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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.420 by root, Tue Apr 15 14:21:04 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
264} 443}
265 444
266=item cf::async { BLOCK } 445=item cf::async { BLOCK }
267 446
268Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
273 452
274BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
275 454
276=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
277 456
278The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
281 461
282If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
285fast or be very important. 465fast or be very important.
288 468
289sub sync_job(&) { 469sub sync_job(&) {
290 my ($job) = @_; 470 my ($job) = @_;
291 471
292 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
293 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
295 477
296 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 479
298 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
299 481
300 my $busy = 1; 482 my $busy = 1;
301 my @res; 483 my @res;
302 484
303 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 487 @res = eval { $job->() };
305 warn $@ if $@; 488 warn $@ if $@;
306 undef $busy; 489 undef $busy;
307 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
308 491
309 while ($busy) { 492 while ($busy) {
310 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
311 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
312 503
313 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
314 } else { 505 } else {
315 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
316 507
336 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
337 528
338 $coro 529 $coro
339} 530}
340 531
341sub write_runtime { 532=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 533
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
345 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
346 538
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 540
351 aio_fsync $fh 541sub fork_call(&@) {
352 and return; 542 my ($cb, @args) = @_;
353 543
354 close $fh 544 # we seemingly have to make a local copy of the whole thing,
355 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
356 547
357 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
358 and return; 549 reset_signals;
550 &$cb
551 }, @args;
359 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
360 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 719}
362 720
363=back 721=back
364 722
365=cut 723=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 724
522############################################################################# 725#############################################################################
523 726
524=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
525 728
527attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
529 732
530In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 735Deliantra).
533 736
534=over 4 737=over 4
535 738
536=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
537 740
651our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 855our @CB_MAP = ();
653 856
654my %attachment; 857my %attachment;
655 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
656sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
658 867
659 use sort 'stable'; 868 use sort 'stable';
660 869
694 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
695 904
696 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 909
701 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 911 my $pkg = shift @arg;
703 912
704 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
734 } 943 }
735 944
736 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
737 } else { 946 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 948 }
740 949
741 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
742} 951}
743 952
745 if (ref $_[0]) { 954 if (ref $_[0]) {
746 _object_attach @_; 955 _object_attach @_;
747 } else { 956 } else {
748 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
749 } 958 }
959 _recalc_want;
750}; 960};
751 961
752# all those should be optimised 962# all those should be optimised
753sub cf::attachable::detach { 963sub cf::attachable::detach {
754 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
758 reattach ($obj); 968 reattach ($obj);
759 } else { 969 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
761 } 971 }
972 _recalc_want;
762}; 973};
763 974
764sub cf::attachable::attached { 975sub cf::attachable::attached {
765 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
766 977
781 "; 992 ";
782 die if $@; 993 die if $@;
783} 994}
784 995
785our $override; 996our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 998
788sub override { 999sub override {
789 $override = 1; 1000 $override = 1;
790 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
791} 1002}
792 1003
793sub do_invoke { 1004sub do_invoke {
794 my $event = shift; 1005 my $event = shift;
795 my $callbacks = shift; 1006 my $callbacks = shift;
796 1007
797 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
798 1009
799 local $override; 1010 local $override;
800 1011
801 for (@$callbacks) { 1012 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
811 } 1022 }
812 1023
813 0 1024 0
814} 1025}
815 1026
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1028
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1030
820Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
821 1032
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1036
826=back 1037=back
827 1038
828=cut 1039=cut
829 1040
830############################################################################# 1041#############################################################################
831# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
832 1085
833sub reattach { 1086sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1091
837 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
838 1093
839 @$registry = (); 1094 @$registry = ();
840 1095
855cf::attachable->attach ( 1110cf::attachable->attach (
856 prio => -1000000, 1111 prio => -1000000,
857 on_instantiate => sub { 1112 on_instantiate => sub {
858 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
859 1114
860 $data = from_json $data; 1115 $data = decode_json $data;
861 1116
862 for (@$data) { 1117 for (@$data) {
863 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
864 1119
865 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1136sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
883 1138
884 sync_job { 1139 sync_job {
885 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
888 1144
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1149 close $fh;
894 1150
895 if (@$objs) { 1151 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1157 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
903 } 1159 }
904 } else { 1160 } else {
905 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
911 } 1167 }
912 } else { 1168 } else {
913 aio_unlink $filename; 1169 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
915 } 1171 }
916 } 1172 };
917} 1173}
918 1174
919sub object_freezer_as_string { 1175sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
921 1177
933 or return; 1189 or return;
934 1190
935 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
937 or return; 1193 or return;
1194
938 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
939 } 1197 }
940 1198
1199 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
943 return ($data, $av); 1203 ($data, $av)
944} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
945 1211
946############################################################################# 1212#############################################################################
947# command handling &c 1213# command handling &c
948 1214
949=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1229}
964 1230
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1232
967Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
968 1238
969If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
970called. 1240called.
