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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
42 77
78our $RELOAD; # number of reloads so far
43our @EVENT; 79our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 80
46our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 97our $NEXT_TICK;
49our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
50 105
51our %CFG; 106our %CFG;
52 107
53our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 109our $RUNTIME;
110our $NOW;
55 111
56our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 115
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
63 123
64binmode STDOUT; 124binmode STDOUT;
65binmode STDERR; 125binmode STDERR;
66 126
67# read virtual server time, if available 127# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
72} 132}
73 133
74mkdir cf::localdir; 134mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 136
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
83 140
84############################################################################# 141#############################################################################
85 142
86=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
87 144
94=item $cf::RUNTIME 151=item $cf::RUNTIME
95 152
96The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 154every server tick.
98 155
99=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 159
101The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
103 164
104=item $cf::NOW 165=item $cf::NOW
105 166
106The time of the last (current) server tick. 167The time of the last (current) server tick.
107 168
108=item $cf::TICK 169=item $cf::TICK
109 170
110The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
111 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
112=item %cf::CFG 183=item %cf::CFG
113 184
114Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 186from wherever your confdir points to.
116 187
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
118 189
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
123 199
124=back 200=back
125 201
126=cut 202=cut
127 203
128BEGIN { 204BEGIN {
129 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 206 my $msg = join "", @_;
131 utf8::encode $msg;
132 207
133 $msg .= "\n" 208 $msg .= "\n"
134 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
135 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
136 LOG llevError, $msg; 213 LOG llevError, $msg;
137 }; 214 };
138} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
139 231
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 239
147# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 241# within the Safe compartment.
149for my $pkg (qw( 242for my $pkg (qw(
150 cf::global cf::attachable 243 cf::global cf::attachable
155)) { 248)) {
156 no strict 'refs'; 249 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 251}
159 252
160$Event::DIED = sub { 253$EV::DIED = sub {
161 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
162}; 255};
256
257#############################################################################
163 258
164=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
165 260
166=over 4 261=over 4
167 262
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 282 $d
188 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
189} 284}
190 285
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
194 287
195Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
196 289
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
205 291
206Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
207 293
208=cut 294=cut
209 295
210sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
212 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
213} 299sub decode_json($) { $json_coder->decode ($_[0]) }
214 300
215=item cf::lock_wait $string 301=item cf::lock_wait $string
216 302
217Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
218 304
221Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
224returned. 310returned.
225 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
226Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
228 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
229=cut 322=cut
230 323
231our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
232 326
233sub lock_wait($) { 327sub lock_wait($) {
234 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
235 334
236 # wait for lock, if any 335 # wait for lock, if any
237 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 338 Coro::schedule;
245 344
246 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
247 lock_wait $key; 346 lock_wait $key;
248 347
249 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
250 350
251 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
254 } 355 }
255} 356}
256 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
257sub freeze_mainloop { 364sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
259 366
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 368}
262 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
263} 441}
264 442
265=item cf::async { BLOCK } 443=item cf::async { BLOCK }
266 444
267Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
272 450
273BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
274 452
275=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
276 454
277The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
280 459
281If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
284fast or be very important. 463fast or be very important.
287 466
288sub sync_job(&) { 467sub sync_job(&) {
289 my ($job) = @_; 468 my ($job) = @_;
290 469
291 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
292 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
294 475
295 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 477
297 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
298 479
299 my $busy = 1; 480 my $busy = 1;
300 my @res; 481 my @res;
301 482
302 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 485 @res = eval { $job->() };
304 warn $@ if $@; 486 warn $@ if $@;
305 undef $busy; 487 undef $busy;
306 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
307 489
308 while ($busy) { 490 while ($busy) {
309 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
310 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
311 501
312 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
313 } else { 503 } else {
314 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
315 505
335 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
336 526
337 $coro 527 $coro
338} 528}
339 529
340sub write_runtime { 530=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 531
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
344 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
345 536
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 538
350 aio_fsync $fh 539sub fork_call(&@) {
351 and return; 540 my ($cb, @args) = @_;
352 541
353 close $fh 542 # we seemingly have to make a local copy of the whole thing,
354 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
355 545
356 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
357 and return; 547 reset_signals;
548 &$cb
549 }, @args;
358 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
359 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 717}
361 718
362=back 719=back
363 720
364=cut 721=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 722
493############################################################################# 723#############################################################################
494 724
495=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
496 726
498attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
500 730
501In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 733Deliantra).
