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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
36use Coro 4.50 (); 37use Coro ();
37use Coro::State; 38use Coro::State;
38use Coro::Handle; 39use Coro::Handle;
39use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
40use Coro::Timer; 42use Coro::Timer;
41use Coro::Signal; 43use Coro::Signal;
42use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
43use Coro::AIO; 46use Coro::AIO;
44use Coro::BDB; 47use Coro::BDB 1.6;
45use Coro::Storable; 48use Coro::Storable;
46use Coro::Util (); 49use Coro::Util ();
47 50
48use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
49use BDB (); 52use BDB ();
50use Data::Dumper; 53use Data::Dumper;
51use Digest::MD5; 54use Digest::MD5;
52use Fcntl; 55use Fcntl;
53use YAML (); 56use YAML ();
54use IO::AIO 2.51 (); 57use IO::AIO ();
55use Time::HiRes; 58use Time::HiRes;
56use Compress::LZF; 59use Compress::LZF;
57use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
58 63
59# configure various modules to our taste 64# configure various modules to our taste
60# 65#
61$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 74
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 76
69our %COMMAND = (); 77our %COMMAND = ();
70our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
76our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
77 85
78our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
79our @EVENT; 87our @EVENT;
80 88
81our $CONFDIR = confdir; 89our $CONFDIR = confdir;
82our $DATADIR = datadir; 90our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
92our %RESOURCE; 103our %RESOURCE;
93 104
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 107our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
99 109
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 113our $DB_ENV;
105 114
123 132
124binmode STDOUT; 133binmode STDOUT;
125binmode STDERR; 134binmode STDERR;
126 135
127# read virtual server time, if available 136# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
132} 141}
133 142
134mkdir $_ 143mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 251for my $pkg (qw(
243 cf::global cf::attachable 252 cf::global cf::attachable
244 cf::object cf::object::player 253 cf::object cf::object::player
245 cf::client cf::player 254 cf::client cf::player
246 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
247 cf::map cf::party cf::region 257 cf::party cf::region
248)) { 258)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 260}
252 261
253$EV::DIED = sub { 262$EV::DIED = sub {
254 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
427 } 436 }
428 } 437 }
429}; 438};
430 439
431sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
432 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
433 444
434 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
436 447
722 733
723############################################################################# 734#############################################################################
724 735
725=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
726 737
727Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
730 741
731In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
783 794
784Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
786 797
787Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
789 800
790These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
791 802
792=over 4 803=over 4
1083 1094
1084sub reattach { 1095sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1097 my ($obj) = @_;
1087 1098
1099 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1101
1090 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1091 1103
1092 @$registry = (); 1104 @$registry = ();
1093 1105
1139 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1142 1154
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1159 aio_close $fh;
1148 1160
1149 if (@$objs) { 1161 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1167 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1169 }
1158 } else { 1170 } else {
1159 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1160 } 1172 }
1329 1341
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1344
1333 $ext{source} = 1345 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1336 . $source 1348 . $source
1337 . "\n};\n1"; 1349 . "\n};\n1";
1338 1350
1339 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1379 1391
1380=back 1392=back
1381 1393
1382=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1383 1395
1384Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1385 1397
1386=cut 1398=cut
1387 1399
1388package cf::player; 1400package cf::player;
1389 1401
1454 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1467 or return;
1456 1468
1457 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1458 or return; 1470 or return;
1471
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1462 } 1475 }
1463 } 1476 }
1473 1486
1474 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1475 1488
1476 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1478 1493
1479 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1495 cf::cede_to_tick;
1481} 1496}
1482 1497
1514 my ($pl) = @_; 1529 my ($pl) = @_;
1515 1530
1516 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1517 1532
1518 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1535
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1525 1542
1526 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1583
1567 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1568 my $path = path $login; 1585 my $path = path $login;
1569 1586
1570 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1593 }
1576 1594
1607 } 1625 }
1608 1626
1609 \@paths 1627 \@paths
1610} 1628}
1611 1629
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1631
1614Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1633
1705=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1706 1635
1707Sends an ext reply to the player. 1636Sends an ext reply to the player.
1708 1637
1775our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1777 1706
1778sub generate_random_map { 1707sub generate_random_map {
1779 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1780 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1713 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1838
1907# the temporary/swap location 1839# the temporary/swap location
1908sub save_path { 1840sub save_path {
1909 my ($self) = @_; 1841 my ($self) = @_;
1910 1842
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1913} 1845}
1914 1846
1915# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1916sub uniq_path { 1848sub uniq_path {
1917 my ($self) = @_; 1849 my ($self) = @_;
1918 1850
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1921} 1853}
1922 1854
1923# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1924# all maps in C++... 1856# all maps in C++...
