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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.420 by root, Tue Apr 15 14:21:04 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
28 60#
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
30$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 64
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 66
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 115
57our %EXT_CORO; # coroutines bound to extensions 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
58 123
59binmode STDOUT; 124binmode STDOUT;
60binmode STDERR; 125binmode STDERR;
61 126
62# read virtual server time, if available 127# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
67} 132}
68 133
69mkdir cf::localdir; 134mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 136
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
78 140
79############################################################################# 141#############################################################################
80 142
81=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
82 144
89=item $cf::RUNTIME 151=item $cf::RUNTIME
90 152
91The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 154every server tick.
93 155
94=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 159
96The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
98 164
99=item $cf::NOW 165=item $cf::NOW
100 166
101The time of the last (current) server tick. 167The time of the last (current) server tick.
102 168
103=item $cf::TICK 169=item $cf::TICK
104 170
105The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
106 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
107=item %cf::CFG 183=item %cf::CFG
108 184
109Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
111 199
112=back 200=back
113 201
114=cut 202=cut
115 203
116BEGIN { 204BEGIN {
117 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 206 my $msg = join "", @_;
119 utf8::encode $msg;
120 207
121 $msg .= "\n" 208 $msg .= "\n"
122 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
123 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
124 LOG llevError, $msg; 213 LOG llevError, $msg;
125 }; 214 };
126} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
127 231
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 239
135# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 241# within the Safe compartment.
137for my $pkg (qw( 242for my $pkg (qw(
138 cf::global cf::attachable 243 cf::global cf::attachable
143)) { 248)) {
144 no strict 'refs'; 249 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 251}
147 252
148$Event::DIED = sub { 253$EV::DIED = sub {
149 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
150}; 255};
151 256
152my %ext_pkg; 257#############################################################################
153my @exts;
154my @hook;
155 258
156=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
157 260
158=over 4 261=over 4
159 262
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 282 $d
180 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
181} 284}
182 285
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
186 287
187Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
188 289
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
197 291
198Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
199 293
200=cut 294=cut
201 295
202sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
204 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
205} 299sub decode_json($) { $json_coder->decode ($_[0]) }
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
220 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
249sub freeze_mainloop { 364sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
251 366
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 368}
254 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
255} 443}
256 444
257=item cf::async { BLOCK } 445=item cf::async { BLOCK }
258 446
259Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
264 452
265BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
266 454
267=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
268 456
269The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
272 461
273If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
276fast or be very important. 465fast or be very important.
279 468
280sub sync_job(&) { 469sub sync_job(&) {
281 my ($job) = @_; 470 my ($job) = @_;
282 471
283 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
284 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
286 477
287 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 479
289 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
290 481
291 my $busy = 1; 482 my $busy = 1;
292 my @res; 483 my @res;
293 484
294 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 487 @res = eval { $job->() };
296 warn $@ if $@; 488 warn $@ if $@;
297 undef $busy; 489 undef $busy;
298 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
299 491
300 while ($busy) { 492 while ($busy) {
301 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
302 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
303 503
304 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
305 } else { 505 } else {
306 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
307 507
309 } 509 }
310} 510}
311 511
312=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
313 513
314Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 515extension calling this is being unloaded.
316 516
317=cut 517=cut
318 518
319sub async_ext(&) { 519sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
328 528
329 $coro 529 $coro
330} 530}
331 531
332sub write_runtime { 532=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 533
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
336 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
337 538
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 540
342 aio_fsync $fh 541sub fork_call(&@) {
343 and return; 542 my ($cb, @args) = @_;
344 543
345 close $fh 544 # we seemingly have to make a local copy of the whole thing,
346 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
347 547
348 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
349 and return; 549 reset_signals;
550 &$cb
551 }, @args;
350 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
351 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 719}
353 720
354=back 721=back
355 722
356=cut 723=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 724
480############################################################################# 725#############################################################################
481 726
482=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
483 728
485attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
487 732
488In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 735Deliantra).
