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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.416 by root, Fri Apr 11 13:59:06 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
27 60#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 64
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
226sub freeze_mainloop { 364sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
228 366
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop; 368}
231 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
232} 441}
233 442
234=item cf::async { BLOCK } 443=item cf::async { BLOCK }
235 444
236Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
241 450
242BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
243 452
244=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
245 454
246The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
249 459
250If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
253fast or be very important. 463fast or be very important.
256 466
257sub sync_job(&) { 467sub sync_job(&) {
258 my ($job) = @_; 468 my ($job) = @_;
259 469
260 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
261 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
263 475
264 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 477
266 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
267 479
268 my $busy = 1; 480 my $busy = 1;
269 my @res; 481 my @res;
270 482
271 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 485 @res = eval { $job->() };
273 warn $@ if $@; 486 warn $@ if $@;
274 undef $busy; 487 undef $busy;
275 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
276 489
277 while ($busy) { 490 while ($busy) {
278 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
279 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
280 501
281 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
282 } else { 503 } else {
283 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
284 505
286 } 507 }
287} 508}
288 509
289=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
290 511
291Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 513extension calling this is being unloaded.
293 514
294=cut 515=cut
295 516
296sub async_ext(&) { 517sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
305 526
306 $coro 527 $coro
307} 528}
308 529
309sub write_runtime { 530=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 531
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
313 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
314 536
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 538
319 aio_fsync $fh 539sub fork_call(&@) {
320 and return; 540 my ($cb, @args) = @_;
321 541
322 close $fh 542 # we seemingly have to make a local copy of the whole thing,
323 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
324 545
325 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
326 and return; 547 reset_signals;
548 &$cb
549 }, @args;
327 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
328 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 717}
330 718
331=back 719=back
332 720
333=cut 721=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 722
455############################################################################# 723#############################################################################
456 724
457=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
458 726
460attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
462 730
463In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 733Deliantra).
466 734
467=over 4 735=over 4
468 736
469=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
470 738
584our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 853our @CB_MAP = ();
586 854
587my %attachment; 855my %attachment;
588 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
589sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
591 865
592 use sort 'stable'; 866 use sort 'stable';
593 867
627 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
628 902
629 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 907
634 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 909 my $pkg = shift @arg;
636 910
637 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
667 } 941 }
668 942
669 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
670 } else { 944 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 946 }
673 947
674 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
675} 949}
676 950
678 if (ref $_[0]) { 952 if (ref $_[0]) {
679 _object_attach @_; 953 _object_attach @_;
680 } else { 954 } else {
681 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
682 } 956 }
957 _recalc_want;
683}; 958};
684 959
685# all those should be optimised 960# all those should be optimised
686sub cf::attachable::detach { 961sub cf::attachable::detach {
687 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
691 reattach ($obj); 966 reattach ($obj);
692 } else { 967 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
694 } 969 }
970 _recalc_want;
695}; 971};
696 972
697sub cf::attachable::attached { 973sub cf::attachable::attached {
698 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
699 975
714 "; 990 ";
715 die if $@; 991 die if $@;
716} 992}
717 993
718our $override; 994our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 996
721sub override { 997sub override {
722 $override = 1; 998 $override = 1;
723 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
