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Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC vs.
Revision 1.513 by root, Mon Apr 12 05:22:38 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 180
141############################################################################# 181#############################################################################
142 182
143=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
144 184
191returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 233
194=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
195 235
196This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 238that call.
199 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
200=back 246=back
201 247
202=cut 248=cut
203 249
204BEGIN { 250$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 251 my $msg = join "", @_;
207 252
208 $msg .= "\n" 253 $msg .= "\n"
209 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
210 255
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 257
213 LOG llevError, $msg; 258 LOG llevError, $msg;
214 }; 259};
215}
216 260
217$Coro::State::DIEHOOK = sub { 261$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
219 265
220 if ($Coro::current == $Coro::main) {#d# 266 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 268 return;#d#
223 }#d# 269 }#d#
224 270
225 # kill coroutine otherwise 271 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 272 Coro::terminate
228}; 273};
229
230$SIG{__DIE__} = sub { }; #d#?
231 274
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 285for my $pkg (qw(
243 cf::global cf::attachable 286 cf::global cf::attachable
244 cf::object cf::object::player 287 cf::object cf::object::player
245 cf::client cf::player 288 cf::client cf::player
246 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
247 cf::map cf::party cf::region 291 cf::party cf::region
248)) { 292)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 294}
252 295
253$EV::DIED = sub { 296$EV::DIED = sub {
254 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
255}; 298};
256 299
257############################################################################# 300#############################################################################
258 301
259=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 340
298sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
300 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
301=item cf::lock_wait $string 358=item cf::lock_wait $string
302 359
303Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
304 361
305=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
306 363
307Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
310returned. 367returned.
311 368
312Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 370deadlocked coro.
319 376
320Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
321 378
322=cut 379=cut
323 380
324our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 382
327sub lock_wait($) { 383sub lock_wait($) {
328 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 385}
341 386
342sub lock_acquire($) { 387sub lock_acquire($) {
343 my ($key) = @_; 388 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 389}
357 390
358sub lock_active($) { 391sub lock_active($) {
359 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 393}
363 394
364sub freeze_mainloop { 395sub freeze_mainloop {
365 tick_inhibit_inc; 396 tick_inhibit_inc;
366 397
367 Coro::guard \&tick_inhibit_dec; 398 &Guard::guard (\&tick_inhibit_dec);
368} 399}
369 400
370=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
371 402
372Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
395 426
396=cut 427=cut
397 428
398our @SLOT_QUEUE; 429our @SLOT_QUEUE;
399our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
400 432
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
404 436
405 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
406 439
407 while () { 440 while () {
408 next_job: 441 next_job:
442
409 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 444
411 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 449 $job->[2]->send;
415 Coro::cede; 450 Coro::cede;
416 goto next_job; 451 goto next_job;
417 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 454 }
419 } 455 }
420 456
421 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 460 $signal->wait;
425 } else { 461 } else {
462 $busy = 0;
426 Coro::schedule; 463 Coro::schedule;
427 } 464 }
428 } 465 }
429}; 466};
430 467
431sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
432 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
433 472
434 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
435 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
436 476
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
466 506
467sub sync_job(&) { 507sub sync_job(&) {
468 my ($job) = @_; 508 my ($job) = @_;
469 509
470 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
471 my $time = EV::time; 511 my $time = AE::time;
472 512
473 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
475 515
476 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
493 } else { 533 } else {
494 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
495 } 535 }
496 } 536 }
497 537
498 my $time = EV::time - $time; 538 my $time = AE::time - $time;
499 539
500 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
501 541
502 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
503 } else { 543 } else {
547 reset_signals; 587 reset_signals;
548 &$cb 588 &$cb
549 }, @args; 589 }, @args;
550 590
551 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594=item $coin = coin_from_name $name
595
596=cut
597
598our %coin_alias = (
599 "silver" => "silvercoin",
600 "silvercoin" => "silvercoin",
601 "silvercoins" => "silvercoin",
602 "gold" => "goldcoin",
603 "goldcoin" => "goldcoin",
604 "goldcoins" => "goldcoin",
605 "platinum" => "platinacoin",
606 "platinumcoin" => "platinacoin",
607 "platinumcoins" => "platinacoin",
608 "platina" => "platinacoin",
609 "platinacoin" => "platinacoin",
610 "platinacoins" => "platinacoin",
611 "royalty" => "royalty",
612 "royalties" => "royalty",
613);
614
615sub coin_from_name($) {
616 $coin_alias{$_[0]}
617 ? cf::arch::find $coin_alias{$_[0]}
618 : undef
552} 619}
553 620
554=item $value = cf::db_get $family => $key 621=item $value = cf::db_get $family => $key
555 622
556Returns a single value from the environment database. 623Returns a single value from the environment database.
695 762
696############################################################################# 763#############################################################################
697 764
698=head2 ATTACHABLE OBJECTS 765=head2 ATTACHABLE OBJECTS
699 766
700Many objects in crossfire are so-called attachable objects. That means you can 767Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 768attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 769to it. All such attachable objects support the following methods.
703 770
704In the following description, CLASS can be any of C<global>, C<object> 771In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 772C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 822=item cf::CLASS::attachment $name, ...
756 823
757Register an attachment by C<$name> through which attachable objects of the 824Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 825given CLASS can refer to this attachment.
759 826
760Some classes such as crossfire maps and objects can specify attachments 827Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 828that are attached at load/instantiate time, thus the need for a name.
