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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3; 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available 137our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 138
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
160=cut 263=item dumpval $ref
161 264
162use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
163 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
164=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
165 287
166Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
167 289
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
176 291
177Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
178 293
179=cut 294=cut
180 295
181sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 297
186=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
187 299sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 300
208=item cf::lock_wait $string 301=item cf::lock_wait $string
209 302
210Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
211 304
212=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
213 306
214Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
217returned. 310returned.
218 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
219Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
221 321
222=cut 322=cut
223 323
224our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
225 326
226sub lock_wait($) { 327sub lock_wait($) {
227 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
228 334
229 # wait for lock, if any 335 # wait for lock, if any
230 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 338 Coro::schedule;
238 344
239 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
240 lock_wait $key; 346 lock_wait $key;
241 347
242 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
243 350
244 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
247 } 355 }
248} 356}
249 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
443=item cf::async { BLOCK }
444
445Currently the same as Coro::async_pool, meaning you cannot use
446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
448
449=cut
450
451BEGIN { *async = \&Coro::async_pool }
452
250=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
251 454
252The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
255 459
256If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
259fast or be very important. 463fast or be very important.
262 466
263sub sync_job(&) { 467sub sync_job(&) {
264 my ($job) = @_; 468 my ($job) = @_;
265 469
266 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
267 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
269 475
270 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 477
272 local $FREEZE = 1; 478 my $freeze_guard = freeze_mainloop;
273 479
274 my $busy = 1; 480 my $busy = 1;
275 my @res; 481 my @res;
276 482
277 (Coro::async { 483 (async {
484 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 485 @res = eval { $job->() };
279 warn $@ if $@; 486 warn $@ if $@;
280 undef $busy; 487 undef $busy;
281 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
282 489
283 while ($busy) { 490 while ($busy) {
491 if (Coro::nready) {
284 Coro::cede_notself; 492 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 493 } else {
494 EV::loop EV::LOOP_ONESHOT;
286 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
287 501
288 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
289 } else { 503 } else {
290 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
291 505
292 $job->() 506 $job->()
293 } 507 }
294} 508}
295 509
296=item $coro = cf::coro { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
297 511
298Creates and returns a new coro. This coro is automcatially being canceled 512Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 513extension calling this is being unloaded.
300 514
301=cut 515=cut
302 516
303sub coro(&) { 517sub async_ext(&) {
304 my $cb = shift; 518 my $cb = shift;
305 519
306 my $coro; $coro = async { 520 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 521
313 $coro->on_destroy (sub { 522 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 523 delete $EXT_CORO{$coro+0};
315 }); 524 });
316 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
317 526
318 $coro 527 $coro
319} 528}
320 529
321sub write_runtime { 530=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 531
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
325 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
326 536
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 538
331 aio_fsync $fh 539sub fork_call(&@) {
332 and return; 540 my ($cb, @args) = @_;
333 541
334 close $fh 542 # we seemingly have to make a local copy of the whole thing,
335 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
336 545
337 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
338 and return; 547 reset_signals;
548 &$cb
549 }, @args;
339 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
340 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 717}
342 718
343=back 719=back
344 720
345=cut 721=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 722
467############################################################################# 723#############################################################################
468 724
469=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
470 726
472attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
474 730
475In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 733Deliantra).
