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Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC vs.
Revision 1.515 by root, Thu Apr 15 04:56:47 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 118our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
99 120
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 124our $DB_ENV;
105 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
106our %CFG; 128our %CFG;
107 129
108our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 131our $RUNTIME;
110our $NOW; 132our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 143our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
123 145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
124binmode STDOUT; 151binmode STDOUT;
125binmode STDERR; 152binmode STDERR;
126 153
127# read virtual server time, if available 154# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
132} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
133 162
134mkdir $_ 163mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 165
137our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
138 167
139sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 180
141############################################################################# 181#############################################################################
142 182
143=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
144 184
191returns directly I<after> the tick processing (and consequently, can only wake one process 231returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 233
194=item @cf::INVOKE_RESULTS 234=item @cf::INVOKE_RESULTS
195 235
196This array contains the results of the last C<invoke ()> call. When 236This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 238that call.
199 239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
200=back 246=back
201 247
202=cut 248=cut
203 249
204BEGIN { 250$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 251 my $msg = join "", @_;
207 252
208 $msg .= "\n" 253 $msg .= "\n"
209 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
210 255
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 257
213 LOG llevError, $msg; 258 LOG llevError, $msg;
214 }; 259};
215}
216 260
217$Coro::State::DIEHOOK = sub { 261$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
219 265
220 if ($Coro::current == $Coro::main) {#d# 266 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 268 return;#d#
223 }#d# 269 }#d#
224 270
225 # kill coroutine otherwise 271 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 272 Coro::terminate
228}; 273};
229
230$SIG{__DIE__} = sub { }; #d#?
231 274
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 285for my $pkg (qw(
243 cf::global cf::attachable 286 cf::global cf::attachable
244 cf::object cf::object::player 287 cf::object cf::object::player
245 cf::client cf::player 288 cf::client cf::player
246 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
247 cf::map cf::party cf::region 291 cf::party cf::region
248)) { 292)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 294}
252 295
253$EV::DIED = sub { 296$EV::DIED = sub {
254 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
255}; 298};
256 299
257############################################################################# 300#############################################################################
258 301
259=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 340
298sub encode_json($) { $json_coder->encode ($_[0]) } 341sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 342sub decode_json($) { $json_coder->decode ($_[0]) }
300 343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
301=item cf::lock_wait $string 358=item cf::lock_wait $string
302 359
303Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
304 361
305=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
306 363
307Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
310returned. 367returned.
311 368
312Locks are *not* recursive, locking from the same coro twice results in a 369Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 370deadlocked coro.
319 376
320Return true if the lock is currently active, i.e. somebody has locked it. 377Return true if the lock is currently active, i.e. somebody has locked it.
321 378
322=cut 379=cut
323 380
324our %LOCK; 381our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 382
327sub lock_wait($) { 383sub lock_wait($) {
328 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 385}
341 386
342sub lock_acquire($) { 387sub lock_acquire($) {
343 my ($key) = @_; 388 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 389}
357 390
358sub lock_active($) { 391sub lock_active($) {
359 my ($key) = @_; 392 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 393}
363 394
364sub freeze_mainloop { 395sub freeze_mainloop {
365 tick_inhibit_inc; 396 tick_inhibit_inc;
366 397
367 Coro::guard \&tick_inhibit_dec; 398 &Guard::guard (\&tick_inhibit_dec);
368} 399}
369 400
370=item cf::periodic $interval, $cb 401=item cf::periodic $interval, $cb
371 402
372Like EV::periodic, but randomly selects a starting point so that the actions 403Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 404get spread over time.
374 405
375=cut 406=cut
376 407
377sub periodic($$) { 408sub periodic($$) {
378 my ($interval, $cb) = @_; 409 my ($interval, $cb) = @_;
395 426
396=cut 427=cut
397 428
398our @SLOT_QUEUE; 429our @SLOT_QUEUE;
399our $SLOT_QUEUE; 430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
400 432
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 434$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 435 $Coro::current->desc ("timeslot manager");
404 436
405 my $signal = new Coro::Signal; 437 my $signal = new Coro::Signal;
438 my $busy;
406 439
407 while () { 440 while () {
408 next_job: 441 next_job:
442
409 my $avail = cf::till_tick; 443 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 444
411 for (0 .. $#SLOT_QUEUE) { 445 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 448 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 449 $job->[2]->send;
415 Coro::cede; 450 Coro::cede;
416 goto next_job; 451 goto next_job;
417 } 452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 454 }
419 } 455 }
420 456
421 if (@SLOT_QUEUE) { 457 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 459 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 460 $signal->wait;
425 } else { 461 } else {
462 $busy = 0;
426 Coro::schedule; 463 Coro::schedule;
427 } 464 }
428 } 465 }
429}; 466};
430 467
431sub get_slot($;$$) { 468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
432 my ($time, $pri, $name) = @_; 471 my ($time, $pri, $name) = @_;
433 472
434 $time = $TICK * .6 if $time > $TICK * .6; 473 $time = clamp $time, 0.01, $TICK * .6;
474
435 my $sig = new Coro::Signal; 475 my $sig = new Coro::Signal;
436 476
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 479 $SLOT_QUEUE->ready;
466 506
467sub sync_job(&) { 507sub sync_job(&) {
468 my ($job) = @_; 508 my ($job) = @_;
469 509
470 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
471 my $time = EV::time; 511 my $time = AE::time;
472 512
473 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
475 515
476 LOG llevError, Carp::longmess "sync job";#d# 516 LOG llevError, Carp::longmess "sync job";#d#
493 } else { 533 } else {
494 EV::loop EV::LOOP_ONESHOT; 534 EV::loop EV::LOOP_ONESHOT;
495 } 535 }
496 } 536 }
497 537
498 my $time = EV::time - $time; 538 my $time = AE::time - $time;
499 539
500 $TICK_START += $time; # do not account sync jobs to server load 540 $TICK_START += $time; # do not account sync jobs to server load
501 541
502 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
503 } else { 543 } else {
547 reset_signals; 587 reset_signals;
548 &$cb 588 &$cb
549 }, @args; 589 }, @args;
550 590
551 wantarray ? @res : $res[-1] 591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
552} 630}
553 631
554=item $value = cf::db_get $family => $key 632=item $value = cf::db_get $family => $key
555 633
556Returns a single value from the environment database. 634Returns a single value from the environment database.
