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Revision 1.412 by root, Wed Apr 2 11:13:55 2008 UTC vs.
Revision 1.477 by root, Wed Sep 2 22:52:36 2009 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict qw(vars subs);
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 1.86; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.32 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 76
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 79
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 81
69our %COMMAND = (); 82our %COMMAND = ();
70our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
73our %EXTCMD = (); 86our %EXTCMD = ();
74our %EXTICMD = (); 87our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
77 90
78our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 92our @EVENT;
80 93
81our $CONFDIR = confdir; 94our $CONFDIR = confdir;
82our $DATADIR = datadir; 95our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 96our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 97our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 98our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 99our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 100our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 103our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
92our %RESOURCE; 108our %RESOURCE;
93 109
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 112our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 113our $USE_FSYNC = 1; # use fsync to write maps - default on
99 114
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 115our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 116our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 117our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 118our $DB_ENV;
105 119
120our @EXTRA_MODULES = qw(pod mapscript);
121
106our %CFG; 122our %CFG;
107 123
108our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 125our $RUNTIME;
110our $NOW; 126our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 136our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 137our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 138our $TICK_START; # for load detecting purposes
123 139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
144
124binmode STDOUT; 145binmode STDOUT;
125binmode STDERR; 146binmode STDERR;
126 147
127# read virtual server time, if available 148# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 150 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
132} 153}
154
155eval "sub TICK() { $TICK } 1" or die;
133 156
134mkdir $_ 157mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 159
137our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
199 222
200=back 223=back
201 224
202=cut 225=cut
203 226
204BEGIN { 227$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 228 my $msg = join "", @_;
207 229
208 $msg .= "\n" 230 $msg .= "\n"
209 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
210 232
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 234
213 LOG llevError, $msg; 235 LOG llevError, $msg;
214 }; 236};
215}
216 237
217$Coro::State::DIEHOOK = sub { 238$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 239 return unless $^S eq 0; # "eq", not "=="
240
241 warn Carp::longmess $_[0];
219 242
220 if ($Coro::current == $Coro::main) {#d# 243 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 245 return;#d#
223 }#d# 246 }#d#
224 247
225 # kill coroutine otherwise 248 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 249 Coro::terminate
228}; 250};
229
230$SIG{__DIE__} = sub { }; #d#?
231 251
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 255@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 262for my $pkg (qw(
243 cf::global cf::attachable 263 cf::global cf::attachable
244 cf::object cf::object::player 264 cf::object cf::object::player
245 cf::client cf::player 265 cf::client cf::player
246 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
247 cf::map cf::party cf::region 268 cf::party cf::region
248)) { 269)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 271}
252 272
253$EV::DIED = sub { 273$EV::DIED = sub {
254 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 317
298sub encode_json($) { $json_coder->encode ($_[0]) } 318sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 319sub decode_json($) { $json_coder->decode ($_[0]) }
300 320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
333}
334
301=item cf::lock_wait $string 335=item cf::lock_wait $string
302 336
303Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
304 338
305=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
306 340
307Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
310returned. 344returned.
311 345
312Locks are *not* recursive, locking from the same coro twice results in a 346Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 347deadlocked coro.
319 353
320Return true if the lock is currently active, i.e. somebody has locked it. 354Return true if the lock is currently active, i.e. somebody has locked it.
