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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
42 77
78our $RELOAD; # number of reloads so far
43our @EVENT; 79our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 80
46our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 97our $NEXT_TICK;
49our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
50 105
51our %CFG; 106our %CFG;
52 107
53our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 109our $RUNTIME;
110our $NOW;
55 111
56our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 115
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
63 123
64binmode STDOUT; 124binmode STDOUT;
65binmode STDERR; 125binmode STDERR;
66 126
67# read virtual server time, if available 127# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
72} 132}
73 133
74mkdir cf::localdir; 134mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 136
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
83 140
84############################################################################# 141#############################################################################
85 142
86=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
87 144
94=item $cf::RUNTIME 151=item $cf::RUNTIME
95 152
96The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 154every server tick.
98 155
99=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 159
101The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
103 164
104=item $cf::NOW 165=item $cf::NOW
105 166
106The time of the last (current) server tick. 167The time of the last (current) server tick.
107 168
108=item $cf::TICK 169=item $cf::TICK
109 170
110The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
111 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
112=item %cf::CFG 183=item %cf::CFG
113 184
114Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 186from wherever your confdir points to.
116 187
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
118 189
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
123 199
124=back 200=back
125 201
126=cut 202=cut
127 203
128BEGIN { 204BEGIN {
129 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 206 my $msg = join "", @_;
131 utf8::encode $msg;
132 207
133 $msg .= "\n" 208 $msg .= "\n"
134 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
135 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
136 LOG llevError, $msg; 213 LOG llevError, $msg;
137 }; 214 };
138} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
139 231
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 239
147# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 241# within the Safe compartment.
149for my $pkg (qw( 242for my $pkg (qw(
150 cf::global cf::attachable 243 cf::global cf::attachable
155)) { 248)) {
156 no strict 'refs'; 249 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 251}
159 252
160$Event::DIED = sub { 253$EV::DIED = sub {
161 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
162}; 255};
256
257#############################################################################
163 258
164=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
165 260
166=over 4 261=over 4
167 262
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 282 $d
188 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
189} 284}
190 285
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
194 287
195Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
196 289
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
205 291
206Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
207 293
208=cut 294=cut
209 295
210sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
212 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
213} 299sub decode_json($) { $json_coder->decode ($_[0]) }
214 300
215=item cf::lock_wait $string 301=item cf::lock_wait $string
216 302
217Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
218 304
221Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
224returned. 310returned.
225 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
226Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
228 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
229=cut 322=cut
230 323
231our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
232 326
233sub lock_wait($) { 327sub lock_wait($) {
234 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
235 334
236 # wait for lock, if any 335 # wait for lock, if any
237 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 338 Coro::schedule;
245 344
246 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
247 lock_wait $key; 346 lock_wait $key;
248 347
249 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
250 350
251 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
254 } 355 }
255} 356}
256 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
257sub freeze_mainloop { 364sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
259 366
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 368}
262 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
263} 441}
264 442
265=item cf::async { BLOCK } 443=item cf::async { BLOCK }
266 444
267Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
272 450
273BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
274 452
275=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
276 454
277The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
280 459
281If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
284fast or be very important. 463fast or be very important.
287 466
288sub sync_job(&) { 467sub sync_job(&) {
289 my ($job) = @_; 468 my ($job) = @_;
290 469
291 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
292 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
294 475
295 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 477
297 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
298 479
299 my $busy = 1; 480 my $busy = 1;
300 my @res; 481 my @res;
301 482
302 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 485 @res = eval { $job->() };
304 warn $@ if $@; 486 warn $@ if $@;
305 undef $busy; 487 undef $busy;
306 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
307 489
308 while ($busy) { 490 while ($busy) {
309 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
310 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
311 501
312 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
313 } else { 503 } else {
314 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
315 505
335 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
336 526
337 $coro 527 $coro
338} 528}
339 529
340sub write_runtime { 530=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 531
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
344 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
345 536
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 538
350 aio_fsync $fh 539sub fork_call(&@) {
351 and return; 540 my ($cb, @args) = @_;
352 541
353 close $fh 542 # we seemingly have to make a local copy of the whole thing,
354 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
355 545
356 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
357 and return; 547 reset_signals;
548 &$cb
549 }, @args;
358 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
359 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 717}
361 718
362=back 719=back
363 720
364=cut 721=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 722
493############################################################################# 723#############################################################################
494 724
495=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
496 726
498attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
500 730
501In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 733Deliantra).