695 773
696############################################################################# 774#############################################################################
697 775
698=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
699 777
700Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
703 781
704In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
756 834
757Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
759 837
760Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
762 840
763These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
764 842
765=over 4 843=over 4
1056 1134
1057sub reattach { 1135sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1137 my ($obj) = @_;
1060 1138
1139 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1141
1063 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
1064 1143
1065 @$registry = (); 1144 @$registry = ();
1066 1145
1112 utf8::decode (my $decname = $filename); 1191 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
1115 1194
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1120 close $fh; 1202 aio_close $fh;
1121 1203
1122 if (@$objs) { 1204 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1128 close $fh; 1213 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1215 }
1131 } else { 1216 } else {
1132 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
1133 } 1218 }
1134 1219
1135 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1224 } else {
1137 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
1138 } 1226 }
1139 } else { 1227 } else {
1140 aio_unlink $filename; 1228 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
1142 } 1230 }
1233 my ($name, $cb) = @_; 1321 my ($name, $cb) = @_;
1234 1322
1235 $EXTICMD{$name} = $cb; 1323 $EXTICMD{$name} = $cb;
1236} 1324}
1237 1325
1326use File::Glob ();
1327
1238cf::player->attach ( 1328cf::player->attach (
1239 on_command => sub { 1329 on_unknown_command => sub {
1240 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
1241 1331
1242 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
1243 or return; 1333 or return;
1244 1334
1274 1364
1275 cf::override; 1365 cf::override;
1276 }, 1366 },
1277); 1367);
1278 1368
1369# "readahead" all extensions
1370sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380}
1381
1279sub load_extensions { 1382sub load_extensions {
1280 cf::sync_job { 1383 cf::sync_job {
1281 my %todo; 1384 my %todo;
1282 1385
1283 for my $path (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1302 1405
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1408
1306 $ext{source} = 1409 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1411 . "#line 1 \"$path\"\n{\n"
1309 . $source 1412 . $source
1310 . "\n};\n1"; 1413 . "\n};\n1";
1311 1414
1312 $todo{$base} = \%ext; 1415 $todo{$base} = \%ext;
1313 } 1416 }
1314 1417
1418 my $pass = 0;
1315 my %done; 1419 my %done;
1316 while (%todo) { 1420 while (%todo) {
1317 my $progress; 1421 my $progress;
1318 1422
1423 ++$pass;
1424
1425 ext:
1319 while (my ($k, $v) = each %todo) { 1426 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) { 1427 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip 1428 next ext
1322 unless exists $done{$_}; 1429 unless exists $done{$_};
1323 } 1430 }
1324 1431
1325 warn "... loading '$k' into '$v->{pkg}'\n"; 1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1326 1433
1327 unless (eval $v->{source}) { 1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1328 my $msg = $@ ? "$v->{path}: $@\n" 1437 warn "$v->{path}: $@\n";
1329 : "$v->{base}: extension inactive.\n";
1330 1438
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting."; 1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1334 } 1440 if exists $v->{meta}{mandatory};
1335 1441 } else {
1336 warn $msg; 1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1337 } 1448 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 } 1449 }
1343 1450
1344 skip: 1451 unless ($progress) {
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1346 unless $progress; 1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1347 } 1459 }
1348 }; 1460 };
1349} 1461}
1350 1462
1351############################################################################# 1463#############################################################################
1352 1464
1353=back 1465=back
1354 1466
1355=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1356 1468
1357Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1358 1470
1359=cut 1471=cut
1360 1472
1361package cf::player; 1473package cf::player;
1362 1474
1405 1517
1406sub exists($) { 1518sub exists($) {
1407 my ($login) = @_; 1519 my ($login) = @_;
1408 1520
1409 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
1411} 1523}
1412 1524
1413sub find($) { 1525sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1527 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1539 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1540 or return;
1429 1541
1430 my $pl = cf::player::load_pl $f 1542 my $pl = cf::player::load_pl $f
1431 or return; 1543 or return;
1544
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1545 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1546 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
1435 } 1548 }
1436 } 1549 }
1437} 1550}
1438 1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1564
1439sub save($) { 1565sub save($) {
1440 my ($pl) = @_; 1566 my ($pl) = @_;
1441 1567
1442 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1443 1569
1446 1572
1447 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1448 1574
1449 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1451 1582
1452 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1584 cf::cede_to_tick;
1454} 1585}
1455 1586
1487 my ($pl) = @_; 1618 my ($pl) = @_;
1488 1619
1489 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1490 1621
1491 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1624
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1498 1631
1499 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1672
1540 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1541 my $path = path $login; 1674 my $path = path $login;
1542 1675
1543 # a .pst is a dead give-away for a valid player 1676 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1682 }
1549 1683
1580 } 1714 }
1581 1715
1582 \@paths 1716 \@paths
1583} 1717}
1584 1718
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1720
1587Expand crossfire pod fragments into protocol xml. 1721Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1722
1678=item $player->ext_reply ($msgid, @msg) 1723=item $player->ext_reply ($msgid, @msg)
1679 1724
1680Sends an ext reply to the player. 1725Sends an ext reply to the player.