491 736
492=over 4 737=over 4
493 738
494=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
495 740
609our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 855our @CB_MAP = ();
611 856
612my %attachment; 857my %attachment;
613 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
614sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
616 867
617 use sort 'stable'; 868 use sort 'stable';
618 869
652 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
653 904
654 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 909
659 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 911 my $pkg = shift @arg;
661 912
662 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
692 } 943 }
693 944
694 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
695 } else { 946 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 948 }
698 949
699 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
700} 951}
701 952
703 if (ref $_[0]) { 954 if (ref $_[0]) {
704 _object_attach @_; 955 _object_attach @_;
705 } else { 956 } else {
706 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
707 } 958 }
959 _recalc_want;
708}; 960};
709 961
710# all those should be optimised 962# all those should be optimised
711sub cf::attachable::detach { 963sub cf::attachable::detach {
712 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
716 reattach ($obj); 968 reattach ($obj);
717 } else { 969 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
719 } 971 }
972 _recalc_want;
720}; 973};
721 974
722sub cf::attachable::attached { 975sub cf::attachable::attached {
723 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
724 977
739 "; 992 ";
740 die if $@; 993 die if $@;
741} 994}
742 995
743our $override; 996our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 998
746sub override { 999sub override {
747 $override = 1; 1000 $override = 1;
748 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
749} 1002}
750 1003
751sub do_invoke { 1004sub do_invoke {
752 my $event = shift; 1005 my $event = shift;
753 my $callbacks = shift; 1006 my $callbacks = shift;
754 1007
755 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
756 1009
757 local $override; 1010 local $override;
758 1011
759 for (@$callbacks) { 1012 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
769 } 1022 }
770 1023
771 0 1024 0
772} 1025}
773 1026
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1028
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1030
778Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
779 1032
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1036
784=back 1037=back
785 1038
786=cut 1039=cut
787 1040
788############################################################################# 1041#############################################################################
789# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
790 1085
791sub reattach { 1086sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1091
795 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
796 1093
797 @$registry = (); 1094 @$registry = ();
798 1095
813cf::attachable->attach ( 1110cf::attachable->attach (
814 prio => -1000000, 1111 prio => -1000000,
815 on_instantiate => sub { 1112 on_instantiate => sub {
816 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
817 1114
818 $data = from_json $data; 1115 $data = decode_json $data;
819 1116
820 for (@$data) { 1117 for (@$data) {
821 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
822 1119
823 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1136sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
841 1138
842 sync_job { 1139 sync_job {
843 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
846 1144
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1149 close $fh;
852 1150
853 if (@$objs) { 1151 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1157 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
861 } 1159 }
862 } else { 1160 } else {
863 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
869 } 1167 }
870 } else { 1168 } else {
871 aio_unlink $filename; 1169 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
873 } 1171 }
874 } 1172 };
875} 1173}
876 1174
877sub object_freezer_as_string { 1175sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
879 1177
891 or return; 1189 or return;
892 1190
893 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
895 or return; 1193 or return;
1194
896 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
897 } 1197 }
898 1198
1199 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
901 return ($data, $av); 1203 ($data, $av)
902} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
903 1211
904############################################################################# 1212#############################################################################
905# command handling &c 1213# command handling &c
906 1214
907=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1229}
922 1230
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1232
925Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
926 1238
927If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
928called. 1240called.
