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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC vs.
Revision 1.462 by root, Tue Dec 23 06:58:23 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
37use Guard ();
36use Coro 4.50 (); 38use Coro ();
37use Coro::State; 39use Coro::State;
38use Coro::Handle; 40use Coro::Handle;
39use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
40use Coro::Timer; 43use Coro::Timer;
41use Coro::Signal; 44use Coro::Signal;
42use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
43use Coro::AIO; 48use Coro::AIO;
44use Coro::BDB; 49use Coro::BDB 1.6;
45use Coro::Storable; 50use Coro::Storable;
46use Coro::Util (); 51use Coro::Util ();
47 52
48use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
49use BDB (); 54use BDB ();
50use Data::Dumper; 55use Data::Dumper;
51use Digest::MD5; 56use Digest::MD5;
52use Fcntl; 57use Fcntl;
53use YAML (); 58use YAML ();
54use IO::AIO 2.51 (); 59use IO::AIO ();
55use Time::HiRes; 60use Time::HiRes;
56use Compress::LZF; 61use Compress::LZF;
57use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
58 65
59# configure various modules to our taste 66# configure various modules to our taste
60# 67#
61$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 76
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 78
69our %COMMAND = (); 79our %COMMAND = ();
70our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
73our %EXTCMD = (); 83our %EXTCMD = ();
74our %EXTICMD = (); 84our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
77 87
78our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 89our @EVENT;
80 90
81our $CONFDIR = confdir; 91our $CONFDIR = confdir;
82our $DATADIR = datadir; 92our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
92our %RESOURCE; 105our %RESOURCE;
93 106
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 109our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
99 111
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 115our $DB_ENV;
105 116
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 132our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
123 134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
124binmode STDOUT; 139binmode STDOUT;
125binmode STDERR; 140binmode STDERR;
126 141
127# read virtual server time, if available 142# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
132} 147}
133 148
134mkdir $_ 149mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 257for my $pkg (qw(
243 cf::global cf::attachable 258 cf::global cf::attachable
244 cf::object cf::object::player 259 cf::object cf::object::player
245 cf::client cf::player 260 cf::client cf::player
246 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
247 cf::map cf::party cf::region 263 cf::party cf::region
248)) { 264)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 266}
252 267
253$EV::DIED = sub { 268$EV::DIED = sub {
254 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 312
298sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
300 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
301=item cf::lock_wait $string 330=item cf::lock_wait $string
302 331
303Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
304 333
305=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
306 335
307Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
310returned. 339returned.
311 340
312Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 342deadlocked coro.
319 348
320Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
321 350
322=cut 351=cut
323 352
324our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 354
327sub lock_wait($) { 355sub lock_wait($) {
328 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 357}
341 358
342sub lock_acquire($) { 359sub lock_acquire($) {
343 my ($key) = @_; 360 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 361}
357 362
358sub lock_active($) { 363sub lock_active($) {
359 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 365}
363 366
364sub freeze_mainloop { 367sub freeze_mainloop {
365 tick_inhibit_inc; 368 tick_inhibit_inc;
366 369
367 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
368} 371}
369 372
370=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
371 374
372Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
427 } 430 }
428 } 431 }
429}; 432};
430 433
431sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
432 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
433 438
434 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
436 441
722 727
723############################################################################# 728#############################################################################
724 729
725=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
726 731
727Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
730 735
731In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
783 788
784Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
786 791
787Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
789 794
790These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
791 796
792=over 4 797=over 4
1083 1088
1084sub reattach { 1089sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1091 my ($obj) = @_;
1087 1092
1093 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1095
1090 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1091 1097
1092 @$registry = (); 1098 @$registry = ();
1093 1099
1139 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1142 1148
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1153 aio_close $fh;
1148 1154
1149 if (@$objs) { 1155 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1161 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1163 }
1158 } else { 1164 } else {
1159 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1160 } 1166 }
1161 1167
1162 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1172 } else {
1164 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1165 } 1174 }
1166 } else { 1175 } else {
1167 aio_unlink $filename; 1176 aio_unlink $filename;
1168 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1169 } 1178 }
1260 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1261 1270
1262 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1263} 1272}
1264 1273
1274use File::Glob ();
1275
1265cf::player->attach ( 1276cf::player->attach (
1266 on_command => sub { 1277 on_command => sub {
1267 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1268 1279
1269 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1301 1312
1302 cf::override; 1313 cf::override;
1303 }, 1314 },
1304); 1315);
1305 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1306sub load_extensions { 1330sub load_extensions {
1307 cf::sync_job { 1331 cf::sync_job {
1308 my %todo; 1332 my %todo;
1309 1333
1310 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1329 1353
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1356
1333 $ext{source} = 1357 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1336 . $source 1360 . $source
