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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.419 by root, Sun Apr 13 01:34:09 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
264} 441}
265 442
266=item cf::async { BLOCK } 443=item cf::async { BLOCK }
267 444
268Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
273 450
274BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
275 452
276=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
277 454
278The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
281 459
282If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
285fast or be very important. 463fast or be very important.
288 466
289sub sync_job(&) { 467sub sync_job(&) {
290 my ($job) = @_; 468 my ($job) = @_;
291 469
292 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
293 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
295 475
296 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 477
298 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
299 479
300 my $busy = 1; 480 my $busy = 1;
301 my @res; 481 my @res;
302 482
303 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 485 @res = eval { $job->() };
305 warn $@ if $@; 486 warn $@ if $@;
306 undef $busy; 487 undef $busy;
307 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
308 489
309 while ($busy) { 490 while ($busy) {
310 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
311 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
312 501
313 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
314 } else { 503 } else {
315 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
316 505
336 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
337 526
338 $coro 527 $coro
339} 528}
340 529
341sub write_runtime { 530=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 531
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
345 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
346 536
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 538
351 aio_fsync $fh 539sub fork_call(&@) {
352 and return; 540 my ($cb, @args) = @_;
353 541
354 close $fh 542 # we seemingly have to make a local copy of the whole thing,
355 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
356 545
357 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
358 and return; 547 reset_signals;
548 &$cb
549 }, @args;
359 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
360 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 717}
362 718
363=back 719=back
364 720
365=cut 721=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530 722
531############################################################################# 723#############################################################################
532 724
533=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
534 726
536attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
537to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
538 730
539In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
540C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
541crossfire+). 733Deliantra).
542 734
543=over 4 735=over 4
544 736
545=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
546 738
660our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 853our @CB_MAP = ();
662 854
663my %attachment; 855my %attachment;
664 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
665sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
667 865
668 use sort 'stable'; 866 use sort 'stable';
669 867
703 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
704 902
705 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 907
710 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 909 my $pkg = shift @arg;
712 910
713 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
742 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
743 } 941 }
744 942
745 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
746 } else { 944 } else {
747 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
748 } 946 }
749 947
750 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
751} 949}
752 950
754 if (ref $_[0]) { 952 if (ref $_[0]) {
755 _object_attach @_; 953 _object_attach @_;
756 } else { 954 } else {
757 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
758 } 956 }
957 _recalc_want;
759}; 958};
760 959
761# all those should be optimised 960# all those should be optimised
762sub cf::attachable::detach { 961sub cf::attachable::detach {
763 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
767 reattach ($obj); 966 reattach ($obj);
768 } else { 967 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
770 } 969 }
970 _recalc_want;
771}; 971};
772 972
773sub cf::attachable::attached { 973sub cf::attachable::attached {
774 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
775 975
790 "; 990 ";
791 die if $@; 991 die if $@;
792} 992}
793 993
794our $override; 994our $override;
795our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
796 996
797sub override { 997sub override {
798 $override = 1; 998 $override = 1;
799 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
800} 1000}
801 1001
802sub do_invoke { 1002sub do_invoke {
803 my $event = shift; 1003 my $event = shift;
804 my $callbacks = shift; 1004 my $callbacks = shift;
805 1005
806 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
807 1007
808 local $override; 1008 local $override;
809 1009
810 for (@$callbacks) { 1010 for (@$callbacks) {
811 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
820 } 1020 }
821 1021
822 0 1022 0
823} 1023}
824 1024
825=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
826 1026
827=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
828 1028
829Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
830 1030
831This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
832removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
833results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
834 1034
835=back 1035=back
836 1036
837=cut 1037=cut
838 1038
839############################################################################# 1039#############################################################################
840# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
841 1083
842sub reattach { 1084sub reattach {
843 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 1089
846 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
847 1091
848 @$registry = (); 1092 @$registry = ();
849 1093
864cf::attachable->attach ( 1108cf::attachable->attach (
865 prio => -1000000, 1109 prio => -1000000,
866 on_instantiate => sub { 1110 on_instantiate => sub {
867 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
868 1112
869 $data = from_json $data; 1113 $data = decode_json $data;
870 1114
871 for (@$data) { 1115 for (@$data) {
872 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
873 1117
874 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
890sub object_freezer_save { 1134sub object_freezer_save {
891 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
892 1136
893 sync_job { 1137 sync_job {
894 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
895 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
896 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
897 1142
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
901 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1147 close $fh;
903 1148
904 if (@$objs) { 1149 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
909 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
910 close $fh; 1155 close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
912 } 1157 }
913 } else { 1158 } else {
914 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
920 } 1165 }
921 } else { 1166 } else {
922 aio_unlink $filename; 1167 aio_unlink $filename;
923 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
924 } 1169 }
925 } 1170 };
926} 1171}
927 1172
928sub object_freezer_as_string { 1173sub object_freezer_as_string {
929 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
930 1175
942 or return; 1187 or return;
943 1188
944 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
945 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
946 or return; 1191 or return;
1192
947 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
948 } 1195 }
949 1196
1197 utf8::decode (my $decname = $filename);
950 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
952 return ($data, $av); 1201 ($data, $av)
953} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
954 1209
955############################################################################# 1210#############################################################################
956# command handling &c 1211# command handling &c
957 1212
958=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
971 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
972} 1227}
973 1228
974=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
975 1230
976Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
977 1236
978If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
979called. 1238called.
