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Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC vs.
Revision 1.493 by root, Mon Oct 26 02:34:37 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use EV 1.86; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.32 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
18use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
23use Coro::BDB; 51use Coro::BDB 1.6;
24use Coro::Storable; 52use Coro::Storable;
25use Coro::Util (); 53use Coro::Util ();
26 54
27use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
28use BDB (); 56use BDB ();
29use Data::Dumper; 57use Data::Dumper;
30use Digest::MD5; 58use Digest::MD5;
31use Fcntl; 59use Fcntl;
32use YAML (); 60use YAML::XS ();
33use IO::AIO 2.51 (); 61use IO::AIO ();
34use Time::HiRes; 62use Time::HiRes;
35use Compress::LZF; 63use Compress::LZF;
36use Digest::MD5 (); 64use Digest::MD5 ();
65
66AnyEvent::detect;
37 67
38# configure various modules to our taste 68# configure various modules to our taste
39# 69#
40$Storable::canonical = 1; # reduce rsync transfers 70$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 78
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45 81
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 83
48our %COMMAND = (); 84our %COMMAND = ();
49our %COMMAND_TIME = (); 85our %COMMAND_TIME = ();
52our %EXTCMD = (); 88our %EXTCMD = ();
53our %EXTICMD = (); 89our %EXTICMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions 90our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 91our %EXT_MAP = (); # pluggable maps
56 92
57our $RELOAD; # number of reloads so far 93our $RELOAD; # number of reloads so far, non-zero while in reload
58our @EVENT; 94our @EVENT;
95our @REFLECT; # set by XS
96our %REFLECT; # set by us
59 97
60our $CONFDIR = confdir; 98our $CONFDIR = confdir;
61our $DATADIR = datadir; 99our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 100our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 101our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 102our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 103our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 104our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 107our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
71our %RESOURCE; 112our %RESOURCE;
72 113
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 116our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 117our $USE_FSYNC = 1; # use fsync to write maps - default on
79 118
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 119our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 120our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 121our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 122our $DB_ENV;
85 123
124our @EXTRA_MODULES = qw(pod match mapscript);
125
86our %CFG; 126our %CFG;
87 127
88our $UPTIME; $UPTIME ||= time; 128our $UPTIME; $UPTIME ||= time;
89our $RUNTIME; 129our $RUNTIME;
90our $NOW; 130our $NOW;
96# used to convert map paths into valid unix filenames by replacing / by ∕ 136# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 138
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
102 148
103binmode STDOUT; 149binmode STDOUT;
104binmode STDERR; 150binmode STDERR;
105 151
106# read virtual server time, if available 152# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 153unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 154 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 155 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 156 $RUNTIME = <$fh> + 0.;
111} 157}
158
159eval "sub TICK() { $TICK } 1" or die;
112 160
113mkdir $_ 161mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115 163
116our $EMERGENCY_POSITION; 164our $EMERGENCY_POSITION;
117 165
118sub cf::map::normalise; 166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
119 178
120############################################################################# 179#############################################################################
121 180
122=head2 GLOBAL VARIABLES 181=head2 GLOBAL VARIABLES
123 182
170returns directly I<after> the tick processing (and consequently, can only wake one process 229returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172 231
173=item @cf::INVOKE_RESULTS 232=item @cf::INVOKE_RESULTS
174 233
175This array contains the results of the last C<invoke ()> call. When 234This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call. 236that call.
178 237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
179=back 244=back
180 245
181=cut 246=cut
182 247
183BEGIN { 248$Coro::State::WARNHOOK = sub {
184 *CORE::GLOBAL::warn = sub {
185 my $msg = join "", @_; 249 my $msg = join "", @_;
186 250
187 $msg .= "\n" 251 $msg .= "\n"
188 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
189 253
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 255
192 LOG llevError, $msg; 256 LOG llevError, $msg;
193 }; 257};
194}
195 258
196$Coro::State::DIEHOOK = sub { 259$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "==" 260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
198 263
199 if ($Coro::current == $Coro::main) {#d# 264 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d# 265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d# 266 return;#d#
202 }#d# 267 }#d#
203 268
204 # kill coroutine otherwise 269 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate 270 Coro::terminate
207}; 271};
208
209$SIG{__DIE__} = sub { }; #d#?
210 272
211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
221for my $pkg (qw( 283for my $pkg (qw(
222 cf::global cf::attachable 284 cf::global cf::attachable
223 cf::object cf::object::player 285 cf::object cf::object::player
224 cf::client cf::player 286 cf::client cf::player
225 cf::arch cf::living 287 cf::arch cf::living
288 cf::map cf::mapspace
226 cf::map cf::party cf::region 289 cf::party cf::region
227)) { 290)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 292}
231 293
232$EV::DIED = sub { 294$EV::DIED = sub {
233 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
234}; 296};
235 297
236############################################################################# 298#############################################################################
237 299
238=head2 UTILITY FUNCTIONS 300=head2 UTILITY FUNCTIONS
275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
276 338
277sub encode_json($) { $json_coder->encode ($_[0]) } 339sub encode_json($) { $json_coder->encode ($_[0]) }
278sub decode_json($) { $json_coder->decode ($_[0]) } 340sub decode_json($) { $json_coder->decode ($_[0]) }
279 341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
354}
355
280=item cf::lock_wait $string 356=item cf::lock_wait $string
281 357
282Wait until the given lock is available. See cf::lock_acquire. 358Wait until the given lock is available. See cf::lock_acquire.
283 359
284=item my $lock = cf::lock_acquire $string 360=item my $lock = cf::lock_acquire $string
285 361
286Wait until the given lock is available and then acquires it and returns 362Wait until the given lock is available and then acquires it and returns
287a Coro::guard object. If the guard object gets destroyed (goes out of scope, 363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
288for example when the coroutine gets canceled), the lock is automatically 364for example when the coroutine gets canceled), the lock is automatically
289returned. 365returned.
290 366
291Locks are *not* recursive, locking from the same coro twice results in a 367Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro. 368deadlocked coro.
298 374
299Return true if the lock is currently active, i.e. somebody has locked it. 375Return true if the lock is currently active, i.e. somebody has locked it.
300 376
301=cut 377=cut
302 378
303our %LOCK; 379our $LOCKS = new Coro::SemaphoreSet;
304our %LOCKER;#d#
305 380
306sub lock_wait($) { 381sub lock_wait($) {
307 my ($key) = @_; 382 $LOCKS->wait ($_[0]);
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
313
314 # wait for lock, if any
315 while ($LOCK{$key}) {
316 push @{ $LOCK{$key} }, $Coro::current;
317 Coro::schedule;
318 }
319} 383}
320 384
321sub lock_acquire($) { 385sub lock_acquire($) {
322 my ($key) = @_; 386 $LOCKS->guard ($_[0])
323
324 # wait, to be sure we are not locked
325 lock_wait $key;
326
327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
329
330 Coro::guard {
331 delete $LOCKER{$key};#d#
332 # wake up all waiters, to be on the safe side
333 $_->ready for @{ delete $LOCK{$key} };
334 }
335} 387}
336 388
337sub lock_active($) { 389sub lock_active($) {
338 my ($key) = @_; 390 $LOCKS->count ($_[0]) < 1
339
340 ! ! $LOCK{$key}
341} 391}
342 392
343sub freeze_mainloop { 393sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
345 395
346 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 397}
352 398
353=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
354 400
355Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
410 } 456 }
411 } 457 }
412}; 458};
413 459
414sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
415 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
416 464
417 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
419 467
456 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
458 506
459 LOG llevError, Carp::longmess "sync job";#d# 507 LOG llevError, Carp::longmess "sync job";#d#
460 508
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
464 510
465 my $busy = 1; 511 my $busy = 1;
466 my @res; 512 my @res;
467 513
478 } else { 524 } else {
479 EV::loop EV::LOOP_ONESHOT; 525 EV::loop EV::LOOP_ONESHOT;
480 } 526 }
481 } 527 }
482 528
483 $time = EV::time - $time; 529 my $time = EV::time - $time;
484 530
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
489 532
490 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
491 } else { 534 } else {
492 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
493 536
535 reset_signals; 578 reset_signals;
536 &$cb 579 &$cb
537 }, @args; 580 }, @args;
538 581
539 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
540} 610}
541 611
542=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
543 613
544Returns a single value from the environment database. 614Returns a single value from the environment database.
