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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
226=item cf::async { BLOCK } 443=item cf::async { BLOCK }
227 444
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 445Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
230 448
231=cut 449=cut
232 450
233sub async(&) { 451BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 452
250=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
251 454
252The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
255 459
256If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
259fast or be very important. 463fast or be very important.
262 466
263sub sync_job(&) { 467sub sync_job(&) {
264 my ($job) = @_; 468 my ($job) = @_;
265 469
266 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
267 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
269 475
270 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 477
272 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
273 479
274 my $busy = 1; 480 my $busy = 1;
275 my @res; 481 my @res;
276 482
277 (Coro::async { 483 (async {
484 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 485 @res = eval { $job->() };
279 warn $@ if $@; 486 warn $@ if $@;
280 undef $busy; 487 undef $busy;
281 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
282 489
283 while ($busy) { 490 while ($busy) {
491 if (Coro::nready) {
284 Coro::cede_notself; 492 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 493 } else {
494 EV::loop EV::LOOP_ONESHOT;
286 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
287 501
288 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
289 } else { 503 } else {
290 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
291 505
292 $job->() 506 $job->()
293 } 507 }
294} 508}
295 509
296=item $coro = cf::coro { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
297 511
298Creates and returns a new coro. This coro is automcatially being canceled 512Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 513extension calling this is being unloaded.
300 514
301=cut 515=cut
302 516
303sub coro(&) { 517sub async_ext(&) {
304 my $cb = shift; 518 my $cb = shift;
305 519
306 my $coro = &cf::async ($cb); 520 my $coro = &Coro::async ($cb);
307 521
308 $coro->on_destroy (sub { 522 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 523 delete $EXT_CORO{$coro+0};
310 }); 524 });
311 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
312 526
313 $coro 527 $coro
314} 528}
315 529
316sub write_runtime { 530=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 531
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
320 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
321 536
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 538
326 aio_fsync $fh 539sub fork_call(&@) {
327 and return; 540 my ($cb, @args) = @_;
328 541
329 close $fh 542 # we seemingly have to make a local copy of the whole thing,
330 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
331 545
332 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
333 and return; 547 reset_signals;
548 &$cb
549 }, @args;
334 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $value = cf::db_get $family => $key
555
556Returns a single value from the environment database.
557
558=item cf::db_put $family => $key => $value
559
560Stores the given C<$value> in the family. It can currently store binary
561data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
562
563=item $db = cf::db_table "name"
564
565Create and/or open a new database table. The string must not be "db" and must be unique
566within each server.
567
568=cut
569
570sub db_table($) {
571 my ($name) = @_;
572 my $db = BDB::db_create $DB_ENV;
573
574 eval {
575 $db->set_flags (BDB::CHKSUM);
576
577 utf8::encode $name;
578 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
579 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
580 cf::cleanup "db_open(db): $!" if $!;
581 };
582 cf::cleanup "db_open(db): $@" if $@;
583
584 $db
585}
586
587our $DB;
588
589sub db_init {
590 cf::sync_job {
591 $DB ||= db_table "db";
592 };
593}
594
595sub db_get($$) {
596 my $key = "$_[0]/$_[1]";
597
598 cf::sync_job {
599 BDB::db_get $DB, undef, $key, my $data;
600
601 $! ? ()
602 : $data
335 1 603 }
604}
605
606sub db_put($$$) {
607 BDB::dbreq_pri 4;
608 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
609}
610
611=item cf::cache $id => [$paths...], $processversion => $process
612
613Generic caching function that returns the value of the resource $id,
614caching and regenerating as required.
615
616This function can block.
617
618=cut
619
620sub cache {
621 my ($id, $src, $processversion, $process) = @_;
622
623 my $meta =
624 join "\x00",
625 $processversion,
626 map {
627 aio_stat $_
628 and Carp::croak "$_: $!";
629
630 ($_, (stat _)[7,9])
631 } @$src;
632
633 my $dbmeta = db_get cache => "$id/meta";
634 if ($dbmeta ne $meta) {
635 # changed, we may need to process
636
637 my @data;
638 my $md5;
639
640 for (0 .. $#$src) {
641 0 <= aio_load $src->[$_], $data[$_]
642 or Carp::croak "$src->[$_]: $!";
643 }
644
645 # if processing is expensive, check
646 # checksum first
647 if (1) {
648 $md5 =
649 join "\x00",
650 $processversion,
651 map {
652 cf::cede_to_tick;
653 ($src->[$_], Digest::MD5::md5_hex $data[$_])
654 } 0.. $#$src;
655
656
657 my $dbmd5 = db_get cache => "$id/md5";
658 if ($dbmd5 eq $md5) {
659 db_put cache => "$id/meta", $meta;
660
661 return db_get cache => "$id/data";
662 }
663 }
664
665 my $t1 = Time::HiRes::time;
666 my $data = $process->(\@data);
667 my $t2 = Time::HiRes::time;
668
669 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
670
671 db_put cache => "$id/data", $data;
672 db_put cache => "$id/md5" , $md5;
673 db_put cache => "$id/meta", $meta;
674
675 return $data;
676 }
677
678 db_get cache => "$id/data"
679}
680
681=item cf::datalog type => key => value, ...
682
683Log a datalog packet of the given type with the given key-value pairs.
684
685=cut
686
687sub datalog($@) {
688 my ($type, %kv) = @_;
689 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 690}
337 691
338=back 692=back
339 693
340=cut 694=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 695
462############################################################################# 696#############################################################################
463 697
464=head2 ATTACHABLE OBJECTS 698=head2 ATTACHABLE OBJECTS
465 699
467attach callbacks/event handlers (a collection of which is called an "attachment") 701attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 702to it. All such attachable objects support the following methods.
469 703
470In the following description, CLASS can be any of C<global>, C<object> 704In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 705C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 706Deliantra).
473 707
474=over 4 708=over 4
475 709
476=item $attachable->attach ($attachment, key => $value...) 710=item $attachable->attach ($attachment, key => $value...)
477 711
591our @CB_TYPE = (); # registry for type (cf-object class) based events 825our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 826our @CB_MAP = ();
593 827
594my %attachment; 828my %attachment;
595 829
830sub cf::attachable::thawer_merge {
831 # simply override everything except _meta
832 local $_[0]{_meta};
833 %{$_[0]} = %{$_[1]};
834}
835
596sub _attach_cb($$$$) { 836sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 837 my ($registry, $event, $prio, $cb) = @_;
598 838
599 use sort 'stable'; 839 use sort 'stable';
600 840
634 $registry = $CB_TYPE[$object_type] ||= []; 874 $registry = $CB_TYPE[$object_type] ||= [];
635 875
636 } elsif ($type eq "subtype") { 876 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 877 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 878 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 879 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 880
641 } elsif ($type eq "package") { 881 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 882 my $pkg = shift @arg;
643 883
644 while (my ($name, $id) = each %cb_id) { 884 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 913 _attach $registry, $klass, @attach;
674 } 914 }
675 915
676 $obj->{$name} = \%arg; 916 $obj->{$name} = \%arg;
677 } else { 917 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 919 }
680 920
681 $obj->{_attachment}{$name} = undef; 921 $obj->{_attachment}{$name} = undef;
682} 922}
683 923
685 if (ref $_[0]) { 925 if (ref $_[0]) {
686 _object_attach @_; 926 _object_attach @_;
687 } else { 927 } else {
688 _attach shift->_attach_registry, @_; 928 _attach shift->_attach_registry, @_;
689 } 929 }
930 _recalc_want;
690}; 931};
691 932
692# all those should be optimised 933# all those should be optimised
693sub cf::attachable::detach { 934sub cf::attachable::detach {
694 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 938 delete $obj->{_attachment}{$name};
698 reattach ($obj); 939 reattach ($obj);
699 } else { 940 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 941 Carp::croak "cannot, currently, detach class attachments";
701 } 942 }
943 _recalc_want;
702}; 944};
703 945
704sub cf::attachable::attached { 946sub cf::attachable::attached {
705 my ($obj, $name) = @_; 947 my ($obj, $name) = @_;
706 948
721 "; 963 ";
722 die if $@; 964 die if $@;
723} 965}
724 966
725our $override; 967our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 968our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 969
728sub override { 970sub override {
729 $override = 1; 971 $override = 1;
730 @invoke_results = (); 972 @INVOKE_RESULTS = (@_);
731} 973}
732 974
733sub do_invoke { 975sub do_invoke {
734 my $event = shift; 976 my $event = shift;
735 my $callbacks = shift; 977 my $callbacks = shift;
736 978
737 @invoke_results = (); 979 @INVOKE_RESULTS = ();
738 980
739 local $override; 981 local $override;
740 982
741 for (@$callbacks) { 983 for (@$callbacks) {
742 eval { &{$_->[1]} }; 984 eval { &{$_->[1]} };
751 } 993 }
752 994
753 0 995 0
754} 996}
755 997
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 998=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 999
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1000=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1001
760Generate an object-specific event with the given arguments. 1002Generate an object-specific event with the given arguments.
