }
890
891 cf::override;
294 } 892 },
295} 893 on_extcmd => sub {
894 my ($pl, $buf) = @_;
895
896 my $msg = eval { from_json $buf };
897
898 if (ref $msg) {
899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
900 if (my %reply = $cb->($pl, $msg)) {
901 $pl->ext_reply ($msg->{msgid}, %reply);
902 }
903 }
904 } else {
905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
906 }
907
908 cf::override;
909 },
910);
296 911
297sub load_extension { 912sub load_extension {
298 my ($path) = @_; 913 my ($path) = @_;
299 914
300 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
301 my $base = $1; 916 my $base = $1;
302 my $pkg = $1; 917 my $pkg = $1;
303 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
304 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
305 920
306 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
307 922
308 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
309 or die "$path: $!"; 924 or die "$path: $!";
310 925
311 my $source = 926 my $source =
312 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
313 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
315 . "\n};\n1"; 930 . "\n};\n1";
316 931
317 eval $source 932 unless (eval $source) {
318 or die "$path: $@"; 933 my $msg = $@ ? "$path: $@\n"
934 : "extension disabled.\n";
935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
936 warn $@;
937 warn "mandatory extension failed to load, exiting.\n";
938 exit 1;
939 }
940 die $@;
941 }
319 942
320 push @exts, $pkg; 943 push @EXTS, $pkg;
321 $ext_pkg{$base} = $pkg;
322
323# no strict 'refs';
324# @{"$pkg\::ISA"} = ext::;
325
326 register $base, $pkg;
327}
328
329sub unload_extension {
330 my ($pkg) = @_;
331
332 warn "removing extension $pkg\n";
333
334 # remove hooks
335 for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg};
337 }
338
339 # remove commands
340 for my $name (keys %command) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
342
343 if (@cb) {
344 $command{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else {
347 delete $command{$name};
348 delete $COMMAND{"$name\000"};
349 }
350 }
351
352 # remove extcmds
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
354 delete $extcmd{$name};
355 }
356
357 if (my $cb = $pkg->can ("on_unload")) {
358 eval {
359 $cb->($pkg);
360 1
361 } or warn "$pkg unloaded, but with errors: $@";
362 }
363
364 Symbol::delete_package $pkg;
365} 944}
366 945
367sub load_extensions { 946sub load_extensions {
368 my $LIBDIR = maps_directory "perl";
369
370 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 948 next unless -r $ext;
372 eval { 949 eval {
373 load_extension $ext; 950 load_extension $ext;
374 1 951 1
375 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
376 } 953 }
377} 954}
378 955
379sub _perl_reload(&) { 956#############################################################################
957
958=head2 CORE EXTENSIONS
959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495 my $guard = cf::lock_acquire "map_load:$path";
1496
1497 return if $self->in_memory != cf::MAP_SWAPPED;
1498
1499 $self->in_memory (cf::MAP_LOADING);
1500
1501 $self->alloc;
1502
1503 $self->pre_load;
1504 Coro::cede;
1505
1506 $self->_load_objects ($self->{load_path}, 1)
1507 or return;
1508
1509 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1510 if delete $self->{load_original};
1511
1512 if (my $uniq = $self->uniq_path) {
1513 utf8::encode $uniq;
1514 if (aio_open $uniq, O_RDONLY, 0) {
1515 $self->clear_unique_items;
1516 $self->_load_objects ($uniq, 0);
1517 }
1518 }
1519
1520 Coro::cede;
1521 # now do the right thing for maps
1522 $self->link_multipart_objects;
1523 Coro::cede;
1524
1525 unless ($self->{deny_activate}) {
1526 $self->decay_objects;
1527 $self->fix_auto_apply;
1528 $self->update_buttons;
1529 Coro::cede;
1530 $self->set_darkness_map;
1531 $self->difficulty ($self->estimate_difficulty)
1532 unless $self->difficulty;
1533 Coro::cede;
1534 $self->activate;
1535 Coro::cede;
1536 }
1537
1538 $self->post_load;
1539 Coro::cede;
1540
1541 $self->in_memory (cf::MAP_IN_MEMORY);
1542}
1543
1544sub customise_for {
1545 my ($self, $ob) = @_;
1546
1547 return find "~" . $ob->name . "/" . $self->{path}
1548 if $self->per_player;
1549
1550 $self
1551}
1552
1553# find and load all maps in the 3x3 area around a map
1554sub load_diag {
380 my ($msg) = @_; 1555 my ($map) = @_;
381 1556
382 $msg->("reloading..."); 1557 my @diag; # diagonal neighbours
383 1558
384 eval { 1559 for (0 .. 3) {
385 # 1. cancel all watchers 1560 my $neigh = $map->tile_path ($_)
386 $_->cancel for Event::all_watchers; 1561 or next;
1562 $neigh = find $neigh, $map
1563 or next;
1564 $neigh->load;
387 1565
388 # 2. unload all extensions 1566 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
389 for (@exts) { 1567 [$neigh->tile_path (($_ + 1) % 4), $neigh];
390 $msg->("unloading <$_>"); 1568 }
391 unload_extension $_;
392 }
393 1569
394 # 3. unload all modules loaded from $LIBDIR 1570 for (@diag) {
395 while (my ($k, $v) = each %INC) { 1571 my $neigh = find @$_
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1572 or next;
1573 $neigh->load;
1574 }
1575}
397 1576
398 $msg->("removing <$k>"); 1577sub find_sync {
399 delete $INC{$k}; 1578 my ($path, $origin) = @_;
400 1579
401 $k =~ s/\.pm$//; 1580 cf::sync_job { find $path, $origin }
402 $k =~ s/\//::/g; 1581}
403 1582
404 if (my $cb = $k->can ("unload_module")) { 1583sub do_load_sync {
405 $cb->(); 1584 my ($map) = @_;
1585
1586 cf::sync_job { $map->load };
1587}
1588
1589our %MAP_PREFETCH;
1590our $MAP_PREFETCHER = undef;
1591
1592sub find_async {
1593 my ($path, $origin) = @_;
1594
1595 $path = normalise $path, $origin && $origin->{path};
1596
1597 if (my $map = $cf::MAP{$path}) {
1598 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1599 }
1600
1601 undef $MAP_PREFETCH{$path};
1602 $MAP_PREFETCHER ||= cf::async {
1603 while (%MAP_PREFETCH) {
1604 for my $path (keys %MAP_PREFETCH) {
1605 my $map = find $path
1606 or next;
1607 $map->load;
1608
1609 delete $MAP_PREFETCH{$path};
406 } 1610 }
407
408 Symbol::delete_package $k;
409 }
410
411 # 4. get rid of safe::, as good as possible
412 Symbol::delete_package "safe::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417 1611 }
418 # 6. unload cf.pm "a bit" 1612 undef $MAP_PREFETCHER;
419 delete $INC{"cf.pm"};
420
421 # don't, removes xs symbols, too,
422 # and global variables created in xs
423 #Symbol::delete_package __PACKAGE__;
424
425 # 7. reload cf.pm