971 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
972=cut 1253=cut
973 1254
974sub register_extcmd { 1255sub register_extcmd {
975 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
976 1257
977 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
978} 1265}
979 1266
980cf::player->attach ( 1267cf::player->attach (
981 on_command => sub { 1268 on_command => sub {
982 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
991 cf::override; 1278 cf::override;
992 }, 1279 },
993 on_extcmd => sub { 1280 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
995 1282
996 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1284
998 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
1004 } else { 1300 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1302 }
1007 1303
1008 cf::override; 1304 cf::override;
1009 }, 1305 },
1010); 1306);
1011 1307
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1040 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1313 next unless -r $path;
1042 eval { 1314
1043 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1044 1 1371 }
1045 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1046 } 1377 };
1047} 1378}
1048 1379
1049############################################################################# 1380#############################################################################
1050# load/save/clean perl data associated with a map
1051 1381
1052*cf::mapsupport::on_clean = sub { 1382=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1383
1065=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1066 1385
1067Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1068 1387
1074 1393
1075=head3 cf::player 1394=head3 cf::player
1076 1395
1077=over 4 1396=over 4
1078 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1079=item cf::player::find $login 1412=item cf::player::find $login
1080 1413
1081Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1082 1415
1083=cut 1416=cut
1084 1417
1085sub playerdir($) { 1418sub playerdir($) {
1086 cf::localdir 1419 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1421}
1092 1422
1093sub path($) { 1423sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1425
1096 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1097} 1427}
1098 1428
1099sub find_active($) { 1429sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1104 1434
1105sub exists($) { 1435sub exists($) {
1106 my ($login) = @_; 1436 my ($login) = @_;
1107 1437
1108 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1110} 1440}
1111 1441
1112sub find($) { 1442sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1444 my $login = $_[0];
1115 1445
1116 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1117 1447
1118 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1463 $cf::PLAYER{$login} = $pl
1122 } 1464 }
1123 } 1465 }
1124} 1466}
1125 1467
1134 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1135 1477
1136 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1138 1480
1481 cf::get_slot 0.01;
1482
1139 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1140 Coro::cede; 1484 cf::cede_to_tick;
1141} 1485}
1142 1486
1143sub new($) { 1487sub new($) {
1144 my ($login) = @_; 1488 my ($login) = @_;
1145 1489
1151 $cf::PLAYER{$login} = $self; 1495 $cf::PLAYER{$login} = $self;
1152 1496
1153 $self 1497 $self
1154} 1498}
1155 1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1156=item $pl->quit_character 1510=item $pl->quit_character
1157 1511
1158Nukes the player without looking back. If logged in, the connection will 1512Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1513be destroyed. May block for a long time.
1160 1514
1161=cut 1515=cut
1162 1516
1163sub quit_character { 1517sub quit_character {
1164 my ($pl) = @_; 1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1165 1521
1166 $pl->{deny_save} = 1; 1522 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1524
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1530 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1532 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1533 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1179 IO::AIO::aio_rmtree $temp; 1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1180} 1556}
1181 1557
1182=item cf::player::list_logins 1558=item cf::player::list_logins
1183 1559
1184Returns am arrayref of all valid playernames in the system, can take a 1560Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1561while and may block, so not sync_job-capable, ever.
