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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
28 60#
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
30$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 64
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 66
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 115
57our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
58 123
59binmode STDOUT; 124binmode STDOUT;
60binmode STDERR; 125binmode STDERR;
61 126
62# read virtual server time, if available 127# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
67} 132}
68 133
69mkdir cf::localdir; 134mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 136
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, $msg; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 282 $d
180 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
181} 284}
182 285
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
186 287
187Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
188 289
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
197 291
198Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
199 293
200=cut 294=cut
201 295
202sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
204 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
205} 299sub decode_json($) { $json_coder->decode ($_[0]) }
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
220 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
249sub freeze_mainloop { 364sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
251 366
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 368}
254 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
255} 441}
256 442
257=item cf::async { BLOCK } 443=item cf::async { BLOCK }
258 444
259Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
264 450
265BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
266 452
267=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
268 454
269The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
272 459
273If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
276fast or be very important. 463fast or be very important.
279 466
280sub sync_job(&) { 467sub sync_job(&) {
281 my ($job) = @_; 468 my ($job) = @_;
282 469
283 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
284 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
286 475
287 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 477
289 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
290 479
291 my $busy = 1; 480 my $busy = 1;
292 my @res; 481 my @res;
293 482
294 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 485 @res = eval { $job->() };
296 warn $@ if $@; 486 warn $@ if $@;
297 undef $busy; 487 undef $busy;
298 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
299 489
300 while ($busy) { 490 while ($busy) {
301 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
302 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
303 501
304 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
305 } else { 503 } else {
306 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
307 505
309 } 507 }
310} 508}
311 509
312=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
313 511
314Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 513extension calling this is being unloaded.
316 514
317=cut 515=cut
318 516
319sub async_ext(&) { 517sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
328 526
329 $coro 527 $coro
330} 528}
331 529
332sub write_runtime { 530=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 531
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
336 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
337 536
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 538
342 aio_fsync $fh 539sub fork_call(&@) {
343 and return; 540 my ($cb, @args) = @_;
344 541
345 close $fh 542 # we seemingly have to make a local copy of the whole thing,
346 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
347 545
348 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
349 and return; 547 reset_signals;
548 &$cb
549 }, @args;
350 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $value = cf::db_get $family => $key
555
556Returns a single value from the environment database.
557
558=item cf::db_put $family => $key => $value
559
560Stores the given C<$value> in the family. It can currently store binary
561data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
562
563=item $db = cf::db_table "name"
564
565Create and/or open a new database table. The string must not be "db" and must be unique
566within each server.
567
568=cut
569
570sub db_table($) {
571 my ($name) = @_;
572 my $db = BDB::db_create $DB_ENV;
573
574 eval {
575 $db->set_flags (BDB::CHKSUM);
576
577 utf8::encode $name;
578 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
579 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
580 cf::cleanup "db_open(db): $!" if $!;
581 };
582 cf::cleanup "db_open(db): $@" if $@;
583
584 $db
585}
586
587our $DB;
588
589sub db_init {
590 cf::sync_job {
591 $DB ||= db_table "db";
592 };
593}
594
595sub db_get($$) {
596 my $key = "$_[0]/$_[1]";
597
598 cf::sync_job {
599 BDB::db_get $DB, undef, $key, my $data;
600
601 $! ? ()
602 : $data
351 1 603 }
604}
605
606sub db_put($$$) {
607 BDB::dbreq_pri 4;
608 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
609}
610
611=item cf::cache $id => [$paths...], $processversion => $process
612
613Generic caching function that returns the value of the resource $id,
614caching and regenerating as required.
615
616This function can block.
617
618=cut
619
620sub cache {
621 my ($id, $src, $processversion, $process) = @_;
622
623 my $meta =
624 join "\x00",
625 $processversion,
626 map {
627 aio_stat $_
628 and Carp::croak "$_: $!";
629
630 ($_, (stat _)[7,9])
631 } @$src;
632
633 my $dbmeta = db_get cache => "$id/meta";
634 if ($dbmeta ne $meta) {
635 # changed, we may need to process
636
637 my @data;
638 my $md5;
639
640 for (0 .. $#$src) {
641 0 <= aio_load $src->[$_], $data[$_]
642 or Carp::croak "$src->[$_]: $!";
643 }
644
645 # if processing is expensive, check
646 # checksum first
647 if (1) {
648 $md5 =
649 join "\x00",
650 $processversion,
651 map {
652 cf::cede_to_tick;
653 ($src->[$_], Digest::MD5::md5_hex $data[$_])
654 } 0.. $#$src;
655
656
657 my $dbmd5 = db_get cache => "$id/md5";
658 if ($dbmd5 eq $md5) {
659 db_put cache => "$id/meta", $meta;
660
661 return db_get cache => "$id/data";
662 }
663 }
664
665 my $t1 = Time::HiRes::time;
666 my $data = $process->(\@data);
667 my $t2 = Time::HiRes::time;
668
669 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
670
671 db_put cache => "$id/data", $data;
672 db_put cache => "$id/md5" , $md5;
673 db_put cache => "$id/meta", $meta;
674
675 return $data;
676 }
677
678 db_get cache => "$id/data"
679}
680
681=item cf::datalog type => key => value, ...
682
683Log a datalog packet of the given type with the given key-value pairs.
684
685=cut
686
687sub datalog($@) {
688 my ($type, %kv) = @_;
689 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 690}
353 691
354=back 692=back
355 693
356=cut 694=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 695
480############################################################################# 696#############################################################################
481 697
482=head2 ATTACHABLE OBJECTS 698=head2 ATTACHABLE OBJECTS
483 699
485attach callbacks/event handlers (a collection of which is called an "attachment") 701attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 702to it. All such attachable objects support the following methods.
487 703
488In the following description, CLASS can be any of C<global>, C<object> 704In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 705C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 706Deliantra).
491 707
492=over 4 708=over 4
493 709
494=item $attachable->attach ($attachment, key => $value...) 710=item $attachable->attach ($attachment, key => $value...)
495 711
609our @CB_TYPE = (); # registry for type (cf-object class) based events 825our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 826our @CB_MAP = ();
611 827
612my %attachment; 828my %attachment;
613 829
830sub cf::attachable::thawer_merge {
831 # simply override everything except _meta
832 local $_[0]{_meta};
833 %{$_[0]} = %{$_[1]};
834}
835
614sub _attach_cb($$$$) { 836sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 837 my ($registry, $event, $prio, $cb) = @_;
616 838
617 use sort 'stable'; 839 use sort 'stable';
618 840
652 $registry = $CB_TYPE[$object_type] ||= []; 874 $registry = $CB_TYPE[$object_type] ||= [];
653 875
654 } elsif ($type eq "subtype") { 876 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 877 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 878 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 879 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 880
659 } elsif ($type eq "package") { 881 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 882 my $pkg = shift @arg;
661 883
662 while (my ($name, $id) = each %cb_id) { 884 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 913 _attach $registry, $klass, @attach;
692 } 914 }
693 915
694 $obj->{$name} = \%arg; 916 $obj->{$name} = \%arg;
695 } else { 917 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 919 }
698 920
699 $obj->{_attachment}{$name} = undef; 921 $obj->{_attachment}{$name} = undef;
700} 922}
701 923
703 if (ref $_[0]) { 925 if (ref $_[0]) {
704 _object_attach @_; 926 _object_attach @_;
705 } else { 927 } else {
706 _attach shift->_attach_registry, @_; 928 _attach shift->_attach_registry, @_;
707 } 929 }
930 _recalc_want;
708}; 931};
709 932
710# all those should be optimised 933# all those should be optimised
711sub cf::attachable::detach { 934sub cf::attachable::detach {
712 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 938 delete $obj->{_attachment}{$name};
716 reattach ($obj); 939 reattach ($obj);
717 } else { 940 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 941 Carp::croak "cannot, currently, detach class attachments";
719 } 942 }
943 _recalc_want;
720}; 944};
721 945
722sub cf::attachable::attached { 946sub cf::attachable::attached {
723 my ($obj, $name) = @_; 947 my ($obj, $name) = @_;
724 948
739 "; 963 ";
740 die if $@; 964 die if $@;
741} 965}
742 966
743our $override; 967our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 968our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 969
746sub override { 970sub override {
747 $override = 1; 971 $override = 1;
748 @invoke_results = (); 972 @INVOKE_RESULTS = (@_);
749} 973}
750 974
751sub do_invoke { 975sub do_invoke {
752 my $event = shift; 976 my $event = shift;
753 my $callbacks = shift; 977 my $callbacks = shift;
754 978
755 @invoke_results = (); 979 @INVOKE_RESULTS = ();
756 980
757 local $override; 981 local $override;
758 982
759 for (@$callbacks) { 983 for (@$callbacks) {
760 eval { &{$_->[1]} }; 984 eval { &{$_->[1]} };
769 } 993 }
770 994
771 0 995 0
772} 996}
773 997
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 998=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 999
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1000=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1001
778Generate an object-specific event with the given arguments. 1002Generate an object-specific event with the given arguments.