683 753
684############################################################################# 754#############################################################################
685 755
686=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
687 757
688Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
691 761
692In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
744 814
745Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
747 817
748Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
750 820
751These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
752 822
753=over 4 823=over 4
1044 1114
1045sub reattach { 1115sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1117 my ($obj) = @_;
1048 1118
1119 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1121
1051 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1052 1123
1053 @$registry = (); 1124 @$registry = ();
1054 1125
1100 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1103 1174
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1108 close $fh; 1182 aio_close $fh;
1109 1183
1110 if (@$objs) { 1184 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1186 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1188 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1116 close $fh; 1193 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1194 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1195 }
1119 } else { 1196 } else {
1120 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
1121 } 1198 }
1122 1199
1123 aio_rename "$filename~", $filename; 1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1124 } else { 1204 } else {
1125 warn "FATAL: $filename~: $!\n"; 1205 warn "unable to save objects: $filename~: $!\n";
1126 } 1206 }
1127 } else { 1207 } else {
1128 aio_unlink $filename; 1208 aio_unlink $filename;
1129 aio_unlink "$filename.pst"; 1209 aio_unlink "$filename.pst";
1130 } 1210 }
1221 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
1222 1302
1223 $EXTICMD{$name} = $cb; 1303 $EXTICMD{$name} = $cb;
1224} 1304}
1225 1305
1306use File::Glob ();
1307
1226cf::player->attach ( 1308cf::player->attach (
1227 on_command => sub { 1309 on_command => sub {
1228 my ($pl, $name, $params) = @_; 1310 my ($pl, $name, $params) = @_;
1229 1311
1230 my $cb = $COMMAND{$name} 1312 my $cb = $COMMAND{$name}
1262 1344
1263 cf::override; 1345 cf::override;
1264 }, 1346 },
1265); 1347);
1266 1348
1349# "readahead" all extensions
1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360}
1361
1267sub load_extensions { 1362sub load_extensions {
1268 cf::sync_job { 1363 cf::sync_job {
1269 my %todo; 1364 my %todo;
1270 1365
1271 for my $path (<$LIBDIR/*.ext>) { 1366 for my $path (<$LIBDIR/*.ext>) {
1290 1385
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1388
1294 $ext{source} = 1389 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1391 . "#line 1 \"$path\"\n{\n"
1297 . $source 1392 . $source
1298 . "\n};\n1"; 1393 . "\n};\n1";
1299 1394
1300 $todo{$base} = \%ext; 1395 $todo{$base} = \%ext;
1340 1435
1341=back 1436=back
1342 1437
1343=head2 CORE EXTENSIONS 1438=head2 CORE EXTENSIONS
1344 1439
1345Functions and methods that extend core crossfire objects. 1440Functions and methods that extend core deliantra objects.
1346 1441
1347=cut 1442=cut
1348 1443
1349package cf::player; 1444package cf::player;
1350 1445
1393 1488
1394sub exists($) { 1489sub exists($) {
1395 my ($login) = @_; 1490 my ($login) = @_;
1396 1491
1397 $cf::PLAYER{$login} 1492 $cf::PLAYER{$login}
1398 or cf::sync_job { !aio_stat path $login } 1493 or !aio_stat path $login
1399} 1494}
1400 1495
1401sub find($) { 1496sub find($) {
1402 return $cf::PLAYER{$_[0]} || do { 1497 return $cf::PLAYER{$_[0]} || do {
1403 my $login = $_[0]; 1498 my $login = $_[0];
1415 my $f = new_from_file cf::object::thawer path $login 1510 my $f = new_from_file cf::object::thawer path $login
1416 or return; 1511 or return;
1417 1512
1418 my $pl = cf::player::load_pl $f 1513 my $pl = cf::player::load_pl $f
1419 or return; 1514 or return;
1515
1420 local $cf::PLAYER_LOADING{$login} = $pl; 1516 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs; 1517 $f->resolve_delayed_derefs;
1422 $cf::PLAYER{$login} = $pl 1518 $cf::PLAYER{$login} = $pl
1423 } 1519 }
1424 } 1520 }
1434 1530
1435 return if $pl->{deny_save}; 1531 return if $pl->{deny_save};
1436 1532
1437 aio_mkdir playerdir $pl, 0770; 1533 aio_mkdir playerdir $pl, 0770;
1438 $pl->{last_save} = $cf::RUNTIME; 1534 $pl->{last_save} = $cf::RUNTIME;
1535
1536 cf::get_slot 0.01;
1439 1537
1440 $pl->save_pl ($path); 1538 $pl->save_pl ($path);
1441 cf::cede_to_tick; 1539 cf::cede_to_tick;
1442} 1540}
1443 1541
1475 my ($pl) = @_; 1573 my ($pl) = @_;
1476 1574
1477 my $name = $pl->ob->name; 1575 my $name = $pl->ob->name;
1478 1576
1479 $pl->{deny_save} = 1; 1577 $pl->{deny_save} = 1;
1480 $pl->password ("*"); # this should lock out the player until we nuked the dir 1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1481 1579
1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1483 $pl->deactivate; 1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1484 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1485 $pl->ns->destroy if $pl->ns; 1585 $pl->ns->destroy if $pl->ns;
1486 1586
1487 my $path = playerdir $pl; 1587 my $path = playerdir $pl;
1488 my $temp = "$path~$cf::RUNTIME~deleting~"; 1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1527 1627
1528 for my $login (@$dirs) { 1628 for my $login (@$dirs) {
1529 my $path = path $login; 1629 my $path = path $login;
1530 1630
1531 # a .pst is a dead give-away for a valid player 1631 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") { 1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1534 aio_read $fh, 0, 512, my $buf, 0 or next; 1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1535 $buf !~ /^password -------------$/m or next; # official not-valid tag 1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 } 1637 }
1537 1638
1568 } 1669 }
1569 1670
1570 \@paths 1671 \@paths
1571} 1672}
1572 1673
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1574 1675
1575Expand crossfire pod fragments into protocol xml. 1676Expand deliantra pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665 1677
1666=item $player->ext_reply ($msgid, @msg) 1678=item $player->ext_reply ($msgid, @msg)
1667 1679
1668Sends an ext reply to the player. 1680Sends an ext reply to the player.