1186 1562
1187=cut 1563=cut
1188 1564
1189sub list_logins { 1565sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1566 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1567 or return [];
1192 1568
1193 my @logins; 1569 my @logins;
1194 1570
1195 for my $login (@$dirs) { 1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1199 1580
1200 utf8::decode $login; 1581 utf8::decode $login;
1201 push @logins, $login; 1582 push @logins, $login;
1202 } 1583 }
1203 1584
1204 \@logins 1585 \@logins
1205} 1586}
1206 1587
1207=item $player->maps 1588=item $player->maps
1208 1589
1209Returns an arrayref of cf::path's of all maps that are private for this 1590Returns an arrayref of map paths that are private for this
1210player. May block. 1591player. May block.
1211 1592
1212=cut 1593=cut
1213 1594
1214sub maps($) { 1595sub maps($) {
1215 my ($pl) = @_; 1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1599
1217 my $files = aio_readdir playerdir $pl 1600 my $files = aio_readdir playerdir $pl
1218 or return; 1601 or return;
1219 1602
1220 my @paths; 1603 my @paths;
1222 for (@$files) { 1605 for (@$files) {
1223 utf8::decode $_; 1606 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1607 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1608 next unless /^$PATH_SEP/o;
1226 1609
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1610 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1611 }
1229 1612
1230 \@paths 1613 \@paths
1231} 1614}
1232 1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1234 1710
1235Sends an ext reply to the player. 1711Sends an ext reply to the player.
1236 1712
1237=cut 1713=cut
1238 1714
1239sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1241 1717
1242 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1719}
1246 1720
1247package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1248 1761
1249=back 1762=back
1250
1251 1763
1252=head3 cf::map 1764=head3 cf::map
1253 1765
1254=over 4 1766=over 4
1255 1767
1258package cf::map; 1770package cf::map;
1259 1771
1260use Fcntl; 1772use Fcntl;
1261use Coro::AIO; 1773use Coro::AIO;
1262 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1263our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1265 1781
1266sub generate_random_map { 1782sub generate_random_map {
1267 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1786
1269 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1788 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1283} 1928}
1284 1929
1285# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1286# all maps in C++... 1931# all maps in C++...
1287sub change_all_map_light { 1932sub change_all_map_light {
1289 1934
1290 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1292} 1937}
1293 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1294sub load_map_header($) { 1955sub load_header_from($) {
1295 my ($path) = @_; 1956 my ($self, $path) = @_;
1296 1957
1297 utf8::encode $path; 1958 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1299 or return; 1960 or return;
1300 1961
1301 my $map = cf::map::new 1962 $self->_load_header ($f)
1302 or return; 1963 or return;
1303 1964
1304 # for better error messages only, will be overwritten later 1965 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1306 1967
1307 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1308 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1309 2014
1310 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1311 2017
1312 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1313} 2022}
1314 2023
1315sub find; 2024sub find;
1316sub find { 2025sub find {
1317 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1318 2027
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1325 2032
1326 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 2036
1329 # do it the slow way 2037 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2038 or return;
1343 2039
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1356 2041
1357 Coro::cede; 2042 $map->load_header
2043 or return;
1358 2044
1359 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1360 $map->reset; 2050 $map->reset;
1361 undef $guard;
1362 $map = find $path 2051 return find $path;
1363 or return;
1364 } 2052 }
1365 2053
1366 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1367 } 2055 }
1368} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1369 2060
1370sub load { 2061sub load {
1371 my ($self) = @_; 2062 my ($self) = @_;
1372 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1373 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1375 2070
2071 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2073
1378 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1379 2075
1380 $self->alloc; 2076 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1382 or return; 2084 or return;
1383 2085
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1386 2088
1387 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2090 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2093 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1392 } 2097 }
1393 } 2098 }
1394 2099
1395 Coro::cede; 2100 $f->resolve_delayed_derefs;
1396 2101
2102 cf::cede_to_tick;
1397 # now do the right thing for maps 2103 # now do the right thing for maps
