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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.417 by root, Fri Apr 11 14:09:57 2008 UTC vs.
Revision 1.459 by root, Sat Dec 13 21:46:12 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.50 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 76
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 78
69our %COMMAND = (); 79our %COMMAND = ();
70our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
73our %EXTCMD = (); 83our %EXTCMD = ();
74our %EXTICMD = (); 84our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
77 87
78our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 89our @EVENT;
80 90
81our $CONFDIR = confdir; 91our $CONFDIR = confdir;
82our $DATADIR = datadir; 92our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
92our %RESOURCE; 105our %RESOURCE;
93 106
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 109our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
99 111
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 115our $DB_ENV;
105 116
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 132our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
123 134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
124binmode STDOUT; 139binmode STDOUT;
125binmode STDERR; 140binmode STDERR;
126 141
127# read virtual server time, if available 142# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
132} 147}
133 148
134mkdir $_ 149mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 257for my $pkg (qw(
243 cf::global cf::attachable 258 cf::global cf::attachable
244 cf::object cf::object::player 259 cf::object cf::object::player
245 cf::client cf::player 260 cf::client cf::player
246 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
247 cf::map cf::party cf::region 263 cf::party cf::region
248)) { 264)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 266}
252 267
253$EV::DIED = sub { 268$EV::DIED = sub {
254 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 312
298sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
300 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
301=item cf::lock_wait $string 330=item cf::lock_wait $string
302 331
303Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
304 333
305=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
306 335
307Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
310returned. 339returned.
311 340
312Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 342deadlocked coro.
319 348
320Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
321 350
322=cut 351=cut
323 352
324our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 354
327sub lock_wait($) { 355sub lock_wait($) {
328 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 357}
341 358
342sub lock_acquire($) { 359sub lock_acquire($) {
343 my ($key) = @_; 360 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 361}
357 362
358sub lock_active($) { 363sub lock_active($) {
359 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 365}
363 366
364sub freeze_mainloop { 367sub freeze_mainloop {
365 tick_inhibit_inc; 368 tick_inhibit_inc;
366 369
367 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
368} 371}
369 372
370=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
371 374
372Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
427 } 430 }
428 } 431 }
429}; 432};
430 433
431sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
432 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
433 438
434 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
436 441
722 727
723############################################################################# 728#############################################################################
724 729
725=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
726 731
727Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
730 735
731In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
783 788
784Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
786 791
787Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
789 794
790These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
791 796
792=over 4 797=over 4
1083 1088
1084sub reattach { 1089sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1091 my ($obj) = @_;
1087 1092
1093 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1095
1090 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1091 1097
1092 @$registry = (); 1098 @$registry = ();
1093 1099
1139 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1142 1148
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1153 aio_close $fh;
1148 1154
1149 if (@$objs) { 1155 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1161 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1163 }
1158 } else { 1164 } else {
1159 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1160 } 1166 }
1161 1167
1162 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1172 } else {
1164 warn "FATAL: $filename~: $!\n"; 1173 warn "FATAL: $filename~: $!\n";
1165 } 1174 }
1166 } else { 1175 } else {
1167 aio_unlink $filename; 1176 aio_unlink $filename;
1260 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1261 1270
1262 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1263} 1272}
1264 1273
1274use File::Glob ();
1275
1265cf::player->attach ( 1276cf::player->attach (
1266 on_command => sub { 1277 on_command => sub {
1267 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1268 1279
1269 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1301 1312
1302 cf::override; 1313 cf::override;
1303 }, 1314 },
1304); 1315);
1305 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1306sub load_extensions { 1330sub load_extensions {
1307 cf::sync_job { 1331 cf::sync_job {
1308 my %todo; 1332 my %todo;
1309 1333
1310 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1329 1353
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1356
1333 $ext{source} = 1357 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1336 . $source 1360 . $source
1337 . "\n};\n1"; 1361 . "\n};\n1";
1338 1362
1339 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1379 1403
1380=back 1404=back
1381 1405
1382=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1383 1407
1384Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1385 1409
1386=cut 1410=cut
1387 1411
1388package cf::player; 1412package cf::player;
1389 1413
1432 1456
1433sub exists($) { 1457sub exists($) {
1434 my ($login) = @_; 1458 my ($login) = @_;
1435 1459
1436 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1438} 1462}
1439 1463
1440sub find($) { 1464sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1466 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1479 or return;
1456 1480
1457 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1458 or return; 1482 or return;
1483
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1462 } 1487 }
1463 } 1488 }
1473 1498
1474 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1475 1500
1476 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1478 1505
1479 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1507 cf::cede_to_tick;
1481} 1508}
1482 1509
1514 my ($pl) = @_; 1541 my ($pl) = @_;
1515 1542
1516 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1517 1544
1518 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1547
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1525 1554
1526 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1595
1567 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1568 my $path = path $login; 1597 my $path = path $login;
1569 1598
1570 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1605 }
1576 1606
1607 } 1637 }
1608 1638
1609 \@paths 1639 \@paths
1610} 1640}
1611 1641
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1643
1614Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1645
1705=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1706 1647
1707Sends an ext reply to the player. 1648Sends an ext reply to the player.