1669 1681
1736our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1737our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1738 1750
1739sub generate_random_map { 1751sub generate_random_map {
1740 my ($self, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1755
1741 # mit "rum" bekleckern, nicht 1756 # mit "rum" bekleckern, nicht
1742 $self->_create_random_map ( 1757 $self->_create_random_map (
1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1867 1882
1868# the temporary/swap location 1883# the temporary/swap location
1869sub save_path { 1884sub save_path {
1870 my ($self) = @_; 1885 my ($self) = @_;
1871 1886
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1873 "$TMPDIR/$path.map" 1888 "$TMPDIR/$path.map"
1874} 1889}
1875 1890
1876# the unique path, undef == no special unique path 1891# the unique path, undef == no special unique path
1877sub uniq_path { 1892sub uniq_path {
1878 my ($self) = @_; 1893 my ($self) = @_;
1879 1894
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1881 "$UNIQUEDIR/$path" 1896 "$UNIQUEDIR/$path"
1882}
1883
1884# and all this just because we cannot iterate over
1885# all maps in C++...
1886sub change_all_map_light {
1887 my ($change) = @_;
1888
1889 $_->change_map_light ($change)
1890 for grep $_->outdoor, values %cf::MAP;
1891} 1897}
1892 1898
1893sub decay_objects { 1899sub decay_objects {
1894 my ($self) = @_; 1900 my ($self) = @_;
1895 1901
1979sub find { 1985sub find {
1980 my ($path, $origin) = @_; 1986 my ($path, $origin) = @_;
1981 1987
1982 $path = normalise $path, $origin && $origin->path; 1988 $path = normalise $path, $origin && $origin->path;
1983 1989
1984 cf::lock_wait "map_data:$path";#d#remove 1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1985 cf::lock_wait "map_find:$path"; 1991 my $guard2 = cf::lock_acquire "map_find:$path";
1986 1992
1987 $cf::MAP{$path} || do { 1993 $cf::MAP{$path} || do {
1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1990
1991 my $map = new_from_path cf::map $path 1994 my $map = new_from_path cf::map $path
1992 or return; 1995 or return;
1993 1996
1994 $map->{last_save} = $cf::RUNTIME; 1997 $map->{last_save} = $cf::RUNTIME;
1995 1998
1997 or return; 2000 or return;
1998 2001
1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously 2003 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait; 2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2002 undef $guard1; 2006 undef $guard1;
2003 undef $guard2;
2004 $map->reset; 2007 $map->reset;
2005 return find $path; 2008 return find $path;
2006 } 2009 }
2007 2010
2008 $cf::MAP{$path} = $map 2011 $cf::MAP{$path} = $map
2035 my $f = new_from_file cf::object::thawer $self->{load_path}; 2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block; 2039 $f->skip_block;
2037 $self->_load_objects ($f) 2040 $self->_load_objects ($f)
2038 or return; 2041 or return;
2039 2042
2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2043 $self->post_load_original
2041 if delete $self->{load_original}; 2044 if delete $self->{load_original};
2042 2045
2043 if (my $uniq = $self->uniq_path) { 2046 if (my $uniq = $self->uniq_path) {
2044 utf8::encode $uniq; 2047 utf8::encode $uniq;
2045 unless (aio_stat $uniq) { 2048 unless (aio_stat $uniq) {
2063 unless ($self->{deny_activate}) { 2066 unless ($self->{deny_activate}) {
2064 $self->decay_objects; 2067 $self->decay_objects;
2065 $self->fix_auto_apply; 2068 $self->fix_auto_apply;
2066 $self->update_buttons; 2069 $self->update_buttons;
2067 cf::cede_to_tick; 2070 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
2070 $self->activate; 2071 $self->activate;
2071 } 2072 }
2072 2073
2073 $self->{last_save} = $cf::RUNTIME; 2074 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME); 2075 $self->last_access ($cf::RUNTIME);
2075 2076
2076 $self->in_memory (cf::MAP_IN_MEMORY); 2077 $self->in_memory (cf::MAP_ACTIVE);
2077 } 2078 }
2078 2079
2079 $self->post_load; 2080 $self->post_load;
2080} 2081}
2081 2082
2139 my ($path, $origin, $load) = @_; 2140 my ($path, $origin, $load) = @_;
2140 2141
2141 $path = normalise $path, $origin && $origin->{path}; 2142 $path = normalise $path, $origin && $origin->{path};
2142 2143
2143 if (my $map = $cf::MAP{$path}) { 2144 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 } 2146 }
2146 2147
2147 $MAP_PREFETCH{$path} |= $load; 2148 $MAP_PREFETCH{$path} |= $load;
2148 2149
2149 $MAP_PREFETCHER ||= cf::async { 2150 $MAP_PREFETCHER ||= cf::async {
2186 cf::async { 2187 cf::async {
2187 $Coro::current->{desc} = "map player save"; 2188 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players; 2189 $_->contr->save for $self->players;
2189 }; 2190 };
2190 2191
2192 cf::get_slot 0.02;
2193
2191 if ($uniq) { 2194 if ($uniq) {
2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2193 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2194 } else { 2197 } else {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2203 $self->save; 2206 $self->save;
2204 2207
2205 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2206 2209
2207 return if $self->players; 2210 return if $self->players;
2208 return if $self->in_memory != cf::MAP_IN_MEMORY; 2211 return if $self->in_memory != cf::MAP_ACTIVE;
2209 return if $self->{deny_save}; 2212 return if $self->{deny_save};
2210 2213
2211 $self->in_memory (cf::MAP_SWAPPED); 2214 $self->in_memory (cf::MAP_SWAPPED);
2212 2215
2213 $self->deactivate; 2216 $self->deactivate;
2238 2241
2239 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2240 2243
2241 return if $self->players; 2244 return if $self->players;
2242 2245
2243 warn "resetting map ", $self->path; 2246 warn "resetting map ", $self->path, "\n";
2244 2247
2245 $self->in_memory (cf::MAP_SWAPPED); 2248 $self->in_memory (cf::MAP_SWAPPED);
2246 2249
2247 # need to save uniques path 2250 # need to save uniques path
2248 unless ($self->{deny_save}) { 2251 unless ($self->{deny_save}) {
2331 2334
2332sub unique_maps() { 2335sub unique_maps() {
2333 [ 2336 [
2334 map { 2337 map {
2335 utf8::decode $_; 2338 utf8::decode $_;
2336 /\.map$/ 2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2337 ? normalise $_ 2342 : normalise $_
2338 : ()
2339 } @{ aio_readdir $UNIQUEDIR or [] } 2343 } @{ aio_readdir $UNIQUEDIR or [] }
2340 ] 2344 ]
2341} 2345}
2342 2346
2343package cf; 2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
2344 2378
2345=back 2379=back
2346 2380
2347=head3 cf::object 2381=head3 cf::object
2348 2382
2352 2386
2353=over 4 2387=over 4
2354 2388
2355=item $ob->inv_recursive 2389=item $ob->inv_recursive
2356 2390
2357Returns the inventory of the object _and_ their inventories, recursively. 2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
2358 2393
2359=cut 2394=cut
2360 2395
2361sub inv_recursive_; 2396sub inv_recursive_;
2362sub inv_recursive_ { 2397sub inv_recursive_ {
2367 inv_recursive_ inv $_[0] 2402 inv_recursive_ inv $_[0]
2368} 2403}
2369 2404
2370=item $ref = $ob->ref 2405=item $ref = $ob->ref
2371 2406
2372creates and returns a persistent reference to an objetc that can be stored as a string. 2407Creates and returns a persistent reference to an object that can be stored as a string.
2373 2408
2374=item $ob = cf::object::deref ($refstring) 2409=item $ob = cf::object::deref ($refstring)
2375 2410
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block. 2412even if the object actually exists. May block.