426 $msg->("reloading cf.pm");
427 require cf;
428 }; 1613 };
429 $msg->($@) if $@; 1614 $MAP_PREFETCHER->prio (6);
430 1615
431 $msg->("reloaded"); 1616 ()
432}; 1617}
433 1618
434sub perl_reload() { 1619sub save {
435 _perl_reload { 1620 my ($self) = @_;
436 warn $_[0]; 1621
437 print "$_[0]\n"; 1622 my $lock = cf::lock_acquire "map_data:" . $self->path;
1623
1624 $self->{last_save} = $cf::RUNTIME;
1625
1626 return unless $self->dirty;
1627
1628 my $save = $self->save_path; utf8::encode $save;
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->{load_path} = $save;
1632
1633 return if $self->{deny_save};
1634
1635 local $self->{last_access} = $self->last_access;#d#
1636
1637 cf::async {
1638 $_->contr->save for $self->players;
438 }; 1639 };
439}
440 1640
441register_command "perl-reload", 0, sub { 1641 if ($uniq) {
442 my ($who, $arg) = @_; 1642 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
443 1643 $self->_save_objects ($uniq, cf::IO_UNIQUES);
444 if ($who->flag (FLAG_WIZ)) {
445 _perl_reload {
446 warn $_[0];
447 $who->message ($_[0]);
448 };
449 }
450};
451
452#############################################################################
453# utility functions
454
455use JSON::Syck (); # TODO# replace by JSON::PC once working
456
457sub from_json($) {
458 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
459 JSON::Syck::Load $_[0]
460}
461
462sub to_json($) {
463 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
464 JSON::Syck::Dump $_[0]
465}
466
467#############################################################################
468# extcmd framework, basically convert ext <msg>
469# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
470
471sub on_extcmd {
472 my ($pl, $buf) = @_;
473
474 my $msg = eval { from_json $buf };
475
476 if (ref $msg) {
477 if (my $cb = $extcmd{$msg->{msgtype}}) {
478 if (my %reply = $cb->[0]->($pl, $msg)) {
479 $pl->ext_reply ($msg->{msgid}, %reply);
480 }
481 }
482 } else { 1644 } else {
483 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
484 }
485
486 1
487}
488
489#############################################################################
490# load/save/clean perl data associated with a map
491
492*cf::mapsupport::on_clean = sub {
493 my ($map) = @_;
494
495 my $path = $map->tmpname;
496 defined $path or return;
497
498 unlink "$path.cfperl";
499};
500
501*cf::mapsupport::on_swapin =
502*cf::mapsupport::on_load = sub {
503 my ($map) = @_;
504
505 my $path = $map->tmpname;
506 $path = $map->path unless defined $path;
507
508 open my $fh, "<:raw", "$path.cfperl"
509 or return; # no perl data
510
511 my $data = Storable::thaw do { local $/; <$fh> };
512
513 $data->{version} <= 1
514 or return; # too new
515
516 $map->_set_obs ($data->{obs});
517};
518
519*cf::mapsupport::on_swapout = sub {
520 my ($map) = @_;
521
522 my $path = $map->tmpname;
523 $path = $map->path unless defined $path;
524
525 my $obs = $map->_get_obs;
526
527 if (defined $obs) {
528 open my $fh, ">:raw", "$path.cfperl"
529 or die "$path.cfperl: $!";
530
531 stat $path;
532
533 print $fh Storable::nfreeze {
534 size => (stat _)[7],
535 time => (stat _)[9],
536 version => 1,
537 obs => $obs,
538 };
539
540 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
541 } else {
542 unlink "$path.cfperl";
543 }
544};
545
546attach_to_maps prio => -10000, package => cf::mapsupport::;
547
548#############################################################################
549# load/save perl data associated with player->ob objects
550
551sub all_objects(@) {
552 @_, map all_objects ($_->inv), @_
553}
554
555attach_to_players
556 on_load => sub {
557 my ($pl, $path) = @_;
558
559 for my $o (all_objects $pl->ob) {
560 if (my $value = $o->get_ob_key_value ("_perl_data")) {
561 $o->set_ob_key_value ("_perl_data");
562
563 %$o = %{ Storable::thaw pack "H*", $value };
564 }
565 }
566 }, 1646 }
567 on_save => sub { 1647}
568 my ($pl, $path) = @_;
569 1648
570 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 1649sub swap_out {
571 for grep %$_, all_objects $pl->ob; 1650 my ($self) = @_;
1651
1652 # save first because save cedes
1653 $self->save;
1654
1655 my $lock = cf::lock_acquire "map_data:" . $self->path;
1656
1657 return if $self->players;
1658 return if $self->in_memory != cf::MAP_IN_MEMORY;
1659 return if $self->{deny_save};
1660
1661 $self->clear;
1662 $self->in_memory (cf::MAP_SWAPPED);
1663}
1664
1665sub reset_at {
1666 my ($self) = @_;
1667
1668 # TODO: safety, remove and allow resettable per-player maps
1669 return 1e99 if $self->isa ("ext::map_per_player");#d#
1670 return 1e99 if $self->{deny_reset};
1671
1672 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1673 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1674
1675 $time + $to
1676}
1677
1678sub should_reset {
1679 my ($self) = @_;
1680
1681 $self->reset_at <= $cf::RUNTIME
1682}
1683
1684sub reset {
1685 my ($self) = @_;
1686
1687 my $lock = cf::lock_acquire "map_data:$self->{path}";
1688
1689 return if $self->players;
1690 return if $self->isa ("ext::map_per_player");#d#
1691
1692 warn "resetting map ", $self->path;#d#
1693
1694 $self->in_memory (cf::MAP_SWAPPED);
1695
1696 # need to save uniques path
1697 unless ($self->{deny_save}) {
1698 my $uniq = $self->uniq_path; utf8::encode $uniq;
1699
1700 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1701 if $uniq;
572 }, 1702 }
573;
574 1703
575############################################################################# 1704 delete $cf::MAP{$self->path};
576# core extensions - in perl
577 1705
578=item cf::player::exists $login 1706 $self->clear;
579 1707
580Returns true when the given account exists. 1708 $_->clear_links_to ($self) for values %cf::MAP;
581 1709
582=cut 1710 $self->unlink_save;
583 1711 $self->destroy;
584sub cf::player::exists($) {
585 cf::player::find $_[0]
586 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
587} 1712}
588 1713
1714my $nuke_counter = "aaaa";
1715
1716sub nuke {
1717 my ($self) = @_;
1718
1719 delete $cf::MAP{$self->path};
1720
1721 $self->unlink_save;
1722
1723 bless $self, "cf::map";
1724 delete $self->{deny_reset};
1725 $self->{deny_save} = 1;
1726 $self->reset_timeout (1);
1727 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1728
1729 $cf::MAP{$self->path} = $self;
1730
1731 $self->reset; # polite request, might not happen
1732}
1733
1734=item cf::map::unique_maps
1735
1736Returns an arrayref of paths of all shared maps that have
1737instantiated unique items. May block.