504 734
505=over 4 735=over 4
506 736
507=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
508 738
622our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 853our @CB_MAP = ();
624 854
625my %attachment; 855my %attachment;
626 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
627sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
629 865
630 use sort 'stable'; 866 use sort 'stable';
631 867
665 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
666 902
667 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 907
672 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 909 my $pkg = shift @arg;
674 910
675 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
705 } 941 }
706 942
707 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
708 } else { 944 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 946 }
711 947
712 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
713} 949}
714 950
716 if (ref $_[0]) { 952 if (ref $_[0]) {
717 _object_attach @_; 953 _object_attach @_;
718 } else { 954 } else {
719 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
720 } 956 }
957 _recalc_want;
721}; 958};
722 959
723# all those should be optimised 960# all those should be optimised
724sub cf::attachable::detach { 961sub cf::attachable::detach {
725 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
729 reattach ($obj); 966 reattach ($obj);
730 } else { 967 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
732 } 969 }
970 _recalc_want;
733}; 971};
734 972
735sub cf::attachable::attached { 973sub cf::attachable::attached {
736 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
737 975
752 "; 990 ";
753 die if $@; 991 die if $@;
754} 992}
755 993
756our $override; 994our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 996
759sub override { 997sub override {
760 $override = 1; 998 $override = 1;
761 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
762} 1000}
763 1001
764sub do_invoke { 1002sub do_invoke {
765 my $event = shift; 1003 my $event = shift;
766 my $callbacks = shift; 1004 my $callbacks = shift;
767 1005
768 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
769 1007
770 local $override; 1008 local $override;
771 1009
772 for (@$callbacks) { 1010 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
782 } 1020 }
783 1021
784 0 1022 0
785} 1023}
786 1024
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1026
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1028
791Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
792 1030
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1034
797=back 1035=back
798 1036
799=cut 1037=cut
800 1038
801############################################################################# 1039#############################################################################
802# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
803 1083
804sub reattach { 1084sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1089
808 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
809 1091
810 @$registry = (); 1092 @$registry = ();
811 1093
826cf::attachable->attach ( 1108cf::attachable->attach (
827 prio => -1000000, 1109 prio => -1000000,
828 on_instantiate => sub { 1110 on_instantiate => sub {
829 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
830 1112
831 $data = from_json $data; 1113 $data = decode_json $data;
832 1114
833 for (@$data) { 1115 for (@$data) {
834 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
835 1117
836 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1134sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
854 1136
855 sync_job { 1137 sync_job {
856 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
859 1142
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1147 close $fh;
865 1148
866 if (@$objs) { 1149 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1155 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
874 } 1157 }
875 } else { 1158 } else {
876 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
882 } 1165 }
883 } else { 1166 } else {
884 aio_unlink $filename; 1167 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
886 } 1169 }
887 } 1170 };
888} 1171}
889 1172
890sub object_freezer_as_string { 1173sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
892 1175
904 or return; 1187 or return;
905 1188
906 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
908 or return; 1191 or return;
1192
909 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
910 } 1195 }
911 1196
1197 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
914 return ($data, $av); 1201 ($data, $av)
915} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
916 1209
917############################################################################# 1210#############################################################################
918# command handling &c 1211# command handling &c
919 1212
920=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1227}
935 1228
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1230
938Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
939 1236
940If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
941called. 1238called.
942 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
943=cut 1251=cut
944 1252
945sub register_extcmd { 1253sub register_extcmd {
946 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
947 1255
948 $EXTCMD{$name} = $cb; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
949} 1263}
950 1264
951cf::player->attach ( 1265cf::player->attach (
952 on_command => sub { 1266 on_command => sub {
953 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
962 cf::override; 1276 cf::override;
963 }, 1277 },
964 on_extcmd => sub { 1278 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
966 1280
967 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1282
969 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
975 } else { 1298 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1300 }
978 1301
979 cf::override; 1302 cf::override;
980 }, 1303 },
981); 1304);
982 1305
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1011 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1311 next unless -r $path;
1013 eval { 1312
1014 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1015 1 1369 }
1016 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1017 } 1375 };
1018} 1376}
1019 1377
1020############################################################################# 1378#############################################################################
1021# load/save/clean perl data associated with a map
1022 1379
1023*cf::mapsupport::on_clean = sub { 1380=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1381
1036=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1037 1383
1038Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1039 1385
1045 1391
1046=head3 cf::player 1392=head3 cf::player
1047 1393
1048=over 4 1394=over 4
1049 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1050=item cf::player::find $login 1410=item cf::player::find $login
1051 1411
1052Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1053 1413
1054=cut 1414=cut
1055 1415
1056sub playerdir($) { 1416sub playerdir($) {
1057 cf::localdir 1417 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1419}
1063 1420
1064sub path($) { 1421sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1423
1067 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1068} 1425}
1069 1426
1070sub find_active($) { 1427sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1075 1432
1076sub exists($) { 1433sub exists($) {
1077 my ($login) = @_; 1434 my ($login) = @_;
1078 1435
1079 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1081} 1438}
1082 1439
1083sub find($) { 1440sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1442 my $login = $_[0];
1086 1443
1087 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1088 1445
1089 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1093 } 1462 }
1094 } 1463 }
1095} 1464}
1096 1465
1106 1475
1107 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1109 1478
1110 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1111 Coro::cede; 1480 cf::cede_to_tick;
1112} 1481}
1113 1482
1114sub new($) { 1483sub new($) {
1115 my ($login) = @_; 1484 my ($login) = @_;
1116 1485
1122 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1123 1492
1124 $self 1493 $self
1125} 1494}
1126 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1127=item $pl->quit_character 1506=item $pl->quit_character
1128 1507
1129Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1131 1510
1132=cut 1511=cut
1133 1512
1134sub quit_character { 1513sub quit_character {
1135 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1136 1517
1137 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1520
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1150 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1151} 1552}
1152 1553
1153=item cf::player::list_logins 1554=item cf::player::list_logins
1154 1555
1155Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1157 1558
1158=cut 1559=cut
1159 1560
1160sub list_logins { 1561sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1563 or return [];
1163 1564
1164 my @logins; 1565 my @logins;
1165 1566
1166 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1170 1576
1171 utf8::decode $login; 1577 utf8::decode $login;
1172 push @logins, $login; 1578 push @logins, $login;
1173 } 1579 }
1174 1580
1175 \@logins 1581 \@logins
1176} 1582}
1177 1583
1178=item $player->maps 1584=item $player->maps
1179 1585
1180Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1181player. May block. 1587player. May block.
1182 1588
1183=cut 1589=cut
1184 1590
1185sub maps($) { 1591sub maps($) {
1186 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1595
1188 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1189 or return; 1597 or return;
1190 1598
1191 my @paths; 1599 my @paths;
1193 for (@$files) { 1601 for (@$files) {
1194 utf8::decode $_; 1602 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1604 next unless /^$PATH_SEP/o;
1197 1605
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1606 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1607 }
1200 1608
1201 \@paths 1609 \@paths
1202} 1610}
1203 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1205 1706
1206Sends an ext reply to the player. 1707Sends an ext reply to the player.
