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Revision 1.414 by root, Thu Apr 10 09:10:45 2008 UTC vs.
Revision 1.533 by root, Thu Apr 29 07:59:17 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
93 118
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 121our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
99 123
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 127our $DB_ENV;
105 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
106our %CFG; 131our %CFG;
107 132
108our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 134our $RUNTIME;
110our $NOW; 135our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 146our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
123 148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
124binmode STDOUT; 154binmode STDOUT;
125binmode STDERR; 155binmode STDERR;
126 156
127# read virtual server time, if available 157# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
132} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
133 165
134mkdir $_ 166mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 168
137our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
138 170
139sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 187
141############################################################################# 188#############################################################################
142 189
143=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
144 191
191returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 240
194=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
195 242
196This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 245that call.
199 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
200=back 253=back
201 254
202=cut 255=cut
203 256
204BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
205 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
206 my $msg = join "", @_; 264 my $msg = join "", @_;
207 265
208 $msg .= "\n" 266 $msg .= "\n"
209 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
210 268
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 270
213 LOG llevError, $msg; 271 LOG llevWarn, $msg;
214 }; 272};
215}
216 273
217$Coro::State::DIEHOOK = sub { 274$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 275 return unless $^S eq 0; # "eq", not "=="
219 276
220 if ($Coro::current == $Coro::main) {#d# 277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 280 error "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 281 return;#d#
223 }#d# 282 }#d#
224 283
225 # kill coroutine otherwise 284 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 285 Coro::terminate
228}; 286};
229
230$SIG{__DIE__} = sub { }; #d#?
231 287
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 298for my $pkg (qw(
243 cf::global cf::attachable 299 cf::global cf::attachable
244 cf::object cf::object::player 300 cf::object cf::object::player
245 cf::client cf::player 301 cf::client cf::player
246 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
247 cf::map cf::party cf::region 304 cf::party cf::region
248)) { 305)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 307}
252 308
253$EV::DIED = sub { 309$EV::DIED = sub {
254 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
255}; 311};
256 312
257############################################################################# 313#############################################################################
258 314
259=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 353
298sub encode_json($) { $json_coder->encode ($_[0]) } 354sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 355sub decode_json($) { $json_coder->decode ($_[0]) }
300 356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
369}
370
301=item cf::lock_wait $string 371=item cf::lock_wait $string
302 372
303Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
304 374
305=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
306 376
307Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
310returned. 380returned.
311 381
312Locks are *not* recursive, locking from the same coro twice results in a 382Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 383deadlocked coro.
319 389
320Return true if the lock is currently active, i.e. somebody has locked it. 390Return true if the lock is currently active, i.e. somebody has locked it.
321 391
322=cut 392=cut
323 393
324our %LOCK; 394our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 395
327sub lock_wait($) { 396sub lock_wait($) {
328 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 398}
341 399
342sub lock_acquire($) { 400sub lock_acquire($) {
343 my ($key) = @_; 401 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 402}
357 403
358sub lock_active($) { 404sub lock_active($) {
359 my ($key) = @_; 405 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 406}
363 407
364sub freeze_mainloop { 408sub freeze_mainloop {
365 tick_inhibit_inc; 409 tick_inhibit_inc;
366 410
367 Coro::guard \&tick_inhibit_dec; 411 &Guard::guard (\&tick_inhibit_dec);
368} 412}
369 413
370=item cf::periodic $interval, $cb 414=item cf::periodic $interval, $cb
371 415
372Like EV::periodic, but randomly selects a starting point so that the actions 416Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer. 417get spread over time.
374 418
375=cut 419=cut
376 420
377sub periodic($$) { 421sub periodic($$) {
378 my ($interval, $cb) = @_; 422 my ($interval, $cb) = @_;
395 439
396=cut 440=cut
397 441
398our @SLOT_QUEUE; 442our @SLOT_QUEUE;
399our $SLOT_QUEUE; 443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
400 445
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 447$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 448 $Coro::current->desc ("timeslot manager");
404 449
405 my $signal = new Coro::Signal; 450 my $signal = new Coro::Signal;
451 my $busy;
406 452
407 while () { 453 while () {
408 next_job: 454 next_job:
455
409 my $avail = cf::till_tick; 456 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 457
411 for (0 .. $#SLOT_QUEUE) { 458 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 461 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 462 $job->[2]->send;
415 Coro::cede; 463 Coro::cede;
416 goto next_job; 464 goto next_job;
417 } 465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 467 }
419 } 468 }
420 469
421 if (@SLOT_QUEUE) { 470 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 472 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 473 $signal->wait;
425 } else { 474 } else {
475 $busy = 0;
426 Coro::schedule; 476 Coro::schedule;
427 } 477 }
428 } 478 }
429}; 479};
430 480
431sub get_slot($;$$) { 481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
432 my ($time, $pri, $name) = @_; 484 my ($time, $pri, $name) = @_;
433 485
434 $time = $TICK * .6 if $time > $TICK * .6; 486 $time = clamp $time, 0.01, $TICK * .6;
487
435 my $sig = new Coro::Signal; 488 my $sig = new Coro::Signal;
436 489
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready; 492 $SLOT_QUEUE->ready;
466 519
467sub sync_job(&) { 520sub sync_job(&) {
468 my ($job) = @_; 521 my ($job) = @_;
469 522
470 if ($Coro::current == $Coro::main) { 523 if ($Coro::current == $Coro::main) {
471 my $time = EV::time; 524 my $time = AE::time;
472 525
473 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
475 528
476 LOG llevError, Carp::longmess "sync job";#d# 529 LOG llevError, Carp::longmess "sync job";#d#
481 my @res; 534 my @res;
482 535
483 (async { 536 (async {
484 $Coro::current->desc ("sync job coro"); 537 $Coro::current->desc ("sync job coro");
485 @res = eval { $job->() }; 538 @res = eval { $job->() };
486 warn $@ if $@; 539 error $@ if $@;
487 undef $busy; 540 undef $busy;
488 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
489 542
490 while ($busy) { 543 while ($busy) {
491 if (Coro::nready) { 544 if (Coro::nready) {
493 } else { 546 } else {
494 EV::loop EV::LOOP_ONESHOT; 547 EV::loop EV::LOOP_ONESHOT;
495 } 548 }
496 } 549 }
497 550
498 my $time = EV::time - $time; 551 my $time = AE::time - $time;
499 552
500 $TICK_START += $time; # do not account sync jobs to server load 553 $TICK_START += $time; # do not account sync jobs to server load
501 554
502 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
503 } else { 556 } else {
547 reset_signals; 600 reset_signals;
548 &$cb 601 &$cb
549 }, @args; 602 }, @args;
550 603
551 wantarray ? @res : $res[-1] 604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
552} 643}
553 644
554=item $value = cf::db_get $family => $key 645=item $value = cf::db_get $family => $key
555 646
556Returns a single value from the environment database. 647Returns a single value from the environment database.
664 755
665 my $t1 = Time::HiRes::time; 756 my $t1 = Time::HiRes::time;
666 my $data = $process->(\@data); 757 my $data = $process->(\@data);
667 my $t2 = Time::HiRes::time; 758 my $t2 = Time::HiRes::time;
668 759
669 warn "cache: '$id' processed in ", $t2 - $t1, "s\n"; 760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
670 761
671 db_put cache => "$id/data", $data; 762 db_put cache => "$id/data", $data;
672 db_put cache => "$id/md5" , $md5; 763 db_put cache => "$id/md5" , $md5;
673 db_put cache => "$id/meta", $meta; 764 db_put cache => "$id/meta", $meta;
674 765
684 775
685=cut 776=cut
686 777
687sub datalog($@) { 778sub datalog($@) {
688 my ($type, %kv) = @_; 779 my ($type, %kv) = @_;
689 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type }); 780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
690} 781}
691 782
692=back 783=back
693 784
694=cut 785=cut
695 786
696############################################################################# 787#############################################################################
697 788
698=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
699 790
700Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
703 794
704In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
755=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
756 847
757Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
759 850
760Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
762 853
763These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
764 855
765=over 4 856=over 4
889 980
890 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
891 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
892 983
893 } elsif (ref $type) { 984 } elsif (ref $type) {
894 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
895 986
896 } else { 987 } else {
897 shift @arg; 988 shift @arg;
898 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
899 } 990 }
900 } 991 }
901} 992}
902 993
903sub _object_attach { 994sub _object_attach {
913 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
914 } 1005 }
915 1006
916 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
917 } else { 1008 } else {
918 warn "object uses attachment '$name' which is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
919 } 1010 }
920 1011
921 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
922} 1013}
923 1014
982 1073
983 for (@$callbacks) { 1074 for (@$callbacks) {
984 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
985 1076
986 if ($@) { 1077 if ($@) {
987 warn "$@";
988 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
989 override; 1079 override;
990 } 1080 }
991 1081
992 return 1 if $override; 1082 return 1 if $override;
993 } 1083 }
1056 1146
1057sub reattach { 1147sub reattach {
1058 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
1059 my ($obj) = @_; 1149 my ($obj) = @_;
1060 1150
1151 # no longer needed after getting rid of delete_package?