1738
1739=cut
1740
1741sub unique_maps() {
1742 my $files = aio_readdir $UNIQUEDIR
1743 or return;
1744
1745 my @paths;
1746
1747 for (@$files) {
1748 utf8::decode $_;
1749 next if /\.pst$/;
1750 next unless /^$PATH_SEP/o;
1751
1752 push @paths, cf::map::normalise $_;
1753 }
1754
1755 \@paths
1756}
1757
1758package cf;
1759
1760=back
1761
1762=head3 cf::object
1763
1764=cut
1765
1766package cf::object;
1767
1768=over 4
1769
1770=item $ob->inv_recursive
1771
1772Returns the inventory of the object _and_ their inventories, recursively.
1773
1774=cut
1775
1776sub inv_recursive_;
1777sub inv_recursive_ {
1778 map { $_, inv_recursive_ $_->inv } @_
1779}
1780
1781sub inv_recursive {
1782 inv_recursive_ inv $_[0]
1783}
1784
1785package cf;
1786
1787=back
1788
1789=head3 cf::object::player
1790
1791=over 4
1792
589=item $player->reply ($npc, $msg[, $flags]) 1793=item $player_object->reply ($npc, $msg[, $flags])
590 1794
591Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1795Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
592can be C<undef>. Does the right thing when the player is currently in a 1796can be C<undef>. Does the right thing when the player is currently in a
593dialogue with the given NPC character. 1797dialogue with the given NPC character.
594 1798
595=cut 1799=cut
596 1800
597# rough implementation of a future "reply" method that works 1801# rough implementation of a future "reply" method that works
598# with dialog boxes. 1802# with dialog boxes.
1803#TODO: the first argument must go, split into a $npc->reply_to ( method
599sub cf::object::player::reply($$$;$) { 1804sub cf::object::player::reply($$$;$) {
600 my ($self, $npc, $msg, $flags) = @_; 1805 my ($self, $npc, $msg, $flags) = @_;
601 1806
602 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
603 1808
607 $msg = $npc->name . " says: $msg" if $npc; 1812 $msg = $npc->name . " says: $msg" if $npc;
608 $self->message ($msg, $flags); 1813 $self->message ($msg, $flags);
609 } 1814 }
610} 1815}
611 1816
612=item $player->ext_reply ($msgid, $msgtype, %msg) 1817=item $player_object->may ("access")
613 1818
614Sends an ext reply to the player. 1819Returns wether the given player is authorized to access resource "access"
1820(e.g. "command_wizcast").
615 1821
616=cut 1822=cut
617 1823
618sub cf::player::ext_reply($$$%) { 1824sub cf::object::player::may {
1825 my ($self, $access) = @_;
1826
1827 $self->flag (cf::FLAG_WIZ) ||
1828 (ref $cf::CFG{"may_$access"}
1829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1830 : $cf::CFG{"may_$access"})
1831}
1832
1833=item $player_object->enter_link
1834
1835Freezes the player and moves him/her to a special map (C<{link}>).
1836
1837The player should be reasonably safe there for short amounts of time. You
1838I<MUST> call C<leave_link> as soon as possible, though.
1839
1840Will never block.
1841
1842=item $player_object->leave_link ($map, $x, $y)
1843
1844Moves the player out of the special C<{link}> map onto the specified
1845map. If the map is not valid (or omitted), the player will be moved back
1846to the location he/she was before the call to C<enter_link>, or, if that
1847fails, to the emergency map position.
1848
1849Might block.