1207 1708
1208=cut 1709=cut
1209 1710
1210sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1212 1713
1213 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1715}
1217 1716
1218package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1219 1757
1220=back 1758=back
1221
1222 1759
1223=head3 cf::map 1760=head3 cf::map
1224 1761
1225=over 4 1762=over 4
1226 1763
1229package cf::map; 1766package cf::map;
1230 1767
1231use Fcntl; 1768use Fcntl;
1232use Coro::AIO; 1769use Coro::AIO;
1233 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1234our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1236 1777
1237sub generate_random_map { 1778sub generate_random_map {
1238 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1782
1240 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1784 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1923 "$UNIQUEDIR/$path"
1254} 1924}
1255 1925
1256# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1257# all maps in C++... 1927# all maps in C++...
1258sub change_all_map_light { 1928sub change_all_map_light {
1260 1930
1261 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1263} 1933}
1264 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1265sub try_load_header($) { 1951sub load_header_from($) {
1266 my ($path) = @_; 1952 my ($self, $path) = @_;
1267 1953
1268 utf8::encode $path; 1954 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1270 or return; 1956 or return;
1271 1957
1272 my $map = cf::map::new 1958 $self->_load_header ($f)
1273 or return; 1959 or return;
1274 1960
1275 # for better error messages only, will be overwritten 1961 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1277 1963
1278 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1279 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1280 2010
1281 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1282 2013
1283 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1284} 2018}
1285 2019
1286sub find; 2020sub find;
1287sub find { 2021sub find {
1288 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1289 2023
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1296 2028
1297 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 2032
1300 # do it the slow way 2033 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2034 or return;
1319 2035
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1332 2037
1333 Coro::cede; 2038 $map->load_header
2039 or return;
1334 2040
1335 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1336 $map->reset; 2046 $map->reset;
1337 undef $guard;
1338 $map = find $path 2047 return find $path;
1339 or return;
1340 } 2048 }
1341 2049
1342 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1343 } 2051 }
1344} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1345 2056
1346sub load { 2057sub load {
1347 my ($self) = @_; 2058 my ($self) = @_;
1348 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1349 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1351 2066
2067 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2069
1354 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1355 2071
1356 $self->alloc; 2072 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1358 or return; 2080 or return;
1359 2081
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1362 2084
1363 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2086 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2089 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1368 } 2093 }
1369 } 2094 }
1370 2095
1371 Coro::cede; 2096 $f->resolve_delayed_derefs;
1372 2097
2098 cf::cede_to_tick;
1373 # now do the right thing for maps 2099 # now do the right thing for maps
1374 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1386 $self->activate; 2112 $self->activate;
1387 } 2113 }
1388 2114
1389 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1390 2117
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
1392} 2134}
1393 2135
1394# find and load all maps in the 3x3 area around a map 2136# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2137sub load_neighbours {
1396 my ($map) = @_; 2138 my ($map) = @_;
1397 2139
1398 my @diag; # diagonal neighbours 2140 my @neigh; # diagonal neighbours
1399 2141
1400 for (0 .. 3) { 2142 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2143 my $neigh = $map->tile_path ($_)
1402 or next; 2144 or next;
1403 $neigh = find $neigh, $map 2145 $neigh = find $neigh, $map
1404 or next; 2146 or next;
1405 $neigh->load; 2147 $neigh->load;
1406 2148
2149 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2152 }
1410 2153
1411 for (@diag) { 2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2156 my $neigh = find $path, $origin
1413 or next; 2157 or next;
1414 $neigh->load; 2158 $neigh->load;
1415 } 2159 }
1416} 2160}
1417 2161
1422} 2166}
1423 2167
1424sub do_load_sync { 2168sub do_load_sync {
1425 my ($map) = @_; 2169 my ($map) = @_;
1426 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1427 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
1428} 2175}
1429 2176
1430our %MAP_PREFETCH; 2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
1431our $MAP_PREFETCHER = Coro::async { 2191 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2192 $Coro::current->{desc} = "map prefetcher";
2193
1433 while (%MAP_PREFETCH) { 2194 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2195 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
1436 my $path = delete $MAP_PREFETCH{$key}; 2200 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2201 }
1442 Coro::schedule; 2202 }
2203 undef $MAP_PREFETCHER;
1443 } 2204 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2205 $MAP_PREFETCHER->prio (6);
1458 2206
1459 () 2207 ()
1460} 2208}
1461 2209
1462sub save { 2210sub save {
1463 my ($self) = @_; 2211 my ($self) = @_;
1464 2212
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2214
1467 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1468 2216
1469 return unless $self->dirty; 2217 return unless $self->dirty;
1470 2218
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2221
1474 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1475 2223
1476 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1477 2225
1478 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1479 2227
1480 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1482 }; 2231 };
1483 2232
1484 if ($uniq) { 2233 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2236 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2238 }
1490} 2239}
1491 2240
1492sub swap_out { 2241sub swap_out {
1493 my ($self) = @_; 2242 my ($self) = @_;
1494 2243
1495 # save first because save cedes 2244 # save first because save cedes
1496 $self->save; 2245 $self->save;
1497 2246
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2248
1500 return if $self->players; 2249 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1503 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2257 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2258}
1507 2259
1508sub reset_at { 2260sub reset_at {
1509 my ($self) = @_; 2261 my ($self) = @_;
1510 2262
1511 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1514 2265
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2268
1522 my ($self) = @_; 2273 my ($self) = @_;
1523 2274
1524 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1525} 2276}
1526 2277
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2278sub reset {
1549 my ($self) = @_; 2279 my ($self) = @_;
1550 2280
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2282
1553 return if $self->players; 2283 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2284
1556 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1557 2296
1558 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1559 2298
2299 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1561 2302
1562 $self->unlink_save; 2303 $self->unlink_save;
1563 $self->destroy; 2304 $self->destroy;
1564} 2305}
1565 2306
1566my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1567 2308
1568sub nuke { 2309sub nuke {
1569 my ($self) = @_; 2310 my ($self) = @_;
1570 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1574 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1575} 2329}
1576 2330
1577sub customise_for { 2331=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2332
1580 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1582 } 2339 [
2340 map {
2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
2347}
1583 2348
1584 $map 2349=item $maps = cf::map::random_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
2353
2354=cut
2355
2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
1585} 2365}
1586 2366
1587=item cf::map::unique_maps 2367=item cf::map::unique_maps
1588 2368
1589Returns an arrayref of cf::path's of all shared maps that have 2369Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2370instantiated unique items. May block.