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062 1153
1063 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
1064 1155
1065 @$registry = (); 1156 @$registry = ();
1066 1157
1071 for (@$attach) { 1162 for (@$attach) {
1072 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
1073 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
1074 } 1165 }
1075 } else { 1166 } else {
1076 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
1077 } 1168 }
1078 } 1169 }
1079} 1170}
1080 1171
1081cf::attachable->attach ( 1172cf::attachable->attach (
1108 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
1109 1200
1110 sync_job { 1201 sync_job {
1111 if (length $$rdata) { 1202 if (length $$rdata) {
1112 utf8::decode (my $decname = $filename); 1203 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
1115 1207
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC; 1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1213 aio_fsync $fh;
1214 }
1120 close $fh; 1215 aio_close $fh;
1121 1216
1122 if (@$objs) { 1217 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC; 1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1224 aio_fsync $fh;
1225 }
1128 close $fh; 1226 aio_close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
1130 } 1228 }
1131 } else { 1229 } else {
1132 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
1133 } 1231 }
1134 1232
1135 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
1136 } else { 1237 } else {
1137 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
1138 } 1239 }
1139 } else { 1240 } else {
1140 aio_unlink $filename; 1241 aio_unlink $filename;
1141 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
1142 } 1243 }
1166 my $st = eval { Coro::Storable::thaw $av }; 1267 my $st = eval { Coro::Storable::thaw $av };
1167 $av = $st->{objs}; 1268 $av = $st->{objs};
1168 } 1269 }
1169 1270
1170 utf8::decode (my $decname = $filename); 1271 utf8::decode (my $decname = $filename);
1171 warn sprintf "loading %s (%d,%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
1172 $decname, length $data, scalar @{$av || []}; 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1173 1275
1174 ($data, $av) 1276 ($data, $av)
1175} 1277}
1176 1278
1177=head2 COMMAND CALLBACKS 1279=head2 COMMAND CALLBACKS
1233 my ($name, $cb) = @_; 1335 my ($name, $cb) = @_;
1234 1336
1235 $EXTICMD{$name} = $cb; 1337 $EXTICMD{$name} = $cb;
1236} 1338}
1237 1339
1340use File::Glob ();
1341
1238cf::player->attach ( 1342cf::player->attach (
1239 on_command => sub { 1343 on_unknown_command => sub {
1240 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
1241 1345
1242 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
1243 or return; 1347 or return;
1244 1348
1267 1371
1268 $pl->ext_reply ($reply, @reply) 1372 $pl->ext_reply ($reply, @reply)
1269 if $reply; 1373 if $reply;
1270 1374
1271 } else { 1375 } else {
1272 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1273 } 1377 }
1274 1378
1275 cf::override; 1379 cf::override;
1276 }, 1380 },
1277); 1381);
1278 1382
1383# "readahead" all extensions
1384sub cache_extensions {
1385 my $grp = IO::AIO::aio_group;
1386
1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1388 for (grep /\.ext$/, @{$_[0]}) {
1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1390 }
1391 };
1392
1393 $grp
1394}
1395
1279sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1280 cf::sync_job { 1399 cf::sync_job {
1281 my %todo; 1400 my %todo;
1282 1401
1283 for my $path (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1284 next unless -r $path; 1403 next unless -r $path;
1302 1421
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305 1424
1306 $ext{source} = 1425 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n" 1426 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n" 1427 . "#line 1 \"$path\"\n{\n"
1309 . $source 1428 . $source
1310 . "\n};\n1"; 1429 . "\n};\n1";
1311 1430
1312 $todo{$base} = \%ext; 1431 $todo{$base} = \%ext;
1313 } 1432 }
1314 1433
1434 my $pass = 0;
1315 my %done; 1435 my %done;
1316 while (%todo) { 1436 while (%todo) {
1317 my $progress; 1437 my $progress;
1318 1438
1439 ++$pass;
1440
1441 ext:
1319 while (my ($k, $v) = each %todo) { 1442 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) { 1443 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip 1444 next ext
1322 unless exists $done{$_}; 1445 unless exists $done{$_};
1323 } 1446 }
1324 1447
1325 warn "... loading '$k' into '$v->{pkg}'\n"; 1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1326 1449
1327 unless (eval $v->{source}) { 1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1328 my $msg = $@ ? "$v->{path}: $@\n" 1453 error "$v->{path}: $@\n";
1329 : "$v->{base}: extension inactive.\n";
1330 1454
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting."; 1455 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1334 } 1456 if exists $v->{meta}{mandatory};
1335 1457
1336 warn $msg; 1458 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1459 delete $todo{$k};
1460 } else {
1461 $done{$k} = delete $todo{$k};
1462 push @EXTS, $v->{pkg};
1463 $progress = 1;
1464
1465 info "$v->{base}: extension inactive.\n"
1466 unless $active;
1337 } 1467 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 } 1468 }
1343 1469
1344 skip: 1470 unless ($progress) {
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1471 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1346 unless $progress; 1472
1473 while (my ($k, $v) = each %todo) {
1474 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1475 if exists $v->{meta}{mandatory};
1476 }
1477 }
1347 } 1478 }
1348 }; 1479 };
1349} 1480}
1350 1481
1351############################################################################# 1482#############################################################################
1352 1483
1353=back 1484=back
1354 1485
1355=head2 CORE EXTENSIONS 1486=head2 CORE EXTENSIONS
1356 1487
1357Functions and methods that extend core crossfire objects. 1488Functions and methods that extend core deliantra objects.
1358 1489
1359=cut 1490=cut
1360 1491
1361package cf::player; 1492package cf::player;
1362 1493
1405 1536
1406sub exists($) { 1537sub exists($) {
1407 my ($login) = @_; 1538 my ($login) = @_;
1408 1539
1409 $cf::PLAYER{$login} 1540 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login } 1541 or !aio_stat path $login
1411} 1542}
1412 1543
1413sub find($) { 1544sub find($) {
1414 return $cf::PLAYER{$_[0]} || do { 1545 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0]; 1546 my $login = $_[0];
1427 my $f = new_from_file cf::object::thawer path $login 1558 my $f = new_from_file cf::object::thawer path $login
1428 or return; 1559 or return;
1429 1560
1430 my $pl = cf::player::load_pl $f 1561 my $pl = cf::player::load_pl $f
1431 or return; 1562 or return;
1563
1432 local $cf::PLAYER_LOADING{$login} = $pl; 1564 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs; 1565 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl 1566 $cf::PLAYER{$login} = $pl
1435 } 1567 }
1436 } 1568 }
1437} 1569}
1438 1570
1571cf::player->attach (
1572 on_load => sub {
1573 my ($pl, $path) = @_;
1574
1575 # restore slots saved in save, below
1576 my $slots = delete $pl->{_slots};
1577
1578 $pl->ob->current_weapon ($slots->[0]);
1579 $pl->combat_ob ($slots->[1]);
1580 $pl->ranged_ob ($slots->[2]);
1581 },
1582);
1583
1439sub save($) { 1584sub save($) {
1440 my ($pl) = @_; 1585 my ($pl) = @_;
1441 1586
1442 return if $pl->{deny_save}; 1587 return if $pl->{deny_save};
1443 1588
1446 1591
1447 return if $pl->{deny_save}; 1592 return if $pl->{deny_save};
1448 1593
1449 aio_mkdir playerdir $pl, 0770; 1594 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME; 1595 $pl->{last_save} = $cf::RUNTIME;
1596
1597 cf::get_slot 0.01;
1598
1599 # save slots, to be restored later
1600 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1451 1601
1452 $pl->save_pl ($path); 1602 $pl->save_pl ($path);
1453 cf::cede_to_tick; 1603 cf::cede_to_tick;
1454} 1604}
1455 1605
1487 my ($pl) = @_; 1637 my ($pl) = @_;
1488 1638
1489 my $name = $pl->ob->name; 1639 my $name = $pl->ob->name;
1490 1640
1491 $pl->{deny_save} = 1; 1641 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir 1642 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1493 1643
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1644 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate; 1645 $pl->deactivate;
1646 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1647 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns; 1648 $pl->ns->destroy if $pl->ns;
1498 1649
1499 my $path = playerdir $pl; 1650 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~"; 1651 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 1690
1540 for my $login (@$dirs) { 1691 for my $login (@$dirs) {
1541 my $path = path $login; 1692 my $path = path $login;
1542 1693
1543 # a .pst is a dead give-away for a valid player 1694 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") { 1695 # if no pst file found, open and chekc for blocked users
1696 if (aio_stat "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1697 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next; 1698 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag 1699 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 } 1700 }
1549 1701
1553 1705
1554 \@logins 1706 \@logins
1555} 1707}
1556 1708
1557=item $player->maps 1709=item $player->maps
1710
1711=item cf::player::maps $login
1558 1712
1559Returns an arrayref of map paths that are private for this 1713Returns an arrayref of map paths that are private for this
1560player. May block. 1714player. May block.
1561 1715
1562=cut 1716=cut
1580 } 1734 }
1581 1735
1582 \@paths 1736 \@paths
1583} 1737}
1584 1738
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1739=item $protocol_xml = $player->expand_cfpod ($cfpod)
1586 1740
1587Expand crossfire pod fragments into protocol xml. 1741Expand deliantra pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677 1742
1678=item $player->ext_reply ($msgid, @msg) 1743=item $player->ext_reply ($msgid, @msg)
1679 1744
1680Sends an ext reply to the player. 1745Sends an ext reply to the player.