1337 . "\n};\n1"; 1361 . "\n};\n1";
1338 1362
1339 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1379 1403
1380=back 1404=back
1381 1405
1382=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1383 1407
1384Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1385 1409
1386=cut 1410=cut
1387 1411
1388package cf::player; 1412package cf::player;
1389 1413
1432 1456
1433sub exists($) { 1457sub exists($) {
1434 my ($login) = @_; 1458 my ($login) = @_;
1435 1459
1436 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1438} 1462}
1439 1463
1440sub find($) { 1464sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1466 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1479 or return;
1456 1480
1457 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1458 or return; 1482 or return;
1483
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1462 } 1487 }
1463 } 1488 }
1473 1498
1474 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1475 1500
1476 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1478 1505
1479 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1507 cf::cede_to_tick;
1481} 1508}
1482 1509
1514 my ($pl) = @_; 1541 my ($pl) = @_;
1515 1542
1516 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1517 1544
1518 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1547
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1525 1554
1526 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1595
1567 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1568 my $path = path $login; 1597 my $path = path $login;
1569 1598
1570 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1605 }
1576 1606
1607 } 1637 }
1608 1638
1609 \@paths 1639 \@paths
1610} 1640}
1611 1641
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1643
1614Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1645
1705=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1706 1647
1707Sends an ext reply to the player. 1648Sends an ext reply to the player.
1708 1649
1909 1850
1910# the temporary/swap location 1851# the temporary/swap location
1911sub save_path { 1852sub save_path {
1912 my ($self) = @_; 1853 my ($self) = @_;
1913 1854
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1916} 1857}
1917 1858
1918# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1919sub uniq_path { 1860sub uniq_path {
1920 my ($self) = @_; 1861 my ($self) = @_;
1921 1862
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1924}
1925
1926# and all this just because we cannot iterate over
1927# all maps in C++...
1928sub change_all_map_light {
1929 my ($change) = @_;
1930
1931 $_->change_map_light ($change)
1932 for grep $_->outdoor, values %cf::MAP;
1933} 1865}
1934 1866
1935sub decay_objects { 1867sub decay_objects {
1936 my ($self) = @_; 1868 my ($self) = @_;
1937 1869
2021sub find { 1953sub find {
2022 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
2023 1955
2024 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
2025 1957
2026 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2027 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
2028 1960
2029 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2032
2033 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
2034 or return; 1963 or return;
2035 1964
2036 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
2037 1966
2039 or return; 1968 or return;
2040 1969
2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2044 undef $guard1; 1974 undef $guard1;
2045 undef $guard2;
2046 $map->reset; 1975 $map->reset;
2047 return find $path; 1976 return find $path;
2048 } 1977 }
2049 1978
2050 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2077 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block; 2007 $f->skip_block;
2079 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2080 or return; 2009 or return;
2081 2010
2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2083 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2084 2013
2085 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2086 utf8::encode $uniq; 2015 utf8::encode $uniq;
2087 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2105 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2106 $self->decay_objects; 2035 $self->decay_objects;
2107 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2108 $self->update_buttons; 2037 $self->update_buttons;
2109 cf::cede_to_tick; 2038 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
2112 $self->activate; 2039 $self->activate;
2113 } 2040 }
2114 2041
2115 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2117 2044
2118 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2119 } 2046 }
2120 2047
2121 $self->post_load; 2048 $self->post_load;
2122} 2049}
2123 2050
2181 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2182 2109
2183 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2184 2111
2185 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2187 } 2114 }
2188 2115
2189 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2190 2117
2191 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2228 cf::async { 2155 cf::async {
2229 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2231 }; 2158 };
2232 2159
2160 cf::get_slot 0.02;
2161
2233 if ($uniq) { 2162 if ($uniq) {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2235 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2236 } else { 2165 } else {
2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2245 $self->save; 2174 $self->save;
2246 2175
2247 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2248 2177
2249 return if $self->players; 2178 return if $self->players;
2250 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2251 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2252 2181
2253 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2254 2183
2255 $self->deactivate; 2184 $self->deactivate;
2373 2302
2374sub unique_maps() { 2303sub unique_maps() {
2375 [ 2304 [
2376 map { 2305 map {
2377 utf8::decode $_; 2306 utf8::decode $_;
2378 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2379 ? normalise $_ 2310 : normalise $_
2380 : ()
2381 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2382 ] 2312 ]
2383} 2313}
2384 2314
2385=back 2315=back
2392 2322
2393=over 4 2323=over 4
2394 2324
2395=item $ob->inv_recursive 2325=item $ob->inv_recursive
2396 2326
2397Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2398 2329
2399=cut 2330=cut
2400 2331
2401sub inv_recursive_; 2332sub inv_recursive_;
2402sub inv_recursive_ { 2333sub inv_recursive_ {
2407 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2408} 2339}
2409 2340
2410=item $ref = $ob->ref 2341=item $ref = $ob->ref
2411 2342
2412creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2413 2344
2414=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2415 2346
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block. 2348even if the object actually exists. May block.