929 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
930=cut 1253=cut
931 1254
932sub register_extcmd { 1255sub register_extcmd {
933 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
934 1257
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
939} 1265}
940 1266
941cf::player->attach ( 1267cf::player->attach (
942 on_command => sub { 1268 on_command => sub {
943 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
952 cf::override; 1278 cf::override;
953 }, 1279 },
954 on_extcmd => sub { 1280 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
956 1282
957 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1284
959 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
965 } else { 1300 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1302 }
968 1303
969 cf::override; 1304 cf::override;
970 }, 1305 },
971); 1306);
972 1307
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1050 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1313 next unless -r $path;
1052 eval { 1314
1053 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1054 1 1371 }
1055 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1056 } 1377 };
1057} 1378}
1058 1379
1059############################################################################# 1380#############################################################################
1060# load/save/clean perl data associated with a map
1061 1381
1062*cf::mapsupport::on_clean = sub { 1382=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1383
1097=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1098 1385
1099Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1100 1387
1106 1393
1107=head3 cf::player 1394=head3 cf::player
1108 1395
1109=over 4 1396=over 4
1110 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1111=item cf::player::find $login 1412=item cf::player::find $login
1112 1413
1113Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1114 1415
1115=cut 1416=cut
1116 1417
1117sub playerdir($) { 1418sub playerdir($) {
1118 cf::localdir 1419 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1421}
1124 1422
1125sub path($) { 1423sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1425
1128 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1129} 1427}
1130 1428
1131sub find_active($) { 1429sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1136 1434
1137sub exists($) { 1435sub exists($) {
1138 my ($login) = @_; 1436 my ($login) = @_;
1139 1437
1140 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1142} 1440}
1143 1441
1144sub find($) { 1442sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1444 my $login = $_[0];
1147 1445
1148 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1149 1447
1150 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1463 $cf::PLAYER{$login} = $pl
1154 } 1464 }
1155 } 1465 }
1156} 1466}
1157 1467
1166 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1167 1477
1168 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1170 1480
1481 cf::get_slot 0.01;
1482
1171 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1172 Coro::cede; 1484 cf::cede_to_tick;
1173} 1485}
1174 1486
1175sub new($) { 1487sub new($) {
1176 my ($login) = @_; 1488 my ($login) = @_;
1177 1489
1183 $cf::PLAYER{$login} = $self; 1495 $cf::PLAYER{$login} = $self;
1184 1496
1185 $self 1497 $self
1186} 1498}
1187 1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1188=item $pl->quit_character 1510=item $pl->quit_character
1189 1511
1190Nukes the player without looking back. If logged in, the connection will 1512Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1513be destroyed. May block for a long time.
1192 1514
1193=cut 1515=cut
1194 1516
1195sub quit_character { 1517sub quit_character {
1196 my ($pl) = @_; 1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1197 1521
1198 $pl->{deny_save} = 1; 1522 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1524
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1530 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1532 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1533 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1211 IO::AIO::aio_rmtree $temp; 1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1212} 1556}
1213 1557
1214=item cf::player::list_logins 1558=item cf::player::list_logins
1215 1559
1216Returns am arrayref of all valid playernames in the system, can take a 1560Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1561while and may block, so not sync_job-capable, ever.
1218 1562
1219=cut 1563=cut
1220 1564
1221sub list_logins { 1565sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1566 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1567 or return [];
1224 1568
1225 my @logins; 1569 my @logins;
1226 1570
1227 for my $login (@$dirs) { 1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1231 1580
1232 utf8::decode $login; 1581 utf8::decode $login;
1233 push @logins, $login; 1582 push @logins, $login;
1234 } 1583 }
1235 1584
1236 \@logins 1585 \@logins
1237} 1586}
1238 1587
1239=item $player->maps 1588=item $player->maps
1240 1589
1241Returns an arrayref of cf::path's of all maps that are private for this 1590Returns an arrayref of map paths that are private for this
1242player. May block. 1591player. May block.
1243 1592
1244=cut 1593=cut
1245 1594
1246sub maps($) { 1595sub maps($) {
1247 my ($pl) = @_; 1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1599
1249 my $files = aio_readdir playerdir $pl 1600 my $files = aio_readdir playerdir $pl
1250 or return; 1601 or return;
1251 1602
1252 my @paths; 1603 my @paths;
1253 1604
1254 for (@$files) { 1605 for (@$files) {
1255 utf8::decode $_; 1606 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1607 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1608 next unless /^$PATH_SEP/o;
1258 1609
1259 s/$PATH_SEP/\//g; 1610 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1611 }
1262 1612
1263 \@paths 1613 \@paths
1264} 1614}
1265 1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1267 1710
1268Sends an ext reply to the player. 1711Sends an ext reply to the player.