504 734
505=over 4 735=over 4
506 736
507=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
508 738
622our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 853our @CB_MAP = ();
624 854
625my %attachment; 855my %attachment;
626 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
627sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
629 865
630 use sort 'stable'; 866 use sort 'stable';
631 867
665 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
666 902
667 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 907
672 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 909 my $pkg = shift @arg;
674 910
675 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
705 } 941 }
706 942
707 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
708 } else { 944 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 946 }
711 947
712 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
713} 949}
714 950
716 if (ref $_[0]) { 952 if (ref $_[0]) {
717 _object_attach @_; 953 _object_attach @_;
718 } else { 954 } else {
719 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
720 } 956 }
957 _recalc_want;
721}; 958};
722 959
723# all those should be optimised 960# all those should be optimised
724sub cf::attachable::detach { 961sub cf::attachable::detach {
725 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
729 reattach ($obj); 966 reattach ($obj);
730 } else { 967 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
732 } 969 }
970 _recalc_want;
733}; 971};
734 972
735sub cf::attachable::attached { 973sub cf::attachable::attached {
736 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
737 975
752 "; 990 ";
753 die if $@; 991 die if $@;
754} 992}
755 993
756our $override; 994our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 996
759sub override { 997sub override {
760 $override = 1; 998 $override = 1;
761 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
762} 1000}
763 1001
764sub do_invoke { 1002sub do_invoke {
765 my $event = shift; 1003 my $event = shift;
766 my $callbacks = shift; 1004 my $callbacks = shift;
767 1005
768 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
769 1007
770 local $override; 1008 local $override;
771 1009
772 for (@$callbacks) { 1010 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
782 } 1020 }
783 1021
784 0 1022 0
785} 1023}
786 1024
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1026
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1028
791Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
792 1030
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1034
797=back 1035=back
798 1036
799=cut 1037=cut
800 1038
801############################################################################# 1039#############################################################################
802# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
803 1083
804sub reattach { 1084sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1089
808 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
809 1091
810 @$registry = (); 1092 @$registry = ();
811 1093
826cf::attachable->attach ( 1108cf::attachable->attach (
827 prio => -1000000, 1109 prio => -1000000,
828 on_instantiate => sub { 1110 on_instantiate => sub {
829 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
830 1112
831 $data = from_json $data; 1113 $data = decode_json $data;
832 1114
833 for (@$data) { 1115 for (@$data) {
834 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
835 1117
836 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1134sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
854 1136
855 sync_job { 1137 sync_job {
856 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
859 1142
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1147 close $fh;
865 1148
866 if (@$objs) { 1149 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1155 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
874 } 1157 }
875 } else { 1158 } else {
876 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
882 } 1165 }
883 } else { 1166 } else {
884 aio_unlink $filename; 1167 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
886 } 1169 }
887 } 1170 };
888} 1171}
889 1172
890sub object_freezer_as_string { 1173sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
892 1175
904 or return; 1187 or return;
905 1188
906 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
908 or return; 1191 or return;
1192
909 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
910 } 1195 }
911 1196
1197 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
914 return ($data, $av); 1201 ($data, $av)
915} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
916 1209
917############################################################################# 1210#############################################################################
918# command handling &c 1211# command handling &c
919 1212
920=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1227}
935 1228
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1230
938Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
939 1236
940If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
941called. 1238called.
942 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
943=cut 1251=cut
944 1252
945sub register_extcmd { 1253sub register_extcmd {
946 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
947 1255
948 $EXTCMD{$name} = $cb; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
949} 1263}
950 1264
951cf::player->attach ( 1265cf::player->attach (
952 on_command => sub { 1266 on_command => sub {
953 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
962 cf::override; 1276 cf::override;
963 }, 1277 },
964 on_extcmd => sub { 1278 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
966 1280
967 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1282
969 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
975 } else { 1298 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1300 }
978 1301
979 cf::override; 1302 cf::override;
980 }, 1303 },
981); 1304);
982 1305
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1011 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1311 next unless -r $path;
1013 eval { 1312
1014 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1015 1 1369 }
1016 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1017 } 1375 };
1018} 1376}
1019 1377
1020############################################################################# 1378#############################################################################
1021# load/save/clean perl data associated with a map
1022 1379
1023*cf::mapsupport::on_clean = sub { 1380=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1381
1036=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1037 1383
1038Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1039 1385
1045 1391
1046=head3 cf::player 1392=head3 cf::player
1047 1393
1048=over 4 1394=over 4
1049 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1050=item cf::player::find $login 1410=item cf::player::find $login
1051 1411
1052Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1053 1413
1054=cut 1414=cut
1055 1415
1056sub playerdir($) { 1416sub playerdir($) {
1057 cf::localdir 1417 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1419}
1063 1420
1064sub path($) { 1421sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1423
1067 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1068} 1425}
1069 1426
1070sub find_active($) { 1427sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1075 1432
1076sub exists($) { 1433sub exists($) {
1077 my ($login) = @_; 1434 my ($login) = @_;
1078 1435
1079 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1081} 1438}
1082 1439
1083sub find($) { 1440sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1442 my $login = $_[0];
1086 1443
1087 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1088 1445
1089 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1093 } 1462 }
1094 } 1463 }
1095} 1464}
1096 1465
1106 1475
1107 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1109 1478
1110 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1111 Coro::cede; 1480 cf::cede_to_tick;
1112} 1481}
1113 1482
1114sub new($) { 1483sub new($) {
1115 my ($login) = @_; 1484 my ($login) = @_;
1116 1485
1122 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1123 1492
1124 $self 1493 $self
1125} 1494}
1126 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1127=item $pl->quit_character 1506=item $pl->quit_character
1128 1507
1129Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1131 1510
1132=cut 1511=cut
1133 1512
1134sub quit_character { 1513sub quit_character {
1135 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1136 1517
1137 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1520
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1150 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1151} 1552}
1152 1553
1153=item cf::player::list_logins 1554=item cf::player::list_logins
1154 1555
1155Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1157 1558
1158=cut 1559=cut
1159 1560
1160sub list_logins { 1561sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1563 or return [];
1163 1564
1164 my @logins; 1565 my @logins;
1165 1566
1166 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1170 1576
1171 utf8::decode $login; 1577 utf8::decode $login;
1172 push @logins, $login; 1578 push @logins, $login;
1173 } 1579 }
1174 1580
1175 \@logins 1581 \@logins
1176} 1582}
1177 1583
1178=item $player->maps 1584=item $player->maps
1179 1585
1180Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1181player. May block. 1587player. May block.