724} 1000}
725 1001
726sub do_invoke { 1002sub do_invoke {
727 my $event = shift; 1003 my $event = shift;
728 my $callbacks = shift; 1004 my $callbacks = shift;
729 1005
730 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
731 1007
732 local $override; 1008 local $override;
733 1009
734 for (@$callbacks) { 1010 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
744 } 1020 }
745 1021
746 0 1022 0
747} 1023}
748 1024
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1026
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1028
753Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
754 1030
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1034
759=back 1035=back
760 1036
761=cut 1037=cut
762 1038
763############################################################################# 1039#############################################################################
764# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
765 1083
766sub reattach { 1084sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1089
770 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
771 1091
772 @$registry = (); 1092 @$registry = ();
773 1093
788cf::attachable->attach ( 1108cf::attachable->attach (
789 prio => -1000000, 1109 prio => -1000000,
790 on_instantiate => sub { 1110 on_instantiate => sub {
791 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
792 1112
793 $data = from_json $data; 1113 $data = decode_json $data;
794 1114
795 for (@$data) { 1115 for (@$data) {
796 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
797 1117
798 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1134sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
816 1136
817 sync_job { 1137 sync_job {
818 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
821 1142
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 1147 close $fh;
827 1148
828 if (@$objs) { 1149 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 1155 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
836 } 1157 }
837 } else { 1158 } else {
838 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
844 } 1165 }
845 } else { 1166 } else {
846 aio_unlink $filename; 1167 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
848 } 1169 }
849 } 1170 };
850} 1171}
851 1172
852sub object_freezer_as_string { 1173sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
854 1175
866 or return; 1187 or return;
867 1188
868 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
870 or return; 1191 or return;
1192
871 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
872 } 1195 }
873 1196
1197 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
876 return ($data, $av); 1201 ($data, $av)
877} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
878 1209
879############################################################################# 1210#############################################################################
880# command handling &c 1211# command handling &c
881 1212
882=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1227}
897 1228
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1230
900Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
901 1236
902If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
903called. 1238called.
904 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
905=cut 1251=cut
906 1252
907sub register_extcmd { 1253sub register_extcmd {
908 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
909 1255
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
914} 1263}
915 1264
916cf::player->attach ( 1265cf::player->attach (
917 on_command => sub { 1266 on_command => sub {
918 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
927 cf::override; 1276 cf::override;
928 }, 1277 },
929 on_extcmd => sub { 1278 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
931 1280
932 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1282
934 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
940 } else { 1298 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1300 }
943 1301
944 cf::override; 1302 cf::override;
945 }, 1303 },
946); 1304);
947 1305
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
955 my ($path) = @_; 1744 my ($path) = @_;
956 1745
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1746 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1747
963 warn "loading '$path' into '$pkg'\n"; 1748 for my $region (list) {
964 1749 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1750 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1751 if $region->specificity > $specificity;
967 1752 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1753 }
997 1754
998 # remove commands 1755 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1756}
1104 1757
1105=back 1758=back
1106
1107 1759
1108=head3 cf::map 1760=head3 cf::map
1109 1761
1110=over 4 1762=over 4
1111 1763
1114package cf::map; 1766package cf::map;
1115 1767
1116use Fcntl; 1768use Fcntl;
1117use Coro::AIO; 1769use Coro::AIO;
1118 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1119our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1121 1777
1122sub generate_random_map { 1778sub generate_random_map {
1123 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1781 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1139} 1921}
1140 1922
1141# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1142# all maps in C++... 1924# all maps in C++...