1681 1746
1713 1778
1714=cut 1779=cut
1715 1780
1716sub find_by_path($) { 1781sub find_by_path($) {
1717 my ($path) = @_; 1782 my ($path) = @_;
1783
1784 $path =~ s/^~[^\/]*//; # skip ~login
1718 1785
1719 my ($match, $specificity); 1786 my ($match, $specificity);
1720 1787
1721 for my $region (list) { 1788 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) { 1789 if ($region->{match} && $path =~ $region->{match}) {
1748our $MAX_RESET = 3600; 1815our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000; 1816our $DEFAULT_RESET = 3000;
1750 1817
1751sub generate_random_map { 1818sub generate_random_map {
1752 my ($self, $rmp) = @_; 1819 my ($self, $rmp) = @_;
1820
1821 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1822
1753 # mit "rum" bekleckern, nicht 1823 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map ( 1824 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1825 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1826 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1827 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 $rmp->{exit_on_final_map}, 1828 $rmp->{exit_on_final_map},
1759 $rmp->{xsize}, $rmp->{ysize}, 1829 $rmp->{xsize}, $rmp->{ysize},
1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1830 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1831 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1783 1853
1784 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1785} 1855}
1786 1856
1787# also paths starting with '/' 1857# also paths starting with '/'
1788$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1789 1859
1790sub thawer_merge { 1860sub thawer_merge {
1791 my ($self, $merge) = @_; 1861 my ($self, $merge) = @_;
1792 1862
1793 # we have to keep some variables in memory intact 1863 # we have to keep some variables in memory intact
1879 1949
1880# the temporary/swap location 1950# the temporary/swap location
1881sub save_path { 1951sub save_path {
1882 my ($self) = @_; 1952 my ($self) = @_;
1883 1953
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1885 "$TMPDIR/$path.map" 1955 "$TMPDIR/$path.map"
1886} 1956}
1887 1957
1888# the unique path, undef == no special unique path 1958# the unique path, undef == no special unique path
1889sub uniq_path { 1959sub uniq_path {
1890 my ($self) = @_; 1960 my ($self) = @_;
1891 1961
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1893 "$UNIQUEDIR/$path" 1963 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903} 1964}
1904 1965
1905sub decay_objects { 1966sub decay_objects {
1906 my ($self) = @_; 1967 my ($self) = @_;
1907 1968
1991sub find { 2052sub find {
1992 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1993 2054
1994 $path = normalise $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1995 2056
1996 cf::lock_wait "map_data:$path";#d#remove 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1998 2059
1999 $cf::MAP{$path} || do { 2060 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path 2061 my $map = new_from_path cf::map $path
2004 or return; 2062 or return;
2005 2063
2006 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
2007 2065
2009 or return; 2067 or return;
2010 2068
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously 2070 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait; 2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2014 undef $guard1; 2073 undef $guard1;
2015 undef $guard2;
2016 $map->reset; 2074 $map->reset;
2017 return find $path; 2075 return find $path;
2018 } 2076 }
2019 2077
2020 $cf::MAP{$path} = $map 2078 $cf::MAP{$path} = $map
2021 } 2079 }
2022} 2080}
2023 2081
2024sub pre_load { } 2082sub pre_load { }
2025sub post_load { } 2083#sub post_load { } # XS
2026 2084
2027sub load { 2085sub load {
2028 my ($self) = @_; 2086 my ($self) = @_;
2029 2087
2030 local $self->{deny_reset} = 1; # loading can take a long time 2088 local $self->{deny_reset} = 1; # loading can take a long time
2047 my $f = new_from_file cf::object::thawer $self->{load_path}; 2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block; 2106 $f->skip_block;
2049 $self->_load_objects ($f) 2107 $self->_load_objects ($f)
2050 or return; 2108 or return;
2051 2109
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
2053 if delete $self->{load_original}; 2111 if delete $self->{load_original};
2054 2112
2055 if (my $uniq = $self->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq; 2114 utf8::encode $uniq;
2057 unless (aio_stat $uniq) { 2115 unless (aio_stat $uniq) {
2075 unless ($self->{deny_activate}) { 2133 unless ($self->{deny_activate}) {
2076 $self->decay_objects; 2134 $self->decay_objects;
2077 $self->fix_auto_apply; 2135 $self->fix_auto_apply;
2078 $self->update_buttons; 2136 $self->update_buttons;
2079 cf::cede_to_tick; 2137 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate; 2138 $self->activate;
2083 } 2139 }
2084 2140
2085 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME); 2142 $self->last_access ($cf::RUNTIME);
2087 2143
2088 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
2089 } 2145 }
2090 2146
2091 $self->post_load; 2147 $self->post_load;
2092} 2148}
2093 2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2094sub customise_for { 2153sub customise_for {
2095 my ($self, $ob) = @_; 2154 my ($self, $ob) = @_;
2096 2155
2097 return find "~" . $ob->name . "/" . $self->{path} 2156 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player; 2157 if $self->per_player;
2114 or next; 2173 or next;
2115 $neigh = find $neigh, $map 2174 $neigh = find $neigh, $map
2116 or next; 2175 or next;
2117 $neigh->load; 2176 $neigh->load;
2118 2177
2178 # now find the diagonal neighbours
2119 push @neigh, 2179 push @neigh,
2120 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2121 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2122 } 2182 }
2123 2183
2151 my ($path, $origin, $load) = @_; 2211 my ($path, $origin, $load) = @_;
2152 2212
2153 $path = normalise $path, $origin && $origin->{path}; 2213 $path = normalise $path, $origin && $origin->{path};
2154 2214
2155 if (my $map = $cf::MAP{$path}) { 2215 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2216 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2157 } 2217 }
2158 2218
2159 $MAP_PREFETCH{$path} |= $load; 2219 $MAP_PREFETCH{$path} |= $load;
2160 2220
2161 $MAP_PREFETCHER ||= cf::async { 2221 $MAP_PREFETCHER ||= cf::async {
2175 $MAP_PREFETCHER->prio (6); 2235 $MAP_PREFETCHER->prio (6);
2176 2236
2177 () 2237 ()
2178} 2238}
2179 2239
2240# common code, used by both ->save and ->swapout
2180sub save { 2241sub _save {
2181 my ($self) = @_; 2242 my ($self) = @_;
2182
2183 my $lock = cf::lock_acquire "map_data:$self->{path}";
2184 2243
2185 $self->{last_save} = $cf::RUNTIME; 2244 $self->{last_save} = $cf::RUNTIME;
2186 2245
2187 return unless $self->dirty; 2246 return unless $self->dirty;
2188 2247
2197 2256
2198 cf::async { 2257 cf::async {
2199 $Coro::current->{desc} = "map player save"; 2258 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players; 2259 $_->contr->save for $self->players;
2201 }; 2260 };
2261
2262 cf::get_slot 0.02;
2202 2263
2203 if ($uniq) { 2264 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2265 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2266 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else { 2267 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2208 } 2269 }
2209} 2270}
2210 2271
2272sub save {
2273 my ($self) = @_;
2274
2275 my $lock = cf::lock_acquire "map_data:$self->{path}";
2276
2277 $self->_save;
2278}
2279
2211sub swap_out { 2280sub swap_out {
2212 my ($self) = @_; 2281 my ($self) = @_;
2213 2282
2214 # save first because save cedes
2215 $self->save;
2216
2217 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218 2284
2285 return if $self->in_memory != cf::MAP_ACTIVE;
2286 return if $self->{deny_save};
2219 return if $self->players; 2287 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY;
2221 return if $self->{deny_save};
2222 2288
2289 # first deactivate the map and "unlink" it from the core
2290 $self->deactivate;
2291 $_->clear_links_to ($self) for values %cf::MAP;
2223 $self->in_memory (cf::MAP_SWAPPED); 2292 $self->in_memory (cf::MAP_SWAPPED);
2293
2294 # then atomically save
2295 $self->_save;
2296
2297 # then free the map
2298 $self->clear;
2299}
2300
2301sub reset_at {
2302 my ($self) = @_;
2303
2304 # TODO: safety, remove and allow resettable per-player maps
2305 return 1e99 if $self->{deny_reset};
2306
2307 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2308 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2309
2310 $time + $to
2311}
2312
2313sub should_reset {
2314 my ($self) = @_;
2315
2316 $self->reset_at <= $cf::RUNTIME
2317}
2318
2319sub reset {
2320 my ($self) = @_;
2321
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2324 return if $self->players;
2325
2326 cf::trace "resetting map ", $self->path, "\n";
2327
2328 $self->in_memory (cf::MAP_SWAPPED);
2329
2330 # need to save uniques path
2331 unless ($self->{deny_save}) {
2332 my $uniq = $self->uniq_path; utf8::encode $uniq;
2333
2334 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2335 if $uniq;
2336 }
2337
2338 delete $cf::MAP{$self->path};
2224 2339
2225 $self->deactivate; 2340 $self->deactivate;
2226 $_->clear_links_to ($self) for values %cf::MAP; 2341 $_->clear_links_to ($self) for values %cf::MAP;
2227 $self->clear; 2342 $self->clear;
2228}
2229
2230sub reset_at {
2231 my ($self) = @_;
2232
2233 # TODO: safety, remove and allow resettable per-player maps
2234 return 1e99 if $self->{deny_reset};
2235
2236 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2237 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2238
2239 $time + $to
2240}
2241
2242sub should_reset {
2243 my ($self) = @_;
2244
2245 $self->reset_at <= $cf::RUNTIME
2246}
2247
2248sub reset {
2249 my ($self) = @_;
2250
2251 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252
2253 return if $self->players;
2254
2255 warn "resetting map ", $self->path;
2256
2257 $self->in_memory (cf::MAP_SWAPPED);
2258
2259 # need to save uniques path
2260 unless ($self->{deny_save}) {
2261 my $uniq = $self->uniq_path; utf8::encode $uniq;
2262
2263 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2264 if $uniq;
2265 }
2266
2267 delete $cf::MAP{$self->path};
2268
2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
2272 2343
2273 $self->unlink_save; 2344 $self->unlink_save;
2274 $self->destroy; 2345 $self->destroy;
2275} 2346}
2276 2347
2284 2355
2285 delete $cf::MAP{$self->path}; 2356 delete $cf::MAP{$self->path};
2286 2357
2287 $self->unlink_save; 2358 $self->unlink_save;
2288 2359
2289 bless $self, "cf::map"; 2360 bless $self, "cf::map::wrap";
2290 delete $self->{deny_reset}; 2361 delete $self->{deny_reset};
2291 $self->{deny_save} = 1; 2362 $self->{deny_save} = 1;
2292 $self->reset_timeout (1); 2363 $self->reset_timeout (1);
2293 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2364 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2294 2365
2343 2414
2344sub unique_maps() { 2415sub unique_maps() {
2345 [ 2416 [
2346 map { 2417 map {
2347 utf8::decode $_; 2418 utf8::decode $_;
2348 /\.map$/ 2419 s/\.map$//; # TODO future compatibility hack
2420 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2421 ? ()
2349 ? normalise $_ 2422 : normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] } 2423 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ] 2424 ]
2353} 2425}
2354 2426
2355package cf; 2427=item cf::map::static_maps
2428
2429Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2430file in the shared directory excluding F</styles> and F</editor>). May
2431block.