779 1003
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1004This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1005removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1006results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1007
784=back 1008=back
785 1009
786=cut 1010=cut
787 1011
788############################################################################# 1012#############################################################################
789# object support 1013# object support
1014
1015sub _object_equal($$);
1016sub _object_equal($$) {
1017 my ($a, $b) = @_;
1018
1019 return 0 unless (ref $a) eq (ref $b);
1020
1021 if ("HASH" eq ref $a) {
1022 my @ka = keys %$a;
1023 my @kb = keys %$b;
1024
1025 return 0 if @ka != @kb;
1026
1027 for (0 .. $#ka) {
1028 return 0 unless $ka[$_] eq $kb[$_];
1029 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1030 }
1031
1032 } elsif ("ARRAY" eq ref $a) {
1033
1034 return 0 if @$a != @$b;
1035
1036 for (0 .. $#$a) {
1037 return 0 unless _object_equal $a->[$_], $b->[$_];
1038 }
1039
1040 } elsif ($a ne $b) {
1041 return 0;
1042 }
1043
1044 1
1045}
1046
1047our $SLOW_MERGES;#d#
1048sub _can_merge {
1049 my ($ob1, $ob2) = @_;
1050
1051 ++$SLOW_MERGES;#d#
1052
1053 # we do the slow way here
1054 return _object_equal $ob1, $ob2
1055}
790 1056
791sub reattach { 1057sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1058 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1059 my ($obj) = @_;
1060
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1062
795 my $registry = $obj->registry; 1063 my $registry = $obj->registry;
796 1064
797 @$registry = (); 1065 @$registry = ();
798 1066
813cf::attachable->attach ( 1081cf::attachable->attach (
814 prio => -1000000, 1082 prio => -1000000,
815 on_instantiate => sub { 1083 on_instantiate => sub {
816 my ($obj, $data) = @_; 1084 my ($obj, $data) = @_;
817 1085
818 $data = from_json $data; 1086 $data = decode_json $data;
819 1087
820 for (@$data) { 1088 for (@$data) {
821 my ($name, $args) = @$_; 1089 my ($name, $args) = @$_;
822 1090
823 $obj->attach ($name, %{$args || {} }); 1091 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1107sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1108 my ($filename, $rdata, $objs) = @_;
841 1109
842 sync_job { 1110 sync_job {
843 if (length $$rdata) { 1111 if (length $$rdata) {
1112 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1113 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1114 $decname, length $$rdata, scalar @$objs;
846 1115
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1117 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1119 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1120 close $fh;
852 1121
853 if (@$objs) { 1122 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1124 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1126 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1127 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1128 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1129 aio_rename "$filename.pst~", "$filename.pst";
861 } 1130 }
862 } else { 1131 } else {
863 aio_unlink "$filename.pst"; 1132 aio_unlink "$filename.pst";
869 } 1138 }
870 } else { 1139 } else {
871 aio_unlink $filename; 1140 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1141 aio_unlink "$filename.pst";
873 } 1142 }
874 } 1143 };
875} 1144}
876 1145
877sub object_freezer_as_string { 1146sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1147 my ($rdata, $objs) = @_;
879 1148
891 or return; 1160 or return;
892 1161
893 unless (aio_stat "$filename.pst") { 1162 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1163 (aio_load "$filename.pst", $av) >= 0
895 or return; 1164 or return;
1165
896 $av = eval { (Storable::thaw $av)->{objs} }; 1166 my $st = eval { Coro::Storable::thaw $av };
1167 $av = $st->{objs};
897 } 1168 }
898 1169
1170 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1171 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1172 $decname, length $data, scalar @{$av || []};
1173
901 return ($data, $av); 1174 ($data, $av)
902} 1175}
1176
1177=head2 COMMAND CALLBACKS
1178
1179=over 4
1180
1181=cut
903 1182
904############################################################################# 1183#############################################################################
905# command handling &c 1184# command handling &c
906 1185
907=item cf::register_command $name => \&callback($ob,$args); 1186=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1199 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1200}
922 1201
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1202=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1203
925Register a callbackf ro execution when the client sends an extcmd packet. 1204Register a callback for execution when the client sends an (synchronous)
1205extcmd packet. Ext commands will be processed in the order they are
1206received by the server, like other user commands. The first argument is
1207the logged-in player. Ext commands can only be processed after a player
1208has logged in successfully.
926 1209
927If the callback returns something, it is sent back as if reply was being 1210If the callback returns something, it is sent back as if reply was being
928called. 1211called.
929 1212
1213=item cf::register_exticmd $name => \&callback($ns,$packet);
1214
1215Register a callback for execution when the client sends an (asynchronous)
1216exticmd packet. Exti commands are processed by the server as soon as they
1217are received, i.e. out of order w.r.t. other commands. The first argument
1218is a client socket. Exti commands can be received anytime, even before
1219log-in.
1220
1221If the callback returns something, it is sent back as if reply was being
1222called.
1223
930=cut 1224=cut
931 1225
932sub register_extcmd { 1226sub register_extcmd {
933 my ($name, $cb) = @_; 1227 my ($name, $cb) = @_;
934 1228
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1229 $EXTCMD{$name} = $cb;
1230}
1231
1232sub register_exticmd {
1233 my ($name, $cb) = @_;
1234
1235 $EXTICMD{$name} = $cb;
939} 1236}
940 1237
941cf::player->attach ( 1238cf::player->attach (
942 on_command => sub { 1239 on_command => sub {
943 my ($pl, $name, $params) = @_; 1240 my ($pl, $name, $params) = @_;
952 cf::override; 1249 cf::override;
953 }, 1250 },
954 on_extcmd => sub { 1251 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1252 my ($pl, $buf) = @_;
956 1253
957 my $msg = eval { from_json $buf }; 1254 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1255
959 if (ref $msg) { 1256 if (ref $msg) {
1257 my ($type, $reply, @payload) =
1258 "ARRAY" eq ref $msg
1259 ? @$msg
1260 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1261
1262 my @reply;
1263
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1264 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1265 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1266 }
1267
1268 $pl->ext_reply ($reply, @reply)
1269 if $reply;
1270
965 } else { 1271 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1272 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1273 }
968 1274
969 cf::override; 1275 cf::override;
970 }, 1276 },
971); 1277);
972 1278
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1279sub load_extensions {
1280 cf::sync_job {
1281 my %todo;
1282
1050 for my $ext (<$LIBDIR/*.ext>) { 1283 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1284 next unless -r $path;
1052 eval { 1285
1053 load_extension $ext; 1286 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1287 my $base = $1;
1288 my $pkg = $1;
1289 $pkg =~ s/[^[:word:]]/_/g;
1290 $pkg = "ext::$pkg";
1291
1292 open my $fh, "<:utf8", $path
1293 or die "$path: $!";
1294
1295 my $source = do { local $/; <$fh> };
1296
1297 my %ext = (
1298 path => $path,
1299 base => $base,
1300 pkg => $pkg,
1301 );
1302
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305
1306 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n"
1309 . $source
1310 . "\n};\n1";
1311
1312 $todo{$base} = \%ext;
1313 }
1314
1315 my %done;
1316 while (%todo) {
1317 my $progress;
1318
1319 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip
1322 unless exists $done{$_};
1323 }
1324
1325 warn "... loading '$k' into '$v->{pkg}'\n";
1326
1327 unless (eval $v->{source}) {
1328 my $msg = $@ ? "$v->{path}: $@\n"
1329 : "$v->{base}: extension inactive.\n";
1330
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting.";
1334 }
1335
1336 warn $msg;
1337 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1054 1 1342 }
1055 } or warn "$ext not loaded: $@"; 1343
1344 skip:
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1346 unless $progress;
1347 }
1056 } 1348 };
1057} 1349}
1058 1350
1059############################################################################# 1351#############################################################################
1060# load/save/clean perl data associated with a map
1061 1352
1062*cf::mapsupport::on_clean = sub { 1353=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1354
1097=head2 CORE EXTENSIONS 1355=head2 CORE EXTENSIONS
1098 1356
1099Functions and methods that extend core crossfire objects. 1357Functions and methods that extend core crossfire objects.