2022 1954
2023 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
2025 1957
2026 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
2029 1961
2030 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
2031 or return; 1963 or return;
2032 1964
2033 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
2036 or return; 1968 or return;
2037 1969
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2041 undef $guard1; 1974 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 1975 $map->reset;
2044 return find $path; 1976 return find $path;
2045 } 1977 }
2046 1978
2047 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2007 $f->skip_block;
2076 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2077 or return; 2009 or return;
2078 2010
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2080 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2081 2013
2082 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2015 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2110 } 2042 }
2111 2043
2112 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2114 2046
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2048 }
2117 2049
2118 $self->post_load; 2050 $self->post_load;
2119} 2051}
2120 2052
2178 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2179 2111
2180 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2181 2113
2182 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2116 }
2185 2117
2186 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2187 2119
2188 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2157 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2228 }; 2160 };
2229 2161
2162 cf::get_slot 0.02;
2163
2230 if ($uniq) { 2164 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2167 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2176 $self->save;
2243 2177
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2179
2246 return if $self->players; 2180 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2249 2183
2250 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2251 2185
2252 $self->deactivate; 2186 $self->deactivate;
2370 2304
2371sub unique_maps() { 2305sub unique_maps() {
2372 [ 2306 [
2373 map { 2307 map {
2374 utf8::decode $_; 2308 utf8::decode $_;
2375 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2376 ? normalise $_ 2312 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2314 ]
2380} 2315}
2381 2316
2382=back 2317=back
2389 2324
2390=over 4 2325=over 4
2391 2326
2392=item $ob->inv_recursive 2327=item $ob->inv_recursive
2393 2328
2394Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2395 2331
2396=cut 2332=cut
2397 2333
2398sub inv_recursive_; 2334sub inv_recursive_;
2399sub inv_recursive_ { 2335sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2405} 2341}
2406 2342
2407=item $ref = $ob->ref 2343=item $ref = $ob->ref
2408 2344
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2410 2346
2411=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2412 2348
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2350even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2383dialogue with the given NPC character.
2448 2384
2449=cut 2385=cut
2450 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2451# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2402# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2418
2469 } else { 2419 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2422 }
2473 } 2423 }
2474} 2424}
2475 2425
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2451
2502=item $player_object->enter_link 2452=item $player_object->enter_link
2503 2453
2504Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2505 2455
2506The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2508 2460
2509Will never block. 2461Will never block.
2510 2462
2511=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2512 2464
2570 2522
2571 $map->load; 2523 $map->load;
2572 $map->load_neighbours; 2524 $map->load_neighbours;
2573 2525
2574 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2575 $self->activate_recursive; 2528 $self->activate_recursive;
2576 2529
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2579} 2532}
2583Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2588 2544
2589=cut 2545=cut
2590 2546
2591our $GOTOGEN; 2547our $GOTOGEN;
2592 2548
2671} 2627}
2672 2628
2673sub prepare_random_map { 2629sub prepare_random_map {
2674 my ($exit) = @_; 2630 my ($exit) = @_;
2675 2631
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2634 # that depends on the exit object
2681 2635
2682 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2638 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2689 } 2645 }
2690 2646
2691 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2692 2648
2693 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2696 2652
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2655 undef $fh;
2700 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2701 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2704 } 2664 }
2705} 2665}
2706 2666
2707sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2709 2669
2710 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2711 2671
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2672 $self->enter_link;
2724 2673
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2674 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2731 2676
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2734 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2735 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2736 1; 2698 1
2737 }) { 2699 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2704
2743 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2821 id => "infobox", 2783 id => "infobox",
2822 title => "Map Info", 2784 title => "Map Info",
2823 reply => undef, 2785 reply => undef,
2824 tooltip => "Information related to the maps", 2786 tooltip => "Information related to the maps",
2825 }, 2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2826); 2794);
2827 2795
2828sub cf::client::send_msg { 2796sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2798
2831 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2832 2801
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2803
2835 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2805 if ($CHANNEL{$channel}) {
2857 if ($self->can_msg) { 2826 if ($self->can_msg) {
2858 # default colour, mask it out 2827 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2861 2830
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2864 } else { 2847 } else {
2865 if ($color >= 0) { 2848 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2867 for ($msg) { 2850 for ($msg) {
2868 1 while 2851 1 while
3067 3050
3068The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
3069 3052
3070 cf::object 3053 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3054 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
3073 3056
3074 cf::object::player 3057 cf::object::player
3075 player 3058 player
3076 3059
3077 cf::player 3060 cf::player
3082 3065
3083=cut 3066=cut
3084 3067