762 829
763These calls expect any number of the following handler/hook descriptions: 830These calls expect any number of the following handler/hook descriptions:
764 831
765=over 4 832=over 4
1056 1123
1057sub reattach { 1124sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1125 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1126 my ($obj) = @_;
1060 1127
1128 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1129 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1130
1063 my $registry = $obj->registry; 1131 my $registry = $obj->registry;
1064 1132
1065 @$registry = (); 1133 @$registry = ();
1066 1134
1112 utf8::decode (my $decname = $filename); 1180 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1181 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1182 $decname, length $$rdata, scalar @$objs;
1115 1183
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1186 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1120 close $fh; 1191 aio_close $fh;
1121 1192
1122 if (@$objs) { 1193 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1194 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1195 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1196 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1197 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1128 close $fh; 1202 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1203 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1204 }
1131 } else { 1205 } else {
1132 aio_unlink "$filename.pst"; 1206 aio_unlink "$filename.pst";
1133 } 1207 }
1134 1208
1135 aio_rename "$filename~", $filename; 1209 aio_rename "$filename~", $filename;
1210
1211 $filename =~ s%/[^/]+$%%;
1212 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1213 } else {
1137 warn "FATAL: $filename~: $!\n"; 1214 warn "unable to save objects: $filename~: $!\n";
1138 } 1215 }
1139 } else { 1216 } else {
1140 aio_unlink $filename; 1217 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1218 aio_unlink "$filename.pst";
1142 } 1219 }
1233 my ($name, $cb) = @_; 1310 my ($name, $cb) = @_;
1234 1311
1235 $EXTICMD{$name} = $cb; 1312 $EXTICMD{$name} = $cb;
1236} 1313}
1237 1314
1315use File::Glob ();
1316
1238cf::player->attach ( 1317cf::player->attach (
1239 on_command => sub { 1318 on_unknown_command => sub {
1240 my ($pl, $name, $params) = @_; 1319 my ($pl, $name, $params) = @_;
1241 1320
1242 my $cb = $COMMAND{$name} 1321 my $cb = $COMMAND{$name}
1243 or return; 1322 or return;
1244 1323
1274 1353
1275 cf::override; 1354 cf::override;
1276 }, 1355 },
1277); 1356);
1278 1357
1358# "readahead" all extensions
1359sub cache_extensions {
1360 my $grp = IO::AIO::aio_group;
1361
1362 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1363 for (grep /\.ext$/, @{$_[0]}) {
1364 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1365 }
1366 };
1367
1368 $grp
1369}
1370
1279sub load_extensions { 1371sub load_extensions {
1280 cf::sync_job { 1372 cf::sync_job {
1281 my %todo; 1373 my %todo;
1282 1374
1283 for my $path (<$LIBDIR/*.ext>) { 1375 for my $path (<$LIBDIR/*.ext>) {
1302 1394
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1395 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1396 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1397
1306 $ext{source} = 1398 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1399 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1400 . "#line 1 \"$path\"\n{\n"
1309 . $source 1401 . $source
1310 . "\n};\n1"; 1402 . "\n};\n1";
1311 1403
1312 $todo{$base} = \%ext; 1404 $todo{$base} = \%ext;
1313 } 1405 }
1314 1406
1407 my $pass = 0;
1315 my %done; 1408 my %done;
1316 while (%todo) { 1409 while (%todo) {
1317 my $progress; 1410 my $progress;
1318 1411
1412 ++$pass;
1413
1414 ext:
1319 while (my ($k, $v) = each %todo) { 1415 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) { 1416 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip 1417 next ext
1322 unless exists $done{$_}; 1418 unless exists $done{$_};
1323 } 1419 }
1324 1420
1325 warn "... loading '$k' into '$v->{pkg}'\n"; 1421 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1326 1422
1327 unless (eval $v->{source}) { 1423 my $active = eval $v->{source};
1424
1425 if (length $@) {
1328 my $msg = $@ ? "$v->{path}: $@\n" 1426 warn "$v->{path}: $@\n";
1329 : "$v->{base}: extension inactive.\n";
1330 1427
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting."; 1428 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1334 } 1429 if exists $v->{meta}{mandatory};
1335 1430 } else {
1336 warn $msg; 1431 $done{$k} = delete $todo{$k};
1432 push @EXTS, $v->{pkg};
1433 $progress = 1;
1434
1435 warn "$v->{base}: extension inactive.\n"
1436 unless $active;
1337 } 1437 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 } 1438 }
1343 1439
1344 skip: 1440 unless ($progress) {
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1441 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1346 unless $progress; 1442
1443 while (my ($k, $v) = each %todo) {
1444 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1445 if exists $v->{meta}{mandatory};
1446 }
1447 }
1347 } 1448 }
1348 }; 1449 };
1349} 1450}
1350 1451
1351############################################################################# 1452#############################################################################
1352 1453
1353=back 1454=back
1354 1455
1355=head2 CORE EXTENSIONS 1456=head2 CORE EXTENSIONS
1356 1457
1357Functions and methods that extend core crossfire objects. 1458Functions and methods that extend core deliantra objects.
1358 1459
1359=cut 1460=cut
1360 1461
1361package cf::player; 1462package cf::player;
1362 1463
1405 1506
1406sub exists($) { 1507sub exists($) {
1407 my ($login) = @_; 1508 my ($login) = @_;
1408 1509
1409 $cf::PLAYER{$login} 1510 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1511 or !aio_stat path $login
1411} 1512}
1412 1513
1413sub find($) { 1514sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1515 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1516 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1528 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1529 or return;
1429 1530
1430 my $pl = cf::player::load_pl $f 1531 my $pl = cf::player::load_pl $f
1431 or return; 1532 or return;
1533
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1534 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1535 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1536 $cf::PLAYER{$login} = $pl
1435 } 1537 }
1436 } 1538 }
1437} 1539}
1438 1540
1541cf::player->attach (
1542 on_load => sub {
1543 my ($pl, $path) = @_;
1544
1545 # restore slots saved in save, below
1546 my $slots = delete $pl->{_slots};
1547
1548 $pl->ob->current_weapon ($slots->[0]);
1549 $pl->combat_ob ($slots->[1]);
1550 $pl->ranged_ob ($slots->[2]);
1551 },
1552);
1553
1439sub save($) { 1554sub save($) {
1440 my ($pl) = @_; 1555 my ($pl) = @_;
1441 1556
1442 return if $pl->{deny_save}; 1557 return if $pl->{deny_save};
1443 1558
1446 1561
1447 return if $pl->{deny_save}; 1562 return if $pl->{deny_save};
1448 1563
1449 aio_mkdir playerdir $pl, 0770; 1564 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1565 $pl->{last_save} = $cf::RUNTIME;
1566
1567 cf::get_slot 0.01;
1568
1569 # save slots, to be restored later
1570 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1451 1571
1452 $pl->save_pl ($path); 1572 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1573 cf::cede_to_tick;
1454} 1574}
1455 1575
1487 my ($pl) = @_; 1607 my ($pl) = @_;
1488 1608
1489 my $name = $pl->ob->name; 1609 my $name = $pl->ob->name;
1490 1610
1491 $pl->{deny_save} = 1; 1611 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1612 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1613
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1614 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1615 $pl->deactivate;
1616 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1617 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1618 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1619 $pl->ns->destroy if $pl->ns;
1498 1620
1499 my $path = playerdir $pl; 1621 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1622 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1661
1540 for my $login (@$dirs) { 1662 for my $login (@$dirs) {
1541 my $path = path $login; 1663 my $path = path $login;
1542 1664
1543 # a .pst is a dead give-away for a valid player 1665 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1666 # if no pst file found, open and chekc for blocked users
1667 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1668 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1669 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1670 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1671 }
1549 1672
1580 } 1703 }
1581 1704
1582 \@paths 1705 \@paths
1583} 1706}
1584 1707
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1708=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1709
1587Expand crossfire pod fragments into protocol xml. 1710Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1711
1678=item $player->ext_reply ($msgid, @msg) 1712=item $player->ext_reply ($msgid, @msg)
1679 1713
1680Sends an ext reply to the player. 1714Sends an ext reply to the player.