761 1003
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1004This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1005removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1006results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1007
766=back 1008=back
767 1009
768=cut 1010=cut
769 1011
770############################################################################# 1012#############################################################################
771# object support 1013# object support
1014
1015sub _object_equal($$);
1016sub _object_equal($$) {
1017 my ($a, $b) = @_;
1018
1019 return 0 unless (ref $a) eq (ref $b);
1020
1021 if ("HASH" eq ref $a) {
1022 my @ka = keys %$a;
1023 my @kb = keys %$b;
1024
1025 return 0 if @ka != @kb;
1026
1027 for (0 .. $#ka) {
1028 return 0 unless $ka[$_] eq $kb[$_];
1029 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1030 }
1031
1032 } elsif ("ARRAY" eq ref $a) {
1033
1034 return 0 if @$a != @$b;
1035
1036 for (0 .. $#$a) {
1037 return 0 unless _object_equal $a->[$_], $b->[$_];
1038 }
1039
1040 } elsif ($a ne $b) {
1041 return 0;
1042 }
1043
1044 1
1045}
1046
1047our $SLOW_MERGES;#d#
1048sub _can_merge {
1049 my ($ob1, $ob2) = @_;
1050
1051 ++$SLOW_MERGES;#d#
1052
1053 # we do the slow way here
1054 return _object_equal $ob1, $ob2
1055}
772 1056
773sub reattach { 1057sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1058 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1059 my ($obj) = @_;
1060
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1062
777 my $registry = $obj->registry; 1063 my $registry = $obj->registry;
778 1064
779 @$registry = (); 1065 @$registry = ();
780 1066
795cf::attachable->attach ( 1081cf::attachable->attach (
796 prio => -1000000, 1082 prio => -1000000,
797 on_instantiate => sub { 1083 on_instantiate => sub {
798 my ($obj, $data) = @_; 1084 my ($obj, $data) = @_;
799 1085
800 $data = from_json $data; 1086 $data = decode_json $data;
801 1087
802 for (@$data) { 1088 for (@$data) {
803 my ($name, $args) = @$_; 1089 my ($name, $args) = @$_;
804 1090
805 $obj->attach ($name, %{$args || {} }); 1091 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1107sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1108 my ($filename, $rdata, $objs) = @_;
823 1109
824 sync_job { 1110 sync_job {
825 if (length $$rdata) { 1111 if (length $$rdata) {
1112 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1113 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1114 $decname, length $$rdata, scalar @$objs;
828 1115
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1117 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1119 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1120 close $fh;
834 1121
835 if (@$objs) { 1122 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1124 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1126 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1127 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1128 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1129 aio_rename "$filename.pst~", "$filename.pst";
843 } 1130 }
844 } else { 1131 } else {
845 aio_unlink "$filename.pst"; 1132 aio_unlink "$filename.pst";
851 } 1138 }
852 } else { 1139 } else {
853 aio_unlink $filename; 1140 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1141 aio_unlink "$filename.pst";
855 } 1142 }
856 } 1143 };
857} 1144}
858 1145
859sub object_freezer_as_string { 1146sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1147 my ($rdata, $objs) = @_;
861 1148
873 or return; 1160 or return;
874 1161
875 unless (aio_stat "$filename.pst") { 1162 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1163 (aio_load "$filename.pst", $av) >= 0
877 or return; 1164 or return;
1165
878 $av = eval { (Storable::thaw $av)->{objs} }; 1166 my $st = eval { Coro::Storable::thaw $av };
1167 $av = $st->{objs};
879 } 1168 }
880 1169
1170 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1171 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1172 $decname, length $data, scalar @{$av || []};
1173
883 return ($data, $av); 1174 ($data, $av)
884} 1175}
1176
1177=head2 COMMAND CALLBACKS
1178
1179=over 4
1180
1181=cut
885 1182
886############################################################################# 1183#############################################################################
887# command handling &c 1184# command handling &c
888 1185
889=item cf::register_command $name => \&callback($ob,$args); 1186=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1199 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1200}
904 1201
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1202=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1203
907Register a callbackf ro execution when the client sends an extcmd packet. 1204Register a callback for execution when the client sends an (synchronous)
1205extcmd packet. Ext commands will be processed in the order they are
1206received by the server, like other user commands. The first argument is
1207the logged-in player. Ext commands can only be processed after a player
1208has logged in successfully.
908 1209
909If the callback returns something, it is sent back as if reply was being 1210If the callback returns something, it is sent back as if reply was being
910called. 1211called.
911 1212
1213=item cf::register_exticmd $name => \&callback($ns,$packet);
1214
1215Register a callback for execution when the client sends an (asynchronous)
1216exticmd packet. Exti commands are processed by the server as soon as they
1217are received, i.e. out of order w.r.t. other commands. The first argument
1218is a client socket. Exti commands can be received anytime, even before
1219log-in.
1220
1221If the callback returns something, it is sent back as if reply was being
1222called.
1223
912=cut 1224=cut
913 1225
914sub register_extcmd { 1226sub register_extcmd {
915 my ($name, $cb) = @_; 1227 my ($name, $cb) = @_;
916 1228
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1229 $EXTCMD{$name} = $cb;
1230}
1231
1232sub register_exticmd {
1233 my ($name, $cb) = @_;
1234
1235 $EXTICMD{$name} = $cb;
921} 1236}
922 1237
923cf::player->attach ( 1238cf::player->attach (
924 on_command => sub { 1239 on_command => sub {
925 my ($pl, $name, $params) = @_; 1240 my ($pl, $name, $params) = @_;
934 cf::override; 1249 cf::override;
935 }, 1250 },
936 on_extcmd => sub { 1251 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1252 my ($pl, $buf) = @_;
938 1253
939 my $msg = eval { from_json $buf }; 1254 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1255
941 if (ref $msg) { 1256 if (ref $msg) {
1257 my ($type, $reply, @payload) =
1258 "ARRAY" eq ref $msg
1259 ? @$msg
1260 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1261
1262 my @reply;
1263
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1264 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1265 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1266 }
1267
1268 $pl->ext_reply ($reply, @reply)
1269 if $reply;
1270
947 } else { 1271 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1272 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1273 }
950 1274
951 cf::override; 1275 cf::override;
952 }, 1276 },
953); 1277);
954 1278
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1279sub load_extensions {
1280 cf::sync_job {
1281 my %todo;
1282
1283 for my $path (<$LIBDIR/*.ext>) {
1284 next unless -r $path;
1285
1286 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1287 my $base = $1;
1288 my $pkg = $1;
1289 $pkg =~ s/[^[:word:]]/_/g;
1290 $pkg = "ext::$pkg";
1291
1292 open my $fh, "<:utf8", $path
1293 or die "$path: $!";
1294
1295 my $source = do { local $/; <$fh> };
1296
1297 my %ext = (
1298 path => $path,
1299 base => $base,
1300 pkg => $pkg,
1301 );
1302
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305
1306 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n"
1309 . $source
1310 . "\n};\n1";
1311
1312 $todo{$base} = \%ext;
1313 }
1314
1315 my %done;
1316 while (%todo) {
1317 my $progress;
1318
1319 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip
1322 unless exists $done{$_};
1323 }
1324
1325 warn "... loading '$k' into '$v->{pkg}'\n";
1326
1327 unless (eval $v->{source}) {
1328 my $msg = $@ ? "$v->{path}: $@\n"
1329 : "$v->{base}: extension inactive.\n";
1330
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting.";
1334 }
1335
1336 warn $msg;
1337 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 }
1343
1344 skip:
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1346 unless $progress;
1347 }
1348 };
1349}
1350
1351#############################################################################
1352
1353=back
1354
1355=head2 CORE EXTENSIONS
1356
1357Functions and methods that extend core crossfire objects.
