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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
36use Coro 4.50 (); 37use Coro ();
37use Coro::State; 38use Coro::State;
38use Coro::Handle; 39use Coro::Handle;
39use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
40use Coro::Timer; 42use Coro::Timer;
41use Coro::Signal; 43use Coro::Signal;
42use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
43use Coro::AIO; 46use Coro::AIO;
44use Coro::BDB; 47use Coro::BDB 1.6;
45use Coro::Storable; 48use Coro::Storable;
46use Coro::Util (); 49use Coro::Util ();
47 50
48use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
49use BDB (); 52use BDB ();
50use Data::Dumper; 53use Data::Dumper;
51use Digest::MD5; 54use Digest::MD5;
52use Fcntl; 55use Fcntl;
53use YAML (); 56use YAML ();
54use IO::AIO 2.51 (); 57use IO::AIO ();
55use Time::HiRes; 58use Time::HiRes;
56use Compress::LZF; 59use Compress::LZF;
57use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
58 63
59# configure various modules to our taste 64# configure various modules to our taste
60# 65#
61$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 74
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 76
69our %COMMAND = (); 77our %COMMAND = ();
70our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
73our %EXTCMD = (); 81our %EXTCMD = ();
74our %EXTICMD = (); 82our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
77 85
78our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 87our @EVENT;
80 88
81our $CONFDIR = confdir; 89our $CONFDIR = confdir;
82our $DATADIR = datadir; 90our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
92our %RESOURCE; 103our %RESOURCE;
93 104
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 107our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
99 109
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 113our $DB_ENV;
105 114
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 130our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
123 132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
136
124binmode STDOUT; 137binmode STDOUT;
125binmode STDERR; 138binmode STDERR;
126 139
127# read virtual server time, if available 140# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 142 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
132} 145}
133 146
134mkdir $_ 147mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 255for my $pkg (qw(
243 cf::global cf::attachable 256 cf::global cf::attachable
244 cf::object cf::object::player 257 cf::object cf::object::player
245 cf::client cf::player 258 cf::client cf::player
246 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
247 cf::map cf::party cf::region 261 cf::party cf::region
248)) { 262)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 264}
252 265
253$EV::DIED = sub { 266$EV::DIED = sub {
254 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 310
298sub encode_json($) { $json_coder->encode ($_[0]) } 311sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 312sub decode_json($) { $json_coder->decode ($_[0]) }
300 313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
327
301=item cf::lock_wait $string 328=item cf::lock_wait $string
302 329
303Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
304 331
305=item my $lock = cf::lock_acquire $string 332=item my $lock = cf::lock_acquire $string
332 return;#d# 359 return;#d#
333 }#d# 360 }#d#
334 361
335 # wait for lock, if any 362 # wait for lock, if any
336 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
337 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule; 366 Coro::schedule;
339 } 367 }
340} 368}
341 369
427 } 455 }
428 } 456 }
429}; 457};
430 458
431sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
432 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
433 463
434 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
436 466
547 reset_signals; 577 reset_signals;
548 &$cb 578 &$cb
549 }, @args; 579 }, @args;
550 580
551 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
552} 609}
553 610
554=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
555 612
556Returns a single value from the environment database. 613Returns a single value from the environment database.
