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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
52our %EXTCMD = (); 81our %EXTCMD = ();
53our %EXTICMD = (); 82our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 251for my $pkg (qw(
222 cf::global cf::attachable 252 cf::global cf::attachable
223 cf::object cf::object::player 253 cf::object cf::object::player
224 cf::client cf::player 254 cf::client cf::player
225 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
226 cf::map cf::party cf::region 257 cf::party cf::region
227)) { 258)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 260}
231 261
232$EV::DIED = sub { 262$EV::DIED = sub {
233 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
311 return;#d# 341 return;#d#
312 }#d# 342 }#d#
313 343
314 # wait for lock, if any 344 # wait for lock, if any
315 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
316 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule; 348 Coro::schedule;
318 } 349 }
319} 350}
320 351
339 370
340 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
341} 372}
342 373
343sub freeze_mainloop { 374sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
345 376
346 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 378}
352 379
353=item cf::periodic $interval, $cb 380=item cf::periodic $interval, $cb
354 381
355Like EV::periodic, but randomly selects a starting point so that the actions 382Like EV::periodic, but randomly selects a starting point so that the actions
410 } 437 }
411 } 438 }
412}; 439};
413 440
414sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
415 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
416 445
417 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
419 448
456 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
458 487
459 LOG llevError, Carp::longmess "sync job";#d# 488 LOG llevError, Carp::longmess "sync job";#d#
460 489
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
464 491
465 my $busy = 1; 492 my $busy = 1;
466 my @res; 493 my @res;
467 494
478 } else { 505 } else {
479 EV::loop EV::LOOP_ONESHOT; 506 EV::loop EV::LOOP_ONESHOT;
480 } 507 }
481 } 508 }
482 509
483 $time = EV::time - $time; 510 my $time = EV::time - $time;
484 511
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
489 513
490 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
491 } else { 515 } else {
492 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
493 517
535 reset_signals; 559 reset_signals;
536 &$cb 560 &$cb
537 }, @args; 561 }, @args;
538 562
539 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
540} 591}
541 592
542=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
543 594
544Returns a single value from the environment database. 595Returns a single value from the environment database.
683 734
684############################################################################# 735#############################################################################
685 736
686=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
687 738
688Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
691 742
692In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
744 795
745Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
747 798
748Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
750 801
751These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
752 803
753=over 4 804=over 4
1044 1095
1045sub reattach { 1096sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1098 my ($obj) = @_;
1048 1099
1100 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1102
1051 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
1052 1104
1053 @$registry = (); 1105 @$registry = ();
1054 1106
1100 utf8::decode (my $decname = $filename); 1152 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1103 1155
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1160 aio_close $fh;
1109 1161
1110 if (@$objs) { 1162 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1168 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1170 }
1119 } else { 1171 } else {
1120 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1121 } 1173 }
1290 1342
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1345
1294 $ext{source} = 1346 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1297 . $source 1349 . $source
1298 . "\n};\n1"; 1350 . "\n};\n1";
1299 1351
1300 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1340 1392
1341=back 1393=back
1342 1394
1343=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1344 1396
1345Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1346 1398
1347=cut 1399=cut
1348 1400
1349package cf::player; 1401package cf::player;
1350 1402
1393 1445
1394sub exists($) { 1446sub exists($) {
1395 my ($login) = @_; 1447 my ($login) = @_;
1396 1448
1397 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1450 or !aio_stat path $login
1399} 1451}
1400 1452
1401sub find($) { 1453sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1455 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1468 or return;
1417 1469
1418 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1419 or return; 1471 or return;
1472
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1423 } 1476 }
1424 } 1477 }
1434 1487
1435 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1436 1489
1437 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1439 1494
1440 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1496 cf::cede_to_tick;
1442} 1497}
1443 1498
1475 my ($pl) = @_; 1530 my ($pl) = @_;
1476 1531
1477 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1478 1533
1479 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1536
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1486 1543
1487 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1584
1528 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1529 my $path = path $login; 1586 my $path = path $login;
1530 1587
1531 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1594 }
1537 1595
1568 } 1626 }
1569 1627
1570 \@paths 1628 \@paths
1571} 1629}
1572 1630
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1632
1575Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1634
1666=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1667 1636
1668Sends an ext reply to the player. 1637Sends an ext reply to the player.