1681 1715
1748our $MAX_RESET = 3600; 1782our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1783our $DEFAULT_RESET = 3000;
1750 1784
1751sub generate_random_map { 1785sub generate_random_map {
1752 my ($self, $rmp) = @_; 1786 my ($self, $rmp) = @_;
1787
1788 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1789
1753 # mit "rum" bekleckern, nicht 1790 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1791 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1792 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1793 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1794 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 $rmp->{exit_on_final_map}, 1795 $rmp->{exit_on_final_map},
1759 $rmp->{xsize}, $rmp->{ysize}, 1796 $rmp->{xsize}, $rmp->{ysize},
1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1797 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1798 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1879 1916
1880# the temporary/swap location 1917# the temporary/swap location
1881sub save_path { 1918sub save_path {
1882 my ($self) = @_; 1919 my ($self) = @_;
1883 1920
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1921 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1922 "$TMPDIR/$path.map"
1886} 1923}
1887 1924
1888# the unique path, undef == no special unique path 1925# the unique path, undef == no special unique path
1889sub uniq_path { 1926sub uniq_path {
1890 my ($self) = @_; 1927 my ($self) = @_;
1891 1928
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1929 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1930 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1931}
1904 1932
1905sub decay_objects { 1933sub decay_objects {
1906 my ($self) = @_; 1934 my ($self) = @_;
1907 1935
1991sub find { 2019sub find {
1992 my ($path, $origin) = @_; 2020 my ($path, $origin) = @_;
1993 2021
1994 $path = normalise $path, $origin && $origin->path; 2022 $path = normalise $path, $origin && $origin->path;
1995 2023
1996 cf::lock_wait "map_data:$path";#d#remove 2024 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 2025 my $guard2 = cf::lock_acquire "map_find:$path";
1998 2026
1999 $cf::MAP{$path} || do { 2027 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 2028 my $map = new_from_path cf::map $path
2004 or return; 2029 or return;
2005 2030
2006 $map->{last_save} = $cf::RUNTIME; 2031 $map->{last_save} = $cf::RUNTIME;
2007 2032
2009 or return; 2034 or return;
2010 2035
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2036 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2037 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2038 #$cf::WAIT_FOR_TICK->wait;
2039 undef $guard2;
2014 undef $guard1; 2040 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2041 $map->reset;
2017 return find $path; 2042 return find $path;
2018 } 2043 }
2019 2044
2020 $cf::MAP{$path} = $map 2045 $cf::MAP{$path} = $map
2021 } 2046 }
2022} 2047}
2023 2048
2024sub pre_load { } 2049sub pre_load { }
2025sub post_load { } 2050#sub post_load { } # XS
2026 2051
2027sub load { 2052sub load {
2028 my ($self) = @_; 2053 my ($self) = @_;
2029 2054
2030 local $self->{deny_reset} = 1; # loading can take a long time 2055 local $self->{deny_reset} = 1; # loading can take a long time
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2072 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2073 $f->skip_block;
2049 $self->_load_objects ($f) 2074 $self->_load_objects ($f)
2050 or return; 2075 or return;
2051 2076
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2077 $self->post_load_original
2053 if delete $self->{load_original}; 2078 if delete $self->{load_original};
2054 2079
2055 if (my $uniq = $self->uniq_path) { 2080 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2081 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2082 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2100 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2101 $self->decay_objects;
2077 $self->fix_auto_apply; 2102 $self->fix_auto_apply;
2078 $self->update_buttons; 2103 $self->update_buttons;
2079 cf::cede_to_tick; 2104 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2105 $self->activate;
2083 } 2106 }
2084 2107
2085 $self->{last_save} = $cf::RUNTIME; 2108 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2109 $self->last_access ($cf::RUNTIME);
2087 2110
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2111 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2112 }
2090 2113
2091 $self->post_load; 2114 $self->post_load;
2092} 2115}
2093 2116
2117# customize the map for a given player, i.e.
2118# return the _real_ map. used by e.g. per-player
2119# maps to change the path to ~playername/mappath
2094sub customise_for { 2120sub customise_for {
2095 my ($self, $ob) = @_; 2121 my ($self, $ob) = @_;
2096 2122
2097 return find "~" . $ob->name . "/" . $self->{path} 2123 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player; 2124 if $self->per_player;
2151 my ($path, $origin, $load) = @_; 2177 my ($path, $origin, $load) = @_;
2152 2178
2153 $path = normalise $path, $origin && $origin->{path}; 2179 $path = normalise $path, $origin && $origin->{path};
2154 2180
2155 if (my $map = $cf::MAP{$path}) { 2181 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2182 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2183 }
2158 2184
2159 $MAP_PREFETCH{$path} |= $load; 2185 $MAP_PREFETCH{$path} |= $load;
2160 2186
2161 $MAP_PREFETCHER ||= cf::async { 2187 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2224 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2225 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2226 $_->contr->save for $self->players;
2201 }; 2227 };
2202 2228
2229 cf::get_slot 0.02;
2230
2203 if ($uniq) { 2231 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2232 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2233 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2234 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2235 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2243 $self->save;
2216 2244
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2246
2219 return if $self->players; 2247 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2248 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2249 return if $self->{deny_save};
2222 2250
2223 $self->in_memory (cf::MAP_SWAPPED); 2251 $self->in_memory (cf::MAP_SWAPPED);
2224 2252
2225 $self->deactivate; 2253 $self->deactivate;
2250 2278
2251 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252 2280
2253 return if $self->players; 2281 return if $self->players;
2254 2282
2255 warn "resetting map ", $self->path; 2283 warn "resetting map ", $self->path, "\n";
2256 2284
2257 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2258 2286
2259 # need to save uniques path 2287 # need to save uniques path
2260 unless ($self->{deny_save}) { 2288 unless ($self->{deny_save}) {
2343 2371
2344sub unique_maps() { 2372sub unique_maps() {
2345 [ 2373 [
2346 map { 2374 map {
2347 utf8::decode $_; 2375 utf8::decode $_;
2348 /\.map$/ 2376 s/\.map$//; # TODO future compatibility hack
2377 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2378 ? ()
2349 ? normalise $_ 2379 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2380 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2381 ]
2353} 2382}
2354 2383
2355package cf; 2384=item cf::map::static_maps
2385
2386Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2387file in the shared directory excluding F</styles> and F</editor>). May
2388block.
2389
2390=cut
2391
2392sub static_maps() {
2393 my @dirs = "";
2394 my @maps;
2395
2396 while (@dirs) {
2397 my $dir = shift @dirs;
2398
2399 next if $dir eq "/styles" || $dir eq "/editor";
2400
2401 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2402 or return;
2403
2404 for (@$files) {
2405 s/\.map$// or next;
2406 utf8::decode $_;
2407 push @maps, "$dir/$_";
2408 }
2409
2410 push @dirs, map "$dir/$_", @$dirs;
2411 }
2412
2413 \@maps
2414}
2356 2415
2357=back 2416=back
2358 2417
2359=head3 cf::object 2418=head3 cf::object
2360 2419
2364 2423
2365=over 4 2424=over 4
2366 2425
2367=item $ob->inv_recursive 2426=item $ob->inv_recursive
2368 2427
2369Returns the inventory of the object _and_ their inventories, recursively. 2428Returns the inventory of the object I<and> their inventories, recursively,
2429but I<not> the object itself.
2370 2430
2371=cut 2431=cut
2372 2432
2373sub inv_recursive_; 2433sub inv_recursive_;
2374sub inv_recursive_ { 2434sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2439 inv_recursive_ inv $_[0]
2380} 2440}
2381 2441
2382=item $ref = $ob->ref 2442=item $ref = $ob->ref
2383 2443
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2444Creates and returns a persistent reference to an object that can be stored as a string.