695 752
696############################################################################# 753#############################################################################
697 754
698=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
699 756
700Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
703 760
704In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
756 813
757Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
759 816
760Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
762 819
763These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
764 821
765=over 4 822=over 4
1056 1113
1057sub reattach { 1114sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1116 my ($obj) = @_;
1060 1117
1118 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1120
1063 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1064 1122
1065 @$registry = (); 1123 @$registry = ();
1066 1124
1112 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1115 1173
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1177 aio_fsync $fh if $cf::USE_FSYNC;
1120 close $fh; 1178 aio_close $fh;
1121 1179
1122 if (@$objs) { 1180 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1185 aio_fsync $fh if $cf::USE_FSYNC;
1128 close $fh; 1186 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1188 }
1131 } else { 1189 } else {
1132 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
1133 } 1191 }
1134 1192
1135 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1197 } else {
1137 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
1138 } 1199 }
1139 } else { 1200 } else {
1140 aio_unlink $filename; 1201 aio_unlink $filename;
1233 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
1234 1295
1235 $EXTICMD{$name} = $cb; 1296 $EXTICMD{$name} = $cb;
1236} 1297}
1237 1298
1299use File::Glob ();
1300
1238cf::player->attach ( 1301cf::player->attach (
1239 on_command => sub { 1302 on_command => sub {
1240 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
1241 1304
1242 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
1274 1337
1275 cf::override; 1338 cf::override;
1276 }, 1339 },
1277); 1340);
1278 1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1354
1279sub load_extensions { 1355sub load_extensions {
1280 cf::sync_job { 1356 cf::sync_job {
1281 my %todo; 1357 my %todo;
1282 1358
1283 for my $path (<$LIBDIR/*.ext>) { 1359 for my $path (<$LIBDIR/*.ext>) {
1302 1378
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1381
1306 $ext{source} = 1382 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1384 . "#line 1 \"$path\"\n{\n"
1309 . $source 1385 . $source
1310 . "\n};\n1"; 1386 . "\n};\n1";
1311 1387
1312 $todo{$base} = \%ext; 1388 $todo{$base} = \%ext;
1352 1428
1353=back 1429=back
1354 1430
1355=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1356 1432
1357Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1358 1434
1359=cut 1435=cut
1360 1436
1361package cf::player; 1437package cf::player;
1362 1438
1405 1481
1406sub exists($) { 1482sub exists($) {
1407 my ($login) = @_; 1483 my ($login) = @_;
1408 1484
1409 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1486 or !aio_stat path $login
1411} 1487}
1412 1488
1413sub find($) { 1489sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1491 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1503 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1504 or return;
1429 1505
1430 my $pl = cf::player::load_pl $f 1506 my $pl = cf::player::load_pl $f
1431 or return; 1507 or return;
1508
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1509 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1510 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1511 $cf::PLAYER{$login} = $pl
1435 } 1512 }
1436 } 1513 }
1446 1523
1447 return if $pl->{deny_save}; 1524 return if $pl->{deny_save};
1448 1525
1449 aio_mkdir playerdir $pl, 0770; 1526 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1451 1530
1452 $pl->save_pl ($path); 1531 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1532 cf::cede_to_tick;
1454} 1533}
1455 1534
1487 my ($pl) = @_; 1566 my ($pl) = @_;
1488 1567
1489 my $name = $pl->ob->name; 1568 my $name = $pl->ob->name;
1490 1569
1491 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1572
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1578 $pl->ns->destroy if $pl->ns;
1498 1579
1499 my $path = playerdir $pl; 1580 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1620
1540 for my $login (@$dirs) { 1621 for my $login (@$dirs) {
1541 my $path = path $login; 1622 my $path = path $login;
1542 1623
1543 # a .pst is a dead give-away for a valid player 1624 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1630 }
1549 1631
1580 } 1662 }
1581 1663
1582 \@paths 1664 \@paths
1583} 1665}
1584 1666
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1668
1587Expand crossfire pod fragments into protocol xml. 1669Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1670
1678=item $player->ext_reply ($msgid, @msg) 1671=item $player->ext_reply ($msgid, @msg)
1679 1672
1680Sends an ext reply to the player. 1673Sends an ext reply to the player.
1681 1674
1748our $MAX_RESET = 3600; 1741our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1742our $DEFAULT_RESET = 3000;
1750 1743
1751sub generate_random_map { 1744sub generate_random_map {
1752 my ($self, $rmp) = @_; 1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1748
1753 # mit "rum" bekleckern, nicht 1749 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1750 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1879 1875
1880# the temporary/swap location 1876# the temporary/swap location
1881sub save_path { 1877sub save_path {
1882 my ($self) = @_; 1878 my ($self) = @_;
1883 1879
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1881 "$TMPDIR/$path.map"
1886} 1882}
1887 1883
1888# the unique path, undef == no special unique path 1884# the unique path, undef == no special unique path
1889sub uniq_path { 1885sub uniq_path {
1890 my ($self) = @_; 1886 my ($self) = @_;
1891 1887
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1889 "$UNIQUEDIR/$path"
1894} 1890}
1895 1891
1896# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1897# all maps in C++... 1893# all maps in C++...