1669 1638
1736our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1738 1707
1739sub generate_random_map { 1708sub generate_random_map {
1740 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1741 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1714 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1839
1868# the temporary/swap location 1840# the temporary/swap location
1869sub save_path { 1841sub save_path {
1870 my ($self) = @_; 1842 my ($self) = @_;
1871 1843
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1874} 1846}
1875 1847
1876# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1877sub uniq_path { 1849sub uniq_path {
1878 my ($self) = @_; 1850 my ($self) = @_;
1879 1851
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1882} 1854}
1883 1855
1884# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1885# all maps in C++... 1857# all maps in C++...
1983 1955
1984 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1986 1958
1987 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1990 1962
1991 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1992 or return; 1964 or return;
1993 1965
1994 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1997 or return; 1969 or return;
1998 1970
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
2002 undef $guard1; 1975 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 1976 $map->reset;
2005 return find $path; 1977 return find $path;
2006 } 1978 }
2007 1979
2008 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2008 $f->skip_block;
2037 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
2038 or return; 2010 or return;
2039 2011
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
2041 if delete $self->{load_original}; 2013 if delete $self->{load_original};
2042 2014
2043 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2016 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
2071 } 2043 }
2072 2044
2073 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
2075 2047
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2049 }
2078 2050
2079 $self->post_load; 2051 $self->post_load;
2080} 2052}
2081 2053
2139 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2140 2112
2141 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2142 2114
2143 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2117 }
2146 2118
2147 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2148 2120
2149 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2158 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2159 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2189 }; 2161 };
2190 2162
2163 cf::get_slot 0.02;
2164
2191 if ($uniq) { 2165 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2168 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2177 $self->save;
2204 2178
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2180
2207 return if $self->players; 2181 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2210 2184
2211 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2212 2186
2213 $self->deactivate; 2187 $self->deactivate;
2331 2305
2332sub unique_maps() { 2306sub unique_maps() {
2333 [ 2307 [
2334 map { 2308 map {
2335 utf8::decode $_; 2309 utf8::decode $_;
2336 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2337 ? normalise $_ 2313 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2315 ]
2341} 2316}
2342 2317
2343package cf;
2344
2345=back 2318=back
2346 2319
2347=head3 cf::object 2320=head3 cf::object
2348 2321
2349=cut 2322=cut
2352 2325
2353=over 4 2326=over 4
2354 2327
2355=item $ob->inv_recursive 2328=item $ob->inv_recursive
2356 2329
2357Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2358 2332
2359=cut 2333=cut
2360 2334
2361sub inv_recursive_; 2335sub inv_recursive_;
2362sub inv_recursive_ { 2336sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2368} 2342}
2369 2343
2370=item $ref = $ob->ref 2344=item $ref = $ob->ref
2371 2345
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2373 2347
2374=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2375 2349
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2351even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2384dialogue with the given NPC character.
2411 2385
2412=cut 2386=cut
2413 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2414# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2403# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2419
2432 } else { 2420 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2423 }
2436 } 2424 }
2437} 2425}
2438 2426
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2452
2465=item $player_object->enter_link 2453=item $player_object->enter_link
2466 2454
2467Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2468 2456
2469The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2471 2461
2472Will never block. 2462Will never block.
