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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.416 by root, Fri Apr 11 13:59:06 2008 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.50 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
43use Coro::AIO; 47use Coro::AIO;
44use Coro::BDB; 48use Coro::BDB 1.6;
45use Coro::Storable; 49use Coro::Storable;
46use Coro::Util (); 50use Coro::Util ();
47 51
48use JSON::XS 2.01 (); 52use JSON::XS 2.01 ();
49use BDB (); 53use BDB ();
50use Data::Dumper; 54use Data::Dumper;
51use Digest::MD5; 55use Digest::MD5;
52use Fcntl; 56use Fcntl;
53use YAML (); 57use YAML ();
54use IO::AIO 2.51 (); 58use IO::AIO ();
55use Time::HiRes; 59use Time::HiRes;
56use Compress::LZF; 60use Compress::LZF;
57use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
58 64
59# configure various modules to our taste 65# configure various modules to our taste
60# 66#
61$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 75
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 77
69our %COMMAND = (); 78our %COMMAND = ();
70our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
73our %EXTCMD = (); 82our %EXTCMD = ();
74our %EXTICMD = (); 83our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
77 86
78our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 88our @EVENT;
80 89
81our $CONFDIR = confdir; 90our $CONFDIR = confdir;
82our $DATADIR = datadir; 91our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
92our %RESOURCE; 104our %RESOURCE;
93 105
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 108our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
99 110
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 111our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 112our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 113our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 114our $DB_ENV;
105 115
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 131our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
123 133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
137
124binmode STDOUT; 138binmode STDOUT;
125binmode STDERR; 139binmode STDERR;
126 140
127# read virtual server time, if available 141# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
132} 146}
133 147
134mkdir $_ 148mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 256for my $pkg (qw(
243 cf::global cf::attachable 257 cf::global cf::attachable
244 cf::object cf::object::player 258 cf::object cf::object::player
245 cf::client cf::player 259 cf::client cf::player
246 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
247 cf::map cf::party cf::region 262 cf::party cf::region
248)) { 263)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 265}
252 266
253$EV::DIED = sub { 267$EV::DIED = sub {
254 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 311
298sub encode_json($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
300 314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
328
301=item cf::lock_wait $string 329=item cf::lock_wait $string
302 330
303Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
304 332
305=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
306 334
307Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
310returned. 338returned.
311 339
312Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 341deadlocked coro.
332 return;#d# 360 return;#d#
333 }#d# 361 }#d#
334 362
335 # wait for lock, if any 363 # wait for lock, if any
336 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
337 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule; 367 Coro::schedule;
339 } 368 }
340} 369}
341 370
346 lock_wait $key; 375 lock_wait $key;
347 376
348 $LOCK{$key} = []; 377 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d# 378 $LOCKER{$key} = $Coro::current;#d#
350 379
351 Coro::guard { 380 Guard::guard {
352 delete $LOCKER{$key};#d# 381 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
355 } 384 }
356} 385}
362} 391}
363 392
364sub freeze_mainloop { 393sub freeze_mainloop {
365 tick_inhibit_inc; 394 tick_inhibit_inc;
366 395
367 Coro::guard \&tick_inhibit_dec; 396 &Guard::guard (\&tick_inhibit_dec);
368} 397}
369 398
370=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
371 400
372Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
427 } 456 }
428 } 457 }
429}; 458};
430 459
431sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
432 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
433 464
434 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
436 467
722 753
723############################################################################# 754#############################################################################
724 755
725=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
726 757
727Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
730 761
731In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
783 814
784Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
786 817
787Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
789 820