1995 1991
1996 cf::lock_wait "map_data:$path";#d#remove 1992 cf::lock_wait "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 1993 cf::lock_wait "map_find:$path";
1998 1994
1999 $cf::MAP{$path} || do { 1995 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1997 my $guard2 = cf::lock_acquire "map_find:$path";
2002 1998
2003 my $map = new_from_path cf::map $path 1999 my $map = new_from_path cf::map $path
2004 or return; 2000 or return;
2005 2001
2006 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
2009 or return; 2005 or return;
2010 2006
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2008 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
2014 undef $guard1; 2011 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2012 $map->reset;
2017 return find $path; 2013 return find $path;
2018 } 2014 }
2019 2015
2020 $cf::MAP{$path} = $map 2016 $cf::MAP{$path} = $map
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2044 $f->skip_block;
2049 $self->_load_objects ($f) 2045 $self->_load_objects ($f)
2050 or return; 2046 or return;
2051 2047
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
2053 if delete $self->{load_original}; 2049 if delete $self->{load_original};
2054 2050
2055 if (my $uniq = $self->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2052 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2053 unless (aio_stat $uniq) {
2083 } 2079 }
2084 2080
2085 $self->{last_save} = $cf::RUNTIME; 2081 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2082 $self->last_access ($cf::RUNTIME);
2087 2083
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2085 }
2090 2086
2091 $self->post_load; 2087 $self->post_load;
2092} 2088}
2093 2089
2151 my ($path, $origin, $load) = @_; 2147 my ($path, $origin, $load) = @_;
2152 2148
2153 $path = normalise $path, $origin && $origin->{path}; 2149 $path = normalise $path, $origin && $origin->{path};
2154 2150
2155 if (my $map = $cf::MAP{$path}) { 2151 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2153 }
2158 2154
2159 $MAP_PREFETCH{$path} |= $load; 2155 $MAP_PREFETCH{$path} |= $load;
2160 2156
2161 $MAP_PREFETCHER ||= cf::async { 2157 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2194 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2195 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2196 $_->contr->save for $self->players;
2201 }; 2197 };
2202 2198
2199 cf::get_slot 0.02;
2200
2203 if ($uniq) { 2201 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2204 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2213 $self->save;
2216 2214
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2216
2219 return if $self->players; 2217 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2219 return if $self->{deny_save};
2222 2220
2223 $self->in_memory (cf::MAP_SWAPPED); 2221 $self->in_memory (cf::MAP_SWAPPED);
2224 2222
2225 $self->deactivate; 2223 $self->deactivate;
2343 2341
2344sub unique_maps() { 2342sub unique_maps() {
2345 [ 2343 [
2346 map { 2344 map {
2347 utf8::decode $_; 2345 utf8::decode $_;
2348 /\.map$/ 2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2349 ? normalise $_ 2349 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2350 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2351 ]
2353} 2352}
2354 2353
2355package cf;
2356
2357=back 2354=back
2358 2355
2359=head3 cf::object 2356=head3 cf::object
2360 2357
2361=cut 2358=cut
2364 2361
2365=over 4 2362=over 4
2366 2363
2367=item $ob->inv_recursive 2364=item $ob->inv_recursive
2368 2365
2369Returns the inventory of the object _and_ their inventories, recursively. 2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2370 2368
2371=cut 2369=cut
2372 2370
2373sub inv_recursive_; 2371sub inv_recursive_;
2374sub inv_recursive_ { 2372sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2377 inv_recursive_ inv $_[0]
2380} 2378}
2381 2379
2382=item $ref = $ob->ref 2380=item $ref = $ob->ref
2383 2381
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2382Creates and returns a persistent reference to an object that can be stored as a string.
2385 2383
2386=item $ob = cf::object::deref ($refstring) 2384=item $ob = cf::object::deref ($refstring)
2387 2385
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2387even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2420dialogue with the given NPC character.
2423 2421
2424=cut 2422=cut
2425 2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
2437
2426# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2439# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2442 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2453 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2455
2444 } else { 2456 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2459 }
2448 } 2460 }
2449} 2461}
2450 2462
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2488
2477=item $player_object->enter_link 2489=item $player_object->enter_link
2478 2490
2479Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
2480 2492
2481The player should be reasonably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2483 2497
2484Will never block. 2498Will never block.