1143sub change_all_map_light { 1925sub change_all_map_light {
1145 1927
1146 $_->change_map_light ($change) 1928 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1929 for grep $_->outdoor, values %cf::MAP;
1148} 1930}
1149 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1150sub try_load_header($) { 1948sub load_header_from($) {
1151 my ($path) = @_; 1949 my ($self, $path) = @_;
1152 1950
1153 utf8::encode $path; 1951 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1155 or return; 1953 or return;
1156 1954
1157 my $map = cf::map::new 1955 $self->_load_header ($f)
1158 or return; 1956 or return;
1159 1957
1160 # for better error messages only, will be overwritten 1958 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1959 $f->resolve_delayed_derefs;
1162 1960
1163 $map->load_header ($path) 1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1164 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1165 2007
1166 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1167 2010
1168 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
2012 unless $self->default_region;
2013
2014 1
1169} 2015}
1170 2016
1171sub find; 2017sub find;
1172sub find { 2018sub find {
1173 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1174 2020
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1180 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1181 2025
1182 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1184 2029
1185 # do it the slow way 2030 my $map = new_from_path cf::map $path
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2031 or return;
1204 2032
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1217 2034
1218 Coro::cede; 2035 $map->load_header
2036 or return;
1219 2037
1220 if ($map->should_reset) { 2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1221 $map->reset; 2043 $map->reset;
1222 undef $guard;
1223 $map = find $path 2044 return find $path;
1224 or return;
1225 } 2045 }
1226 2046
1227 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1228 } 2048 }
1229} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1230 2053
1231sub load { 2054sub load {
1232 my ($self) = @_; 2055 my ($self) = @_;
1233 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1234 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1236 2063
2064 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2066
1239 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1240 2068
1241 $self->alloc; 2069 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1243 or return; 2077 or return;
1244 2078
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1247 2081
1248 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2083 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2086 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1253 } 2090 }
1254 } 2091 }
1255 2092
1256 Coro::cede; 2093 $f->resolve_delayed_derefs;
1257 2094
2095 cf::cede_to_tick;
1258 # now do the right thing for maps 2096 # now do the right thing for maps
1259 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1271 $self->activate; 2109 $self->activate;
1272 } 2110 }
1273 2111
1274 Coro::cede; 2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
1275 2114
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
2116 }
2117
2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
2135 my ($map) = @_;
2136
2137 my @neigh; # diagonal neighbours
2138
2139 for (0 .. 3) {
2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
2145
2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
2150
2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
2153 my $neigh = find $path, $origin
2154 or next;
2155 $neigh->load;
2156 }
1277} 2157}
1278 2158
1279sub find_sync { 2159sub find_sync {
1280 my ($path, $origin) = @_; 2160 my ($path, $origin) = @_;
1281 2161
1282 cf::sync_job { cf::map::find $path, $origin } 2162 cf::sync_job { find $path, $origin }
1283} 2163}
1284 2164
1285sub do_load_sync { 2165sub do_load_sync {
1286 my ($map) = @_; 2166 my ($map) = @_;
1287 2167
2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2169 if $Coro::current == $Coro::main;
2170
1288 cf::sync_job { $map->load }; 2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
2198 }
2199 }
2200 undef $MAP_PREFETCHER;
2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
1289} 2205}
1290 2206
1291sub save { 2207sub save {
1292 my ($self) = @_; 2208 my ($self) = @_;
1293 2209
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2211
1296 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1297 2213
1298 return unless $self->dirty; 2214 return unless $self->dirty;
1299 2215
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2218
1303 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1304 2220
1305 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1306 2222
1307 local $self->{last_access} = $self->last_access;#d# 2223 local $self->{last_access} = $self->last_access;#d#
1308 2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
1309 if ($uniq) { 2230 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2233 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2235 }
1315} 2236}
1316 2237
1317sub swap_out { 2238sub swap_out {
1318 my ($self) = @_; 2239 my ($self) = @_;
1319 2240
1320 # save first because save cedes 2241 # save first because save cedes
1321 $self->save; 2242 $self->save;
1322 2243
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2245
1325 return if $self->players; 2246 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1328 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2254 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2255}
1332 2256
1333sub reset_at { 2257sub reset_at {
1334 my ($self) = @_; 2258 my ($self) = @_;
1335 2259
1336 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1339 2262
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2265
1347 my ($self) = @_; 2270 my ($self) = @_;
1348 2271
1349 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1350} 2273}
1351 2274
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2275sub reset {
1374 my ($self) = @_; 2276 my ($self) = @_;
1375 2277
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2279
1378 return if $self->players; 2280 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2281
1381 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1382 2293
1383 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1384 2295
2296 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1386 2299
1387 $self->unlink_save; 2300 $self->unlink_save;
1388 $self->destroy; 2301 $self->destroy;
1389} 2302}
1390 2303
1391my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1392 2305
1393sub nuke { 2306sub nuke {
1394 my ($self) = @_; 2307 my ($self) = @_;
1395 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1399 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1400} 2326}
1401 2327
1402sub customise_for { 2328=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2329
1405 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1407 } 2336 [
1408 2337 map {
1409 $map 2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
1410} 2344}
1411 2345
1412sub emergency_save { 2346=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2347
1415 warn "enter emergency map save\n"; 2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
1416 2350
1417 cf::sync_job { 2351=cut
1418 warn "begin emergency map save\n"; 2352
1419 $_->save for values %cf::MAP; 2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
2389
2390=over 4
2391
2392=item $ob->inv_recursive
2393
2394Returns the inventory of the object _and_ their inventories, recursively.