1100 1358
1106 1364
1107=head3 cf::player 1365=head3 cf::player
1108 1366
1109=over 4 1367=over 4
1110 1368
1369=item cf::player::num_playing
1370
1371Returns the official number of playing players, as per the Crossfire metaserver rules.
1372
1373=cut
1374
1375sub num_playing {
1376 scalar grep
1377 $_->ob->map
1378 && !$_->hidden
1379 && !$_->ob->flag (cf::FLAG_WIZ),
1380 cf::player::list
1381}
1382
1111=item cf::player::find $login 1383=item cf::player::find $login
1112 1384
1113Returns the given player object, loading it if necessary (might block). 1385Returns the given player object, loading it if necessary (might block).
1114 1386
1115=cut 1387=cut
1116 1388
1117sub playerdir($) { 1389sub playerdir($) {
1118 cf::localdir 1390 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1391 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1392}
1124 1393
1125sub path($) { 1394sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1395 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1396
1128 (playerdir $login) . "/$login.pl" 1397 (playerdir $login) . "/playerdata"
1129} 1398}
1130 1399
1131sub find_active($) { 1400sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1401 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1402 and $cf::PLAYER{$_[0]}->active
1136 1405
1137sub exists($) { 1406sub exists($) {
1138 my ($login) = @_; 1407 my ($login) = @_;
1139 1408
1140 $cf::PLAYER{$login} 1409 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1410 or cf::sync_job { !aio_stat path $login }
1142} 1411}
1143 1412
1144sub find($) { 1413sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1414 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1415 my $login = $_[0];
1147 1416
1148 my $guard = cf::lock_acquire "user_find:$login"; 1417 my $guard = cf::lock_acquire "user_find:$login";
1149 1418
1150 $cf::PLAYER{$_[0]} || do { 1419 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1420 # rename old playerfiles to new ones
1421 #TODO: remove when no longer required
1422 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1423 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1424 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1425 aio_unlink +(playerdir $login) . "/$login.pl";
1426
1427 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1428 or return;
1429
1430 my $pl = cf::player::load_pl $f
1431 or return;
1432 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1434 $cf::PLAYER{$login} = $pl
1154 } 1435 }
1155 } 1436 }
1156} 1437}
1157 1438
1167 1448
1168 aio_mkdir playerdir $pl, 0770; 1449 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1450 $pl->{last_save} = $cf::RUNTIME;
1170 1451
1171 $pl->save_pl ($path); 1452 $pl->save_pl ($path);
1172 Coro::cede; 1453 cf::cede_to_tick;
1173} 1454}
1174 1455
1175sub new($) { 1456sub new($) {
1176 my ($login) = @_; 1457 my ($login) = @_;
1177 1458
1183 $cf::PLAYER{$login} = $self; 1464 $cf::PLAYER{$login} = $self;
1184 1465
1185 $self 1466 $self
1186} 1467}
1187 1468
1469=item $player->send_msg ($channel, $msg, $color, [extra...])
1470
1471=cut
1472
1473sub send_msg {
1474 my $ns = shift->ns
1475 or return;
1476 $ns->send_msg (@_);
1477}
1478
1188=item $pl->quit_character 1479=item $pl->quit_character
1189 1480
1190Nukes the player without looking back. If logged in, the connection will 1481Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1482be destroyed. May block for a long time.
1192 1483
1193=cut 1484=cut
1194 1485
1195sub quit_character { 1486sub quit_character {
1196 my ($pl) = @_; 1487 my ($pl) = @_;
1488
1489 my $name = $pl->ob->name;
1197 1490
1198 $pl->{deny_save} = 1; 1491 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1492 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1493
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1499 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1500 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1501 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1502 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1503 $pl->destroy;
1504
1505 my $prefix = qr<^~\Q$name\E/>;
1506
1507 # nuke player maps
1508 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1509
1211 IO::AIO::aio_rmtree $temp; 1510 IO::AIO::aio_rmtree $temp;
1511}
1512
1513=item $pl->kick
1514
1515Kicks a player out of the game. This destroys the connection.
1516
1517=cut
1518
1519sub kick {
1520 my ($pl, $kicker) = @_;
1521
1522 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1523 $pl->killer ("kicked");
1524 $pl->ns->destroy;
1212} 1525}
1213 1526
1214=item cf::player::list_logins 1527=item cf::player::list_logins
1215 1528
1216Returns am arrayref of all valid playernames in the system, can take a 1529Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1530while and may block, so not sync_job-capable, ever.
1218 1531
1219=cut 1532=cut
1220 1533
1221sub list_logins { 1534sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1535 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1536 or return [];
1224 1537
1225 my @logins; 1538 my @logins;
1226 1539
1227 for my $login (@$dirs) { 1540 for my $login (@$dirs) {
1541 my $path = path $login;
1542
1543 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1546 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1547 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 }
1231 1549
1232 utf8::decode $login; 1550 utf8::decode $login;
1233 push @logins, $login; 1551 push @logins, $login;
1234 } 1552 }
1235 1553
1236 \@logins 1554 \@logins
1237} 1555}
1238 1556
1239=item $player->maps 1557=item $player->maps
1240 1558
1241Returns an arrayref of cf::path's of all maps that are private for this 1559Returns an arrayref of map paths that are private for this
1242player. May block. 1560player. May block.
1243 1561
1244=cut 1562=cut
1245 1563
1246sub maps($) { 1564sub maps($) {
1247 my ($pl) = @_; 1565 my ($pl) = @_;
1566
1567 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1568
1249 my $files = aio_readdir playerdir $pl 1569 my $files = aio_readdir playerdir $pl
1250 or return; 1570 or return;
1251 1571
1252 my @paths; 1572 my @paths;
1253 1573
1254 for (@$files) { 1574 for (@$files) {
1255 utf8::decode $_; 1575 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1576 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1577 next unless /^$PATH_SEP/o;
1258 1578
1259 s/$PATH_SEP/\//g; 1579 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1580 }
1262 1581
1263 \@paths 1582 \@paths
1264} 1583}
1265 1584
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1586
1587Expand crossfire pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1678=item $player->ext_reply ($msgid, @msg)
1267 1679
1268Sends an ext reply to the player. 1680Sends an ext reply to the player.
1269 1681
1270=cut 1682=cut
1271 1683
1272sub ext_reply($$$%) { 1684sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1685 my ($self, $id, @msg) = @_;
1274 1686
1275 $msg{msgid} = $id; 1687 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1688}
1279 1689
1280package cf; 1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1281 1730
1282=back 1731=back
1283
1284 1732
1285=head3 cf::map 1733=head3 cf::map
1286 1734
1287=over 4 1735=over 4
1288 1736
1291package cf::map; 1739package cf::map;
1292 1740
1293use Fcntl; 1741use Fcntl;
1294use Coro::AIO; 1742use Coro::AIO;
1295 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1296our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1298 1750
1299sub generate_random_map { 1751sub generate_random_map {
1300 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1753 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1754 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1758 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1759 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1762 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1763 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1764 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1765 (cf::region::find $rmp->{region}), $rmp->{custom}
1766 )
1767}
1768
1769=item cf::map->register ($regex, $prio)
1770
1771Register a handler for the map path matching the given regex at the
1772givne priority (higher is better, built-in handlers have priority 0, the
1773default).