1269 1712
1270=cut 1713=cut
1271 1714
1272sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1274 1717
1275 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1719}
1279 1720
1280package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1281 1761
1282=back 1762=back
1283
1284 1763
1285=head3 cf::map 1764=head3 cf::map
1286 1765
1287=over 4 1766=over 4
1288 1767
1291package cf::map; 1770package cf::map;
1292 1771
1293use Fcntl; 1772use Fcntl;
1294use Coro::AIO; 1773use Coro::AIO;
1295 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1296our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1298 1781
1299sub generate_random_map { 1782sub generate_random_map {
1300 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1786
1302 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1788 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1316} 1928}
1317 1929
1318# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1319# all maps in C++... 1931# all maps in C++...
1320sub change_all_map_light { 1932sub change_all_map_light {
1322 1934
1323 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1325} 1937}
1326 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1327sub try_load_header($) { 1955sub load_header_from($) {
1328 my ($path) = @_; 1956 my ($self, $path) = @_;
1329 1957
1330 utf8::encode $path; 1958 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1332 or return; 1960 or return;
1333 1961
1334 my $map = cf::map::new 1962 $self->_load_header ($f)
1335 or return; 1963 or return;
1336 1964
1337 # for better error messages only, will be overwritten 1965 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1339 1967
1340 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1341 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1342 2014
1343 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1344 2017
1345 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1346} 2022}
1347 2023
1348sub find; 2024sub find;
1349sub find { 2025sub find {
1350 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1351 2027
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1358 2032
1359 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 2036
1362 # do it the slow way 2037 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2038 or return;
1381 2039
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1394 2041
1395 Coro::cede; 2042 $map->load_header
2043 or return;
1396 2044
1397 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1398 $map->reset; 2050 $map->reset;
1399 undef $guard;
1400 $map = find $path 2051 return find $path;
1401 or return;
1402 } 2052 }
1403 2053
1404 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1405 } 2055 }
1406} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1407 2060
1408sub load { 2061sub load {
1409 my ($self) = @_; 2062 my ($self) = @_;
1410 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1411 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1413 2070
2071 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2073
1416 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1417 2075
1418 $self->alloc; 2076 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1420 or return; 2084 or return;
1421 2085
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1424 2088
1425 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2090 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2093 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1430 } 2097 }
1431 } 2098 }
1432 2099
1433 Coro::cede; 2100 $f->resolve_delayed_derefs;
1434 2101
2102 cf::cede_to_tick;
1435 # now do the right thing for maps 2103 # now do the right thing for maps
1436 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1448 $self->activate; 2116 $self->activate;
1449 } 2117 }
1450 2118
1451 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1452 2121
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
2138}
2139
2140# find and load all maps in the 3x3 area around a map
2141sub load_neighbours {
2142 my ($map) = @_;
2143
2144 my @neigh; # diagonal neighbours
2145
2146 for (0 .. 3) {
2147 my $neigh = $map->tile_path ($_)
2148 or next;
2149 $neigh = find $neigh, $map
2150 or next;
2151 $neigh->load;
2152
2153 push @neigh,
2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2156 }
2157
2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
2160 my $neigh = find $path, $origin
2161 or next;
2162 $neigh->load;
2163 }
1454} 2164}
1455 2165
1456sub find_sync { 2166sub find_sync {
1457 my ($path, $origin) = @_; 2167 my ($path, $origin) = @_;
1458 2168
1459 cf::sync_job { cf::map::find $path, $origin } 2169 cf::sync_job { find $path, $origin }
1460} 2170}
1461 2171
1462sub do_load_sync { 2172sub do_load_sync {
1463 my ($map) = @_; 2173 my ($map) = @_;
1464 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1465 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
2179}
2180
2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
2198 while (%MAP_PREFETCH) {
2199 while (my ($k, $v) = each %MAP_PREFETCH) {