2449can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2450dialogue with the given NPC character. 2381dialogue with the given NPC character.
2451 2382
2452=cut 2383=cut
2453 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2454# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2455# with dialog boxes. 2400# with dialog boxes.
2456#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2457sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2458 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2469 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471 2416
2472 } else { 2417 } else {
2473 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2474 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2475 } 2420 }
2476 } 2421 }
2477} 2422}
2478 2423
2479=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2504 2449
2505=item $player_object->enter_link 2450=item $player_object->enter_link
2506 2451
2507Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2508 2453
2509The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2510I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2511 2458
2512Will never block. 2459Will never block.
2513 2460
2514=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2515 2462
2573 2520
2574 $map->load; 2521 $map->load;
2575 $map->load_neighbours; 2522 $map->load_neighbours;
2576 2523
2577 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2578 $self->activate_recursive; 2526 $self->activate_recursive;
2579 2527
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2581 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2582} 2530}
2586Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2587her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2588that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2589the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2590be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2591 2542
2592=cut 2543=cut
2593 2544
2594our $GOTOGEN; 2545our $GOTOGEN;
2595 2546
2674} 2625}
2675 2626
2676sub prepare_random_map { 2627sub prepare_random_map {
2677 my ($exit) = @_; 2628 my ($exit) = @_;
2678 2629
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2682 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2683 # that depends on the exit object 2632 # that depends on the exit object
2684 2633
2685 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2687 if ($exit->map) { 2636 if ($exit->map) {
2688 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2689 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2690 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2691 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2692 } 2643 }
2693 2644
2694 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2695 2646
2696 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2697 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2699 2650
2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2701 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh; 2653 undef $fh;
2703 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2704 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2705 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2706 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2707 } 2662 }
2708} 2663}
2709 2664
2710sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2711 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2712 2667
2713 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2714 2669
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
2726 $self->enter_link; 2670 $self->enter_link;
2727 2671
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
2732 (async { 2672 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2734 2674
2735 $self->deactivate_recursive; # just to be sure
2736 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2737 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2738 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2739 1; 2696 1
2740 }) { 2697 }) {
2741 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2742 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2743 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2744 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2745 2702
2746 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2812 id => "infobox", 2769 id => "infobox",
2813 title => "Body Parts", 2770 title => "Body Parts",
2814 reply => undef, 2771 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2816 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2817 "c/uptime" => { 2780 "c/uptime" => {
2818 id => "infobox", 2781 id => "infobox",
2819 title => "Uptime", 2782 title => "Uptime",
2820 reply => undef, 2783 reply => undef,
2821 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2824 id => "infobox", 2787 id => "infobox",
2825 title => "Map Info", 2788 title => "Map Info",
2826 reply => undef, 2789 reply => undef,
2827 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2828 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2829); 2800);
2830 2801
2831sub cf::client::send_msg { 2802sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2833 2804
2834 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2835 2807
2836 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837 2809
2838 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2860 if ($self->can_msg) { 2832 if ($self->can_msg) {
2861 # default colour, mask it out 2833 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2864 2836
2865 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2867 } else { 2853 } else {
2868 if ($color >= 0) { 2854 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2870 for ($msg) { 2856 for ($msg) {
2871 1 while 2857 1 while
3070 3056
3071The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
3072 3058
3073 cf::object 3059 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy 3060 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
3076 3062
3077 cf::object::player 3063 cf::object::player
3078 player 3064 player
3079 3065
3080 cf::player 3066 cf::player