2385 2445
2386=item $ob = cf::object::deref ($refstring) 2446=item $ob = cf::object::deref ($refstring)
2387 2447
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2448returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2449even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2481can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2482dialogue with the given NPC character.
2423 2483
2424=cut 2484=cut
2425 2485
2486our $SAY_CHANNEL = {
2487 id => "say",
2488 title => "Map",
2489 reply => "say ",
2490 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2491};
2492
2493our $CHAT_CHANNEL = {
2494 id => "chat",
2495 title => "Chat",
2496 reply => "chat ",
2497 tooltip => "Player chat and shouts, global to the server.",
2498};
2499
2426# rough implementation of a future "reply" method that works 2500# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2501# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2502#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2503sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2504 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2515 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2516 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2517
2444 } else { 2518 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2519 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2520 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2521 }
2448 } 2522 }
2449} 2523}
2450 2524
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2525=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2550
2477=item $player_object->enter_link 2551=item $player_object->enter_link
2478 2552
2479Freezes the player and moves him/her to a special map (C<{link}>). 2553Freezes the player and moves him/her to a special map (C<{link}>).
2480 2554
2481The player should be reasonably safe there for short amounts of time. You 2555The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2556for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2557though, as the palyer cannot control the character while it is on the link
2558map.
2483 2559
2484Will never block. 2560Will never block.
2485 2561
2486=item $player_object->leave_link ($map, $x, $y) 2562=item $player_object->leave_link ($map, $x, $y)
2487 2563
2539 ($x, $y) = (-1, -1) 2615 ($x, $y) = (-1, -1)
2540 unless (defined $x) && (defined $y); 2616 unless (defined $x) && (defined $y);
2541 2617
2542 # use -1 or undef as default coordinates, not 0, 0 2618 # use -1 or undef as default coordinates, not 0, 0
2543 ($x, $y) = ($map->enter_x, $map->enter_y) 2619 ($x, $y) = ($map->enter_x, $map->enter_y)
2544 if $x <=0 && $y <= 0; 2620 if $x <= 0 && $y <= 0;
2545 2621
2546 $map->load; 2622 $map->load;
2547 $map->load_neighbours; 2623 $map->load_neighbours;
2548 2624
2549 return unless $self->contr->active; 2625 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2626
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2627 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2628 $self->enter_map ($map, $x, $y);
2629
2630 # only activate afterwards, to support waiting in hooks
2631 $self->activate_recursive;
2554} 2632}
2555 2633
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2634=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557 2635
2558Moves the player to the given map-path and coordinates by first freezing 2636Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2637her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2638that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2639the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2640be called at the end of this process.
2641
2642Note that $check will be called with a potentially non-loaded map, so if
2643it needs a loaded map it has to call C<< ->load >>.
2563 2644
2564=cut 2645=cut
2565 2646
2566our $GOTOGEN; 2647our $GOTOGEN;
2567 2648
2646} 2727}
2647 2728
2648sub prepare_random_map { 2729sub prepare_random_map {
2649 my ($exit) = @_; 2730 my ($exit) = @_;
2650 2731
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2732 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2733 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2734 # that depends on the exit object
2656 2735
2657 my $rmp = parse_random_map_params $exit->msg; 2736 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2738 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2739 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2740 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2741 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2742 $rmp->{origin_y} = $exit->y;
2743
2744 $exit->map->touch;
2664 } 2745 }
2665 2746
2666 $rmp->{random_seed} ||= $exit->random_seed; 2747 $rmp->{random_seed} ||= $exit->random_seed;
2667 2748
2668 my $data = cf::encode_json $rmp; 2749 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2750 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2751 my $meta = "$RANDOMDIR/$md5.meta";
2671 2752
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2753 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2754 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2755 undef $fh;
2675 aio_rename "$meta~", $meta; 2756 aio_rename "$meta~", $meta;
2676 2757
2758 my $slaying = "?random/$md5";
2759
2760 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2761 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2762 $exit->msg (undef);
2763 }
2679 } 2764 }
2680} 2765}
2681 2766
2682sub cf::object::player::enter_exit { 2767sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2768 my ($self, $exit) = @_;
2684 2769
2685 return unless $self->type == cf::PLAYER; 2770 return unless $self->type == cf::PLAYER;
2686 2771
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2772 $self->enter_link;
2699 2773
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2774 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2775 $Coro::current->{desc} = "enter_exit";
2706 2776
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2777 unless (eval {
2778 $self->deactivate_recursive; # just to be sure
2779
2780 # random map handling
2781 {
2782 my $guard = cf::lock_acquire "exit_prepare:$exit";
2783
2784 prepare_random_map $exit
2785 if $exit->slaying eq "/!";
2786 }
2787
2788 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2789 my $x = $exit->stats->hp;
2790 my $y = $exit->stats->sp;
2791
2709 $self->goto ($slaying, $hp, $sp); 2792 $self->goto ($map, $x, $y);
2710 2793
2794 # if exit is damned, update players death & WoR home-position
2795 $self->contr->savebed ($map, $x, $y)
2796 if $exit->flag (cf::FLAG_DAMNED);
2797
2711 1; 2798 1
2712 }) { 2799 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2800 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2801 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2802 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2803 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2804
2718 warn "ERROR in enter_exit: $@"; 2805 warn "ERROR in enter_exit: $@";
2735sub cf::client::send_drawinfo { 2822sub cf::client::send_drawinfo {
2736 my ($self, $text, $flags) = @_; 2823 my ($self, $text, $flags) = @_;
2737 2824
2738 utf8::encode $text; 2825 utf8::encode $text;
2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2826 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2827}
2828
2829=item $client->send_big_packet ($pkt)
2830
2831Like C<send_packet>, but tries to compress large packets, and fragments
2832them as required.
2833
2834=cut
2835
2836our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2837
2838sub cf::client::send_big_packet {
2839 my ($self, $pkt) = @_;
2840
2841 # try lzf for large packets
2842 $pkt = "lzf " . Compress::LZF::compress $pkt
2843 if 1024 <= length $pkt and $self->{can_lzf};
2844
2845 # split very large packets
2846 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2847 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2848 $pkt = "frag";
2849 }
2850
2851 $self->send_packet ($pkt);
2740} 2852}
2741 2853
2742=item $client->send_msg ($channel, $msg, $color, [extra...]) 2854=item $client->send_msg ($channel, $msg, $color, [extra...])