1591 2371
1592=cut 2372=cut
1593 2373
1594sub unique_maps() { 2374sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2375 [
1596 or return; 2376 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2377 utf8::decode $_;
1602 next if /\.pst$/; 2378 /\.map$/
1603 next unless /^$PATH_SEP/o; 2379 ? normalise $_
1604 2380 : ()
1605 push @paths, new cf::path $_; 2381 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2382 ]
1607
1608 \@paths
1609} 2383}
1610
1611package cf;
1612 2384
1613=back 2385=back
1614 2386
1615=head3 cf::object 2387=head3 cf::object
1616 2388
1631 map { $_, inv_recursive_ $_->inv } @_ 2403 map { $_, inv_recursive_ $_->inv } @_
1632} 2404}
1633 2405
1634sub inv_recursive { 2406sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2407 inv_recursive_ inv $_[0]
2408}
2409
2410=item $ref = $ob->ref
2411
2412creates and returns a persistent reference to an objetc that can be stored as a string.
2413
2414=item $ob = cf::object::deref ($refstring)
2415
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block.
2418
2419=cut
2420
2421sub deref {
2422 my ($ref) = @_;
2423
2424 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2425 my ($uuid, $name) = ($1, $2);
2426 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2427 or return;
2428 $pl->ob->uuid eq $uuid
2429 or return;
2430
2431 $pl->ob
2432 } else {
2433 warn "$ref: cannot resolve object reference\n";
2434 undef
2435 }
1636} 2436}
1637 2437
1638package cf; 2438package cf;
1639 2439
1640=back 2440=back
1659 2459
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2461
1662 if ($self->{record_replies}) { 2462 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2463 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2464
1664 } else { 2465 } else {
2466 my $pl = $self->contr;
2467
2468 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2469 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471
2472 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2473 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2474 $self->message ($msg, $flags);
2475 }
1667 } 2476 }
2477}
2478
2479=item $object->send_msg ($channel, $msg, $color, [extra...])
2480
2481=cut
2482
2483sub cf::object::send_msg {
2484 my $pl = shift->contr
2485 or return;
2486 $pl->send_msg (@_);
1668} 2487}
1669 2488
1670=item $player_object->may ("access") 2489=item $player_object->may ("access")
1671 2490
1672Returns wether the given player is authorized to access resource "access" 2491Returns wether the given player is authorized to access resource "access"
1685 2504
1686=item $player_object->enter_link 2505=item $player_object->enter_link
1687 2506
1688Freezes the player and moves him/her to a special map (C<{link}>). 2507Freezes the player and moves him/her to a special map (C<{link}>).
1689 2508
1690The player should be reaosnably safe there for short amounts of time. You 2509The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2510I<MUST> call C<leave_link> as soon as possible, though.
1692 2511
2512Will never block.
2513
1693=item $player_object->leave_link ($map, $x, $y) 2514=item $player_object->leave_link ($map, $x, $y)
1694 2515
1695Moves the player out of the specila link map onto the given map. If the 2516Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2517map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2518to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2519fails, to the emergency map position.
1699 2520
1700Might block. 2521Might block.
1701 2522
1702=cut 2523=cut
2524
2525sub link_map {
2526 unless ($LINK_MAP) {
2527 $LINK_MAP = cf::map::find "{link}"
2528 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2529 $LINK_MAP->load;
2530 }
2531
2532 $LINK_MAP
2533}
1703 2534
1704sub cf::object::player::enter_link { 2535sub cf::object::player::enter_link {
1705 my ($self) = @_; 2536 my ($self) = @_;
1706 2537
1707 $self->deactivate_recursive; 2538 $self->deactivate_recursive;
1708 2539
1709 return if $self->map == $LINK_MAP; 2540 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2541
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2542 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2543 if $self->map && $self->map->{path} ne "{link}";
1713 2544
1714 $self->enter_map ($LINK_MAP, 20, 20); 2545 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2546}
1716 2547
1717sub cf::object::player::leave_link { 2548sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2549 my ($self, $map, $x, $y) = @_;
2550
2551 return unless $self->contr->active;
1719 2552
1720 my $link_pos = delete $self->{_link_pos}; 2553 my $link_pos = delete $self->{_link_pos};
1721 2554
1722 unless ($map) { 2555 unless ($map) {
1723 # restore original map position 2556 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2570 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2571 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2572 if $x <=0 && $y <= 0;
1740 2573
1741 $map->load; 2574 $map->load;
1742 $map->load_diag; 2575 $map->load_neighbours;
1743 2576
1744 return unless $self->contr->active; 2577 return unless $self->contr->active;
1745 $self->activate_recursive; 2578 $self->activate_recursive;
2579
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2581 $self->enter_map ($map, $x, $y);
1747} 2582}
1748 2583
1749cf::player->attach ( 2584=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2585
1753 # abort map switching before logout 2586Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2587her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2588that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2589the new (success) or old (failed) map position. In either case, $done will
1757 }; 2590be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2591
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2592=cut
2593
2594our $GOTOGEN;
1784 2595
1785sub cf::object::player::goto { 2596sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2597 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2598
1788 $path = new cf::path $path; 2599 # do generation counting so two concurrent goto's will be executed in-order
2600 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2601
1790 $self->enter_link; 2602 $self->enter_link;
1791 2603
1792 (async { 2604 (async {
1793 my $map = cf::map::find $path->as_string; 2605 $Coro::current->{desc} = "player::goto $path $x $y";
2606
2607 # *tag paths override both path and x|y
2608 if ($path =~ /^\*(.*)$/) {
2609 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2610 my $ob = $obs[rand @obs];
2611
2612 # see if we actually can go there
2613 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2614 $ob = $obs[rand @obs];
2615 } else {
2616 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618 # else put us there anyways for now #d#
2619
2620 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2621 } else {
2622 ($path, $x, $y) = (undef, undef, undef);
2623 }
2624 }
2625
2626 my $map = eval {
2627 my $map = defined $path ? cf::map::find $path : undef;
2628
2629 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2630 $map = $map->customise_for ($self);
1795 2631 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2632 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2633 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2634 }