321 355
322=cut 356=cut
323 357
324our %LOCK; 358our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 359
327sub lock_wait($) { 360sub lock_wait($) {
328 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 362}
341 363
342sub lock_acquire($) { 364sub lock_acquire($) {
343 my ($key) = @_; 365 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 366}
357 367
358sub lock_active($) { 368sub lock_active($) {
359 my ($key) = @_; 369 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 370}
363 371
364sub freeze_mainloop { 372sub freeze_mainloop {
365 tick_inhibit_inc; 373 tick_inhibit_inc;
366 374
367 Coro::guard \&tick_inhibit_dec; 375 &Guard::guard (\&tick_inhibit_dec);
368} 376}
369 377
370=item cf::periodic $interval, $cb 378=item cf::periodic $interval, $cb
371 379
372Like EV::periodic, but randomly selects a starting point so that the actions 380Like EV::periodic, but randomly selects a starting point so that the actions
427 } 435 }
428 } 436 }
429}; 437};
430 438
431sub get_slot($;$$) { 439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
432 my ($time, $pri, $name) = @_; 442 my ($time, $pri, $name) = @_;
433 443
434 $time = $TICK * .6 if $time > $TICK * .6; 444 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 445 my $sig = new Coro::Signal;
436 446
547 reset_signals; 557 reset_signals;
548 &$cb 558 &$cb
549 }, @args; 559 }, @args;
550 560
551 wantarray ? @res : $res[-1] 561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
552} 589}
553 590
554=item $value = cf::db_get $family => $key 591=item $value = cf::db_get $family => $key
555 592
556Returns a single value from the environment database. 593Returns a single value from the environment database.
695 732
696############################################################################# 733#############################################################################
697 734
698=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
699 736
700Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
703 740
704In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
756 793
757Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
759 796
760Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
762 799
763These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
764 801
765=over 4 802=over 4
1056 1093
1057sub reattach { 1094sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1096 my ($obj) = @_;
1060 1097
1098 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1100
1063 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
1064 1102
1065 @$registry = (); 1103 @$registry = ();
1066 1104
1112 utf8::decode (my $decname = $filename); 1150 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
1115 1153
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1159 aio_fsync $fh;
1160 }
1120 close $fh; 1161 aio_close $fh;
1121 1162
1122 if (@$objs) { 1163 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1170 aio_fsync $fh;
1171 }
1128 close $fh; 1172 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1174 }
1131 } else { 1175 } else {
1132 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
1133 } 1177 }
1134 1178
1135 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1183 } else {
1137 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
1138 } 1185 }
1139 } else { 1186 } else {
1140 aio_unlink $filename; 1187 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1142 } 1189 }
1233 my ($name, $cb) = @_; 1280 my ($name, $cb) = @_;
1234 1281
1235 $EXTICMD{$name} = $cb; 1282 $EXTICMD{$name} = $cb;
1236} 1283}
1237 1284
1285use File::Glob ();
1286
1238cf::player->attach ( 1287cf::player->attach (
1239 on_command => sub { 1288 on_command => sub {
1240 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
1241 1290
1242 my $cb = $COMMAND{$name} 1291 my $cb = $COMMAND{$name}
1274 1323
1275 cf::override; 1324 cf::override;
1276 }, 1325 },
1277); 1326);
1278 1327
1328# "readahead" all extensions
1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
1331
1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
1337
1338 $grp
1339}
1340
1279sub load_extensions { 1341sub load_extensions {
1280 cf::sync_job { 1342 cf::sync_job {
1281 my %todo; 1343 my %todo;
1282 1344
1283 for my $path (<$LIBDIR/*.ext>) { 1345 for my $path (<$LIBDIR/*.ext>) {
1302 1364
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1367
1306 $ext{source} = 1368 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1370 . "#line 1 \"$path\"\n{\n"
1309 . $source 1371 . $source
1310 . "\n};\n1"; 1372 . "\n};\n1";
1311 1373
1312 $todo{$base} = \%ext; 1374 $todo{$base} = \%ext;
1352 1414
1353=back 1415=back
1354 1416
1355=head2 CORE EXTENSIONS 1417=head2 CORE EXTENSIONS
1356 1418
1357Functions and methods that extend core crossfire objects. 1419Functions and methods that extend core deliantra objects.