2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
2204 delete $MAP_PREFETCH{$k};
2205 }
2206 }
2207 undef $MAP_PREFETCHER;
2208 };
2209 $MAP_PREFETCHER->prio (6);
2210
2211 ()
1466} 2212}
1467 2213
1468sub save { 2214sub save {
1469 my ($self) = @_; 2215 my ($self) = @_;
1470 2216
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2218
1473 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1474 2220
1475 return unless $self->dirty; 2221 return unless $self->dirty;
1476 2222
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2225
1480 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1481 2227
1482 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1483 2229
1484 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1485 2231
1486 cf::async { 2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
1488 }; 2235 };
1489 2236
2237 cf::get_slot 0.02;
2238
1490 if ($uniq) { 2239 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2242 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2244 }
1496} 2245}
1497 2246
1498sub swap_out { 2247sub swap_out {
1499 my ($self) = @_; 2248 my ($self) = @_;
1500 2249
1501 # save first because save cedes 2250 # save first because save cedes
1502 $self->save; 2251 $self->save;
1503 2252
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2254
1506 return if $self->players; 2255 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1509 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2263 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2264}
1513 2265
1514sub reset_at { 2266sub reset_at {
1515 my ($self) = @_; 2267 my ($self) = @_;
1516 2268
1517 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1520 2271
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2274
1528 my ($self) = @_; 2279 my ($self) = @_;
1529 2280
1530 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1531} 2282}
1532 2283
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2284sub reset {
1555 my ($self) = @_; 2285 my ($self) = @_;
1556 2286
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2288
1559 return if $self->players; 2289 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2290
1562 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1563 2302
1564 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1565 2304
2305 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1567 2308
1568 $self->unlink_save; 2309 $self->unlink_save;
1569 $self->destroy; 2310 $self->destroy;
1570} 2311}
1571 2312
1572my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1573 2314
1574sub nuke { 2315sub nuke {
1575 my ($self) = @_; 2316 my ($self) = @_;
1576 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1580 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1581} 2335}
1582 2336
1583sub customise_for { 2337=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2338
1586 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1588 } 2345 [
1589 2346 map {
1590 $map 2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
1591} 2353}
1592 2354
1593sub emergency_save { 2355=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2356
1596 warn "enter emergency perl save\n"; 2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
1597 2359
1598 cf::sync_job { 2360=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2361
1603 warn "begin emergency map save\n"; 2362sub random_maps() {
1604 $_->save for values %cf::MAP; 2363 [
1605 warn "end emergency map save\n"; 2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
2391
2392=back
2393
2394=head3 cf::object
2395
2396=cut
2397
2398package cf::object;
2399
2400=over 4
2401
2402=item $ob->inv_recursive
2403
2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2406
2407=cut
2408
2409sub inv_recursive_;
2410sub inv_recursive_ {
2411 map { $_, inv_recursive_ $_->inv } @_
2412}
2413
2414sub inv_recursive {
2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
1606 }; 2443 }
1607
1608 warn "leave emergency perl save\n";
1609} 2444}
1610 2445
1611package cf; 2446package cf;
1612 2447
1613=back 2448=back
1614
1615 2449
1616=head3 cf::object::player 2450=head3 cf::object::player
1617 2451
1618=over 4 2452=over 4
1619 2453
1633 2467
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2469
1636 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1638 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1641 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1642} 2495}
1643 2496
1644=item $player_object->may ("access") 2497=item $player_object->may ("access")
1645 2498
1646Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1659 2512
1660=item $player_object->enter_link 2513=item $player_object->enter_link
1661 2514
1662Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1663 2516
1664The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1666 2519
2520Will never block.
2521
1667=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1668 2523
1669Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2527fails, to the emergency map position.
1673 2528
1674Might block. 2529Might block.