1681 1726
1748our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1750 1795
1751sub generate_random_map { 1796sub generate_random_map {
1752 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1753 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1802 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1759 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1879 1927
1880# the temporary/swap location 1928# the temporary/swap location
1881sub save_path { 1929sub save_path {
1882 my ($self) = @_; 1930 my ($self) = @_;
1883 1931
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1933 "$TMPDIR/$path.map"
1886} 1934}
1887 1935
1888# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1889sub uniq_path { 1937sub uniq_path {
1890 my ($self) = @_; 1938 my ($self) = @_;
1891 1939
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1941 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1942}
1904 1943
1905sub decay_objects { 1944sub decay_objects {
1906 my ($self) = @_; 1945 my ($self) = @_;
1907 1946
1991sub find { 2030sub find {
1992 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1993 2032
1994 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1995 2034
1996 cf::lock_wait "map_data:$path";#d#remove 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1998 2037
1999 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
2004 or return; 2040 or return;
2005 2041
2006 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
2007 2043
2009 or return; 2045 or return;
2010 2046
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2014 undef $guard1; 2051 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2052 $map->reset;
2017 return find $path; 2053 return find $path;
2018 } 2054 }
2019 2055
2020 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
2021 } 2057 }
2022} 2058}
2023 2059
2024sub pre_load { } 2060sub pre_load { }
2025sub post_load { } 2061#sub post_load { } # XS
2026 2062
2027sub load { 2063sub load {
2028 my ($self) = @_; 2064 my ($self) = @_;
2029 2065
2030 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2084 $f->skip_block;
2049 $self->_load_objects ($f) 2085 $self->_load_objects ($f)
2050 or return; 2086 or return;
2051 2087
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
2053 if delete $self->{load_original}; 2089 if delete $self->{load_original};
2054 2090
2055 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2092 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2093 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2111 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2112 $self->decay_objects;
2077 $self->fix_auto_apply; 2113 $self->fix_auto_apply;
2078 $self->update_buttons; 2114 $self->update_buttons;
2079 cf::cede_to_tick; 2115 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2116 $self->activate;
2083 } 2117 }
2084 2118
2085 $self->{last_save} = $cf::RUNTIME; 2119 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2120 $self->last_access ($cf::RUNTIME);
2087 2121
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2123 }
2090 2124
2091 $self->post_load; 2125 $self->post_load;
2092} 2126}
2093 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2094sub customise_for { 2131sub customise_for {
2095 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
2096 2133
2097 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player; 2135 if $self->per_player;
2151 my ($path, $origin, $load) = @_; 2188 my ($path, $origin, $load) = @_;
2152 2189
2153 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
2154 2191
2155 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2194 }
2158 2195
2159 $MAP_PREFETCH{$path} |= $load; 2196 $MAP_PREFETCH{$path} |= $load;
2160 2197
2161 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2198 cf::async { 2235 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2236 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2237 $_->contr->save for $self->players;
2201 }; 2238 };
2202 2239
2240 cf::get_slot 0.02;
2241
2203 if ($uniq) { 2242 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2245 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2215 $self->save; 2254 $self->save;
2216 2255
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2257
2219 return if $self->players; 2258 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY; 2259 return if $self->in_memory != cf::MAP_ACTIVE;
2221 return if $self->{deny_save}; 2260 return if $self->{deny_save};
2222 2261
2223 $self->in_memory (cf::MAP_SWAPPED); 2262 $self->in_memory (cf::MAP_SWAPPED);
2224 2263
2225 $self->deactivate; 2264 $self->deactivate;
2250 2289
2251 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252 2291
2253 return if $self->players; 2292 return if $self->players;
2254 2293
2255 warn "resetting map ", $self->path; 2294 warn "resetting map ", $self->path, "\n";
2256 2295
2257 $self->in_memory (cf::MAP_SWAPPED); 2296 $self->in_memory (cf::MAP_SWAPPED);
2258 2297
2259 # need to save uniques path 2298 # need to save uniques path
2260 unless ($self->{deny_save}) { 2299 unless ($self->{deny_save}) {
2343 2382
2344sub unique_maps() { 2383sub unique_maps() {
2345 [ 2384 [
2346 map { 2385 map {
2347 utf8::decode $_; 2386 utf8::decode $_;
2348 /\.map$/ 2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2349 ? normalise $_ 2390 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2391 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2392 ]
2353} 2393}
2354 2394
2355package cf; 2395=item cf::map::static_maps
2396
2397Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398file in the shared directory excluding F</styles> and F</editor>). May
2399block.