1708 1649
1775our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1777 1718
1778sub generate_random_map { 1719sub generate_random_map {
1779 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1780 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1725 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1850
1907# the temporary/swap location 1851# the temporary/swap location
1908sub save_path { 1852sub save_path {
1909 my ($self) = @_; 1853 my ($self) = @_;
1910 1854
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1913} 1857}
1914 1858
1915# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1916sub uniq_path { 1860sub uniq_path {
1917 my ($self) = @_; 1861 my ($self) = @_;
1918 1862
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1921} 1865}
1922 1866
1923# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1924# all maps in C++... 1868# all maps in C++...
2018sub find { 1962sub find {
2019 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
2020 1964
2021 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
2022 1966
2023 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
2025 1969
2026 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
2031 or return; 1972 or return;
2032 1973
2033 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
2034 1975
2036 or return; 1977 or return;
2037 1978
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
2041 undef $guard1; 1983 undef $guard1;
2042 undef $guard2;
2043 $map->reset; 1984 $map->reset;
2044 return find $path; 1985 return find $path;
2045 } 1986 }
2046 1987
2047 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
2074 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block; 2016 $f->skip_block;
2076 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
2077 or return; 2018 or return;
2078 2019
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
2080 if delete $self->{load_original}; 2021 if delete $self->{load_original};
2081 2022
2082 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq; 2024 utf8::encode $uniq;
2084 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
2110 } 2051 }
2111 2052
2112 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
2114 2055
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2057 }
2117 2058
2118 $self->post_load; 2059 $self->post_load;
2119} 2060}
2120 2061
2178 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2179 2120
2180 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2181 2122
2182 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2125 }
2185 2126
2186 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2187 2128
2188 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2166 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2228 }; 2169 };
2229 2170
2171 cf::get_slot 0.02;
2172
2230 if ($uniq) { 2173 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2176 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2185 $self->save;
2243 2186
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2188
2246 return if $self->players; 2189 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2249 2192
2250 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2251 2194
2252 $self->deactivate; 2195 $self->deactivate;
2370 2313
2371sub unique_maps() { 2314sub unique_maps() {
2372 [ 2315 [
2373 map { 2316 map {
2374 utf8::decode $_; 2317 utf8::decode $_;
2375 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2376 ? normalise $_ 2321 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2323 ]
2380} 2324}
2381 2325
2382=back 2326=back
2389 2333
2390=over 4 2334=over 4
2391 2335
2392=item $ob->inv_recursive 2336=item $ob->inv_recursive
2393 2337
2394Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2395 2340
2396=cut 2341=cut
2397 2342
2398sub inv_recursive_; 2343sub inv_recursive_;
2399sub inv_recursive_ { 2344sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2405} 2350}
2406 2351
2407=item $ref = $ob->ref 2352=item $ref = $ob->ref
2408 2353
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2410 2355
2411=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2412 2357
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2359even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2392dialogue with the given NPC character.