1358 1420
1359=cut 1421=cut
1360 1422
1361package cf::player; 1423package cf::player;
1362 1424
1405 1467
1406sub exists($) { 1468sub exists($) {
1407 my ($login) = @_; 1469 my ($login) = @_;
1408 1470
1409 $cf::PLAYER{$login} 1471 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1472 or !aio_stat path $login
1411} 1473}
1412 1474
1413sub find($) { 1475sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1476 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1477 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1489 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1490 or return;
1429 1491
1430 my $pl = cf::player::load_pl $f 1492 my $pl = cf::player::load_pl $f
1431 or return; 1493 or return;
1494
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1495 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1496 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1497 $cf::PLAYER{$login} = $pl
1435 } 1498 }
1436 } 1499 }
1446 1509
1447 return if $pl->{deny_save}; 1510 return if $pl->{deny_save};
1448 1511
1449 aio_mkdir playerdir $pl, 0770; 1512 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1451 1516
1452 $pl->save_pl ($path); 1517 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1518 cf::cede_to_tick;
1454} 1519}
1455 1520
1487 my ($pl) = @_; 1552 my ($pl) = @_;
1488 1553
1489 my $name = $pl->ob->name; 1554 my $name = $pl->ob->name;
1490 1555
1491 $pl->{deny_save} = 1; 1556 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1558
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1564 $pl->ns->destroy if $pl->ns;
1498 1565
1499 my $path = playerdir $pl; 1566 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1606
1540 for my $login (@$dirs) { 1607 for my $login (@$dirs) {
1541 my $path = path $login; 1608 my $path = path $login;
1542 1609
1543 # a .pst is a dead give-away for a valid player 1610 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1616 }
1549 1617
1580 } 1648 }
1581 1649
1582 \@paths 1650 \@paths
1583} 1651}
1584 1652
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1654
1587Expand crossfire pod fragments into protocol xml. 1655Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1656
1678=item $player->ext_reply ($msgid, @msg) 1657=item $player->ext_reply ($msgid, @msg)
1679 1658
1680Sends an ext reply to the player. 1659Sends an ext reply to the player.
1681 1660
1748our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1750 1729
1751sub generate_random_map { 1730sub generate_random_map {
1752 my ($self, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1734
1753 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1736 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1879 1861
1880# the temporary/swap location 1862# the temporary/swap location
1881sub save_path { 1863sub save_path {
1882 my ($self) = @_; 1864 my ($self) = @_;
1883 1865
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1867 "$TMPDIR/$path.map"
1886} 1868}
1887 1869
1888# the unique path, undef == no special unique path 1870# the unique path, undef == no special unique path
1889sub uniq_path { 1871sub uniq_path {
1890 my ($self) = @_; 1872 my ($self) = @_;
1891 1873
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1875 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1876}
1904 1877
1905sub decay_objects { 1878sub decay_objects {
1906 my ($self) = @_; 1879 my ($self) = @_;
1907 1880
1991sub find { 1964sub find {
1992 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1993 1966
1994 $path = normalise $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1995 1968
1996 cf::lock_wait "map_data:$path";#d#remove 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1998 1971
1999 $cf::MAP{$path} || do { 1972 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 1973 my $map = new_from_path cf::map $path
2004 or return; 1974 or return;
2005 1975
2006 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
2007 1977
2009 or return; 1979 or return;
2010 1980
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 1982 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
2014 undef $guard1; 1985 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 1986 $map->reset;
2017 return find $path; 1987 return find $path;
2018 } 1988 }
2019 1989
2020 $cf::MAP{$path} = $map 1990 $cf::MAP{$path} = $map
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2018 $f->skip_block;
2049 $self->_load_objects ($f) 2019 $self->_load_objects ($f)
2050 or return; 2020 or return;
2051 2021
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
2053 if delete $self->{load_original}; 2023 if delete $self->{load_original};
2054 2024
2055 if (my $uniq = $self->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2026 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2027 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2045 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2046 $self->decay_objects;
2077 $self->fix_auto_apply; 2047 $self->fix_auto_apply;
2078 $self->update_buttons; 2048 $self->update_buttons;
2079 cf::cede_to_tick; 2049 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2050 $self->activate;
2083 } 2051 }
2084 2052
2085 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2087 2055
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2057 }
2090 2058
2091 $self->post_load; 2059 $self->post_load;
2092} 2060}
2093 2061
2151 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2152 2120
2153 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2154 2122
2155 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2125 }
2158 2126
2159 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2160 2128
2161 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2166 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2201 }; 2169 };
2202 2170
2171 cf::get_slot 0.02;
2172
2203 if ($uniq) { 2173 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2176 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2185 $self->save;