2400
2401=cut
2402
2403sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425}
2356 2426
2357=back 2427=back
2358 2428
2359=head3 cf::object 2429=head3 cf::object
2360 2430
2364 2434
2365=over 4 2435=over 4
2366 2436
2367=item $ob->inv_recursive 2437=item $ob->inv_recursive
2368 2438
2369Returns the inventory of the object _and_ their inventories, recursively. 2439Returns the inventory of the object I<and> their inventories, recursively,
2440but I<not> the object itself.
2370 2441
2371=cut 2442=cut
2372 2443
2373sub inv_recursive_; 2444sub inv_recursive_;
2374sub inv_recursive_ { 2445sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2450 inv_recursive_ inv $_[0]
2380} 2451}
2381 2452
2382=item $ref = $ob->ref 2453=item $ref = $ob->ref
2383 2454
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2455Creates and returns a persistent reference to an object that can be stored as a string.
2385 2456
2386=item $ob = cf::object::deref ($refstring) 2457=item $ob = cf::object::deref ($refstring)
2387 2458
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2459returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2460even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2492can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2493dialogue with the given NPC character.
2423 2494
2424=cut 2495=cut
2425 2496
2497our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502};
2503
2504our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509};
2510
2426# rough implementation of a future "reply" method that works 2511# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2512# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2513#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2514sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2515 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2526 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2528
2444 } else { 2529 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2530 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2532 }
2448 } 2533 }
2449} 2534}
2450 2535
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2536=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2561
2477=item $player_object->enter_link 2562=item $player_object->enter_link
2478 2563
2479Freezes the player and moves him/her to a special map (C<{link}>). 2564Freezes the player and moves him/her to a special map (C<{link}>).
2480 2565
2481The player should be reasonably safe there for short amounts of time. You 2566The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2567for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568though, as the palyer cannot control the character while it is on the link
2569map.
2483 2570
2484Will never block. 2571Will never block.
2485 2572
2486=item $player_object->leave_link ($map, $x, $y) 2573=item $player_object->leave_link ($map, $x, $y)
2487 2574
2539 ($x, $y) = (-1, -1) 2626 ($x, $y) = (-1, -1)
2540 unless (defined $x) && (defined $y); 2627 unless (defined $x) && (defined $y);
2541 2628
2542 # use -1 or undef as default coordinates, not 0, 0 2629 # use -1 or undef as default coordinates, not 0, 0
2543 ($x, $y) = ($map->enter_x, $map->enter_y) 2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2544 if $x <=0 && $y <= 0; 2631 if $x <= 0 && $y <= 0;
2545 2632
2546 $map->load; 2633 $map->load;
2547 $map->load_neighbours; 2634 $map->load_neighbours;
2548 2635
2549 return unless $self->contr->active; 2636 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2637
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2554} 2643}
2555 2644
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2645=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557 2646
2558Moves the player to the given map-path and coordinates by first freezing 2647Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2648her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2649that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2650the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2651be called at the end of this process.
2652
2653Note that $check will be called with a potentially non-loaded map, so if
2654it needs a loaded map it has to call C<< ->load >>.
2563 2655
2564=cut 2656=cut
2565 2657
2566our $GOTOGEN; 2658our $GOTOGEN;
2567 2659
2646} 2738}
2647 2739
2648sub prepare_random_map { 2740sub prepare_random_map {
2649 my ($exit) = @_; 2741 my ($exit) = @_;
2650 2742
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2743 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2744 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2745 # that depends on the exit object
2656 2746
2657 my $rmp = parse_random_map_params $exit->msg; 2747 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2749 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2750 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2751 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2752 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2664 } 2756 }
2665 2757
2666 $rmp->{random_seed} ||= $exit->random_seed; 2758 $rmp->{random_seed} ||= $exit->random_seed;
2667 2759
2668 my $data = cf::encode_json $rmp; 2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2761 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2762 my $meta = "$RANDOMDIR/$md5.meta";
2671 2763
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2765 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2766 undef $fh;
2675 aio_rename "$meta~", $meta; 2767 aio_rename "$meta~", $meta;
2676 2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2772 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2773 $exit->msg (undef);
2774 }
2679 } 2775 }
2680} 2776}
2681 2777
2682sub cf::object::player::enter_exit { 2778sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2779 my ($self, $exit) = @_;
2684 2780
2685 return unless $self->type == cf::PLAYER; 2781 return unless $self->type == cf::PLAYER;
2686 2782
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2783 $self->enter_link;
2699 2784
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2785 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2786 $Coro::current->{desc} = "enter_exit";
2706 2787
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2709 $self->goto ($slaying, $hp, $sp); 2803 $self->goto ($map, $x, $y);
2710 2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2711 1; 2809 1
2712 }) { 2810 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2811 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2812 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2813 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2814 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2815
2718 warn "ERROR in enter_exit: $@"; 2816 warn "ERROR in enter_exit: $@";
2735sub cf::client::send_drawinfo { 2833sub cf::client::send_drawinfo {
2736 my ($self, $text, $flags) = @_; 2834 my ($self, $text, $flags) = @_;
2737 2835
2738 utf8::encode $text; 2836 utf8::encode $text;
2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838}
2839
2840=item $client->send_big_packet ($pkt)
2841
2842Like C<send_packet>, but tries to compress large packets, and fragments
2843them as required.