1398 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1410 $self->activate; 2116 $self->activate;
1411 } 2117 }
1412 2118
1413 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1414 2121
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
1416} 2138}
1417 2139
1418# find and load all maps in the 3x3 area around a map 2140# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2141sub load_neighbours {
1420 my ($map) = @_; 2142 my ($map) = @_;
1421 2143
1422 my @diag; # diagonal neighbours 2144 my @neigh; # diagonal neighbours
1423 2145
1424 for (0 .. 3) { 2146 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2147 my $neigh = $map->tile_path ($_)
1426 or next; 2148 or next;
1427 $neigh = find $neigh, $map 2149 $neigh = find $neigh, $map
1428 or next; 2150 or next;
1429 $neigh->load; 2151 $neigh->load;
1430 2152
2153 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2156 }
1434 2157
1435 for (@diag) { 2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2160 my $neigh = find $path, $origin
1437 or next; 2161 or next;
1438 $neigh->load; 2162 $neigh->load;
1439 } 2163 }
1440} 2164}
1441 2165
1446} 2170}
1447 2171
1448sub do_load_sync { 2172sub do_load_sync {
1449 my ($map) = @_; 2173 my ($map) = @_;
1450 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1451 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
1452} 2179}
1453 2180
1454our %MAP_PREFETCH; 2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
1455our $MAP_PREFETCHER = Coro::async { 2195 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2196 $Coro::current->{desc} = "map prefetcher";
2197
1457 while (%MAP_PREFETCH) { 2198 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2199 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
1460 my $path = delete $MAP_PREFETCH{$key}; 2204 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2205 }
1466 Coro::schedule; 2206 }
2207 undef $MAP_PREFETCHER;
1467 } 2208 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2209 $MAP_PREFETCHER->prio (6);
1482 2210
1483 () 2211 ()
1484} 2212}
1485 2213
1486sub save { 2214sub save {
1487 my ($self) = @_; 2215 my ($self) = @_;
1488 2216
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2218
1491 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1492 2220
1493 return unless $self->dirty; 2221 return unless $self->dirty;
1494 2222
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2225
1498 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1499 2227
1500 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1501 2229
1502 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1503 2231
1504 cf::async { 2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
1506 }; 2235 };
1507 2236
2237 cf::get_slot 0.02;
2238
1508 if ($uniq) { 2239 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2242 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2244 }
1514} 2245}
1515 2246
1516sub swap_out { 2247sub swap_out {
1517 my ($self) = @_; 2248 my ($self) = @_;
1518 2249
1519 # save first because save cedes 2250 # save first because save cedes
1520 $self->save; 2251 $self->save;
1521 2252
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2254
1524 return if $self->players; 2255 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1527 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2263 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2264}
1531 2265
1532sub reset_at { 2266sub reset_at {
1533 my ($self) = @_; 2267 my ($self) = @_;
1534 2268
1535 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1538 2271
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2274
1546 my ($self) = @_; 2279 my ($self) = @_;
1547 2280
1548 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1549} 2282}
1550 2283
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2284sub reset {
1573 my ($self) = @_; 2285 my ($self) = @_;
1574 2286
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2288
1577 return if $self->players; 2289 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2290
1580 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1581 2302
1582 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1583 2304
2305 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1585 2308
1586 $self->unlink_save; 2309 $self->unlink_save;
1587 $self->destroy; 2310 $self->destroy;
1588} 2311}
1589 2312
1590my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1591 2314
1592sub nuke { 2315sub nuke {
1593 my ($self) = @_; 2316 my ($self) = @_;
1594 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1598 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1599} 2335}
1600 2336
1601sub customise_for { 2337=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2338
1604 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1606 } 2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
2353}
1607 2354
1608 $map 2355=item $maps = cf::map::random_maps
2356
2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
2359
2360=cut
2361
2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
1609} 2371}
1610 2372
1611=item cf::map::unique_maps 2373=item cf::map::unique_maps
1612 2374
1613Returns an arrayref of cf::path's of all shared maps that have 2375Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2376instantiated unique items. May block.