1182 1588
1183=cut 1589=cut
1184 1590
1185sub maps($) { 1591sub maps($) {
1186 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1595
1188 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1189 or return; 1597 or return;
1190 1598
1191 my @paths; 1599 my @paths;
1193 for (@$files) { 1601 for (@$files) {
1194 utf8::decode $_; 1602 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1604 next unless /^$PATH_SEP/o;
1197 1605
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1606 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1607 }
1200 1608
1201 \@paths 1609 \@paths
1202} 1610}
1203 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1205 1706
1206Sends an ext reply to the player. 1707Sends an ext reply to the player.
1207 1708
1208=cut 1709=cut
1209 1710
1210sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1212 1713
1213 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1715}
1217 1716
1218package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1219 1757
1220=back 1758=back
1221
1222 1759
1223=head3 cf::map 1760=head3 cf::map
1224 1761
1225=over 4 1762=over 4
1226 1763
1229package cf::map; 1766package cf::map;
1230 1767
1231use Fcntl; 1768use Fcntl;
1232use Coro::AIO; 1769use Coro::AIO;
1233 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1234our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1236 1777
1237sub generate_random_map { 1778sub generate_random_map {
1238 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1780 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1781 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1785 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1786 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1254} 1921}
1255 1922
1256# and all this just because we cannot iterate over 1923# and all this just because we cannot iterate over
1257# all maps in C++... 1924# all maps in C++...
1258sub change_all_map_light { 1925sub change_all_map_light {
1260 1927
1261 $_->change_map_light ($change) 1928 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1929 for grep $_->outdoor, values %cf::MAP;
1263} 1930}
1264 1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1265sub try_load_header($) { 1948sub load_header_from($) {
1266 my ($path) = @_; 1949 my ($self, $path) = @_;
1267 1950
1268 utf8::encode $path; 1951 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1952 my $f = new_from_file cf::object::thawer $path
1270 or return; 1953 or return;
1271 1954
1272 my $map = cf::map::new 1955 $self->_load_header ($f)
1273 or return; 1956 or return;
1274 1957
1275 # for better error messages only, will be overwritten 1958 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1959 $f->resolve_delayed_derefs;
1277 1960
1278 $map->load_header ($path) 1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
1279 or return; 2004 or return;
2005 $self->prepare_orig;
2006 }
1280 2007
1281 $map->{load_path} = $path; 2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
1282 2010
1283 $map 2011 $self->default_region (cf::region::find_by_path $self->{path})
2012 unless $self->default_region;
2013
2014 1
1284} 2015}
1285 2016
1286sub find; 2017sub find;
1287sub find { 2018sub find {
1288 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1289 2020
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2021 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2022
2023 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2024 cf::lock_wait "map_find:$path";
1296 2025
1297 $cf::MAP{$key} || do { 2026 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 2029
1300 # do it the slow way 2030 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2031 or return;
1319 2032
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2033 $map->{last_save} = $cf::RUNTIME;
1332 2034
1333 Coro::cede; 2035 $map->load_header
2036 or return;
1334 2037
1335 if ($map->should_reset) { 2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
1336 $map->reset; 2043 $map->reset;
1337 undef $guard;
1338 $map = find $path 2044 return find $path;
1339 or return;
1340 } 2045 }
1341 2046
1342 $cf::MAP{$key} = $map 2047 $cf::MAP{$path} = $map
1343 } 2048 }
1344} 2049}
2050
2051sub pre_load { }
2052sub post_load { }
1345 2053
1346sub load { 2054sub load {
1347 my ($self) = @_; 2055 my ($self) = @_;
1348 2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
1349 my $path = $self->{path}; 2059 my $path = $self->{path};
2060
2061 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2062 my $guard = cf::lock_acquire "map_data:$path";
1351 2063
2064 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2065 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2066
1354 $self->in_memory (cf::MAP_LOADING); 2067 $self->in_memory (cf::MAP_LOADING);
1355 2068
1356 $self->alloc; 2069 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
1358 or return; 2077 or return;
1359 2078
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2080 if delete $self->{load_original};
1362 2081
1363 if (my $uniq = $path->uniq_path) { 2082 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2083 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2086 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
2089 }
1368 } 2090 }
1369 } 2091 }
1370 2092
1371 Coro::cede; 2093 $f->resolve_delayed_derefs;
1372 2094
2095 cf::cede_to_tick;
1373 # now do the right thing for maps 2096 # now do the right thing for maps
1374 $self->link_multipart_objects; 2097 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2098 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
1386 $self->activate; 2109 $self->activate;
1387 } 2110 }
1388 2111
1389 Coro::cede; 2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
1390 2114
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2115 $self->in_memory (cf::MAP_IN_MEMORY);