2395
2396=cut
2397
2398sub inv_recursive_;
2399sub inv_recursive_ {
2400 map { $_, inv_recursive_ $_->inv } @_
2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
1420 }; 2432 }
1421
1422 warn "end emergency map save\n";
1423} 2433}
1424 2434
1425package cf; 2435package cf;
1426 2436
1427=back 2437=back
1428
1429 2438
1430=head3 cf::object::player 2439=head3 cf::object::player
1431 2440
1432=over 4 2441=over 4
1433 2442
1447 2456
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2458
1450 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1452 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1455 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1456} 2484}
1457 2485
1458=item $player_object->may ("access") 2486=item $player_object->may ("access")
1459 2487
1460Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1473 2501
1474=item $player_object->enter_link 2502=item $player_object->enter_link
1475 2503
1476Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1477 2505
1478The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1480 2508
2509Will never block.
2510
1481=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1482 2512
1483Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2516fails, to the emergency map position.
1487 2517
1488Might block. 2518Might block.
1489 2519
1490=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1491 2531
1492sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1493 my ($self) = @_; 2533 my ($self) = @_;
1494 2534
1495 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1496 2536
1497 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2538
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1501 2541
1502 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2543}
1504 2544
1505sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1507 2549
1508 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1509 2551
1510 unless ($map) { 2552 unless ($map) {
1511 # restore original map position 2553 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1528 2570
1529 $map->load; 2571 $map->load;
2572 $map->load_neighbours;
1530 2573
2574 return unless $self->contr->active;
1531 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1533} 2579}
1534 2580
1535cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2582
1539 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1543 }; 2587be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2588
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2589=cut
2590
2591our $GOTOGEN;
1571 2592
1572sub cf::object::player::goto { 2593sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2598
1575 $self->enter_link; 2599 $self->enter_link;
1576 2600
1577 (async { 2601 (async {
1578 $path = new cf::path $path; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2603
1580 my $map = cf::map::find $path->as_string; 2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1582 2628 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1587 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1589 })->prio (1); 2647 })->prio (1);
1590} 2648}
1591 2649
1592=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1593 2651
1595 2653
1596sub parse_random_map_params { 2654sub parse_random_map_params {
1597 my ($spec) = @_; 2655 my ($spec) = @_;
1598 2656
1599 my $rmp = { # defaults 2657 my $rmp = { # defaults
1600 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1602 }; 2662 };
1603 2663
1604 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1606 2666
1610 $rmp 2670 $rmp
1611} 2671}
1612 2672
1613sub prepare_random_map { 2673sub prepare_random_map {
1614 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 2677
1616 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 2680 # that depends on the exit object
1619 2681
1620 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1621 2683
1622 if ($exit->map) { 2684 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1627 } 2689 }
1628 2690
1629 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1630 2692
1631 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1633 2696
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1636 2701
1637 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2703 $exit->msg (undef);
1639 } 2704 }
1640} 2705}
1642sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1644 2709
1645 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1646 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1647 $self->enter_link; 2723 $self->enter_link;
1648 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1649 (async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
1650 $self->deactivate_recursive; # just to be sure 2732 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2733 unless (eval {
1652 prepare_random_map $exit 2734 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 2735
1658 1; 2736 1;
1659 }) { 2737 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2742
1665 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2744 $self->leave_link;
1667 } 2745 }
1668 })->prio (1); 2746 })->prio (1);
1681 2759
1682sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1684 2762
1685 utf8::encode $text; 2763 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2765}
1688 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1689 2925
1690=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1691 2927
1692Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2931
1696Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2933become reliable at some point in the future.