1850
1851=cut
1852
1853sub link_map {
1854 unless ($LINK_MAP) {
1855 $LINK_MAP = cf::map::find "{link}"
1856 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1857 $LINK_MAP->load;
1858 }
1859
1860 $LINK_MAP
1861}
1862
1863sub cf::object::player::enter_link {
1864 my ($self) = @_;
1865
1866 $self->deactivate_recursive;
1867
1868 return if UNIVERSAL::isa $self->map, "ext::map_link";
1869
1870 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1871 if $self->map;
1872
1873 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1874}
1875
1876sub cf::object::player::leave_link {
1877 my ($self, $map, $x, $y) = @_;
1878
1879 my $link_pos = delete $self->{_link_pos};
1880
1881 unless ($map) {
1882 # restore original map position
1883 ($map, $x, $y) = @{ $link_pos || [] };
1884 $map = cf::map::find $map;
1885
1886 unless ($map) {
1887 ($map, $x, $y) = @$EMERGENCY_POSITION;
1888 $map = cf::map::find $map
1889 or die "FATAL: cannot load emergency map\n";
1890 }
1891 }
1892
1893 ($x, $y) = (-1, -1)
1894 unless (defined $x) && (defined $y);
1895
1896 # use -1 or undef as default coordinates, not 0, 0
1897 ($x, $y) = ($map->enter_x, $map->enter_y)
1898 if $x <=0 && $y <= 0;
1899
1900 $map->load;
1901 $map->load_diag;
1902
1903 return unless $self->contr->active;
1904 $self->activate_recursive;
1905
1906 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1907 $self->enter_map ($map, $x, $y);
1908}
1909
1910cf::player->attach (
1911 on_logout => sub {
1912 my ($pl) = @_;
1913
1914 # abort map switching before logout
1915 if ($pl->ob->{_link_pos}) {
1916 cf::sync_job {
1917 $pl->ob->leave_link
1918 };
1919 }
1920 },
1921 on_login => sub {
1922 my ($pl) = @_;
1923
1924 # try to abort aborted map switching on player login :)
1925 # should happen only on crashes
1926 if ($pl->ob->{_link_pos}) {
1927 $pl->ob->enter_link;
1928 (async {
1929 $pl->ob->reply (undef,
1930 "There was an internal problem at your last logout, "
1931 . "the server will try to bring you to your intended destination in a second.",
1932 cf::NDI_RED);
1933 # we need this sleep as the login has a concurrent enter_exit running
1934 # and this sleep increases chances of the player not ending up in scorn
1935 Coro::Timer::sleep 1;
1936 $pl->ob->leave_link;
1937 })->prio (2);
1938 }
1939 },
1940);
1941
1942=item $player_object->goto ($path, $x, $y)
1943
1944=cut
1945
1946sub cf::object::player::goto {
1947 my ($self, $path, $x, $y) = @_;
1948
1949 $self->enter_link;
1950
1951 (async {
1952 my $map = eval {
1953 my $map = cf::map::find $path;
1954 $map = $map->customise_for ($self) if $map;
1955 $map
1956 } or
1957 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1958
1959 $self->leave_link ($map, $x, $y);
1960 })->prio (1);
1961}
1962
1963=item $player_object->enter_exit ($exit_object)
1964
1965=cut
1966
1967sub parse_random_map_params {
1968 my ($spec) = @_;
1969
1970 my $rmp = { # defaults
1971 xsize => (cf::rndm 15, 40),
1972 ysize => (cf::rndm 15, 40),
1973 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1974 #layout => string,
1975 };
1976
1977 for (split /\n/, $spec) {
1978 my ($k, $v) = split /\s+/, $_, 2;
1979
1980 $rmp->{lc $k} = $v if (length $k) && (length $v);
1981 }
1982
1983 $rmp
1984}
1985
1986sub prepare_random_map {
1987 my ($exit) = @_;
1988
1989 my $guard = cf::lock_acquire "exit_prepare:$exit";
1990
1991 # all this does is basically replace the /! path by
1992 # a new random map path (?random/...) with a seed
1993 # that depends on the exit object
1994
1995 my $rmp = parse_random_map_params $exit->msg;
1996
1997 if ($exit->map) {
1998 $rmp->{region} = $exit->region->name;
1999 $rmp->{origin_map} = $exit->map->path;
2000 $rmp->{origin_x} = $exit->x;
2001 $rmp->{origin_y} = $exit->y;
2002 }
2003
2004 $rmp->{random_seed} ||= $exit->random_seed;
2005
2006 my $data = cf::to_json $rmp;
2007 my $md5 = Digest::MD5::md5_hex $data;
2008 my $meta = "$RANDOMDIR/$md5.meta";
2009
2010 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2011 aio_write $fh, 0, (length $data), $data, 0;
2012 undef $fh;
2013 aio_rename "$meta~", $meta;
2014
2015 $exit->slaying ("?random/$md5");
2016 $exit->msg (undef);
2017 }
2018}
2019
2020sub cf::object::player::enter_exit {
2021 my ($self, $exit) = @_;
2022
2023 return unless $self->type == cf::PLAYER;
2024
2025 if ($exit->slaying eq "/!") {
2026 #TODO: this should de-fi-ni-te-ly not be a sync-job
2027 # the problem is that $exit might not survive long enough
2028 # so it needs to be done right now, right here
2029 cf::sync_job { prepare_random_map $exit };
2030 }
2031
2032 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2033 my $hp = $exit->stats->hp;
2034 my $sp = $exit->stats->sp;
2035
2036 $self->enter_link;
2037
2038 (async {
2039 $self->deactivate_recursive; # just to be sure
2040 unless (eval {
2041 $self->goto ($slaying, $hp, $sp);
2042
2043 1;
2044 }) {
2045 $self->message ("Something went wrong deep within the crossfire server. "
2046 . "I'll try to bring you back to the map you were before. "
2047 . "Please report this to the dungeon master!",
2048 cf::NDI_UNIQUE | cf::NDI_RED);
2049
2050 warn "ERROR in enter_exit: $@";
2051 $self->leave_link;
2052 }
2053 })->prio (1);
2054}
2055
2056=head3 cf::client
2057
2058=over 4
2059
2060=item $client->send_drawinfo ($text, $flags)
2061
2062Sends a drawinfo packet to the client. Circumvents output buffering so
2063should not be used under normal circumstances.
2064
2065=cut
2066
2067sub cf::client::send_drawinfo {
2068 my ($self, $text, $flags) = @_;
2069
2070 utf8::encode $text;
2071 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2072}
2073
2074=item $client->ext_event ($type, %msg)
2075
2076Sends an exti event to the client.
2077
2078=cut
2079
2080sub cf::client::ext_event($$%) {
619 my ($self, $id, %msg) = @_; 2081 my ($self, $type, %msg) = @_;
620 2082
621 $msg{msgid} = $id; 2083 $msg{msgtype} = "event_$type";
622
623 $self->send ("ext " . to_json \%msg); 2084 $self->send_packet ("ext " . cf::to_json \%msg);
624} 2085}
625 2086
626############################################################################# 2087=item $success = $client->query ($flags, "text", \&cb)
627# map scripting support
628 2088
2089Queues a query to the client, calling the given callback with
2090the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2091C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2092
2093Queries can fail, so check the return code. Or don't, as queries will become
2094reliable at some point in the future.