2844
2845=cut
2846
2847our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2740} 2863}
2741 2864
2742=item $client->send_msg ($channel, $msg, $color, [extra...]) 2865=item $client->send_msg ($channel, $msg, $color, [extra...])
2743 2866
2744Send a drawinfo or msg packet to the client, formatting the msg for the 2867Send a drawinfo or msg packet to the client, formatting the msg for the
2748 2871
2749=cut 2872=cut
2750 2873
2751# non-persistent channels (usually the info channel) 2874# non-persistent channels (usually the info channel)
2752our %CHANNEL = ( 2875our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2753 "c/identify" => { 2882 "c/identify" => {
2754 id => "infobox", 2883 id => "infobox",
2755 title => "Identify", 2884 title => "Identify",
2756 reply => undef, 2885 reply => undef,
2757 tooltip => "Items recently identified", 2886 tooltip => "Items recently identified",
2759 "c/examine" => { 2888 "c/examine" => {
2760 id => "infobox", 2889 id => "infobox",
2761 title => "Examine", 2890 title => "Examine",
2762 reply => undef, 2891 reply => undef,
2763 tooltip => "Signs and other items you examined", 2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2764 }, 2899 },
2765 "c/book" => { 2900 "c/book" => {
2766 id => "infobox", 2901 id => "infobox",
2767 title => "Book", 2902 title => "Book",
2768 reply => undef, 2903 reply => undef,
2784 id => "infobox", 2919 id => "infobox",
2785 title => "Body Parts", 2920 title => "Body Parts",
2786 reply => undef, 2921 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2922 tooltip => "Shows which body parts you posess and are available",
2788 }, 2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2789 "c/uptime" => { 2960 "c/uptime" => {
2790 id => "infobox", 2961 id => "infobox",
2791 title => "Uptime", 2962 title => "Uptime",
2792 reply => undef, 2963 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 2964 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 2967 id => "infobox",
2797 title => "Map Info", 2968 title => "Map Info",
2798 reply => undef, 2969 reply => undef,
2799 tooltip => "Information related to the maps", 2970 tooltip => "Information related to the maps",
2800 }, 2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2801); 2986);
2802 2987
2803sub cf::client::send_msg { 2988sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 2989 my ($self, $channel, $msg, $color, @extra) = @_;
2805 2990
2806 $msg = $self->pl->expand_cfpod ($msg); 2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2807 2993
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 2995
2810 # check predefined channels, for the benefit of C 2996 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 2997 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 2998 $channel = $CHANNEL{$channel};
2813 2999
2814 $self->ext_msg (channel_info => $channel) 3000 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 3001 $channel = $channel->{id};
2818 3002
2819 } elsif (ref $channel) { 3003 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 3004 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 3005 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 3006 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 3007 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 3008 }
2826 3009
2827 $channel = $channel->{id}; 3010 $channel = $channel->{id};
2828 } 3011 }
2829 3012
2830 return unless @extra || length $msg; 3013 return unless @extra || length $msg;
2831 3014
2832 if ($self->can_msg) {
2833 # default colour, mask it out 3015 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 3017 if $color & cf::NDI_DEF;
2836 3018
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 3022 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 3023
2851 $color &= cf::NDI_COLOR_MASK; 3024 $self->send_big_packet ($pkt);
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864} 3025}
2865 3026
2866=item $client->ext_msg ($type, @msg) 3027=item $client->ext_msg ($type, @msg)
2867 3028
2868Sends an ext event to the client. 3029Sends an ext event to the client.
2871 3032
2872sub cf::client::ext_msg($$@) { 3033sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_; 3034 my ($self, $type, @msg) = @_;
2874 3035
2875 if ($self->extcmd == 2) { 3036 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove 3038 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type"; 3039 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 } 3041 }
2881} 3042}
2882 3043
2883=item $client->ext_reply ($msgid, @msg) 3044=item $client->ext_reply ($msgid, @msg)
2884 3045
2888 3049
2889sub cf::client::ext_reply($$@) { 3050sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_; 3051 my ($self, $id, @msg) = @_;
2891 3052
2892 if ($self->extcmd == 2) { 3053 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) { 3055 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove 3056 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id; 3057 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 } 3059 }
2899} 3060}
2900 3061
2901=item $success = $client->query ($flags, "text", \&cb) 3062=item $success = $client->query ($flags, "text", \&cb)
2902 3063
3003 3164
3004 $coro 3165 $coro
3005} 3166}
3006 3167
3007cf::client->attach ( 3168cf::client->attach (
3008 on_destroy => sub { 3169 on_client_destroy => sub {
3009 my ($ns) = @_; 3170 my ($ns) = @_;
3010 3171
3011 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3012 }, 3173 },
3013); 3174);
3029our $safe_hole = new Safe::Hole; 3190our $safe_hole = new Safe::Hole;
3030 3191
3031$SIG{FPE} = 'IGNORE'; 3192$SIG{FPE} = 'IGNORE';
3032 3193
3033$safe->permit_only (Opcode::opset qw( 3194$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math 3195 :base_core :base_mem :base_orig :base_math :base_loop
3035 grepstart grepwhile mapstart mapwhile 3196 grepstart grepwhile mapstart mapwhile
3036 sort time 3197 sort time
3037)); 3198));
3038 3199
3039# here we export the classes and methods available to script code 3200# here we export the classes and methods available to script code
3042 3203
3043The following functions and methods are available within a safe environment: 3204The following functions and methods are available within a safe environment:
3044 3205
3045 cf::object 3206 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3207 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3208 insert remove name archname title slaying race decrease split
3209 value
3048 3210
3049 cf::object::player 3211 cf::object::player