1615 2377
1616=cut 2378=cut
1617 2379
1618sub unique_maps() { 2380sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2381 [
1620 or return; 2382 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2383 utf8::decode $_;
1626 next if /\.pst$/; 2384 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2386 ? ()
1629 push @paths, new cf::path $_; 2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2389 ]
1631
1632 \@paths
1633} 2390}
1634
1635package cf;
1636 2391
1637=back 2392=back
1638 2393
1639=head3 cf::object 2394=head3 cf::object
1640 2395
1644 2399
1645=over 4 2400=over 4
1646 2401
1647=item $ob->inv_recursive 2402=item $ob->inv_recursive
1648 2403
1649Returns the inventory of the object _and_ their inventories, recursively. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
1650 2406
1651=cut 2407=cut
1652 2408
1653sub inv_recursive_; 2409sub inv_recursive_;
1654sub inv_recursive_ { 2410sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_ 2411 map { $_, inv_recursive_ $_->inv } @_
1656} 2412}
1657 2413
1658sub inv_recursive { 2414sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
2443 }
1660} 2444}
1661 2445
1662package cf; 2446package cf;
1663 2447
1664=back 2448=back
1683 2467
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2469
1686 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1688 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1691 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1692} 2495}
1693 2496
1694=item $player_object->may ("access") 2497=item $player_object->may ("access")
1695 2498
1696Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1709 2512
1710=item $player_object->enter_link 2513=item $player_object->enter_link
1711 2514
1712Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1713 2516
1714The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1716 2519
2520Will never block.
2521
1717=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1718 2523
1719Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2527fails, to the emergency map position.
1723 2528
1724Might block. 2529Might block.
1725 2530
1726=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1727 2542
1728sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1729 my ($self) = @_; 2544 my ($self) = @_;
1730 2545
1731 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1732 2547
1733 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2549
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1737 2552
1738 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2554}
1740 2555
1741sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1743 2560
1744 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1745 2562
1746 unless ($map) { 2563 unless ($map) {
1747 # restore original map position 2564 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1764 2581
1765 $map->load; 2582 $map->load;
1766 $map->load_diag; 2583 $map->load_neighbours;
1767 2584
1768 return unless $self->contr->active; 2585 return unless $self->contr->active;
1769 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1771} 2590}
1772 2591
1773cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2593
1777 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1781 }; 2598be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2599
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2600=cut
2601
2602our $GOTOGEN;
1808 2603
1809sub cf::object::player::goto { 2604sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2606
1812 $path = new cf::path $path; 2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2609
1814 $self->enter_link; 2610 $self->enter_link;
1815 2611
1816 (async { 2612 (async {
1817 my $map = cf::map::find $path->as_string; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1819 2639 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1824 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1826 })->prio (1); 2658 })->prio (1);
1827} 2659}
1828 2660
1829=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1830 2662
1832 2664
1833sub parse_random_map_params { 2665sub parse_random_map_params {
1834 my ($spec) = @_; 2666 my ($spec) = @_;
1835 2667
1836 my $rmp = { # defaults 2668 my $rmp = { # defaults
1837 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1839 }; 2673 };
1840 2674
1841 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1843 2677
1847 $rmp 2681 $rmp
1848} 2682}
1849 2683
1850sub prepare_random_map { 2684sub prepare_random_map {
1851 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2688
1853 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2691 # that depends on the exit object
1856 2692
1857 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1858 2694
1859 if ($exit->map) { 2695 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1864 } 2700 }
1865 2701
1866 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1867 2703
1868 my $data = cf::to_json $rmp; 2704 my $data = cf::encode_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1870 2707
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1873 2712
1874 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2714 $exit->msg (undef);
1876 } 2715 }
1877} 2716}
1879sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1881 2720
1882 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1883 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1884 $self->enter_link; 2734 $self->enter_link;
1885 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1886 (async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1887 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2744 unless (eval {
1889 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2746
1895 1; 2747 1;
1896 }) { 2748 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2751 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2753
1902 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2755 $self->leave_link;
1904 } 2756 }
1905 })->prio (1); 2757 })->prio (1);
1918 2770
1919sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1921 2773
1922 utf8::encode $text; 2774 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2776}
1925 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1926 2936
1927=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1928 2938
1929Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2942
1933Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2944become reliable at some point in the future.