2409can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
2410dialogue with the given NPC character. 2445dialogue with the given NPC character.
2411 2446
2412=cut 2447=cut
2413 2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
2462
2414# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
2415# with dialog boxes. 2464# with dialog boxes.
2416#TODO: the first argument must go, split into a $npc->reply_to ( method 2465#TODO: the first argument must go, split into a $npc->reply_to ( method
2417sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
2418 my ($self, $npc, $msg, $flags) = @_; 2467 my ($self, $npc, $msg, $flags) = @_;
2429 my $dialog = $pl->{npc_dialog}; 2478 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431 2480
2432 } else { 2481 } else {
2433 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
2434 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2435 } 2484 }
2436 } 2485 }
2437} 2486}
2438 2487
2439=item $object->send_msg ($channel, $msg, $color, [extra...]) 2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2464 2513
2465=item $player_object->enter_link 2514=item $player_object->enter_link
2466 2515
2467Freezes the player and moves him/her to a special map (C<{link}>). 2516Freezes the player and moves him/her to a special map (C<{link}>).
2468 2517
2469The player should be reasonably safe there for short amounts of time. You 2518The player should be reasonably safe there for short amounts of time (e.g.
2470I<MUST> call C<leave_link> as soon as possible, though. 2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2471 2522
2472Will never block. 2523Will never block.
2473 2524
2474=item $player_object->leave_link ($map, $x, $y) 2525=item $player_object->leave_link ($map, $x, $y)
2475 2526
2527 ($x, $y) = (-1, -1) 2578 ($x, $y) = (-1, -1)
2528 unless (defined $x) && (defined $y); 2579 unless (defined $x) && (defined $y);
2529 2580
2530 # use -1 or undef as default coordinates, not 0, 0 2581 # use -1 or undef as default coordinates, not 0, 0
2531 ($x, $y) = ($map->enter_x, $map->enter_y) 2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2532 if $x <=0 && $y <= 0; 2583 if $x <= 0 && $y <= 0;
2533 2584
2534 $map->load; 2585 $map->load;
2535 $map->load_neighbours; 2586 $map->load_neighbours;
2536 2587
2537 return unless $self->contr->active; 2588 return unless $self->contr->active;
2538 $self->activate_recursive;
2539 2589
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2541 $self->enter_map ($map, $x, $y); 2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2542} 2595}
2543 2596
2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2545 2598
2546Moves the player to the given map-path and coordinates by first freezing 2599Moves the player to the given map-path and coordinates by first freezing
2547her, loading and preparing them map, calling the provided $check callback 2600her, loading and preparing them map, calling the provided $check callback
2548that has to return the map if sucecssful, and then unfreezes the player on 2601that has to return the map if sucecssful, and then unfreezes the player on
2549the new (success) or old (failed) map position. In either case, $done will 2602the new (success) or old (failed) map position. In either case, $done will
2550be called at the end of this process. 2603be called at the end of this process.
2604
2605Note that $check will be called with a potentially non-loaded map, so if
2606it needs a loaded map it has to call C<< ->load >>.
2551 2607
2552=cut 2608=cut
2553 2609
2554our $GOTOGEN; 2610our $GOTOGEN;
2555 2611
2634} 2690}
2635 2691
2636sub prepare_random_map { 2692sub prepare_random_map {
2637 my ($exit) = @_; 2693 my ($exit) = @_;
2638 2694
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
2640
2641 # all this does is basically replace the /! path by 2695 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed 2696 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object 2697 # that depends on the exit object
2644 2698
2645 my $rmp = parse_random_map_params $exit->msg; 2699 my $rmp = parse_random_map_params $exit->msg;
2647 if ($exit->map) { 2701 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name; 2702 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path; 2703 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x; 2704 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y; 2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2652 } 2708 }
2653 2709
2654 $rmp->{random_seed} ||= $exit->random_seed; 2710 $rmp->{random_seed} ||= $exit->random_seed;
2655 2711
2656 my $data = cf::encode_json $rmp; 2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2657 my $md5 = Digest::MD5::md5_hex $data; 2713 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta"; 2714 my $meta = "$RANDOMDIR/$md5.meta";
2659 2715
2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2661 aio_write $fh, 0, (length $data), $data, 0; 2717 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh; 2718 undef $fh;
2663 aio_rename "$meta~", $meta; 2719 aio_rename "$meta~", $meta;
2664 2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2665 $exit->slaying ("?random/$md5"); 2724 $exit->slaying ("?random/$md5");
2666 $exit->msg (undef); 2725 $exit->msg (undef);
2726 }
2667 } 2727 }
2668} 2728}
2669 2729
2670sub cf::object::player::enter_exit { 2730sub cf::object::player::enter_exit {
2671 my ($self, $exit) = @_; 2731 my ($self, $exit) = @_;
2672 2732
2673 return unless $self->type == cf::PLAYER; 2733 return unless $self->type == cf::PLAYER;
2674 2734
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
2686 $self->enter_link; 2735 $self->enter_link;
2687 2736
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
2692 (async { 2737 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2738 $Coro::current->{desc} = "enter_exit";
2694 2739
2695 $self->deactivate_recursive; # just to be sure
2696 unless (eval { 2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2697 $self->goto ($slaying, $hp, $sp); 2755 $self->goto ($map, $x, $y);
2698 2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2699 1; 2761 1
2700 }) { 2762 }) {
2701 $self->message ("Something went wrong deep within the crossfire server. " 2763 $self->message ("Something went wrong deep within the deliantra server. "
2702 . "I'll try to bring you back to the map you were before. " 2764 . "I'll try to bring you back to the map you were before. "
2703 . "Please report this to the dungeon master!", 2765 . "Please report this to the dungeon master!",
2704 cf::NDI_UNIQUE | cf::NDI_RED); 2766 cf::NDI_UNIQUE | cf::NDI_RED);
2705 2767
2706 warn "ERROR in enter_exit: $@"; 2768 warn "ERROR in enter_exit: $@";
2736 2798
2737=cut 2799=cut
2738 2800
2739# non-persistent channels (usually the info channel) 2801# non-persistent channels (usually the info channel)
2740our %CHANNEL = ( 2802our %CHANNEL = (
2803 "c/motd" => {
2804 id => "infobox",
2805 title => "MOTD",
2806 reply => undef,
2807 tooltip => "The message of the day",
2808 },
2741 "c/identify" => { 2809 "c/identify" => {
2742 id => "infobox", 2810 id => "infobox",
2743 title => "Identify", 2811 title => "Identify",
2744 reply => undef, 2812 reply => undef,
2745 tooltip => "Items recently identified", 2813 tooltip => "Items recently identified",
2747 "c/examine" => { 2815 "c/examine" => {
2748 id => "infobox", 2816 id => "infobox",
2749 title => "Examine", 2817 title => "Examine",
2750 reply => undef, 2818 reply => undef,
2751 tooltip => "Signs and other items you examined", 2819 tooltip => "Signs and other items you examined",
2820 },
2821 "c/shopinfo" => {
2822 id => "infobox",
2823 title => "Shop Info",
2824 reply => undef,