2095
2096=cut
2097
2098sub cf::client::query {
2099 my ($self, $flags, $text, $cb) = @_;
2100
2101 return unless $self->state == ST_PLAYING
2102 || $self->state == ST_SETUP
2103 || $self->state == ST_CUSTOM;
2104
2105 $self->state (ST_CUSTOM);
2106
2107 utf8::encode $text;
2108 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2109
2110 $self->send_packet ($self->{query_queue}[0][0])
2111 if @{ $self->{query_queue} } == 1;
2112}
2113
2114cf::client->attach (
2115 on_reply => sub {
2116 my ($ns, $msg) = @_;
2117
2118 # this weird shuffling is so that direct followup queries
2119 # get handled first
2120 my $queue = delete $ns->{query_queue}
2121 or return; # be conservative, not sure how that can happen, but we saw a crash here
2122
2123 (shift @$queue)->[1]->($msg);
2124 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2125
2126 push @{ $ns->{query_queue} }, @$queue;
2127
2128 if (@{ $ns->{query_queue} } == @$queue) {
2129 if (@$queue) {
2130 $ns->send_packet ($ns->{query_queue}[0][0]);
2131 } else {
2132 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2133 }
2134 }
2135 },
2136);
2137
2138=item $client->async (\&cb)
2139
2140Create a new coroutine, running the specified callback. The coroutine will
2141be automatically cancelled when the client gets destroyed (e.g. on logout,
2142or loss of connection).
2143
2144=cut
2145
2146sub cf::client::async {
2147 my ($self, $cb) = @_;
2148
2149 my $coro = &Coro::async ($cb);
2150
2151 $coro->on_destroy (sub {
2152 delete $self->{_coro}{$coro+0};
2153 });
2154
2155 $self->{_coro}{$coro+0} = $coro;
2156
2157 $coro
2158}
2159
2160cf::client->attach (
2161 on_destroy => sub {
2162 my ($ns) = @_;
2163
2164 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2165 },
2166);
2167
2168=back
2169
2170
2171=head2 SAFE SCRIPTING
2172
2173Functions that provide a safe environment to compile and execute
2174snippets of perl code without them endangering the safety of the server
2175itself. Looping constructs, I/O operators and other built-in functionality
2176is not available in the safe scripting environment, and the number of
2177functions and methods that can be called is greatly reduced.
2178
2179=cut
2180
629our $safe = new Safe "ext"; 2181our $safe = new Safe "safe";
630our $safe_hole = new Safe::Hole; 2182our $safe_hole = new Safe::Hole;
631 2183
632$SIG{FPE} = 'IGNORE'; 2184$SIG{FPE} = 'IGNORE';
633 2185
634$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2186$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
635 2187
636# here we export the classes and methods available to script code 2188# here we export the classes and methods available to script code
637 2189
2190=pod
2191
2192The following functions and methods are available within a safe environment:
2193
2194 cf::object contr pay_amount pay_player map
2195 cf::object::player player
2196 cf::player peaceful
2197 cf::map trigger
2198
2199=cut
2200
638for ( 2201for (
639 ["cf::object" => qw(contr pay_amount pay_player)], 2202 ["cf::object" => qw(contr pay_amount pay_player map)],
640 ["cf::object::player" => qw(player)], 2203 ["cf::object::player" => qw(player)],
641 ["cf::player" => qw(peaceful)], 2204 ["cf::player" => qw(peaceful)],
2205 ["cf::map" => qw(trigger)],
642) { 2206) {
643 no strict 'refs'; 2207 no strict 'refs';
644 my ($pkg, @funs) = @$_; 2208 my ($pkg, @funs) = @$_;
645 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2209 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
646 for @funs; 2210 for @funs;
647} 2211}
648 2212
2213=over 4
2214
2215=item @retval = safe_eval $code, [var => value, ...]
2216
2217Compiled and executes the given perl code snippet. additional var/value
2218pairs result in temporary local (my) scalar variables of the given name
2219that are available in the code snippet. Example:
2220
2221 my $five = safe_eval '$first + $second', first => 1, second => 4;
2222
2223=cut
2224
649sub safe_eval($;@) { 2225sub safe_eval($;@) {
650 my ($code, %vars) = @_; 2226 my ($code, %vars) = @_;
651 2227
652 my $qcode = $code; 2228 my $qcode = $code;
653 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2229 $qcode =~ s/"/‟/g; # not allowed in #line filenames
654 $qcode =~ s/\n/\\n/g; 2230 $qcode =~ s/\n/\\n/g;
655 2231
656 local $_; 2232 local $_;
657 local @safe::cf::_safe_eval_args = values %vars; 2233 local @safe::cf::_safe_eval_args = values %vars;
658 2234
659 $code = 2235 my $eval =
660 "do {\n" 2236 "do {\n"
661 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2237 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
662 . "#line 0 \"{$qcode}\"\n" 2238 . "#line 0 \"{$qcode}\"\n"
663 . $code 2239 . $code
664 . "\n}" 2240 . "\n}"
665 ; 2241 ;
666 2242
667 sub_generation_inc; 2243 sub_generation_inc;
668 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 2244 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
669 sub_generation_inc; 2245 sub_generation_inc;
670 2246
2247 if ($@) {
2248 warn "$@";
2249 warn "while executing safe code '$code'\n";
2250 warn "with arguments " . (join " ", %vars) . "\n";
2251 }
2252
671 wantarray ? @res : $res[0] 2253 wantarray ? @res : $res[0]
672} 2254}
2255
2256=item cf::register_script_function $function => $cb
2257
2258Register a function that can be called from within map/npc scripts. The
2259function should be reasonably secure and should be put into a package name
2260like the extension.
2261
2262Example: register a function that gets called whenever a map script calls
2263C<rent::overview>, as used by the C<rent> extension.
2264
2265 cf::register_script_function "rent::overview" => sub {
2266 ...