790These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
791 822
792=over 4 823=over 4
1083 1114
1084sub reattach { 1115sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1117 my ($obj) = @_;
1087 1118
1119 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1121
1090 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1091 1123
1092 @$registry = (); 1124 @$registry = ();
1093 1125
1139 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1142 1174
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1179 aio_close $fh;
1148 1180
1149 if (@$objs) { 1181 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1187 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1189 }
1158 } else { 1190 } else {
1159 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1160 } 1192 }
1161 1193
1162 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1198 } else {
1164 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1165 } 1200 }
1166 } else { 1201 } else {
1167 aio_unlink $filename; 1202 aio_unlink $filename;
1260 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1261 1296
1262 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1263} 1298}
1264 1299
1300use File::Glob ();
1301
1265cf::player->attach ( 1302cf::player->attach (
1266 on_command => sub { 1303 on_command => sub {
1267 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1268 1305
1269 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1301 1338
1302 cf::override; 1339 cf::override;
1303 }, 1340 },
1304); 1341);
1305 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1306sub load_extensions { 1356sub load_extensions {
1307 cf::sync_job { 1357 cf::sync_job {
1308 my %todo; 1358 my %todo;
1309 1359
1310 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1329 1379
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1382
1333 $ext{source} = 1383 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1336 . $source 1386 . $source
1337 . "\n};\n1"; 1387 . "\n};\n1";
1338 1388
1339 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1379 1429
1380=back 1430=back
1381 1431
1382=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1383 1433
1384Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1385 1435
1386=cut 1436=cut
1387 1437
1388package cf::player; 1438package cf::player;
1389 1439
1432 1482
1433sub exists($) { 1483sub exists($) {
1434 my ($login) = @_; 1484 my ($login) = @_;
1435 1485
1436 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1438} 1488}
1439 1489
1440sub find($) { 1490sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1492 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1504 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1505 or return;
1456 1506
1457 my $pl = cf::player::load_pl $f 1507 my $pl = cf::player::load_pl $f
1458 or return; 1508 or return;
1509
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1510 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1511 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1462 } 1513 }
1463 } 1514 }
1473 1524
1474 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1475 1526
1476 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1478 1531
1479 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1533 cf::cede_to_tick;
1481} 1534}
1482 1535
1514 my ($pl) = @_; 1567 my ($pl) = @_;
1515 1568
1516 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1517 1570
1518 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1573
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1525 1580
1526 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1621
1567 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1568 my $path = path $login; 1623 my $path = path $login;
1569 1624
1570 # a .pst is a dead give-away for a valid player 1625 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1631 }
1576 1632
1607 } 1663 }
1608 1664
1609 \@paths 1665 \@paths
1610} 1666}
1611 1667
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1669
1614Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1671
1705=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1706 1673
1707Sends an ext reply to the player. 1674Sends an ext reply to the player.
1708 1675
1775our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1777 1744
1778sub generate_random_map { 1745sub generate_random_map {
1779 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1780 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1751 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1876
1907# the temporary/swap location 1877# the temporary/swap location
1908sub save_path { 1878sub save_path {
1909 my ($self) = @_; 1879 my ($self) = @_;
1910 1880
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1913} 1883}
1914 1884
1915# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1916sub uniq_path { 1886sub uniq_path {
1917 my ($self) = @_; 1887 my ($self) = @_;
1918 1888
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1921} 1891}
1922 1892
1923# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1924# all maps in C++... 1894# all maps in C++...