980 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
981=cut 1251=cut
982 1252
983sub register_extcmd { 1253sub register_extcmd {
984 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
985 1255
986 $EXTCMD{$name} = $cb; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
987} 1263}
988 1264
989cf::player->attach ( 1265cf::player->attach (
990 on_command => sub { 1266 on_command => sub {
991 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
1000 cf::override; 1276 cf::override;
1001 }, 1277 },
1002 on_extcmd => sub { 1278 on_extcmd => sub {
1003 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
1004 1280
1005 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1006 1282
1007 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
1009 if (my %reply = $cb->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
1010 $pl->ext_reply ($msg->{msgid}, %reply);
1011 }
1012 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
1013 } else { 1298 } else {
1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1015 } 1300 }
1016 1301
1017 cf::override; 1302 cf::override;
1018 }, 1303 },
1019); 1304);
1020 1305
1021sub load_extension {
1022 my ($path) = @_;
1023
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1025 my $base = $1;
1026 my $pkg = $1;
1027 $pkg =~ s/[^[:word:]]/_/g;
1028 $pkg = "ext::$pkg";
1029
1030 warn "... loading '$path' into '$pkg'\n";
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046}
1047
1048sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1049 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 1311 next unless -r $path;
1051 eval { 1312
1052 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1053 1 1369 }
1054 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1055 } 1375 };
1056} 1376}
1057 1377
1058############################################################################# 1378#############################################################################
1059# load/save/clean perl data associated with a map
1060 1379
1061*cf::mapsupport::on_clean = sub { 1380=back
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1381
1074=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1075 1383
1076Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1077 1385
1083 1391
1084=head3 cf::player 1392=head3 cf::player
1085 1393
1086=over 4 1394=over 4
1087 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1088=item cf::player::find $login 1410=item cf::player::find $login
1089 1411
1090Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1091 1413
1092=cut 1414=cut
1093 1415
1094sub playerdir($) { 1416sub playerdir($) {
1095 cf::localdir 1417 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1419}
1101 1420
1102sub path($) { 1421sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1423
1105 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1106} 1425}
1107 1426
1108sub find_active($) { 1427sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1113 1432
1114sub exists($) { 1433sub exists($) {
1115 my ($login) = @_; 1434 my ($login) = @_;
1116 1435
1117 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1119} 1438}
1120 1439
1121sub find($) { 1440sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1442 my $login = $_[0];
1124 1443
1125 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1126 1445
1127 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1129 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1130 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1131 } 1462 }
1132 } 1463 }
1133} 1464}
1134 1465
1144 1475
1145 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1147 1478
1148 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1149 Coro::cede; 1480 cf::cede_to_tick;
1150} 1481}
1151 1482
1152sub new($) { 1483sub new($) {
1153 my ($login) = @_; 1484 my ($login) = @_;
1154 1485
1160 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1161 1492
1162 $self 1493 $self
1163} 1494}
1164 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1165=item $pl->quit_character 1506=item $pl->quit_character
1166 1507
1167Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1169 1510
1170=cut 1511=cut
1171 1512
1172sub quit_character { 1513sub quit_character {
1173 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1174 1517
1175 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177 1520
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1183 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1188 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1189} 1552}
1190 1553
1191=item cf::player::list_logins 1554=item cf::player::list_logins
1192 1555
1193Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1195 1558
1196=cut 1559=cut
1197 1560
1198sub list_logins { 1561sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1563 or return [];
1201 1564
1202 my @logins; 1565 my @logins;
1203 1566
1204 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1208 1576
1209 utf8::decode $login; 1577 utf8::decode $login;
1210 push @logins, $login; 1578 push @logins, $login;
1211 } 1579 }
1212 1580
1213 \@logins 1581 \@logins
1214} 1582}
1215 1583
1216=item $player->maps 1584=item $player->maps
1217 1585
1218Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1219player. May block. 1587player. May block.
1220 1588
1221=cut 1589=cut
1222 1590
1223sub maps($) { 1591sub maps($) {
1224 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1595
1226 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1227 or return; 1597 or return;
1228 1598
1229 my @paths; 1599 my @paths;
1231 for (@$files) { 1601 for (@$files) {
1232 utf8::decode $_; 1602 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1604 next unless /^$PATH_SEP/o;
1235 1605
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1606 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1607 }
1238 1608
1239 \@paths 1609 \@paths
1240} 1610}
1241 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1243 1706
1244Sends an ext reply to the player. 1707Sends an ext reply to the player.
1245 1708
1246=cut 1709=cut
1247 1710
1248sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1249 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1250 1713
1251 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1252
1253 $self->send ("ext " . cf::to_json \%msg);
1254} 1715}
1255 1716
1256package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1257 1757
1258=back 1758=back
1259
1260 1759
1261=head3 cf::map 1760=head3 cf::map
1262 1761
1263=over 4 1762=over 4
1264 1763
1267package cf::map; 1766package cf::map;
1268 1767
1269use Fcntl; 1768use Fcntl;
1270use Coro::AIO; 1769use Coro::AIO;
1271 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1272our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1274 1777
1275sub generate_random_map { 1778sub generate_random_map {
1276 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1277 1782
1278 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1784 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1796 )
1293} 1797}
1294 1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path"
1924}
1925
1295# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1296# all maps in C++... 1927# all maps in C++...
1297sub change_all_map_light { 1928sub change_all_map_light {
1298 my ($change) = @_; 1929 my ($change) = @_;
1299 1930
1300 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1302} 1933}
1303 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1304sub load_map_header($) { 1951sub load_header_from($) {
1305 my ($path) = @_; 1952 my ($self, $path) = @_;
1306 1953
1307 utf8::encode $path; 1954 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1309 or return; 1956 or return;
1310 1957
1311 my $map = cf::map::new 1958 $self->_load_header ($f)
1312 or return; 1959 or return;
1313 1960
1314 # for better error messages only, will be overwritten later 1961 local $MAP_LOADING{$self->{path}} = $self;
1315 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1316 1963
1317 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1318 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1319 2010
1320 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1321 2013
1322 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1323} 2018}
1324 2019
1325sub find; 2020sub find;
1326sub find { 2021sub find {
1327 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1328 2023
1329 #warn "find<$path,$origin>\n";#d#
1330
1331 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1334 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1335 2028
1336 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1338 2032
1339 # do it the slow way 2033 my $map = new_from_path cf::map $path
1340 my $map = $path->load_temp;
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 2034 or return;
1353 2035
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1366 2037
1367 Coro::cede; 2038 $map->load_header
2039 or return;
1368 2040
1369 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1370 $map->reset; 2046 $map->reset;
1371 undef $guard;
1372 $map = find $path 2047 return find $path;
1373 or return;
1374 } 2048 }
1375 2049
1376 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1377 } 2051 }
1378} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1379 2056
1380sub load { 2057sub load {
1381 my ($self) = @_; 2058 my ($self) = @_;
1382 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1383 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1385 2066
2067 return unless $self->valid;
1386 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1387 2069
1388 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1389 2071
1390 $self->alloc; 2072 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1392 or return; 2080 or return;
1393 2081
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1395 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1396 2084
1397 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 2086 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1400 $self->clear_unique_items; 2089 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1402 } 2093 }