1698 2934
1699=cut 2935=cut
1700 2936
1701sub cf::client::query { 2937sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2946 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2948
1713 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1715} 2953}
1716 2954
1717cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1718 on_reply => sub { 2961 on_reply => sub {
1719 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1720 2963
1721 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1722 # get handled first 2965 # get handled first
1723 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2968
1726 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2971
1728 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1729 2973
1730 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2975 if (@$queue) {
1733 } else { 2977 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2979 }
1736 } 2980 }
1737 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1738); 3008);
1739 3009
1740=item $client->async (\&cb) 3010=item $client->async (\&cb)
1741 3011
1742Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1785 3055
1786$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
1787 3057
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
1789 3063
1790# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
1791 3065
1792=pod 3066=pod
1793 3067
1794The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
1795 3069
1796 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
1797 cf::object::player player 3074 cf::object::player
1798 cf::player peaceful 3075 player
1799 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
1800 3082
1801=cut 3083=cut
1802 3084
1803for ( 3085for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
1805 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
1808) { 3092) {
1809 no strict 'refs'; 3093 no strict 'refs';
1880=back 3164=back
1881 3165
1882=cut 3166=cut
1883 3167
1884############################################################################# 3168#############################################################################
3169# the server's init and main functions
1885 3170
1886=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
1887 3173
1888Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
1890excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3177
1892The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3179
1895=over 4 3180 warn "loading facedata from $path\n";
1896 3181
1897=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
1898 3185
1899Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3187
1903=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3190
1905Returns a single value from the database 3191 # patch in the exptable
1906 3192 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
1908 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3195 };
3196 cf::cede_to_tick;
1958 3197
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3198 {
3199 my $faces = $facedata->{faceinfo};
1963 3200
1964 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3203
1970 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3208
1979 cf::global->attach ( 3209 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3210 }
1984 );
1985}
1986 3211
1987############################################################################# 3212 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3213 next unless $info->{smooth};
1989 3214
1990sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3358 or return;
1993 3359
1994 local $/; 3360 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
1996 3362
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3364
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3367
2002 if (exists $CFG{mlockall}) { 3368 if (exists $CFG{mlockall}) {
2003 eval { 3369 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3371 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3372 };
2007 warn $@ if $@; 3373 warn $@ if $@;
2008 } 3374 }
2009} 3375}
2010 3376
2011sub main { 3377sub main {
2012 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3381 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
2016 }; 3385 };
2017 3386
2018 cfg_load; 3387 reload_config;
2019 db_load; 3388 db_init;
2020 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
2021 Event::loop; 3393 EV::loop;
2022} 3394}
2023 3395
2024############################################################################# 3396#############################################################################
2025# initialisation 3397# initialisation and cleanup
2026 3398
3399# install some emergency cleanup handlers
3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447our $uuid_lock;
3448our $uuid_skip;
3449
3450sub write_uuid_sync($) {
3451 $uuid_skip ||= $_[0];
3452
3453 return if $uuid_lock;
3454 local $uuid_lock = 1;
3455
3456 my $uuid = "$LOCALDIR/uuid";
3457
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return;
3460
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3462 $uuid_skip = 0;
3463
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return;
3466
3467 # always fsync - this file is important
3468 aio_fsync $fh
3469 and return;