2743 2855
2744Send a drawinfo or msg packet to the client, formatting the msg for the 2856Send a drawinfo or msg packet to the client, formatting the msg for the
2748 2860
2749=cut 2861=cut
2750 2862
2751# non-persistent channels (usually the info channel) 2863# non-persistent channels (usually the info channel)
2752our %CHANNEL = ( 2864our %CHANNEL = (
2865 "c/motd" => {
2866 id => "infobox",
2867 title => "MOTD",
2868 reply => undef,
2869 tooltip => "The message of the day",
2870 },
2753 "c/identify" => { 2871 "c/identify" => {
2754 id => "infobox", 2872 id => "infobox",
2755 title => "Identify", 2873 title => "Identify",
2756 reply => undef, 2874 reply => undef,
2757 tooltip => "Items recently identified", 2875 tooltip => "Items recently identified",
2759 "c/examine" => { 2877 "c/examine" => {
2760 id => "infobox", 2878 id => "infobox",
2761 title => "Examine", 2879 title => "Examine",
2762 reply => undef, 2880 reply => undef,
2763 tooltip => "Signs and other items you examined", 2881 tooltip => "Signs and other items you examined",
2882 },
2883 "c/shopinfo" => {
2884 id => "infobox",
2885 title => "Shop Info",
2886 reply => undef,
2887 tooltip => "What your bargaining skill tells you about the shop",
2764 }, 2888 },
2765 "c/book" => { 2889 "c/book" => {
2766 id => "infobox", 2890 id => "infobox",
2767 title => "Book", 2891 title => "Book",
2768 reply => undef, 2892 reply => undef,
2784 id => "infobox", 2908 id => "infobox",
2785 title => "Body Parts", 2909 title => "Body Parts",
2786 reply => undef, 2910 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2911 tooltip => "Shows which body parts you posess and are available",
2788 }, 2912 },
2913 "c/statistics" => {
2914 id => "infobox",
2915 title => "Statistics",
2916 reply => undef,
2917 tooltip => "Shows your primary statistics",
2918 },
2919 "c/skills" => {
2920 id => "infobox",
2921 title => "Skills",
2922 reply => undef,
2923 tooltip => "Shows your experience per skill and item power",
2924 },
2925 "c/shopitems" => {
2926 id => "infobox",
2927 title => "Shop Items",
2928 reply => undef,
2929 tooltip => "Shows the items currently for sale in this shop",
2930 },
2931 "c/resistances" => {
2932 id => "infobox",
2933 title => "Resistances",
2934 reply => undef,
2935 tooltip => "Shows your resistances",
2936 },
2937 "c/pets" => {
2938 id => "infobox",
2939 title => "Pets",
2940 reply => undef,
2941 tooltip => "Shows information abotu your pets/a specific pet",
2942 },
2943 "c/perceiveself" => {
2944 id => "infobox",
2945 title => "Perceive Self",
2946 reply => undef,
2947 tooltip => "You gained detailed knowledge about yourself",
2948 },
2789 "c/uptime" => { 2949 "c/uptime" => {
2790 id => "infobox", 2950 id => "infobox",
2791 title => "Uptime", 2951 title => "Uptime",
2792 reply => undef, 2952 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2953 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2956 id => "infobox",
2797 title => "Map Info", 2957 title => "Map Info",
2798 reply => undef, 2958 reply => undef,
2799 tooltip => "Information related to the maps", 2959 tooltip => "Information related to the maps",
2800 }, 2960 },
2961 "c/party" => {
2962 id => "party",
2963 title => "Party",
2964 reply => "gsay ",
2965 tooltip => "Messages and chat related to your party",
2966 },
2967 "c/death" => {
2968 id => "death",
2969 title => "Death",
2970 reply => undef,
2971 tooltip => "Reason for and more info about your most recent death",
2972 },
2973 "c/say" => $SAY_CHANNEL,
2974 "c/chat" => $CHAT_CHANNEL,
2801); 2975);
2802 2976
2803sub cf::client::send_msg { 2977sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2978 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2979
2806 $msg = $self->pl->expand_cfpod ($msg); 2980 $msg = $self->pl->expand_cfpod ($msg)
2981 unless $color & cf::NDI_VERBATIM;
2807 2982
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2983 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2984
2810 # check predefined channels, for the benefit of C 2985 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2986 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 2987 $channel = $CHANNEL{$channel};
2813 2988
2814 $self->ext_msg (channel_info => $channel) 2989 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 2990 $channel = $channel->{id};
2818 2991
2819 } elsif (ref $channel) { 2992 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 2993 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 2994 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 2995 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 2996 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 2997 }
2826 2998
2827 $channel = $channel->{id}; 2999 $channel = $channel->{id};
2828 } 3000 }
2829 3001
2830 return unless @extra || length $msg; 3002 return unless @extra || length $msg;
2831 3003
2832 if ($self->can_msg) {
2833 # default colour, mask it out 3004 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3005 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 3006 if $color & cf::NDI_DEF;
2836 3007
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3008 my $pkt = "msg "
3009 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3010 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 3011 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 3012
2851 $color &= cf::NDI_COLOR_MASK; 3013 $self->send_big_packet ($pkt);
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864} 3014}
2865 3015
2866=item $client->ext_msg ($type, @msg) 3016=item $client->ext_msg ($type, @msg)
2867 3017
2868Sends an ext event to the client. 3018Sends an ext event to the client.
2871 3021
2872sub cf::client::ext_msg($$@) { 3022sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_; 3023 my ($self, $type, @msg) = @_;
2874 3024
2875 if ($self->extcmd == 2) { 3025 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove 3027 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type"; 3028 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3029 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 } 3030 }
2881} 3031}
2882 3032
2883=item $client->ext_reply ($msgid, @msg) 3033=item $client->ext_reply ($msgid, @msg)
2884 3034
2888 3038
2889sub cf::client::ext_reply($$@) { 3039sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_; 3040 my ($self, $id, @msg) = @_;
2891 3041
2892 if ($self->extcmd == 2) { 3042 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3043 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) { 3044 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove 3045 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id; 3046 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3047 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 } 3048 }
2899} 3049}
2900 3050
2901=item $success = $client->query ($flags, "text", \&cb) 3051=item $success = $client->query ($flags, "text", \&cb)
2902 3052
3003 3153
3004 $coro 3154 $coro
3005} 3155}
3006 3156
3007cf::client->attach ( 3157cf::client->attach (
3008 on_destroy => sub { 3158 on_client_destroy => sub {
3009 my ($ns) = @_; 3159 my ($ns) = @_;
3010 3160
3011 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3161 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3012 }, 3162 },
3013); 3163);
3029our $safe_hole = new Safe::Hole; 3179our $safe_hole = new Safe::Hole;
3030 3180
3031$SIG{FPE} = 'IGNORE'; 3181$SIG{FPE} = 'IGNORE';
3032 3182
3033$safe->permit_only (Opcode::opset qw( 3183$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math 3184 :base_core :base_mem :base_orig :base_math :base_loop
3035 grepstart grepwhile mapstart mapwhile 3185 grepstart grepwhile mapstart mapwhile
3036 sort time 3186 sort time
3037)); 3187));
3038 3188
3039# here we export the classes and methods available to script code 3189# here we export the classes and methods available to script code
3042 3192
3043The following functions and methods are available within a safe environment: 3193The following functions and methods are available within a safe environment:
3044 3194
3045 cf::object 3195 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3196 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3197 insert remove name archname title slaying race decrease split
3198 value
3048 3199
3049 cf::object::player 3200 cf::object::player
3050 player 3201 player
3051 3202
3052 cf::player 3203 cf::player
3057 3208
3058=cut 3209=cut
3059 3210
3060for ( 3211for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3212 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3213 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3214 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3215 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3216 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3217 ["cf::map" => qw(trigger)],