478 734
479=over 4 735=over 4
480 736
481=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
482 738
596our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 853our @CB_MAP = ();
598 854
599my %attachment; 855my %attachment;
600 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
601sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
603 865
604 use sort 'stable'; 866 use sort 'stable';
605 867
639 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
640 902
641 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 907
646 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 909 my $pkg = shift @arg;
648 910
649 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
679 } 941 }
680 942
681 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
682 } else { 944 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 946 }
685 947
686 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
687} 949}
688 950
690 if (ref $_[0]) { 952 if (ref $_[0]) {
691 _object_attach @_; 953 _object_attach @_;
692 } else { 954 } else {
693 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
694 } 956 }
957 _recalc_want;
695}; 958};
696 959
697# all those should be optimised 960# all those should be optimised
698sub cf::attachable::detach { 961sub cf::attachable::detach {
699 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
703 reattach ($obj); 966 reattach ($obj);
704 } else { 967 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
706 } 969 }
970 _recalc_want;
707}; 971};
708 972
709sub cf::attachable::attached { 973sub cf::attachable::attached {
710 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
711 975
726 "; 990 ";
727 die if $@; 991 die if $@;
728} 992}
729 993
730our $override; 994our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 996
733sub override { 997sub override {
734 $override = 1; 998 $override = 1;
735 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
736} 1000}
737 1001
738sub do_invoke { 1002sub do_invoke {
739 my $event = shift; 1003 my $event = shift;
740 my $callbacks = shift; 1004 my $callbacks = shift;
741 1005
742 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
743 1007
744 local $override; 1008 local $override;
745 1009
746 for (@$callbacks) { 1010 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
756 } 1020 }
757 1021
758 0 1022 0
759} 1023}
760 1024
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1026
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1028
765Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
766 1030
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1034
771=back 1035=back
772 1036
773=cut 1037=cut
774 1038
775############################################################################# 1039#############################################################################
776# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
777 1083
778sub reattach { 1084sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1089
782 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
783 1091
784 @$registry = (); 1092 @$registry = ();
785 1093
800cf::attachable->attach ( 1108cf::attachable->attach (
801 prio => -1000000, 1109 prio => -1000000,
802 on_instantiate => sub { 1110 on_instantiate => sub {
803 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
804 1112
805 $data = from_json $data; 1113 $data = decode_json $data;
806 1114
807 for (@$data) { 1115 for (@$data) {
808 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
809 1117
810 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1134sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
828 1136
829 sync_job { 1137 sync_job {
830 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
833 1142
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1147 close $fh;
839 1148
840 if (@$objs) { 1149 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1155 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
848 } 1157 }
849 } else { 1158 } else {
850 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
856 } 1165 }
857 } else { 1166 } else {
858 aio_unlink $filename; 1167 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
860 } 1169 }
861 } 1170 };
862} 1171}
863 1172
864sub object_freezer_as_string { 1173sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
866 1175
878 or return; 1187 or return;
879 1188
880 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
882 or return; 1191 or return;
1192
883 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
884 } 1195 }
885 1196
1197 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
888 return ($data, $av); 1201 ($data, $av)
889} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
890 1209
891############################################################################# 1210#############################################################################
892# command handling &c 1211# command handling &c
893 1212
894=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1227}
909 1228
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1230
912Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
913 1236
914If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
915called. 1238called.
916 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
917=cut 1251=cut
918 1252
919sub register_extcmd { 1253sub register_extcmd {
920 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
921 1255
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
926} 1263}
927 1264
928cf::player->attach ( 1265cf::player->attach (
929 on_command => sub { 1266 on_command => sub {
930 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
939 cf::override; 1276 cf::override;
940 }, 1277 },
941 on_extcmd => sub { 1278 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
943 1280
944 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1282
946 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
952 } else { 1298 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1300 }
955 1301
956 cf::override; 1302 cf::override;
957 }, 1303 },
958); 1304);
959 1305
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
967 my ($path) = @_; 1744 my ($path) = @_;
968 1745
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1746 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1747
975 warn "loading '$path' into '$pkg'\n"; 1748 for my $region (list) {
976 1749 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1750 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1751 if $region->specificity > $specificity;
979 1752 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1753 }
1009 1754
1010 # remove commands 1755 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1756}
1116 1757
1117=back 1758=back
1118
1119 1759
1120=head3 cf::map 1760=head3 cf::map
1121 1761
1122=over 4 1762=over 4
1123 1763
1126package cf::map; 1766package cf::map;
1127 1767
1128use Fcntl; 1768use Fcntl;
1129use Coro::AIO; 1769use Coro::AIO;
1130 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1131our $MAX_RESET = 7200; 1775our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1776our $DEFAULT_RESET = 3000;
1133 1777
1134sub generate_random_map { 1778sub generate_random_map {
1135 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1781 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1151} 1921}
1152 1922
1153# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1154# all maps in C++... 1924# all maps in C++...