2216 2186
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2188
2219 return if $self->players; 2189 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2222 2192
2223 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2224 2194
2225 $self->deactivate; 2195 $self->deactivate;
2343 2313
2344sub unique_maps() { 2314sub unique_maps() {
2345 [ 2315 [
2346 map { 2316 map {
2347 utf8::decode $_; 2317 utf8::decode $_;
2348 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2349 ? normalise $_ 2321 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2323 ]
2353} 2324}
2354 2325
2355package cf;
2356
2357=back 2326=back
2358 2327
2359=head3 cf::object 2328=head3 cf::object
2360 2329
2361=cut 2330=cut
2364 2333
2365=over 4 2334=over 4
2366 2335
2367=item $ob->inv_recursive 2336=item $ob->inv_recursive
2368 2337
2369Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2370 2340
2371=cut 2341=cut
2372 2342
2373sub inv_recursive_; 2343sub inv_recursive_;
2374sub inv_recursive_ { 2344sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2380} 2350}
2381 2351
2382=item $ref = $ob->ref 2352=item $ref = $ob->ref
2383 2353
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2385 2355
2386=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2387 2357
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2359even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2392dialogue with the given NPC character.
2423 2393
2424=cut 2394=cut
2425 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2426# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2411# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2427
2444 } else { 2428 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2431 }
2448 } 2432 }
2449} 2433}
2450 2434
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2460
2477=item $player_object->enter_link 2461=item $player_object->enter_link
2478 2462
2479Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2480 2464
2481The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2483 2469
2484Will never block. 2470Will never block.
2485 2471
2486=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2487 2473
2545 2531
2546 $map->load; 2532 $map->load;
2547 $map->load_neighbours; 2533 $map->load_neighbours;
2548 2534
2549 return unless $self->contr->active; 2535 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2536
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
2541 $self->activate_recursive;
2554} 2542}
2555 2543
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557 2545
2558Moves the player to the given map-path and coordinates by first freezing 2546Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2547her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2548that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2549the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2550be called at the end of this process.
2551
2552Note that $check will be called with a potentially non-loaded map, so if
2553it needs a loaded map it has to call C<< ->load >>.
2563 2554
2564=cut 2555=cut
2565 2556
2566our $GOTOGEN; 2557our $GOTOGEN;
2567 2558
2646} 2637}
2647 2638
2648sub prepare_random_map { 2639sub prepare_random_map {
2649 my ($exit) = @_; 2640 my ($exit) = @_;
2650 2641
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2642 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2643 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2644 # that depends on the exit object
2656 2645
2657 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2648 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2649 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
2664 } 2655 }
2665 2656
2666 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
2667 2658
2668 my $data = cf::encode_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2661 my $meta = "$RANDOMDIR/$md5.meta";
2671 2662
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2665 undef $fh;
2675 aio_rename "$meta~", $meta; 2666 aio_rename "$meta~", $meta;
2676 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
2679 } 2674 }
2680} 2675}
2681 2676
2682sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
2684 2679
2685 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
2686 2681
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2682 $self->enter_link;
2699 2683
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2684 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2685 $Coro::current->{desc} = "enter_exit";
2706 2686
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
2694 prepare_random_map $exit
2695 if $exit->slaying eq "/!";
2696 }
2697
2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
2701
2709 $self->goto ($slaying, $hp, $sp); 2702 $self->goto ($map, $x, $y);
2710 2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
2711 1; 2708 1
2712 }) { 2709 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2712 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2714
2718 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2781 id => "infobox",
2785 title => "Body Parts", 2782 title => "Body Parts",
2786 reply => undef, 2783 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2784 tooltip => "Shows which body parts you posess and are available",
2788 }, 2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2789 "c/uptime" => { 2822 "c/uptime" => {
2790 id => "infobox", 2823 id => "infobox",
2791 title => "Uptime", 2824 title => "Uptime",
2792 reply => undef, 2825 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2826 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2829 id => "infobox",
2797 title => "Map Info", 2830 title => "Map Info",
2798 reply => undef, 2831 reply => undef,
2799 tooltip => "Information related to the maps", 2832 tooltip => "Information related to the maps",
2800 }, 2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2801); 2848);
2802 2849