3470
3471 close $fh
3472 or return;
3473
3474 aio_rename "$uuid~", $uuid
3475 and return;
3476
3477 warn "uuid file written ($value).\n";
3478
3479 1
3480
3481}
3482
3483sub write_uuid($$) {
3484 my ($skip, $sync) = @_;
3485
3486 $sync ? write_uuid_sync $skip
3487 : async { write_uuid_sync $skip };
3488}
3489
3490sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop;
3492
3493 warn "enter emergency perl save\n";
3494
3495 cf::sync_job {
3496 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n";
3500 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save;
3505 }
3506 warn "end emergency player save\n";
3507
3508 warn "begin emergency map save\n";
3509 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next;
3512 $map->save;
3513 }
3514 warn "end emergency map save\n";
3515
3516 warn "begin emergency database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n";
3519
3520 warn "begin write uuid\n";
3521 write_uuid_sync 1;
3522 warn "end write uuid\n";
3523 };
3524
3525 warn "leave emergency perl save\n";
3526}
3527
3528sub post_cleanup {
3529 my ($make_core) = @_;
3530
3531 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core;
3533}
3534
2027sub reload() { 3535sub do_reload_perl() {
2028 # can/must only be called in main 3536 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3537 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3538 warn "can only reload from main coroutine";
2031 return; 3539 return;
2032 } 3540 }
2033 3541
2034 warn "reloading..."; 3542 warn "reloading...";
2035 3543
2036 my $guard = freeze_mainloop; 3544 warn "entering sync_job";
3545
3546 cf::sync_job {
3547 cf::write_runtime; # external watchdog should not bark
2037 cf::emergency_save; 3548 cf::emergency_save;
3549 cf::write_runtime; # external watchdog should not bark
2038 3550
2039 eval { 3551 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV;
3553
2040 # if anything goes wrong in here, we should simply crash as we already saved 3554 # if anything goes wrong in here, we should simply crash as we already saved
2041 3555
2042 # cancel all watchers 3556 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3557 for (;;) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs;
3562 warn "iterate...";
2045 } 3563 }
2046 3564
3565 ++$RELOAD;
3566
2047 # cancel all extension coros 3567 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 3568 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3569 %EXT_CORO = ();
2050 3570
2051 # unload all extensions 3571 warn "removing commands";
2052 for (@exts) { 3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 3580 warn "... unloading $pkg";
2054 unload_extension $_; 3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
2055 } 3587 }
2056 3588
3589 warn "... nuking $pkg";
3590 Symbol::delete_package $pkg;
3591 }
3592
2057 # unload all modules loaded from $LIBDIR 3593 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 3594 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 3596
2061 warn "removing <$k>"; 3597 warn "... unloading $k";
2062 delete $INC{$k}; 3598 delete $INC{$k};
2063 3599
2064 $k =~ s/\.pm$//; 3600 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 3601 $k =~ s/\//::/g;
2066 3602
2069 } 3605 }
2070 3606
2071 Symbol::delete_package $k; 3607 Symbol::delete_package $k;
2072 } 3608 }
2073 3609
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3610 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3611 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3613
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 3614 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 3615 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"};
2087 3617
2088 # don't, removes xs symbols, too, 3618 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3619 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3620 #Symbol::delete_package __PACKAGE__;
2091 3621
2092 # reload cf.pm 3622 warn "unload completed, starting to reload now";
3623
2093 warn "reloading cf.pm"; 3624 warn "reloading cf.pm";
2094 require cf; 3625 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3627
2097 # load config and database again 3628 warn "loading config and database again";
2098 cf::cfg_load; 3629 cf::reload_config;
2099 cf::db_load;
2100 3630
2101 # load extensions
2102 warn "load extensions"; 3631 warn "loading extensions";
2103 cf::load_extensions; 3632 cf::load_extensions;
2104 3633
2105 # reattach attachments to objects 3634 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 3635 _global_reattach; # objects, sockets
2107 _global_reattach; 3636 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER;
3640
3641 warn "leaving sync_job";
3642
3643 1
3644 } or do {
3645 warn $@;
3646 cf::cleanup "error while reloading, exiting.";
2108 }; 3647 };
2109 3648
2110 if ($@) { 3649 warn "reloaded";
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117}; 3650};
2118 3651
2119############################################################################# 3652our $RELOAD_WATCHER; # used only during reload
2120 3653
2121unless ($LINK_MAP) { 3654sub reload_perl() {
2122 $LINK_MAP = cf::map::new; 3655 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here.