2485 2499
2486=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
2487 2501
2545 2559
2546 $map->load; 2560 $map->load;
2547 $map->load_neighbours; 2561 $map->load_neighbours;
2548 2562
2549 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2550 $self->activate_recursive; 2565 $self->activate_recursive;
2551 2566
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
2554} 2569}
2558Moves the player to the given map-path and coordinates by first freezing 2573Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2574her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2575that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2576the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2577be called at the end of this process.
2578
2579Note that $check will be called with a potentially non-loaded map, so if
2580it needs a loaded map it has to call C<< ->load >>.
2563 2581
2564=cut 2582=cut
2565 2583
2566our $GOTOGEN; 2584our $GOTOGEN;
2567 2585
2646} 2664}
2647 2665
2648sub prepare_random_map { 2666sub prepare_random_map {
2649 my ($exit) = @_; 2667 my ($exit) = @_;
2650 2668
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2669 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2670 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2671 # that depends on the exit object
2656 2672
2657 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2675 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2676 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
2664 } 2682 }
2665 2683
2666 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
2667 2685
2668 my $data = cf::encode_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2688 my $meta = "$RANDOMDIR/$md5.meta";
2671 2689
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2692 undef $fh;
2675 aio_rename "$meta~", $meta; 2693 aio_rename "$meta~", $meta;
2676 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
2679 } 2701 }
2680} 2702}
2681 2703
2682sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
2684 2706
2685 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
2686 2708
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2709 $self->enter_link;
2699 2710
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2711 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2712 $Coro::current->{desc} = "enter_exit";
2706 2713
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
2721 prepare_random_map $exit
2722 if $exit->slaying eq "/!";
2723 }
2724
2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
2728
2709 $self->goto ($slaying, $hp, $sp); 2729 $self->goto ($map, $x, $y);
2710 2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
2711 1; 2735 1
2712 }) { 2736 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2739 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2741
2718 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
2784 id => "infobox", 2808 id => "infobox",
2785 title => "Body Parts", 2809 title => "Body Parts",
2786 reply => undef, 2810 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2811 tooltip => "Shows which body parts you posess and are available",
2788 }, 2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2789 "c/uptime" => { 2819 "c/uptime" => {
2790 id => "infobox", 2820 id => "infobox",
2791 title => "Uptime", 2821 title => "Uptime",
2792 reply => undef, 2822 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2823 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2826 id => "infobox",
2797 title => "Map Info", 2827 title => "Map Info",
2798 reply => undef, 2828 reply => undef,
2799 tooltip => "Information related to the maps", 2829 tooltip => "Information related to the maps",
2800 }, 2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2801); 2837);
2802 2838
2803sub cf::client::send_msg { 2839sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2841
2806 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2807 2844
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2846
2810 # check predefined channels, for the benefit of C 2847 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2848 if ($CHANNEL{$channel}) {
2832 if ($self->can_msg) { 2869 if ($self->can_msg) {
2833 # default colour, mask it out 2870 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 2872 if $color & cf::NDI_DEF;
2836 2873
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2839 } else { 2890 } else {
2840 if ($color >= 0) { 2891 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones 2892 # replace some tags by gcfclient-compatible ones
2842 for ($msg) { 2893 for ($msg) {
2843 1 while 2894 1 while
3042 3093
3043The following functions and methods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
3044 3095
3045 cf::object 3096 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3097 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3098 insert remove name archname title slaying race decrease split
3048 3099
3049 cf::object::player 3100 cf::object::player
3050 player 3101 player
3051 3102
3052 cf::player 3103 cf::player
3057 3108
3058=cut 3109=cut
3059 3110
3060for ( 3111for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3113 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3114 decrease split destroy change_exp)],
3064 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
3066 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
3067) { 3118) {
3068 no strict 'refs'; 3119 no strict 'refs';
3276 while (my ($k, $v) = each %$want) { 3327 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3328 $ns->fx_want ($k, $v);
3278 } 3329 }
3279}; 3330};
3280 3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3281sub reload_regions { 3342sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3343 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3344 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3346
3298} 3359}
3299 3360
3300sub reload_archetypes { 3361sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3362 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3363 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3364}
3309 3365
3310sub reload_treasures { 3366sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3367 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3368 or die "unable to load treasurelists\n";
3313} 3369}
3314 3370
3315sub reload_resources { 3371sub reload_resources {
3316 warn "reloading resource files...\n"; 3372 warn "reloading resource files...\n";
3317 3373
3374 reload_facedata;
3375 reload_archetypes;
3318 reload_regions; 3376 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3377 reload_treasures;
3323 3378
3324 warn "finished reloading resource files\n"; 3379 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329} 3380}
3330 3381
3331sub reload_config { 3382sub reload_config {
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3384 or return;
3347 }; 3398 };
3348 warn $@ if $@; 3399 warn $@ if $@;
3349 } 3400 }
3350} 3401}
3351 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3352sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3353 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3441 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3443 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3444 })->prio (Coro::PRIO_MAX);
3360 }; 3445 };
3361 3446
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3447 evthread_start IO::AIO::poll_fileno;
3448
3449 cf::sync_job {
3450 reload_resources;
3451 reload_config;
3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3465 load_extensions;
3466
3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
3368 EV::loop; 3475 EV::loop;
3369} 3476}
3370 3477
3371############################################################################# 3478#############################################################################
3372# initialisation and cleanup 3479# initialisation and cleanup
3379 cf::cleanup "SIG$signal"; 3486 cf::cleanup "SIG$signal";
3380 }; 3487 };
3381 } 3488 }
3382} 3489}
3383 3490
3384sub write_runtime { 3491sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running: 3492 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3493 # the fsync below can take a very very long time.