2432
2433=cut
2434
2435sub static_maps() {
2436 my @dirs = "";
2437 my @maps;
2438
2439 while (@dirs) {
2440 my $dir = shift @dirs;
2441
2442 next if $dir eq "/styles" || $dir eq "/editor";
2443
2444 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2445 or return;
2446
2447 for (@$files) {
2448 s/\.map$// or next;
2449 utf8::decode $_;
2450 push @maps, "$dir/$_";
2451 }
2452
2453 push @dirs, map "$dir/$_", @$dirs;
2454 }
2455
2456 \@maps
2457}
2356 2458
2357=back 2459=back
2358 2460
2359=head3 cf::object 2461=head3 cf::object
2360 2462
2364 2466
2365=over 4 2467=over 4
2366 2468
2367=item $ob->inv_recursive 2469=item $ob->inv_recursive
2368 2470
2369Returns the inventory of the object _and_ their inventories, recursively. 2471Returns the inventory of the object I<and> their inventories, recursively,
2472but I<not> the object itself.
2370 2473
2371=cut 2474=cut
2372 2475
2373sub inv_recursive_; 2476sub inv_recursive_;
2374sub inv_recursive_ { 2477sub inv_recursive_ {
2379 inv_recursive_ inv $_[0] 2482 inv_recursive_ inv $_[0]
2380} 2483}
2381 2484
2382=item $ref = $ob->ref 2485=item $ref = $ob->ref
2383 2486
2384creates and returns a persistent reference to an objetc that can be stored as a string. 2487Creates and returns a persistent reference to an object that can be stored as a string.
2385 2488
2386=item $ob = cf::object::deref ($refstring) 2489=item $ob = cf::object::deref ($refstring)
2387 2490
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2491returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block. 2492even if the object actually exists. May block.
2421can be C<undef>. Does the right thing when the player is currently in a 2524can be C<undef>. Does the right thing when the player is currently in a
2422dialogue with the given NPC character. 2525dialogue with the given NPC character.
2423 2526
2424=cut 2527=cut
2425 2528
2529our $SAY_CHANNEL = {
2530 id => "say",
2531 title => "Map",
2532 reply => "say ",
2533 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2534};
2535
2536our $CHAT_CHANNEL = {
2537 id => "chat",
2538 title => "Chat",
2539 reply => "chat ",
2540 tooltip => "Player chat and shouts, global to the server.",
2541};
2542
2426# rough implementation of a future "reply" method that works 2543# rough implementation of a future "reply" method that works
2427# with dialog boxes. 2544# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method 2545#TODO: the first argument must go, split into a $npc->reply_to ( method
2429sub cf::object::player::reply($$$;$) { 2546sub cf::object::player::reply($$$;$) {
2430 my ($self, $npc, $msg, $flags) = @_; 2547 my ($self, $npc, $msg, $flags) = @_;
2441 my $dialog = $pl->{npc_dialog}; 2558 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2559 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443 2560
2444 } else { 2561 } else {
2445 $msg = $npc->name . " says: $msg" if $npc; 2562 $msg = $npc->name . " says: $msg" if $npc;
2446 $self->message ($msg, $flags); 2563 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2447 } 2564 }
2448 } 2565 }
2449} 2566}
2450 2567
2451=item $object->send_msg ($channel, $msg, $color, [extra...]) 2568=item $object->send_msg ($channel, $msg, $color, [extra...])
2476 2593
2477=item $player_object->enter_link 2594=item $player_object->enter_link
2478 2595
2479Freezes the player and moves him/her to a special map (C<{link}>). 2596Freezes the player and moves him/her to a special map (C<{link}>).
2480 2597
2481The player should be reasonably safe there for short amounts of time. You 2598The player should be reasonably safe there for short amounts of time (e.g.
2482I<MUST> call C<leave_link> as soon as possible, though. 2599for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2600though, as the player cannot control the character while it is on the link
2601map.
2483 2602
2484Will never block. 2603Will never block.
2485 2604
2486=item $player_object->leave_link ($map, $x, $y) 2605=item $player_object->leave_link ($map, $x, $y)
2487 2606
2507sub cf::object::player::enter_link { 2626sub cf::object::player::enter_link {
2508 my ($self) = @_; 2627 my ($self) = @_;
2509 2628
2510 $self->deactivate_recursive; 2629 $self->deactivate_recursive;
2511 2630
2631 ++$self->{_link_recursion};
2632
2512 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2633 return if UNIVERSAL::isa $self->map, "ext::map_link";
2513 2634
2514 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2635 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2515 if $self->map && $self->map->{path} ne "{link}"; 2636 if $self->map && $self->map->{path} ne "{link}";
2516 2637
2517 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2638 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2518} 2639}
2519 2640
2520sub cf::object::player::leave_link { 2641sub cf::object::player::leave_link {
2521 my ($self, $map, $x, $y) = @_; 2642 my ($self, $map, $x, $y) = @_;
2522 2643
2539 ($x, $y) = (-1, -1) 2660 ($x, $y) = (-1, -1)
2540 unless (defined $x) && (defined $y); 2661 unless (defined $x) && (defined $y);
2541 2662
2542 # use -1 or undef as default coordinates, not 0, 0 2663 # use -1 or undef as default coordinates, not 0, 0
2543 ($x, $y) = ($map->enter_x, $map->enter_y) 2664 ($x, $y) = ($map->enter_x, $map->enter_y)
2544 if $x <=0 && $y <= 0; 2665 if $x <= 0 && $y <= 0;
2545 2666
2546 $map->load; 2667 $map->load;
2547 $map->load_neighbours; 2668 $map->load_neighbours;
2548 2669
2549 return unless $self->contr->active; 2670 return unless $self->contr->active;
2550 $self->activate_recursive;
2551 2671
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2672 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y); 2673 if ($self->enter_map ($map, $x, $y)) {
2554} 2674 # entering was successful
2675 delete $self->{_link_recursion};
2676 # only activate afterwards, to support waiting in hooks
2677 $self->activate_recursive;
2678 }
2555 2679
2680}
2681
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2682=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2557 2683
2558Moves the player to the given map-path and coordinates by first freezing 2684Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback 2685her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on 2686that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will 2687the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process. 2688be called at the end of this process.
2563 2689
2690Note that $check will be called with a potentially non-loaded map, so if
2691it needs a loaded map it has to call C<< ->load >>.
2692
2564=cut 2693=cut
2565 2694
2566our $GOTOGEN; 2695our $GOTOGEN;
2567 2696
2568sub cf::object::player::goto { 2697sub cf::object::player::goto {
2569 my ($self, $path, $x, $y, $check, $done) = @_; 2698 my ($self, $path, $x, $y, $check, $done) = @_;
2699
2700 if ($self->{_link_recursion} >= $MAX_LINKS) {
2701 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2702 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2703 ($path, $x, $y) = @$EMERGENCY_POSITION;
2704 }
2570 2705
2571 # do generation counting so two concurrent goto's will be executed in-order 2706 # do generation counting so two concurrent goto's will be executed in-order
2572 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2707 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2573 2708
2574 $self->enter_link; 2709 $self->enter_link;
2598 my $map = eval { 2733 my $map = eval {
2599 my $map = defined $path ? cf::map::find $path : undef; 2734 my $map = defined $path ? cf::map::find $path : undef;
2600 2735
2601 if ($map) { 2736 if ($map) {
2602 $map = $map->customise_for ($self); 2737 $map = $map->customise_for ($self);
2603 $map = $check->($map) if $check && $map; 2738 $map = $check->($map, $x, $y, $self) if $check && $map;
2604 } else { 2739 } else {
2605 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2740 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2606 } 2741 }
2607 2742
2608 $map 2743 $map
2616 if ($gen == $self->{_goto_generation}) { 2751 if ($gen == $self->{_goto_generation}) {
2617 delete $self->{_goto_generation}; 2752 delete $self->{_goto_generation};
2618 $self->leave_link ($map, $x, $y); 2753 $self->leave_link ($map, $x, $y);
2619 } 2754 }
2620 2755
2621 $done->() if $done; 2756 $done->($self) if $done;
2622 })->prio (1); 2757 })->prio (1);
2623} 2758}
2624 2759
2625=item $player_object->enter_exit ($exit_object) 2760=item $player_object->enter_exit ($exit_object)
2626 2761
2646} 2781}
2647 2782
2648sub prepare_random_map { 2783sub prepare_random_map {
2649 my ($exit) = @_; 2784 my ($exit) = @_;
2650 2785
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by 2786 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed 2787 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object 2788 # that depends on the exit object
2656 2789
2657 my $rmp = parse_random_map_params $exit->msg; 2790 my $rmp = parse_random_map_params $exit->msg;
2659 if ($exit->map) { 2792 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name; 2793 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path; 2794 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x; 2795 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y; 2796 $rmp->{origin_y} = $exit->y;
2797
2798 $exit->map->touch;
2664 } 2799 }
2665 2800
2666 $rmp->{random_seed} ||= $exit->random_seed; 2801 $rmp->{random_seed} ||= $exit->random_seed;
2667 2802
2668 my $data = cf::encode_json $rmp; 2803 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2669 my $md5 = Digest::MD5::md5_hex $data; 2804 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta"; 2805 my $meta = "$RANDOMDIR/$md5.meta";
2671 2806
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2807 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0; 2808 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh; 2809 undef $fh;
2675 aio_rename "$meta~", $meta; 2810 aio_rename "$meta~", $meta;
2676 2811
2812 my $slaying = "?random/$md5";
2813
2814 if ($exit->valid) {
2677 $exit->slaying ("?random/$md5"); 2815 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef); 2816 $exit->msg (undef);
2817 }
2679 } 2818 }
2680} 2819}
2681 2820
2682sub cf::object::player::enter_exit { 2821sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_; 2822 my ($self, $exit) = @_;
2684 2823
2685 return unless $self->type == cf::PLAYER; 2824 return unless $self->type == cf::PLAYER;
2686 2825
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link; 2826 $self->enter_link;
2699 2827
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async { 2828 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2829 $Coro::current->{desc} = "enter_exit";
2706 2830
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval { 2831 unless (eval {
2832 $self->deactivate_recursive; # just to be sure
2833
2834 # random map handling
2835 {
2836 my $guard = cf::lock_acquire "exit_prepare:$exit";
2837
2838 prepare_random_map $exit
2839 if $exit->slaying eq "/!";
2840 }
2841
2842 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2843 my $x = $exit->stats->hp;
2844 my $y = $exit->stats->sp;
2845
2709 $self->goto ($slaying, $hp, $sp); 2846 $self->goto ($map, $x, $y);
2710 2847
2848 # if exit is damned, update players death & WoR home-position
2849 $self->contr->savebed ($map, $x, $y)
2850 if $exit->flag (cf::FLAG_DAMNED);
2851
2711 1; 2852 1
2712 }) { 2853 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. " 2854 $self->message ("Something went wrong deep within the deliantra server. "
2714 . "I'll try to bring you back to the map you were before. " 2855 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!", 2856 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED); 2857 cf::NDI_UNIQUE | cf::NDI_RED);
2717 2858
2718 warn "ERROR in enter_exit: $@"; 2859 error "ERROR in enter_exit: $@";
2719 $self->leave_link; 2860 $self->leave_link;
2720 } 2861 }
2721 })->prio (1); 2862 })->prio (1);
2722} 2863}
2723 2864
2735sub cf::client::send_drawinfo { 2876sub cf::client::send_drawinfo {
2736 my ($self, $text, $flags) = @_; 2877 my ($self, $text, $flags) = @_;
2737 2878
2738 utf8::encode $text; 2879 utf8::encode $text;
2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2880 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2881}
2882
2883=item $client->send_big_packet ($pkt)
2884
2885Like C<send_packet>, but tries to compress large packets, and fragments
2886them as required.