1358
1359=cut
1360
1361package cf::player;
1362
1363use Coro::AIO;
1364
1365=head3 cf::player
1366
1367=over 4
1368
1369=item cf::player::num_playing
1370
1371Returns the official number of playing players, as per the Crossfire metaserver rules.
1372
1373=cut
1374
1375sub num_playing {
1376 scalar grep
1377 $_->ob->map
1378 && !$_->hidden
1379 && !$_->ob->flag (cf::FLAG_WIZ),
1380 cf::player::list
1381}
1382
1383=item cf::player::find $login
1384
1385Returns the given player object, loading it if necessary (might block).
1386
1387=cut
1388
1389sub playerdir($) {
1390 "$PLAYERDIR/"
1391 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1392}
1393
1394sub path($) {
1395 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1396
1397 (playerdir $login) . "/playerdata"
1398}
1399
1400sub find_active($) {
1401 $cf::PLAYER{$_[0]}
1402 and $cf::PLAYER{$_[0]}->active
1403 and $cf::PLAYER{$_[0]}
1404}
1405
1406sub exists($) {
1407 my ($login) = @_;
1408
1409 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login }
1411}
1412
1413sub find($) {
1414 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0];
1416
1417 my $guard = cf::lock_acquire "user_find:$login";
1418
1419 $cf::PLAYER{$_[0]} || do {
1420 # rename old playerfiles to new ones
1421 #TODO: remove when no longer required
1422 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1423 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1424 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1425 aio_unlink +(playerdir $login) . "/$login.pl";
1426
1427 my $f = new_from_file cf::object::thawer path $login
1428 or return;
1429
1430 my $pl = cf::player::load_pl $f
1431 or return;
1432 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl
1435 }
1436 }
1437}
1438
1439sub save($) {
1440 my ($pl) = @_;
1441
1442 return if $pl->{deny_save};
1443
1444 my $path = path $pl;
1445 my $guard = cf::lock_acquire "user_save:$path";
1446
1447 return if $pl->{deny_save};
1448
1449 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME;
1451
1452 $pl->save_pl ($path);
1453 cf::cede_to_tick;
1454}
1455
1456sub new($) {
1457 my ($login) = @_;
1458
1459 my $self = create;
1460
1461 $self->ob->name ($login);
1462 $self->{deny_save} = 1;
1463
1464 $cf::PLAYER{$login} = $self;
1465
1466 $self
1467}
1468
1469=item $player->send_msg ($channel, $msg, $color, [extra...])
1470
1471=cut
1472
1473sub send_msg {
1474 my $ns = shift->ns
1475 or return;
1476 $ns->send_msg (@_);
1477}
1478
1479=item $pl->quit_character
1480
1481Nukes the player without looking back. If logged in, the connection will
1482be destroyed. May block for a long time.
1483
1484=cut
1485
1486sub quit_character {
1487 my ($pl) = @_;
1488
1489 my $name = $pl->ob->name;
1490
1491 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir
1493
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns;
1498
1499 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 aio_rename $path, $temp;
1502 delete $cf::PLAYER{$pl->ob->name};
1503 $pl->destroy;
1504
1505 my $prefix = qr<^~\Q$name\E/>;
1506
1507 # nuke player maps
1508 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1509
1510 IO::AIO::aio_rmtree $temp;
1511}
1512
1513=item $pl->kick
1514
1515Kicks a player out of the game. This destroys the connection.
1516
1517=cut
1518
1519sub kick {
1520 my ($pl, $kicker) = @_;
1521
1522 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1523 $pl->killer ("kicked");
1524 $pl->ns->destroy;
1525}
1526
1527=item cf::player::list_logins
1528
1529Returns am arrayref of all valid playernames in the system, can take a
1530while and may block, so not sync_job-capable, ever.
1531
1532=cut
1533
1534sub list_logins {
1535 my $dirs = aio_readdir $PLAYERDIR
1536 or return [];
1537
1538 my @logins;
1539
1540 for my $login (@$dirs) {
1541 my $path = path $login;
1542
1543 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 }
1549
1550 utf8::decode $login;
1551 push @logins, $login;
1552 }
1553
1554 \@logins
1555}
1556
1557=item $player->maps
1558
1559Returns an arrayref of map paths that are private for this
1560player. May block.
1561
1562=cut
1563
1564sub maps($) {
1565 my ($pl) = @_;
1566
1567 $pl = ref $pl ? $pl->ob->name : $pl;
1568
1569 my $files = aio_readdir playerdir $pl
1570 or return;
1571
1572 my @paths;
1573
1574 for (@$files) {
1575 utf8::decode $_;
1576 next if /\.(?:pl|pst)$/;
1577 next unless /^$PATH_SEP/o;
1578
1579 push @paths, cf::map::normalise "~$pl/$_";
1580 }
1581
1582 \@paths
1583}
1584
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1586
1587Expand crossfire pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677
1678=item $player->ext_reply ($msgid, @msg)
1679
1680Sends an ext reply to the player.
1681
1682=cut
1683
1684sub ext_reply($$@) {
1685 my ($self, $id, @msg) = @_;
1686
1687 $self->ns->ext_reply ($id, @msg)
1688}
1689
1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
962 my ($path) = @_; 1717 my ($path) = @_;
963 1718
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1719 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1720
970 warn "loading '$path' into '$pkg'\n"; 1721 for my $region (list) {
971 1722 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1723 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1724 if $region->specificity > $specificity;
974 1725 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1726 }
1004 1727
1005 # remove commands 1728 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1729}
1111 1730
1112=back 1731=back
1113
1114 1732
1115=head3 cf::map 1733=head3 cf::map
1116 1734
1117=over 4 1735=over 4
1118 1736
1121package cf::map; 1739package cf::map;
1122 1740
1123use Fcntl; 1741use Fcntl;
1124use Coro::AIO; 1742use Coro::AIO;
1125 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1126our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1128 1750
1129sub generate_random_map { 1751sub generate_random_map {
1130 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1753 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1754 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1758 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1759 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1762 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1763 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1764 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1765 (cf::region::find $rmp->{region}), $rmp->{custom}
1766 )
1767}
1768
1769=item cf::map->register ($regex, $prio)
1770
1771Register a handler for the map path matching the given regex at the
1772givne priority (higher is better, built-in handlers have priority 0, the
1773default).
1774
1775=cut
1776
1777sub register {
1778 my (undef, $regex, $prio) = @_;
1779 my $pkg = caller;
1780
1781 no strict;
1782 push @{"$pkg\::ISA"}, __PACKAGE__;
1783
1784 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1785}
1786
1787# also paths starting with '/'
1788$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1789
1790sub thawer_merge {
1791 my ($self, $merge) = @_;
1792
1793 # we have to keep some variables in memory intact
1794 local $self->{path};
1795 local $self->{load_path};
1796
1797 $self->SUPER::thawer_merge ($merge);
1798}
1799
1800sub normalise {
1801 my ($path, $base) = @_;
1802
1803 $path = "$path"; # make sure its a string
1804
1805 $path =~ s/\.map$//;
1806
1807 # map plan:
1808 #
1809 # /! non-realised random map exit (special hack!)