2803sub cf::client::send_msg { 2850sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2851 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2852
2806 $msg = $self->pl->expand_cfpod ($msg); 2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2807 2855
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2857
2810 # check predefined channels, for the benefit of C 2858 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2859 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 2860 $channel = $CHANNEL{$channel};
2813 2861
2814 $self->ext_msg (channel_info => $channel) 2862 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 2863 $channel = $channel->{id};
2818 2864
2819 } elsif (ref $channel) { 2865 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 2866 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 2867 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 2868 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 2869 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 2870 }
2826 2871
2827 $channel = $channel->{id}; 2872 $channel = $channel->{id};
2828 } 2873 }
2829 2874
2830 return unless @extra || length $msg; 2875 return unless @extra || length $msg;
2831 2876
2832 if ($self->can_msg) {
2833 # default colour, mask it out 2877 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 2879 if $color & cf::NDI_DEF;
2836 2880
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 2884 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 2885
2851 $color &= cf::NDI_COLOR_MASK; 2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2852 2889
2853 utf8::encode $msg; 2890 # split very large packets
2854 2891 if (8192 < length $pkt and $self->{can_lzf}) {
2855 if (0 && $msg =~ /\[/) { 2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 # COMMAND/INFO 2893 $pkt = "frag";
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 } 2894 }
2895
2896 $self->send_packet ($pkt);
2864} 2897}
2865 2898
2866=item $client->ext_msg ($type, @msg) 2899=item $client->ext_msg ($type, @msg)
2867 2900
2868Sends an ext event to the client. 2901Sends an ext event to the client.
3042 3075
3043The following functions and methods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
3044 3077
3045 cf::object 3078 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3079 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3080 insert remove name archname title slaying race decrease split
3081 value
3048 3082
3049 cf::object::player 3083 cf::object::player
3050 player 3084 player
3051 3085
3052 cf::player 3086 cf::player
3057 3091
3058=cut 3092=cut
3059 3093
3060for ( 3094for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3097 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
3067) { 3101) {
3068 no strict 'refs'; 3102 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3087 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
3088 3122
3089 my $qcode = $code; 3123 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
3092 3128
3093 local $_; 3129 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
3095 3131
3096 my $eval = 3132 my $eval =
3276 while (my ($k, $v) = each %$want) { 3312 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3313 $ns->fx_want ($k, $v);
3278 } 3314 }
3279}; 3315};
3280 3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3281sub reload_regions { 3327sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3328 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3329 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3331
3298} 3344}
3299 3345
3300sub reload_archetypes { 3346sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3347 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3348 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3349}
3309 3350
3310sub reload_treasures { 3351sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3352 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3353 or die "unable to load treasurelists\n";
3313} 3354}
3314 3355
3315sub reload_resources { 3356sub reload_resources {
3316 warn "reloading resource files...\n"; 3357 warn "reloading resource files...\n";
3317 3358
3359 reload_facedata;
3360 reload_archetypes;
3318 reload_regions; 3361 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3362 reload_treasures;
3323 3363
3324 warn "finished reloading resource files\n"; 3364 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329} 3365}
3330 3366
3331sub reload_config { 3367sub reload_config {
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3369 or return;
3347 }; 3383 };
3348 warn $@ if $@; 3384 warn $@ if $@;
3349 } 3385 }
3350} 3386}
3351 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
3352sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
3353 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3434 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3436 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3437 })->prio (Coro::PRIO_MAX);
3360 }; 3438 };
3361 3439
3440 evthread_start IO::AIO::poll_fileno;
3441
3442 cf::sync_job {
3443 reload_resources;
3362 reload_config; 3444 reload_config;
3363 db_init; 3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
3364 load_extensions; 3458 load_extensions;
3365 3459
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3460 utime time, time, $RUNTIMEFILE;
3367 evthread_start; 3461
3368 EV::loop; 3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
3369} 3470}
3370 3471
3371############################################################################# 3472#############################################################################
3372# initialisation and cleanup 3473# initialisation and cleanup
3373 3474
3379 cf::cleanup "SIG$signal"; 3480 cf::cleanup "SIG$signal";
3380 }; 3481 };
3381 } 3482 }
3382} 3483}
3383 3484
3384sub write_runtime { 3485sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running: 3486 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3487 # the fsync below can take a very very long time.