1800 2635
2636 $map
2637 };
2638
2639 if ($@) {
2640 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2641 LOG llevError | logBacktrace, Carp::longmess $@;
2642 }
2643
2644 if ($gen == $self->{_goto_generation}) {
2645 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2646 $self->leave_link ($map, $x, $y);
2647 }
2648
2649 $done->() if $done;
1802 })->prio (1); 2650 })->prio (1);
1803} 2651}
1804 2652
1805=item $player_object->enter_exit ($exit_object) 2653=item $player_object->enter_exit ($exit_object)
1806 2654
1808 2656
1809sub parse_random_map_params { 2657sub parse_random_map_params {
1810 my ($spec) = @_; 2658 my ($spec) = @_;
1811 2659
1812 my $rmp = { # defaults 2660 my $rmp = { # defaults
1813 xsize => 10, 2661 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2662 ysize => (cf::rndm 15, 40),
2663 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2664 #layout => string,
1815 }; 2665 };
1816 2666
1817 for (split /\n/, $spec) { 2667 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2668 my ($k, $v) = split /\s+/, $_, 2;
1819 2669
1823 $rmp 2673 $rmp
1824} 2674}
1825 2675
1826sub prepare_random_map { 2676sub prepare_random_map {
1827 my ($exit) = @_; 2677 my ($exit) = @_;
2678
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2680
1829 # all this does is basically replace the /! path by 2681 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2682 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2683 # that depends on the exit object
1832 2684
1833 my $rmp = parse_random_map_params $exit->msg; 2685 my $rmp = parse_random_map_params $exit->msg;
1834 2686
1835 if ($exit->map) { 2687 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2688 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2689 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2690 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2691 $rmp->{origin_y} = $exit->y;
1840 } 2692 }
1841 2693
1842 $rmp->{random_seed} ||= $exit->random_seed; 2694 $rmp->{random_seed} ||= $exit->random_seed;
1843 2695
1844 my $data = cf::to_json $rmp; 2696 my $data = cf::encode_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2697 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta";
1846 2699
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2701 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh;
2703 aio_rename "$meta~", $meta;
1849 2704
1850 $exit->slaying ("?random/$md5"); 2705 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2706 $exit->msg (undef);
1852 } 2707 }
1853} 2708}
1855sub cf::object::player::enter_exit { 2710sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2711 my ($self, $exit) = @_;
1857 2712
1858 return unless $self->type == cf::PLAYER; 2713 return unless $self->type == cf::PLAYER;
1859 2714
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
1860 $self->enter_link; 2726 $self->enter_link;
1861 2727
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
1862 (async { 2732 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2734
1863 $self->deactivate_recursive; # just to be sure 2735 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2736 unless (eval {
1865 prepare_random_map $exit 2737 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2738
1871 1; 2739 1;
1872 }) { 2740 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2741 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2742 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2743 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2744 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2745
1878 warn "ERROR in enter_exit: $@"; 2746 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2747 $self->leave_link;
1880 } 2748 }
1881 })->prio (1); 2749 })->prio (1);
1894 2762
1895sub cf::client::send_drawinfo { 2763sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2764 my ($self, $text, $flags) = @_;
1897 2765
1898 utf8::encode $text; 2766 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2767 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2768}
1901 2769
2770=item $client->send_msg ($channel, $msg, $color, [extra...])
2771
2772Send a drawinfo or msg packet to the client, formatting the msg for the
2773client if neccessary. C<$type> should be a string identifying the type of
2774the message, with C<log> being the default. If C<$color> is negative, suppress
2775the message unless the client supports the msg packet.
2776
2777=cut
2778
2779# non-persistent channels (usually the info channel)
2780our %CHANNEL = (
2781 "c/identify" => {
2782 id => "infobox",
2783 title => "Identify",
2784 reply => undef,
2785 tooltip => "Items recently identified",
2786 },
2787 "c/examine" => {
2788 id => "infobox",
2789 title => "Examine",
2790 reply => undef,
2791 tooltip => "Signs and other items you examined",
2792 },
2793 "c/book" => {
2794 id => "infobox",
2795 title => "Book",
2796 reply => undef,
2797 tooltip => "The contents of a note or book",
2798 },
2799 "c/lookat" => {
2800 id => "infobox",
2801 title => "Look",
2802 reply => undef,
2803 tooltip => "What you saw there",
2804 },
2805 "c/who" => {
2806 id => "infobox",
2807 title => "Players",
2808 reply => undef,
2809 tooltip => "Shows players who are currently online",
2810 },
2811 "c/body" => {
2812 id => "infobox",
2813 title => "Body Parts",
2814 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available",
2816 },
2817 "c/uptime" => {
2818 id => "infobox",
2819 title => "Uptime",
2820 reply => undef,
2821 tooltip => "How long the server has been running since last restart",
2822 },
2823 "c/mapinfo" => {
2824 id => "infobox",
2825 title => "Map Info",
2826 reply => undef,
2827 tooltip => "Information related to the maps",
2828 },
2829);
2830
2831sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_;
2833
2834 $msg = $self->pl->expand_cfpod ($msg);
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel)
2843 if $self->can_msg;
2844
2845 $channel = $channel->{id};
2846
2847 } elsif (ref $channel) {
2848 # send meta info to client, if not yet sent
2849 unless (exists $self->{channel}{$channel->{id}}) {
2850 $self->{channel}{$channel->{id}} = $channel;
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853 }
2854
2855 $channel = $channel->{id};
2856 }
2857
2858 return unless @extra || length $msg;
2859
2860 if ($self->can_msg) {
2861 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF;
2864
2865 $self->send_packet ("msg " . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2867 } else {
2868 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones
2870 for ($msg) {
2871 1 while
2872 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2873 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2874 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2875 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2876 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2877 }
2878
2879 $color &= cf::NDI_COLOR_MASK;
2880
2881 utf8::encode $msg;
2882
2883 if (0 && $msg =~ /\[/) {
2884 # COMMAND/INFO
2885 $self->send_packet ("drawextinfo $color 10 8 $msg")
2886 } else {
2887 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2888 $self->send_packet ("drawinfo $color $msg")
2889 }
2890 }
2891 }
2892}
2893
2894=item $client->ext_msg ($type, @msg)
2895
2896Sends an ext event to the client.