1403 } 2094 }
1404 2095
1405 Coro::cede; 2096 $f->resolve_delayed_derefs;
1406 2097
2098 cf::cede_to_tick;
1407 # now do the right thing for maps 2099 # now do the right thing for maps
1408 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1420 $self->activate; 2112 $self->activate;
1421 } 2113 }
1422 2114
1423 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1424 2117
1425 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
1426} 2134}
1427 2135
1428# find and load all maps in the 3x3 area around a map 2136# find and load all maps in the 3x3 area around a map
1429sub load_diag { 2137sub load_neighbours {
1430 my ($map) = @_; 2138 my ($map) = @_;
1431 2139
1432 my @diag; # diagonal neighbours 2140 my @neigh; # diagonal neighbours
1433 2141
1434 for (0 .. 3) { 2142 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_) 2143 my $neigh = $map->tile_path ($_)
1436 or next; 2144 or next;
1437 $neigh = find $neigh, $map 2145 $neigh = find $neigh, $map
1438 or next; 2146 or next;
1439 $neigh->load; 2147 $neigh->load;
1440 2148
2149 push @neigh,
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 } 2152 }
1444 2153
1445 for (@diag) { 2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
1446 my $neigh = find @$_ 2156 my $neigh = find $path, $origin
1447 or next; 2157 or next;
1448 $neigh->load; 2158 $neigh->load;
1449 } 2159 }
1450} 2160}
1451 2161
1456} 2166}
1457 2167
1458sub do_load_sync { 2168sub do_load_sync {
1459 my ($map) = @_; 2169 my ($map) = @_;
1460 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1461 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
1462} 2175}
1463 2176
1464our %MAP_PREFETCH; 2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
1465our $MAP_PREFETCHER = Coro::async { 2191 $MAP_PREFETCHER ||= cf::async {
1466 while () { 2192 $Coro::current->{desc} = "map prefetcher";
2193
1467 while (%MAP_PREFETCH) { 2194 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH 2195 while (my ($k, $v) = each %MAP_PREFETCH) {
1469 or next; 2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
1470 my $path = delete $MAP_PREFETCH{$key}; 2200 delete $MAP_PREFETCH{$k};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 } 2201 }
1476 Coro::schedule; 2202 }
2203 undef $MAP_PREFETCHER;
1477 } 2204 };
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready; 2205 $MAP_PREFETCHER->prio (6);
1492 2206
1493 () 2207 ()
1494} 2208}
1495 2209
1496sub save { 2210sub save {
1497 my ($self) = @_; 2211 my ($self) = @_;
1498 2212
1499 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1500 2214
1501 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1502 2216
1503 return unless $self->dirty; 2217 return unless $self->dirty;
1504 2218
1505 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1507 2221
1508 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1509 2223
1510 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1511 2225
1512 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1513 2227
1514 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1515 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1516 }; 2231 };
1517 2232
1518 if ($uniq) { 2233 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1521 } else { 2236 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 } 2238 }
1524} 2239}
1525 2240
1526sub swap_out { 2241sub swap_out {
1527 my ($self) = @_; 2242 my ($self) = @_;
1528 2243
1529 # save first because save cedes 2244 # save first because save cedes
1530 $self->save; 2245 $self->save;
1531 2246
1532 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1533 2248
1534 return if $self->players; 2249 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1536 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1537 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1538 $self->clear; 2257 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540} 2258}
1541 2259
1542sub reset_at { 2260sub reset_at {
1543 my ($self) = @_; 2261 my ($self) = @_;
1544 2262
1545 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1548 2265
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 2268
1556 my ($self) = @_; 2273 my ($self) = @_;
1557 2274
1558 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1559} 2276}
1560 2277
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2278sub reset {
1575 my ($self) = @_; 2279 my ($self) = @_;
1576 2280
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2282
1579 return if $self->players; 2283 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2284
1582 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1583 2296
1584 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1585 2298
2299 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1587 2302
1588 $self->{path}->unlink_save; 2303 $self->unlink_save;
1589 $self->destroy; 2304 $self->destroy;
1590} 2305}
1591 2306
1592my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1593 2308
1594sub nuke { 2309sub nuke {
1595 my ($self) = @_; 2310 my ($self) = @_;
1596 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1600 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1601} 2329}
1602 2330
1603sub customise_for { 2331=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2332
1606 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1608 } 2339 [
2340 map {
2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
2347}
1609 2348
1610 $map 2349=item $maps = cf::map::random_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
2353
2354=cut
2355
2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
1611} 2365}
1612 2366
1613=item cf::map::unique_maps 2367=item cf::map::unique_maps
1614 2368
1615Returns an arrayref of cf::path's of all shared maps that have 2369Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2370instantiated unique items. May block.
1617 2371
1618=cut 2372=cut
1619 2373
1620sub unique_maps() { 2374sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2375 [
1622 or return; 2376 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2377 utf8::decode $_;
1628 next if /\.pst$/; 2378 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2379 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2380 ? ()
1631 push @paths, new cf::path $_; 2381 : normalise $_
2382 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2383 ]
1633
1634 \@paths
1635} 2384}
1636
1637package cf;
1638 2385
1639=back 2386=back
1640 2387
1641=head3 cf::object 2388=head3 cf::object
1642 2389
1646 2393
1647=over 4 2394=over 4
1648 2395
1649=item $ob->inv_recursive 2396=item $ob->inv_recursive
1650 2397
1651Returns the inventory of the object _and_ their inventories, recursively. 2398Returns the inventory of the object I<and> their inventories, recursively,
2399but I<not> the object itself.
1652 2400
1653=cut 2401=cut
1654 2402
1655sub inv_recursive_; 2403sub inv_recursive_;
1656sub inv_recursive_ { 2404sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_ 2405 map { $_, inv_recursive_ $_->inv } @_
1658} 2406}
1659 2407
1660sub inv_recursive { 2408sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2409 inv_recursive_ inv $_[0]
2410}
2411
2412=item $ref = $ob->ref
2413
2414Creates and returns a persistent reference to an object that can be stored as a string.
2415
2416=item $ob = cf::object::deref ($refstring)
2417
2418returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2419even if the object actually exists. May block.
2420
2421=cut
2422
2423sub deref {
2424 my ($ref) = @_;
2425
2426 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2427 my ($uuid, $name) = ($1, $2);
2428 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2429 or return;
2430 $pl->ob->uuid eq $uuid
2431 or return;
2432
2433 $pl->ob
2434 } else {
2435 warn "$ref: cannot resolve object reference\n";
2436 undef
2437 }
1662} 2438}
1663 2439
1664package cf; 2440package cf;
1665 2441
1666=back 2442=back
1685 2461
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2462 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2463
1688 if ($self->{record_replies}) { 2464 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2465 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2466
1690 } else { 2467 } else {
2468 my $pl = $self->contr;
2469
2470 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2471 my $dialog = $pl->{npc_dialog};
2472 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2473
2474 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2475 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2476 $self->message ($msg, $flags);
2477 }
1693 } 2478 }
2479}
2480
2481=item $object->send_msg ($channel, $msg, $color, [extra...])
2482
2483=cut
2484
2485sub cf::object::send_msg {
2486 my $pl = shift->contr
2487 or return;
2488 $pl->send_msg (@_);
1694} 2489}
1695 2490
1696=item $player_object->may ("access") 2491=item $player_object->may ("access")
1697 2492
1698Returns wether the given player is authorized to access resource "access" 2493Returns wether the given player is authorized to access resource "access"
1711 2506
1712=item $player_object->enter_link 2507=item $player_object->enter_link
1713 2508
1714Freezes the player and moves him/her to a special map (C<{link}>). 2509Freezes the player and moves him/her to a special map (C<{link}>).
1715 2510
1716The player should be reaosnably safe there for short amounts of time. You 2511The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2512I<MUST> call C<leave_link> as soon as possible, though.
1718 2513
2514Will never block.
2515
1719=item $player_object->leave_link ($map, $x, $y) 2516=item $player_object->leave_link ($map, $x, $y)
1720 2517
1721Moves the player out of the specila link map onto the given map. If the 2518Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2519map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2520to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2521fails, to the emergency map position.