1675 2530
1676=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1677 2542
1678sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1679 my ($self) = @_; 2544 my ($self) = @_;
1680 2545
1681 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1682 2547
1683 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2549
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1687 2552
1688 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2554}
1690 2555
1691sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1693 2560
1694 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1695 2562
1696 unless ($map) { 2563 unless ($map) {
1697 # restore original map position 2564 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1714 2581
1715 $map->load; 2582 $map->load;
2583 $map->load_neighbours;
1716 2584
1717 return unless $self->contr->active; 2585 return unless $self->contr->active;
1718 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1720} 2590}
1721 2591
1722cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2593
1726 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1730 }; 2598be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2599
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2600=cut
2601
2602our $GOTOGEN;
1757 2603
1758sub cf::object::player::goto { 2604sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2606
1761 $path = new cf::path $path; 2607 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2609
1764 $self->enter_link; 2610 $self->enter_link;
1765 2611
1766 (async { 2612 (async {
1767 my $map = cf::map::find $path->as_string; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1769 2639 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1774 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1776 })->prio (1); 2658 })->prio (1);
1777} 2659}
1778 2660
1779=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1780 2662
1782 2664
1783sub parse_random_map_params { 2665sub parse_random_map_params {
1784 my ($spec) = @_; 2666 my ($spec) = @_;
1785 2667
1786 my $rmp = { # defaults 2668 my $rmp = { # defaults
1787 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1789 }; 2673 };
1790 2674
1791 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1793 2677
1797 $rmp 2681 $rmp
1798} 2682}
1799 2683
1800sub prepare_random_map { 2684sub prepare_random_map {
1801 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2688
1803 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2691 # that depends on the exit object
1806 2692
1807 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1808 2694
1809 if ($exit->map) { 2695 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1814 } 2700 }
1815 2701
1816 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1817 2703
1818 my $data = cf::to_json $rmp; 2704 my $data = cf::encode_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1820 2707
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1823 2712
1824 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2714 $exit->msg (undef);
1826 } 2715 }
1827} 2716}
1829sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1831 2720
1832 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1833 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1834 $self->enter_link; 2734 $self->enter_link;
1835 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1836 (async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1837 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2744 unless (eval {
1839 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2746
1845 1; 2747 1;
1846 }) { 2748 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2751 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2753
1852 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2755 $self->leave_link;
1854 } 2756 }
1855 })->prio (1); 2757 })->prio (1);
1868 2770
1869sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1871 2773
1872 utf8::encode $text; 2774 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2776}
1875 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1876 2936
1877=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1878 2938
1879Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2942
1883Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2944become reliable at some point in the future.
1885 2945
1886=cut 2946=cut
1887 2947
1888sub cf::client::query { 2948sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2957 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2959
1900 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1902} 2964}
1903 2965
1904cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1905 on_reply => sub { 2972 on_reply => sub {
1906 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1907 2974
1908 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1909 # get handled first 2976 # get handled first
1910 my $queue = delete $ns->{query_queue} 2977 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2979
1913 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2982
1915 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1916 2984
1917 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2986 if (@$queue) {
1920 } else { 2988 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2990 }
1923 } 2991 }
1924 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1925); 3019);
1926 3020
1927=item $client->async (\&cb) 3021=item $client->async (\&cb)
1928 3022
1929Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
1972 3066
1973$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
1974 3068
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
1976 3074
1977# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
1978 3076
1979=pod 3077=pod
1980 3078
1981The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
1982 3080
1983 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
1984 cf::object::player player 3085 cf::object::player
1985 cf::player peaceful 3086 player