1935 2945
1936=cut 2946=cut
1937 2947
1938sub cf::client::query { 2948sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2957 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2959
1950 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1952} 2964}
1953 2965
1954cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1955 on_reply => sub { 2972 on_reply => sub {
1956 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1957 2974
1958 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1959 # get handled first 2976 # get handled first
1960 my $queue = delete $ns->{query_queue} 2977 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2979
1963 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2982
1965 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1966 2984
1967 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2986 if (@$queue) {
1970 } else { 2988 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2990 }
1973 } 2991 }
1974 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1975); 3019);
1976 3020
1977=item $client->async (\&cb) 3021=item $client->async (\&cb)
1978 3022
1979Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
2022 3066
2023$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
2024 3068
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
2026 3074
2027# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
2028 3076
2029=pod 3077=pod
2030 3078
2031The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
2032 3080
2033 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
2034 cf::object::player player 3085 cf::object::player
2035 cf::player peaceful 3086 player
2036 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
2037 3093
2038=cut 3094=cut
2039 3095
2040for ( 3096for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2045) { 3103) {
2046 no strict 'refs'; 3104 no strict 'refs';
2117=back 3175=back
2118 3176
2119=cut 3177=cut
2120 3178
2121############################################################################# 3179#############################################################################
3180# the server's init and main functions
2122 3181
2123=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
2124 3184
2125Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
2127excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3188
2129The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3190
2132=over 4 3191 warn "loading facedata from $path\n";
2133 3192
2134=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
2135 3196
2136Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3198
2140=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3201
2142Returns a single value from the database 3202 # patch in the exptable
2143 3203 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
2145 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3206 };
3207 cf::cede_to_tick;
2195 3208
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3209 {
3210 my $faces = $facedata->{faceinfo};
2200 3211
2201 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3214
2207 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3219
2216 cf::global->attach ( 3220 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3221 }
2221 );
2222}
2223 3222
2224############################################################################# 3223 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3224 next unless $info->{smooth};
2226 3225
2227sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = ();
3321
3322 load_resource_file "$MAPDIR/regions"
3323 or die "unable to load regions file\n";
3324
3325 for (cf::region::list) {
3326 $_->{match} = qr/$_->{match}/
3327 if exists $_->{match};
3328 }
3329}
3330
3331sub reload_facedata {
3332 load_facedata "$DATADIR/facedata"
3333 or die "unable to load facedata\n";
3334}
3335
3336sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures;
3359
3360 warn "finished reloading resource files\n";
3361}
3362
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3369 or return;
2230 3370
2231 local $/; 3371 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
2233 3373
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3375
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3387
2248sub main { 3388sub main {
2249 # we must not ever block the main coroutine 3389 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3390 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3392 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX);
2253 }; 3396 };
2254 3397
2255 cfg_load; 3398 reload_config;
2256 db_load; 3399 db_init;
2257 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno;
2258 Event::loop; 3404 EV::loop;
2259} 3405}
2260 3406
2261############################################################################# 3407#############################################################################
2262# initialisation and cleanup 3408# initialisation and cleanup
2263 3409
2264# install some emergency cleanup handlers 3410# install some emergency cleanup handlers
2265BEGIN { 3411BEGIN {
3412 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3413 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3414 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3415 cf::cleanup "SIG$signal";
2272 },
2273 ); 3416 };
3417 }
3418}
3419
3420sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $runtime, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$runtime~", $runtime
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
2274 } 3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
2275} 3499}
2276 3500
2277sub emergency_save() { 3501sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3502 my $freeze_guard = cf::freeze_mainloop;
2279 3503
2280 warn "enter emergency perl save\n"; 3504 warn "enter emergency perl save\n";
2281 3505
2282 cf::sync_job { 3506 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3507 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3508 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3509 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3510 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3511 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3512 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3515 $pl->save;