1810 # {... are special paths that are not being touched
1811 # ?xxx/... are special absolute paths
1812 # ?random/... random maps
1813 # /... normal maps
1814 # ~user/... per-player map of a specific user
1815
1816 $path =~ s/$PATH_SEP/\//go;
1817
1818 # treat it as relative path if it starts with
1819 # something that looks reasonable
1820 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1821 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1822
1823 $base =~ s{[^/]+/?$}{};
1824 $path = "$base/$path";
1825 }
1826
1827 for ($path) {
1828 redo if s{//}{/};
1829 redo if s{/\.?/}{/};
1830 redo if s{/[^/]+/\.\./}{/};
1831 }
1832
1833 $path
1834}
1835
1836sub new_from_path {
1837 my (undef, $path, $base) = @_;
1838
1839 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1840
1841 $path = normalise $path, $base;
1842
1843 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1844 if ($path =~ $EXT_MAP{$pkg}[1]) {
1845 my $self = bless cf::map::new, $pkg;
1846 $self->{path} = $path; $self->path ($path);
1847 $self->init; # pass $1 etc.
1848 return $self;
1849 }
1850 }
1851
1852 Carp::cluck "unable to resolve path '$path' (base '$base').";
1853 ()
1854}
1855
1856sub init {
1857 my ($self) = @_;
1858
1859 $self
1860}
1861
1862sub as_string {
1863 my ($self) = @_;
1864
1865 "$self->{path}"
1866}
1867
1868# the displayed name, this is a one way mapping
1869sub visible_name {
1870 &as_string
1871}
1872
1873# the original (read-only) location
1874sub load_path {
1875 my ($self) = @_;
1876
1877 "$MAPDIR/$self->{path}.map"
1878}
1879
1880# the temporary/swap location
1881sub save_path {
1882 my ($self) = @_;
1883
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1885 "$TMPDIR/$path.map"
1886}
1887
1888# the unique path, undef == no special unique path
1889sub uniq_path {
1890 my ($self) = @_;
1891
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1893 "$UNIQUEDIR/$path"
1146} 1894}
1147 1895
1148# and all this just because we cannot iterate over 1896# and all this just because we cannot iterate over
1149# all maps in C++... 1897# all maps in C++...
1150sub change_all_map_light { 1898sub change_all_map_light {
1152 1900
1153 $_->change_map_light ($change) 1901 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1902 for grep $_->outdoor, values %cf::MAP;
1155} 1903}
1156 1904
1905sub decay_objects {
1906 my ($self) = @_;
1907
1908 return if $self->{deny_reset};
1909
1910 $self->do_decay_objects;
1911}
1912
1913sub unlink_save {
1914 my ($self) = @_;
1915
1916 utf8::encode (my $save = $self->save_path);
1917 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1918 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1919}
1920
1157sub try_load_header($) { 1921sub load_header_from($) {
1158 my ($path) = @_; 1922 my ($self, $path) = @_;
1159 1923
1160 utf8::encode $path; 1924 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1925 my $f = new_from_file cf::object::thawer $path
1162 or return; 1926 or return;
1163 1927
1164 my $map = cf::map::new 1928 $self->_load_header ($f)
1165 or return; 1929 or return;
1166 1930
1167 # for better error messages only, will be overwritten 1931 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1932 $f->resolve_delayed_derefs;
1169 1933
1170 $map->load_header ($path) 1934 $self->{load_path} = $path;
1935
1936 1
1937}
1938
1939sub load_header_orig {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->load_path)
1943}
1944
1945sub load_header_temp {
1946 my ($self) = @_;
1947
1948 $self->load_header_from ($self->save_path)
1949}
1950
1951sub prepare_temp {
1952 my ($self) = @_;
1953
1954 $self->last_access ((delete $self->{last_access})
1955 || $cf::RUNTIME); #d#
1956 # safety
1957 $self->{instantiate_time} = $cf::RUNTIME
1958 if $self->{instantiate_time} > $cf::RUNTIME;
1959}
1960
1961sub prepare_orig {
1962 my ($self) = @_;
1963
1964 $self->{load_original} = 1;
1965 $self->{instantiate_time} = $cf::RUNTIME;
1966 $self->last_access ($cf::RUNTIME);
1967 $self->instantiate;
1968}
1969
1970sub load_header {
1971 my ($self) = @_;
1972
1973 if ($self->load_header_temp) {
1974 $self->prepare_temp;
1975 } else {
1976 $self->load_header_orig
1171 or return; 1977 or return;
1978 $self->prepare_orig;
1979 }
1172 1980
1173 $map->{load_path} = $path; 1981 $self->{deny_reset} = 1
1982 if $self->no_reset;
1174 1983
1175 $map 1984 $self->default_region (cf::region::find_by_path $self->{path})
1985 unless $self->default_region;
1986
1987 1
1176} 1988}
1177 1989
1178sub find; 1990sub find;
1179sub find { 1991sub find {
1180 my ($path, $origin) = @_; 1992 my ($path, $origin) = @_;
1181 1993
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1994 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1995
1996 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1997 cf::lock_wait "map_find:$path";
1188 1998
1189 $cf::MAP{$key} || do { 1999 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 2002
1192 # do it the slow way 2003 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2004 or return;
1211 2005
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2006 $map->{last_save} = $cf::RUNTIME;
1224 2007
1225 Coro::cede; 2008 $map->load_header
2009 or return;
1226 2010
1227 if ($map->should_reset) { 2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait;
2014 undef $guard1;
2015 undef $guard2;
1228 $map->reset; 2016 $map->reset;
1229 undef $guard;
1230 $map = find $path 2017 return find $path;
1231 or return;
1232 } 2018 }
1233 2019
1234 $cf::MAP{$key} = $map 2020 $cf::MAP{$path} = $map
1235 } 2021 }
1236} 2022}
2023
2024sub pre_load { }
2025sub post_load { }
1237 2026
1238sub load { 2027sub load {
1239 my ($self) = @_; 2028 my ($self) = @_;
1240 2029
2030 local $self->{deny_reset} = 1; # loading can take a long time
2031
1241 my $path = $self->{path}; 2032 my $path = $self->{path};
2033
2034 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2035 my $guard = cf::lock_acquire "map_data:$path";
1243 2036
2037 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2038 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2039
1246 $self->in_memory (cf::MAP_LOADING); 2040 $self->in_memory (cf::MAP_LOADING);
1247 2041
1248 $self->alloc; 2042 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2043
2044 $self->pre_load;
2045 cf::cede_to_tick;
2046
2047 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block;
2049 $self->_load_objects ($f)
1250 or return; 2050 or return;
1251 2051
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2053 if delete $self->{load_original};
1254 2054
1255 if (my $uniq = $path->uniq_path) { 2055 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2056 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2057 unless (aio_stat $uniq) {
2058 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2059 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2060 $self->_load_objects ($f);
2061 $f->resolve_delayed_derefs;
2062 }
1260 } 2063 }
1261 } 2064 }
1262 2065
1263 Coro::cede; 2066 $f->resolve_delayed_derefs;
1264 2067
2068 cf::cede_to_tick;
1265 # now do the right thing for maps 2069 # now do the right thing for maps
1266 $self->link_multipart_objects; 2070 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2071 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2072 unless $self->difficulty;
2073 cf::cede_to_tick;
2074
2075 unless ($self->{deny_activate}) {
2076 $self->decay_objects;
2077 $self->fix_auto_apply;
2078 $self->update_buttons;
2079 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
1278 $self->activate; 2082 $self->activate;
1279 } 2083 }
1280 2084
1281 Coro::cede; 2085 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME);
1282 2087
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2088 $self->in_memory (cf::MAP_IN_MEMORY);
2089 }
2090
2091 $self->post_load;
2092}
2093
2094sub customise_for {
2095 my ($self, $ob) = @_;
2096
2097 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player;
2099
2100# return find "?party/" . $ob->name . "/" . $self->{path}
2101# if $self->per_party;
2102
2103 $self
2104}
2105
2106# find and load all maps in the 3x3 area around a map
2107sub load_neighbours {
2108 my ($map) = @_;
2109
2110 my @neigh; # diagonal neighbours
2111
2112 for (0 .. 3) {
2113 my $neigh = $map->tile_path ($_)
2114 or next;
2115 $neigh = find $neigh, $map
2116 or next;
2117 $neigh->load;
2118
2119 push @neigh,
2120 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2121 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2122 }
2123
2124 for (grep defined $_->[0], @neigh) {
2125 my ($path, $origin) = @$_;
2126 my $neigh = find $path, $origin
2127 or next;
2128 $neigh->load;
2129 }
1284} 2130}
1285 2131
1286sub find_sync { 2132sub find_sync {
1287 my ($path, $origin) = @_; 2133 my ($path, $origin) = @_;