1774
1775=cut
1776
1777sub register {
1778 my (undef, $regex, $prio) = @_;
1779 my $pkg = caller;
1780
1781 no strict;
1782 push @{"$pkg\::ISA"}, __PACKAGE__;
1783
1784 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1785}
1786
1787# also paths starting with '/'
1788$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1789
1790sub thawer_merge {
1791 my ($self, $merge) = @_;
1792
1793 # we have to keep some variables in memory intact
1794 local $self->{path};
1795 local $self->{load_path};
1796
1797 $self->SUPER::thawer_merge ($merge);
1798}
1799
1800sub normalise {
1801 my ($path, $base) = @_;
1802
1803 $path = "$path"; # make sure its a string
1804
1805 $path =~ s/\.map$//;
1806
1807 # map plan:
1808 #
1809 # /! non-realised random map exit (special hack!)
1810 # {... are special paths that are not being touched
1811 # ?xxx/... are special absolute paths
1812 # ?random/... random maps
1813 # /... normal maps
1814 # ~user/... per-player map of a specific user
1815
1816 $path =~ s/$PATH_SEP/\//go;
1817
1818 # treat it as relative path if it starts with
1819 # something that looks reasonable
1820 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1821 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1822
1823 $base =~ s{[^/]+/?$}{};
1824 $path = "$base/$path";
1825 }
1826
1827 for ($path) {
1828 redo if s{//}{/};
1829 redo if s{/\.?/}{/};
1830 redo if s{/[^/]+/\.\./}{/};
1831 }
1832
1833 $path
1834}
1835
1836sub new_from_path {
1837 my (undef, $path, $base) = @_;
1838
1839 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1840
1841 $path = normalise $path, $base;
1842
1843 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1844 if ($path =~ $EXT_MAP{$pkg}[1]) {
1845 my $self = bless cf::map::new, $pkg;
1846 $self->{path} = $path; $self->path ($path);
1847 $self->init; # pass $1 etc.
1848 return $self;
1849 }
1850 }
1851
1852 Carp::cluck "unable to resolve path '$path' (base '$base').";
1853 ()
1854}
1855
1856sub init {
1857 my ($self) = @_;
1858
1859 $self
1860}
1861
1862sub as_string {
1863 my ($self) = @_;
1864
1865 "$self->{path}"
1866}
1867
1868# the displayed name, this is a one way mapping
1869sub visible_name {
1870 &as_string
1871}
1872
1873# the original (read-only) location
1874sub load_path {
1875 my ($self) = @_;
1876
1877 "$MAPDIR/$self->{path}.map"
1878}
1879
1880# the temporary/swap location
1881sub save_path {
1882 my ($self) = @_;
1883
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1885 "$TMPDIR/$path.map"
1886}
1887
1888# the unique path, undef == no special unique path
1889sub uniq_path {
1890 my ($self) = @_;
1891
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1893 "$UNIQUEDIR/$path"
1316} 1894}
1317 1895
1318# and all this just because we cannot iterate over 1896# and all this just because we cannot iterate over
1319# all maps in C++... 1897# all maps in C++...
1320sub change_all_map_light { 1898sub change_all_map_light {
1322 1900
1323 $_->change_map_light ($change) 1901 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1902 for grep $_->outdoor, values %cf::MAP;
1325} 1903}
1326 1904
1905sub decay_objects {
1906 my ($self) = @_;
1907
1908 return if $self->{deny_reset};
1909
1910 $self->do_decay_objects;
1911}
1912
1913sub unlink_save {
1914 my ($self) = @_;
1915
1916 utf8::encode (my $save = $self->save_path);
1917 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1918 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1919}
1920
1327sub try_load_header($) { 1921sub load_header_from($) {
1328 my ($path) = @_; 1922 my ($self, $path) = @_;
1329 1923
1330 utf8::encode $path; 1924 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1925 my $f = new_from_file cf::object::thawer $path
1332 or return; 1926 or return;
1333 1927
1334 my $map = cf::map::new 1928 $self->_load_header ($f)
1335 or return; 1929 or return;
1336 1930
1337 # for better error messages only, will be overwritten 1931 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1932 $f->resolve_delayed_derefs;
1339 1933
1340 $map->load_header ($path) 1934 $self->{load_path} = $path;
1935
1936 1
1937}
1938
1939sub load_header_orig {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->load_path)
1943}
1944
1945sub load_header_temp {
1946 my ($self) = @_;
1947
1948 $self->load_header_from ($self->save_path)
1949}
1950
1951sub prepare_temp {
1952 my ($self) = @_;
1953
1954 $self->last_access ((delete $self->{last_access})
1955 || $cf::RUNTIME); #d#
1956 # safety
1957 $self->{instantiate_time} = $cf::RUNTIME
1958 if $self->{instantiate_time} > $cf::RUNTIME;
1959}
1960
1961sub prepare_orig {
1962 my ($self) = @_;
1963
1964 $self->{load_original} = 1;
1965 $self->{instantiate_time} = $cf::RUNTIME;
1966 $self->last_access ($cf::RUNTIME);
1967 $self->instantiate;
1968}
1969
1970sub load_header {
1971 my ($self) = @_;
1972
1973 if ($self->load_header_temp) {
1974 $self->prepare_temp;
1975 } else {
1976 $self->load_header_orig
1341 or return; 1977 or return;
1978 $self->prepare_orig;
1979 }
1342 1980
1343 $map->{load_path} = $path; 1981 $self->{deny_reset} = 1
1982 if $self->no_reset;
1344 1983
1345 $map 1984 $self->default_region (cf::region::find_by_path $self->{path})
1985 unless $self->default_region;
1986
1987 1
1346} 1988}
1347 1989
1348sub find; 1990sub find;
1349sub find { 1991sub find {
1350 my ($path, $origin) = @_; 1992 my ($path, $origin) = @_;
1351 1993
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1994 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1995
1996 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1997 cf::lock_wait "map_find:$path";
1358 1998
1359 $cf::MAP{$key} || do { 1999 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 2002
1362 # do it the slow way 2003 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2004 or return;
1381 2005
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2006 $map->{last_save} = $cf::RUNTIME;
1394 2007
1395 Coro::cede; 2008 $map->load_header
2009 or return;
1396 2010
1397 if ($map->should_reset) { 2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait;
2014 undef $guard1;
2015 undef $guard2;
1398 $map->reset; 2016 $map->reset;
1399 undef $guard;
1400 $map = find $path 2017 return find $path;
1401 or return;
1402 } 2018 }
1403 2019
1404 $cf::MAP{$key} = $map 2020 $cf::MAP{$path} = $map
1405 } 2021 }
1406} 2022}
2023
2024sub pre_load { }
2025sub post_load { }
1407 2026
1408sub load { 2027sub load {
1409 my ($self) = @_; 2028 my ($self) = @_;
1410 2029
2030 local $self->{deny_reset} = 1; # loading can take a long time
2031
1411 my $path = $self->{path}; 2032 my $path = $self->{path};
2033
2034 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2035 my $guard = cf::lock_acquire "map_data:$path";
1413 2036
2037 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2038 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2039
1416 $self->in_memory (cf::MAP_LOADING); 2040 $self->in_memory (cf::MAP_LOADING);
1417 2041
1418 $self->alloc; 2042 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2043
2044 $self->pre_load;
2045 cf::cede_to_tick;
2046
2047 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block;
2049 $self->_load_objects ($f)
1420 or return; 2050 or return;
1421 2051
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2053 if delete $self->{load_original};
1424 2054
1425 if (my $uniq = $path->uniq_path) { 2055 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2056 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2057 unless (aio_stat $uniq) {
2058 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2059 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2060 $self->_load_objects ($f);
2061 $f->resolve_delayed_derefs;
2062 }
1430 } 2063 }
1431 } 2064 }
1432 2065
1433 Coro::cede; 2066 $f->resolve_delayed_derefs;
1434 2067
2068 cf::cede_to_tick;
1435 # now do the right thing for maps 2069 # now do the right thing for maps
1436 $self->link_multipart_objects; 2070 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2071 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2072 unless $self->difficulty;
2073 cf::cede_to_tick;
2074
2075 unless ($self->{deny_activate}) {
2076 $self->decay_objects;
2077 $self->fix_auto_apply;
2078 $self->update_buttons;
2079 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
1448 $self->activate; 2082 $self->activate;