3085 3071
3086=cut 3072=cut
3087 3073
3088for ( 3074for (
3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
3091 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp)],
3092 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
3093 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
3094 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
3095) { 3081) {
3096 no strict 'refs'; 3082 no strict 'refs';
3304 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3306 } 3292 }
3307}; 3293};
3308 3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3309sub reload_regions { 3305sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?) 3307 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3313 3309
3326} 3322}
3327 3323
3328sub reload_archetypes { 3324sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336} 3327}
3337 3328
3338sub reload_treasures { 3329sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3341} 3332}
3342 3333
3343sub reload_resources { 3334sub reload_resources {
3344 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3345 3336
3337 reload_facedata;
3338 reload_archetypes;
3346 reload_regions; 3339 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures; 3340 reload_treasures;
3351 3341
3352 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357} 3343}
3358 3344
3359sub reload_config { 3345sub reload_config {
3360 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3361 or return; 3347 or return;
3375 }; 3361 };
3376 warn $@ if $@; 3362 warn $@ if $@;
3377 } 3363 }
3378} 3364}
3379 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3380sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3381 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3382 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3384 (async { 3403 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT; 3405 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3388 }; 3407 };
3389 3408
3390 reload_config;
3391 db_init;
3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno; 3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3396 EV::loop; 3437 EV::loop;
3397} 3438}
3398 3439
3399############################################################################# 3440#############################################################################
3400# initialisation and cleanup 3441# initialisation and cleanup
3408 }; 3449 };
3409 } 3450 }
3410} 3451}
3411 3452
3412sub write_runtime_sync { 3453sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3417 3456
3418 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3419 3458
3420 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3421 3460
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3423 or return; 3462 or return;
3424 3463
3425 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3437 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3438 3477
3439 close $fh 3478 close $fh
3440 or return; 3479 or return;
3441 3480
3442 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3443 and return; 3482 and return;
3444 3483
3445 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3446 3485
3447 1 3486 1
3459 my $uuid = "$LOCALDIR/uuid"; 3498 my $uuid = "$LOCALDIR/uuid";
3460 3499
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return; 3501 or return;
3463 3502
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3465 $uuid_skip = 0; 3511 $uuid_skip = 0;
3466 3512
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return; 3514 and return;
3469 3515
3491} 3537}
3492 3538
3493sub emergency_save() { 3539sub emergency_save() {
3494 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3495 3541
3496 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3497 3543
3498 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3499 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3500 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3501 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3502 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3503 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3504 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3505 $pl->valid or next; 3556 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3507 $pl->save; 3558 $pl->save;
3508 } 3559 }
3509 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3510 3561
3511 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3512 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3513 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3514 $map->valid or next; 3565 $map->valid or next;
3515 $map->save; 3566 $map->save;
3516 } 3567 }
3517 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3518 3569
3519 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3522 3573
3523 warn "begin write uuid\n"; 3574 warn "emergency_perl_save: begin write uuid\n";
3524 write_uuid_sync 1; 3575 write_uuid_sync 1;
3525 warn "end write uuid\n"; 3576 warn "emergency_perl_save: end write uuid\n";
3526 }; 3577 };
3527 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3528 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3529} 3585}
3530 3586
3531sub post_cleanup { 3587sub post_cleanup {
3532 my ($make_core) = @_; 3588 my ($make_core) = @_;
3533 3589
3534 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3536} 3621}
3537 3622
3538sub do_reload_perl() { 3623sub do_reload_perl() {
3539 # can/must only be called in main 3624 # can/must only be called in main
3540 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3541 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3542 return; 3627 return;
3543 } 3628 }
3544 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3545 warn "reloading..."; 3635 warn "reloading...";
3546 3636
3547 warn "entering sync_job"; 3637 warn "entering sync_job";
3548 3638
3549 cf::sync_job { 3639 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark 3640 cf::write_runtime_sync; # external watchdog should not bark
3551 cf::emergency_save; 3641 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3553 3643
3554 warn "syncing database to disk"; 3644 warn "syncing database to disk";