2897
2898=cut
2899
2900sub cf::client::ext_msg($$@) {
2901 my ($self, $type, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2905 } elsif ($self->extcmd == 1) { # TODO: remove
2906 push @msg, msgtype => "event_$type";
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2908 }
2909}
2910
2911=item $client->ext_reply ($msgid, @msg)
2912
2913Sends an ext reply to the client.
2914
2915=cut
2916
2917sub cf::client::ext_reply($$@) {
2918 my ($self, $id, @msg) = @_;
2919
2920 if ($self->extcmd == 2) {
2921 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2922 } elsif ($self->extcmd == 1) {
2923 #TODO: version 1, remove
2924 unshift @msg, msgtype => "reply", msgid => $id;
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2926 }
2927}
1902 2928
1903=item $success = $client->query ($flags, "text", \&cb) 2929=item $success = $client->query ($flags, "text", \&cb)
1904 2930
1905Queues a query to the client, calling the given callback with 2931Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2934
1909Queries can fail, so check the return code. Or don't, as queries will become 2935Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2936become reliable at some point in the future.
1911 2937
1912=cut 2938=cut
1913 2939
1914sub cf::client::query { 2940sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2941 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2949 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2951
1926 $self->send_packet ($self->{query_queue}[0][0]) 2952 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2953 if @{ $self->{query_queue} } == 1;
2954
2955 1
1928} 2956}
1929 2957
1930cf::client->attach ( 2958cf::client->attach (
2959 on_connect => sub {
2960 my ($ns) = @_;
2961
2962 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2963 },
1931 on_reply => sub { 2964 on_reply => sub {
1932 my ($ns, $msg) = @_; 2965 my ($ns, $msg) = @_;
1933 2966
1934 # this weird shuffling is so that direct followup queries 2967 # this weird shuffling is so that direct followup queries
1935 # get handled first 2968 # get handled first
1936 my $queue = delete $ns->{query_queue} 2969 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2970 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2971
1939 (shift @$queue)->[1]->($msg); 2972 (shift @$queue)->[1]->($msg);
2973 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2974
1941 push @{ $ns->{query_queue} }, @$queue; 2975 push @{ $ns->{query_queue} }, @$queue;
1942 2976
1943 if (@{ $ns->{query_queue} } == @$queue) { 2977 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2978 if (@$queue) {
1946 } else { 2980 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2981 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2982 }
1949 } 2983 }
1950 }, 2984 },
2985 on_exticmd => sub {
2986 my ($ns, $buf) = @_;
2987
2988 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2989
2990 if (ref $msg) {
2991 my ($type, $reply, @payload) =
2992 "ARRAY" eq ref $msg
2993 ? @$msg
2994 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2995
2996 my @reply;
2997
2998 if (my $cb = $EXTICMD{$type}) {
2999 @reply = $cb->($ns, @payload);
3000 }
3001
3002 $ns->ext_reply ($reply, @reply)
3003 if $reply;
3004
3005 } else {
3006 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3007 }
3008
3009 cf::override;
3010 },
1951); 3011);
1952 3012
1953=item $client->async (\&cb) 3013=item $client->async (\&cb)
1954 3014
1955Create a new coroutine, running the specified callback. The coroutine will 3015Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3056our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3057our $safe_hole = new Safe::Hole;
1998 3058
1999$SIG{FPE} = 'IGNORE'; 3059$SIG{FPE} = 'IGNORE';
2000 3060
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3061$safe->permit_only (Opcode::opset qw(
3062 :base_core :base_mem :base_orig :base_math
3063 grepstart grepwhile mapstart mapwhile
3064 sort time
3065));
2002 3066
2003# here we export the classes and methods available to script code 3067# here we export the classes and methods available to script code
2004 3068
2005=pod 3069=pod
2006 3070
2007The following fucntions and emthods are available within a safe environment: 3071The following functions and methods are available within a safe environment:
2008 3072
2009 cf::object contr pay_amount pay_player map 3073 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr
3076
2010 cf::object::player player 3077 cf::object::player
2011 cf::player peaceful 3078 player
2012 cf::map trigger 3079
3080 cf::player
3081 peaceful
3082
3083 cf::map
3084 trigger
2013 3085
2014=cut 3086=cut
2015 3087
2016for ( 3088for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race
3091 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 3092 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3093 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3094 ["cf::map" => qw(trigger)],
2021) { 3095) {
2022 no strict 'refs'; 3096 no strict 'refs';
2093=back 3167=back
2094 3168
2095=cut 3169=cut
2096 3170
2097############################################################################# 3171#############################################################################
3172# the server's init and main functions
2098 3173
2099=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
2100 3176
2101Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
2103excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3180
2105The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3182
2108=over 4 3183 warn "loading facedata from $path\n";
2109 3184
2110=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
2111 3188
2112Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3190
2116=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3193
2118Returns a single value from the database 3194 # patch in the exptable
2119 3195 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3196 type => FT_RSRC,
2121 3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3198 };
3199 cf::cede_to_tick;
2171 3200
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3201 {
3202 my $faces = $facedata->{faceinfo};
2176 3203
2177 sub db_get($;$) { 3204 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3206
2183 sub db_put($$;$) { 3207 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3208 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3211
2192 cf::global->attach ( 3212 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3213 }
2197 );
2198}
2199 3214
2200############################################################################# 3215 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3216 next unless $info->{smooth};
2202 3217
2203sub cfg_load { 3218 my $idx = cf::face::find $face
3219 or next;
3220
3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
3227
3228 cf::cede_to_tick;
3229 }
3230 }
3231
3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = ();
3313
3314 load_resource_file "$MAPDIR/regions"
3315 or die "unable to load regions file\n";