2473 2463
2474=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2475 2465
2533 2523
2534 $map->load; 2524 $map->load;
2535 $map->load_neighbours; 2525 $map->load_neighbours;
2536 2526
2537 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2538 $self->activate_recursive; 2529 $self->activate_recursive;
2539 2530
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2542} 2533}
2546Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2551 2545
2552=cut 2546=cut
2553 2547
2554our $GOTOGEN; 2548our $GOTOGEN;
2555 2549
2634} 2628}
2635 2629
2636sub prepare_random_map { 2630sub prepare_random_map {
2637 my ($exit) = @_; 2631 my ($exit) = @_;
2638 2632
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2635 # that depends on the exit object
2644 2636
2645 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2639 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2652 } 2646 }
2653 2647
2654 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2655 2649
2656 my $data = cf::encode_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2659 2653
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2656 undef $fh;
2663 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2664 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2667 } 2665 }
2668} 2666}
2669 2667
2670sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2672 2670
2673 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2674 2672
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2673 $self->enter_link;
2687 2674
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2675 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2676 $Coro::current->{desc} = "enter_exit";
2694 2677
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2697 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2698 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2699 1; 2699 1
2700 }) { 2700 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2705
2706 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2772 id => "infobox",
2773 title => "Body Parts", 2773 title => "Body Parts",
2774 reply => undef, 2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2775 tooltip => "Shows which body parts you posess and are available",
2776 }, 2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2777 "c/uptime" => { 2783 "c/uptime" => {
2778 id => "infobox", 2784 id => "infobox",
2779 title => "Uptime", 2785 title => "Uptime",
2780 reply => undef, 2786 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2787 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2790 id => "infobox",
2785 title => "Map Info", 2791 title => "Map Info",
2786 reply => undef, 2792 reply => undef,
2787 tooltip => "Information related to the maps", 2793 tooltip => "Information related to the maps",
2788 }, 2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2789); 2801);
2790 2802
2791sub cf::client::send_msg { 2803sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2805
2794 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2795 2808
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2810
2798 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2812 if ($CHANNEL{$channel}) {
2820 if ($self->can_msg) { 2833 if ($self->can_msg) {
2821 # default colour, mask it out 2834 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2824 2837
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2827 } else { 2854 } else {
2828 if ($color >= 0) { 2855 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2830 for ($msg) { 2857 for ($msg) {
2831 1 while 2858 1 while
3030 3057
3031The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
3032 3059
3033 cf::object 3060 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3061 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
3036 3063
3037 cf::object::player 3064 cf::object::player
3038 player 3065 player
3039 3066
3040 cf::player 3067 cf::player
3045 3072
3046=cut 3073=cut
3047 3074
3048for ( 3075for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3078 decrease split destroy change_exp)],
3052 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
3054 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
3055) { 3082) {
3056 no strict 'refs'; 3083 no strict 'refs';
3264 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3266 } 3293 }
3267}; 3294};
3268 3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3269sub reload_regions { 3306sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3308 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3310
3286} 3323}
3287 3324
3288sub reload_archetypes { 3325sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3328}
3297 3329
3298sub reload_treasures { 3330sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3301} 3333}
3302 3334
3303sub reload_resources { 3335sub reload_resources {
3304 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3305 3337
3338 reload_facedata;
3339 reload_archetypes;
3306 reload_regions; 3340 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3341 reload_treasures;
3311 3342
3312 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3313} 3344}
3314 3345
3315sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3316 reload_resources; 3351 reload_resources;
3317} 3352}
3318 3353
3319sub reload_config { 3354sub reload_config {
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3335 }; 3370 };
3336 warn $@ if $@; 3371 warn $@ if $@;
3337 } 3372 }
3338} 3373}
3339 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3340sub main { 3394sub main {
3395 atomic;
3396
3341 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3400 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3402 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3348 }; 3404 };
3349 3405
3406 {
3407 my $guard = freeze_mainloop;
3350 reload_config; 3408 reload_config;
3351 db_init; 3409 db_init;
3352 load_extensions; 3410 load_extensions;
3353 3411
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3356 EV::loop; 3420 EV::loop;
3357} 3421}
3358 3422
3359############################################################################# 3423#############################################################################
3360# initialisation and cleanup 3424# initialisation and cleanup