1725 2522
1726Might block. 2523Might block.
1727 2524
1728=cut 2525=cut
2526
2527sub link_map {
2528 unless ($LINK_MAP) {
2529 $LINK_MAP = cf::map::find "{link}"
2530 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2531 $LINK_MAP->load;
2532 }
2533
2534 $LINK_MAP
2535}
1729 2536
1730sub cf::object::player::enter_link { 2537sub cf::object::player::enter_link {
1731 my ($self) = @_; 2538 my ($self) = @_;
1732 2539
1733 $self->deactivate_recursive; 2540 $self->deactivate_recursive;
1734 2541
1735 return if $self->map == $LINK_MAP; 2542 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2543
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2544 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2545 if $self->map && $self->map->{path} ne "{link}";
1739 2546
1740 $self->enter_map ($LINK_MAP, 20, 20); 2547 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2548}
1742 2549
1743sub cf::object::player::leave_link { 2550sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2551 my ($self, $map, $x, $y) = @_;
2552
2553 return unless $self->contr->active;
1745 2554
1746 my $link_pos = delete $self->{_link_pos}; 2555 my $link_pos = delete $self->{_link_pos};
1747 2556
1748 unless ($map) { 2557 unless ($map) {
1749 # restore original map position 2558 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2572 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2573 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2574 if $x <=0 && $y <= 0;
1766 2575
1767 $map->load; 2576 $map->load;
1768 $map->load_diag; 2577 $map->load_neighbours;
1769 2578
1770 return unless $self->contr->active; 2579 return unless $self->contr->active;
1771 $self->activate_recursive; 2580 $self->activate_recursive;
2581
2582 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2583 $self->enter_map ($map, $x, $y);
1773} 2584}
1774 2585
1775cf::player->attach ( 2586=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2587
1779 # abort map switching before logout 2588Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2589her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2590that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2591the new (success) or old (failed) map position. In either case, $done will
1783 }; 2592be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2593
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2594=cut
2595
2596our $GOTOGEN;
1810 2597
1811sub cf::object::player::goto { 2598sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2599 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2600
1814 $path = new cf::path $path; 2601 # do generation counting so two concurrent goto's will be executed in-order
2602 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2603
1816 $self->enter_link; 2604 $self->enter_link;
1817 2605
1818 (async { 2606 (async {
1819 my $map = cf::map::find $path->as_string; 2607 $Coro::current->{desc} = "player::goto $path $x $y";
2608
2609 # *tag paths override both path and x|y
2610 if ($path =~ /^\*(.*)$/) {
2611 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2612 my $ob = $obs[rand @obs];
2613
2614 # see if we actually can go there
2615 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2616 $ob = $obs[rand @obs];
2617 } else {
2618 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2619 }
2620 # else put us there anyways for now #d#
2621
2622 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2623 } else {
2624 ($path, $x, $y) = (undef, undef, undef);
2625 }
2626 }
2627
2628 my $map = eval {
2629 my $map = defined $path ? cf::map::find $path : undef;
2630
2631 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2632 $map = $map->customise_for ($self);
1821 2633 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2634 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2635 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2636 }
1826 2637
2638 $map
2639 };
2640
2641 if ($@) {
2642 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2643 LOG llevError | logBacktrace, Carp::longmess $@;
2644 }
2645
2646 if ($gen == $self->{_goto_generation}) {
2647 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2648 $self->leave_link ($map, $x, $y);
2649 }
2650
2651 $done->() if $done;
1828 })->prio (1); 2652 })->prio (1);
1829} 2653}
1830 2654
1831=item $player_object->enter_exit ($exit_object) 2655=item $player_object->enter_exit ($exit_object)
1832 2656
1834 2658
1835sub parse_random_map_params { 2659sub parse_random_map_params {
1836 my ($spec) = @_; 2660 my ($spec) = @_;
1837 2661
1838 my $rmp = { # defaults 2662 my $rmp = { # defaults
1839 xsize => 10, 2663 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2664 ysize => (cf::rndm 15, 40),
2665 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2666 #layout => string,
1841 }; 2667 };
1842 2668
1843 for (split /\n/, $spec) { 2669 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2670 my ($k, $v) = split /\s+/, $_, 2;
1845 2671
1849 $rmp 2675 $rmp
1850} 2676}
1851 2677
1852sub prepare_random_map { 2678sub prepare_random_map {
1853 my ($exit) = @_; 2679 my ($exit) = @_;
2680
2681 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 2682
1855 # all this does is basically replace the /! path by 2683 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 2684 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 2685 # that depends on the exit object
1858 2686
1859 my $rmp = parse_random_map_params $exit->msg; 2687 my $rmp = parse_random_map_params $exit->msg;
1860 2688
1861 if ($exit->map) { 2689 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2690 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2691 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2692 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2693 $rmp->{origin_y} = $exit->y;
1866 } 2694 }
1867 2695
1868 $rmp->{random_seed} ||= $exit->random_seed; 2696 $rmp->{random_seed} ||= $exit->random_seed;
1869 2697
1870 my $data = cf::to_json $rmp; 2698 my $data = cf::encode_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 2699 my $md5 = Digest::MD5::md5_hex $data;
2700 my $meta = "$RANDOMDIR/$md5.meta";
1872 2701
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2702 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2703 aio_write $fh, 0, (length $data), $data, 0;
2704 undef $fh;
2705 aio_rename "$meta~", $meta;
1875 2706
1876 $exit->slaying ("?random/$md5"); 2707 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2708 $exit->msg (undef);
1878 } 2709 }
1879} 2710}
1881sub cf::object::player::enter_exit { 2712sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2713 my ($self, $exit) = @_;
1883 2714
1884 return unless $self->type == cf::PLAYER; 2715 return unless $self->type == cf::PLAYER;
1885 2716
2717 if ($exit->slaying eq "/!") {
2718 #TODO: this should de-fi-ni-te-ly not be a sync-job
2719 # the problem is that $exit might not survive long enough
2720 # so it needs to be done right now, right here
2721 cf::sync_job { prepare_random_map $exit };
2722 }
2723
2724 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2725 my $hp = $exit->stats->hp;
2726 my $sp = $exit->stats->sp;
2727
1886 $self->enter_link; 2728 $self->enter_link;
1887 2729
2730 # if exit is damned, update players death & WoR home-position
2731 $self->contr->savebed ($slaying, $hp, $sp)
2732 if $exit->flag (FLAG_DAMNED);
2733
1888 (async { 2734 (async {
2735 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2736
1889 $self->deactivate_recursive; # just to be sure 2737 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2738 unless (eval {
1891 prepare_random_map $exit 2739 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2740
1897 1; 2741 1;
1898 }) { 2742 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2743 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2744 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2745 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2746 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2747
1904 warn "ERROR in enter_exit: $@"; 2748 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2749 $self->leave_link;
1906 } 2750 }
1907 })->prio (1); 2751 })->prio (1);
1920 2764
1921sub cf::client::send_drawinfo { 2765sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2766 my ($self, $text, $flags) = @_;
1923 2767
1924 utf8::encode $text; 2768 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2769 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2770}
1927 2771
2772=item $client->send_msg ($channel, $msg, $color, [extra...])