3316
3317 for (cf::region::list) {
3318 $_->{match} = qr/$_->{match}/
3319 if exists $_->{match};
3320 }
3321}
3322
3323sub reload_facedata {
3324 load_facedata "$DATADIR/facedata"
3325 or die "unable to load facedata\n";
3326}
3327
3328sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures;
3351
3352 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357}
3358
3359sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3361 or return;
2206 3362
2207 local $/; 3363 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
2209 3365
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3367
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3379
2224sub main { 3380sub main {
2225 # we must not ever block the main coroutine 3381 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3382 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3384 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX);
2229 }; 3388 };
2230 3389
2231 cfg_load; 3390 reload_config;
2232 db_load; 3391 db_init;
2233 load_extensions; 3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno;
2234 Event::loop; 3396 EV::loop;
2235} 3397}
2236 3398
2237############################################################################# 3399#############################################################################
2238# initialisation and cleanup 3400# initialisation and cleanup
2239 3401
2240# install some emergency cleanup handlers 3402# install some emergency cleanup handlers
2241BEGIN { 3403BEGIN {
3404 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3405 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3406 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3407 cf::cleanup "SIG$signal";
2248 },
2249 ); 3408 };
3409 }
3410}
3411
3412sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time.
3417
3418 IO::AIO::aio_utime $runtime, undef, undef;
3419
3420 my $guard = cf::lock_acquire "write_runtime";
3421
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3423 or return;
3424
3425 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server.
3428
3429 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3430 and return;
3431
3432 # always fsync - this file is important
3433 aio_fsync $fh
3434 and return;
3435
3436 # touch it again to show we are up-to-date
3437 aio_utime $fh, undef, undef;
3438
3439 close $fh
3440 or return;
3441
3442 aio_rename "$runtime~", $runtime
3443 and return;
3444
3445 warn "runtime file written.\n";
3446
2250 } 3447 1
3448}
3449
3450our $uuid_lock;
3451our $uuid_skip;
3452
3453sub write_uuid_sync($) {
3454 $uuid_skip ||= $_[0];
3455
3456 return if $uuid_lock;
3457 local $uuid_lock = 1;
3458
3459 my $uuid = "$LOCALDIR/uuid";
3460
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3465 $uuid_skip = 0;
3466
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return;
3469
3470 # always fsync - this file is important
3471 aio_fsync $fh
3472 and return;
3473
3474 close $fh
3475 or return;
3476
3477 aio_rename "$uuid~", $uuid
3478 and return;
3479
3480 warn "uuid file written ($value).\n";
3481
3482 1
3483
3484}
3485
3486sub write_uuid($$) {
3487 my ($skip, $sync) = @_;
3488
3489 $sync ? write_uuid_sync $skip
3490 : async { write_uuid_sync $skip };
2251} 3491}
2252 3492
2253sub emergency_save() { 3493sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3494 my $freeze_guard = cf::freeze_mainloop;
2255 3495
2256 warn "enter emergency perl save\n"; 3496 warn "enter emergency perl save\n";
2257 3497
2258 cf::sync_job { 3498 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3499 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3500 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3501 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3502 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3503 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3504 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3505 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3507 $pl->save;
2267 } 3508 }
2268 warn "end emergency player save\n"; 3509 warn "end emergency player save\n";
2269 3510
2270 warn "begin emergency map save\n"; 3511 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3513 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3514 $map->valid or next;
2274 $map->save; 3515 $map->save;
2275 } 3516 }
2276 warn "end emergency map save\n"; 3517 warn "end emergency map save\n";
3518
3519 warn "begin emergency database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n";
3522
3523 warn "begin write uuid\n";
3524 write_uuid_sync 1;
3525 warn "end write uuid\n";
2277 }; 3526 };
2278 3527
2279 warn "leave emergency perl save\n"; 3528 warn "leave emergency perl save\n";
2280} 3529}
2281 3530
3531sub post_cleanup {
3532 my ($make_core) = @_;
3533
3534 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core;
3536}
3537
2282sub reload() { 3538sub do_reload_perl() {
2283 # can/must only be called in main 3539 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3540 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3541 warn "can only reload from main coroutine";
2286 return; 3542 return;
2287 } 3543 }
2288 3544
2289 warn "reloading..."; 3545 warn "reloading...";
2290 3546
2291 warn "freezing server"; 3547 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3548
3549 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3551 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark
2294 3553
2295 warn "sync database to disk"; 3554 warn "syncing database to disk";
2296 cf::db_sync; 3555 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3556
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3557 # if anything goes wrong in here, we should simply crash as we already saved
2301 3558
2302 warn "cancel all watchers"; 3559 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3560 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs;
3565 warn "iterate...";
2305 } 3566 }
2306 3567
3568 ++$RELOAD;
3569
2307 warn "cancel all extension coros"; 3570 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3571 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3572 %EXT_CORO = ();
2310 3573
2311 warn "remove commands"; 3574 warn "removing commands";
2312 %COMMAND = (); 3575 %COMMAND = ();
2313 3576
2314 warn "remove ext commands"; 3577 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3578 %EXTCMD = ();
3579 %EXTICMD = ();
2316 3580
2317 warn "unload/nuke all extensions"; 3581 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3582 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3583 warn "... unloading $pkg";
2320 3584
2321 if (my $cb = $pkg->can ("unload")) { 3585 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3586 eval {
2323 $cb->($pkg); 3587 $cb->($pkg);
2324 1 3588 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3589 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3590 }
2327 3591
3592 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3593 Symbol::delete_package $pkg;
2329 } 3594 }