2448 2393
2449=cut 2394=cut
2450 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2451# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2411# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2427
2469 } else { 2428 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2431 }
2473 } 2432 }
2474} 2433}
2475 2434
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2501 2460
2502=item $player_object->enter_link 2461=item $player_object->enter_link
2503 2462
2504Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2505 2464
2506The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2507I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2508 2469
2509Will never block. 2470Will never block.
2510 2471
2511=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2512 2473
2570 2531
2571 $map->load; 2532 $map->load;
2572 $map->load_neighbours; 2533 $map->load_neighbours;
2573 2534
2574 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2575 $self->activate_recursive; 2537 $self->activate_recursive;
2576 2538
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2579} 2541}
2583Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2588 2553
2589=cut 2554=cut
2590 2555
2591our $GOTOGEN; 2556our $GOTOGEN;
2592 2557
2671} 2636}
2672 2637
2673sub prepare_random_map { 2638sub prepare_random_map {
2674 my ($exit) = @_; 2639 my ($exit) = @_;
2675 2640
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object 2643 # that depends on the exit object
2681 2644
2682 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2684 if ($exit->map) { 2647 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2689 } 2654 }
2690 2655
2691 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2692 2657
2693 my $data = cf::encode_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2696 2661
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh; 2664 undef $fh;
2700 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2701 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2702 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2704 } 2673 }
2705} 2674}
2706 2675
2707sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2709 2678
2710 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2711 2680
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link; 2681 $self->enter_link;
2724 2682
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async { 2683 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2731 2685
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2734 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2735 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2736 1; 2707 1
2737 }) { 2708 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2742 2713
2743 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2809 id => "infobox", 2780 id => "infobox",
2810 title => "Body Parts", 2781 title => "Body Parts",
2811 reply => undef, 2782 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available", 2783 tooltip => "Shows which body parts you posess and are available",
2813 }, 2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2814 "c/uptime" => { 2791 "c/uptime" => {
2815 id => "infobox", 2792 id => "infobox",
2816 title => "Uptime", 2793 title => "Uptime",
2817 reply => undef, 2794 reply => undef,
2818 tooltip => "How long the server has been running since last restart", 2795 tooltip => "How long the server has been running since last restart",
2821 id => "infobox", 2798 id => "infobox",
2822 title => "Map Info", 2799 title => "Map Info",
2823 reply => undef, 2800 reply => undef,
2824 tooltip => "Information related to the maps", 2801 tooltip => "Information related to the maps",
2825 }, 2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2826); 2809);
2827 2810
2828sub cf::client::send_msg { 2811sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2813
2831 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2832 2816
2833 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834 2818
2835 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2857 if ($self->can_msg) { 2841 if ($self->can_msg) {
2858 # default colour, mask it out 2842 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2861 2845
2862 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2864 } else { 2862 } else {
2865 if ($color >= 0) { 2863 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2867 for ($msg) { 2865 for ($msg) {
2868 1 while 2866 1 while
3067 3065
3068The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
3069 3067
3070 cf::object 3068 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3069 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
3073 3071
3074 cf::object::player 3072 cf::object::player
3075 player 3073 player
3076 3074
3077 cf::player 3075 cf::player
3082 3080
3083=cut 3081=cut
3084 3082
3085for ( 3083for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
3088 decrease_ob_nr destroy)], 3086 decrease split destroy change_exp)],
3089 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
3092) { 3090) {
3093 no strict 'refs'; 3091 no strict 'refs';
3301 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3303 } 3301 }
3304}; 3302};
3305 3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3306sub reload_regions { 3314sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3316 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3318
3323} 3331}
3324 3332
3325sub reload_archetypes { 3333sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3336}
3334 3337
3335sub reload_treasures { 3338sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3338} 3341}
3339 3342
3340sub reload_resources { 3343sub reload_resources {
3341 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3342 3345
3346 reload_facedata;
3347 reload_archetypes;
3343 reload_regions; 3348 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3349 reload_treasures;
3348 3350
3349 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354} 3352}
3355 3353
3356sub reload_config { 3354sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return; 3356 or return;