2267 };
2268
2269=cut
673 2270
674sub register_script_function { 2271sub register_script_function {
675 my ($fun, $cb) = @_; 2272 my ($fun, $cb) = @_;
676 2273
677 no strict 'refs'; 2274 no strict 'refs';
678 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2275 *{"safe::$fun"} = $safe_hole->wrap ($cb);
679} 2276}
680 2277
2278=back
2279
2280=cut
2281
681############################################################################# 2282#############################################################################
682# the server's main() 2283
2284=head2 EXTENSION DATABASE SUPPORT
2285
2286Crossfire maintains a very simple database for extension use. It can
2287currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2288convert to/from binary).
2289
2290The parameter C<$family> should best start with the name of the extension
2291using it, it should be unique.
2292
2293=over 4
2294
2295=item $value = cf::db_get $family => $key
2296
2297Returns a single value from the database.
2298
2299=item cf::db_put $family => $key => $value
2300
2301Stores the given C<$value> in the family.
2302
2303=cut
2304
2305our $DB;
2306
2307sub db_init {
2308 unless ($DB) {
2309 $DB = BDB::db_create $DB_ENV;
2310
2311 cf::sync_job {
2312 eval {
2313 $DB->set_flags (BDB::CHKSUM);
2314
2315 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2316 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2317 cf::cleanup "db_open(db): $!" if $!;
2318 };
2319 cf::cleanup "db_open(db): $@" if $@;
2320 };
2321 }
2322}
2323
2324sub db_get($$) {
2325 my $key = "$_[0]/$_[1]";
2326
2327 cf::sync_job {
2328 BDB::db_get $DB, undef, $key, my $data;
2329
2330 $! ? ()
2331 : $data
2332 }
2333}
2334
2335sub db_put($$$) {
2336 BDB::dbreq_pri 4;
2337 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2338}
2339
2340=item cf::cache $id => [$paths...], $processversion => $process
2341
2342Generic caching function that returns the value of the resource $id,
2343caching and regenerating as required.
2344
2345This function can block.
2346
2347=cut
2348
2349sub cache {
2350 my ($id, $src, $processversion, $process) = @_;
2351
2352 my $meta =
2353 join "\x00",
2354 $processversion,
2355 map {
2356 aio_stat $_
2357 and Carp::croak "$_: $!";
2358
2359 ($_, (stat _)[7,9])
2360 } @$src;
2361
2362 my $dbmeta = db_get cache => "$id/meta";
2363 if ($dbmeta ne $meta) {
2364 # changed, we may need to process
2365
2366 my @data;
2367 my $md5;
2368
2369 for (0 .. $#$src) {
2370 0 <= aio_load $src->[$_], $data[$_]
2371 or Carp::croak "$src->[$_]: $!";
2372 }
2373
2374 # if processing is expensive, check
2375 # checksum first
2376 if (1) {
2377 $md5 =
2378 join "\x00",
2379 $processversion,
2380 map {
2381 Coro::cede;
2382 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2383 } 0.. $#$src;
2384
2385
2386 my $dbmd5 = db_get cache => "$id/md5";
2387 if ($dbmd5 eq $md5) {
2388 db_put cache => "$id/meta", $meta;
2389
2390 return db_get cache => "$id/data";
2391 }
2392 }
2393
2394 my $t1 = Time::HiRes::time;
2395 my $data = $process->(\@data);
2396 my $t2 = Time::HiRes::time;
2397
2398 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2399
2400 db_put cache => "$id/data", $data;
2401 db_put cache => "$id/md5" , $md5;
2402 db_put cache => "$id/meta", $meta;
2403
2404 return $data;
2405 }
2406
2407 db_get cache => "$id/data"
2408}
2409
2410=item fork_call { }, $args
2411
2412Executes the given code block with the given arguments in a seperate
2413process, returning the results. Everything must be serialisable with
2414Coro::Storable. May, of course, block. Note that the executed sub may
2415never block itself or use any form of Event handling.
2416
2417=cut
2418
2419sub fork_call(&@) {
2420 my ($cb, @args) = @_;
2421
2422# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2423# or die "socketpair: $!";
2424 pipe my $fh1, my $fh2
2425 or die "pipe: $!";
2426
2427 if (my $pid = fork) {
2428 close $fh2;
2429
2430 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2431 $res = Coro::Storable::thaw $res;
2432
2433 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2434
2435 die $$res unless "ARRAY" eq ref $res;
2436
2437 return wantarray ? @$res : $res->[-1];
2438 } else {
2439 local $SIG{__WARN__};
2440 eval {
2441 local $SIG{__DIE__};
2442 close $fh1;
2443
2444 my @res = eval { $cb->(@args) };
2445 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2446 };
2447
2448 warn $@ if $@;
2449 _exit 0;
2450 }
2451}
2452
2453
2454
2455#############################################################################
2456# the server's init and main functions
2457
2458sub load_facedata($) {
2459 my ($path) = @_;
2460
2461 warn "loading facedata from $path\n";
2462
2463 my $facedata;
2464 0 < aio_load $path, $facedata
2465 or die "$path: $!";
2466
2467 $facedata = Coro::Storable::thaw $facedata;
2468
2469 $facedata->{version} == 2
2470 or cf::cleanup "$path: version mismatch, cannot proceed.";
2471
2472 {
2473 my $faces = $facedata->{faceinfo};
2474
2475 while (my ($face, $info) = each %$faces) {
2476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2477 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2478 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2479 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2480 Coro::cede;
2481 }
2482
2483 while (my ($face, $info) = each %$faces) {
2484 next unless $info->{smooth};
2485 my $idx = cf::face::find $face
2486 or next;
2487 if (my $smooth = cf::face::find $info->{smooth}) {
2488 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2489 } else {
2490 warn "smooth face '$info->{smooth}' not found for face '$face'";
2491 }
2492 Coro::cede;
2493 }
2494 }
2495
2496 {
2497 my $anims = $facedata->{animinfo};
2498
2499 while (my ($anim, $info) = each %$anims) {
2500 cf::anim::set $anim, $info->{frames}, $info->{facings};
2501 Coro::cede;
2502 }
2503
2504 cf::anim::invalidate_all; # d'oh
2505 }
2506
2507 1
2508}
2509
2510sub reload_regions {
2511 load_resource_file "$MAPDIR/regions"
2512 or die "unable to load regions file\n";
2513}
2514
2515sub reload_facedata {
2516 load_facedata "$DATADIR/facedata"
2517 or die "unable to load facedata\n";
2518}
2519
2520sub reload_archetypes {
2521 load_resource_file "$DATADIR/archetypes"