2022 1992
2023 cf::lock_wait "map_data:$path";#d#remove 1993 cf::lock_wait "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
2025 1995
2026 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
2029 1999
2030 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
2031 or return; 2001 or return;
2032 2002
2033 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
2036 or return; 2006 or return;
2037 2007
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2041 undef $guard1; 2012 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 2013 $map->reset;
2044 return find $path; 2014 return find $path;
2045 } 2015 }
2046 2016
2047 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2045 $f->skip_block;
2076 $self->_load_objects ($f) 2046 $self->_load_objects ($f)
2077 or return; 2047 or return;
2078 2048
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
2080 if delete $self->{load_original}; 2050 if delete $self->{load_original};
2081 2051
2082 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2053 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2054 unless (aio_stat $uniq) {
2110 } 2080 }
2111 2081
2112 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
2114 2084
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2086 }
2117 2087
2118 $self->post_load; 2088 $self->post_load;
2119} 2089}
2120 2090
2178 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
2179 2149
2180 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
2181 2151
2182 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2154 }
2185 2155
2186 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
2187 2157
2188 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2195 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2196 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2228 }; 2198 };
2229 2199
2200 cf::get_slot 0.02;
2201
2230 if ($uniq) { 2202 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2205 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2214 $self->save;
2243 2215
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2217
2246 return if $self->players; 2218 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2249 2221
2250 $self->in_memory (cf::MAP_SWAPPED); 2222 $self->in_memory (cf::MAP_SWAPPED);
2251 2223
2252 $self->deactivate; 2224 $self->deactivate;
2370 2342
2371sub unique_maps() { 2343sub unique_maps() {
2372 [ 2344 [
2373 map { 2345 map {
2374 utf8::decode $_; 2346 utf8::decode $_;
2375 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2376 ? normalise $_ 2350 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2352 ]
2380} 2353}
2381 2354
2382=back 2355=back
2389 2362
2390=over 4 2363=over 4
2391 2364
2392=item $ob->inv_recursive 2365=item $ob->inv_recursive
2393 2366
2394Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2395 2369
2396=cut 2370=cut
2397 2371
2398sub inv_recursive_; 2372sub inv_recursive_;
2399sub inv_recursive_ { 2373sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2405} 2379}
2406 2380
2407=item $ref = $ob->ref 2381=item $ref = $ob->ref
2408 2382
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2383Creates and returns a persistent reference to an object that can be stored as a string.
2410 2384
2411=item $ob = cf::object::deref ($refstring) 2385=item $ob = cf::object::deref ($refstring)
2412 2386
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2388even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2421dialogue with the given NPC character.
2448 2422
2449=cut 2423=cut
2450 2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2438
2451# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2440# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2443 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2456
2469 } else { 2457 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2460 }
2473 } 2461 }
2474} 2462}
2475 2463
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2489
2502=item $player_object->enter_link 2490=item $player_object->enter_link
2503 2491
2504Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2505 2493
2506The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2508 2498
2509Will never block. 2499Will never block.
2510 2500
2511=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2512 2502
2570 2560
2571 $map->load; 2561 $map->load;
2572 $map->load_neighbours; 2562 $map->load_neighbours;
2573 2563
2574 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2575 $self->activate_recursive; 2566 $self->activate_recursive;
2576 2567
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2579} 2570}
2583Moves the player to the given map-path and coordinates by first freezing 2574Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2578be called at the end of this process.
2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2588 2582
2589=cut 2583=cut
2590 2584
2591our $GOTOGEN; 2585our $GOTOGEN;
2592 2586
2671} 2665}
2672 2666
2673sub prepare_random_map { 2667sub prepare_random_map {
2674 my ($exit) = @_; 2668 my ($exit) = @_;
2675 2669
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2672 # that depends on the exit object
2681 2673
2682 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2676 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2689 } 2683 }
2690 2684
2691 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2692 2686
2693 my $data = cf::encode_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2696 2690
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2693 undef $fh;
2700 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2701 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2704 } 2702 }
2705} 2703}
2706 2704
2707sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2709 2707
2710 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2711 2709
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2710 $self->enter_link;
2724 2711