1155sub change_all_map_light { 1925sub change_all_map_light {
1156 my ($change) = @_; 1926 my ($change) = @_;
1157 1927
1158 $_->change_map_light ($change) for values %cf::MAP; 1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1159} 1930}
1160 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1161sub try_load_header($) { 1948sub load_header_from($) {
1162 my ($path) = @_; 1949 my ($self, $path) = @_;
1163 1950
1164 utf8::encode $path; 1951 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1166 or return; 1953 or return;
1167 1954
1168 my $map = cf::map::new 1955 $self->_load_header ($f)
1169 or return; 1956 or return;
1170 1957
1171 $map->load_header ($path) 1958 local $MAP_LOADING{$self->{path}} = $self;
1959 $f->resolve_delayed_derefs;
1960
1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1172 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1173 2007
1174 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1175 2010
1176 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
1177} 2012 unless $self->default_region;
1178 2013
2014 1
2015}
2016
2017sub find;
1179sub find_map { 2018sub find {
1180 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1181 2020
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1188 2025
1189 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 2029
1192 # do it the slow way 2030 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2031 or return;
1207 2032
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2034
1222 if ($map->should_reset) { 2035 $map->load_header
2036 or return;
2037
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1223 $map->reset; 2043 $map->reset;
1224 $map = find_map $path; 2044 return find $path;
1225 } 2045 }
1226 2046
1227 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1228 } 2048 }
1229} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1230 2053
1231sub load { 2054sub load {
1232 my ($self) = @_; 2055 my ($self) = @_;
1233 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1234 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1236 2063
2064 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2066
1239 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1240 2068
1241 $self->alloc; 2069 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1243 or return; 2077 or return;
1244 2078
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1247 2081
1248 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2083 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2086 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1253 } 2090 }
1254 } 2091 }
1255 2092
2093 $f->resolve_delayed_derefs;
2094
2095 cf::cede_to_tick;
1256 # now do the right thing for maps 2096 # now do the right thing for maps
1257 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1269 $self->activate; 2109 $self->activate;
1270 } 2110 }
1271 2111
2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
2114
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 2116 }
1274 2117
1275sub load_map_sync { 2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
2135 my ($map) = @_;
2136
2137 my @neigh; # diagonal neighbours
2138
2139 for (0 .. 3) {
2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
2145
2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
2150
2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
2153 my $neigh = find $path, $origin
2154 or next;
2155 $neigh->load;
2156 }
2157}
2158
2159sub find_sync {
1276 my ($path, $origin) = @_; 2160 my ($path, $origin) = @_;
1277 2161
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2162 cf::sync_job { find $path, $origin }
2163}
1279 2164
1280 cf::sync_job { 2165sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2166 my ($map) = @_;
1282 or return; 2167
1283 $map->load; 2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2169 if $Coro::current == $Coro::main;
2170
2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
2198 }
2199 }
2200 undef $MAP_PREFETCHER;
1285 } 2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
1286} 2205}
1287 2206
1288sub save { 2207sub save {
1289 my ($self) = @_; 2208 my ($self) = @_;
1290 2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
1291 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1292 2213
1293 return unless $self->dirty; 2214 return unless $self->dirty;
1294 2215
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2218
1298 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1299 2220
1300 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1301 2222
2223 local $self->{last_access} = $self->last_access;#d#
2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
1302 if ($uniq) { 2230 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2233 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2235 }
1308} 2236}
1309 2237
1310sub swap_out { 2238sub swap_out {
1311 my ($self) = @_; 2239 my ($self) = @_;
2240
2241 # save first because save cedes
2242 $self->save;
2243
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1312 2245
1313 return if $self->players; 2246 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1316 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
1317 $self->save; 2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2254 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2255}
1321 2256
1322sub reset_at { 2257sub reset_at {
1323 my ($self) = @_; 2258 my ($self) = @_;
1324 2259
1325 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1328 2262
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2265
1336 my ($self) = @_; 2270 my ($self) = @_;
1337 2271
1338 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1339} 2273}
1340 2274
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2275sub reset {
1363 my ($self) = @_; 2276 my ($self) = @_;
1364 2277
2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279
1365 return if $self->players; 2280 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2281
1368 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1369 2293
1370 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1371 2295
2296 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1373 2299
1374 $self->unlink_save; 2300 $self->unlink_save;
1375 $self->destroy; 2301 $self->destroy;
1376} 2302}
1377 2303
1378my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1379 2305
1380sub nuke { 2306sub nuke {
1381 my ($self) = @_; 2307 my ($self) = @_;
1382 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1386 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1387} 2326}
1388 2327
1389sub customise_for { 2328=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2329
1392 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1394 } 2336 [
1395 2337 map {
1396 $map 2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
1397} 2344}
1398 2345
1399sub emergency_save { 2346=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2347
1402 warn "enter emergency map save\n"; 2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
1403 2350
1404 cf::sync_job { 2351=cut
1405 warn "begin emergency map save\n"; 2352
1406 $_->save for values %cf::MAP; 2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
2389
2390=over 4
2391
2392=item $ob->inv_recursive
2393
2394Returns the inventory of the object _and_ their inventories, recursively.