3389 3494
3390 IO::AIO::aio_utime $runtime, undef, undef; 3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3496
3392 my $guard = cf::lock_acquire "write_runtime"; 3497 my $guard = cf::lock_acquire "write_runtime";
3393 3498
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3395 or return; 3500 or return;
3396 3501
3397 my $value = $cf::RUNTIME + 90 + 10; 3502 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3503 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3504 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3514 aio_utime $fh, undef, undef;
3410 3515
3411 close $fh 3516 close $fh
3412 or return; 3517 or return;
3413 3518
3414 aio_rename "$runtime~", $runtime 3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3520 and return;
3416 3521
3417 warn "runtime file written.\n"; 3522 warn "runtime file written.\n";
3418 3523
3419 1 3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3420} 3575}
3421 3576
3422sub emergency_save() { 3577sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3578 my $freeze_guard = cf::freeze_mainloop;
3424 3579
3425 warn "enter emergency perl save\n"; 3580 warn "emergency_perl_save: enter\n";
3426 3581
3427 cf::sync_job { 3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3428 # use a peculiar iteration method to avoid tripping on perl 3588 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3589 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3590 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3591 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3592 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3593 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3594 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3596 $pl->save;
3437 } 3597 }
3438 warn "end emergency player save\n"; 3598 warn "emergency_perl_save: end player save\n";
3439 3599
3440 warn "begin emergency map save\n"; 3600 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3601 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3602 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3603 $map->valid or next;
3444 $map->save; 3604 $map->save;
3445 } 3605 }
3446 warn "end emergency map save\n"; 3606 warn "emergency_perl_save: end map save\n";
3447 3607
3448 warn "begin emergency database checkpoint\n"; 3608 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3451 }; 3615 };
3452 3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3453 warn "leave emergency perl save\n"; 3622 warn "emergency_perl_save: leave\n";
3454} 3623}
3455 3624
3456sub post_cleanup { 3625sub post_cleanup {
3457 my ($make_core) = @_; 3626 my ($make_core) = @_;
3458 3627
3459 warn Carp::longmess "post_cleanup backtrace" 3628 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3461} 3659}
3462 3660
3463sub do_reload_perl() { 3661sub do_reload_perl() {
3464 # can/must only be called in main 3662 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3664 warn "can only reload from main coroutine";
3467 return; 3665 return;
3468 } 3666 }
3469 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
3470 warn "reloading..."; 3673 warn "reloading...";
3471 3674
3472 warn "entering sync_job"; 3675 warn "entering sync_job";
3473 3676
3474 cf::sync_job { 3677 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3678 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3679 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3680 cf::write_runtime_sync; # external watchdog should not bark
3478 3681
3479 warn "syncing database to disk"; 3682 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3683 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3684
3482 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
3483 3686
3484 warn "flushing outstanding aio requests"; 3687 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3688 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3690 }
3516 3691
3517 warn "... nuking $pkg"; 3692 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3693 $_->cancel for values %EXT_CORO;
3519 } 3694 %EXT_CORO = ();
3520 3695
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3696 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3697 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3705 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3706
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3532 $cb->(); 3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
3533 } 3716 }
3534 3717
3535 Symbol::delete_package $k; 3718 warn "unloading all perl modules loaded from $LIBDIR";
3719 while (my ($k, $v) = each %INC) {
3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3536 } 3733 }
3537 3734
3538 warn "getting rid of safe::, as good as possible"; 3735 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3738
3542 warn "unloading cf.pm \"a bit\""; 3739 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3741 delete $INC{"cf/pod.pm"};