2116 }
2117
2118 $self->post_load;
2119}
2120
2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
1392} 2131}
1393 2132
1394# find and load all maps in the 3x3 area around a map 2133# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2134sub load_neighbours {
1396 my ($map) = @_; 2135 my ($map) = @_;
1397 2136
1398 my @diag; # diagonal neighbours 2137 my @neigh; # diagonal neighbours
1399 2138
1400 for (0 .. 3) { 2139 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2140 my $neigh = $map->tile_path ($_)
1402 or next; 2141 or next;
1403 $neigh = find $neigh, $map 2142 $neigh = find $neigh, $map
1404 or next; 2143 or next;
1405 $neigh->load; 2144 $neigh->load;
1406 2145
2146 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2149 }
1410 2150
1411 for (@diag) { 2151 for (grep defined $_->[0], @neigh) {
2152 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2153 my $neigh = find $path, $origin
1413 or next; 2154 or next;
1414 $neigh->load; 2155 $neigh->load;
1415 } 2156 }
1416} 2157}
1417 2158
1422} 2163}
1423 2164
1424sub do_load_sync { 2165sub do_load_sync {
1425 my ($map) = @_; 2166 my ($map) = @_;
1426 2167
2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2169 if $Coro::current == $Coro::main;
2170
1427 cf::sync_job { $map->load }; 2171 cf::sync_job { $map->load };
1428} 2172}
1429 2173
1430our %MAP_PREFETCH; 2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
1431our $MAP_PREFETCHER = Coro::async { 2188 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2189 $Coro::current->{desc} = "map prefetcher";
2190
1433 while (%MAP_PREFETCH) { 2191 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2192 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
1436 my $path = delete $MAP_PREFETCH{$key}; 2197 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2198 }
1442 Coro::schedule; 2199 }
2200 undef $MAP_PREFETCHER;
1443 } 2201 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2202 $MAP_PREFETCHER->prio (6);
1458 2203
1459 () 2204 ()
1460} 2205}
1461 2206
1462sub save { 2207sub save {
1463 my ($self) = @_; 2208 my ($self) = @_;
1464 2209
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2211
1467 $self->{last_save} = $cf::RUNTIME; 2212 $self->{last_save} = $cf::RUNTIME;
1468 2213
1469 return unless $self->dirty; 2214 return unless $self->dirty;
1470 2215
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2216 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2218
1474 $self->{load_path} = $save; 2219 $self->{load_path} = $save;
1475 2220
1476 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1477 2222
1478 local $self->{last_access} = $self->last_access;#d# 2223 local $self->{last_access} = $self->last_access;#d#
1479 2224
1480 cf::async { 2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2227 $_->contr->save for $self->players;
1482 }; 2228 };
1483 2229
1484 if ($uniq) { 2230 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2233 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2235 }
1490} 2236}
1491 2237
1492sub swap_out { 2238sub swap_out {
1493 my ($self) = @_; 2239 my ($self) = @_;
1494 2240
1495 # save first because save cedes 2241 # save first because save cedes
1496 $self->save; 2242 $self->save;
1497 2243
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2245
1500 return if $self->players; 2246 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2248 return if $self->{deny_save};
1503 2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2254 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2255}
1507 2256
1508sub reset_at { 2257sub reset_at {
1509 my ($self) = @_; 2258 my ($self) = @_;
1510 2259
1511 # TODO: safety, remove and allow resettable per-player maps 2260 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2261 return 1e99 if $self->{deny_reset};
1514 2262
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2265
1522 my ($self) = @_; 2270 my ($self) = @_;
1523 2271
1524 $self->reset_at <= $cf::RUNTIME 2272 $self->reset_at <= $cf::RUNTIME
1525} 2273}
1526 2274
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2275sub reset {
1549 my ($self) = @_; 2276 my ($self) = @_;
1550 2277
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2279
1553 return if $self->players; 2280 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2281
1556 warn "resetting map ", $self->path;#d# 2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
1557 2293
1558 delete $cf::MAP{$self->path}; 2294 delete $cf::MAP{$self->path};
1559 2295
2296 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
1561 2299
1562 $self->unlink_save; 2300 $self->unlink_save;
1563 $self->destroy; 2301 $self->destroy;
1564} 2302}
1565 2303
1566my $nuke_counter = "aaaa"; 2304my $nuke_counter = "aaaa";
1567 2305
1568sub nuke { 2306sub nuke {
1569 my ($self) = @_; 2307 my ($self) = @_;
1570 2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2318 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2319 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
1574 $self->reset; # polite request, might not happen 2325 $self->reset; # polite request, might not happen
1575} 2326}
1576 2327
1577sub customise_for { 2328=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2329
1580 if ($map->per_player) { 2330Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
1582 } 2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
2344}
1583 2345
1584 $map 2346=item $maps = cf::map::random_maps
2347
2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
2350
2351=cut
2352
2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
1585} 2362}
1586 2363
1587=item cf::map::unique_maps 2364=item cf::map::unique_maps
1588 2365
1589Returns an arrayref of cf::path's of all shared maps that have 2366Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2367instantiated unique items. May block.