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2712 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2713 $Coro::current->{desc} = "enter_exit";
2731 2714
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2734 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2735 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2736 1; 2736 1
2737 }) { 2737 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2742
2743 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2809 id => "infobox", 2809 id => "infobox",
2810 title => "Body Parts", 2810 title => "Body Parts",
2811 reply => undef, 2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available", 2812 tooltip => "Shows which body parts you posess and are available",
2813 }, 2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2814 "c/uptime" => { 2820 "c/uptime" => {
2815 id => "infobox", 2821 id => "infobox",
2816 title => "Uptime", 2822 title => "Uptime",
2817 reply => undef, 2823 reply => undef,
2818 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2821 id => "infobox", 2827 id => "infobox",
2822 title => "Map Info", 2828 title => "Map Info",
2823 reply => undef, 2829 reply => undef,
2824 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2825 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2826); 2838);
2827 2839
2828sub cf::client::send_msg { 2840sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2842
2831 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2832 2845
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2847
2835 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2849 if ($CHANNEL{$channel}) {
2857 if ($self->can_msg) { 2870 if ($self->can_msg) {
2858 # default colour, mask it out 2871 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2861 2874
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2864 } else { 2891 } else {
2865 if ($color >= 0) { 2892 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2867 for ($msg) { 2894 for ($msg) {
2868 1 while 2895 1 while
3067 3094
3068The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3069 3096
3070 cf::object 3097 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3073 3100
3074 cf::object::player 3101 cf::object::player
3075 player 3102 player
3076 3103
3077 cf::player 3104 cf::player
3082 3109
3083=cut 3110=cut
3084 3111
3085for ( 3112for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3115 decrease split destroy change_exp)],
3089 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
3092) { 3119) {
3093 no strict 'refs'; 3120 no strict 'refs';
3301 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3303 } 3330 }
3304}; 3331};
3305 3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3306sub reload_regions { 3343sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3345 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3347
3323} 3360}
3324 3361
3325sub reload_archetypes { 3362sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3365}
3334 3366
3335sub reload_treasures { 3367sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3338} 3370}
3339 3371
3340sub reload_resources { 3372sub reload_resources {
3341 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3342 3374
3375 reload_facedata;
3376 reload_archetypes;
3343 reload_regions; 3377 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3378 reload_treasures;
3348 3379
3349 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354} 3381}
3355 3382
3356sub reload_config { 3383sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return; 3385 or return;
3372 }; 3399 };
3373 warn $@ if $@; 3400 warn $@ if $@;
3374 } 3401 }
3375} 3402}
3376 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3377sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3378 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3442 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3444 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3385 }; 3446 };
3386 3447
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3466 load_extensions;
3467
3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3393 EV::loop; 3476 EV::loop;
3394} 3477}
3395 3478
3396############################################################################# 3479#############################################################################
3397# initialisation and cleanup 3480# initialisation and cleanup
3404 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3405 }; 3488 };
3406 } 3489 }
3407} 3490}
3408 3491
3409sub write_runtime { 3492sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3414 3495
3415 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3497
3417 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3418 3499
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3420 or return; 3501 or return;
3421 3502
3422 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3435 3516
3436 close $fh 3517 close $fh
3437 or return; 3518 or return;
3438 3519
3439 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3521 and return;
3441 3522
3442 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3443 3524
3444 1 3525 1
3456 my $uuid = "$LOCALDIR/uuid"; 3537 my $uuid = "$LOCALDIR/uuid";
3457 3538
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return; 3540 or return;
3460 3541
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3462 $uuid_skip = 0; 3550 $uuid_skip = 0;
3463 3551
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return; 3553 and return;
3466 3554
3488} 3576}
3489 3577
3490sub emergency_save() { 3578sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3492 3580
3493 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3494 3582
3495 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3496 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3500 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next; 3595 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save; 3597 $pl->save;
3505 } 3598 }
3506 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3507 3600