2522 or die "unable to load archetypes\n";
2523}
2524
2525sub reload_treasures {
2526 load_resource_file "$DATADIR/treasures"
2527 or die "unable to load treasurelists\n";
2528}
2529
2530sub reload_resources {
2531 warn "reloading resource files...\n";
2532
2533 reload_regions;
2534 reload_facedata;
2535 reload_archetypes;
2536 reload_treasures;
2537
2538 warn "finished reloading resource files\n";
2539}
2540
2541sub init {
2542 reload_resources;
2543}
2544
2545sub cfg_load {
2546 open my $fh, "<:utf8", "$CONFDIR/config"
2547 or return;
2548
2549 local $/;
2550 *CFG = YAML::Syck::Load <$fh>;
2551
2552 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2553
2554 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2555 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2556
2557 if (exists $CFG{mlockall}) {
2558 eval {
2559 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2560 and die "WARNING: m(un)lockall failed: $!\n";
2561 };
2562 warn $@ if $@;
2563 }
2564}
683 2565
684sub main { 2566sub main {
2567 # we must not ever block the main coroutine
2568 local $Coro::idle = sub {
2569 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2570 (async {
2571 Event::one_event;
2572 })->prio (Coro::PRIO_MAX);
2573 };
2574
2575 cfg_load;
2576 db_init;
2577 load_extensions;
2578
2579 $TICK_WATCHER->start;
685 Event::loop; 2580 Event::loop;
686} 2581}
687 2582
688############################################################################# 2583#############################################################################
689# initialisation 2584# initialisation and cleanup
690 2585
691register "<global>", __PACKAGE__; 2586# install some emergency cleanup handlers
2587BEGIN {
2588 for my $signal (qw(INT HUP TERM)) {
2589 Event->signal (
2590 reentrant => 0,
2591 data => WF_AUTOCANCEL,
2592 signal => $signal,
2593 prio => 0,
2594 cb => sub {
2595 cf::cleanup "SIG$signal";
2596 },
2597 );
2598 }
2599}
2600
2601sub emergency_save() {
2602 my $freeze_guard = cf::freeze_mainloop;
2603
2604 warn "enter emergency perl save\n";
2605
2606 cf::sync_job {
2607 # use a peculiar iteration method to avoid tripping on perl
2608 # refcount bugs in for. also avoids problems with players
2609 # and maps saved/destroyed asynchronously.
2610 warn "begin emergency player save\n";
2611 for my $login (keys %cf::PLAYER) {
2612 my $pl = $cf::PLAYER{$login} or next;
2613 $pl->valid or next;
2614 $pl->save;
2615 }
2616 warn "end emergency player save\n";
2617
2618 warn "begin emergency map save\n";
2619 for my $path (keys %cf::MAP) {
2620 my $map = $cf::MAP{$path} or next;
2621 $map->valid or next;
2622 $map->save;
2623 }
2624 warn "end emergency map save\n";
2625
2626 warn "begin emergency database checkpoint\n";
2627 BDB::db_env_txn_checkpoint $DB_ENV;
2628 warn "end emergency database checkpoint\n";
2629 };
2630
2631 warn "leave emergency perl save\n";
2632}
2633
2634sub post_cleanup {
2635 my ($make_core) = @_;
2636
2637 warn Carp::longmess "post_cleanup backtrace"
2638 if $make_core;
2639}
2640
2641sub do_reload_perl() {
2642 # can/must only be called in main
2643 if ($Coro::current != $Coro::main) {
2644 warn "can only reload from main coroutine";
2645 return;
2646 }
2647
2648 warn "reloading...";
2649
2650 warn "entering sync_job";
2651
2652 cf::sync_job {
2653 cf::write_runtime; # external watchdog should not bark
2654 cf::emergency_save;
2655 cf::write_runtime; # external watchdog should not bark
2656
2657 warn "syncing database to disk";
2658 BDB::db_env_txn_checkpoint $DB_ENV;
2659
2660 # if anything goes wrong in here, we should simply crash as we already saved
2661
2662 warn "cancelling all WF_AUTOCANCEL watchers";
2663 for (Event::all_watchers) {
2664 $_->cancel if $_->data & WF_AUTOCANCEL;
2665 }
2666
2667 warn "flushing outstanding aio requests";
2668 for (;;) {
2669 BDB::flush;
2670 IO::AIO::flush;
2671 Coro::cede;
2672 last unless IO::AIO::nreqs || BDB::nreqs;
2673 warn "iterate...";
2674 }
2675
2676 ++$RELOAD;
2677
2678 warn "cancelling all extension coros";
2679 $_->cancel for values %EXT_CORO;
2680 %EXT_CORO = ();
2681
2682 warn "removing commands";
2683 %COMMAND = ();
2684
2685 warn "removing ext commands";
2686 %EXTCMD = ();
2687
2688 warn "unloading/nuking all extensions";
2689 for my $pkg (@EXTS) {
2690 warn "... unloading $pkg";
2691
2692 if (my $cb = $pkg->can ("unload")) {
2693 eval {
2694 $cb->($pkg);
2695 1
2696 } or warn "$pkg unloaded, but with errors: $@";
2697 }
2698
2699 warn "... nuking $pkg";
2700 Symbol::delete_package $pkg;
2701 }
2702
2703 warn "unloading all perl modules loaded from $LIBDIR";
2704 while (my ($k, $v) = each %INC) {
2705 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2706
2707 warn "... unloading $k";
2708 delete $INC{$k};
2709
2710 $k =~ s/\.pm$//;
2711 $k =~ s/\//::/g;
2712
2713 if (my $cb = $k->can ("unload_module")) {
2714 $cb->();
2715 }
2716
2717 Symbol::delete_package $k;
2718 }
2719
2720 warn "getting rid of safe::, as good as possible";
2721 Symbol::delete_package "safe::$_"
2722 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2723
2724 warn "unloading cf.pm \"a bit\"";
2725 delete $INC{"cf.pm"};
2726 delete $INC{"cf/pod.pm"};
2727
2728 # don't, removes xs symbols, too,
2729 # and global variables created in xs
2730 #Symbol::delete_package __PACKAGE__;
2731
2732 warn "unload completed, starting to reload now";
2733
2734 warn "reloading cf.pm";
2735 require cf;
2736 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2737
2738 warn "loading config and database again";
2739 cf::cfg_load;
2740
2741 warn "loading extensions";
2742 cf::load_extensions;
2743
2744 warn "reattaching attachments to objects/players";
2745 _global_reattach; # objects, sockets
2746 warn "reattaching attachments to maps";
2747 reattach $_ for values %MAP;
2748 warn "reattaching attachments to players";
2749 reattach $_ for values %PLAYER;
2750
2751 warn "leaving sync_job";
2752
2753 1
2754 } or do {
2755 warn $@;
2756 warn "error while reloading, exiting.";
2757 exit 1;
2758 };
2759
2760 warn "reloaded";
2761};
2762
2763our $RELOAD_WATCHER; # used only during reload
2764
2765sub reload_perl() {
2766 # doing reload synchronously and two reloads happen back-to-back,
2767 # coro crashes during coro_state_free->destroy here.