1591 2368
1592=cut 2369=cut
1593 2370
1594sub unique_maps() { 2371sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2372 [
1596 or return; 2373 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2374 utf8::decode $_;
1602 next if /\.pst$/; 2375 /\.map$/
1603 next unless /^$PATH_SEP/o; 2376 ? normalise $_
1604 2377 : ()
1605 push @paths, new cf::path $_; 2378 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2379 ]
1607
1608 \@paths
1609} 2380}
1610
1611package cf;
1612 2381
1613=back 2382=back
1614 2383
1615=head3 cf::object 2384=head3 cf::object
1616 2385
1631 map { $_, inv_recursive_ $_->inv } @_ 2400 map { $_, inv_recursive_ $_->inv } @_
1632} 2401}
1633 2402
1634sub inv_recursive { 2403sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
2432 }
1636} 2433}
1637 2434
1638package cf; 2435package cf;
1639 2436
1640=back 2437=back
1659 2456
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2458
1662 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
1664 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
1667 } 2473 }
2474}
2475
2476=item $object->send_msg ($channel, $msg, $color, [extra...])
2477
2478=cut
2479
2480sub cf::object::send_msg {
2481 my $pl = shift->contr
2482 or return;
2483 $pl->send_msg (@_);
1668} 2484}
1669 2485
1670=item $player_object->may ("access") 2486=item $player_object->may ("access")
1671 2487
1672Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
1685 2501
1686=item $player_object->enter_link 2502=item $player_object->enter_link
1687 2503
1688Freezes the player and moves him/her to a special map (C<{link}>). 2504Freezes the player and moves him/her to a special map (C<{link}>).
1689 2505
1690The player should be reaosnably safe there for short amounts of time. You 2506The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2507I<MUST> call C<leave_link> as soon as possible, though.
1692 2508
2509Will never block.
2510
1693=item $player_object->leave_link ($map, $x, $y) 2511=item $player_object->leave_link ($map, $x, $y)
1694 2512
1695Moves the player out of the specila link map onto the given map. If the 2513Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2514map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2515to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2516fails, to the emergency map position.
1699 2517
1700Might block. 2518Might block.
1701 2519
1702=cut 2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
1703 2531
1704sub cf::object::player::enter_link { 2532sub cf::object::player::enter_link {
1705 my ($self) = @_; 2533 my ($self) = @_;
1706 2534
1707 $self->deactivate_recursive; 2535 $self->deactivate_recursive;
1708 2536
1709 return if $self->map == $LINK_MAP; 2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2538
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2540 if $self->map && $self->map->{path} ne "{link}";
1713 2541
1714 $self->enter_map ($LINK_MAP, 20, 20); 2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2543}
1716 2544
1717sub cf::object::player::leave_link { 2545sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
1719 2549
1720 my $link_pos = delete $self->{_link_pos}; 2550 my $link_pos = delete $self->{_link_pos};
1721 2551
1722 unless ($map) { 2552 unless ($map) {
1723 # restore original map position 2553 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2567 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2568 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2569 if $x <=0 && $y <= 0;
1740 2570
1741 $map->load; 2571 $map->load;
1742 $map->load_diag; 2572 $map->load_neighbours;
1743 2573
1744 return unless $self->contr->active; 2574 return unless $self->contr->active;
1745 $self->activate_recursive; 2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2578 $self->enter_map ($map, $x, $y);
1747} 2579}
1748 2580
1749cf::player->attach ( 2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2582
1753 # abort map switching before logout 2583Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2584her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2585that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2586the new (success) or old (failed) map position. In either case, $done will
1757 }; 2587be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2588
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2589=cut
2590
2591our $GOTOGEN;
1784 2592
1785sub cf::object::player::goto { 2593sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2594 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2595
1788 $path = new cf::path $path; 2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2598
1790 $self->enter_link; 2599 $self->enter_link;
1791 2600
1792 (async { 2601 (async {
1793 my $map = cf::map::find $path->as_string; 2602 $Coro::current->{desc} = "player::goto $path $x $y";
2603
2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2627 $map = $map->customise_for ($self);
1795 2628 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2629 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
1800 2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
1802 })->prio (1); 2647 })->prio (1);
1803} 2648}
1804 2649
1805=item $player_object->enter_exit ($exit_object) 2650=item $player_object->enter_exit ($exit_object)
1806 2651
1808 2653
1809sub parse_random_map_params { 2654sub parse_random_map_params {
1810 my ($spec) = @_; 2655 my ($spec) = @_;
1811 2656
1812 my $rmp = { # defaults 2657 my $rmp = { # defaults
1813 xsize => 10, 2658 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
1815 }; 2662 };
1816 2663
1817 for (split /\n/, $spec) { 2664 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2665 my ($k, $v) = split /\s+/, $_, 2;
1819 2666
1823 $rmp 2670 $rmp
1824} 2671}
1825 2672
1826sub prepare_random_map { 2673sub prepare_random_map {
1827 my ($exit) = @_; 2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2677
1829 # all this does is basically replace the /! path by 2678 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2679 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2680 # that depends on the exit object
1832 2681
1833 my $rmp = parse_random_map_params $exit->msg; 2682 my $rmp = parse_random_map_params $exit->msg;
1834 2683
1835 if ($exit->map) { 2684 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2685 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2686 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2687 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2688 $rmp->{origin_y} = $exit->y;
1840 } 2689 }
1841 2690
1842 $rmp->{random_seed} ||= $exit->random_seed; 2691 $rmp->{random_seed} ||= $exit->random_seed;
1843 2692
1844 my $data = cf::to_json $rmp; 2693 my $data = cf::encode_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
1846 2696
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
1849 2701
1850 $exit->slaying ("?random/$md5"); 2702 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2703 $exit->msg (undef);
1852 } 2704 }
1853} 2705}
1855sub cf::object::player::enter_exit { 2707sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2708 my ($self, $exit) = @_;
1857 2709
1858 return unless $self->type == cf::PLAYER; 2710 return unless $self->type == cf::PLAYER;
1859 2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
1860 $self->enter_link; 2723 $self->enter_link;
1861 2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
1862 (async { 2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
1863 $self->deactivate_recursive; # just to be sure 2732 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2733 unless (eval {
1865 prepare_random_map $exit 2734 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2735
1871 1; 2736 1;
1872 }) { 2737 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2742
1878 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2744 $self->leave_link;
1880 } 2745 }
1881 })->prio (1); 2746 })->prio (1);
1894 2759
1895sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1897 2762
1898 utf8::encode $text; 2763 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2765}
1901 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
1902 2925
1903=item $success = $client->query ($flags, "text", \&cb) 2926=item $success = $client->query ($flags, "text", \&cb)
1904 2927
1905Queues a query to the client, calling the given callback with 2928Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2931
1909Queries can fail, so check the return code. Or don't, as queries will become 2932Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2933become reliable at some point in the future.