1986 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1987 3093
1988=cut 3094=cut
1989 3095
1990for ( 3096for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
1992 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1995) { 3103) {
1996 no strict 'refs'; 3104 no strict 'refs';
2067=back 3175=back
2068 3176
2069=cut 3177=cut
2070 3178
2071############################################################################# 3179#############################################################################
3180# the server's init and main functions
2072 3181
2073=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
2074 3184
2075Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
2077excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3188
2079The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3190
2082=over 4 3191 warn "loading facedata from $path\n";
2083 3192
2084=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
2085 3196
2086Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3198
2090=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3201
2092Returns a single value from the database 3202 # patch in the exptable
2093 3203 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
2095 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3206 };
3207 cf::cede_to_tick;
2145 3208
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3209 {
3210 my $faces = $facedata->{faceinfo};
2150 3211
2151 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3214
2157 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3219
2166 cf::global->attach ( 3220 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3221 }
2171 );
2172}
2173 3222
2174############################################################################# 3223 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3224 next unless $info->{smooth};
2176 3225
2177sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = ();
3321
3322 load_resource_file "$MAPDIR/regions"
3323 or die "unable to load regions file\n";
3324
3325 for (cf::region::list) {
3326 $_->{match} = qr/$_->{match}/
3327 if exists $_->{match};
3328 }
3329}
3330
3331sub reload_facedata {
3332 load_facedata "$DATADIR/facedata"
3333 or die "unable to load facedata\n";
3334}
3335
3336sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures;
3359
3360 warn "finished reloading resource files\n";
3361}
3362
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3369 or return;
2180 3370
2181 local $/; 3371 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
2183 3373
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3375
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3387
2198sub main { 3388sub main {
2199 # we must not ever block the main coroutine 3389 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3390 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3392 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX);
2203 }; 3396 };
2204 3397
2205 cfg_load; 3398 reload_config;
2206 db_load; 3399 db_init;
2207 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno;
2208 Event::loop; 3404 EV::loop;
2209} 3405}
2210 3406
2211############################################################################# 3407#############################################################################
2212# initialisation 3408# initialisation and cleanup
2213 3409
3410# install some emergency cleanup handlers
3411BEGIN {
3412 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3415 cf::cleanup "SIG$signal";
3416 };
3417 }
3418}
3419
3420sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $runtime, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$runtime~", $runtime
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544}
3545
2214sub reload() { 3546sub do_reload_perl() {
2215 # can/must only be called in main 3547 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3548 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3549 warn "can only reload from main coroutine";
2218 return; 3550 return;
2219 } 3551 }
2220 3552
2221 warn "reloading..."; 3553 warn "reloading...";
2222 3554
2223 my $guard = freeze_mainloop; 3555 warn "entering sync_job";
3556
3557 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3559 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark
2225 3561
2226 eval { 3562 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV;
3564
2227 # if anything goes wrong in here, we should simply crash as we already saved 3565 # if anything goes wrong in here, we should simply crash as we already saved
2228 3566
2229 # cancel all watchers 3567 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3568 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs;
3573 warn "iterate...";
2232 } 3574 }
2233 3575
3576 ++$RELOAD;
3577
2234 # cancel all extension coros 3578 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3579 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3580 %EXT_CORO = ();
2237 3581
2238 # unload all extensions 3582 warn "removing commands";
2239 for (@exts) { 3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3591 warn "... unloading $pkg";
2241 unload_extension $_; 3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3598 }
2243 3599
3600 warn "... nuking $pkg";
3601 Symbol::delete_package $pkg;
3602 }
3603
2244 # unload all modules loaded from $LIBDIR 3604 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3605 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3607
2248 warn "removing <$k>"; 3608 warn "... unloading $k";
2249 delete $INC{$k}; 3609 delete $INC{$k};
2250 3610
2251 $k =~ s/\.pm$//; 3611 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3612 $k =~ s/\//::/g;
2253 3613
2256 } 3616 }
2257 3617
2258 Symbol::delete_package $k; 3618 Symbol::delete_package $k;
2259 } 3619 }
2260 3620
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3621 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3622 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3624