3367 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3368 }; 3432 };
3369 } 3433 }
3370} 3434}
3371 3435
3372sub write_runtime { 3436sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3377 3439
3378 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3441
3380 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3381 3443
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3445 or return;
3384 3446
3385 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3398 3460
3399 close $fh 3461 close $fh
3400 or return; 3462 or return;
3401 3463
3402 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3465 and return;
3404 3466
3405 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3406 3468
3407 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3408} 3513}
3409 3514
3410sub emergency_save() { 3515sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3412 3517
3434 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3435 3540
3436 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3439 }; 3548 };
3440 3549
3441 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3442} 3551}
3443 3552
3444sub post_cleanup { 3553sub post_cleanup {
3445 my ($make_core) = @_; 3554 my ($make_core) = @_;
3446 3555
3447 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3449} 3587}
3450 3588
3451sub do_reload_perl() { 3589sub do_reload_perl() {
3452 # can/must only be called in main 3590 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3455 return; 3593 return;
3456 } 3594 }
3457 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3458 warn "reloading..."; 3599 warn "reloading...";
3459 3600
3460 warn "entering sync_job"; 3601 warn "entering sync_job";
3461 3602
3462 cf::sync_job { 3603 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3605 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3466 3607
3467 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3610
3470 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3471 3612
3472 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3616 }
3504 3617
3505 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3507 } 3620 %EXT_CORO = ();
3508 3621
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3632
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3520 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3521 } 3642 }
3522 3643
3523 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3524 } 3659 }
3525 3660
3526 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3664
3530 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3533 3668
3534 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3670 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3537 3672
3538 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3539 3674
3540 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3541 require cf; 3676 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3543 3678
3544 warn "loading config and database again"; 3679 warn "loading config and database again";
3545 cf::reload_config; 3680 cf::reload_config;
3546 3681
3547 warn "loading extensions"; 3682 warn "loading extensions";
3548 cf::load_extensions; 3683 cf::load_extensions;
3549 3684
3550 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3556 3691
3557 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3558 3693
3559 1 3694 1
3560 } or do { 3695 } or do {
3561 warn $@; 3696 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3563 }; 3698 };
3564 3699
3565 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3566}; 3703};
3567 3704
3568our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3569 3706
3570sub reload_perl() { 3707sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3573 3710
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3712 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3577 }; 3714 };
3578} 3715}
3579 3716
3595 3732
3596our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3598 3735
3599sub wait_for_tick { 3736sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3738
3603 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3741 $signal->wait;
3606} 3742}
3607 3743
3608sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3746
3612 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3749 $signal->wait;
3615} 3750}
3616 3751
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3752sub tick {
3618 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3621 return; 3756 return;
3622 } 3757 }
3623 3758
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3760
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3763 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3765 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3767 };
3638 } 3768 }
3639 3769
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3772 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3774 $sig->send;
3645 } 3775 }
3646 3776
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3779
3650 _post_tick; 3780 if (0) {
3651}; 3781 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3653 3788
3654{ 3789{
3655 # configure BDB 3790 # configure BDB
3656 3791
3657 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3794 $AnyEvent::BDB::WATCHER->priority (1);
3660 3795
3661 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3803
3668 cf::sync_job { 3804 cf::sync_job {
3669 eval { 3805 eval {
3695{ 3831{
3696 # configure IO::AIO 3832 # configure IO::AIO
3697 3833
3698 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3836 undef $AnyEvent::AIO::WATCHER;
3701} 3837}
3702 3838
3703my $_log_backtrace; 3839my $_log_backtrace;
3704 3840
3705sub _log_backtrace { 3841sub _log_backtrace {
3708 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3709 3845
3710 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3713 async { 3850 async {
3714 $Coro::current->{desc} = "abt $msg"; 3851 $Coro::current->{desc} = "abt $msg";
3715 3852
3716 my @bt = fork_call { 3853 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3728 } 3865 }
3729 3866
3730 @funcs 3867 @funcs
3731 }; 3868 };
3732 3869
3733 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 3873 --$_log_backtrace;
3736 }; 3874 };
3737 } else { 3875 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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