2395
2396=cut
2397
2398sub inv_recursive_;
2399sub inv_recursive_ {
2400 map { $_, inv_recursive_ $_->inv } @_
2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
1407 }; 2432 }
1408
1409 warn "end emergency map save\n";
1410} 2433}
1411 2434
1412package cf; 2435package cf;
1413 2436
1414=back 2437=back
1415
1416 2438
1417=head3 cf::object::player 2439=head3 cf::object::player
1418 2440
1419=over 4 2441=over 4
1420 2442
1434 2456
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2458
1437 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1439 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1442 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1443} 2484}
1444 2485
1445=item $player_object->may ("access") 2486=item $player_object->may ("access")
1446 2487
1447Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1460 2501
1461=item $player_object->enter_link 2502=item $player_object->enter_link
1462 2503
1463Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1464 2505
1465The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1467 2508
2509Will never block.
2510
1468=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1469 2512
1470Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2516fails, to the emergency map position.
1474 2517
1475Might block. 2518Might block.
1476 2519
1477=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1478 2531
1479sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1480 my ($self) = @_; 2533 my ($self) = @_;
1481 2534
1482 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1483 2536
1484 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2538
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1488 2541
1489 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2543}
1491 2544
1492sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1494 2549
1495 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1496 2551
1497 unless ($map) { 2552 unless ($map) {
1498 # restore original map position 2553 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2554 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2555 $map = cf::map::find $map;
1501 2556
1502 unless ($map) { 2557 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2558 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2559 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2560 or die "FATAL: cannot load emergency map\n";
1506 } 2561 }
1507 } 2562 }
1508 2563
1509 ($x, $y) = (-1, -1) 2564 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1515 2570
1516 $map->load; 2571 $map->load;
2572 $map->load_neighbours;
1517 2573
2574 return unless $self->contr->active;
1518 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1520} 2579}
1521 2580
1522cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2582
1526 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1530 }; 2587be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2588
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2589=cut
1553 2590
2591our $GOTOGEN;
2592
1554sub cf::object::player::goto_map { 2593sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2598
1557 $self->enter_link; 2599 $self->enter_link;
1558 2600
1559 (Coro::async { 2601 (async {
1560 $path = new cf::path $path; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2603
1562 my $map = cf::map::find_map $path->as_string; 2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1564 2628 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1569 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1571 })->prio (1); 2647 })->prio (1);
1572} 2648}
1573 2649
1574=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1575 2651
1577 2653
1578sub parse_random_map_params { 2654sub parse_random_map_params {
1579 my ($spec) = @_; 2655 my ($spec) = @_;
1580 2656
1581 my $rmp = { # defaults 2657 my $rmp = { # defaults
1582 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1584 }; 2662 };
1585 2663
1586 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1588 2666
1592 $rmp 2670 $rmp
1593} 2671}
1594 2672
1595sub prepare_random_map { 2673sub prepare_random_map {
1596 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2677
1598 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2680 # that depends on the exit object
1601 2681
1602 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1603 2683
1604 if ($exit->map) { 2684 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1609 } 2689 }
1610 2690
1611 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1612 2692
1613 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1615 2696
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1618 2701
1619 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2703 $exit->msg (undef);
1621 } 2704 }
1622} 2705}
1624sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1626 2709
1627 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1628 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1629 $self->enter_link; 2723 $self->enter_link;
1630 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1631 (Coro::async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
2732 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2733 unless (eval {
1633 2734 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2735
1640 1; 2736 1;
1641 }) { 2737 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2742
1647 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2744 $self->leave_link;
1649 } 2745 }
1650 })->prio (1); 2746 })->prio (1);
1663 2759
1664sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1666 2762
1667 utf8::encode $text; 2763 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2765}
1670 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1671 2925
1672=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1673 2927
1674Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2931
1678Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2933become reliable at some point in the future.