3555 BDB::db_env_txn_checkpoint $DB_ENV; 3645 BDB::db_env_txn_checkpoint $DB_ENV;
3556 3646
3557 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
3558 3648
3559 warn "flushing outstanding aio requests"; 3649 warn "flushing outstanding aio requests";
3560 for (;;) {
3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs; 3650 while (IO::AIO::nreqs || BDB::nreqs) {
3565 warn "iterate..."; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3566 }
3567
3568 ++$RELOAD;
3569
3570 warn "cancelling all extension coros";
3571 $_->cancel for values %EXT_CORO;
3572 %EXT_CORO = ();
3573
3574 warn "removing commands";
3575 %COMMAND = ();
3576
3577 warn "removing ext/exti commands";
3578 %EXTCMD = ();
3579 %EXTICMD = ();
3580
3581 warn "unloading/nuking all extensions";
3582 for my $pkg (@EXTS) {
3583 warn "... unloading $pkg";
3584
3585 if (my $cb = $pkg->can ("unload")) {
3586 eval {
3587 $cb->($pkg);
3588 1
3589 } or warn "$pkg unloaded, but with errors: $@";
3590 } 3652 }
3591 3653
3592 warn "... nuking $pkg"; 3654 warn "cancelling all extension coros";
3593 Symbol::delete_package $pkg; 3655 $_->cancel for values %EXT_CORO;
3594 } 3656 %EXT_CORO = ();
3595 3657
3596 warn "unloading all perl modules loaded from $LIBDIR"; 3658 warn "removing commands";
3597 while (my ($k, $v) = each %INC) { 3659 %COMMAND = ();
3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3599 3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3600 warn "... unloading $k"; 3667 warn "... unloading $pkg";
3601 delete $INC{$k};
3602 3668
3603 $k =~ s/\.pm$//;
3604 $k =~ s/\//::/g;
3605
3606 if (my $cb = $k->can ("unload_module")) { 3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3607 $cb->(); 3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3608 } 3678 }
3609 3679
3610 Symbol::delete_package $k; 3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3611 } 3695 }
3612 3696
3613 warn "getting rid of safe::, as good as possible"; 3697 warn "getting rid of safe::, as good as possible";
3614 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3616 3700
3617 warn "unloading cf.pm \"a bit\""; 3701 warn "unloading cf.pm \"a bit\"";
3618 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"}; 3703 delete $INC{"cf/pod.pm"};
3620 3704
3621 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
3622 # and global variables created in xs 3706 # and global variables created in xs
3623 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
3624 3708
3625 warn "unload completed, starting to reload now"; 3709 warn "unload completed, starting to reload now";
3626 3710
3627 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
3628 require cf; 3712 require cf;
3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3630 3714
3631 warn "loading config and database again"; 3715 warn "loading config and database again";
3632 cf::reload_config; 3716 cf::reload_config;
3633 3717
3634 warn "loading extensions"; 3718 warn "loading extensions";
3635 cf::load_extensions; 3719 cf::load_extensions;
3636 3720
3721 if ($REATTACH_ON_RELOAD) {
3637 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3638 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3639 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3640 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3643 3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3644 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3645 3734
3646 1 3735 1
3647 } or do { 3736 } or do {
3648 warn $@; 3737 warn $@;
3649 cf::cleanup "error while reloading, exiting."; 3738 cf::cleanup "error while reloading, exiting.";
3650 }; 3739 };
3651 3740
3652 warn "reloaded"; 3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3653}; 3747};
3654 3748
3655our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3656 3750
3657sub reload_perl() { 3751sub reload_perl() {
3658 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3660 3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3662 do_reload_perl; 3759 do_reload_perl;
3663 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3761 };
3664 }; 3762 };
3665} 3763}
3666 3764
3667register_command "reload" => sub { 3765register_command "reload" => sub {
3668 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3682 3780
3683our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3684our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3685 3783
3686sub wait_for_tick { 3784sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3689 3786
3690 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait; 3789 $signal->wait;
3693} 3790}
3694 3791
3695sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3698 3794
3699 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait; 3797 $signal->wait;
3702} 3798}
3741{ 3837{
3742 # configure BDB 3838 # configure BDB
3743 3839
3744 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1); 3842 $AnyEvent::BDB::WATCHER->priority (1);
3747 3843
3748 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3751 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754 3851
3755 cf::sync_job { 3852 cf::sync_job {
3756 eval { 3853 eval {
3782{ 3879{
3783 # configure IO::AIO 3880 # configure IO::AIO
3784 3881
3785 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1); 3884 undef $AnyEvent::AIO::WATCHER;
3788} 3885}
3789 3886
3790my $_log_backtrace; 3887my $_log_backtrace;
3791 3888
3792sub _log_backtrace { 3889sub _log_backtrace {
3795 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3796 3893
3797 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3800 async { 3898 async {
3801 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3802 3900
3803 my @bt = fork_call { 3901 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3815 } 3913 }
3816 3914
3817 @funcs 3915 @funcs
3818 }; 3916 };
3819 3917
3820 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace; 3921 --$_log_backtrace;
3823 }; 3922 };
3824 } else { 3923 } else {
3825 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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