3389 3488
3390 IO::AIO::aio_utime $runtime, undef, undef; 3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3490
3392 my $guard = cf::lock_acquire "write_runtime"; 3491 my $guard = cf::lock_acquire "write_runtime";
3393 3492
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3395 or return; 3494 or return;
3396 3495
3397 my $value = $cf::RUNTIME + 90 + 10; 3496 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3497 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3498 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3508 aio_utime $fh, undef, undef;
3410 3509
3411 close $fh 3510 close $fh
3412 or return; 3511 or return;
3413 3512
3414 aio_rename "$runtime~", $runtime 3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3514 and return;
3416 3515
3417 warn "runtime file written.\n"; 3516 warn "runtime file written.\n";
3418 3517
3419 1 3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3420} 3569}
3421 3570
3422sub emergency_save() { 3571sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3572 my $freeze_guard = cf::freeze_mainloop;
3424 3573
3425 warn "enter emergency perl save\n"; 3574 warn "emergency_perl_save: enter\n";
3426 3575
3427 cf::sync_job { 3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3428 # use a peculiar iteration method to avoid tripping on perl 3582 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3583 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3584 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3585 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3586 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3587 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3588 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3590 $pl->save;
3437 } 3591 }
3438 warn "end emergency player save\n"; 3592 warn "emergency_perl_save: end player save\n";
3439 3593
3440 warn "begin emergency map save\n"; 3594 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3595 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3596 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3597 $map->valid or next;
3444 $map->save; 3598 $map->save;
3445 } 3599 }
3446 warn "end emergency map save\n"; 3600 warn "emergency_perl_save: end map save\n";
3447 3601
3448 warn "begin emergency database checkpoint\n"; 3602 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3451 }; 3609 };
3452 3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3453 warn "leave emergency perl save\n"; 3616 warn "emergency_perl_save: leave\n";
3454} 3617}
3455 3618
3456sub post_cleanup { 3619sub post_cleanup {
3457 my ($make_core) = @_; 3620 my ($make_core) = @_;
3458 3621
3459 warn Carp::longmess "post_cleanup backtrace" 3622 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3461} 3653}
3462 3654
3463sub do_reload_perl() { 3655sub do_reload_perl() {
3464 # can/must only be called in main 3656 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3658 warn "can only reload from main coroutine";
3467 return; 3659 return;
3468 } 3660 }
3469 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
3470 warn "reloading..."; 3667 warn "reloading...";
3471 3668
3472 warn "entering sync_job"; 3669 warn "entering sync_job";
3473 3670
3474 cf::sync_job { 3671 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3672 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3673 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3674 cf::write_runtime_sync; # external watchdog should not bark
3478 3675
3479 warn "syncing database to disk"; 3676 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3677 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3678
3482 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
3483 3680
3484 warn "flushing outstanding aio requests"; 3681 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3682 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3684 }
3516 3685
3517 warn "... nuking $pkg"; 3686 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3687 $_->cancel for values %EXT_CORO;
3519 } 3688 %EXT_CORO = ();
3520 3689
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3690 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3691 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3699 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3700
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3532 $cb->(); 3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
3533 } 3710 }
3534 3711
3535 Symbol::delete_package $k; 3712 warn "unloading all perl modules loaded from $LIBDIR";
3713 while (my ($k, $v) = each %INC) {
3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3536 } 3727 }
3537 3728
3538 warn "getting rid of safe::, as good as possible"; 3729 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3732
3542 warn "unloading cf.pm \"a bit\""; 3733 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3736
3546 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3738 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
3549 3740