1911 2934
1912=cut 2935=cut
1913 2936
1914sub cf::client::query { 2937sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2938 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2946 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2948
1926 $self->send_packet ($self->{query_queue}[0][0]) 2949 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
1928} 2953}
1929 2954
1930cf::client->attach ( 2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
1931 on_reply => sub { 2961 on_reply => sub {
1932 my ($ns, $msg) = @_; 2962 my ($ns, $msg) = @_;
1933 2963
1934 # this weird shuffling is so that direct followup queries 2964 # this weird shuffling is so that direct followup queries
1935 # get handled first 2965 # get handled first
1936 my $queue = delete $ns->{query_queue} 2966 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2968
1939 (shift @$queue)->[1]->($msg); 2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2971
1941 push @{ $ns->{query_queue} }, @$queue; 2972 push @{ $ns->{query_queue} }, @$queue;
1942 2973
1943 if (@{ $ns->{query_queue} } == @$queue) { 2974 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2975 if (@$queue) {
1946 } else { 2977 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2979 }
1949 } 2980 }
1950 }, 2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
1951); 3008);
1952 3009
1953=item $client->async (\&cb) 3010=item $client->async (\&cb)
1954 3011
1955Create a new coroutine, running the specified callback. The coroutine will 3012Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
1998 3055
1999$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
2000 3057
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
2002 3063
2003# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
2004 3065
2005=pod 3066=pod
2006 3067
2007The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
2008 3069
2009 cf::object contr pay_amount pay_player map 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
2010 cf::object::player player 3074 cf::object::player
2011 cf::player peaceful 3075 player
2012 cf::map trigger 3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
2013 3082
2014=cut 3083=cut
2015 3084
2016for ( 3085for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3091 ["cf::map" => qw(trigger)],
2021) { 3092) {
2022 no strict 'refs'; 3093 no strict 'refs';
2093=back 3164=back
2094 3165
2095=cut 3166=cut
2096 3167
2097############################################################################# 3168#############################################################################
3169# the server's init and main functions
2098 3170
2099=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
2100 3173
2101Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
2103excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3177
2105The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3179
2108=over 4 3180 warn "loading facedata from $path\n";
2109 3181
2110=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
2111 3185
2112Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3187
2116=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3190
2118Returns a single value from the database 3191 # patch in the exptable
2119 3192 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
2121 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3195 };
3196 cf::cede_to_tick;
2171 3197
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3198 {
3199 my $faces = $facedata->{faceinfo};
2176 3200
2177 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3203
2183 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3208
2192 cf::global->attach ( 3209 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3210 }
2197 );
2198}
2199 3211
2200############################################################################# 3212 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3213 next unless $info->{smooth};
2202 3214
2203sub cfg_load { 3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3357 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3358 or return;
2206 3359
2207 local $/; 3360 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3361 *CFG = YAML::Load <$fh>;
2209 3362
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3364
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3376
2224sub main { 3377sub main {
2225 # we must not ever block the main coroutine 3378 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3379 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3381 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
2229 }; 3385 };
2230 3386
2231 cfg_load; 3387 reload_config;
2232 db_load; 3388 db_init;
2233 load_extensions; 3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
2234 Event::loop; 3393 EV::loop;
2235} 3394}
2236 3395
2237############################################################################# 3396#############################################################################
2238# initialisation and cleanup 3397# initialisation and cleanup
2239 3398
2240# install some emergency cleanup handlers 3399# install some emergency cleanup handlers
2241BEGIN { 3400BEGIN {
3401 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3402 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3404 cf::cleanup "SIG$signal";
2248 },
2249 ); 3405 };
3406 }
3407}
3408
3409sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3420 or return;
3421
3422 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server.