3372 }; 3370 };
3373 warn $@ if $@; 3371 warn $@ if $@;
3374 } 3372 }
3375} 3373}
3376 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3377sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3378 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3379 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async { 3413 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3415 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3385 }; 3417 };
3386 3418
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3423 reload_config;
3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3437 load_extensions;
3438
3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3393 EV::loop; 3447 EV::loop;
3394} 3448}
3395 3449
3396############################################################################# 3450#############################################################################
3397# initialisation and cleanup 3451# initialisation and cleanup
3405 }; 3459 };
3406 } 3460 }
3407} 3461}
3408 3462
3409sub write_runtime_sync { 3463sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3414 3466
3415 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3416 3468
3417 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3418 3470
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3420 or return; 3472 or return;
3421 3473
3422 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3423 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3424 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3434 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3435 3487
3436 close $fh 3488 close $fh
3437 or return; 3489 or return;
3438 3490
3439 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3440 and return; 3492 and return;
3441 3493
3442 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3443 3495
3444 1 3496 1
3456 my $uuid = "$LOCALDIR/uuid"; 3508 my $uuid = "$LOCALDIR/uuid";
3457 3509
3458 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3459 or return; 3511 or return;
3460 3512
3461 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3462 $uuid_skip = 0; 3521 $uuid_skip = 0;
3463 3522
3464 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3465 and return; 3524 and return;
3466 3525
3488} 3547}
3489 3548
3490sub emergency_save() { 3549sub emergency_save() {
3491 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3492 3551
3493 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3494 3553
3495 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3496 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3497 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3498 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3499 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3500 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3501 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3502 $pl->valid or next; 3566 $pl->valid or next;
3503 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3504 $pl->save; 3568 $pl->save;
3505 } 3569 }
3506 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3507 3571
3508 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3509 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3510 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3511 $map->valid or next; 3575 $map->valid or next;
3512 $map->save; 3576 $map->save;
3513 } 3577 }
3514 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3515 3579
3516 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3517 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3518 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3519 3583
3520 warn "begin write uuid\n"; 3584 warn "emergency_perl_save: begin write uuid\n";
3521 write_uuid_sync 1; 3585 write_uuid_sync 1;
3522 warn "end write uuid\n"; 3586 warn "emergency_perl_save: end write uuid\n";
3523 }; 3587 };
3524 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3525 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3526} 3595}
3527 3596
3528sub post_cleanup { 3597sub post_cleanup {
3529 my ($make_core) = @_; 3598 my ($make_core) = @_;
3530 3599
3531 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3532 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3533} 3631}
3534 3632
3535sub do_reload_perl() { 3633sub do_reload_perl() {
3536 # can/must only be called in main 3634 # can/must only be called in main
3537 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3538 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3539 return; 3637 return;
3540 } 3638 }
3541 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3542 warn "reloading..."; 3645 warn "reloading...";
3543 3646
3544 warn "entering sync_job"; 3647 warn "entering sync_job";
3545 3648
3546 cf::sync_job { 3649 cf::sync_job {
3547 cf::write_runtime_sync; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3548 cf::emergency_save; 3651 cf::emergency_save;
3549 cf::write_runtime_sync; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3550 3653
3551 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3552 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3553 3656
3554 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3555 3658
3556 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3557 for (;;) {
3558 BDB::flush;
3559 IO::AIO::flush;
3560 Coro::cede_notself;
3561 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3562 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3563 }
3564
3565 ++$RELOAD;
3566
3567 warn "cancelling all extension coros";
3568 $_->cancel for values %EXT_CORO;
3569 %EXT_CORO = ();
3570
3571 warn "removing commands";
3572 %COMMAND = ();
3573
3574 warn "removing ext/exti commands";
3575 %EXTCMD = ();
3576 %EXTICMD = ();
3577
3578 warn "unloading/nuking all extensions";
3579 for my $pkg (@EXTS) {
3580 warn "... unloading $pkg";
3581
3582 if (my $cb = $pkg->can ("unload")) {
3583 eval {
3584 $cb->($pkg);
3585 1
3586 } or warn "$pkg unloaded, but with errors: $@";
3587 } 3662 }
3588 3663