1449 } 2083 }
1450 2084
1451 Coro::cede; 2085 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME);
1452 2087
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2088 $self->in_memory (cf::MAP_IN_MEMORY);
2089 }
2090
2091 $self->post_load;
2092}
2093
2094sub customise_for {
2095 my ($self, $ob) = @_;
2096
2097 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player;
2099
2100# return find "?party/" . $ob->name . "/" . $self->{path}
2101# if $self->per_party;
2102
2103 $self
2104}
2105
2106# find and load all maps in the 3x3 area around a map
2107sub load_neighbours {
2108 my ($map) = @_;
2109
2110 my @neigh; # diagonal neighbours
2111
2112 for (0 .. 3) {
2113 my $neigh = $map->tile_path ($_)
2114 or next;
2115 $neigh = find $neigh, $map
2116 or next;
2117 $neigh->load;
2118
2119 push @neigh,
2120 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2121 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2122 }
2123
2124 for (grep defined $_->[0], @neigh) {
2125 my ($path, $origin) = @$_;
2126 my $neigh = find $path, $origin
2127 or next;
2128 $neigh->load;
2129 }
1454} 2130}
1455 2131
1456sub find_sync { 2132sub find_sync {
1457 my ($path, $origin) = @_; 2133 my ($path, $origin) = @_;
1458 2134
1459 cf::sync_job { cf::map::find $path, $origin } 2135 cf::sync_job { find $path, $origin }
1460} 2136}
1461 2137
1462sub do_load_sync { 2138sub do_load_sync {
1463 my ($map) = @_; 2139 my ($map) = @_;
1464 2140
2141 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2142 if $Coro::current == $Coro::main;
2143
1465 cf::sync_job { $map->load }; 2144 cf::sync_job { $map->load };
2145}
2146
2147our %MAP_PREFETCH;
2148our $MAP_PREFETCHER = undef;
2149
2150sub find_async {
2151 my ($path, $origin, $load) = @_;
2152
2153 $path = normalise $path, $origin && $origin->{path};
2154
2155 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2157 }
2158
2159 $MAP_PREFETCH{$path} |= $load;
2160
2161 $MAP_PREFETCHER ||= cf::async {
2162 $Coro::current->{desc} = "map prefetcher";
2163
2164 while (%MAP_PREFETCH) {
2165 while (my ($k, $v) = each %MAP_PREFETCH) {
2166 if (my $map = find $k) {
2167 $map->load if $v;
2168 }
2169
2170 delete $MAP_PREFETCH{$k};
2171 }
2172 }
2173 undef $MAP_PREFETCHER;
2174 };
2175 $MAP_PREFETCHER->prio (6);
2176
2177 ()
1466} 2178}
1467 2179
1468sub save { 2180sub save {
1469 my ($self) = @_; 2181 my ($self) = @_;
1470 2182
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2183 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2184
1473 $self->{last_save} = $cf::RUNTIME; 2185 $self->{last_save} = $cf::RUNTIME;
1474 2186
1475 return unless $self->dirty; 2187 return unless $self->dirty;
1476 2188
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2189 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2190 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2191
1480 $self->{load_path} = $save; 2192 $self->{load_path} = $save;
1481 2193
1482 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1483 2195
1484 local $self->{last_access} = $self->last_access;#d# 2196 local $self->{last_access} = $self->last_access;#d#
1485 2197
1486 cf::async { 2198 cf::async {
2199 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2200 $_->contr->save for $self->players;
1488 }; 2201 };
1489 2202
1490 if ($uniq) { 2203 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2205 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2206 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2208 }
1496} 2209}
1497 2210
1498sub swap_out { 2211sub swap_out {
1499 my ($self) = @_; 2212 my ($self) = @_;
1500 2213
1501 # save first because save cedes 2214 # save first because save cedes
1502 $self->save; 2215 $self->save;
1503 2216
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2218
1506 return if $self->players; 2219 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2220 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1509 2222
2223 $self->in_memory (cf::MAP_SWAPPED);
2224
2225 $self->deactivate;
2226 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2227 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2228}
1513 2229
1514sub reset_at { 2230sub reset_at {
1515 my ($self) = @_; 2231 my ($self) = @_;
1516 2232
1517 # TODO: safety, remove and allow resettable per-player maps 2233 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2234 return 1e99 if $self->{deny_reset};
1520 2235
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2236 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2237 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2238
1528 my ($self) = @_; 2243 my ($self) = @_;
1529 2244
1530 $self->reset_at <= $cf::RUNTIME 2245 $self->reset_at <= $cf::RUNTIME
1531} 2246}
1532 2247
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2248sub reset {
1555 my ($self) = @_; 2249 my ($self) = @_;
1556 2250
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2251 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2252
1559 return if $self->players; 2253 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2254
1562 warn "resetting map ", $self->path;#d# 2255 warn "resetting map ", $self->path;
2256
2257 $self->in_memory (cf::MAP_SWAPPED);
2258
2259 # need to save uniques path
2260 unless ($self->{deny_save}) {
2261 my $uniq = $self->uniq_path; utf8::encode $uniq;
2262
2263 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2264 if $uniq;
2265 }
1563 2266
1564 delete $cf::MAP{$self->path}; 2267 delete $cf::MAP{$self->path};
1565 2268
2269 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
1567 2272
1568 $self->unlink_save; 2273 $self->unlink_save;
1569 $self->destroy; 2274 $self->destroy;
1570} 2275}
1571 2276
1572my $nuke_counter = "aaaa"; 2277my $nuke_counter = "aaaa";
1573 2278
1574sub nuke { 2279sub nuke {
1575 my ($self) = @_; 2280 my ($self) = @_;
1576 2281
2282 {
2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
2284
2285 delete $cf::MAP{$self->path};
2286
2287 $self->unlink_save;
2288
2289 bless $self, "cf::map";
2290 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2291 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2292 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2293 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2294
2295 $cf::MAP{$self->path} = $self;
2296 }
2297
1580 $self->reset; # polite request, might not happen 2298 $self->reset; # polite request, might not happen
1581} 2299}
1582 2300
1583sub customise_for { 2301=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2302
1586 if ($map->per_player) { 2303Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2304maps. May block.
2305
2306=cut
2307
2308sub tmp_maps() {
1588 } 2309 [
1589 2310 map {
1590 $map 2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise $_
2314 : ()
2315 } @{ aio_readdir $TMPDIR or [] }
2316 ]
1591} 2317}
1592 2318
1593sub emergency_save { 2319=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2320
1596 warn "enter emergency perl save\n"; 2321Returns an arrayref with all map paths of currently instantiated and saved
2322random maps. May block.
1597 2323
1598 cf::sync_job { 2324=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2325
1603 warn "begin emergency map save\n"; 2326sub random_maps() {
1604 $_->save for values %cf::MAP; 2327 [
1605 warn "end emergency map save\n"; 2328 map {
1606 }; 2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise "?random/$_"
2332 : ()
2333 } @{ aio_readdir $RANDOMDIR or [] }
2334 ]
2335}
1607 2336
1608 warn "leave emergency perl save\n"; 2337=item cf::map::unique_maps
2338
2339Returns an arrayref of paths of all shared maps that have
2340instantiated unique items. May block.
2341
2342=cut
2343
2344sub unique_maps() {
2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
1609} 2353}
1610 2354
1611package cf; 2355package cf;
1612 2356
1613=back 2357=back
1614 2358
2359=head3 cf::object
2360
2361=cut
2362
2363package cf::object;
2364
2365=over 4
2366
2367=item $ob->inv_recursive
2368
2369Returns the inventory of the object _and_ their inventories, recursively.
2370
2371=cut
2372
2373sub inv_recursive_;
2374sub inv_recursive_ {
2375 map { $_, inv_recursive_ $_->inv } @_
2376}
2377
2378sub inv_recursive {
2379 inv_recursive_ inv $_[0]
2380}
2381
2382=item $ref = $ob->ref
2383
2384creates and returns a persistent reference to an objetc that can be stored as a string.