2773
2774Send a drawinfo or msg packet to the client, formatting the msg for the
2775client if neccessary. C<$type> should be a string identifying the type of
2776the message, with C<log> being the default. If C<$color> is negative, suppress
2777the message unless the client supports the msg packet.
2778
2779=cut
2780
2781# non-persistent channels (usually the info channel)
2782our %CHANNEL = (
2783 "c/identify" => {
2784 id => "infobox",
2785 title => "Identify",
2786 reply => undef,
2787 tooltip => "Items recently identified",
2788 },
2789 "c/examine" => {
2790 id => "infobox",
2791 title => "Examine",
2792 reply => undef,
2793 tooltip => "Signs and other items you examined",
2794 },
2795 "c/book" => {
2796 id => "infobox",
2797 title => "Book",
2798 reply => undef,
2799 tooltip => "The contents of a note or book",
2800 },
2801 "c/lookat" => {
2802 id => "infobox",
2803 title => "Look",
2804 reply => undef,
2805 tooltip => "What you saw there",
2806 },
2807 "c/who" => {
2808 id => "infobox",
2809 title => "Players",
2810 reply => undef,
2811 tooltip => "Shows players who are currently online",
2812 },
2813 "c/body" => {
2814 id => "infobox",
2815 title => "Body Parts",
2816 reply => undef,
2817 tooltip => "Shows which body parts you posess and are available",
2818 },
2819 "c/uptime" => {
2820 id => "infobox",
2821 title => "Uptime",
2822 reply => undef,
2823 tooltip => "How long the server has been running since last restart",
2824 },
2825 "c/mapinfo" => {
2826 id => "infobox",
2827 title => "Map Info",
2828 reply => undef,
2829 tooltip => "Information related to the maps",
2830 },
2831);
2832
2833sub cf::client::send_msg {
2834 my ($self, $channel, $msg, $color, @extra) = @_;
2835
2836 $msg = $self->pl->expand_cfpod ($msg);
2837
2838 $color &= cf::NDI_CLIENT_MASK; # just in case...
2839
2840 # check predefined channels, for the benefit of C
2841 if ($CHANNEL{$channel}) {
2842 $channel = $CHANNEL{$channel};
2843
2844 $self->ext_msg (channel_info => $channel)
2845 if $self->can_msg;
2846
2847 $channel = $channel->{id};
2848
2849 } elsif (ref $channel) {
2850 # send meta info to client, if not yet sent
2851 unless (exists $self->{channel}{$channel->{id}}) {
2852 $self->{channel}{$channel->{id}} = $channel;
2853 $self->ext_msg (channel_info => $channel)
2854 if $self->can_msg;
2855 }
2856
2857 $channel = $channel->{id};
2858 }
2859
2860 return unless @extra || length $msg;
2861
2862 if ($self->can_msg) {
2863 # default colour, mask it out
2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2865 if $color & cf::NDI_DEF;
2866
2867 $self->send_packet ("msg " . $self->{json_coder}->encode (
2868 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2869 } else {
2870 if ($color >= 0) {
2871 # replace some tags by gcfclient-compatible ones
2872 for ($msg) {
2873 1 while
2874 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2875 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2876 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2877 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2878 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2879 }
2880
2881 $color &= cf::NDI_COLOR_MASK;
2882
2883 utf8::encode $msg;
2884
2885 if (0 && $msg =~ /\[/) {
2886 # COMMAND/INFO
2887 $self->send_packet ("drawextinfo $color 10 8 $msg")
2888 } else {
2889 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2890 $self->send_packet ("drawinfo $color $msg")
2891 }
2892 }
2893 }
2894}
2895
2896=item $client->ext_msg ($type, @msg)
2897
2898Sends an ext event to the client.
2899
2900=cut
2901
2902sub cf::client::ext_msg($$@) {
2903 my ($self, $type, @msg) = @_;
2904
2905 if ($self->extcmd == 2) {
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2907 } elsif ($self->extcmd == 1) { # TODO: remove
2908 push @msg, msgtype => "event_$type";
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2910 }
2911}
2912
2913=item $client->ext_reply ($msgid, @msg)
2914
2915Sends an ext reply to the client.
2916
2917=cut
2918
2919sub cf::client::ext_reply($$@) {
2920 my ($self, $id, @msg) = @_;
2921
2922 if ($self->extcmd == 2) {
2923 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2924 } elsif ($self->extcmd == 1) {
2925 #TODO: version 1, remove
2926 unshift @msg, msgtype => "reply", msgid => $id;
2927 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2928 }
2929}
1928 2930
1929=item $success = $client->query ($flags, "text", \&cb) 2931=item $success = $client->query ($flags, "text", \&cb)
1930 2932
1931Queues a query to the client, calling the given callback with 2933Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2936
1935Queries can fail, so check the return code. Or don't, as queries will become 2937Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2938become reliable at some point in the future.