2887
2888=cut
2889
2890our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2891
2892sub cf::client::send_big_packet {
2893 my ($self, $pkt) = @_;
2894
2895 # try lzf for large packets
2896 $pkt = "lzf " . Compress::LZF::compress $pkt
2897 if 1024 <= length $pkt and $self->{can_lzf};
2898
2899 # split very large packets
2900 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2901 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2902 $pkt = "frag";
2903 }
2904
2905 $self->send_packet ($pkt);
2740} 2906}
2741 2907
2742=item $client->send_msg ($channel, $msg, $color, [extra...]) 2908=item $client->send_msg ($channel, $msg, $color, [extra...])
2743 2909
2744Send a drawinfo or msg packet to the client, formatting the msg for the 2910Send a drawinfo or msg packet to the client, formatting the msg for the
2748 2914
2749=cut 2915=cut
2750 2916
2751# non-persistent channels (usually the info channel) 2917# non-persistent channels (usually the info channel)
2752our %CHANNEL = ( 2918our %CHANNEL = (
2919 "c/motd" => {
2920 id => "infobox",
2921 title => "MOTD",
2922 reply => undef,
2923 tooltip => "The message of the day",
2924 },
2753 "c/identify" => { 2925 "c/identify" => {
2754 id => "infobox", 2926 id => "infobox",
2755 title => "Identify", 2927 title => "Identify",
2756 reply => undef, 2928 reply => undef,
2757 tooltip => "Items recently identified", 2929 tooltip => "Items recently identified",
2759 "c/examine" => { 2931 "c/examine" => {
2760 id => "infobox", 2932 id => "infobox",
2761 title => "Examine", 2933 title => "Examine",
2762 reply => undef, 2934 reply => undef,
2763 tooltip => "Signs and other items you examined", 2935 tooltip => "Signs and other items you examined",
2936 },
2937 "c/shopinfo" => {
2938 id => "infobox",
2939 title => "Shop Info",
2940 reply => undef,
2941 tooltip => "What your bargaining skill tells you about the shop",
2764 }, 2942 },
2765 "c/book" => { 2943 "c/book" => {
2766 id => "infobox", 2944 id => "infobox",
2767 title => "Book", 2945 title => "Book",
2768 reply => undef, 2946 reply => undef,
2784 id => "infobox", 2962 id => "infobox",
2785 title => "Body Parts", 2963 title => "Body Parts",
2786 reply => undef, 2964 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available", 2965 tooltip => "Shows which body parts you posess and are available",
2788 }, 2966 },
2967 "c/statistics" => {
2968 id => "infobox",
2969 title => "Statistics",
2970 reply => undef,
2971 tooltip => "Shows your primary statistics",
2972 },
2973 "c/skills" => {
2974 id => "infobox",
2975 title => "Skills",
2976 reply => undef,
2977 tooltip => "Shows your experience per skill and item power",
2978 },
2979 "c/shopitems" => {
2980 id => "infobox",
2981 title => "Shop Items",
2982 reply => undef,
2983 tooltip => "Shows the items currently for sale in this shop",
2984 },
2985 "c/resistances" => {
2986 id => "infobox",
2987 title => "Resistances",
2988 reply => undef,
2989 tooltip => "Shows your resistances",
2990 },
2991 "c/pets" => {
2992 id => "infobox",
2993 title => "Pets",
2994 reply => undef,
2995 tooltip => "Shows information abotu your pets/a specific pet",
2996 },
2997 "c/perceiveself" => {
2998 id => "infobox",
2999 title => "Perceive Self",
3000 reply => undef,
3001 tooltip => "You gained detailed knowledge about yourself",
3002 },
2789 "c/uptime" => { 3003 "c/uptime" => {
2790 id => "infobox", 3004 id => "infobox",
2791 title => "Uptime", 3005 title => "Uptime",
2792 reply => undef, 3006 reply => undef,
2793 tooltip => "How long the server has been running since last restart", 3007 tooltip => "How long the server has been running since last restart",
2796 id => "infobox", 3010 id => "infobox",
2797 title => "Map Info", 3011 title => "Map Info",
2798 reply => undef, 3012 reply => undef,
2799 tooltip => "Information related to the maps", 3013 tooltip => "Information related to the maps",
2800 }, 3014 },
3015 "c/party" => {
3016 id => "party",
3017 title => "Party",
3018 reply => "gsay ",
3019 tooltip => "Messages and chat related to your party",
3020 },
3021 "c/death" => {
3022 id => "death",
3023 title => "Death",
3024 reply => undef,
3025 tooltip => "Reason for and more info about your most recent death",
3026 },
3027 "c/say" => $SAY_CHANNEL,
3028 "c/chat" => $CHAT_CHANNEL,
2801); 3029);
2802 3030
2803sub cf::client::send_msg { 3031sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_; 3032 my ($self, $channel, $msg, $color, @extra) = @_;
2805 3033
2806 $msg = $self->pl->expand_cfpod ($msg); 3034 $msg = $self->pl->expand_cfpod ($msg)
3035 unless $color & cf::NDI_VERBATIM;
2807 3036
2808 $color &= cf::NDI_CLIENT_MASK; # just in case... 3037 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809 3038
2810 # check predefined channels, for the benefit of C 3039 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) { 3040 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel}; 3041 $channel = $CHANNEL{$channel};
2813 3042
2814 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id}; 3044 $channel = $channel->{id};
2818 3045
2819 } elsif (ref $channel) { 3046 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent 3047 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) { 3048 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel; 3049 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel) 3050 $self->ext_msg (channel_info => $channel);
2824 if $self->can_msg;
2825 } 3051 }
2826 3052
2827 $channel = $channel->{id}; 3053 $channel = $channel->{id};
2828 } 3054 }
2829 3055
2830 return unless @extra || length $msg; 3056 return unless @extra || length $msg;
2831 3057
2832 if ($self->can_msg) {
2833 # default colour, mask it out 3058 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3059 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF; 3060 if $color & cf::NDI_DEF;
2836 3061
2837 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3062 my $pkt = "msg "
3063 . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3064 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2839 } else { 3065 );
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850 3066
2851 $color &= cf::NDI_COLOR_MASK; 3067 $self->send_big_packet ($pkt);
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864} 3068}
2865 3069
2866=item $client->ext_msg ($type, @msg) 3070=item $client->ext_msg ($type, @msg)
2867 3071
2868Sends an ext event to the client. 3072Sends an ext event to the client.