1288 2134
1289 cf::sync_job { cf::map::find $path, $origin } 2135 cf::sync_job { find $path, $origin }
1290} 2136}
1291 2137
1292sub do_load_sync { 2138sub do_load_sync {
1293 my ($map) = @_; 2139 my ($map) = @_;
1294 2140
2141 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2142 if $Coro::current == $Coro::main;
2143
1295 cf::sync_job { $map->load }; 2144 cf::sync_job { $map->load };
2145}
2146
2147our %MAP_PREFETCH;
2148our $MAP_PREFETCHER = undef;
2149
2150sub find_async {
2151 my ($path, $origin, $load) = @_;
2152
2153 $path = normalise $path, $origin && $origin->{path};
2154
2155 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2157 }
2158
2159 $MAP_PREFETCH{$path} |= $load;
2160
2161 $MAP_PREFETCHER ||= cf::async {
2162 $Coro::current->{desc} = "map prefetcher";
2163
2164 while (%MAP_PREFETCH) {
2165 while (my ($k, $v) = each %MAP_PREFETCH) {
2166 if (my $map = find $k) {
2167 $map->load if $v;
2168 }
2169
2170 delete $MAP_PREFETCH{$k};
2171 }
2172 }
2173 undef $MAP_PREFETCHER;
2174 };
2175 $MAP_PREFETCHER->prio (6);
2176
2177 ()
1296} 2178}
1297 2179
1298sub save { 2180sub save {
1299 my ($self) = @_; 2181 my ($self) = @_;
1300 2182
2183 my $lock = cf::lock_acquire "map_data:$self->{path}";
2184
1301 $self->{last_save} = $cf::RUNTIME; 2185 $self->{last_save} = $cf::RUNTIME;
1302 2186
1303 return unless $self->dirty; 2187 return unless $self->dirty;
1304 2188
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2189 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2190 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2191
1308 $self->{load_path} = $save; 2192 $self->{load_path} = $save;
1309 2193
1310 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1311 2195
1312 local $self->{last_access} = $self->last_access;#d# 2196 local $self->{last_access} = $self->last_access;#d#
1313 2197
2198 cf::async {
2199 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players;
2201 };
2202
1314 if ($uniq) { 2203 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2205 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2206 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2208 }
1320} 2209}
1321 2210
1322sub swap_out { 2211sub swap_out {
1323 my ($self) = @_; 2212 my ($self) = @_;
1324 2213
1325 # save first because save cedes 2214 # save first because save cedes
1326 $self->save; 2215 $self->save;
2216
2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2218
1328 return if $self->players; 2219 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2220 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1331 2222
2223 $self->in_memory (cf::MAP_SWAPPED);
2224
2225 $self->deactivate;
2226 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2227 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2228}
1335 2229
1336sub reset_at { 2230sub reset_at {
1337 my ($self) = @_; 2231 my ($self) = @_;
1338 2232
1339 # TODO: safety, remove and allow resettable per-player maps 2233 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2234 return 1e99 if $self->{deny_reset};
1342 2235
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2236 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2237 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2238
1350 my ($self) = @_; 2243 my ($self) = @_;
1351 2244
1352 $self->reset_at <= $cf::RUNTIME 2245 $self->reset_at <= $cf::RUNTIME
1353} 2246}
1354 2247
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2248sub reset {
1377 my ($self) = @_; 2249 my ($self) = @_;
1378 2250
2251 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252
1379 return if $self->players; 2253 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2254
1382 warn "resetting map ", $self->path;#d# 2255 warn "resetting map ", $self->path;
2256
2257 $self->in_memory (cf::MAP_SWAPPED);
2258
2259 # need to save uniques path
2260 unless ($self->{deny_save}) {
2261 my $uniq = $self->uniq_path; utf8::encode $uniq;
2262
2263 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2264 if $uniq;
2265 }
1383 2266
1384 delete $cf::MAP{$self->path}; 2267 delete $cf::MAP{$self->path};
1385 2268
2269 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
1387 2272
1388 $self->unlink_save; 2273 $self->unlink_save;
1389 $self->destroy; 2274 $self->destroy;
1390} 2275}
1391 2276
1392my $nuke_counter = "aaaa"; 2277my $nuke_counter = "aaaa";
1393 2278
1394sub nuke { 2279sub nuke {
1395 my ($self) = @_; 2280 my ($self) = @_;
1396 2281
2282 {
2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
2284
2285 delete $cf::MAP{$self->path};
2286
2287 $self->unlink_save;
2288
2289 bless $self, "cf::map";
2290 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2291 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2292 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2293 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2294
2295 $cf::MAP{$self->path} = $self;
2296 }
2297
1400 $self->reset; # polite request, might not happen 2298 $self->reset; # polite request, might not happen
1401} 2299}
1402 2300
1403sub customise_for { 2301=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2302
1406 if ($map->per_player) { 2303Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2304maps. May block.
2305
2306=cut
2307
2308sub tmp_maps() {
1408 } 2309 [
1409 2310 map {
1410 $map 2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise $_
2314 : ()
2315 } @{ aio_readdir $TMPDIR or [] }
2316 ]
1411} 2317}
1412 2318
1413sub emergency_save { 2319=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2320
1416 warn "enter emergency map save\n"; 2321Returns an arrayref with all map paths of currently instantiated and saved
2322random maps. May block.
1417 2323
1418 cf::sync_job { 2324=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2325
1423 warn "end emergency map save\n"; 2326sub random_maps() {
2327 [
2328 map {
2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise "?random/$_"
2332 : ()
2333 } @{ aio_readdir $RANDOMDIR or [] }
2334 ]
2335}
2336
2337=item cf::map::unique_maps
2338
2339Returns an arrayref of paths of all shared maps that have
2340instantiated unique items. May block.
2341
2342=cut
2343
2344sub unique_maps() {
2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
1424} 2353}
1425 2354
1426package cf; 2355package cf;
1427 2356
1428=back 2357=back
1429 2358
2359=head3 cf::object
2360
2361=cut
2362
2363package cf::object;
2364
2365=over 4
2366
2367=item $ob->inv_recursive
2368
2369Returns the inventory of the object _and_ their inventories, recursively.
2370
2371=cut
2372
2373sub inv_recursive_;
2374sub inv_recursive_ {
2375 map { $_, inv_recursive_ $_->inv } @_
2376}
2377
2378sub inv_recursive {
2379 inv_recursive_ inv $_[0]
2380}
2381
2382=item $ref = $ob->ref
2383
2384creates and returns a persistent reference to an objetc that can be stored as a string.
2385
2386=item $ob = cf::object::deref ($refstring)
2387
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block.
2390
2391=cut
2392
2393sub deref {
2394 my ($ref) = @_;
2395
2396 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2397 my ($uuid, $name) = ($1, $2);
2398 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2399 or return;
2400 $pl->ob->uuid eq $uuid
2401 or return;
2402
2403 $pl->ob
2404 } else {
2405 warn "$ref: cannot resolve object reference\n";
2406 undef
2407 }
2408}
2409
2410package cf;
2411
2412=back
1430 2413
1431=head3 cf::object::player 2414=head3 cf::object::player
1432 2415
1433=over 4 2416=over 4
1434 2417
1448 2431
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2433
1451 if ($self->{record_replies}) { 2434 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2435 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2436
1453 } else { 2437 } else {
2438 my $pl = $self->contr;
2439
2440 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2441 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443
2444 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2446 $self->message ($msg, $flags);
2447 }
1456 } 2448 }
2449}
2450
2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2452
2453=cut
2454
2455sub cf::object::send_msg {
2456 my $pl = shift->contr
2457 or return;
2458 $pl->send_msg (@_);
1457} 2459}
1458 2460
1459=item $player_object->may ("access") 2461=item $player_object->may ("access")
1460 2462
1461Returns wether the given player is authorized to access resource "access" 2463Returns wether the given player is authorized to access resource "access"
1474 2476
1475=item $player_object->enter_link 2477=item $player_object->enter_link
1476 2478
1477Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
1478 2480
1479The player should be reaosnably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2482I<MUST> call C<leave_link> as soon as possible, though.