1680 2934
1681=cut 2935=cut
1682 2936
1683sub cf::client::query { 2937sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2946 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2948
1695 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1697} 2953}
1698 2954
1699cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1700 on_reply => sub { 2961 on_reply => sub {
1701 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1702 2963
1703 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1704 # get handled first 2965 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2966 my $queue = delete $ns->{query_queue}
2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2968
1707 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2971
1709 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1710 2973
1711 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2975 if (@$queue) {
1714 } else { 2977 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2979 }
1717 } 2980 }
1718 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1719); 3008);
1720 3009
1721=item $client->coro (\&cb) 3010=item $client->async (\&cb)
1722 3011
1723Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 3013be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 3014or loss of connection).
1726 3015
1727=cut 3016=cut
1728 3017
1729sub cf::client::coro { 3018sub cf::client::async {
1730 my ($self, $cb) = @_; 3019 my ($self, $cb) = @_;
1731 3020
1732 my $coro; $coro = async { 3021 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 3022
1739 $coro->on_destroy (sub { 3023 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3024 delete $self->{_coro}{$coro+0};
1741 }); 3025 });
1742 3026
1769our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1771 3055
1772$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
1773 3057
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
1775 3063
1776# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
1777 3065
1778=pod 3066=pod
1779 3067
1780The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
1781 3069
1782 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
1783 cf::object::player player 3074 cf::object::player
1784 cf::player peaceful 3075 player
1785 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
1786 3082
1787=cut 3083=cut
1788 3084
1789for ( 3085for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
1791 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
1794) { 3092) {
1795 no strict 'refs'; 3093 no strict 'refs';
1866=back 3164=back
1867 3165
1868=cut 3166=cut
1869 3167
1870############################################################################# 3168#############################################################################
3169# the server's init and main functions
1871 3170
1872=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
1873 3173
1874Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
1876excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3177
1878The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3179
1881=over 4 3180 warn "loading facedata from $path\n";
1882 3181
1883=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
1884 3185
1885Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3187
1889=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3190
1891Returns a single value from the database 3191 # patch in the exptable
1892 3192 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
1894 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3195 };
3196 cf::cede_to_tick;
1946 3197
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3198 {
3199 my $faces = $facedata->{faceinfo};
1951 3200
1952 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3203
1958 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3208
1967 cf::global->attach ( 3209 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3210 }
1972 );
1973}
1974 3211
1975############################################################################# 3212 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3213 next unless $info->{smooth};
1977 3214
1978sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3358 or return;
1981 3359
1982 local $/; 3360 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
3362
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3367
3368 if (exists $CFG{mlockall}) {
3369 eval {
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n";
3372 };
3373 warn $@ if $@;
3374 }
1984} 3375}
1985 3376
1986sub main { 3377sub main {
1987 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3381 (async {
1991 Event::one_event; 3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
1993 }; 3385 };
1994 3386
1995 cfg_load; 3387 reload_config;
1996 db_load; 3388 db_init;
1997 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
1998 Event::loop; 3393 EV::loop;
1999} 3394}
2000 3395
2001############################################################################# 3396#############################################################################
2002# initialisation 3397# initialisation and cleanup
2003 3398
3399# install some emergency cleanup handlers
3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447our $uuid_lock;
3448our $uuid_skip;
3449
3450sub write_uuid_sync($) {
3451 $uuid_skip ||= $_[0];
3452
3453 return if $uuid_lock;
3454 local $uuid_lock = 1;
3455
3456 my $uuid = "$LOCALDIR/uuid";
3457