2871 3075
2872sub cf::client::ext_msg($$@) { 3076sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_; 3077 my ($self, $type, @msg) = @_;
2874 3078
2875 if ($self->extcmd == 2) { 3079 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3080 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove 3081 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type"; 3082 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 } 3084 }
2881} 3085}
2882 3086
2883=item $client->ext_reply ($msgid, @msg) 3087=item $client->ext_reply ($msgid, @msg)
2884 3088
2888 3092
2889sub cf::client::ext_reply($$@) { 3093sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_; 3094 my ($self, $id, @msg) = @_;
2891 3095
2892 if ($self->extcmd == 2) { 3096 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3097 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) { 3098 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove 3099 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id; 3100 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 } 3102 }
2899} 3103}
2900 3104
2901=item $success = $client->query ($flags, "text", \&cb) 3105=item $success = $client->query ($flags, "text", \&cb)
2902 3106
2973 3177
2974 $ns->ext_reply ($reply, @reply) 3178 $ns->ext_reply ($reply, @reply)
2975 if $reply; 3179 if $reply;
2976 3180
2977 } else { 3181 } else {
2978 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 3182 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2979 } 3183 }
2980 3184
2981 cf::override; 3185 cf::override;
2982 }, 3186 },
2983); 3187);
3003 3207
3004 $coro 3208 $coro
3005} 3209}
3006 3210
3007cf::client->attach ( 3211cf::client->attach (
3008 on_destroy => sub { 3212 on_client_destroy => sub {
3009 my ($ns) = @_; 3213 my ($ns) = @_;
3010 3214
3011 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3215 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3012 }, 3216 },
3013); 3217);
3029our $safe_hole = new Safe::Hole; 3233our $safe_hole = new Safe::Hole;
3030 3234
3031$SIG{FPE} = 'IGNORE'; 3235$SIG{FPE} = 'IGNORE';
3032 3236
3033$safe->permit_only (Opcode::opset qw( 3237$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math 3238 :base_core :base_mem :base_orig :base_math :base_loop
3035 grepstart grepwhile mapstart mapwhile 3239 grepstart grepwhile mapstart mapwhile
3036 sort time 3240 sort time
3037)); 3241));
3038 3242
3039# here we export the classes and methods available to script code 3243# here we export the classes and methods available to script code
3042 3246
3043The following functions and methods are available within a safe environment: 3247The following functions and methods are available within a safe environment:
3044 3248
3045 cf::object 3249 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy 3250 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr 3251 insert remove name archname title slaying race decrease split
3252 value
3048 3253
3049 cf::object::player 3254 cf::object::player
3050 player 3255 player
3051 3256
3052 cf::player 3257 cf::player
3057 3262
3058=cut 3263=cut
3059 3264
3060for ( 3265for (
3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3266 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race 3267 insert remove inv nrof name archname title slaying race
3063 decrease_ob_nr destroy)], 3268 decrease split destroy change_exp value msg lore send_msg)],
3064 ["cf::object::player" => qw(player)], 3269 ["cf::object::player" => qw(player)],
3065 ["cf::player" => qw(peaceful)], 3270 ["cf::player" => qw(peaceful send_msg)],
3066 ["cf::map" => qw(trigger)], 3271 ["cf::map" => qw(trigger)],
3067) { 3272) {
3068 no strict 'refs'; 3273 no strict 'refs';
3069 my ($pkg, @funs) = @$_; 3274 my ($pkg, @funs) = @$_;
3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3275 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3088 3293
3089 my $qcode = $code; 3294 my $qcode = $code;
3090 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3295 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3091 $qcode =~ s/\n/\\n/g; 3296 $qcode =~ s/\n/\\n/g;
3092 3297
3298 %vars = (_dummy => 0) unless %vars;
3299
3300 my @res;
3093 local $_; 3301 local $_;
3094 local @safe::cf::_safe_eval_args = values %vars;
3095 3302
3096 my $eval = 3303 my $eval =
3097 "do {\n" 3304 "do {\n"
3098 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3305 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3099 . "#line 0 \"{$qcode}\"\n" 3306 . "#line 0 \"{$qcode}\"\n"
3100 . $code 3307 . $code
3101 . "\n}" 3308 . "\n}"
3102 ; 3309 ;
3103 3310
3311 if ($CFG{safe_eval}) {
3104 sub_generation_inc; 3312 sub_generation_inc;
3313 local @safe::cf::_safe_eval_args = values %vars;
3105 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3314 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3106 sub_generation_inc; 3315 sub_generation_inc;
3316 } else {
3317 local @cf::_safe_eval_args = values %vars;
3318 @res = wantarray ? eval eval : scalar eval $eval;
3319 }
3107 3320
3108 if ($@) { 3321 if ($@) {
3109 warn "$@"; 3322 warn "$@",
3110 warn "while executing safe code '$code'\n"; 3323 "while executing safe code '$code'\n",
3111 warn "with arguments " . (join " ", %vars) . "\n"; 3324 "with arguments " . (join " ", %vars) . "\n";
3112 } 3325 }
3113 3326
3114 wantarray ? @res : $res[0] 3327 wantarray ? @res : $res[0]
3115} 3328}
3116 3329
3130=cut 3343=cut
3131 3344
3132sub register_script_function { 3345sub register_script_function {
3133 my ($fun, $cb) = @_; 3346 my ($fun, $cb) = @_;
3134 3347
3135 no strict 'refs'; 3348 $fun = "safe::$fun" if $CFG{safe_eval};
3136 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3349 *$fun = $safe_hole->wrap ($cb);
3137} 3350}
3138 3351
3139=back 3352=back
3140 3353
3141=cut 3354=cut
3150 # for this (global event?) 3363 # for this (global event?)
3151 %ext::player_env::MUSIC_FACE_CACHE = (); 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
3152 3365
3153 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3366 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3154 3367
3155 warn "loading facedata from $path\n"; 3368 trace "loading facedata from $path\n";
3156 3369
3157 my $facedata; 3370 my $facedata;
3158 0 < aio_load $path, $facedata 3371 0 < aio_load $path, $facedata
3159 or die "$path: $!"; 3372 or die "$path: $!";
3160 3373
3162 3375
3163 $facedata->{version} == 2 3376 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed."; 3377 or cf::cleanup "$path: version mismatch, cannot proceed.";
3165 3378
3166 # patch in the exptable 3379 # patch in the exptable
3380 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3167 $facedata->{resource}{"res/exp_table"} = { 3381 $facedata->{resource}{"res/exp_table"} = {
3168 type => FT_RSRC, 3382 type => FT_RSRC,
3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3383 data => $exp_table,
3384 hash => (Digest::MD5::md5 $exp_table),
3170 }; 3385 };
3171 cf::cede_to_tick; 3386 cf::cede_to_tick;
3172 3387
3173 { 3388 {
3174 my $faces = $facedata->{faceinfo}; 3389 my $faces = $facedata->{faceinfo};
3176 while (my ($face, $info) = each %$faces) { 3391 while (my ($face, $info) = each %$faces) {
3177 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3392 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3178 3393
3179 cf::face::set_visibility $idx, $info->{visibility}; 3394 cf::face::set_visibility $idx, $info->{visibility};
3180 cf::face::set_magicmap $idx, $info->{magicmap}; 3395 cf::face::set_magicmap $idx, $info->{magicmap};
3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3396 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3397 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3183 3398
3184 cf::cede_to_tick; 3399 cf::cede_to_tick;
3185 } 3400 }
3186 3401
3187 while (my ($face, $info) = each %$faces) { 3402 while (my ($face, $info) = each %$faces) {
3192 3407
3193 if (my $smooth = cf::face::find $info->{smooth}) { 3408 if (my $smooth = cf::face::find $info->{smooth}) {
3194 cf::face::set_smooth $idx, $smooth; 3409 cf::face::set_smooth $idx, $smooth;
3195 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3410 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3196 } else { 3411 } else {
3197 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3412 error "smooth face '$info->{smooth}' not found for face '$face'";
3198 } 3413 }
3199 3414
3200 cf::cede_to_tick; 3415 cf::cede_to_tick;
3201 } 3416 }
3202 } 3417 }
3211 3426
3212 cf::anim::invalidate_all; # d'oh 3427 cf::anim::invalidate_all; # d'oh
3213 } 3428 }
3214 3429
3215 { 3430 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource}; 3431 my $res = $facedata->{resource};
3219 3432
3220 while (my ($name, $info) = each %$res) { 3433 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) { 3434 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3435 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224 3436
3225 if ($info->{type} & 1) { 3437 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type}; 3438 cf::face::set_type $idx, $info->{type};
3240 } else { 3439 } else {
3241 $RESOURCE{$name} = $info; 3440 $RESOURCE{$name} = $info; # unused
3242 } 3441 }
3243 3442
3244 cf::cede_to_tick; 3443 cf::cede_to_tick;
3245 } 3444 }
3246 } 3445 }
3247 3446
3248 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE); 3447 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3249 3448
3250 1 3449 1
3251} 3450}
3252
3253cf::global->attach (on_resource_update => sub {
3254 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3255 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3256
3257 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3258 my $sound = $soundconf->{compat}[$_]
3259 or next;
3260
3261 my $face = cf::face::find "sound/$sound->[1]";
3262 cf::sound::set $sound->[0] => $face;
3263 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3264 }
3265
3266 while (my ($k, $v) = each %{$soundconf->{event}}) {
3267 my $face = cf::face::find "sound/$v";
3268 cf::sound::set $k => $face;
3269 }
3270 }
3271});
3272 3451
3273register_exticmd fx_want => sub { 3452register_exticmd fx_want => sub {
3274 my ($ns, $want) = @_; 3453 my ($ns, $want) = @_;
3275 3454
3276 while (my ($k, $v) = each %$want) { 3455 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v); 3456 $ns->fx_want ($k, $v);
3278 } 3457 }
3279}; 3458};
3459
3460sub load_resource_file($) {
3461 my $guard = lock_acquire "load_resource_file";
3462
3463 my $status = load_resource_file_ $_[0];
3464 get_slot 0.1, 100;
3465 cf::arch::commit_load;
3466
3467 $status
3468}
3280 3469
3281sub reload_regions { 3470sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework 3471 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?) 3472 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = (); 3473 %ext::player_env::MUSIC_FACE_CACHE = ();
3298} 3487}
3299 3488
3300sub reload_archetypes { 3489sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes" 3490 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n"; 3491 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308} 3492}
3309 3493
3310sub reload_treasures { 3494sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures" 3495 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n"; 3496 or die "unable to load treasurelists\n";
3313} 3497}
3314 3498
3499sub reload_sound {
3500 trace "loading sound config from $DATADIR/sound\n";
3501
3502 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3503 or die "$DATADIR/sound $!";
3504
3505 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3506
3507 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3508 my $sound = $soundconf->{compat}[$_]
3509 or next;
3510
3511 my $face = cf::face::find "sound/$sound->[1]";
3512 cf::sound::set $sound->[0] => $face;
3513 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3514 }
3515
3516 while (my ($k, $v) = each %{$soundconf->{event}}) {
3517 my $face = cf::face::find "sound/$v";
3518 cf::sound::set $k => $face;
3519 }
3520}
3521
3315sub reload_resources { 3522sub reload_resources {
3316 warn "reloading resource files...\n"; 3523 trace "reloading resource files...\n";
3317 3524
3525 reload_facedata;
3526 reload_sound;
3527 reload_archetypes;
3318 reload_regions; 3528 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures; 3529 reload_treasures;
3323 3530
3324 warn "finished reloading resource files\n"; 3531 trace "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329} 3532}
3330 3533
3331sub reload_config { 3534sub reload_config {
3535 trace "reloading config file...\n";
3536
3332 open my $fh, "<:utf8", "$CONFDIR/config" 3537 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return; 3538 or return;
3334 3539
3335 local $/; 3540 local $/;
3336 *CFG = YAML::Load <$fh>; 3541 *CFG = YAML::XS::Load scalar <$fh>;
3337 3542
3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3543 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3339 3544
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3545 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3546 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3342 3547
3343 if (exists $CFG{mlockall}) { 3548 if (exists $CFG{mlockall}) {
3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3550 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3346 and die "WARNING: m(un)lockall failed: $!\n"; 3551 and die "WARNING: m(un)lockall failed: $!\n";
3347 }; 3552 };
3348 warn $@ if $@; 3553 warn $@ if $@;
3349 } 3554 }
3555
3556 trace "finished reloading resource files\n";
3557}
3558
3559sub pidfile() {
3560 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3561 or die "$PIDFILE: $!";
3562 flock $fh, &Fcntl::LOCK_EX
3563 or die "$PIDFILE: flock: $!";
3564 $fh
3565}
3566
3567# make sure only one server instance is running at any one time
3568sub atomic {
3569 my $fh = pidfile;
3570
3571 my $pid = <$fh>;
3572 kill 9, $pid if $pid > 0;
3573
3574 seek $fh, 0, 0;
3575 print $fh $$;
3576}
3577
3578sub main_loop {
3579 trace "EV::loop starting\n";
3580 if (1) {
3581 EV::loop;
3582 }
3583 trace "EV::loop returned\n";
3584 goto &main_loop unless $REALLY_UNLOOP;
3350} 3585}
3351 3586
3352sub main { 3587sub main {
3588 cf::init_globals; # initialise logging
3589
3590 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3591 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3592 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3593 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3594
3595 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3596
3353 # we must not ever block the main coroutine 3597 # we must not ever block the main coroutine
3354 local $Coro::idle = sub { 3598 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async { 3600 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3601 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT; 3602 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX); 3603 })->prio (Coro::PRIO_MAX);
3360 }; 3604 };
3361 3605
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start IO::AIO::poll_fileno; 3606 evthread_start IO::AIO::poll_fileno;
3368 EV::loop; 3607
3608 cf::sync_job {
3609 cf::init_experience;
3610 cf::init_anim;
3611 cf::init_attackmess;
3612 cf::init_dynamic;
3613
3614 cf::load_settings;
3615 cf::load_materials;
3616
3617 reload_resources;
3618 reload_config;
3619 db_init;
3620
3621 cf::init_uuid;
3622 cf::init_signals;
3623 cf::init_skills;
3624
3625 cf::init_beforeplay;
3626
3627 atomic;
3628
3629 load_extensions;
3630
3631 utime time, time, $RUNTIMEFILE;
3632
3633 # no (long-running) fork's whatsoever before this point(!)