1481 2483
2484Will never block.
2485
1482=item $player_object->leave_link ($map, $x, $y) 2486=item $player_object->leave_link ($map, $x, $y)
1483 2487
1484Moves the player out of the specila link map onto the given map. If the 2488Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2489map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2490to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2491fails, to the emergency map position.
1488 2492
1489Might block. 2493Might block.
1490 2494
1491=cut 2495=cut
2496
2497sub link_map {
2498 unless ($LINK_MAP) {
2499 $LINK_MAP = cf::map::find "{link}"
2500 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2501 $LINK_MAP->load;
2502 }
2503
2504 $LINK_MAP
2505}
1492 2506
1493sub cf::object::player::enter_link { 2507sub cf::object::player::enter_link {
1494 my ($self) = @_; 2508 my ($self) = @_;
1495 2509
1496 $self->deactivate_recursive; 2510 $self->deactivate_recursive;
1497 2511
1498 return if $self->map == $LINK_MAP; 2512 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2513
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2514 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2515 if $self->map && $self->map->{path} ne "{link}";
1502 2516
1503 $self->enter_map ($LINK_MAP, 20, 20); 2517 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2518}
1505 2519
1506sub cf::object::player::leave_link { 2520sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2521 my ($self, $map, $x, $y) = @_;
2522
2523 return unless $self->contr->active;
1508 2524
1509 my $link_pos = delete $self->{_link_pos}; 2525 my $link_pos = delete $self->{_link_pos};
1510 2526
1511 unless ($map) { 2527 unless ($map) {
1512 # restore original map position 2528 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2542 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2543 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2544 if $x <=0 && $y <= 0;
1529 2545
1530 $map->load; 2546 $map->load;
2547 $map->load_neighbours;
1531 2548
2549 return unless $self->contr->active;
1532 $self->activate_recursive; 2550 $self->activate_recursive;
2551
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2553 $self->enter_map ($map, $x, $y);
1534} 2554}
1535 2555
1536cf::player->attach ( 2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2557
1540 # abort map switching before logout 2558Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2559her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2560that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2561the new (success) or old (failed) map position. In either case, $done will
1544 }; 2562be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2563
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2564=cut
1567 2565
2566our $GOTOGEN;
2567
1568sub cf::object::player::goto_map { 2568sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2569 my ($self, $path, $x, $y, $check, $done) = @_;
2570
2571 # do generation counting so two concurrent goto's will be executed in-order
2572 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2573
1571 $self->enter_link; 2574 $self->enter_link;
1572 2575
1573 (cf::async { 2576 (async {
1574 $path = new cf::path $path; 2577 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2578
1576 my $map = cf::map::find $path->as_string; 2579 # *tag paths override both path and x|y
2580 if ($path =~ /^\*(.*)$/) {
2581 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2582 my $ob = $obs[rand @obs];
2583
2584 # see if we actually can go there
2585 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2586 $ob = $obs[rand @obs];
2587 } else {
2588 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590 # else put us there anyways for now #d#
2591
2592 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2593 } else {
2594 ($path, $x, $y) = (undef, undef, undef);
2595 }
2596 }
2597
2598 my $map = eval {
2599 my $map = defined $path ? cf::map::find $path : undef;
2600
2601 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2602 $map = $map->customise_for ($self);
1578 2603 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2604 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2605 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2606 }
1583 2607
2608 $map
2609 };
2610
2611 if ($@) {
2612 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2613 LOG llevError | logBacktrace, Carp::longmess $@;
2614 }
2615
2616 if ($gen == $self->{_goto_generation}) {
2617 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2618 $self->leave_link ($map, $x, $y);
2619 }
2620
2621 $done->() if $done;
1585 })->prio (1); 2622 })->prio (1);
1586} 2623}
1587 2624
1588=item $player_object->enter_exit ($exit_object) 2625=item $player_object->enter_exit ($exit_object)
1589 2626
1591 2628
1592sub parse_random_map_params { 2629sub parse_random_map_params {
1593 my ($spec) = @_; 2630 my ($spec) = @_;
1594 2631
1595 my $rmp = { # defaults 2632 my $rmp = { # defaults
1596 xsize => 10, 2633 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2634 ysize => (cf::rndm 15, 40),
2635 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2636 #layout => string,
1598 }; 2637 };
1599 2638
1600 for (split /\n/, $spec) { 2639 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2640 my ($k, $v) = split /\s+/, $_, 2;
1602 2641
1606 $rmp 2645 $rmp
1607} 2646}
1608 2647
1609sub prepare_random_map { 2648sub prepare_random_map {
1610 my ($exit) = @_; 2649 my ($exit) = @_;
2650
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2652
1612 # all this does is basically replace the /! path by 2653 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2654 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2655 # that depends on the exit object
1615 2656
1616 my $rmp = parse_random_map_params $exit->msg; 2657 my $rmp = parse_random_map_params $exit->msg;
1617 2658
1618 if ($exit->map) { 2659 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2660 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2661 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2662 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2663 $rmp->{origin_y} = $exit->y;
1623 } 2664 }
1624 2665
1625 $rmp->{random_seed} ||= $exit->random_seed; 2666 $rmp->{random_seed} ||= $exit->random_seed;
1626 2667
1627 my $data = cf::to_json $rmp; 2668 my $data = cf::encode_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2669 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta";
1629 2671
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2673 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh;
2675 aio_rename "$meta~", $meta;
1632 2676
1633 $exit->slaying ("?random/$md5"); 2677 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2678 $exit->msg (undef);
1635 } 2679 }
1636} 2680}
1638sub cf::object::player::enter_exit { 2682sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2683 my ($self, $exit) = @_;
1640 2684
1641 return unless $self->type == cf::PLAYER; 2685 return unless $self->type == cf::PLAYER;
1642 2686
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
1643 $self->enter_link; 2698 $self->enter_link;
1644 2699
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
1645 (cf::async { 2704 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2706
1646 $self->deactivate_recursive; # just to be sure 2707 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2708 unless (eval {
1648 prepare_random_map $exit 2709 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2710
1654 1; 2711 1;
1655 }) { 2712 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2717
1661 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2719 $self->leave_link;
1663 } 2720 }
1664 })->prio (1); 2721 })->prio (1);
1677 2734
1678sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1680 2737
1681 utf8::encode $text; 2738 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2740}
1684 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg);
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 $self->send_packet ("msg " . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2839 } else {
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850
2851 $color &= cf::NDI_COLOR_MASK;
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864}
2865
2866=item $client->ext_msg ($type, @msg)
2867
2868Sends an ext event to the client.
2869
2870=cut
2871
2872sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_;
2874
2875 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
2881}
2882
2883=item $client->ext_reply ($msgid, @msg)
2884
2885Sends an ext reply to the client.
2886
2887=cut
2888
2889sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_;
2891
2892 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 }
2899}
1685 2900
1686=item $success = $client->query ($flags, "text", \&cb) 2901=item $success = $client->query ($flags, "text", \&cb)
1687 2902
1688Queues a query to the client, calling the given callback with 2903Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2906
1692Queries can fail, so check the return code. Or don't, as queries will become 2907Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2908become reliable at some point in the future.