1937 2939
1938=cut 2940=cut
1939 2941
1940sub cf::client::query { 2942sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2943 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2951 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2953
1952 $self->send_packet ($self->{query_queue}[0][0]) 2954 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2955 if @{ $self->{query_queue} } == 1;
2956
2957 1
1954} 2958}
1955 2959
1956cf::client->attach ( 2960cf::client->attach (
2961 on_connect => sub {
2962 my ($ns) = @_;
2963
2964 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2965 },
1957 on_reply => sub { 2966 on_reply => sub {
1958 my ($ns, $msg) = @_; 2967 my ($ns, $msg) = @_;
1959 2968
1960 # this weird shuffling is so that direct followup queries 2969 # this weird shuffling is so that direct followup queries
1961 # get handled first 2970 # get handled first
1962 my $queue = delete $ns->{query_queue} 2971 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2972 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2973
1965 (shift @$queue)->[1]->($msg); 2974 (shift @$queue)->[1]->($msg);
2975 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2976
1967 push @{ $ns->{query_queue} }, @$queue; 2977 push @{ $ns->{query_queue} }, @$queue;
1968 2978
1969 if (@{ $ns->{query_queue} } == @$queue) { 2979 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2980 if (@$queue) {
1972 } else { 2982 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2983 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 2984 }
1975 } 2985 }
1976 }, 2986 },
2987 on_exticmd => sub {
2988 my ($ns, $buf) = @_;
2989
2990 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2991
2992 if (ref $msg) {
2993 my ($type, $reply, @payload) =
2994 "ARRAY" eq ref $msg
2995 ? @$msg
2996 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2997
2998 my @reply;
2999
3000 if (my $cb = $EXTICMD{$type}) {
3001 @reply = $cb->($ns, @payload);
3002 }
3003
3004 $ns->ext_reply ($reply, @reply)
3005 if $reply;
3006
3007 } else {
3008 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3009 }
3010
3011 cf::override;
3012 },
1977); 3013);
1978 3014
1979=item $client->async (\&cb) 3015=item $client->async (\&cb)
1980 3016
1981Create a new coroutine, running the specified callback. The coroutine will 3017Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3058our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3059our $safe_hole = new Safe::Hole;
2024 3060
2025$SIG{FPE} = 'IGNORE'; 3061$SIG{FPE} = 'IGNORE';
2026 3062
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3063$safe->permit_only (Opcode::opset qw(
3064 :base_core :base_mem :base_orig :base_math
3065 grepstart grepwhile mapstart mapwhile
3066 sort time
3067));
2028 3068
2029# here we export the classes and methods available to script code 3069# here we export the classes and methods available to script code
2030 3070
2031=pod 3071=pod
2032 3072
2033The following fucntions and emthods are available within a safe environment: 3073The following functions and methods are available within a safe environment:
2034 3074
2035 cf::object contr pay_amount pay_player map 3075 cf::object
3076 contr pay_amount pay_player map x y force_find force_add destroy
3077 insert remove name archname title slaying race decrease_ob_nr
3078
2036 cf::object::player player 3079 cf::object::player
2037 cf::player peaceful 3080 player
2038 cf::map trigger 3081
3082 cf::player
3083 peaceful
3084
3085 cf::map
3086 trigger
2039 3087
2040=cut 3088=cut
2041 3089
2042for ( 3090for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3091 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3092 insert remove inv name archname title slaying race
3093 decrease_ob_nr destroy)],
2044 ["cf::object::player" => qw(player)], 3094 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3095 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3096 ["cf::map" => qw(trigger)],
2047) { 3097) {
2048 no strict 'refs'; 3098 no strict 'refs';
2119=back 3169=back
2120 3170
2121=cut 3171=cut
2122 3172
2123############################################################################# 3173#############################################################################
3174# the server's init and main functions
2124 3175
2125=head2 EXTENSION DATABASE SUPPORT 3176sub load_facedata($) {
3177 my ($path) = @_;
2126 3178
2127Crossfire maintains a very simple database for extension use. It can 3179 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3180 # for this (global event?)
2129excludes objects. 3181 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3182
2131The parameter C<$family> should best start with the name of the extension 3183 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3184
2134=over 4 3185 warn "loading facedata from $path\n";
2135 3186
2136=item $hashref = cf::db_get $family 3187 my $facedata;
3188 0 < aio_load $path, $facedata
3189 or die "$path: $!";
2137 3190
2138Return a hashref for use by the extension C<$family>, which can be 3191 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3192
2142=item $value = cf::db_get $family => $key 3193 $facedata->{version} == 2
3194 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3195
2144Returns a single value from the database 3196 # patch in the exptable
2145 3197 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3198 type => FT_RSRC,
2147 3199 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3200 };
3201 cf::cede_to_tick;
2197 3202
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3203 {
3204 my $faces = $facedata->{faceinfo};
2202 3205
2203 sub db_get($;$) { 3206 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3207 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3208
2209 sub db_put($$;$) { 3209 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3210 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3211 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3212 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3213
2218 cf::global->attach ( 3214 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3215 }
2223 );
2224}
2225 3216
2226############################################################################# 3217 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3218 next unless $info->{smooth};
2228 3219
2229sub cfg_load { 3220 my $idx = cf::face::find $face
3221 or next;
3222
3223 if (my $smooth = cf::face::find $info->{smooth}) {
3224 cf::face::set_smooth $idx, $smooth;
3225 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3226 } else {
3227 warn "smooth face '$info->{smooth}' not found for face '$face'";
3228 }
3229
3230 cf::cede_to_tick;
3231 }
3232 }
3233
3234 {
3235 my $anims = $facedata->{animinfo};
3236
3237 while (my ($anim, $info) = each %$anims) {
3238 cf::anim::set $anim, $info->{frames}, $info->{facings};
3239 cf::cede_to_tick;
3240 }
3241
3242 cf::anim::invalidate_all; # d'oh
3243 }
3244
3245 {
3246 # TODO: for gcfclient pleasure, we should give resources
3247 # that gcfclient doesn't grok a >10000 face index.
3248 my $res = $facedata->{resource};
3249
3250 while (my ($name, $info) = each %$res) {
3251 if (defined $info->{type}) {
3252 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3253 my $data;
3254
3255 if ($info->{type} & 1) {
3256 # prepend meta info
3257
3258 my $meta = $enc->encode ({
3259 name => $name,
3260 %{ $info->{meta} || {} },
3261 });
3262
3263 $data = pack "(w/a*)*", $meta, $info->{data};
3264 } else {
3265 $data = $info->{data};
3266 }
3267
3268 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3269 cf::face::set_type $idx, $info->{type};
3270 } else {
3271 $RESOURCE{$name} = $info;
3272 }
3273
3274 cf::cede_to_tick;
3275 }
3276 }
3277
3278 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3279
3280 1
3281}
3282
3283cf::global->attach (on_resource_update => sub {
3284 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3285 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3286
3287 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3288 my $sound = $soundconf->{compat}[$_]
3289 or next;
3290
3291 my $face = cf::face::find "sound/$sound->[1]";
3292 cf::sound::set $sound->[0] => $face;
3293 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3294 }
3295
3296 while (my ($k, $v) = each %{$soundconf->{event}}) {
3297 my $face = cf::face::find "sound/$v";
3298 cf::sound::set $k => $face;
3299 }
3300 }
3301});
3302
3303register_exticmd fx_want => sub {
3304 my ($ns, $want) = @_;
3305
3306 while (my ($k, $v) = each %$want) {
3307 $ns->fx_want ($k, $v);
3308 }
3309};
3310
3311sub reload_regions {
3312 # HACK to clear player env face cache, we need some signal framework
3313 # for this (global event?)