2825 tooltip => "What your bargaining skill tells you about the shop",
2752 }, 2826 },
2753 "c/book" => { 2827 "c/book" => {
2754 id => "infobox", 2828 id => "infobox",
2755 title => "Book", 2829 title => "Book",
2756 reply => undef, 2830 reply => undef,
2772 id => "infobox", 2846 id => "infobox",
2773 title => "Body Parts", 2847 title => "Body Parts",
2774 reply => undef, 2848 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available", 2849 tooltip => "Shows which body parts you posess and are available",
2776 }, 2850 },
2851 "c/statistics" => {
2852 id => "infobox",
2853 title => "Statistics",
2854 reply => undef,
2855 tooltip => "Shows your primary statistics",
2856 },
2857 "c/skills" => {
2858 id => "infobox",
2859 title => "Skills",
2860 reply => undef,
2861 tooltip => "Shows your experience per skill and item power",
2862 },
2863 "c/shopitems" => {
2864 id => "infobox",
2865 title => "Shop Items",
2866 reply => undef,
2867 tooltip => "Shows the items currently for sale in this shop",
2868 },
2869 "c/resistances" => {
2870 id => "infobox",
2871 title => "Resistances",
2872 reply => undef,
2873 tooltip => "Shows your resistances",
2874 },
2875 "c/pets" => {
2876 id => "infobox",
2877 title => "Pets",
2878 reply => undef,
2879 tooltip => "Shows information abotu your pets/a specific pet",
2880 },
2881 "c/perceiveself" => {
2882 id => "infobox",
2883 title => "Perceive Self",
2884 reply => undef,
2885 tooltip => "You gained detailed knowledge about yourself",
2886 },
2777 "c/uptime" => { 2887 "c/uptime" => {
2778 id => "infobox", 2888 id => "infobox",
2779 title => "Uptime", 2889 title => "Uptime",
2780 reply => undef, 2890 reply => undef,
2781 tooltip => "How long the server has been running since last restart", 2891 tooltip => "How long the server has been running since last restart",
2784 id => "infobox", 2894 id => "infobox",
2785 title => "Map Info", 2895 title => "Map Info",
2786 reply => undef, 2896 reply => undef,
2787 tooltip => "Information related to the maps", 2897 tooltip => "Information related to the maps",
2788 }, 2898 },
2899 "c/party" => {
2900 id => "party",
2901 title => "Party",
2902 reply => "gsay ",
2903 tooltip => "Messages and chat related to your party",
2904 },
2905 "c/death" => {
2906 id => "death",
2907 title => "Death",
2908 reply => undef,
2909 tooltip => "Reason for and more info about your most recent death",
2910 },
2911 "c/say" => $SAY_CHANNEL,
2912 "c/chat" => $CHAT_CHANNEL,
2789); 2913);
2790 2914
2791sub cf::client::send_msg { 2915sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_; 2916 my ($self, $channel, $msg, $color, @extra) = @_;
2793 2917
2794 $msg = $self->pl->expand_cfpod ($msg); 2918 $msg = $self->pl->expand_cfpod ($msg)
2919 unless $color & cf::NDI_VERBATIM;
2795 2920
2796 $color &= cf::NDI_CLIENT_MASK; # just in case... 2921 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797 2922
2798 # check predefined channels, for the benefit of C 2923 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) { 2924 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel}; 2925 $channel = $CHANNEL{$channel};
2801 2926
2802 $self->ext_msg (channel_info => $channel) 2927 $self->ext_msg (channel_info => $channel);
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id}; 2928 $channel = $channel->{id};
2806 2929
2807 } elsif (ref $channel) { 2930 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent 2931 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) { 2932 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel; 2933 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel) 2934 $self->ext_msg (channel_info => $channel);
2812 if $self->can_msg;
2813 } 2935 }
2814 2936
2815 $channel = $channel->{id}; 2937 $channel = $channel->{id};
2816 } 2938 }
2817 2939
2818 return unless @extra || length $msg; 2940 return unless @extra || length $msg;
2819 2941
2820 if ($self->can_msg) {
2821 # default colour, mask it out 2942 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2943 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF; 2944 if $color & cf::NDI_DEF;
2824 2945
2825 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2946 my $pkt = "msg "
2947 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2948 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 } else { 2949 );
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838 2950
2839 $color &= cf::NDI_COLOR_MASK; 2951 # try lzf for large packets
2952 $pkt = "lzf " . Compress::LZF::compress $pkt
2953 if 1024 <= length $pkt and $self->{can_lzf};
2840 2954
2841 utf8::encode $msg; 2955 # split very large packets
2842 2956 if (8192 < length $pkt and $self->{can_lzf}) {
2843 if (0 && $msg =~ /\[/) { 2957 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2844 # COMMAND/INFO 2958 $pkt = "frag";
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 } 2959 }
2960
2961 $self->send_packet ($pkt);
2852} 2962}
2853 2963
2854=item $client->ext_msg ($type, @msg) 2964=item $client->ext_msg ($type, @msg)
2855 2965
2856Sends an ext event to the client. 2966Sends an ext event to the client.
3030 3140
3031The following functions and methods are available within a safe environment: 3141The following functions and methods are available within a safe environment:
3032 3142
3033 cf::object 3143 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy 3144 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr 3145 insert remove name archname title slaying race decrease split
3146 value
3036 3147
3037 cf::object::player 3148 cf::object::player
3038 player 3149 player
3039 3150
3040 cf::player 3151 cf::player
3045 3156
3046=cut 3157=cut
3047 3158
3048for ( 3159for (
3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3160 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race 3161 insert remove inv nrof name archname title slaying race
3051 decrease_ob_nr destroy)], 3162 decrease split destroy change_exp value msg lore send_msg)],
3052 ["cf::object::player" => qw(player)], 3163 ["cf::object::player" => qw(player)],
3053 ["cf::player" => qw(peaceful)], 3164 ["cf::player" => qw(peaceful send_msg)],
3054 ["cf::map" => qw(trigger)], 3165 ["cf::map" => qw(trigger)],
3055) { 3166) {
3056 no strict 'refs'; 3167 no strict 'refs';
3057 my ($pkg, @funs) = @$_; 3168 my ($pkg, @funs) = @$_;
3058 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3169 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3075 my ($code, %vars) = @_; 3186 my ($code, %vars) = @_;
3076 3187
3077 my $qcode = $code; 3188 my $qcode = $code;
3078 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3189 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3079 $qcode =~ s/\n/\\n/g; 3190 $qcode =~ s/\n/\\n/g;
3191
3192 %vars = (_dummy => 0) unless %vars;
3080 3193
3081 local $_; 3194 local $_;
3082 local @safe::cf::_safe_eval_args = values %vars; 3195 local @safe::cf::_safe_eval_args = values %vars;
3083 3196
3084 my $eval = 3197 my $eval =
3264 while (my ($k, $v) = each %$want) { 3377 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v); 3378 $ns->fx_want ($k, $v);
3266 } 3379 }
3267}; 3380};
3268 3381
3382sub load_resource_file($) {
3383 my $guard = lock_acquire "load_resource_file";
3384
3385 my $status = load_resource_file_ $_[0];
3386 get_slot 0.1, 100;
3387 cf::arch::commit_load;
3388
3389 $status
3390}
3391
3269sub reload_regions { 3392sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework 3393 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?) 3394 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = (); 3395 %ext::player_env::MUSIC_FACE_CACHE = ();
3273 3396
3286} 3409}
3287 3410
3288sub reload_archetypes { 3411sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes" 3412 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n"; 3413 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296} 3414}