3085for ( 3068for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3071 decrease split destroy change_exp)],
3089 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
3092) { 3075) {
3093 no strict 'refs'; 3076 no strict 'refs';
3301 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
3303 } 3286 }
3304}; 3287};
3305 3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3306sub reload_regions { 3299sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3301 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3303
3323} 3316}
3324 3317
3325sub reload_archetypes { 3318sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3321}
3334 3322
3335sub reload_treasures { 3323sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3338} 3326}
3339 3327
3340sub reload_resources { 3328sub reload_resources {
3341 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3342 3330
3331 reload_facedata;
3332 reload_archetypes;
3343 reload_regions; 3333 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3334 reload_treasures;
3348 3335
3349 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3350} 3337}
3351 3338
3352sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3353 reload_resources; 3344 reload_resources;
3354} 3345}
3355 3346
3356sub reload_config { 3347sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3372 }; 3363 };
3373 warn $@ if $@; 3364 warn $@ if $@;
3374 } 3365 }
3375} 3366}
3376 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3377sub main { 3387sub main {
3388 atomic;
3389
3378 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3393 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3395 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3385 }; 3397 };
3386 3398
3399 {
3400 my $guard = freeze_mainloop;
3387 reload_config; 3401 reload_config;
3388 db_init; 3402 db_init;
3389 load_extensions; 3403 load_extensions;
3390 3404
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3393 EV::loop; 3413 EV::loop;
3394} 3414}
3395 3415
3396############################################################################# 3416#############################################################################
3397# initialisation and cleanup 3417# initialisation and cleanup
3405 }; 3425 };
3406 } 3426 }
3407} 3427}
3408 3428
3409sub write_runtime_sync { 3429sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3414 3432
3415 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3434
3417 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3418 3436
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3420 or return; 3438 or return;
3421 3439
3422 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3435 3453
3436 close $fh 3454 close $fh
3437 or return; 3455 or return;
3438 3456
3439 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3458 and return;
3441 3459
3442 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3443 3461
3444 1 3462 1
3528sub post_cleanup { 3546sub post_cleanup {
3529 my ($make_core) = @_; 3547 my ($make_core) = @_;
3530 3548
3531 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3533} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3534 3583
3535sub do_reload_perl() { 3584sub do_reload_perl() {
3536 # can/must only be called in main 3585 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3539 return; 3588 return;
3540 } 3589 }
3541 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3542 warn "reloading..."; 3594 warn "reloading...";
3543 3595
3544 warn "entering sync_job"; 3596 warn "entering sync_job";
3545 3597
3546 cf::sync_job { 3598 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3600 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3550 3602
3551 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3605
3554 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3555 3607
3556 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3611 }
3588 3612
3589 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3591 } 3615 %EXT_CORO = ();
3592 3616
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3627
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3604 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3605 } 3637 }
3606 3638
3607 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3608 } 3654 }
3609 3655
3610 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3659
3614 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3617 3663
3618 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3665 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3621 3667
3622 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3623 3669
3624 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3625 require cf; 3671 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3627 3673
3628 warn "loading config and database again"; 3674 warn "loading config and database again";
3629 cf::reload_config; 3675 cf::reload_config;
3630 3676
3631 warn "loading extensions"; 3677 warn "loading extensions";
3632 cf::load_extensions; 3678 cf::load_extensions;
3633 3679
3634 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3640 3686
3641 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3642 3688
3643 1 3689 1
3644 } or do { 3690 } or do {
3645 warn $@; 3691 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3647 }; 3693 };
3648 3694
3649 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3650}; 3698};
3651 3699
3652our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3653 3701
3654sub reload_perl() { 3702sub reload_perl() {
3679 3727
3680our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3682 3730
3683sub wait_for_tick { 3731sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3686 3733
3687 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3736 $signal->wait;
3690} 3737}
3691 3738
3692sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3695 3741
3696 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3744 $signal->wait;
3699} 3745}
3738{ 3784{
3739 # configure BDB 3785 # configure BDB
3740 3786
3741 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1; 3788 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3789 $AnyEvent::BDB::WATCHER->priority (1);
3744 3790
3745 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3798
3752 cf::sync_job { 3799 cf::sync_job {
3753 eval { 3800 eval {
3779{ 3826{
3780 # configure IO::AIO 3827 # configure IO::AIO
3781 3828
3782 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 3831 undef $AnyEvent::AIO::WATCHER;
3785} 3832}
3786 3833
3787my $_log_backtrace; 3834my $_log_backtrace;
3788 3835
3789sub _log_backtrace { 3836sub _log_backtrace {
3792 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3793 3840
3794 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3797 async { 3845 async {
3798 $Coro::current->{desc} = "abt $msg"; 3846 $Coro::current->{desc} = "abt $msg";
3799 3847
3800 my @bt = fork_call { 3848 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3812 } 3860 }
3813 3861
3814 @funcs 3862 @funcs
3815 }; 3863 };
3816 3864
3817 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 3868 --$_log_backtrace;
3820 }; 3869 };
3821 } else { 3870 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

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