3050 player 3212 player
3051 3213
3052 cf::player 3214 cf::player
3057 3219
3058=cut 3220=cut
3059 3221
3060for ( 3222for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3224 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3225 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3226 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3227 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3228 ["cf::map" => qw(trigger)],
3067) { 3229) {
3068 no strict 'refs'; 3230 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3231 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3088 3250
3089 my $qcode = $code; 3251 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3253 $qcode =~ s/\n/\\n/g;
3092 3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
3093 local $_; 3258 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars;
3095 3259
3096 my $eval = 3260 my $eval =
3097 "do {\n" 3261 "do {\n"
3098 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3099 . "#line 0 \"{$qcode}\"\n" 3263 . "#line 0 \"{$qcode}\"\n"
3100 . $code 3264 . $code
3101 . "\n}" 3265 . "\n}"
3102 ; 3266 ;
3103 3267
3268 if ($CFG{safe_eval}) {
3104 sub_generation_inc; 3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
3105 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3106 sub_generation_inc; 3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
3107 3277
3108 if ($@) { 3278 if ($@) {
3109 warn "$@"; 3279 warn "$@";
3110 warn "while executing safe code '$code'\n"; 3280 warn "while executing safe code '$code'\n";
3111 warn "with arguments " . (join " ", %vars) . "\n"; 3281 warn "with arguments " . (join " ", %vars) . "\n";
3130=cut 3300=cut
3131 3301
3132sub register_script_function { 3302sub register_script_function {
3133 my ($fun, $cb) = @_; 3303 my ($fun, $cb) = @_;
3134 3304
3135 no strict 'refs'; 3305 $fun = "safe::$fun" if $CFG{safe_eval};
3136 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3306 *$fun = $safe_hole->wrap ($cb);
3137} 3307}
3138 3308
3139=back 3309=back
3140 3310
3141=cut 3311=cut
3162 3332
3163 $facedata->{version} == 2 3333 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed."; 3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3165 3335
3166 # patch in the exptable 3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3167 $facedata->{resource}{"res/exp_table"} = { 3338 $facedata->{resource}{"res/exp_table"} = {
3168 type => FT_RSRC, 3339 type => FT_RSRC,
3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3170 }; 3342 };
3171 cf::cede_to_tick; 3343 cf::cede_to_tick;
3172 3344
3173 { 3345 {
3174 my $faces = $facedata->{faceinfo}; 3346 my $faces = $facedata->{faceinfo};
3176 while (my ($face, $info) = each %$faces) { 3348 while (my ($face, $info) = each %$faces) {
3177 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3178 3350
3179 cf::face::set_visibility $idx, $info->{visibility}; 3351 cf::face::set_visibility $idx, $info->{visibility};
3180 cf::face::set_magicmap $idx, $info->{magicmap}; 3352 cf::face::set_magicmap $idx, $info->{magicmap};
3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3183 3355
3184 cf::cede_to_tick; 3356 cf::cede_to_tick;
3185 } 3357 }
3186 3358
3187 while (my ($face, $info) = each %$faces) { 3359 while (my ($face, $info) = each %$faces) {
3211 3383
3212 cf::anim::invalidate_all; # d'oh 3384 cf::anim::invalidate_all; # d'oh
3213 } 3385 }
3214 3386
3215 { 3387 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource}; 3388 my $res = $facedata->{resource};
3219 3389
3220 while (my ($name, $info) = each %$res) { 3390 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) { 3391 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224 3393
3225 if ($info->{type} & 1) { 3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type}; 3395 cf::face::set_type $idx, $info->{type};
3240 } else { 3396 } else {
3241 $RESOURCE{$name} = $info; 3397 $RESOURCE{$name} = $info;
3242 } 3398 }
3243 3399
3276 while (my ($k, $v) = each %$want) { 3432 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3433 $ns->fx_want ($k, $v);
3278 } 3434 }
3279}; 3435};
3280 3436
3437sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445}
3446
3281sub reload_regions { 3447sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3448 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3449 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3285 3451
3298} 3464}
3299 3465
3300sub reload_archetypes { 3466sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3467 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3468 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3469}
3309 3470
3310sub reload_treasures { 3471sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3472 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3473 or die "unable to load treasurelists\n";
3313} 3474}
3314 3475
3315sub reload_resources { 3476sub reload_resources {
3316 warn "reloading resource files...\n"; 3477 warn "reloading resource files...\n";
3317 3478
3479 reload_facedata;
3480 reload_archetypes;
3318 reload_regions; 3481 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3482 reload_treasures;
3323 3483
3324 warn "finished reloading resource files\n"; 3484 warn "finished reloading resource files\n";
3325} 3485}
3326 3486
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config { 3487sub reload_config {
3488 warn "reloading config file...\n";
3489
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3490 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3491 or return;
3334 3492
3335 local $/; 3493 local $/;
3336 *CFG = YAML::Load <$fh>; 3494 *CFG = YAML::XS::Load scalar <$fh>;
3337 3495
3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3339 3497
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3346 and die "WARNING: m(un)lockall failed: $!\n"; 3504 and die "WARNING: m(un)lockall failed: $!\n";
3347 }; 3505 };
3348 warn $@ if $@; 3506 warn $@ if $@;
3349 } 3507 }
3508
3509 warn "finished reloading resource files\n";
3510}
3511
3512sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518}
3519
3520# make sure only one server instance is running at any one time
3521sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529}
3530
3531sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3350} 3538}
3351 3539
3352sub main { 3540sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3549