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3625 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3626 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"};
2274 3628
2275 # don't, removes xs symbols, too, 3629 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3630 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3631 #Symbol::delete_package __PACKAGE__;
2278 3632
2279 # reload cf.pm 3633 warn "unload completed, starting to reload now";
3634
2280 warn "reloading cf.pm"; 3635 warn "reloading cf.pm";
2281 require cf; 3636 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3638
2284 # load config and database again 3639 warn "loading config and database again";
2285 cf::cfg_load; 3640 cf::reload_config;
2286 cf::db_load;
2287 3641
2288 # load extensions
2289 warn "load extensions"; 3642 warn "loading extensions";
2290 cf::load_extensions; 3643 cf::load_extensions;
2291 3644
2292 # reattach attachments to objects 3645 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3646 _global_reattach; # objects, sockets
2294 _global_reattach; 3647 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3648 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER;
3651
3652 warn "leaving sync_job";
3653
3654 1
3655 } or do {
3656 warn $@;
3657 cf::cleanup "error while reloading, exiting.";
2296 }; 3658 };
2297 3659
2298 if ($@) { 3660 warn "reloaded";
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305}; 3661};
2306 3662
2307############################################################################# 3663our $RELOAD_WATCHER; # used only during reload
2308 3664
2309unless ($LINK_MAP) { 3665sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
2311 3668
2312 $LINK_MAP->width (41); 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3670 do_reload_perl;
2314 $LINK_MAP->alloc; 3671 undef $RELOAD_WATCHER;
2315 $LINK_MAP->path ("{link}"); 3672 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3673}
2349
2350register "<global>", __PACKAGE__;
2351 3674
2352register_command "reload" => sub { 3675register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2354 3677
2355 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2359 } 3684 }
2360}; 3685};
2361 3686
2362unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2363 3688
2364$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2365 reentrant => 0, 3690
2366 prio => 0, 3691our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3693
2369 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main;
3697
3698 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait;
3701}
3702
3703sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait;
3710}
3711
3712sub tick {
3713 if ($Coro::current != $Coro::main) {
3714 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3715 unless ++$bug_warning > 10;
3716 return;
3717 }
3718
2370 cf::server_tick; # one server iteration 3719 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3720
2374 # if we are delayed by four ticks or more, skip them all 3721 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3723 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3724 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3725 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3726 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3727 };
2401 }, 3728 }
2402); 3729
3730 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3731 $sig->send;
3732 }
3733 while (my $sig = shift @WAIT_FOR_TICK) {
3734 $sig->send;
3735 }
3736
3737 $LOAD = ($NOW - $TICK_START) / $TICK;
3738 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3739
3740 if (0) {
3741 if ($NEXT_TICK) {
3742 my $jitter = $TICK_START - $NEXT_TICK;
3743 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3744 warn "jitter $JITTER\n";#d#
3745 }
3746 }
3747}
3748
3749{
3750 # configure BDB
3751
3752 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1);
3755
3756 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3759 | BDB::LOG_AUTOREMOVE, 1);
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762
3763 cf::sync_job {
3764 eval {
3765 BDB::db_env_open
3766 $DB_ENV,
3767 $BDBDIR,
3768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3770 0666;
3771
3772 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3773 };
3774
3775 cf::cleanup "db_env_open(db): $@" if $@;
3776 };
3777 }
3778
3779 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3780 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3781 };
3782 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3783 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3784 };
3785 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3786 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3787 };
3788}
3789
3790{
3791 # configure IO::AIO
3792
3793 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1);
3796}
3797
3798my $_log_backtrace;
3799
3800sub _log_backtrace {
3801 my ($msg, @addr) = @_;
3802
3803 $msg =~ s/\n//;
3804
3805 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace;
3808 async {
3809 $Coro::current->{desc} = "abt $msg";
3810
3811 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr;
3813 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3814 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3815 or die "addr2line: $!";
3816
3817 my @funcs;
3818 my @res = <$fh>;
3819 chomp for @res;
3820 while (@res) {
3821 my ($func, $line) = splice @res, 0, 2, ();
3822 push @funcs, "[$func] $line";
3823 }
3824
3825 @funcs
3826 };
3827
3828 LOG llevInfo, "[ABT] $msg\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace;
3831 };
3832 } else {
3833 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n";
3835 }
3836}
3837
3838# load additional modules
3839use cf::pod;
2403 3840
2404END { cf::emergency_save } 3841END { cf::emergency_save }
2405 3842
24061 38431
2407 3844

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