3634 use POSIX ();
3635 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3636
3637 (pop @POST_INIT)->(0) while @POST_INIT;
3638 };
3639
3640 cf::object::thawer::errors_are_fatal 0;
3641 info "parse errors in files are no longer fatal from this point on.\n";
3642
3643 main_loop;
3369} 3644}
3370 3645
3371############################################################################# 3646#############################################################################
3372# initialisation and cleanup 3647# initialisation and cleanup
3373 3648
3374# install some emergency cleanup handlers 3649# install some emergency cleanup handlers
3375BEGIN { 3650BEGIN {
3376 our %SIGWATCHER = (); 3651 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) { 3652 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3653 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3379 cf::cleanup "SIG$signal"; 3654 cf::cleanup "SIG$signal";
3380 }; 3655 };
3381 } 3656 }
3382} 3657}
3383 3658
3384sub write_runtime { 3659sub write_runtime_sync {
3385 my $runtime = "$LOCALDIR/runtime"; 3660 my $t0 = AE::time;
3386 3661
3387 # first touch the runtime file to show we are still running: 3662 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time. 3663 # the fsync below can take a very very long time.
3389 3664
3390 IO::AIO::aio_utime $runtime, undef, undef; 3665 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3391 3666
3392 my $guard = cf::lock_acquire "write_runtime"; 3667 my $guard = cf::lock_acquire "write_runtime";
3393 3668
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3669 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3395 or return; 3670 or return;
3396 3671
3397 my $value = $cf::RUNTIME + 90 + 10; 3672 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock 3673 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server. 3674 # 60 allows for the watchdog to kill the server.
3409 aio_utime $fh, undef, undef; 3684 aio_utime $fh, undef, undef;
3410 3685
3411 close $fh 3686 close $fh
3412 or return; 3687 or return;
3413 3688
3414 aio_rename "$runtime~", $runtime 3689 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3415 and return; 3690 and return;
3416 3691
3417 warn "runtime file written.\n"; 3692 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3418 3693
3419 1 3694 1
3695}
3696
3697our $uuid_lock;
3698our $uuid_skip;
3699
3700sub write_uuid_sync($) {
3701 $uuid_skip ||= $_[0];
3702
3703 return if $uuid_lock;
3704 local $uuid_lock = 1;
3705
3706 my $uuid = "$LOCALDIR/uuid";
3707
3708 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3709 or return;
3710
3711 my $value = uuid_seq uuid_cur;
3712
3713 unless ($value) {
3714 info "cowardly refusing to write zero uuid value!\n";
3715 return;
3716 }
3717
3718 my $value = uuid_str $value + $uuid_skip;
3719 $uuid_skip = 0;
3720
3721 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3722 and return;
3723
3724 # always fsync - this file is important
3725 aio_fsync $fh
3726 and return;
3727
3728 close $fh
3729 or return;
3730
3731 aio_rename "$uuid~", $uuid
3732 and return;
3733
3734 trace "uuid file written ($value).\n";
3735
3736 1
3737
3738}
3739
3740sub write_uuid($$) {
3741 my ($skip, $sync) = @_;
3742
3743 $sync ? write_uuid_sync $skip
3744 : async { write_uuid_sync $skip };
3420} 3745}
3421 3746
3422sub emergency_save() { 3747sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop; 3748 my $freeze_guard = cf::freeze_mainloop;
3424 3749
3425 warn "enter emergency perl save\n"; 3750 info "emergency_perl_save: enter\n";
3426 3751
3427 cf::sync_job { 3752 cf::sync_job {
3753 # this is a trade-off: we want to be very quick here, so
3754 # save all maps without fsync, and later call a global sync
3755 # (which in turn might be very very slow)
3756 local $USE_FSYNC = 0;
3757
3428 # use a peculiar iteration method to avoid tripping on perl 3758 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players 3759 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously. 3760 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n"; 3761 info "emergency_perl_save: begin player save\n";
3432 for my $login (keys %cf::PLAYER) { 3762 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next; 3763 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next; 3764 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3765 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save; 3766 $pl->save;
3437 } 3767 }
3438 warn "end emergency player save\n"; 3768 info "emergency_perl_save: end player save\n";
3439 3769
3440 warn "begin emergency map save\n"; 3770 info "emergency_perl_save: begin map save\n";
3441 for my $path (keys %cf::MAP) { 3771 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next; 3772 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next; 3773 $map->valid or next;
3444 $map->save; 3774 $map->save;
3445 } 3775 }
3446 warn "end emergency map save\n"; 3776 info "emergency_perl_save: end map save\n";
3447 3777
3448 warn "begin emergency database checkpoint\n"; 3778 info "emergency_perl_save: begin database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV; 3779 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n"; 3780 info "emergency_perl_save: end database checkpoint\n";
3781
3782 info "emergency_perl_save: begin write uuid\n";
3783 write_uuid_sync 1;
3784 info "emergency_perl_save: end write uuid\n";
3451 }; 3785 };
3452 3786
3453 warn "leave emergency perl save\n"; 3787 info "emergency_perl_save: starting sync()\n";
3788 IO::AIO::aio_sync sub {
3789 info "emergency_perl_save: finished sync()\n";
3790 };
3791
3792 info "emergency_perl_save: leave\n";
3454} 3793}
3455 3794
3456sub post_cleanup { 3795sub post_cleanup {
3457 my ($make_core) = @_; 3796 my ($make_core) = @_;
3458 3797
3459 warn Carp::longmess "post_cleanup backtrace" 3798 error Carp::longmess "post_cleanup backtrace"
3460 if $make_core; 3799 if $make_core;
3800
3801 my $fh = pidfile;
3802 unlink $PIDFILE if <$fh> == $$;
3803}
3804
3805# a safer delete_package, copied from Symbol
3806sub clear_package($) {
3807 my $pkg = shift;
3808
3809 # expand to full symbol table name if needed
3810 unless ($pkg =~ /^main::.*::$/) {
3811 $pkg = "main$pkg" if $pkg =~ /^::/;
3812 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3813 $pkg .= '::' unless $pkg =~ /::$/;
3814 }
3815
3816 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3817 my $stem_symtab = *{$stem}{HASH};
3818
3819 defined $stem_symtab and exists $stem_symtab->{$leaf}
3820 or return;
3821
3822 # clear all symbols
3823 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3824 for my $name (keys %$leaf_symtab) {
3825 _gv_clear *{"$pkg$name"};
3826# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3827 }
3461} 3828}
3462 3829
3463sub do_reload_perl() { 3830sub do_reload_perl() {
3464 # can/must only be called in main 3831 # can/must only be called in main
3465 if ($Coro::current != $Coro::main) { 3832 if (in_main) {
3466 warn "can only reload from main coroutine"; 3833 error "can only reload from main coroutine";
3467 return; 3834 return;
3468 } 3835 }
3469 3836
3837 return if $RELOAD++;
3838
3839 my $t1 = AE::time;
3840
3841 while ($RELOAD) {
3470 warn "reloading..."; 3842 info "reloading...";
3471 3843
3472 warn "entering sync_job"; 3844 trace "entering sync_job";
3473 3845
3474 cf::sync_job { 3846 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark 3847 cf::write_runtime_sync; # external watchdog should not bark
3476 cf::emergency_save; 3848 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark 3849 cf::write_runtime_sync; # external watchdog should not bark
3478 3850
3479 warn "syncing database to disk"; 3851 trace "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV; 3852 BDB::db_env_txn_checkpoint $DB_ENV;
3481 3853
3482 # if anything goes wrong in here, we should simply crash as we already saved 3854 # if anything goes wrong in here, we should simply crash as we already saved
3483 3855
3484 warn "flushing outstanding aio requests"; 3856 trace "flushing outstanding aio requests";
3485 for (;;) {
3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs; 3857 while (IO::AIO::nreqs || BDB::nreqs) {
3490 warn "iterate..."; 3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
3515 } 3859 }
3516 3860
3517 warn "... nuking $pkg"; 3861 trace "cancelling all extension coros";
3518 Symbol::delete_package $pkg; 3862 $_->cancel for values %EXT_CORO;
3519 } 3863 %EXT_CORO = ();
3520 3864
3521 warn "unloading all perl modules loaded from $LIBDIR"; 3865 trace "removing commands";
3522 while (my ($k, $v) = each %INC) { 3866 %COMMAND = ();
3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3524 3867
3868 trace "removing ext/exti commands";
3869 %EXTCMD = ();
3870 %EXTICMD = ();
3871
3872 trace "unloading/nuking all extensions";
3873 for my $pkg (@EXTS) {
3525 warn "... unloading $k"; 3874 trace "... unloading $pkg";
3526 delete $INC{$k};
3527 3875
3528 $k =~ s/\.pm$//;
3529 $k =~ s/\//::/g;
3530
3531 if (my $cb = $k->can ("unload_module")) { 3876 if (my $cb = $pkg->can ("unload")) {
3877 eval {
3532 $cb->(); 3878 $cb->($pkg);
3879 1
3880 } or error "$pkg unloaded, but with errors: $@";
3881 }
3882
3883 trace "... clearing $pkg";
3884 clear_package $pkg;
3533 } 3885 }
3534 3886