3353 # we must not ever block the main coroutine 3550 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3551 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3552 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3553 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3554 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3555 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3556 })->prio (Coro::PRIO_MAX);
3360 }; 3557 };
3361 3558
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3559 evthread_start IO::AIO::poll_fileno;
3368 EV::loop; 3560
3561 cf::sync_job {
3562 cf::init_experience;
3563 cf::init_anim;
3564 cf::init_attackmess;
3565 cf::init_dynamic;
3566
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3582 load_extensions;
3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
3369} 3594}
3370 3595
3371############################################################################# 3596#############################################################################
3372# initialisation and cleanup 3597# initialisation and cleanup
3373 3598
3374# install some emergency cleanup handlers 3599# install some emergency cleanup handlers
3375BEGIN { 3600BEGIN {
3376 our %SIGWATCHER = (); 3601 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) { 3602 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3379 cf::cleanup "SIG$signal"; 3604 cf::cleanup "SIG$signal";
3380 }; 3605 };
3381 } 3606 }
3382} 3607}
3383 3608
3384sub write_runtime { 3609sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime"; 3610 my $t0 = AE::time;
3386 3611
3387 # first touch the runtime file to show we are still running: 3612 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3613 # the fsync below can take a very very long time.
3389 3614
3390 IO::AIO::aio_utime $runtime, undef, undef; 3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3616
3392 my $guard = cf::lock_acquire "write_runtime"; 3617 my $guard = cf::lock_acquire "write_runtime";
3393 3618
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3395 or return; 3620 or return;
3396 3621
3397 my $value = $cf::RUNTIME + 90 + 10; 3622 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3623 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3624 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3634 aio_utime $fh, undef, undef;
3410 3635
3411 close $fh 3636 close $fh
3412 or return; 3637 or return;
3413 3638
3414 aio_rename "$runtime~", $runtime 3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3640 and return;
3416 3641
3417 warn "runtime file written.\n"; 3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3418 3643
3419 1 3644 1
3645}
3646
3647our $uuid_lock;
3648our $uuid_skip;
3649
3650sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688}
3689
3690sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
3420} 3695}
3421 3696
3422sub emergency_save() { 3697sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3698 my $freeze_guard = cf::freeze_mainloop;
3424 3699
3425 warn "enter emergency perl save\n"; 3700 warn "emergency_perl_save: enter\n";
3426 3701
3427 cf::sync_job { 3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
3428 # use a peculiar iteration method to avoid tripping on perl 3708 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3709 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3710 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3711 warn "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3712 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3713 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3714 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3716 $pl->save;
3437 } 3717 }
3438 warn "end emergency player save\n"; 3718 warn "emergency_perl_save: end player save\n";
3439 3719
3440 warn "begin emergency map save\n"; 3720 warn "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3721 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3722 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3723 $map->valid or next;
3444 $map->save; 3724 $map->save;
3445 } 3725 }
3446 warn "end emergency map save\n"; 3726 warn "emergency_perl_save: end map save\n";
3447 3727
3448 warn "begin emergency database checkpoint\n"; 3728 warn "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3729 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
3451 }; 3735 };
3452 3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
3453 warn "leave emergency perl save\n"; 3742 warn "emergency_perl_save: leave\n";
3454} 3743}
3455 3744
3456sub post_cleanup { 3745sub post_cleanup {
3457 my ($make_core) = @_; 3746 my ($make_core) = @_;
3458 3747
3459 warn Carp::longmess "post_cleanup backtrace" 3748 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3749 if $make_core;
3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753}
3754
3755# a safer delete_package, copied from Symbol
3756sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
3461} 3779}
3462 3780
3463sub do_reload_perl() { 3781sub do_reload_perl() {
3464 # can/must only be called in main 3782 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3783 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine"; 3784 warn "can only reload from main coroutine";
3467 return; 3785 return;
3468 } 3786 }
3469 3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
3470 warn "reloading..."; 3793 warn "reloading...";
3471 3794
3472 warn "entering sync_job"; 3795 warn "entering sync_job";
3473 3796
3474 cf::sync_job { 3797 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3798 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3799 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3800 cf::write_runtime_sync; # external watchdog should not bark
3478 3801
3479 warn "syncing database to disk"; 3802 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3803 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3804
3482 # if anything goes wrong in here, we should simply crash as we already saved 3805 # if anything goes wrong in here, we should simply crash as we already saved
3483 3806
3484 warn "flushing outstanding aio requests"; 3807 warn "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3808 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3810 }
3516 3811
3517 warn "... nuking $pkg"; 3812 warn "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3813 $_->cancel for values %EXT_CORO;
3519 } 3814 %EXT_CORO = ();
3520 3815
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3816 warn "removing commands";
3522 while (my ($k, $v) = each %INC) { 3817 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3825 warn "... unloading $pkg";