3425
3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3427 and return;
3428
3429 # always fsync - this file is important
3430 aio_fsync $fh
3431 and return;
3432
3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
2250 } 3444 1
3445}
3446
3447our $uuid_lock;
3448our $uuid_skip;
3449
3450sub write_uuid_sync($) {
3451 $uuid_skip ||= $_[0];
3452
3453 return if $uuid_lock;
3454 local $uuid_lock = 1;
3455
3456 my $uuid = "$LOCALDIR/uuid";
3457
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return;
3460
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3462 $uuid_skip = 0;
3463
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return;
3466
3467 # always fsync - this file is important
3468 aio_fsync $fh
3469 and return;
3470
3471 close $fh
3472 or return;
3473
3474 aio_rename "$uuid~", $uuid
3475 and return;
3476
3477 warn "uuid file written ($value).\n";
3478
3479 1
3480
3481}
3482
3483sub write_uuid($$) {
3484 my ($skip, $sync) = @_;
3485
3486 $sync ? write_uuid_sync $skip
3487 : async { write_uuid_sync $skip };
2251} 3488}
2252 3489
2253sub emergency_save() { 3490sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3491 my $freeze_guard = cf::freeze_mainloop;
2255 3492
2256 warn "enter emergency perl save\n"; 3493 warn "enter emergency perl save\n";
2257 3494
2258 cf::sync_job { 3495 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3496 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3497 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3498 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3499 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3500 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3501 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3502 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3504 $pl->save;
2267 } 3505 }
2268 warn "end emergency player save\n"; 3506 warn "end emergency player save\n";
2269 3507
2270 warn "begin emergency map save\n"; 3508 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3510 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3511 $map->valid or next;
2274 $map->save; 3512 $map->save;
2275 } 3513 }
2276 warn "end emergency map save\n"; 3514 warn "end emergency map save\n";
3515
3516 warn "begin emergency database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n";
3519
3520 warn "begin write uuid\n";
3521 write_uuid_sync 1;
3522 warn "end write uuid\n";
2277 }; 3523 };
2278 3524
2279 warn "leave emergency perl save\n"; 3525 warn "leave emergency perl save\n";
2280} 3526}
2281 3527
3528sub post_cleanup {
3529 my ($make_core) = @_;
3530
3531 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core;
3533}
3534
2282sub reload() { 3535sub do_reload_perl() {
2283 # can/must only be called in main 3536 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3537 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3538 warn "can only reload from main coroutine";
2286 return; 3539 return;
2287 } 3540 }
2288 3541
2289 warn "reloading..."; 3542 warn "reloading...";
2290 3543
2291 warn "freezing server"; 3544 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3545
3546 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3548 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark
2294 3550
2295 warn "sync database to disk"; 3551 warn "syncing database to disk";
2296 cf::db_sync; 3552 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3553
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3554 # if anything goes wrong in here, we should simply crash as we already saved
2301 3555
2302 warn "cancel all watchers"; 3556 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3557 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs;
3562 warn "iterate...";
2305 } 3563 }
2306 3564
3565 ++$RELOAD;
3566
2307 warn "cancel all extension coros"; 3567 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3568 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3569 %EXT_CORO = ();
2310 3570
2311 warn "remove commands"; 3571 warn "removing commands";
2312 %COMMAND = (); 3572 %COMMAND = ();
2313 3573
2314 warn "remove ext commands"; 3574 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3575 %EXTCMD = ();
3576 %EXTICMD = ();
2316 3577
2317 warn "unload/nuke all extensions"; 3578 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3579 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 3580 warn "... unloading $pkg";
2320 3581
2321 if (my $cb = $pkg->can ("unload")) { 3582 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3583 eval {
2327 3588
2328 warn "... nuking $pkg"; 3589 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 3590 Symbol::delete_package $pkg;
2330 } 3591 }
2331 3592
2332 warn "unload all perl modules loaded from $LIBDIR"; 3593 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 3594 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 3596
2336 warn "removing <$k>"; 3597 warn "... unloading $k";
2337 delete $INC{$k}; 3598 delete $INC{$k};
2338 3599
2339 $k =~ s/\.pm$//; 3600 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 3601 $k =~ s/\//::/g;
2341 3602
2344 } 3605 }
2345 3606
2346 Symbol::delete_package $k; 3607 Symbol::delete_package $k;
2347 } 3608 }
2348 3609
2349 warn "get rid of safe::, as good as possible"; 3610 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 3611 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 3613
2353 warn "unload cf.pm \"a bit\""; 3614 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 3615 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"};
2355 3617
2356 # don't, removes xs symbols, too, 3618 # don't, removes xs symbols, too,
2357 # and global variables created in xs 3619 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 3620 #Symbol::delete_package __PACKAGE__;
2359 3621
3622 warn "unload completed, starting to reload now";
3623
2360 warn "reloading cf.pm"; 3624 warn "reloading cf.pm";
2361 require cf; 3625 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 3627
2364 warn "load config and database again"; 3628 warn "loading config and database again";
2365 cf::cfg_load; 3629 cf::reload_config;
2366 cf::db_load;
2367 3630
2368 warn "load extensions"; 3631 warn "loading extensions";
2369 cf::load_extensions; 3632 cf::load_extensions;
2370 3633
2371 warn "reattach attachments to objects/players"; 3634 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3635 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3636 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3637 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER;
3640
3641 warn "leaving sync_job";
3642
3643 1
3644 } or do {
3645 warn $@;
3646 cf::cleanup "error while reloading, exiting.";
2375 }; 3647 };
2376
2377 if ($@) {
2378 warn $@;
2379 warn "error while reloading, exiting.";
2380 exit 1;
2381 }
2382 3648
2383 warn "reloaded"; 3649 warn "reloaded";
2384}; 3650};
2385 3651
2386############################################################################# 3652our $RELOAD_WATCHER; # used only during reload
2387 3653
2388unless ($LINK_MAP) { 3654sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 3655 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here.