2385
2386=item $ob = cf::object::deref ($refstring)
2387
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block.
2390
2391=cut
2392
2393sub deref {
2394 my ($ref) = @_;
2395
2396 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2397 my ($uuid, $name) = ($1, $2);
2398 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2399 or return;
2400 $pl->ob->uuid eq $uuid
2401 or return;
2402
2403 $pl->ob
2404 } else {
2405 warn "$ref: cannot resolve object reference\n";
2406 undef
2407 }
2408}
2409
2410package cf;
2411
2412=back
1615 2413
1616=head3 cf::object::player 2414=head3 cf::object::player
1617 2415
1618=over 4 2416=over 4
1619 2417
1633 2431
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2433
1636 if ($self->{record_replies}) { 2434 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2435 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2436
1638 } else { 2437 } else {
2438 my $pl = $self->contr;
2439
2440 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2441 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443
2444 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2446 $self->message ($msg, $flags);
2447 }
1641 } 2448 }
2449}
2450
2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2452
2453=cut
2454
2455sub cf::object::send_msg {
2456 my $pl = shift->contr
2457 or return;
2458 $pl->send_msg (@_);
1642} 2459}
1643 2460
1644=item $player_object->may ("access") 2461=item $player_object->may ("access")
1645 2462
1646Returns wether the given player is authorized to access resource "access" 2463Returns wether the given player is authorized to access resource "access"
1659 2476
1660=item $player_object->enter_link 2477=item $player_object->enter_link
1661 2478
1662Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
1663 2480
1664The player should be reaosnably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2482I<MUST> call C<leave_link> as soon as possible, though.
1666 2483
2484Will never block.
2485
1667=item $player_object->leave_link ($map, $x, $y) 2486=item $player_object->leave_link ($map, $x, $y)
1668 2487
1669Moves the player out of the specila link map onto the given map. If the 2488Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2489map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2490to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2491fails, to the emergency map position.
1673 2492
1674Might block. 2493Might block.
1675 2494
1676=cut 2495=cut
2496
2497sub link_map {
2498 unless ($LINK_MAP) {
2499 $LINK_MAP = cf::map::find "{link}"
2500 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2501 $LINK_MAP->load;
2502 }
2503
2504 $LINK_MAP
2505}
1677 2506
1678sub cf::object::player::enter_link { 2507sub cf::object::player::enter_link {
1679 my ($self) = @_; 2508 my ($self) = @_;
1680 2509
1681 $self->deactivate_recursive; 2510 $self->deactivate_recursive;
1682 2511
1683 return if $self->map == $LINK_MAP; 2512 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2513
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2514 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2515 if $self->map && $self->map->{path} ne "{link}";
1687 2516
1688 $self->enter_map ($LINK_MAP, 20, 20); 2517 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2518}
1690 2519
1691sub cf::object::player::leave_link { 2520sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2521 my ($self, $map, $x, $y) = @_;
2522
2523 return unless $self->contr->active;
1693 2524
1694 my $link_pos = delete $self->{_link_pos}; 2525 my $link_pos = delete $self->{_link_pos};
1695 2526
1696 unless ($map) { 2527 unless ($map) {
1697 # restore original map position 2528 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2542 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2543 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2544 if $x <=0 && $y <= 0;
1714 2545
1715 $map->load; 2546 $map->load;
2547 $map->load_neighbours;
1716 2548
1717 return unless $self->contr->active; 2549 return unless $self->contr->active;
1718 $self->activate_recursive; 2550 $self->activate_recursive;
2551
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2553 $self->enter_map ($map, $x, $y);
1720} 2554}
1721 2555
1722cf::player->attach ( 2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2557
1726 # abort map switching before logout 2558Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2559her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2560that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2561the new (success) or old (failed) map position. In either case, $done will
1730 }; 2562be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2563
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2564=cut
2565
2566our $GOTOGEN;
1757 2567
1758sub cf::object::player::goto { 2568sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2569 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2570
1761 $path = new cf::path $path; 2571 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2572 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2573
1764 $self->enter_link; 2574 $self->enter_link;
1765 2575
1766 (async { 2576 (async {
1767 my $map = cf::map::find $path->as_string; 2577 $Coro::current->{desc} = "player::goto $path $x $y";
2578
2579 # *tag paths override both path and x|y
2580 if ($path =~ /^\*(.*)$/) {
2581 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2582 my $ob = $obs[rand @obs];
2583
2584 # see if we actually can go there
2585 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2586 $ob = $obs[rand @obs];
2587 } else {
2588 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590 # else put us there anyways for now #d#
2591
2592 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2593 } else {
2594 ($path, $x, $y) = (undef, undef, undef);
2595 }
2596 }
2597
2598 my $map = eval {
2599 my $map = defined $path ? cf::map::find $path : undef;
2600
2601 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2602 $map = $map->customise_for ($self);
1769 2603 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2604 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2605 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2606 }
1774 2607
2608 $map
2609 };
2610
2611 if ($@) {
2612 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2613 LOG llevError | logBacktrace, Carp::longmess $@;
2614 }
2615
2616 if ($gen == $self->{_goto_generation}) {
2617 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2618 $self->leave_link ($map, $x, $y);
2619 }
2620
2621 $done->() if $done;
1776 })->prio (1); 2622 })->prio (1);
1777} 2623}
1778 2624
1779=item $player_object->enter_exit ($exit_object) 2625=item $player_object->enter_exit ($exit_object)
1780 2626
1782 2628
1783sub parse_random_map_params { 2629sub parse_random_map_params {
1784 my ($spec) = @_; 2630 my ($spec) = @_;
1785 2631
1786 my $rmp = { # defaults 2632 my $rmp = { # defaults
1787 xsize => 10, 2633 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2634 ysize => (cf::rndm 15, 40),
2635 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2636 #layout => string,
1789 }; 2637 };
1790 2638
1791 for (split /\n/, $spec) { 2639 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2640 my ($k, $v) = split /\s+/, $_, 2;
1793 2641
1797 $rmp 2645 $rmp
1798} 2646}
1799 2647
1800sub prepare_random_map { 2648sub prepare_random_map {
1801 my ($exit) = @_; 2649 my ($exit) = @_;
2650
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2652
1803 # all this does is basically replace the /! path by 2653 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2654 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2655 # that depends on the exit object
1806 2656
1807 my $rmp = parse_random_map_params $exit->msg; 2657 my $rmp = parse_random_map_params $exit->msg;
1808 2658
1809 if ($exit->map) { 2659 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2660 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2661 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2662 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2663 $rmp->{origin_y} = $exit->y;
1814 } 2664 }
1815 2665
1816 $rmp->{random_seed} ||= $exit->random_seed; 2666 $rmp->{random_seed} ||= $exit->random_seed;
1817 2667
1818 my $data = cf::to_json $rmp; 2668 my $data = cf::encode_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2669 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta";
1820 2671
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2673 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh;
2675 aio_rename "$meta~", $meta;
1823 2676
1824 $exit->slaying ("?random/$md5"); 2677 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2678 $exit->msg (undef);
1826 } 2679 }
1827} 2680}
1829sub cf::object::player::enter_exit { 2682sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2683 my ($self, $exit) = @_;
1831 2684
1832 return unless $self->type == cf::PLAYER; 2685 return unless $self->type == cf::PLAYER;
1833 2686
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
1834 $self->enter_link; 2698 $self->enter_link;
1835 2699
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
1836 (async { 2704 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2706
1837 $self->deactivate_recursive; # just to be sure 2707 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2708 unless (eval {
1839 prepare_random_map $exit 2709 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2710
1845 1; 2711 1;
1846 }) { 2712 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2717
1852 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2719 $self->leave_link;
1854 } 2720 }
1855 })->prio (1); 2721 })->prio (1);
1868 2734
1869sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1871 2737
1872 utf8::encode $text; 2738 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2740}
1875 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg);
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 $self->send_packet ("msg " . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2839 } else {
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850
2851 $color &= cf::NDI_COLOR_MASK;
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864}
2865
2866=item $client->ext_msg ($type, @msg)
2867
2868Sends an ext event to the client.
2869
2870=cut
2871
2872sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_;
2874
2875 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
2881}
2882
2883=item $client->ext_reply ($msgid, @msg)
2884
2885Sends an ext reply to the client.