3297 3415
3298sub reload_treasures { 3416sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures" 3417 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n"; 3418 or die "unable to load treasurelists\n";
3301} 3419}
3302 3420
3303sub reload_resources { 3421sub reload_resources {
3304 warn "reloading resource files...\n"; 3422 warn "reloading resource files...\n";
3305 3423
3424 reload_facedata;
3425 reload_archetypes;
3306 reload_regions; 3426 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures; 3427 reload_treasures;
3311 3428
3312 warn "finished reloading resource files\n"; 3429 warn "finished reloading resource files\n";
3313} 3430}
3314 3431
3315sub init {
3316 reload_resources;
3317}
3318
3319sub reload_config { 3432sub reload_config {
3433 warn "reloading config file...\n";
3434
3320 open my $fh, "<:utf8", "$CONFDIR/config" 3435 open my $fh, "<:utf8", "$CONFDIR/config"
3321 or return; 3436 or return;
3322 3437
3323 local $/; 3438 local $/;
3324 *CFG = YAML::Load <$fh>; 3439 *CFG = YAML::XS::Load scalar <$fh>;
3325 3440
3326 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3441 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3327 3442
3328 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3443 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3329 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3444 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3333 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3448 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3334 and die "WARNING: m(un)lockall failed: $!\n"; 3449 and die "WARNING: m(un)lockall failed: $!\n";
3335 }; 3450 };
3336 warn $@ if $@; 3451 warn $@ if $@;
3337 } 3452 }
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub pidfile() {
3458 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3459 or die "$PIDFILE: $!";
3460 flock $fh, &Fcntl::LOCK_EX
3461 or die "$PIDFILE: flock: $!";
3462 $fh
3463}
3464
3465# make sure only one server instance is running at any one time
3466sub atomic {
3467 my $fh = pidfile;
3468
3469 my $pid = <$fh>;
3470 kill 9, $pid if $pid > 0;
3471
3472 seek $fh, 0, 0;
3473 print $fh $$;
3474}
3475
3476sub main_loop {
3477 warn "EV::loop starting\n";
3478 if (1) {
3479 EV::loop;
3480 }
3481 warn "EV::loop returned\n";
3482 goto &main_loop unless $REALLY_UNLOOP;
3338} 3483}
3339 3484
3340sub main { 3485sub main {
3486 cf::init_globals; # initialise logging
3487
3488 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3489 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3490 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3491 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3492
3493 cf::init_experience;
3494 cf::init_anim;
3495 cf::init_attackmess;
3496 cf::init_dynamic;
3497
3498 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3499
3341 # we must not ever block the main coroutine 3500 # we must not ever block the main coroutine
3342 local $Coro::idle = sub { 3501 local $Coro::idle = sub {
3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3502 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3344 (async { 3503 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3504 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT; 3505 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX); 3506 })->prio (Coro::PRIO_MAX);
3348 }; 3507 };
3349 3508
3509 evthread_start IO::AIO::poll_fileno;
3510
3511 cf::sync_job {
3512 reload_resources;
3350 reload_config; 3513 reload_config;
3351 db_init; 3514 db_init;
3515
3516 cf::load_settings;
3517 cf::load_materials;
3518 cf::init_uuid;
3519 cf::init_signals;
3520 cf::init_commands;
3521 cf::init_skills;
3522
3523 cf::init_beforeplay;
3524
3525 atomic;
3526
3352 load_extensions; 3527 load_extensions;
3353 3528
3354 $TICK_WATCHER->start; 3529 utime time, time, $RUNTIMEFILE;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3530
3356 EV::loop; 3531 # no (long-running) fork's whatsoever before this point(!)
3532 use POSIX ();
3533 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3534
3535 (pop @POST_INIT)->(0) while @POST_INIT;
3536 };
3537
3538 main_loop;
3357} 3539}
3358 3540
3359############################################################################# 3541#############################################################################
3360# initialisation and cleanup 3542# initialisation and cleanup
3361 3543
3367 cf::cleanup "SIG$signal"; 3549 cf::cleanup "SIG$signal";
3368 }; 3550 };
3369 } 3551 }
3370} 3552}
3371 3553
3372sub write_runtime { 3554sub write_runtime_sync {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running: 3555 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time. 3556 # the fsync below can take a very very long time.
3377 3557
3378 IO::AIO::aio_utime $runtime, undef, undef; 3558 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3379 3559
3380 my $guard = cf::lock_acquire "write_runtime"; 3560 my $guard = cf::lock_acquire "write_runtime";
3381 3561
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3562 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3383 or return; 3563 or return;
3384 3564
3385 my $value = $cf::RUNTIME + 90 + 10; 3565 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock 3566 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server. 3567 # 60 allows for the watchdog to kill the server.
3397 aio_utime $fh, undef, undef; 3577 aio_utime $fh, undef, undef;
3398 3578
3399 close $fh 3579 close $fh
3400 or return; 3580 or return;
3401 3581
3402 aio_rename "$runtime~", $runtime 3582 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3403 and return; 3583 and return;
3404 3584
3405 warn "runtime file written.\n"; 3585 warn "runtime file written.\n";
3406 3586
3407 1 3587 1
3588}
3589
3590our $uuid_lock;
3591our $uuid_skip;
3592
3593sub write_uuid_sync($) {
3594 $uuid_skip ||= $_[0];
3595
3596 return if $uuid_lock;
3597 local $uuid_lock = 1;
3598
3599 my $uuid = "$LOCALDIR/uuid";
3600
3601 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3602 or return;
3603
3604 my $value = uuid_seq uuid_cur;
3605
3606 unless ($value) {
3607 warn "cowardly refusing to write zero uuid value!\n";
3608 return;
3609 }
3610
3611 my $value = uuid_str $value + $uuid_skip;
3612 $uuid_skip = 0;
3613
3614 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3615 and return;
3616
3617 # always fsync - this file is important
3618 aio_fsync $fh
3619 and return;
3620
3621 close $fh
3622 or return;
3623
3624 aio_rename "$uuid~", $uuid
3625 and return;
3626
3627 warn "uuid file written ($value).\n";
3628
3629 1
3630
3631}
3632
3633sub write_uuid($$) {
3634 my ($skip, $sync) = @_;
3635
3636 $sync ? write_uuid_sync $skip
3637 : async { write_uuid_sync $skip };
3408} 3638}
3409 3639
3410sub emergency_save() { 3640sub emergency_save() {
3411 my $freeze_guard = cf::freeze_mainloop; 3641 my $freeze_guard = cf::freeze_mainloop;
3412 3642
3413 warn "enter emergency perl save\n"; 3643 warn "emergency_perl_save: enter\n";
3414 3644
3415 cf::sync_job { 3645 cf::sync_job {
3646 # this is a trade-off: we want to be very quick here, so
3647 # save all maps without fsync, and later call a global sync
3648 # (which in turn might be very very slow)
3649 local $USE_FSYNC = 0;
3650
3416 # use a peculiar iteration method to avoid tripping on perl 3651 # use a peculiar iteration method to avoid tripping on perl
3417 # refcount bugs in for. also avoids problems with players 3652 # refcount bugs in for. also avoids problems with players
3418 # and maps saved/destroyed asynchronously. 3653 # and maps saved/destroyed asynchronously.