2768
2769 $RELOAD_WATCHER ||= Event->timer (
2770 reentrant => 0,
2771 after => 0,
2772 data => WF_AUTOCANCEL,
2773 cb => sub {
2774 do_reload_perl;
2775 undef $RELOAD_WATCHER;
2776 },
2777 );
2778}
2779
2780register_command "reload" => sub {
2781 my ($who, $arg) = @_;
2782
2783 if ($who->flag (FLAG_WIZ)) {
2784 $who->message ("reloading server.");
2785 async { reload_perl };
2786 }
2787};
692 2788
693unshift @INC, $LIBDIR; 2789unshift @INC, $LIBDIR;
694 2790
695load_extensions; 2791my $bug_warning = 0;
2792
2793our @WAIT_FOR_TICK;
2794our @WAIT_FOR_TICK_BEGIN;
2795
2796sub wait_for_tick {
2797 return unless $TICK_WATCHER->is_active;
2798 return if $Coro::current == $Coro::main;
2799
2800 my $signal = new Coro::Signal;
2801 push @WAIT_FOR_TICK, $signal;
2802 $signal->wait;
2803}
2804
2805sub wait_for_tick_begin {
2806 return unless $TICK_WATCHER->is_active;
2807 return if $Coro::current == $Coro::main;
2808
2809 my $signal = new Coro::Signal;
2810 push @WAIT_FOR_TICK_BEGIN, $signal;
2811 $signal->wait;
2812}
696 2813
697$TICK_WATCHER = Event->timer ( 2814$TICK_WATCHER = Event->timer (
2815 reentrant => 0,
2816 parked => 1,
698 prio => 1, 2817 prio => 0,
699 at => $NEXT_TICK || 1, 2818 at => $NEXT_TICK || $TICK,
2819 data => WF_AUTOCANCEL,
700 cb => sub { 2820 cb => sub {
2821 if ($Coro::current != $Coro::main) {
2822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2823 unless ++$bug_warning > 10;
2824 return;
2825 }
2826
2827 $NOW = Event::time;
2828
701 cf::server_tick; # one server iteration 2829 cf::server_tick; # one server iteration
702 2830
703 my $NOW = Event::time; 2831 $RUNTIME += $TICK;
704 $NEXT_TICK += $TICK; 2832 $NEXT_TICK += $TICK;
705 2833
2834 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2835 $NEXT_RUNTIME_WRITE = $NOW + 10;
2836 Coro::async_pool {
2837 write_runtime
2838 or warn "ERROR: unable to write runtime file: $!";
2839 };
2840 }
2841
2842# my $AFTER = Event::time;
2843# warn $AFTER - $NOW;#d#
2844
706 # if we are delayed by four ticks, skip them all 2845 # if we are delayed by four ticks or more, skip them all
707 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2846 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
708 2847
709 $TICK_WATCHER->at ($NEXT_TICK); 2848 $TICK_WATCHER->at ($NEXT_TICK);
710 $TICK_WATCHER->start; 2849 $TICK_WATCHER->start;
2850
2851 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2852 $sig->send;
2853 }
2854 while (my $sig = shift @WAIT_FOR_TICK) {
2855 $sig->send;
2856 }
2857
2858 _post_tick;
711 }, 2859 },
712); 2860);
713 2861
2862{
2863 BDB::max_poll_time $TICK * 0.1;
2864 $BDB_POLL_WATCHER = Event->io (
2865 reentrant => 0,
2866 fd => BDB::poll_fileno,
2867 poll => 'r',
2868 prio => 0,
2869 data => WF_AUTOCANCEL,
2870 cb => \&BDB::poll_cb,
2871 );
2872 BDB::min_parallel 8;
2873
2874 BDB::set_sync_prepare {
2875 my $status;
2876 my $current = $Coro::current;
2877 (
2878 sub {
2879 $status = $!;
2880 $current->ready; undef $current;
2881 },
2882 sub {
2883 Coro::schedule while defined $current;
2884 $! = $status;
2885 },
2886 )
2887 };
2888
2889 unless ($DB_ENV) {
2890 $DB_ENV = BDB::db_env_create;
2891
2892 cf::sync_job {
2893 eval {
2894 BDB::db_env_open
2895 $DB_ENV,
2896 $BDBDIR,
2897 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2898 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2899 0666;
2900
2901 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2902
2903 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2904 $DB_ENV->set_lk_detect;
2905 };
2906
2907 cf::cleanup "db_env_open(db): $@" if $@;
2908 };
2909 }
2910}
2911
2912{
2913 IO::AIO::min_parallel 8;
2914
2915 undef $Coro::AIO::WATCHER;
2916 IO::AIO::max_poll_time $TICK * 0.1;
2917 $AIO_POLL_WATCHER = Event->io (
2918 reentrant => 0,
2919 data => WF_AUTOCANCEL,
2920 fd => IO::AIO::poll_fileno,
2921 poll => 'r',
2922 prio => 6,
2923 cb => \&IO::AIO::poll_cb,
2924 );
2925}
2926
2927# load additional modules
2928use cf::pod;
2929
2930END { cf::emergency_save }
2931
7141 29321
715 2933

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