1694 2909
1695=cut 2910=cut
1696 2911
1697sub cf::client::query { 2912sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2913 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2921 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2923
1709 $self->send_packet ($self->{query_queue}[0][0]) 2924 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2925 if @{ $self->{query_queue} } == 1;
2926
2927 1
1711} 2928}
1712 2929
1713cf::client->attach ( 2930cf::client->attach (
2931 on_connect => sub {
2932 my ($ns) = @_;
2933
2934 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2935 },
1714 on_reply => sub { 2936 on_reply => sub {
1715 my ($ns, $msg) = @_; 2937 my ($ns, $msg) = @_;
1716 2938
1717 # this weird shuffling is so that direct followup queries 2939 # this weird shuffling is so that direct followup queries
1718 # get handled first 2940 # get handled first
1719 my $queue = delete $ns->{query_queue} 2941 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2943
1722 (shift @$queue)->[1]->($msg); 2944 (shift @$queue)->[1]->($msg);
2945 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2946
1724 push @{ $ns->{query_queue} }, @$queue; 2947 push @{ $ns->{query_queue} }, @$queue;
1725 2948
1726 if (@{ $ns->{query_queue} } == @$queue) { 2949 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2950 if (@$queue) {
1729 } else { 2952 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2953 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2954 }
1732 } 2955 }
1733 }, 2956 },
2957 on_exticmd => sub {
2958 my ($ns, $buf) = @_;
2959
2960 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2961
2962 if (ref $msg) {
2963 my ($type, $reply, @payload) =
2964 "ARRAY" eq ref $msg
2965 ? @$msg
2966 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2967
2968 my @reply;
2969
2970 if (my $cb = $EXTICMD{$type}) {
2971 @reply = $cb->($ns, @payload);
2972 }
2973
2974 $ns->ext_reply ($reply, @reply)
2975 if $reply;
2976
2977 } else {
2978 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2979 }
2980
2981 cf::override;
2982 },
1734); 2983);
1735 2984
1736=item $client->coro (\&cb) 2985=item $client->async (\&cb)
1737 2986
1738Create a new coroutine, running the specified callback. The coroutine will 2987Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2988be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2989or loss of connection).
1741 2990
1742=cut 2991=cut
1743 2992
1744sub cf::client::coro { 2993sub cf::client::async {
1745 my ($self, $cb) = @_; 2994 my ($self, $cb) = @_;
1746 2995
1747 my $coro = &cf::async ($cb); 2996 my $coro = &Coro::async ($cb);
1748 2997
1749 $coro->on_destroy (sub { 2998 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2999 delete $self->{_coro}{$coro+0};
1751 }); 3000 });
1752 3001
1779our $safe = new Safe "safe"; 3028our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3029our $safe_hole = new Safe::Hole;
1781 3030
1782$SIG{FPE} = 'IGNORE'; 3031$SIG{FPE} = 'IGNORE';
1783 3032
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3033$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math
3035 grepstart grepwhile mapstart mapwhile
3036 sort time
3037));
1785 3038
1786# here we export the classes and methods available to script code 3039# here we export the classes and methods available to script code
1787 3040
1788=pod 3041=pod
1789 3042
1790The following fucntions and emthods are available within a safe environment: 3043The following functions and methods are available within a safe environment:
1791 3044
1792 cf::object contr pay_amount pay_player map 3045 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr
3048
1793 cf::object::player player 3049 cf::object::player
1794 cf::player peaceful 3050 player
1795 cf::map trigger 3051
3052 cf::player
3053 peaceful
3054
3055 cf::map
3056 trigger
1796 3057
1797=cut 3058=cut
1798 3059
1799for ( 3060for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race
3063 decrease_ob_nr destroy)],
1801 ["cf::object::player" => qw(player)], 3064 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3065 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3066 ["cf::map" => qw(trigger)],
1804) { 3067) {
1805 no strict 'refs'; 3068 no strict 'refs';
1876=back 3139=back
1877 3140
1878=cut 3141=cut
1879 3142
1880############################################################################# 3143#############################################################################
3144# the server's init and main functions
1881 3145
1882=head2 EXTENSION DATABASE SUPPORT 3146sub load_facedata($) {
3147 my ($path) = @_;
1883 3148
1884Crossfire maintains a very simple database for extension use. It can 3149 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3150 # for this (global event?)
1886excludes objects. 3151 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3152
1888The parameter C<$family> should best start with the name of the extension 3153 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3154
1891=over 4 3155 warn "loading facedata from $path\n";
1892 3156
1893=item $hashref = cf::db_get $family 3157 my $facedata;
3158 0 < aio_load $path, $facedata
3159 or die "$path: $!";
1894 3160
1895Return a hashref for use by the extension C<$family>, which can be 3161 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3162
1899=item $value = cf::db_get $family => $key 3163 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3165
1901Returns a single value from the database 3166 # patch in the exptable
1902 3167 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3168 type => FT_RSRC,
1904 3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3170 };
3171 cf::cede_to_tick;
1954 3172
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3173 {
3174 my $faces = $facedata->{faceinfo};
1959 3175
1960 sub db_get($;$) { 3176 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3177 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3178
1966 sub db_put($$;$) { 3179 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3180 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3183
1975 cf::global->attach ( 3184 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3185 }
1980 );
1981}
1982 3186
1983############################################################################# 3187 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3188 next unless $info->{smooth};
1985 3189
1986sub cfg_load { 3190 my $idx = cf::face::find $face
3191 or next;
3192
3193 if (my $smooth = cf::face::find $info->{smooth}) {
3194 cf::face::set_smooth $idx, $smooth;
3195 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3196 } else {
3197 warn "smooth face '$info->{smooth}' not found for face '$face'";
3198 }
3199
3200 cf::cede_to_tick;
3201 }
3202 }
3203
3204 {
3205 my $anims = $facedata->{animinfo};
3206
3207 while (my ($anim, $info) = each %$anims) {
3208 cf::anim::set $anim, $info->{frames}, $info->{facings};
3209 cf::cede_to_tick;
3210 }
3211
3212 cf::anim::invalidate_all; # d'oh
3213 }
3214
3215 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource};
3219
3220 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224
3225 if ($info->{type} & 1) {
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type};
3240 } else {
3241 $RESOURCE{$name} = $info;
3242 }
3243
3244 cf::cede_to_tick;
3245 }
3246 }
3247
3248 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3249
3250 1
3251}
3252
3253cf::global->attach (on_resource_update => sub {
3254 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3255 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3256
3257 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3258 my $sound = $soundconf->{compat}[$_]
3259 or next;
3260
3261 my $face = cf::face::find "sound/$sound->[1]";
3262 cf::sound::set $sound->[0] => $face;
3263 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3264 }
3265
3266 while (my ($k, $v) = each %{$soundconf->{event}}) {
3267 my $face = cf::face::find "sound/$v";
3268 cf::sound::set $k => $face;
3269 }
3270 }
3271});
3272
3273register_exticmd fx_want => sub {
3274 my ($ns, $want) = @_;
3275
3276 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v);
3278 }
3279};
3280
3281sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = ();
3285
3286 load_resource_file "$MAPDIR/regions"
3287 or die "unable to load regions file\n";
3288
3289 for (cf::region::list) {
3290 $_->{match} = qr/$_->{match}/
3291 if exists $_->{match};
3292 }
3293}
3294
3295sub reload_facedata {
3296 load_facedata "$DATADIR/facedata"
3297 or die "unable to load facedata\n";
3298}
3299
3300sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308}
3309
3310sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n";
3313}
3314
3315sub reload_resources {
3316 warn "reloading resource files...\n";
3317
3318 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures;
3323
3324 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3332 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3333 or return;
1989 3334
1990 local $/; 3335 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3336 *CFG = YAML::Load <$fh>;
1992 3337
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3339
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3342
1995 if (exists $CFG{mlockall}) { 3343 if (exists $CFG{mlockall}) {
1996 eval { 3344 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3346 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3347 };
2000 warn $@ if $@; 3348 warn $@ if $@;
2001 } 3349 }
2002} 3350}
2003 3351
2004sub main { 3352sub main {
2005 # we must not ever block the main coroutine 3353 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3354 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3356 (async {
2009 Event::one_event; 3357 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3358 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX);
2011 }; 3360 };
2012 3361
2013 cfg_load; 3362 reload_config;
2014 db_load; 3363 db_init;
2015 load_extensions; 3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno;
2016 Event::loop; 3368 EV::loop;
2017} 3369}
2018 3370
2019############################################################################# 3371#############################################################################
2020# initialisation 3372# initialisation and cleanup
2021 3373
3374# install some emergency cleanup handlers
3375BEGIN {
3376 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3379 cf::cleanup "SIG$signal";
3380 };
3381 }
3382}
3383
3384sub write_runtime {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time.