3589 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3590 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3591 } 3666 %EXT_CORO = ();
3592 3667
3593 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3594 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3595 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3596 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3597 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3598 delete $INC{$k};
3599 3678
3600 $k =~ s/\.pm$//;
3601 $k =~ s/\//::/g;
3602
3603 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3604 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3605 } 3688 }
3606 3689
3607 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3608 } 3705 }
3609 3706
3610 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3611 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3612 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3613 3710
3614 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3615 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3616 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3617 3714
3618 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3619 # and global variables created in xs 3716 # and global variables created in xs
3620 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3621 3718
3622 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3623 3720
3624 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3625 require cf; 3722 require cf;
3626 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3627 3724
3628 warn "loading config and database again"; 3725 warn "loading config and database again";
3629 cf::reload_config; 3726 cf::reload_config;
3630 3727
3631 warn "loading extensions"; 3728 warn "loading extensions";
3632 cf::load_extensions; 3729 cf::load_extensions;
3633 3730
3731 if ($REATTACH_ON_RELOAD) {
3634 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3635 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3636 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3637 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3638 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3639 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3640 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3641 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3642 3744
3643 1 3745 1
3644 } or do { 3746 } or do {
3645 warn $@; 3747 warn $@;
3646 cf::cleanup "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3647 }; 3749 };
3648 3750
3649 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3650}; 3757};
3651 3758
3652our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3653 3760
3654sub reload_perl() { 3761sub reload_perl() {
3655 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3656 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3657 3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3658 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3659 do_reload_perl; 3769 do_reload_perl;
3660 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3771 };
3661 }; 3772 };
3662} 3773}
3663 3774
3664register_command "reload" => sub { 3775register_command "reload" => sub {
3665 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3679 3790
3680our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3681our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3682 3793
3683sub wait_for_tick { 3794sub wait_for_tick {
3684 return if tick_inhibit;
3685 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3686 3796
3687 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3688 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3689 $signal->wait; 3799 $signal->wait;
3690} 3800}
3691 3801
3692sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3693 return if tick_inhibit;
3694 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3695 3804
3696 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3697 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3698 $signal->wait; 3807 $signal->wait;
3699} 3808}
3738{ 3847{
3739 # configure BDB 3848 # configure BDB
3740 3849
3741 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3742 BDB::max_poll_reqs $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3743 $Coro::BDB::WATCHER->priority (1); 3852 $AnyEvent::BDB::WATCHER->priority (1);
3744 3853
3745 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3746 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3747 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3748 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3749 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3750 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3751 3861
3752 cf::sync_job { 3862 cf::sync_job {
3753 eval { 3863 eval {
3779{ 3889{
3780 # configure IO::AIO 3890 # configure IO::AIO
3781 3891
3782 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3783 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3784 $Coro::AIO::WATCHER->priority (1); 3894 undef $AnyEvent::AIO::WATCHER;
3785} 3895}
3786 3896
3787my $_log_backtrace; 3897my $_log_backtrace;
3788 3898
3789sub _log_backtrace { 3899sub _log_backtrace {
3792 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3793 3903
3794 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3795 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3796 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3797 async { 3908 async {
3798 $Coro::current->{desc} = "abt $msg"; 3909 $Coro::current->{desc} = "abt $msg";
3799 3910
3800 my @bt = fork_call { 3911 my @bt = fork_call {
3801 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3812 } 3923 }
3813 3924
3814 @funcs 3925 @funcs
3815 }; 3926 };
3816 3927
3817 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3818 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3819 --$_log_backtrace; 3931 --$_log_backtrace;
3820 }; 3932 };
3821 } else { 3933 } else {
3822 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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