3419 warn "begin emergency player save\n"; 3654 warn "emergency_perl_save: begin player save\n";
3420 for my $login (keys %cf::PLAYER) { 3655 for my $login (keys %cf::PLAYER) {
3421 my $pl = $cf::PLAYER{$login} or next; 3656 my $pl = $cf::PLAYER{$login} or next;
3422 $pl->valid or next; 3657 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3658 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3424 $pl->save; 3659 $pl->save;
3425 } 3660 }
3426 warn "end emergency player save\n"; 3661 warn "emergency_perl_save: end player save\n";
3427 3662
3428 warn "begin emergency map save\n"; 3663 warn "emergency_perl_save: begin map save\n";
3429 for my $path (keys %cf::MAP) { 3664 for my $path (keys %cf::MAP) {
3430 my $map = $cf::MAP{$path} or next; 3665 my $map = $cf::MAP{$path} or next;
3431 $map->valid or next; 3666 $map->valid or next;
3432 $map->save; 3667 $map->save;
3433 } 3668 }
3434 warn "end emergency map save\n"; 3669 warn "emergency_perl_save: end map save\n";
3435 3670
3436 warn "begin emergency database checkpoint\n"; 3671 warn "emergency_perl_save: begin database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3672 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n"; 3673 warn "emergency_perl_save: end database checkpoint\n";
3674
3675 warn "emergency_perl_save: begin write uuid\n";
3676 write_uuid_sync 1;
3677 warn "emergency_perl_save: end write uuid\n";
3439 }; 3678 };
3440 3679
3680 warn "emergency_perl_save: starting sync()\n";
3681 IO::AIO::aio_sync sub {
3682 warn "emergency_perl_save: finished sync()\n";
3683 };
3684
3441 warn "leave emergency perl save\n"; 3685 warn "emergency_perl_save: leave\n";
3442} 3686}
3443 3687
3444sub post_cleanup { 3688sub post_cleanup {
3445 my ($make_core) = @_; 3689 my ($make_core) = @_;
3446 3690
3447 warn Carp::longmess "post_cleanup backtrace" 3691 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core; 3692 if $make_core;
3693
3694 my $fh = pidfile;
3695 unlink $PIDFILE if <$fh> == $$;
3696}
3697
3698# a safer delete_package, copied from Symbol
3699sub clear_package($) {
3700 my $pkg = shift;
3701
3702 # expand to full symbol table name if needed
3703 unless ($pkg =~ /^main::.*::$/) {
3704 $pkg = "main$pkg" if $pkg =~ /^::/;
3705 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3706 $pkg .= '::' unless $pkg =~ /::$/;
3707 }
3708
3709 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3710 my $stem_symtab = *{$stem}{HASH};
3711
3712 defined $stem_symtab and exists $stem_symtab->{$leaf}
3713 or return;
3714
3715 # clear all symbols
3716 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3717 for my $name (keys %$leaf_symtab) {
3718 _gv_clear *{"$pkg$name"};
3719# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3720 }
3721 warn "cleared package $pkg\n";#d#
3449} 3722}
3450 3723
3451sub do_reload_perl() { 3724sub do_reload_perl() {
3452 # can/must only be called in main 3725 # can/must only be called in main
3453 if ($Coro::current != $Coro::main) { 3726 if ($Coro::current != $Coro::main) {
3454 warn "can only reload from main coroutine"; 3727 warn "can only reload from main coroutine";
3455 return; 3728 return;
3456 } 3729 }
3457 3730
3731 return if $RELOAD++;
3732
3733 my $t1 = EV::time;
3734
3735 while ($RELOAD) {
3458 warn "reloading..."; 3736 warn "reloading...";
3459 3737
3460 warn "entering sync_job"; 3738 warn "entering sync_job";
3461 3739
3462 cf::sync_job { 3740 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark 3741 cf::write_runtime_sync; # external watchdog should not bark
3464 cf::emergency_save; 3742 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark 3743 cf::write_runtime_sync; # external watchdog should not bark
3466 3744
3467 warn "syncing database to disk"; 3745 warn "syncing database to disk";
3468 BDB::db_env_txn_checkpoint $DB_ENV; 3746 BDB::db_env_txn_checkpoint $DB_ENV;
3469 3747
3470 # if anything goes wrong in here, we should simply crash as we already saved 3748 # if anything goes wrong in here, we should simply crash as we already saved
3471 3749
3472 warn "flushing outstanding aio requests"; 3750 warn "flushing outstanding aio requests";
3473 for (;;) {
3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs; 3751 while (IO::AIO::nreqs || BDB::nreqs) {
3478 warn "iterate..."; 3752 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3479 }
3480
3481 ++$RELOAD;
3482
3483 warn "cancelling all extension coros";
3484 $_->cancel for values %EXT_CORO;
3485 %EXT_CORO = ();
3486
3487 warn "removing commands";
3488 %COMMAND = ();
3489
3490 warn "removing ext/exti commands";
3491 %EXTCMD = ();
3492 %EXTICMD = ();
3493
3494 warn "unloading/nuking all extensions";
3495 for my $pkg (@EXTS) {
3496 warn "... unloading $pkg";
3497
3498 if (my $cb = $pkg->can ("unload")) {
3499 eval {
3500 $cb->($pkg);
3501 1
3502 } or warn "$pkg unloaded, but with errors: $@";
3503 } 3753 }
3504 3754
3505 warn "... nuking $pkg"; 3755 warn "cancelling all extension coros";
3506 Symbol::delete_package $pkg; 3756 $_->cancel for values %EXT_CORO;
3507 } 3757 %EXT_CORO = ();
3508 3758
3509 warn "unloading all perl modules loaded from $LIBDIR"; 3759 warn "removing commands";
3510 while (my ($k, $v) = each %INC) { 3760 %COMMAND = ();
3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3512 3761
3762 warn "removing ext/exti commands";
3763 %EXTCMD = ();
3764 %EXTICMD = ();
3765
3766 warn "unloading/nuking all extensions";
3767 for my $pkg (@EXTS) {
3513 warn "... unloading $k"; 3768 warn "... unloading $pkg";
3514 delete $INC{$k};
3515 3769
3516 $k =~ s/\.pm$//;
3517 $k =~ s/\//::/g;
3518
3519 if (my $cb = $k->can ("unload_module")) { 3770 if (my $cb = $pkg->can ("unload")) {
3771 eval {
3520 $cb->(); 3772 $cb->($pkg);
3773 1
3774 } or warn "$pkg unloaded, but with errors: $@";
3775 }
3776
3777 warn "... clearing $pkg";
3778 clear_package $pkg;
3521 } 3779 }
3522 3780
3523 Symbol::delete_package $k; 3781 warn "unloading all perl modules loaded from $LIBDIR";
3782 while (my ($k, $v) = each %INC) {
3783 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3784
3785 warn "... unloading $k";
3786 delete $INC{$k};
3787
3788 $k =~ s/\.pm$//;
3789 $k =~ s/\//::/g;
3790
3791 if (my $cb = $k->can ("unload_module")) {
3792 $cb->();
3793 }
3794
3795 clear_package $k;
3524 } 3796 }
3525 3797
3526 warn "getting rid of safe::, as good as possible"; 3798 warn "getting rid of safe::, as good as possible";
3527 Symbol::delete_package "safe::$_" 3799 clear_package "safe::$_"
3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3800 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3529 3801
3530 warn "unloading cf.pm \"a bit\""; 3802 warn "unloading cf.pm \"a bit\"";
3531 delete $INC{"cf.pm"}; 3803 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"}; 3804 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3533 3805
3534 # don't, removes xs symbols, too, 3806 # don't, removes xs symbols, too,
3535 # and global variables created in xs 3807 # and global variables created in xs
3536 #Symbol::delete_package __PACKAGE__; 3808 #clear_package __PACKAGE__;
3537 3809
3538 warn "unload completed, starting to reload now"; 3810 warn "unload completed, starting to reload now";
3539 3811
3540 warn "reloading cf.pm"; 3812 warn "reloading cf.pm";
3541 require cf; 3813 require cf;
3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3814 cf::_connect_to_perl_1;
3543 3815
3544 warn "loading config and database again"; 3816 warn "loading config and database again";
3545 cf::reload_config; 3817 cf::reload_config;
3546 3818
3547 warn "loading extensions"; 3819 warn "loading extensions";
3548 cf::load_extensions; 3820 cf::load_extensions;
3549 3821
3822 if ($REATTACH_ON_RELOAD) {
3550 warn "reattaching attachments to objects/players"; 3823 warn "reattaching attachments to objects/players";
3551 _global_reattach; # objects, sockets 3824 _global_reattach; # objects, sockets
3552 warn "reattaching attachments to maps"; 3825 warn "reattaching attachments to maps";
3553 reattach $_ for values %MAP; 3826 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players"; 3827 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER; 3828 reattach $_ for values %PLAYER;
3829 }
3556 3830
3831 warn "running post_init jobs";
3832 (pop @POST_INIT)->(1) while @POST_INIT;
3833
3557 warn "leaving sync_job"; 3834 warn "leaving sync_job";
3558 3835
3559 1 3836 1
3560 } or do { 3837 } or do {
3561 warn $@; 3838 warn $@;
3562 cf::cleanup "error while reloading, exiting."; 3839 cf::cleanup "error while reloading, exiting.";
3563 }; 3840 };
3564 3841
3565 warn "reloaded"; 3842 warn "reloaded";
3843 --$RELOAD;
3844 }
3845
3846 $t1 = EV::time - $t1;
3847 warn "reload completed in ${t1}s\n";
3566}; 3848};
3567 3849
3568our $RELOAD_WATCHER; # used only during reload 3850our $RELOAD_WATCHER; # used only during reload
3569 3851
3570sub reload_perl() { 3852sub reload_perl() {
3571 # doing reload synchronously and two reloads happen back-to-back, 3853 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here. 3854 # coro crashes during coro_state_free->destroy here.