3314 %ext::player_env::MUSIC_FACE_CACHE = ();
3315
3316 load_resource_file "$MAPDIR/regions"
3317 or die "unable to load regions file\n";
3318
3319 for (cf::region::list) {
3320 $_->{match} = qr/$_->{match}/
3321 if exists $_->{match};
3322 }
3323}
3324
3325sub reload_facedata {
3326 load_facedata "$DATADIR/facedata"
3327 or die "unable to load facedata\n";
3328}
3329
3330sub reload_archetypes {
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333 #d# NEED to laod twice to resolve forward references
3334 # this really needs to be done in an extra post-pass
3335 # (which needs to be synchronous, so solve it differently)
3336 load_resource_file "$DATADIR/archetypes"
3337 or die "unable to load archetypes\n";
3338}
3339
3340sub reload_treasures {
3341 load_resource_file "$DATADIR/treasures"
3342 or die "unable to load treasurelists\n";
3343}
3344
3345sub reload_resources {
3346 warn "reloading resource files...\n";
3347
3348 reload_regions;
3349 reload_facedata;
3350 #reload_archetypes;#d#
3351 reload_archetypes;
3352 reload_treasures;
3353
3354 warn "finished reloading resource files\n";
3355}
3356
3357sub init {
3358 reload_resources;
3359}
3360
3361sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3362 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3363 or return;
2232 3364
2233 local $/; 3365 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3366 *CFG = YAML::Load <$fh>;
2235 3367
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3368 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3369
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3370 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3371 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2249 3381
2250sub main { 3382sub main {
2251 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
2255 }; 3390 };
2256 3391
2257 cfg_load; 3392 reload_config;
2258 db_load; 3393 db_init;
2259 load_extensions; 3394 load_extensions;
3395
3396 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3397 evthread_start IO::AIO::poll_fileno;
2260 Event::loop; 3398 EV::loop;
2261} 3399}
2262 3400
2263############################################################################# 3401#############################################################################
2264# initialisation and cleanup 3402# initialisation and cleanup
2265 3403
2266# install some emergency cleanup handlers 3404# install some emergency cleanup handlers
2267BEGIN { 3405BEGIN {
3406 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3407 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3408 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3409 cf::cleanup "SIG$signal";
2274 },
2275 ); 3410 };
3411 }
3412}
3413
3414sub write_runtime_sync {
3415 my $runtime = "$LOCALDIR/runtime";
3416
3417 # first touch the runtime file to show we are still running:
3418 # the fsync below can take a very very long time.
3419
3420 IO::AIO::aio_utime $runtime, undef, undef;
3421
3422 my $guard = cf::lock_acquire "write_runtime";
3423
3424 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3425 or return;
3426
3427 my $value = $cf::RUNTIME + 90 + 10;
3428 # 10 is the runtime save interval, for a monotonic clock
3429 # 60 allows for the watchdog to kill the server.
3430
3431 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3432 and return;
3433
3434 # always fsync - this file is important
3435 aio_fsync $fh
3436 and return;
3437
3438 # touch it again to show we are up-to-date
3439 aio_utime $fh, undef, undef;
3440
3441 close $fh
3442 or return;
3443
3444 aio_rename "$runtime~", $runtime
3445 and return;
3446
3447 warn "runtime file written.\n";
3448
2276 } 3449 1
3450}
3451
3452our $uuid_lock;
3453our $uuid_skip;
3454
3455sub write_uuid_sync($) {
3456 $uuid_skip ||= $_[0];
3457
3458 return if $uuid_lock;
3459 local $uuid_lock = 1;
3460
3461 my $uuid = "$LOCALDIR/uuid";
3462
3463 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3464 or return;
3465
3466 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3467 $uuid_skip = 0;
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 close $fh
3477 or return;
3478
3479 aio_rename "$uuid~", $uuid
3480 and return;
3481
3482 warn "uuid file written ($value).\n";
3483
3484 1
3485
3486}
3487
3488sub write_uuid($$) {
3489 my ($skip, $sync) = @_;
3490
3491 $sync ? write_uuid_sync $skip
3492 : async { write_uuid_sync $skip };
2277} 3493}
2278 3494
2279sub emergency_save() { 3495sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3496 my $freeze_guard = cf::freeze_mainloop;
2281 3497
2282 warn "enter emergency perl save\n"; 3498 warn "enter emergency perl save\n";
2283 3499
2284 cf::sync_job { 3500 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3501 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3502 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3503 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3504 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3505 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3506 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3507 $pl->valid or next;
3508 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3509 $pl->save;
2293 } 3510 }
2294 warn "end emergency player save\n"; 3511 warn "end emergency player save\n";
2295 3512
2296 warn "begin emergency map save\n"; 3513 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3515 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3516 $map->valid or next;
2300 $map->save; 3517 $map->save;
2301 } 3518 }
2302 warn "end emergency map save\n"; 3519 warn "end emergency map save\n";
3520
3521 warn "begin emergency database checkpoint\n";
3522 BDB::db_env_txn_checkpoint $DB_ENV;
3523 warn "end emergency database checkpoint\n";
3524
3525 warn "begin write uuid\n";
3526 write_uuid_sync 1;
3527 warn "end write uuid\n";
2303 }; 3528 };
2304 3529
2305 warn "leave emergency perl save\n"; 3530 warn "leave emergency perl save\n";
2306} 3531}
2307 3532
3533sub post_cleanup {
3534 my ($make_core) = @_;
3535
3536 warn Carp::longmess "post_cleanup backtrace"
3537 if $make_core;
3538}
3539
2308sub reload() { 3540sub do_reload_perl() {
2309 # can/must only be called in main 3541 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3542 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3543 warn "can only reload from main coroutine";
2312 return; 3544 return;
2313 } 3545 }
2314 3546
2315 warn "reloading..."; 3547 warn "reloading...";
2316 3548
2317 warn "freezing server"; 3549 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3550
3551 cf::sync_job {
3552 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3553 cf::emergency_save;
3554 cf::write_runtime_sync; # external watchdog should not bark
2320 3555
2321 warn "sync database to disk"; 3556 warn "syncing database to disk";
2322 cf::db_sync; 3557 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3558
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3559 # if anything goes wrong in here, we should simply crash as we already saved
2327 3560
2328 warn "cancel all watchers"; 3561 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3562 for (;;) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3563 BDB::flush;
3564 IO::AIO::flush;
3565 Coro::cede_notself;
3566 last unless IO::AIO::nreqs || BDB::nreqs;
3567 warn "iterate...";
2331 } 3568 }
2332 3569
3570 ++$RELOAD;
3571
2333 warn "cancel all extension coros"; 3572 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3573 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3574 %EXT_CORO = ();
2336 3575
2337 warn "remove commands"; 3576 warn "removing commands";
2338 %COMMAND = (); 3577 %COMMAND = ();
2339 3578
2340 warn "remove ext commands"; 3579 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3580 %EXTCMD = ();
3581 %EXTICMD = ();
2342 3582
2343 warn "unload/nuke all extensions"; 3583 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3584 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3585 warn "... unloading $pkg";
2346 3586
2347 if (my $cb = $pkg->can ("unload")) { 3587 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3588 eval {
2353 3593
2354 warn "... nuking $pkg"; 3594 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3595 Symbol::delete_package $pkg;
2356 } 3596 }
2357 3597
2358 warn "unload all perl modules loaded from $LIBDIR"; 3598 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3599 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3600 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3601
2362 warn "removing <$k>"; 3602 warn "... unloading $k";
2363 delete $INC{$k}; 3603 delete $INC{$k};
2364 3604
2365 $k =~ s/\.pm$//; 3605 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3606 $k =~ s/\//::/g;
2367 3607
2370 } 3610 }
2371 3611
2372 Symbol::delete_package $k; 3612 Symbol::delete_package $k;
2373 } 3613 }
2374 3614
2375 warn "get rid of safe::, as good as possible"; 3615 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3616 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3617 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3618
2379 warn "unload cf.pm \"a bit\""; 3619 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3620 delete $INC{"cf.pm"};
3621 delete $INC{"cf/pod.pm"};
2381 3622
2382 # don't, removes xs symbols, too, 3623 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3624 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3625 #Symbol::delete_package __PACKAGE__;
2385 3626
3627 warn "unload completed, starting to reload now";
3628
2386 warn "reloading cf.pm"; 3629 warn "reloading cf.pm";
2387 require cf; 3630 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3631 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3632
2390 warn "load config and database again"; 3633 warn "loading config and database again";
2391 cf::cfg_load; 3634 cf::reload_config;
2392 cf::db_load;
2393 3635
2394 warn "load extensions"; 3636 warn "loading extensions";
2395 cf::load_extensions; 3637 cf::load_extensions;
2396 3638
2397 warn "reattach attachments to objects/players"; 3639 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3640 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3641 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3642 reattach $_ for values %MAP;
3643 warn "reattaching attachments to players";
3644 reattach $_ for values %PLAYER;
3645
3646 warn "leaving sync_job";
3647
3648 1
3649 } or do {
3650 warn $@;
3651 cf::cleanup "error while reloading, exiting.";
2401 }; 3652 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408 3653
2409 warn "reloaded"; 3654 warn "reloaded";
2410}; 3655};
2411 3656
2412############################################################################# 3657our $RELOAD_WATCHER; # used only during reload
2413 3658
2414unless ($LINK_MAP) { 3659sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3660 # doing reload synchronously and two reloads happen back-to-back,
3661 # coro crashes during coro_state_free->destroy here.