3067) { 3218) {
3068 no strict 'refs'; 3219 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3220 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3221 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3088 3239
3089 my $qcode = $code; 3240 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3241 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3242 $qcode =~ s/\n/\\n/g;
3092 3243
3244 %vars = (_dummy => 0) unless %vars;
3245
3246 my @res;
3093 local $_; 3247 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars;
3095 3248
3096 my $eval = 3249 my $eval =
3097 "do {\n" 3250 "do {\n"
3098 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3251 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3099 . "#line 0 \"{$qcode}\"\n" 3252 . "#line 0 \"{$qcode}\"\n"
3100 . $code 3253 . $code
3101 . "\n}" 3254 . "\n}"
3102 ; 3255 ;
3103 3256
3257 if ($CFG{safe_eval}) {
3104 sub_generation_inc; 3258 sub_generation_inc;
3259 local @safe::cf::_safe_eval_args = values %vars;
3105 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3260 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3106 sub_generation_inc; 3261 sub_generation_inc;
3262 } else {
3263 local @cf::_safe_eval_args = values %vars;
3264 @res = wantarray ? eval eval : scalar eval $eval;
3265 }
3107 3266
3108 if ($@) { 3267 if ($@) {
3109 warn "$@"; 3268 warn "$@";
3110 warn "while executing safe code '$code'\n"; 3269 warn "while executing safe code '$code'\n";
3111 warn "with arguments " . (join " ", %vars) . "\n"; 3270 warn "with arguments " . (join " ", %vars) . "\n";
3130=cut 3289=cut
3131 3290
3132sub register_script_function { 3291sub register_script_function {
3133 my ($fun, $cb) = @_; 3292 my ($fun, $cb) = @_;
3134 3293
3135 no strict 'refs'; 3294 $fun = "safe::$fun" if $CFG{safe_eval};
3136 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3295 *$fun = $safe_hole->wrap ($cb);
3137} 3296}
3138 3297
3139=back 3298=back
3140 3299
3141=cut 3300=cut
3162 3321
3163 $facedata->{version} == 2 3322 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed."; 3323 or cf::cleanup "$path: version mismatch, cannot proceed.";
3165 3324
3166 # patch in the exptable 3325 # patch in the exptable
3326 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3167 $facedata->{resource}{"res/exp_table"} = { 3327 $facedata->{resource}{"res/exp_table"} = {
3168 type => FT_RSRC, 3328 type => FT_RSRC,
3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3329 data => $exp_table,
3330 hash => (Digest::MD5::md5 $exp_table),
3170 }; 3331 };
3171 cf::cede_to_tick; 3332 cf::cede_to_tick;
3172 3333
3173 { 3334 {
3174 my $faces = $facedata->{faceinfo}; 3335 my $faces = $facedata->{faceinfo};
3176 while (my ($face, $info) = each %$faces) { 3337 while (my ($face, $info) = each %$faces) {
3177 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3338 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3178 3339
3179 cf::face::set_visibility $idx, $info->{visibility}; 3340 cf::face::set_visibility $idx, $info->{visibility};
3180 cf::face::set_magicmap $idx, $info->{magicmap}; 3341 cf::face::set_magicmap $idx, $info->{magicmap};
3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3342 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3343 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3183 3344
3184 cf::cede_to_tick; 3345 cf::cede_to_tick;
3185 } 3346 }
3186 3347
3187 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
3211 3372
3212 cf::anim::invalidate_all; # d'oh 3373 cf::anim::invalidate_all; # d'oh
3213 } 3374 }
3214 3375
3215 { 3376 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource}; 3377 my $res = $facedata->{resource};
3219 3378
3220 while (my ($name, $info) = each %$res) { 3379 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) { 3380 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3381 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224 3382
3225 if ($info->{type} & 1) { 3383 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type}; 3384 cf::face::set_type $idx, $info->{type};
3240 } else { 3385 } else {
3241 $RESOURCE{$name} = $info; 3386 $RESOURCE{$name} = $info;
3242 } 3387 }
3243 3388
3276 while (my ($k, $v) = each %$want) { 3421 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3422 $ns->fx_want ($k, $v);
3278 } 3423 }
3279}; 3424};
3280 3425
3426sub load_resource_file($) {
3427 my $guard = lock_acquire "load_resource_file";
3428
3429 my $status = load_resource_file_ $_[0];
3430 get_slot 0.1, 100;
3431 cf::arch::commit_load;
3432
3433 $status
3434}
3435
3281sub reload_regions { 3436sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3437 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3438 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3439 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3440
3298} 3453}
3299 3454
3300sub reload_archetypes { 3455sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3456 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3457 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3458}
3309 3459
3310sub reload_treasures { 3460sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3461 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3462 or die "unable to load treasurelists\n";
3313} 3463}
3314 3464
3315sub reload_resources { 3465sub reload_resources {
3316 warn "reloading resource files...\n"; 3466 warn "reloading resource files...\n";
3317 3467
3468 reload_facedata;
3469 reload_archetypes;
3318 reload_regions; 3470 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3471 reload_treasures;
3323 3472
3324 warn "finished reloading resource files\n"; 3473 warn "finished reloading resource files\n";
3325} 3474}
3326 3475
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config { 3476sub reload_config {
3477 warn "reloading config file...\n";
3478
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3479 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3480 or return;
3334 3481
3335 local $/; 3482 local $/;
3336 *CFG = YAML::Load <$fh>; 3483 *CFG = YAML::XS::Load scalar <$fh>;
3337 3484
3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3485 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3339 3486
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3487 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3488 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3492 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3346 and die "WARNING: m(un)lockall failed: $!\n"; 3493 and die "WARNING: m(un)lockall failed: $!\n";
3347 }; 3494 };
3348 warn $@ if $@; 3495 warn $@ if $@;
3349 } 3496 }
3497
3498 warn "finished reloading resource files\n";
3499}
3500
3501sub pidfile() {
3502 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3503 or die "$PIDFILE: $!";
3504 flock $fh, &Fcntl::LOCK_EX
3505 or die "$PIDFILE: flock: $!";
3506 $fh
3507}
3508
3509# make sure only one server instance is running at any one time
3510sub atomic {
3511 my $fh = pidfile;
3512
3513 my $pid = <$fh>;
3514 kill 9, $pid if $pid > 0;
3515
3516 seek $fh, 0, 0;
3517 print $fh $$;
3518}
3519
3520sub main_loop {
3521 warn "EV::loop starting\n";
3522 if (1) {
3523 EV::loop;
3524 }
3525 warn "EV::loop returned\n";
3526 goto &main_loop unless $REALLY_UNLOOP;
3350} 3527}
3351 3528
3352sub main { 3529sub main {
3530 cf::init_globals; # initialise logging
3531
3532 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3533 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3534 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3535 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3536
3537 cf::init_experience;
3538 cf::init_anim;
3539 cf::init_attackmess;
3540 cf::init_dynamic;
3541
3542 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3543
3353 # we must not ever block the main coroutine 3544 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3545 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3546 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3547 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3548 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3549 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3550 })->prio (Coro::PRIO_MAX);
3360 }; 3551 };
3361 3552
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3553 evthread_start IO::AIO::poll_fileno;
3368 EV::loop; 3554
3555 cf::sync_job {
3556 cf::load_settings;
3557 cf::load_materials;
3558
3559 reload_resources;
3560 reload_config;
3561 db_init;
3562
3563 cf::init_uuid;
3564 cf::init_signals;
3565 cf::init_skills;
3566
3567 cf::init_beforeplay;
3568
3569 atomic;
3570
3571 load_extensions;
3572
3573 utime time, time, $RUNTIMEFILE;
3574
3575 # no (long-running) fork's whatsoever before this point(!)