2886
2887=cut
2888
2889sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_;
2891
2892 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 }
2899}
1876 2900
1877=item $success = $client->query ($flags, "text", \&cb) 2901=item $success = $client->query ($flags, "text", \&cb)
1878 2902
1879Queues a query to the client, calling the given callback with 2903Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2906
1883Queries can fail, so check the return code. Or don't, as queries will become 2907Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2908become reliable at some point in the future.
1885 2909
1886=cut 2910=cut
1887 2911
1888sub cf::client::query { 2912sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2913 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2921 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2923
1900 $self->send_packet ($self->{query_queue}[0][0]) 2924 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2925 if @{ $self->{query_queue} } == 1;
2926
2927 1
1902} 2928}
1903 2929
1904cf::client->attach ( 2930cf::client->attach (
2931 on_connect => sub {
2932 my ($ns) = @_;
2933
2934 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2935 },
1905 on_reply => sub { 2936 on_reply => sub {
1906 my ($ns, $msg) = @_; 2937 my ($ns, $msg) = @_;
1907 2938
1908 # this weird shuffling is so that direct followup queries 2939 # this weird shuffling is so that direct followup queries
1909 # get handled first 2940 # get handled first
1910 my $queue = delete $ns->{query_queue} 2941 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2943
1913 (shift @$queue)->[1]->($msg); 2944 (shift @$queue)->[1]->($msg);
2945 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2946
1915 push @{ $ns->{query_queue} }, @$queue; 2947 push @{ $ns->{query_queue} }, @$queue;
1916 2948
1917 if (@{ $ns->{query_queue} } == @$queue) { 2949 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2950 if (@$queue) {
1920 } else { 2952 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2953 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2954 }
1923 } 2955 }
1924 }, 2956 },
2957 on_exticmd => sub {
2958 my ($ns, $buf) = @_;
2959
2960 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2961
2962 if (ref $msg) {
2963 my ($type, $reply, @payload) =
2964 "ARRAY" eq ref $msg
2965 ? @$msg
2966 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2967
2968 my @reply;
2969
2970 if (my $cb = $EXTICMD{$type}) {
2971 @reply = $cb->($ns, @payload);
2972 }
2973
2974 $ns->ext_reply ($reply, @reply)
2975 if $reply;
2976
2977 } else {
2978 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2979 }
2980
2981 cf::override;
2982 },
1925); 2983);
1926 2984
1927=item $client->async (\&cb) 2985=item $client->async (\&cb)
1928 2986
1929Create a new coroutine, running the specified callback. The coroutine will 2987Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3028our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3029our $safe_hole = new Safe::Hole;
1972 3030
1973$SIG{FPE} = 'IGNORE'; 3031$SIG{FPE} = 'IGNORE';
1974 3032
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3033$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math
3035 grepstart grepwhile mapstart mapwhile
3036 sort time
3037));
1976 3038
1977# here we export the classes and methods available to script code 3039# here we export the classes and methods available to script code
1978 3040
1979=pod 3041=pod
1980 3042
1981The following fucntions and emthods are available within a safe environment: 3043The following functions and methods are available within a safe environment:
1982 3044
1983 cf::object contr pay_amount pay_player map 3045 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr
3048
1984 cf::object::player player 3049 cf::object::player
1985 cf::player peaceful 3050 player
1986 cf::map trigger 3051
3052 cf::player
3053 peaceful
3054
3055 cf::map
3056 trigger
1987 3057
1988=cut 3058=cut
1989 3059
1990for ( 3060for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race
3063 decrease_ob_nr destroy)],
1992 ["cf::object::player" => qw(player)], 3064 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3065 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3066 ["cf::map" => qw(trigger)],
1995) { 3067) {
1996 no strict 'refs'; 3068 no strict 'refs';
2067=back 3139=back
2068 3140
2069=cut 3141=cut
2070 3142
2071############################################################################# 3143#############################################################################
3144# the server's init and main functions
2072 3145
2073=head2 EXTENSION DATABASE SUPPORT 3146sub load_facedata($) {
3147 my ($path) = @_;
2074 3148
2075Crossfire maintains a very simple database for extension use. It can 3149 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3150 # for this (global event?)
2077excludes objects. 3151 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3152
2079The parameter C<$family> should best start with the name of the extension 3153 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3154
2082=over 4 3155 warn "loading facedata from $path\n";
2083 3156
2084=item $hashref = cf::db_get $family 3157 my $facedata;
3158 0 < aio_load $path, $facedata
3159 or die "$path: $!";
2085 3160
2086Return a hashref for use by the extension C<$family>, which can be 3161 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3162
2090=item $value = cf::db_get $family => $key 3163 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3165
2092Returns a single value from the database 3166 # patch in the exptable
2093 3167 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3168 type => FT_RSRC,
2095 3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3170 };
3171 cf::cede_to_tick;
2145 3172
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3173 {
3174 my $faces = $facedata->{faceinfo};
2150 3175
2151 sub db_get($;$) { 3176 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3177 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3178
2157 sub db_put($$;$) { 3179 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3180 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3183
2166 cf::global->attach ( 3184 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3185 }
2171 );
2172}
2173 3186
2174############################################################################# 3187 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3188 next unless $info->{smooth};
2176 3189
2177sub cfg_load { 3190 my $idx = cf::face::find $face
3191 or next;
3192
3193 if (my $smooth = cf::face::find $info->{smooth}) {
3194 cf::face::set_smooth $idx, $smooth;
3195 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3196 } else {
3197 warn "smooth face '$info->{smooth}' not found for face '$face'";
3198 }
3199
3200 cf::cede_to_tick;
3201 }
3202 }
3203
3204 {
3205 my $anims = $facedata->{animinfo};
3206
3207 while (my ($anim, $info) = each %$anims) {
3208 cf::anim::set $anim, $info->{frames}, $info->{facings};
3209 cf::cede_to_tick;
3210 }
3211
3212 cf::anim::invalidate_all; # d'oh
3213 }
3214
3215 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource};
3219
3220 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224
3225 if ($info->{type} & 1) {
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type};
3240 } else {
3241 $RESOURCE{$name} = $info;
3242 }
3243
3244 cf::cede_to_tick;
3245 }
3246 }
3247
3248 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3249
3250 1
3251}
3252
3253cf::global->attach (on_resource_update => sub {
3254 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3255 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3256
3257 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3258 my $sound = $soundconf->{compat}[$_]
3259 or next;
3260
3261 my $face = cf::face::find "sound/$sound->[1]";
3262 cf::sound::set $sound->[0] => $face;
3263 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3264 }
3265
3266 while (my ($k, $v) = each %{$soundconf->{event}}) {
3267 my $face = cf::face::find "sound/$v";
3268 cf::sound::set $k => $face;
3269 }
3270 }
3271});
3272
3273register_exticmd fx_want => sub {
3274 my ($ns, $want) = @_;
3275
3276 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v);
3278 }
3279};
3280
3281sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = ();
3285
3286 load_resource_file "$MAPDIR/regions"
3287 or die "unable to load regions file\n";
3288
3289 for (cf::region::list) {
3290 $_->{match} = qr/$_->{match}/
3291 if exists $_->{match};
3292 }
3293}
3294
3295sub reload_facedata {
3296 load_facedata "$DATADIR/facedata"
3297 or die "unable to load facedata\n";
3298}
3299
3300sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308}
3309
3310sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n";
3313}
3314
3315sub reload_resources {
3316 warn "reloading resource files...\n";
3317
3318 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures;
3323
3324 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3332 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3333 or return;
2180 3334
2181 local $/; 3335 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3336 *CFG = YAML::Load <$fh>;
2183 3337
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3339
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3351
2198sub main { 3352sub main {
2199 # we must not ever block the main coroutine 3353 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3354 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3356 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX);
2203 }; 3360 };
2204 3361
2205 cfg_load; 3362 reload_config;
2206 db_load; 3363 db_init;
2207 load_extensions; 3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno;
2208 Event::loop; 3368 EV::loop;
2209} 3369}
2210 3370
2211############################################################################# 3371#############################################################################
2212# initialisation 3372# initialisation and cleanup
2213 3373
3374# install some emergency cleanup handlers
3375BEGIN {
3376 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3379 cf::cleanup "SIG$signal";
3380 };
3381 }
3382}
3383
3384sub write_runtime {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time.