2390 3657
2391 $LINK_MAP->width (41); 3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2392 $LINK_MAP->height (41); 3659 do_reload_perl;
2393 $LINK_MAP->alloc; 3660 undef $RELOAD_WATCHER;
2394 $LINK_MAP->path ("{link}"); 3661 };
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3662}
2428 3663
2429register_command "reload" => sub { 3664register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3665 my ($who, $arg) = @_;
2431 3666
2432 if ($who->flag (FLAG_WIZ)) { 3667 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3668 $who->message ("reloading server.");
3669 async {
3670 $Coro::current->{desc} = "perl_reload";
3671 reload_perl;
3672 };
2436 } 3673 }
2437}; 3674};
2438 3675
2439unshift @INC, $LIBDIR; 3676unshift @INC, $LIBDIR;
2440 3677
2441$TICK_WATCHER = Event->timer ( 3678my $bug_warning = 0;
2442 reentrant => 0, 3679
2443 prio => 0, 3680our @WAIT_FOR_TICK;
2444 at => $NEXT_TICK || $TICK, 3681our @WAIT_FOR_TICK_BEGIN;
2445 data => WF_AUTOCANCEL, 3682
2446 cb => sub { 3683sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main;
3686
3687 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait;
3690}
3691
3692sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main;
3695
3696 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait;
3699}
3700
3701sub tick {
3702 if ($Coro::current != $Coro::main) {
3703 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3704 unless ++$bug_warning > 10;
3705 return;
3706 }
3707
2447 cf::server_tick; # one server iteration 3708 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK;
2450 3709
2451 $WAIT_FOR_TICK->broadcast; 3710 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3711 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2453 3712 Coro::async_pool {
2454 # if we are delayed by four ticks or more, skip them all 3713 $Coro::current->{desc} = "runtime saver";
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456
2457 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start;
2459 },
2460);
2461
2462IO::AIO::max_poll_time $TICK * 0.2;
2463
2464Event->io (
2465 fd => IO::AIO::poll_fileno,
2466 poll => 'r',
2467 prio => 5,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL,
2474 after => 0,
2475 interval => 10,
2476 cb => sub {
2477 (Coro::unblock_sub {
2478 write_runtime 3714 write_runtime_sync
2479 or warn "ERROR: unable to write runtime file: $!"; 3715 or warn "ERROR: unable to write runtime file: $!";
2480 })->(); 3716 };
2481 }, 3717 }
2482); 3718
3719 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3720 $sig->send;
3721 }
3722 while (my $sig = shift @WAIT_FOR_TICK) {
3723 $sig->send;
3724 }
3725
3726 $LOAD = ($NOW - $TICK_START) / $TICK;
3727 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3728
3729 if (0) {
3730 if ($NEXT_TICK) {
3731 my $jitter = $TICK_START - $NEXT_TICK;
3732 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3733 warn "jitter $JITTER\n";#d#
3734 }
3735 }
3736}
3737
3738{
3739 # configure BDB
3740
3741 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1);
3744
3745 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3748 | BDB::LOG_AUTOREMOVE, 1);
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751
3752 cf::sync_job {
3753 eval {
3754 BDB::db_env_open
3755 $DB_ENV,
3756 $BDBDIR,
3757 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3758 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3759 0666;
3760
3761 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3762 };
3763
3764 cf::cleanup "db_env_open(db): $@" if $@;
3765 };
3766 }
3767
3768 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3769 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3770 };
3771 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3772 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3773 };
3774 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3775 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3776 };
3777}
3778
3779{
3780 # configure IO::AIO
3781
3782 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1);
3785}
3786
3787my $_log_backtrace;
3788
3789sub _log_backtrace {
3790 my ($msg, @addr) = @_;
3791
3792 $msg =~ s/\n//;
3793
3794 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace;
3797 async {
3798 $Coro::current->{desc} = "abt $msg";
3799
3800 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr;
3802 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3803 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3804 or die "addr2line: $!";
3805
3806 my @funcs;
3807 my @res = <$fh>;
3808 chomp for @res;
3809 while (@res) {
3810 my ($func, $line) = splice @res, 0, 2, ();
3811 push @funcs, "[$func] $line";
3812 }
3813
3814 @funcs
3815 };
3816
3817 LOG llevInfo, "[ABT] $msg\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace;
3820 };
3821 } else {
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] [suppressed]\n";
3824 }
3825}
3826
3827# load additional modules
3828use cf::pod;
2483 3829
2484END { cf::emergency_save } 3830END { cf::emergency_save }
2485 3831
24861 38321
2487 3833

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