2416 3662
2417 $LINK_MAP->width (41); 3663 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2418 $LINK_MAP->height (41); 3664 do_reload_perl;
2419 $LINK_MAP->alloc; 3665 undef $RELOAD_WATCHER;
2420 $LINK_MAP->path ("{link}"); 3666 };
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3667}
2454 3668
2455register_command "reload" => sub { 3669register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3670 my ($who, $arg) = @_;
2457 3671
2458 if ($who->flag (FLAG_WIZ)) { 3672 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3673 $who->message ("reloading server.");
3674 async {
3675 $Coro::current->{desc} = "perl_reload";
3676 reload_perl;
3677 };
2462 } 3678 }
2463}; 3679};
2464 3680
2465unshift @INC, $LIBDIR; 3681unshift @INC, $LIBDIR;
2466 3682
2467$TICK_WATCHER = Event->timer ( 3683my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 3684
3685our @WAIT_FOR_TICK;
3686our @WAIT_FOR_TICK_BEGIN;
3687
3688sub wait_for_tick {
3689 return if tick_inhibit;
3690 return if $Coro::current == $Coro::main;
3691
3692 my $signal = new Coro::Signal;
3693 push @WAIT_FOR_TICK, $signal;
3694 $signal->wait;
3695}
3696
3697sub wait_for_tick_begin {
3698 return if tick_inhibit;
3699 return if $Coro::current == $Coro::main;
3700
3701 my $signal = new Coro::Signal;
3702 push @WAIT_FOR_TICK_BEGIN, $signal;
3703 $signal->wait;
3704}
3705
3706sub tick {
3707 if ($Coro::current != $Coro::main) {
3708 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3709 unless ++$bug_warning > 10;
3710 return;
3711 }
3712
2475 cf::server_tick; # one server iteration 3713 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 3714
2479 $WAIT_FOR_TICK->broadcast; 3715 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3716 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2481 3717 Coro::async_pool {
2482 # if we are delayed by four ticks or more, skip them all 3718 $Coro::current->{desc} = "runtime saver";
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484
2485 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 3719 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 3720 or warn "ERROR: unable to write runtime file: $!";
2508 })->(); 3721 };
2509 }, 3722 }
2510); 3723
3724 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3725 $sig->send;
3726 }
3727 while (my $sig = shift @WAIT_FOR_TICK) {
3728 $sig->send;
3729 }
3730
3731 $LOAD = ($NOW - $TICK_START) / $TICK;
3732 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3733
3734 if (0) {
3735 if ($NEXT_TICK) {
3736 my $jitter = $TICK_START - $NEXT_TICK;
3737 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3738 warn "jitter $JITTER\n";#d#
3739 }
3740 }
3741}
3742
3743{
3744 # configure BDB
3745
3746 BDB::min_parallel 8;
3747 BDB::max_poll_reqs $TICK * 0.1;
3748 $Coro::BDB::WATCHER->priority (1);
3749
3750 unless ($DB_ENV) {
3751 $DB_ENV = BDB::db_env_create;
3752 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3753 | BDB::LOG_AUTOREMOVE, 1);
3754 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3755 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3756
3757 cf::sync_job {
3758 eval {
3759 BDB::db_env_open
3760 $DB_ENV,
3761 $BDBDIR,
3762 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3763 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3764 0666;
3765
3766 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3767 };
3768
3769 cf::cleanup "db_env_open(db): $@" if $@;
3770 };
3771 }
3772
3773 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3774 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3775 };
3776 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3777 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3778 };
3779 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3780 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3781 };
3782}
3783
3784{
3785 # configure IO::AIO
3786
3787 IO::AIO::min_parallel 8;
3788 IO::AIO::max_poll_time $TICK * 0.1;
3789 $Coro::AIO::WATCHER->priority (1);
3790}
3791
3792my $_log_backtrace;
3793
3794sub _log_backtrace {
3795 my ($msg, @addr) = @_;
3796
3797 $msg =~ s/\n//;
3798
3799 # limit the # of concurrent backtraces
3800 if ($_log_backtrace < 2) {
3801 ++$_log_backtrace;
3802 async {
3803 $Coro::current->{desc} = "abt $msg";
3804
3805 my @bt = fork_call {
3806 @addr = map { sprintf "%x", $_ } @addr;
3807 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3808 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3809 or die "addr2line: $!";
3810
3811 my @funcs;
3812 my @res = <$fh>;
3813 chomp for @res;
3814 while (@res) {
3815 my ($func, $line) = splice @res, 0, 2, ();
3816 push @funcs, "[$func] $line";
3817 }
3818
3819 @funcs
3820 };
3821
3822 LOG llevInfo, "[ABT] $msg\n";
3823 LOG llevInfo, "[ABT] $_\n" for @bt;
3824 --$_log_backtrace;
3825 };
3826 } else {
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] [suppressed]\n";
3829 }
3830}
3831
3832# load additional modules
3833use cf::pod;
2511 3834
2512END { cf::emergency_save } 3835END { cf::emergency_save }
2513 3836
25141 38371
2515 3838

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