3576 use POSIX ();
3577 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3578
3579 (pop @POST_INIT)->(0) while @POST_INIT;
3580 };
3581
3582 main_loop;
3369} 3583}
3370 3584
3371############################################################################# 3585#############################################################################
3372# initialisation and cleanup 3586# initialisation and cleanup
3373 3587
3374# install some emergency cleanup handlers 3588# install some emergency cleanup handlers
3375BEGIN { 3589BEGIN {
3376 our %SIGWATCHER = (); 3590 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) { 3591 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3592 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3379 cf::cleanup "SIG$signal"; 3593 cf::cleanup "SIG$signal";
3380 }; 3594 };
3381 } 3595 }
3382} 3596}
3383 3597
3384sub write_runtime { 3598sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime"; 3599 my $t0 = AE::time;
3386 3600
3387 # first touch the runtime file to show we are still running: 3601 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3602 # the fsync below can take a very very long time.
3389 3603
3390 IO::AIO::aio_utime $runtime, undef, undef; 3604 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3605
3392 my $guard = cf::lock_acquire "write_runtime"; 3606 my $guard = cf::lock_acquire "write_runtime";
3393 3607
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3608 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3395 or return; 3609 or return;
3396 3610
3397 my $value = $cf::RUNTIME + 90 + 10; 3611 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3612 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3613 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3623 aio_utime $fh, undef, undef;
3410 3624
3411 close $fh 3625 close $fh
3412 or return; 3626 or return;
3413 3627
3414 aio_rename "$runtime~", $runtime 3628 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3629 and return;
3416 3630
3417 warn "runtime file written.\n"; 3631 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3418 3632
3419 1 3633 1
3634}
3635
3636our $uuid_lock;
3637our $uuid_skip;
3638
3639sub write_uuid_sync($) {
3640 $uuid_skip ||= $_[0];
3641
3642 return if $uuid_lock;
3643 local $uuid_lock = 1;
3644
3645 my $uuid = "$LOCALDIR/uuid";
3646
3647 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3648 or return;
3649
3650 my $value = uuid_seq uuid_cur;
3651
3652 unless ($value) {
3653 warn "cowardly refusing to write zero uuid value!\n";
3654 return;
3655 }
3656
3657 my $value = uuid_str $value + $uuid_skip;
3658 $uuid_skip = 0;
3659
3660 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3661 and return;
3662
3663 # always fsync - this file is important
3664 aio_fsync $fh
3665 and return;
3666
3667 close $fh
3668 or return;
3669
3670 aio_rename "$uuid~", $uuid
3671 and return;
3672
3673 warn "uuid file written ($value).\n";
3674
3675 1
3676
3677}
3678
3679sub write_uuid($$) {
3680 my ($skip, $sync) = @_;
3681
3682 $sync ? write_uuid_sync $skip
3683 : async { write_uuid_sync $skip };
3420} 3684}
3421 3685
3422sub emergency_save() { 3686sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3687 my $freeze_guard = cf::freeze_mainloop;
3424 3688
3425 warn "enter emergency perl save\n"; 3689 warn "emergency_perl_save: enter\n";
3426 3690
3427 cf::sync_job { 3691 cf::sync_job {
3692 # this is a trade-off: we want to be very quick here, so
3693 # save all maps without fsync, and later call a global sync
3694 # (which in turn might be very very slow)
3695 local $USE_FSYNC = 0;
3696
3428 # use a peculiar iteration method to avoid tripping on perl 3697 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3698 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3699 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3700 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3701 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3702 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3703 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3704 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3705 $pl->save;
3437 } 3706 }
3438 warn "end emergency player save\n"; 3707 warn "emergency_perl_save: end player save\n";
3439 3708
3440 warn "begin emergency map save\n"; 3709 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3710 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3711 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3712 $map->valid or next;
3444 $map->save; 3713 $map->save;
3445 } 3714 }
3446 warn "end emergency map save\n"; 3715 warn "emergency_perl_save: end map save\n";
3447 3716
3448 warn "begin emergency database checkpoint\n"; 3717 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3718 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3719 warn "emergency_perl_save: end database checkpoint\n";
3720
3721 warn "emergency_perl_save: begin write uuid\n";
3722 write_uuid_sync 1;
3723 warn "emergency_perl_save: end write uuid\n";
3451 }; 3724 };
3452 3725
3726 warn "emergency_perl_save: starting sync()\n";
3727 IO::AIO::aio_sync sub {
3728 warn "emergency_perl_save: finished sync()\n";
3729 };
3730
3453 warn "leave emergency perl save\n"; 3731 warn "emergency_perl_save: leave\n";
3454} 3732}
3455 3733
3456sub post_cleanup { 3734sub post_cleanup {
3457 my ($make_core) = @_; 3735 my ($make_core) = @_;
3458 3736
3459 warn Carp::longmess "post_cleanup backtrace" 3737 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3738 if $make_core;
3739
3740 my $fh = pidfile;
3741 unlink $PIDFILE if <$fh> == $$;
3742}
3743
3744# a safer delete_package, copied from Symbol
3745sub clear_package($) {
3746 my $pkg = shift;
3747
3748 # expand to full symbol table name if needed
3749 unless ($pkg =~ /^main::.*::$/) {
3750 $pkg = "main$pkg" if $pkg =~ /^::/;
3751 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3752 $pkg .= '::' unless $pkg =~ /::$/;
3753 }
3754
3755 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3756 my $stem_symtab = *{$stem}{HASH};
3757
3758 defined $stem_symtab and exists $stem_symtab->{$leaf}
3759 or return;
3760
3761 # clear all symbols
3762 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3763 for my $name (keys %$leaf_symtab) {
3764 _gv_clear *{"$pkg$name"};
3765# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3766 }
3767 warn "cleared package $pkg\n";#d#
3461} 3768}
3462 3769
3463sub do_reload_perl() { 3770sub do_reload_perl() {
3464 # can/must only be called in main 3771 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3773 warn "can only reload from main coroutine";
3467 return; 3774 return;
3468 } 3775 }
3469 3776
3777 return if $RELOAD++;
3778
3779 my $t1 = AE::time;
3780
3781 while ($RELOAD) {
3470 warn "reloading..."; 3782 warn "reloading...";
3471 3783
3472 warn "entering sync_job"; 3784 warn "entering sync_job";
3473 3785
3474 cf::sync_job { 3786 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3787 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3788 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3789 cf::write_runtime_sync; # external watchdog should not bark
3478 3790
3479 warn "syncing database to disk"; 3791 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3792 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3793
3482 # if anything goes wrong in here, we should simply crash as we already saved 3794 # if anything goes wrong in here, we should simply crash as we already saved
3483 3795
3484 warn "flushing outstanding aio requests"; 3796 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3797 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3798 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3799 }
3516 3800
3517 warn "... nuking $pkg"; 3801 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3802 $_->cancel for values %EXT_CORO;
3519 } 3803 %EXT_CORO = ();
3520 3804
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3805 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3806 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3807