2123 3657
2124 $LINK_MAP->width (41); 3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2125 $LINK_MAP->height (41); 3659 do_reload_perl;
2126 $LINK_MAP->alloc; 3660 undef $RELOAD_WATCHER;
2127 $LINK_MAP->path ("{link}"); 3661 };
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3662}
2161
2162register "<global>", __PACKAGE__;
2163 3663
2164register_command "reload" => sub { 3664register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3665 my ($who, $arg) = @_;
2166 3666
2167 if ($who->flag (FLAG_WIZ)) { 3667 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3668 $who->message ("reloading server.");
3669 async {
3670 $Coro::current->{desc} = "perl_reload";
3671 reload_perl;
3672 };
2171 } 3673 }
2172}; 3674};
2173 3675
2174unshift @INC, $LIBDIR; 3676unshift @INC, $LIBDIR;
2175 3677
2176$TICK_WATCHER = Event->timer ( 3678my $bug_warning = 0;
2177 reentrant => 0, 3679
2178 prio => 0, 3680our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3681our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3682
2181 cb => sub { 3683sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main;
3686
3687 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait;
3690}
3691
3692sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main;
3695
3696 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait;
3699}
3700
3701sub tick {
3702 if ($Coro::current != $Coro::main) {
3703 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3704 unless ++$bug_warning > 10;
3705 return;
3706 }
3707
2182 cf::server_tick; # one server iteration 3708 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3709
2186 # if we are delayed by four ticks or more, skip them all 3710 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3712 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3713 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3714 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 3715 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3716 };
2213 }, 3717 }
2214); 3718
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3720 $sig->send;
3721 }
3722 while (my $sig = shift @WAIT_FOR_TICK) {
3723 $sig->send;
3724 }
3725
3726 $LOAD = ($NOW - $TICK_START) / $TICK;
3727 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3728
3729 if (0) {
3730 if ($NEXT_TICK) {
3731 my $jitter = $TICK_START - $NEXT_TICK;
3732 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3733 warn "jitter $JITTER\n";#d#
3734 }
3735 }
3736}
3737
3738{
3739 # configure BDB
3740
3741 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1);
3744
3745 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3748 | BDB::LOG_AUTOREMOVE, 1);
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751
3752 cf::sync_job {
3753 eval {
3754 BDB::db_env_open
3755 $DB_ENV,
3756 $BDBDIR,
3757 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3758 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3759 0666;
3760
3761 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3762 };
3763
3764 cf::cleanup "db_env_open(db): $@" if $@;
3765 };
3766 }
3767
3768 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3769 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3770 };
3771 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3772 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3773 };
3774 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3775 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3776 };
3777}
3778
3779{
3780 # configure IO::AIO
3781
3782 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1);
3785}
3786
3787my $_log_backtrace;
3788
3789sub _log_backtrace {
3790 my ($msg, @addr) = @_;
3791
3792 $msg =~ s/\n//;
3793
3794 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace;
3797 async {
3798 $Coro::current->{desc} = "abt $msg";
3799
3800 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr;
3802 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3803 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3804 or die "addr2line: $!";
3805
3806 my @funcs;
3807 my @res = <$fh>;
3808 chomp for @res;
3809 while (@res) {
3810 my ($func, $line) = splice @res, 0, 2, ();
3811 push @funcs, "[$func] $line";
3812 }
3813
3814 @funcs
3815 };
3816
3817 LOG llevInfo, "[ABT] $msg\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace;
3820 };
3821 } else {
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n";
3824 }
3825}
3826
3827# load additional modules
3828use cf::pod;
2215 3829
2216END { cf::emergency_save } 3830END { cf::emergency_save }
2217 3831
22181 38321
2219 3833

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