3389
3390 IO::AIO::aio_utime $runtime, undef, undef;
3391
3392 my $guard = cf::lock_acquire "write_runtime";
3393
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3395 or return;
3396
3397 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server.
3400
3401 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3402 and return;
3403
3404 # always fsync - this file is important
3405 aio_fsync $fh
3406 and return;
3407
3408 # touch it again to show we are up-to-date
3409 aio_utime $fh, undef, undef;
3410
3411 close $fh
3412 or return;
3413
3414 aio_rename "$runtime~", $runtime
3415 and return;
3416
3417 warn "runtime file written.\n";
3418
3419 1
3420}
3421
3422sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop;
3424
3425 warn "enter emergency perl save\n";
3426
3427 cf::sync_job {
3428 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n";
3432 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save;
3437 }
3438 warn "end emergency player save\n";
3439
3440 warn "begin emergency map save\n";
3441 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next;
3444 $map->save;
3445 }
3446 warn "end emergency map save\n";
3447
3448 warn "begin emergency database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n";
3451 };
3452
3453 warn "leave emergency perl save\n";
3454}
3455
3456sub post_cleanup {
3457 my ($make_core) = @_;
3458
3459 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core;
3461}
3462
2214sub reload() { 3463sub do_reload_perl() {
2215 # can/must only be called in main 3464 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3465 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3466 warn "can only reload from main coroutine";
2218 return; 3467 return;
2219 } 3468 }
2220 3469
2221 warn "reloading..."; 3470 warn "reloading...";
2222 3471
2223 my $guard = freeze_mainloop; 3472 warn "entering sync_job";
3473
3474 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3476 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark
2225 3478
2226 eval { 3479 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV;
3481
2227 # if anything goes wrong in here, we should simply crash as we already saved 3482 # if anything goes wrong in here, we should simply crash as we already saved
2228 3483
2229 # cancel all watchers 3484 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3485 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs;
3490 warn "iterate...";
2232 } 3491 }
2233 3492
3493 ++$RELOAD;
3494
2234 # cancel all extension coros 3495 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3496 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3497 %EXT_CORO = ();
2237 3498
2238 # unload all extensions 3499 warn "removing commands";
2239 for (@exts) { 3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3508 warn "... unloading $pkg";
2241 unload_extension $_; 3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3515 }
2243 3516
3517 warn "... nuking $pkg";
3518 Symbol::delete_package $pkg;
3519 }
3520
2244 # unload all modules loaded from $LIBDIR 3521 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3522 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3524
2248 warn "removing <$k>"; 3525 warn "... unloading $k";
2249 delete $INC{$k}; 3526 delete $INC{$k};
2250 3527
2251 $k =~ s/\.pm$//; 3528 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3529 $k =~ s/\//::/g;
2253 3530
2256 } 3533 }
2257 3534
2258 Symbol::delete_package $k; 3535 Symbol::delete_package $k;
2259 } 3536 }
2260 3537
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3538 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3539 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3541
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3542 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3543 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"};
2274 3545
2275 # don't, removes xs symbols, too, 3546 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3547 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3548 #Symbol::delete_package __PACKAGE__;
2278 3549
2279 # reload cf.pm 3550 warn "unload completed, starting to reload now";
3551
2280 warn "reloading cf.pm"; 3552 warn "reloading cf.pm";
2281 require cf; 3553 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3555
2284 # load config and database again 3556 warn "loading config and database again";
2285 cf::cfg_load; 3557 cf::reload_config;
2286 cf::db_load;
2287 3558
2288 # load extensions
2289 warn "load extensions"; 3559 warn "loading extensions";
2290 cf::load_extensions; 3560 cf::load_extensions;
2291 3561
2292 # reattach attachments to objects 3562 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3563 _global_reattach; # objects, sockets
2294 _global_reattach; 3564 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3565 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER;
3568
3569 warn "leaving sync_job";
3570
3571 1
3572 } or do {
3573 warn $@;
3574 cf::cleanup "error while reloading, exiting.";
2296 }; 3575 };
2297 3576
2298 if ($@) { 3577 warn "reloaded";
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305}; 3578};
2306 3579
2307############################################################################# 3580our $RELOAD_WATCHER; # used only during reload
2308 3581
2309unless ($LINK_MAP) { 3582sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3583 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here.
2311 3585
2312 $LINK_MAP->width (41); 3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3587 do_reload_perl;
2314 $LINK_MAP->alloc; 3588 undef $RELOAD_WATCHER;
2315 $LINK_MAP->path ("{link}"); 3589 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3590}
2349
2350register "<global>", __PACKAGE__;
2351 3591
2352register_command "reload" => sub { 3592register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3593 my ($who, $arg) = @_;
2354 3594
2355 if ($who->flag (FLAG_WIZ)) { 3595 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3596 $who->message ("reloading server.");
3597 async {
3598 $Coro::current->{desc} = "perl_reload";
3599 reload_perl;
3600 };
2359 } 3601 }
2360}; 3602};
2361 3603
2362unshift @INC, $LIBDIR; 3604unshift @INC, $LIBDIR;
2363 3605
2364$TICK_WATCHER = Event->timer ( 3606my $bug_warning = 0;
2365 reentrant => 0, 3607
2366 prio => 0, 3608our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3609our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3610
2369 cb => sub { 3611sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main;
3614
3615 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait;
3618}
3619
3620sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main;
3623
3624 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait;
3627}
3628
3629sub tick {
3630 if ($Coro::current != $Coro::main) {
3631 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3632 unless ++$bug_warning > 10;
3633 return;
3634 }
3635
2370 cf::server_tick; # one server iteration 3636 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3637
2374 # if we are delayed by four ticks or more, skip them all 3638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3640 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3641 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3642 write_runtime
2399 or warn "ERROR: unable to write runtime file: $!"; 3643 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3644 };
2401 }, 3645 }
2402); 3646
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3648 $sig->send;
3649 }
3650 while (my $sig = shift @WAIT_FOR_TICK) {
3651 $sig->send;
3652 }
3653
3654 $LOAD = ($NOW - $TICK_START) / $TICK;
3655 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3656
3657 if (0) {
3658 if ($NEXT_TICK) {
3659 my $jitter = $TICK_START - $NEXT_TICK;
3660 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3661 warn "jitter $JITTER\n";#d#
3662 }
3663 }
3664}
3665
3666{
3667 # configure BDB
3668
3669 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1);
3672
3673 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3676 | BDB::LOG_AUTOREMOVE, 1);
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679
3680 cf::sync_job {
3681 eval {
3682 BDB::db_env_open
3683 $DB_ENV,
3684 $BDBDIR,
3685 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3686 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3687 0666;
3688
3689 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3690 };
3691
3692 cf::cleanup "db_env_open(db): $@" if $@;
3693 };
3694 }
3695
3696 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3697 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3698 };
3699 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3700 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3701 };
3702 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3703 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3704 };
3705}
3706
3707{
3708 # configure IO::AIO
3709
3710 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1);
3713}
3714
3715my $_log_backtrace;
3716
3717sub _log_backtrace {
3718 my ($msg, @addr) = @_;
3719
3720 $msg =~ s/\n//;
3721
3722 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace;
3725 async {
3726 $Coro::current->{desc} = "abt $msg";
3727
3728 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr;
3730 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3731 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3732 or die "addr2line: $!";
3733
3734 my @funcs;
3735 my @res = <$fh>;
3736 chomp for @res;
3737 while (@res) {
3738 my ($func, $line) = splice @res, 0, 2, ();
3739 push @funcs, "[$func] $line";
3740 }
3741
3742 @funcs
3743 };
3744
3745 LOG llevInfo, "[ABT] $msg\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace;
3748 };
3749 } else {
3750 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n";
3752 }
3753}
3754
3755# load additional modules
3756use cf::pod;
2403 3757
2404END { cf::emergency_save } 3758END { cf::emergency_save }
2405 3759
24061 37601
2407 3761

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