3808 warn "removing ext/exti commands";
3809 %EXTCMD = ();
3810 %EXTICMD = ();
3811
3812 warn "unloading/nuking all extensions";
3813 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3814 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3815
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3816 if (my $cb = $pkg->can ("unload")) {
3817 eval {
3532 $cb->(); 3818 $cb->($pkg);
3819 1
3820 } or warn "$pkg unloaded, but with errors: $@";
3821 }
3822
3823 warn "... clearing $pkg";
3824 clear_package $pkg;
3533 } 3825 }
3534 3826
3535 Symbol::delete_package $k; 3827 warn "unloading all perl modules loaded from $LIBDIR";
3828 while (my ($k, $v) = each %INC) {
3829 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3830
3831 warn "... unloading $k";
3832 delete $INC{$k};
3833
3834 $k =~ s/\.pm$//;
3835 $k =~ s/\//::/g;
3836
3837 if (my $cb = $k->can ("unload_module")) {
3838 $cb->();
3839 }
3840
3841 clear_package $k;
3536 } 3842 }
3537 3843
3538 warn "getting rid of safe::, as good as possible"; 3844 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3845 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3846 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3847
3542 warn "unloading cf.pm \"a bit\""; 3848 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3849 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3850 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3851
3546 # don't, removes xs symbols, too, 3852 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3853 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3854 #clear_package __PACKAGE__;
3549 3855
3550 warn "unload completed, starting to reload now"; 3856 warn "unload completed, starting to reload now";
3551 3857
3552 warn "reloading cf.pm"; 3858 warn "reloading cf.pm";
3553 require cf; 3859 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3860 cf::_connect_to_perl_1;
3555 3861
3556 warn "loading config and database again"; 3862 warn "loading config and database again";
3557 cf::reload_config; 3863 cf::reload_config;
3558 3864
3559 warn "loading extensions"; 3865 warn "loading extensions";
3560 cf::load_extensions; 3866 cf::load_extensions;
3561 3867
3868 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3869 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3870 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3871 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3872 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3873 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3874 reattach $_ for values %PLAYER;
3875 }
3568 3876
3877 warn "running post_init jobs";
3878 (pop @POST_INIT)->(1) while @POST_INIT;
3879
3569 warn "leaving sync_job"; 3880 warn "leaving sync_job";
3570 3881
3571 1 3882 1
3572 } or do { 3883 } or do {
3573 warn $@; 3884 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3885 cf::cleanup "error while reloading, exiting.";
3575 }; 3886 };
3576 3887
3577 warn "reloaded"; 3888 warn "reloaded";
3889 --$RELOAD;
3890 }
3891
3892 $t1 = AE::time - $t1;
3893 warn "reload completed in ${t1}s\n";
3578}; 3894};
3579 3895
3580our $RELOAD_WATCHER; # used only during reload 3896our $RELOAD_WATCHER; # used only during reload
3581 3897
3582sub reload_perl() { 3898sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3899 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3900 # coro crashes during coro_state_free->destroy here.
3585 3901
3902 $RELOAD_WATCHER ||= cf::async {
3903 Coro::AIO::aio_wait cache_extensions;
3904
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3905 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3906 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3907 undef $RELOAD_WATCHER;
3908 };
3589 }; 3909 };
3590} 3910}
3591 3911
3592register_command "reload" => sub { 3912register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3913 my ($who, $arg) = @_;
3607 3927
3608our @WAIT_FOR_TICK; 3928our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3929our @WAIT_FOR_TICK_BEGIN;
3610 3930
3611sub wait_for_tick { 3931sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3932 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3614 3933
3615 my $signal = new Coro::Signal; 3934 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3935 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3936 $signal->wait;
3618} 3937}
3619 3938
3620sub wait_for_tick_begin { 3939sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3940 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3623 3941
3624 my $signal = new Coro::Signal; 3942 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3943 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3944 $signal->wait;
3627} 3945}
3633 return; 3951 return;
3634 } 3952 }
3635 3953
3636 cf::server_tick; # one server iteration 3954 cf::server_tick; # one server iteration
3637 3955
3956 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3957
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3958 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3959 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3960 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3961 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3962 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3963 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3964 };
3645 } 3965 }
3646 3966
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3967 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3664} 3984}
3665 3985
3666{ 3986{
3667 # configure BDB 3987 # configure BDB
3668 3988
3669 BDB::min_parallel 8; 3989 BDB::min_parallel 16;
3670 BDB::max_poll_reqs $TICK * 0.1; 3990 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 3991 $AnyEvent::BDB::WATCHER->priority (1);
3672 3992
3673 unless ($DB_ENV) { 3993 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 3994 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3995 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 3996 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3997 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3998 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3999 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 4000
3680 cf::sync_job { 4001 cf::sync_job {
3681 eval { 4002 eval {
3707{ 4028{
3708 # configure IO::AIO 4029 # configure IO::AIO
3709 4030
3710 IO::AIO::min_parallel 8; 4031 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 4032 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 4033 undef $AnyEvent::AIO::WATCHER;
3713} 4034}
3714 4035
3715my $_log_backtrace; 4036my $_log_backtrace;
3716 4037
3717sub _log_backtrace { 4038sub _log_backtrace {
3720 $msg =~ s/\n//; 4041 $msg =~ s/\n//;
3721 4042
3722 # limit the # of concurrent backtraces 4043 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 4044 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 4045 ++$_log_backtrace;
4046 my $perl_bt = Carp::longmess $msg;
3725 async { 4047 async {
3726 $Coro::current->{desc} = "abt $msg"; 4048 $Coro::current->{desc} = "abt $msg";
3727 4049
3728 my @bt = fork_call { 4050 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 4051 @addr = map { sprintf "%x", $_ } @addr;
3740 } 4062 }
3741 4063
3742 @funcs 4064 @funcs
3743 }; 4065 };
3744 4066
3745 LOG llevInfo, "[ABT] $msg\n"; 4067 LOG llevInfo, "[ABT] $perl_bt\n";
4068 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 4069 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 4070 --$_log_backtrace;
3748 }; 4071 };
3749 } else { 4072 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 4073 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 4074 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 4075 }
3753} 4076}
3754 4077
3755# load additional modules 4078# load additional modules
3756use cf::pod; 4079require "cf/$_.pm" for @EXTRA_MODULES;
4080cf::_connect_to_perl_2;
3757 4081
3758END { cf::emergency_save } 4082END { cf::emergency_save }
3759 4083
37601 40841
3761 4085

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