3545 3742
3546 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3744 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
3549 3746
3550 warn "unload completed, starting to reload now"; 3747 warn "unload completed, starting to reload now";
3551 3748
3552 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
3553 require cf; 3750 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3555 3752
3556 warn "loading config and database again"; 3753 warn "loading config and database again";
3557 cf::reload_config; 3754 cf::reload_config;
3558 3755
3559 warn "loading extensions"; 3756 warn "loading extensions";
3560 cf::load_extensions; 3757 cf::load_extensions;
3561 3758
3759 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3760 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3761 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3762 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3764 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3765 reattach $_ for values %PLAYER;
3766 }
3568 3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3569 warn "leaving sync_job"; 3771 warn "leaving sync_job";
3570 3772
3571 1 3773 1
3572 } or do { 3774 } or do {
3573 warn $@; 3775 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3776 cf::cleanup "error while reloading, exiting.";
3575 }; 3777 };
3576 3778
3577 warn "reloaded"; 3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3578}; 3785};
3579 3786
3580our $RELOAD_WATCHER; # used only during reload 3787our $RELOAD_WATCHER; # used only during reload
3581 3788
3582sub reload_perl() { 3789sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3790 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3791 # coro crashes during coro_state_free->destroy here.
3585 3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3797 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3798 undef $RELOAD_WATCHER;
3799 };
3589 }; 3800 };
3590} 3801}
3591 3802
3592register_command "reload" => sub { 3803register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
3607 3818
3608our @WAIT_FOR_TICK; 3819our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3820our @WAIT_FOR_TICK_BEGIN;
3610 3821
3611sub wait_for_tick { 3822sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3823 return if tick_inhibit || $Coro::current == $Coro::main;
3614 3824
3615 my $signal = new Coro::Signal; 3825 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3826 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3827 $signal->wait;
3618} 3828}
3619 3829
3620sub wait_for_tick_begin { 3830sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3831 return if tick_inhibit || $Coro::current == $Coro::main;
3623 3832
3624 my $signal = new Coro::Signal; 3833 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3835 $signal->wait;
3627} 3836}
3637 3846
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3849 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3850 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3851 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3852 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3853 };
3645 } 3854 }
3646 3855
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3666{ 3875{
3667 # configure BDB 3876 # configure BDB
3668 3877
3669 BDB::min_parallel 8; 3878 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1; 3879 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3880 $AnyEvent::BDB::WATCHER->priority (1);
3672 3881
3673 unless ($DB_ENV) { 3882 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3883 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 3889
3680 cf::sync_job { 3890 cf::sync_job {
3681 eval { 3891 eval {
3707{ 3917{
3708 # configure IO::AIO 3918 # configure IO::AIO
3709 3919
3710 IO::AIO::min_parallel 8; 3920 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 3921 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 3922 undef $AnyEvent::AIO::WATCHER;
3713} 3923}
3714 3924
3715my $_log_backtrace; 3925my $_log_backtrace;
3716 3926
3717sub _log_backtrace { 3927sub _log_backtrace {
3720 $msg =~ s/\n//; 3930 $msg =~ s/\n//;
3721 3931
3722 # limit the # of concurrent backtraces 3932 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 3933 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3725 async { 3936 async {
3726 $Coro::current->{desc} = "abt $msg"; 3937 $Coro::current->{desc} = "abt $msg";
3727 3938
3728 my @bt = fork_call { 3939 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 3940 @addr = map { sprintf "%x", $_ } @addr;
3740 } 3951 }
3741 3952
3742 @funcs 3953 @funcs
3743 }; 3954 };
3744 3955
3745 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 3959 --$_log_backtrace;
3748 }; 3960 };
3749 } else { 3961 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 3962 LOG llevInfo, "[ABT] $msg\n";

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