2330 3595
2331 warn "unload all perl modules loaded from $LIBDIR"; 3596 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3597 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3599
2335 warn "removing <$k>"; 3600 warn "... unloading $k";
2336 delete $INC{$k}; 3601 delete $INC{$k};
2337 3602
2338 $k =~ s/\.pm$//; 3603 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3604 $k =~ s/\//::/g;
2340 3605
2343 } 3608 }
2344 3609
2345 Symbol::delete_package $k; 3610 Symbol::delete_package $k;
2346 } 3611 }
2347 3612
2348 warn "get rid of safe::, as good as possible"; 3613 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3614 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3616
2352 warn "unload cf.pm \"a bit\""; 3617 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3618 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"};
2354 3620
2355 # don't, removes xs symbols, too, 3621 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3622 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3623 #Symbol::delete_package __PACKAGE__;
2358 3624
3625 warn "unload completed, starting to reload now";
3626
2359 warn "reloading cf.pm"; 3627 warn "reloading cf.pm";
2360 require cf; 3628 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3630
2363 warn "load config and database again"; 3631 warn "loading config and database again";
2364 cf::cfg_load; 3632 cf::reload_config;
2365 cf::db_load;
2366 3633
2367 warn "load extensions"; 3634 warn "loading extensions";
2368 cf::load_extensions; 3635 cf::load_extensions;
2369 3636
2370 warn "reattach attachments to objects/players"; 3637 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3638 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3639 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3640 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER;
3643
3644 warn "leaving sync_job";
3645
3646 1
3647 } or do {
3648 warn $@;
3649 cf::cleanup "error while reloading, exiting.";
2374 }; 3650 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381 3651
2382 warn "reloaded"; 3652 warn "reloaded";
2383}; 3653};
2384 3654
2385############################################################################# 3655our $RELOAD_WATCHER; # used only during reload
2386 3656
2387unless ($LINK_MAP) { 3657sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3658 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here.
2389 3660
2390 $LINK_MAP->width (41); 3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3662 do_reload_perl;
2392 $LINK_MAP->alloc; 3663 undef $RELOAD_WATCHER;
2393 $LINK_MAP->path ("{link}"); 3664 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3665}
2427 3666
2428register_command "reload" => sub { 3667register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3668 my ($who, $arg) = @_;
2430 3669
2431 if ($who->flag (FLAG_WIZ)) { 3670 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3671 $who->message ("reloading server.");
3672 async {
3673 $Coro::current->{desc} = "perl_reload";
3674 reload_perl;
3675 };
2435 } 3676 }
2436}; 3677};
2437 3678
2438unshift @INC, $LIBDIR; 3679unshift @INC, $LIBDIR;
2439 3680
2440$TICK_WATCHER = Event->timer ( 3681my $bug_warning = 0;
2441 reentrant => 0, 3682
2442 prio => 0, 3683our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3684our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3685
2445 cb => sub { 3686sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main;
3689
3690 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait;
3693}
3694
3695sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main;
3698
3699 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait;
3702}
3703
3704sub tick {
3705 if ($Coro::current != $Coro::main) {
3706 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3707 unless ++$bug_warning > 10;
3708 return;
3709 }
3710
2446 cf::server_tick; # one server iteration 3711 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3712
2450 $WAIT_FOR_TICK->broadcast; 3713 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3714 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3715 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3716 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3717 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3718 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3719 };
2480 }, 3720 }
2481); 3721
3722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3723 $sig->send;
3724 }
3725 while (my $sig = shift @WAIT_FOR_TICK) {
3726 $sig->send;
3727 }
3728
3729 $LOAD = ($NOW - $TICK_START) / $TICK;
3730 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3731
3732 if (0) {
3733 if ($NEXT_TICK) {
3734 my $jitter = $TICK_START - $NEXT_TICK;
3735 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3736 warn "jitter $JITTER\n";#d#
3737 }
3738 }
3739}
3740
3741{
3742 # configure BDB
3743
3744 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1);
3747
3748 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3751 | BDB::LOG_AUTOREMOVE, 1);
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754
3755 cf::sync_job {
3756 eval {
3757 BDB::db_env_open
3758 $DB_ENV,
3759 $BDBDIR,
3760 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3761 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3762 0666;
3763
3764 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3765 };
3766
3767 cf::cleanup "db_env_open(db): $@" if $@;
3768 };
3769 }
3770
3771 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3772 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3773 };
3774 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3775 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3776 };
3777 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3778 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3779 };
3780}
3781
3782{
3783 # configure IO::AIO
3784
3785 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1);
3788}
3789
3790my $_log_backtrace;
3791
3792sub _log_backtrace {
3793 my ($msg, @addr) = @_;
3794
3795 $msg =~ s/\n//;
3796
3797 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace;
3800 async {
3801 $Coro::current->{desc} = "abt $msg";
3802
3803 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr;
3805 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3806 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3807 or die "addr2line: $!";
3808
3809 my @funcs;
3810 my @res = <$fh>;
3811 chomp for @res;
3812 while (@res) {
3813 my ($func, $line) = splice @res, 0, 2, ();
3814 push @funcs, "[$func] $line";
3815 }
3816
3817 @funcs
3818 };
3819
3820 LOG llevInfo, "[ABT] $msg\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace;
3823 };
3824 } else {
3825 LOG llevInfo, "[ABT] $msg\n";
3826 LOG llevInfo, "[ABT] [suppressed]\n";
3827 }
3828}
3829
3830# load additional modules
3831use cf::pod;
2482 3832
2483END { cf::emergency_save } 3833END { cf::emergency_save }
2484 3834
24851 38351
2486 3836

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