3526 delete $INC{$k};
3527 3826
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
3532 $cb->(); 3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
3533 } 3836 }
3534 3837
3535 Symbol::delete_package $k; 3838 warn "unloading all perl modules loaded from $LIBDIR";
3839 while (my ($k, $v) = each %INC) {
3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
3536 } 3853 }
3537 3854
3538 warn "getting rid of safe::, as good as possible"; 3855 warn "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3856 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3858
3542 warn "unloading cf.pm \"a bit\""; 3859 warn "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3860 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3862
3546 # don't, removes xs symbols, too, 3863 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3864 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3865 #clear_package __PACKAGE__;
3549 3866
3550 warn "unload completed, starting to reload now"; 3867 warn "unload completed, starting to reload now";
3551 3868
3552 warn "reloading cf.pm"; 3869 warn "reloading cf.pm";
3553 require cf; 3870 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3871 cf::_connect_to_perl_1;
3555 3872
3556 warn "loading config and database again"; 3873 warn "loading config and database again";
3557 cf::reload_config; 3874 cf::reload_config;
3558 3875
3559 warn "loading extensions"; 3876 warn "loading extensions";
3560 cf::load_extensions; 3877 cf::load_extensions;
3561 3878
3879 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3880 warn "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3881 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3882 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3883 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3884 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3885 reattach $_ for values %PLAYER;
3886 }
3568 3887
3888 warn "running post_init jobs";
3889 (pop @POST_INIT)->(1) while @POST_INIT;
3890
3569 warn "leaving sync_job"; 3891 warn "leaving sync_job";
3570 3892
3571 1 3893 1
3572 } or do { 3894 } or do {
3573 warn $@; 3895 warn $@;
3574 cf::cleanup "error while reloading, exiting."; 3896 cf::cleanup "error while reloading, exiting.";
3575 }; 3897 };
3576 3898
3577 warn "reloaded"; 3899 warn "reloaded";
3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3578}; 3905};
3579 3906
3580our $RELOAD_WATCHER; # used only during reload 3907our $RELOAD_WATCHER; # used only during reload
3581 3908
3582sub reload_perl() { 3909sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3910 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3911 # coro crashes during coro_state_free->destroy here.
3585 3912
3913 $RELOAD_WATCHER ||= cf::async {
3914 Coro::AIO::aio_wait cache_extensions;
3915
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3917 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3918 undef $RELOAD_WATCHER;
3919 };
3589 }; 3920 };
3590} 3921}
3591 3922
3592register_command "reload" => sub { 3923register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3924 my ($who, $arg) = @_;
3607 3938
3608our @WAIT_FOR_TICK; 3939our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3940our @WAIT_FOR_TICK_BEGIN;
3610 3941
3611sub wait_for_tick { 3942sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3614 3944
3615 my $signal = new Coro::Signal; 3945 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3946 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3947 $signal->wait;
3618} 3948}
3619 3949
3620sub wait_for_tick_begin { 3950sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3623 3952
3624 my $signal = new Coro::Signal; 3953 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 3955 $signal->wait;
3627} 3956}
3633 return; 3962 return;
3634 } 3963 }
3635 3964
3636 cf::server_tick; # one server iteration 3965 cf::server_tick; # one server iteration
3637 3966
3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3968
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 3971 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 3972 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 3973 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 3974 or warn "ERROR: unable to write runtime file: $!";
3644 }; 3975 };
3645 } 3976 }
3646 3977
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3664} 3995}
3665 3996
3666{ 3997{
3667 # configure BDB 3998 # configure BDB
3668 3999
3669 BDB::min_parallel 8; 4000 BDB::min_parallel 16;
3670 BDB::max_poll_reqs $TICK * 0.1; 4001 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 4002 $AnyEvent::BDB::WATCHER->priority (1);
3672 4003
3673 unless ($DB_ENV) { 4004 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 4005 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 4011
3680 cf::sync_job { 4012 cf::sync_job {
3681 eval { 4013 eval {
3707{ 4039{
3708 # configure IO::AIO 4040 # configure IO::AIO
3709 4041
3710 IO::AIO::min_parallel 8; 4042 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 4043 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 4044 undef $AnyEvent::AIO::WATCHER;
3713} 4045}
3714 4046
3715my $_log_backtrace; 4047my $_log_backtrace;
3716 4048
3717sub _log_backtrace { 4049sub _log_backtrace {
3720 $msg =~ s/\n//; 4052 $msg =~ s/\n//;
3721 4053
3722 # limit the # of concurrent backtraces 4054 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 4055 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
3725 async { 4058 async {
3726 $Coro::current->{desc} = "abt $msg"; 4059 $Coro::current->{desc} = "abt $msg";
3727 4060
3728 my @bt = fork_call { 4061 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 4062 @addr = map { sprintf "%x", $_ } @addr;
3740 } 4073 }
3741 4074
3742 @funcs 4075 @funcs
3743 }; 4076 };
3744 4077
3745 LOG llevInfo, "[ABT] $msg\n"; 4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 4080 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 4081 --$_log_backtrace;
3748 }; 4082 };
3749 } else { 4083 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 4084 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 4085 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 4086 }
3753} 4087}
3754 4088
3755# load additional modules 4089# load additional modules
3756use cf::pod; 4090require "cf/$_.pm" for @EXTRA_MODULES;
4091cf::_connect_to_perl_2;
3757 4092
3758END { cf::emergency_save } 4093END { cf::emergency_save }
3759 4094
37601 40951
3761 4096

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