3573 3855
3856 $RELOAD_WATCHER ||= cf::async {
3857 Coro::AIO::aio_wait cache_extensions;
3858
3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3859 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3575 do_reload_perl; 3860 do_reload_perl;
3576 undef $RELOAD_WATCHER; 3861 undef $RELOAD_WATCHER;
3862 };
3577 }; 3863 };
3578} 3864}
3579 3865
3580register_command "reload" => sub { 3866register_command "reload" => sub {
3581 my ($who, $arg) = @_; 3867 my ($who, $arg) = @_;
3595 3881
3596our @WAIT_FOR_TICK; 3882our @WAIT_FOR_TICK;
3597our @WAIT_FOR_TICK_BEGIN; 3883our @WAIT_FOR_TICK_BEGIN;
3598 3884
3599sub wait_for_tick { 3885sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main; 3886 return if tick_inhibit || $Coro::current == $Coro::main;
3602 3887
3603 my $signal = new Coro::Signal; 3888 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal; 3889 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait; 3890 $signal->wait;
3606} 3891}
3607 3892
3608sub wait_for_tick_begin { 3893sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main; 3894 return if tick_inhibit || $Coro::current == $Coro::main;
3611 3895
3612 my $signal = new Coro::Signal; 3896 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal; 3897 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait; 3898 $signal->wait;
3615} 3899}
3616 3900
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3901sub tick {
3618 if ($Coro::current != $Coro::main) { 3902 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3903 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10; 3904 unless ++$bug_warning > 10;
3621 return; 3905 return;
3622 } 3906 }
3623 3907
3624 $NOW = $tick_start = EV::now;
3625
3626 cf::server_tick; # one server iteration 3908 cf::server_tick; # one server iteration
3627
3628 $RUNTIME += $TICK;
3629 $NEXT_TICK = $_[0]->at;
3630 3909
3631 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3910 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3911 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3633 Coro::async_pool { 3912 Coro::async_pool {
3634 $Coro::current->{desc} = "runtime saver"; 3913 $Coro::current->{desc} = "runtime saver";
3635 write_runtime 3914 write_runtime_sync
3636 or warn "ERROR: unable to write runtime file: $!"; 3915 or warn "ERROR: unable to write runtime file: $!";
3637 }; 3916 };
3638 } 3917 }
3639 3918
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3919 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3642 } 3921 }
3643 while (my $sig = shift @WAIT_FOR_TICK) { 3922 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send; 3923 $sig->send;
3645 } 3924 }
3646 3925
3647 $LOAD = ($NOW - $tick_start) / $TICK; 3926 $LOAD = ($NOW - $TICK_START) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649 3928
3650 _post_tick; 3929 if (0) {
3651}; 3930 if ($NEXT_TICK) {
3652$TICK_WATCHER->priority (EV::MAXPRI); 3931 my $jitter = $TICK_START - $NEXT_TICK;
3932 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3933 warn "jitter $JITTER\n";#d#
3934 }
3935 }
3936}
3653 3937
3654{ 3938{
3655 # configure BDB 3939 # configure BDB
3656 3940
3657 BDB::min_parallel 8; 3941 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1; 3942 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1); 3943 $AnyEvent::BDB::WATCHER->priority (1);
3660 3944
3661 unless ($DB_ENV) { 3945 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create; 3946 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3664 | BDB::LOG_AUTOREMOVE, 1); 3948 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3949 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3950 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3951 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667 3952
3668 cf::sync_job { 3953 cf::sync_job {
3669 eval { 3954 eval {
3695{ 3980{
3696 # configure IO::AIO 3981 # configure IO::AIO
3697 3982
3698 IO::AIO::min_parallel 8; 3983 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1; 3984 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1); 3985 undef $AnyEvent::AIO::WATCHER;
3701} 3986}
3702 3987
3703my $_log_backtrace; 3988my $_log_backtrace;
3704 3989
3705sub _log_backtrace { 3990sub _log_backtrace {
3708 $msg =~ s/\n//; 3993 $msg =~ s/\n//;
3709 3994
3710 # limit the # of concurrent backtraces 3995 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) { 3996 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace; 3997 ++$_log_backtrace;
3998 my $perl_bt = Carp::longmess $msg;
3713 async { 3999 async {
3714 $Coro::current->{desc} = "abt $msg"; 4000 $Coro::current->{desc} = "abt $msg";
3715 4001
3716 my @bt = fork_call { 4002 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr; 4003 @addr = map { sprintf "%x", $_ } @addr;
3728 } 4014 }
3729 4015
3730 @funcs 4016 @funcs
3731 }; 4017 };
3732 4018
3733 LOG llevInfo, "[ABT] $msg\n"; 4019 LOG llevInfo, "[ABT] $perl_bt\n";
4020 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt; 4021 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace; 4022 --$_log_backtrace;
3736 }; 4023 };
3737 } else { 4024 } else {
3738 LOG llevInfo, "[ABT] $msg\n"; 4025 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n"; 4026 LOG llevInfo, "[ABT] [suppressed]\n";
3740 } 4027 }
3741} 4028}
3742 4029
3743# load additional modules 4030# load additional modules
3744use cf::pod; 4031require "cf/$_.pm" for @EXTRA_MODULES;
4032cf::_connect_to_perl_2;
3745 4033
3746END { cf::emergency_save } 4034END { cf::emergency_save }
3747 4035
37481 40361
3749 4037

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