3550 warn "unload completed, starting to reload now"; 3741 warn "unload completed, starting to reload now";
3551 3742
3552 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
3553 require cf; 3744 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3555 3746
3556 warn "loading config and database again"; 3747 warn "loading config and database again";
3557 cf::reload_config; 3748 cf::reload_config;
3558 3749
3559 warn "loading extensions"; 3750 warn "loading extensions";
3560 cf::load_extensions; 3751 cf::load_extensions;
3561 3752
3753 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3754 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3755 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3756 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3757 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3758 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3759 reattach $_ for values %PLAYER;
3760 }
3568 3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3569 warn "leaving sync_job"; 3765 warn "leaving sync_job";
3570 3766
3571 1 3767 1
3572 } or do { 3768 } or do {
3573 warn $@; 3769 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3770 cf::cleanup "error while reloading, exiting.";
3575 }; 3771 };
3576 3772
3577 warn "reloaded"; 3773 warn "reloaded";
3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3578}; 3779};
3579 3780
3580our $RELOAD_WATCHER; # used only during reload 3781our $RELOAD_WATCHER; # used only during reload
3581 3782
3582sub reload_perl() { 3783sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3784 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3785 # coro crashes during coro_state_free->destroy here.
3585 3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3791 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3792 undef $RELOAD_WATCHER;
3793 };
3589 }; 3794 };
3590} 3795}
3591 3796
3592register_command "reload" => sub { 3797register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
3607 3812
3608our @WAIT_FOR_TICK; 3813our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3814our @WAIT_FOR_TICK_BEGIN;
3610 3815
3611sub wait_for_tick { 3816sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3817 return if tick_inhibit || $Coro::current == $Coro::main;
3614 3818
3615 my $signal = new Coro::Signal; 3819 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3820 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3821 $signal->wait;
3618} 3822}
3619 3823
3620sub wait_for_tick_begin { 3824sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3825 return if tick_inhibit || $Coro::current == $Coro::main;
3623 3826
3624 my $signal = new Coro::Signal; 3827 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3829 $signal->wait;
3627} 3830}
3637 3840
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3843 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3844 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3845 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3847 };
3645 } 3848 }
3646 3849
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3666{ 3869{
3667 # configure BDB 3870 # configure BDB
3668 3871
3669 BDB::min_parallel 8; 3872 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1; 3873 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3874 $AnyEvent::BDB::WATCHER->priority (1);
3672 3875
3673 unless ($DB_ENV) { 3876 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3877 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 3883
3680 cf::sync_job { 3884 cf::sync_job {
3681 eval { 3885 eval {
3707{ 3911{
3708 # configure IO::AIO 3912 # configure IO::AIO
3709 3913
3710 IO::AIO::min_parallel 8; 3914 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 3915 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 3916 undef $AnyEvent::AIO::WATCHER;
3713} 3917}
3714 3918
3715my $_log_backtrace; 3919my $_log_backtrace;
3716 3920
3717sub _log_backtrace { 3921sub _log_backtrace {
3720 $msg =~ s/\n//; 3924 $msg =~ s/\n//;
3721 3925
3722 # limit the # of concurrent backtraces 3926 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 3927 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3725 async { 3930 async {
3726 $Coro::current->{desc} = "abt $msg"; 3931 $Coro::current->{desc} = "abt $msg";
3727 3932
3728 my @bt = fork_call { 3933 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 3934 @addr = map { sprintf "%x", $_ } @addr;
3740 } 3945 }
3741 3946
3742 @funcs 3947 @funcs
3743 }; 3948 };
3744 3949
3745 LOG llevInfo, "[ABT] $msg\n"; 3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 3953 --$_log_backtrace;
3748 }; 3954 };
3749 } else { 3955 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 3957 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 3958 }
3753} 3959}
3754 3960
3755# load additional modules 3961# load additional modules
3756use cf::pod; 3962require "cf/$_.pm" for @EXTRA_MODULES;
3757 3963
3758END { cf::emergency_save } 3964END { cf::emergency_save }
3759 3965
37601 39661
3761 3967

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