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return;
3460
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3462 $uuid_skip = 0;
3463
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return;
3466
3467 # always fsync - this file is important
3468 aio_fsync $fh
3469 and return;
3470
3471 close $fh
3472 or return;
3473
3474 aio_rename "$uuid~", $uuid
3475 and return;
3476
3477 warn "uuid file written ($value).\n";
3478
3479 1
3480
3481}
3482
3483sub write_uuid($$) {
3484 my ($skip, $sync) = @_;
3485
3486 $sync ? write_uuid_sync $skip
3487 : async { write_uuid_sync $skip };
3488}
3489
3490sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop;
3492
3493 warn "enter emergency perl save\n";
3494
3495 cf::sync_job {
3496 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n";
3500 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save;
3505 }
3506 warn "end emergency player save\n";
3507
3508 warn "begin emergency map save\n";
3509 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next;
3512 $map->save;
3513 }
3514 warn "end emergency map save\n";
3515
3516 warn "begin emergency database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n";
3519
3520 warn "begin write uuid\n";
3521 write_uuid_sync 1;
3522 warn "end write uuid\n";
3523 };
3524
3525 warn "leave emergency perl save\n";
3526}
3527
3528sub post_cleanup {
3529 my ($make_core) = @_;
3530
3531 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core;
3533}
3534
2004sub reload() { 3535sub do_reload_perl() {
2005 # can/must only be called in main 3536 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3537 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3538 warn "can only reload from main coroutine";
2008 return; 3539 return;
2009 } 3540 }
2010 3541
2011 warn "reloading..."; 3542 warn "reloading...";
2012 3543
2013 local $FREEZE = 1; 3544 warn "entering sync_job";
3545
3546 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark
2014 cf::emergency_save; 3548 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark
2015 3550
2016 eval { 3551 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV;
3553
2017 # if anything goes wrong in here, we should simply crash as we already saved 3554 # if anything goes wrong in here, we should simply crash as we already saved
2018 3555
2019 # cancel all watchers 3556 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3557 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs;
3562 warn "iterate...";
2022 } 3563 }
2023 3564
3565 ++$RELOAD;
3566
2024 # cancel all extension coros 3567 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3568 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3569 %EXT_CORO = ();
2027 3570
2028 # unload all extensions 3571 warn "removing commands";
2029 for (@exts) { 3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3580 warn "... unloading $pkg";
2031 unload_extension $_; 3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3587 }
2033 3588
3589 warn "... nuking $pkg";
3590 Symbol::delete_package $pkg;
3591 }
3592
2034 # unload all modules loaded from $LIBDIR 3593 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3594 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3596
2038 warn "removing <$k>"; 3597 warn "... unloading $k";
2039 delete $INC{$k}; 3598 delete $INC{$k};
2040 3599
2041 $k =~ s/\.pm$//; 3600 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3601 $k =~ s/\//::/g;
2043 3602
2046 } 3605 }
2047 3606
2048 Symbol::delete_package $k; 3607 Symbol::delete_package $k;
2049 } 3608 }
2050 3609
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3610 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3611 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3613
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3614 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3615 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"};
2064 3617
2065 # don't, removes xs symbols, too, 3618 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3619 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3620 #Symbol::delete_package __PACKAGE__;
2068 3621
2069 # reload cf.pm 3622 warn "unload completed, starting to reload now";
3623
2070 warn "reloading cf.pm"; 3624 warn "reloading cf.pm";
2071 require cf; 3625 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3627
2074 # load config and database again 3628 warn "loading config and database again";
2075 cf::cfg_load; 3629 cf::reload_config;
2076 cf::db_load;
2077 3630
2078 # load extensions
2079 warn "load extensions"; 3631 warn "loading extensions";
2080 cf::load_extensions; 3632 cf::load_extensions;
2081 3633
2082 # reattach attachments to objects 3634 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3635 _global_reattach; # objects, sockets
2084 _global_reattach; 3636 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER;
3640
3641 warn "leaving sync_job";
3642
3643 1
3644 } or do {
3645 warn $@;
3646 cf::cleanup "error while reloading, exiting.";
2085 }; 3647 };
2086 3648
2087 if ($@) { 3649 warn "reloaded";
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
2094}; 3650};
2095 3651
2096############################################################################# 3652our $RELOAD_WATCHER; # used only during reload
2097 3653
2098unless ($LINK_MAP) { 3654sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3655 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here.