3508 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3509 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next; 3604 $map->valid or next;
3512 $map->save; 3605 $map->save;
3513 } 3606 }
3514 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3515 3608
3516 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3519 3612
3520 warn "begin write uuid\n"; 3613 warn "emergency_perl_save: begin write uuid\n";
3521 write_uuid_sync 1; 3614 write_uuid_sync 1;
3522 warn "end write uuid\n"; 3615 warn "emergency_perl_save: end write uuid\n";
3523 }; 3616 };
3524 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3525 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3526} 3624}
3527 3625
3528sub post_cleanup { 3626sub post_cleanup {
3529 my ($make_core) = @_; 3627 my ($make_core) = @_;
3530 3628
3531 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3533} 3660}
3534 3661
3535sub do_reload_perl() { 3662sub do_reload_perl() {
3536 # can/must only be called in main 3663 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3539 return; 3666 return;
3540 } 3667 }
3541 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3542 warn "reloading..."; 3674 warn "reloading...";
3543 3675
3544 warn "entering sync_job"; 3676 warn "entering sync_job";
3545 3677
3546 cf::sync_job { 3678 cf::sync_job {
3547 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3680 cf::emergency_save;
3549 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3550 3682
3551 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3685
3554 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3555 3687
3556 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3691 }
3588 3692
3589 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3591 } 3695 %EXT_CORO = ();
3592 3696
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3707
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3604 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3605 } 3717 }
3606 3718
3607 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3608 } 3734 }
3609 3735
3610 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3739
3614 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3617 3743
3618 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3745 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3621 3747
3622 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3623 3749
3624 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3625 require cf; 3751 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3627 3753
3628 warn "loading config and database again"; 3754 warn "loading config and database again";
3629 cf::reload_config; 3755 cf::reload_config;
3630 3756
3631 warn "loading extensions"; 3757 warn "loading extensions";
3632 cf::load_extensions; 3758 cf::load_extensions;
3633 3759
3760 if ($REATTACH_ON_RELOAD) {
3634 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3640 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3641 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3642 3773
3643 1 3774 1
3644 } or do { 3775 } or do {
3645 warn $@; 3776 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3647 }; 3778 };
3648 3779
3649 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3650}; 3786};
3651 3787
3652our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3653 3789
3654sub reload_perl() { 3790sub reload_perl() {
3655 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3657 3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3659 do_reload_perl; 3798 do_reload_perl;
3660 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3800 };
3661 }; 3801 };
3662} 3802}
3663 3803
3664register_command "reload" => sub { 3804register_command "reload" => sub {
3665 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3679 3819
3680our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3682 3822
3683sub wait_for_tick { 3823sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3686 3825
3687 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3828 $signal->wait;
3690} 3829}
3691 3830
3692sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3695 3833
3696 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3836 $signal->wait;
3699} 3837}
3709 3847
3710 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3712 Coro::async_pool { 3850 Coro::async_pool {
3713 $Coro::current->{desc} = "runtime saver"; 3851 $Coro::current->{desc} = "runtime saver";
3714 write_runtime 3852 write_runtime_sync
3715 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3716 }; 3854 };
3717 } 3855 }
3718 3856
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3738{ 3876{
3739 # configure BDB 3877 # configure BDB
3740 3878
3741 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1; 3880 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3881 $AnyEvent::BDB::WATCHER->priority (1);
3744 3882
3745 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3890
3752 cf::sync_job { 3891 cf::sync_job {
3753 eval { 3892 eval {
3779{ 3918{
3780 # configure IO::AIO 3919 # configure IO::AIO
3781 3920
3782 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 3923 undef $AnyEvent::AIO::WATCHER;
3785} 3924}
3786 3925
3787my $_log_backtrace; 3926my $_log_backtrace;
3788 3927
3789sub _log_backtrace { 3928sub _log_backtrace {
3792 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3793 3932
3794 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3797 async { 3937 async {
3798 $Coro::current->{desc} = "abt $msg"; 3938 $Coro::current->{desc} = "abt $msg";
3799 3939
3800 my @bt = fork_call { 3940 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3812 } 3952 }
3813 3953
3814 @funcs 3954 @funcs
3815 }; 3955 };
3816 3956
3817 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 3960 --$_log_backtrace;
3820 }; 3961 };
3821 } else { 3962 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

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