3535 Symbol::delete_package $k; 3887 trace "unloading all perl modules loaded from $LIBDIR";
3888 while (my ($k, $v) = each %INC) {
3889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3890
3891 trace "... unloading $k";
3892 delete $INC{$k};
3893
3894 $k =~ s/\.pm$//;
3895 $k =~ s/\//::/g;
3896
3897 if (my $cb = $k->can ("unload_module")) {
3898 $cb->();
3899 }
3900
3901 clear_package $k;
3536 } 3902 }
3537 3903
3538 warn "getting rid of safe::, as good as possible"; 3904 trace "getting rid of safe::, as good as possible";
3539 Symbol::delete_package "safe::$_" 3905 clear_package "safe::$_"
3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3541 3907
3542 warn "unloading cf.pm \"a bit\""; 3908 trace "unloading cf.pm \"a bit\"";
3543 delete $INC{"cf.pm"}; 3909 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"}; 3910 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3545 3911
3546 # don't, removes xs symbols, too, 3912 # don't, removes xs symbols, too,
3547 # and global variables created in xs 3913 # and global variables created in xs
3548 #Symbol::delete_package __PACKAGE__; 3914 #clear_package __PACKAGE__;
3549 3915
3550 warn "unload completed, starting to reload now"; 3916 info "unload completed, starting to reload now";
3551 3917
3552 warn "reloading cf.pm"; 3918 trace "reloading cf.pm";
3553 require cf; 3919 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3920 cf::_connect_to_perl_1;
3555 3921
3556 warn "loading config and database again"; 3922 trace "loading config and database again";
3557 cf::reload_config; 3923 cf::reload_config;
3558 3924
3559 warn "loading extensions"; 3925 trace "loading extensions";
3560 cf::load_extensions; 3926 cf::load_extensions;
3561 3927
3928 if ($REATTACH_ON_RELOAD) {
3562 warn "reattaching attachments to objects/players"; 3929 trace "reattaching attachments to objects/players";
3563 _global_reattach; # objects, sockets 3930 _global_reattach; # objects, sockets
3564 warn "reattaching attachments to maps"; 3931 trace "reattaching attachments to maps";
3565 reattach $_ for values %MAP; 3932 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players"; 3933 trace "reattaching attachments to players";
3567 reattach $_ for values %PLAYER; 3934 reattach $_ for values %PLAYER;
3935 }
3568 3936
3937 trace "running post_init jobs";
3938 (pop @POST_INIT)->(1) while @POST_INIT;
3939
3569 warn "leaving sync_job"; 3940 trace "leaving sync_job";
3570 3941
3571 1 3942 1
3572 } or do { 3943 } or do {
3573 warn $@; 3944 error $@;
3574 cf::cleanup "error while reloading, exiting."; 3945 cf::cleanup "error while reloading, exiting.";
3946 };
3947
3948 info "reloaded";
3949 --$RELOAD;
3575 }; 3950 }
3576 3951
3577 warn "reloaded"; 3952 $t1 = AE::time - $t1;
3953 info "reload completed in ${t1}s\n";
3578}; 3954};
3579 3955
3580our $RELOAD_WATCHER; # used only during reload 3956our $RELOAD_WATCHER; # used only during reload
3581 3957
3582sub reload_perl() { 3958sub reload_perl() {
3583 # doing reload synchronously and two reloads happen back-to-back, 3959 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here. 3960 # coro crashes during coro_state_free->destroy here.
3585 3961
3962 $RELOAD_WATCHER ||= cf::async {
3963 Coro::AIO::aio_wait cache_extensions;
3964
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3965 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3587 do_reload_perl; 3966 do_reload_perl;
3588 undef $RELOAD_WATCHER; 3967 undef $RELOAD_WATCHER;
3968 };
3589 }; 3969 };
3590} 3970}
3591 3971
3592register_command "reload" => sub { 3972register_command "reload" => sub {
3593 my ($who, $arg) = @_; 3973 my ($who, $arg) = @_;
3607 3987
3608our @WAIT_FOR_TICK; 3988our @WAIT_FOR_TICK;
3609our @WAIT_FOR_TICK_BEGIN; 3989our @WAIT_FOR_TICK_BEGIN;
3610 3990
3611sub wait_for_tick { 3991sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main; 3992 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3614 3993
3615 my $signal = new Coro::Signal; 3994 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal; 3995 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait; 3996 $signal->wait;
3618} 3997}
3619 3998
3620sub wait_for_tick_begin { 3999sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main; 4000 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3623 4001
3624 my $signal = new Coro::Signal; 4002 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal; 4003 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait; 4004 $signal->wait;
3627} 4005}
3633 return; 4011 return;
3634 } 4012 }
3635 4013
3636 cf::server_tick; # one server iteration 4014 cf::server_tick; # one server iteration
3637 4015
4016 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4017
3638 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4018 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 4019 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3640 Coro::async_pool { 4020 Coro::async_pool {
3641 $Coro::current->{desc} = "runtime saver"; 4021 $Coro::current->{desc} = "runtime saver";
3642 write_runtime 4022 write_runtime_sync
3643 or warn "ERROR: unable to write runtime file: $!"; 4023 or error "ERROR: unable to write runtime file: $!";
3644 }; 4024 };
3645 } 4025 }
3646 4026
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4027 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3648 $sig->send; 4028 $sig->send;
3656 4036
3657 if (0) { 4037 if (0) {
3658 if ($NEXT_TICK) { 4038 if ($NEXT_TICK) {
3659 my $jitter = $TICK_START - $NEXT_TICK; 4039 my $jitter = $TICK_START - $NEXT_TICK;
3660 $JITTER = $JITTER * 0.75 + $jitter * 0.25; 4040 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3661 warn "jitter $JITTER\n";#d# 4041 debug "jitter $JITTER\n";#d#
3662 } 4042 }
3663 } 4043 }
3664} 4044}
3665 4045
3666{ 4046{
3667 # configure BDB 4047 # configure BDB
3668 4048
3669 BDB::min_parallel 8; 4049 BDB::min_parallel 16;
3670 BDB::max_poll_reqs $TICK * 0.1; 4050 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1); 4051 $AnyEvent::BDB::WATCHER->priority (1);
3672 4052
3673 unless ($DB_ENV) { 4053 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create; 4054 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4055 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3676 | BDB::LOG_AUTOREMOVE, 1); 4056 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4057 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4058 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4059 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679 4060
4061 (Coro::async { # async to keep sync_job from complaining
3680 cf::sync_job { 4062 cf::sync_job {
3681 eval { 4063 eval {
3682 BDB::db_env_open 4064 BDB::db_env_open
3683 $DB_ENV, 4065 $DB_ENV,
3684 $BDBDIR, 4066 $BDBDIR,
3685 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4067 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3686 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4068 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3687 0666; 4069 0666;
3688 4070
3689 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 4071 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4072 };
4073
4074 cf::cleanup "db_env_open(db): $@" if $@;
3690 }; 4075 };
3691 4076 })->join;
3692 cf::cleanup "db_env_open(db): $@" if $@;
3693 };
3694 } 4077 }
3695 4078
3696 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub { 4079 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3697 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4080 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3698 }; 4081 };
3707{ 4090{
3708 # configure IO::AIO 4091 # configure IO::AIO
3709 4092
3710 IO::AIO::min_parallel 8; 4093 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1; 4094 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1); 4095 undef $AnyEvent::AIO::WATCHER;
3713} 4096}
3714 4097
3715my $_log_backtrace; 4098my $_log_backtrace;
3716 4099
3717sub _log_backtrace { 4100sub _log_backtrace {
3720 $msg =~ s/\n//; 4103 $msg =~ s/\n//;
3721 4104
3722 # limit the # of concurrent backtraces 4105 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) { 4106 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace; 4107 ++$_log_backtrace;
4108 my $perl_bt = Carp::longmess $msg;
3725 async { 4109 async {
3726 $Coro::current->{desc} = "abt $msg"; 4110 $Coro::current->{desc} = "abt $msg";
3727 4111
3728 my @bt = fork_call { 4112 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr; 4113 @addr = map { sprintf "%x", $_ } @addr;
3740 } 4124 }
3741 4125
3742 @funcs 4126 @funcs
3743 }; 4127 };
3744 4128
3745 LOG llevInfo, "[ABT] $msg\n"; 4129 LOG llevInfo, "[ABT] $perl_bt\n";
4130 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt; 4131 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace; 4132 --$_log_backtrace;
3748 }; 4133 };
3749 } else { 4134 } else {
3750 LOG llevInfo, "[ABT] $msg\n"; 4135 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n"; 4136 LOG llevInfo, "[ABT] [suppressed]\n";
3752 } 4137 }
3753} 4138}
3754 4139
3755# load additional modules 4140# load additional modules
3756use cf::pod; 4141require "cf/$_.pm" for @EXTRA_MODULES;
4142cf::_connect_to_perl_2;
3757 4143
3758END { cf::emergency_save } 4144END { cf::emergency_save }
3759 4145
37601 41461
3761 4147

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