2100 3657
2101 $LINK_MAP->width (41); 3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3659 do_reload_perl;
2103 $LINK_MAP->alloc; 3660 undef $RELOAD_WATCHER;
2104 $LINK_MAP->path ("{link}"); 3661 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3662}
2138
2139register "<global>", __PACKAGE__;
2140 3663
2141register_command "reload" => sub { 3664register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3665 my ($who, $arg) = @_;
2143 3666
2144 if ($who->flag (FLAG_WIZ)) { 3667 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3668 $who->message ("reloading server.");
3669 async {
3670 $Coro::current->{desc} = "perl_reload";
3671 reload_perl;
3672 };
2148 } 3673 }
2149}; 3674};
2150 3675
2151unshift @INC, $LIBDIR; 3676unshift @INC, $LIBDIR;
2152 3677
2153$TICK_WATCHER = Event->timer ( 3678my $bug_warning = 0;
2154 reentrant => 0, 3679
2155 prio => 0, 3680our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3681our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3682
2158 cb => sub { 3683sub wait_for_tick {
2159 unless ($FREEZE) { 3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main;
3686
3687 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait;
3690}
3691
3692sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main;
3695
3696 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait;
3699}
3700
3701sub tick {
3702 if ($Coro::current != $Coro::main) {
3703 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3704 unless ++$bug_warning > 10;
3705 return;
3706 }
3707
2160 cf::server_tick; # one server iteration 3708 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
2163 3709
2164 $NEXT_TICK += $TICK; 3710 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3712 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3713 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3714 write_runtime_sync
2191 or warn "ERROR: unable to write runtime file: $!"; 3715 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3716 };
2193 }, 3717 }
2194); 3718
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3720 $sig->send;
3721 }
3722 while (my $sig = shift @WAIT_FOR_TICK) {
3723 $sig->send;
3724 }
3725
3726 $LOAD = ($NOW - $TICK_START) / $TICK;
3727 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3728
3729 if (0) {
3730 if ($NEXT_TICK) {
3731 my $jitter = $TICK_START - $NEXT_TICK;
3732 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3733 warn "jitter $JITTER\n";#d#
3734 }
3735 }
3736}
3737
3738{
3739 # configure BDB
3740
3741 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1);
3744
3745 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3748 | BDB::LOG_AUTOREMOVE, 1);
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751
3752 cf::sync_job {
3753 eval {
3754 BDB::db_env_open
3755 $DB_ENV,
3756 $BDBDIR,
3757 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3758 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3759 0666;
3760
3761 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3762 };
3763
3764 cf::cleanup "db_env_open(db): $@" if $@;
3765 };
3766 }
3767
3768 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3769 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3770 };
3771 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3772 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3773 };
3774 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3775 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3776 };
3777}
3778
3779{
3780 # configure IO::AIO
3781
3782 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1);
3785}
3786
3787my $_log_backtrace;
3788
3789sub _log_backtrace {
3790 my ($msg, @addr) = @_;
3791
3792 $msg =~ s/\n//;
3793
3794 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace;
3797 async {
3798 $Coro::current->{desc} = "abt $msg";
3799
3800 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr;
3802 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3803 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3804 or die "addr2line: $!";
3805
3806 my @funcs;
3807 my @res = <$fh>;
3808 chomp for @res;
3809 while (@res) {
3810 my ($func, $line) = splice @res, 0, 2, ();
3811 push @funcs, "[$func] $line";
3812 }
3813
3814 @funcs
3815 };
3816
3817 LOG llevInfo, "[ABT] $msg\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace;
3820 };
3821 } else {
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n";
3824 }
3825}
3826
3827# load additional modules
3828use cf::pod;
3829
3830END { cf::emergency_save }
2195 3831
21961 38321
2197 3833

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