3389
3390 IO::AIO::aio_utime $runtime, undef, undef;
3391
3392 my $guard = cf::lock_acquire "write_runtime";
3393
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3395 or return;
3396
3397 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server.
3400
3401 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3402 and return;
3403
3404 # always fsync - this file is important
3405 aio_fsync $fh
3406 and return;
3407
3408 # touch it again to show we are up-to-date
3409 aio_utime $fh, undef, undef;
3410
3411 close $fh
3412 or return;
3413
3414 aio_rename "$runtime~", $runtime
3415 and return;
3416
3417 warn "runtime file written.\n";
3418
3419 1
3420}
3421
3422sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop;
3424
3425 warn "enter emergency perl save\n";
3426
3427 cf::sync_job {
3428 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n";
3432 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save;
3437 }
3438 warn "end emergency player save\n";
3439
3440 warn "begin emergency map save\n";
3441 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next;
3444 $map->save;
3445 }
3446 warn "end emergency map save\n";
3447
3448 warn "begin emergency database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n";
3451 };
3452
3453 warn "leave emergency perl save\n";
3454}
3455
3456sub post_cleanup {
3457 my ($make_core) = @_;
3458
3459 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core;
3461}
3462
2022sub reload() { 3463sub do_reload_perl() {
2023 # can/must only be called in main 3464 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3465 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3466 warn "can only reload from main coroutine";
2026 return; 3467 return;
2027 } 3468 }
2028 3469
2029 warn "reloading..."; 3470 warn "reloading...";
2030 3471
2031 my $guard = freeze_mainloop; 3472 warn "entering sync_job";
3473
3474 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3476 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark
2033 3478
2034 eval { 3479 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV;
3481
2035 # if anything goes wrong in here, we should simply crash as we already saved 3482 # if anything goes wrong in here, we should simply crash as we already saved
2036 3483
2037 # cancel all watchers 3484 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3485 for (;;) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs;
3490 warn "iterate...";
2040 } 3491 }
2041 3492
3493 ++$RELOAD;
3494
2042 # cancel all extension coros 3495 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3496 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3497 %EXT_CORO = ();
2045 3498
2046 # unload all extensions 3499 warn "removing commands";
2047 for (@exts) { 3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3508 warn "... unloading $pkg";
2049 unload_extension $_; 3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3515 }
2051 3516
3517 warn "... nuking $pkg";
3518 Symbol::delete_package $pkg;
3519 }
3520
2052 # unload all modules loaded from $LIBDIR 3521 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3522 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3524
2056 warn "removing <$k>"; 3525 warn "... unloading $k";
2057 delete $INC{$k}; 3526 delete $INC{$k};
2058 3527
2059 $k =~ s/\.pm$//; 3528 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3529 $k =~ s/\//::/g;
2061 3530
2064 } 3533 }
2065 3534
2066 Symbol::delete_package $k; 3535 Symbol::delete_package $k;
2067 } 3536 }
2068 3537
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3538 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3539 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3541
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3542 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3543 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"};
2082 3545
2083 # don't, removes xs symbols, too, 3546 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3547 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3548 #Symbol::delete_package __PACKAGE__;
2086 3549
2087 # reload cf.pm 3550 warn "unload completed, starting to reload now";
3551
2088 warn "reloading cf.pm"; 3552 warn "reloading cf.pm";
2089 require cf; 3553 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3555
2092 # load config and database again 3556 warn "loading config and database again";
2093 cf::cfg_load; 3557 cf::reload_config;
2094 cf::db_load;
2095 3558
2096 # load extensions
2097 warn "load extensions"; 3559 warn "loading extensions";
2098 cf::load_extensions; 3560 cf::load_extensions;
2099 3561
2100 # reattach attachments to objects 3562 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3563 _global_reattach; # objects, sockets
2102 _global_reattach; 3564 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER;
3568
3569 warn "leaving sync_job";
3570
3571 1
3572 } or do {
3573 warn $@;
3574 cf::cleanup "error while reloading, exiting.";
2103 }; 3575 };
2104 3576
2105 if ($@) { 3577 warn "reloaded";
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112}; 3578};
2113 3579
2114############################################################################# 3580our $RELOAD_WATCHER; # used only during reload
2115 3581
2116unless ($LINK_MAP) { 3582sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3583 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here.
2118 3585
2119 $LINK_MAP->width (41); 3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2120 $LINK_MAP->height (41); 3587 do_reload_perl;
2121 $LINK_MAP->alloc; 3588 undef $RELOAD_WATCHER;
2122 $LINK_MAP->path ("{link}"); 3589 };
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3590}
2156
2157register "<global>", __PACKAGE__;
2158 3591
2159register_command "reload" => sub { 3592register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3593 my ($who, $arg) = @_;
2161 3594
2162 if ($who->flag (FLAG_WIZ)) { 3595 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3596 $who->message ("reloading server.");
3597 async {
3598 $Coro::current->{desc} = "perl_reload";
3599 reload_perl;
3600 };
2166 } 3601 }
2167}; 3602};
2168 3603
2169unshift @INC, $LIBDIR; 3604unshift @INC, $LIBDIR;
2170 3605
2171$TICK_WATCHER = Event->timer ( 3606my $bug_warning = 0;
2172 reentrant => 0, 3607
2173 prio => 0, 3608our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3609our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3610
2176 cb => sub { 3611sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main;
3614
3615 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait;
3618}
3619
3620sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main;
3623
3624 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait;
3627}
3628
3629sub tick {
3630 if ($Coro::current != $Coro::main) {
3631 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3632 unless ++$bug_warning > 10;
3633 return;
3634 }
3635
2177 cf::server_tick; # one server iteration 3636 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3637
2181 # if we are delayed by four ticks or more, skip them all 3638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3640 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3641 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3642 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!"; 3643 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3644 };
2208 }, 3645 }
2209); 3646
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3648 $sig->send;
3649 }
3650 while (my $sig = shift @WAIT_FOR_TICK) {
3651 $sig->send;
3652 }
3653
3654 $LOAD = ($NOW - $TICK_START) / $TICK;
3655 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3656
3657 if (0) {
3658 if ($NEXT_TICK) {
3659 my $jitter = $TICK_START - $NEXT_TICK;
3660 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3661 warn "jitter $JITTER\n";#d#
3662 }
3663 }
3664}
3665
3666{
3667 # configure BDB
3668
3669 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1);
3672
3673 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3676 | BDB::LOG_AUTOREMOVE, 1);
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679
3680 cf::sync_job {
3681 eval {
3682 BDB::db_env_open
3683 $DB_ENV,
3684 $BDBDIR,
3685 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3686 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3687 0666;
3688
3689 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3690 };
3691
3692 cf::cleanup "db_env_open(db): $@" if $@;
3693 };
3694 }
3695
3696 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3697 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3698 };
3699 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3700 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3701 };
3702 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3703 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3704 };
3705}
3706
3707{
3708 # configure IO::AIO
3709
3710 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1);
3713}
3714
3715my $_log_backtrace;
3716
3717sub _log_backtrace {
3718 my ($msg, @addr) = @_;
3719
3720 $msg =~ s/\n//;
3721
3722 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace;
3725 async {
3726 $Coro::current->{desc} = "abt $msg";
3727
3728 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr;
3730 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3731 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3732 or die "addr2line: $!";
3733
3734 my @funcs;
3735 my @res = <$fh>;
3736 chomp for @res;
3737 while (@res) {
3738 my ($func, $line) = splice @res, 0, 2, ();
3739 push @funcs, "[$func] $line";
3740 }
3741
3742 @funcs
3743 };
3744
3745 LOG llevInfo, "[ABT] $msg\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace;
3748 };
3749 } else {
3750 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n";
3752 }
3753}
3754
3755# load additional modules
3756use cf::pod;
2210 3757
2211END { cf::emergency_save } 3758END { cf::emergency_save }
2212 3759
22131 37601
2214 3761

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