2291 } 3516 }
2292 warn "end emergency player save\n"; 3517 warn "end emergency player save\n";
2293 3518
2294 warn "begin emergency map save\n"; 3519 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3521 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3522 $map->valid or next;
2298 $map->save; 3523 $map->save;
2299 } 3524 }
2300 warn "end emergency map save\n"; 3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
2301 }; 3534 };
2302 3535
2303 warn "leave emergency perl save\n"; 3536 warn "leave emergency perl save\n";
2304} 3537}
2305 3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544}
3545
2306sub reload() { 3546sub do_reload_perl() {
2307 # can/must only be called in main 3547 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3548 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3549 warn "can only reload from main coroutine";
2310 return; 3550 return;
2311 } 3551 }
2312 3552
2313 warn "reloading..."; 3553 warn "reloading...";
2314 3554
2315 warn "freezing server"; 3555 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3556
3557 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3559 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark
2318 3561
2319 warn "sync database to disk"; 3562 warn "syncing database to disk";
2320 cf::db_sync; 3563 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3564
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3565 # if anything goes wrong in here, we should simply crash as we already saved
2325 3566
2326 warn "cancel all watchers"; 3567 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3568 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs;
3573 warn "iterate...";
2329 } 3574 }
2330 3575
3576 ++$RELOAD;
3577
2331 warn "cancel all extension coros"; 3578 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3579 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3580 %EXT_CORO = ();
2334 3581
2335 warn "remove commands"; 3582 warn "removing commands";
2336 %COMMAND = (); 3583 %COMMAND = ();
2337 3584
2338 warn "remove ext commands"; 3585 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3586 %EXTCMD = ();
3587 %EXTICMD = ();
2340 3588
2341 warn "unload/nuke all extensions"; 3589 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3590 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3591 warn "... unloading $pkg";
2344 3592
2345 if (my $cb = $pkg->can ("unload")) { 3593 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3594 eval {
2351 3599
2352 warn "... nuking $pkg"; 3600 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3601 Symbol::delete_package $pkg;
2354 } 3602 }
2355 3603
2356 warn "unload all perl modules loaded from $LIBDIR"; 3604 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3605 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3607
2360 warn "removing <$k>"; 3608 warn "... unloading $k";
2361 delete $INC{$k}; 3609 delete $INC{$k};
2362 3610
2363 $k =~ s/\.pm$//; 3611 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3612 $k =~ s/\//::/g;
2365 3613
2368 } 3616 }
2369 3617
2370 Symbol::delete_package $k; 3618 Symbol::delete_package $k;
2371 } 3619 }
2372 3620
2373 warn "get rid of safe::, as good as possible"; 3621 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3622 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3624
2377 warn "unload cf.pm \"a bit\""; 3625 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3626 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"};
2379 3628
2380 # don't, removes xs symbols, too, 3629 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3630 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3631 #Symbol::delete_package __PACKAGE__;
2383 3632
3633 warn "unload completed, starting to reload now";
3634
2384 warn "reloading cf.pm"; 3635 warn "reloading cf.pm";
2385 require cf; 3636 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3638
2388 warn "load config and database again"; 3639 warn "loading config and database again";
2389 cf::cfg_load; 3640 cf::reload_config;
2390 cf::db_load;
2391 3641
2392 warn "load extensions"; 3642 warn "loading extensions";
2393 cf::load_extensions; 3643 cf::load_extensions;
2394 3644
2395 warn "reattach attachments to objects/players"; 3645 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3646 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3647 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3648 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER;
3651
3652 warn "leaving sync_job";
3653
3654 1
3655 } or do {
3656 warn $@;
3657 cf::cleanup "error while reloading, exiting.";
2399 }; 3658 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406 3659
2407 warn "reloaded"; 3660 warn "reloaded";
2408}; 3661};
2409 3662
2410############################################################################# 3663our $RELOAD_WATCHER; # used only during reload
2411 3664
2412unless ($LINK_MAP) { 3665sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
2414 3668
2415 $LINK_MAP->width (41); 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3670 do_reload_perl;
2417 $LINK_MAP->alloc; 3671 undef $RELOAD_WATCHER;
2418 $LINK_MAP->path ("{link}"); 3672 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3673}
2452 3674
2453register_command "reload" => sub { 3675register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2455 3677
2456 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2460 } 3684 }
2461}; 3685};
2462 3686
2463unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2464 3688
2465$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2466 reentrant => 0, 3690
2467 prio => 0, 3691our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3693
2470 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main;
3697
3698 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait;
3701}
3702
3703sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait;
3710}
3711
3712sub tick {
3713 if ($Coro::current != $Coro::main) {
3714 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3715 unless ++$bug_warning > 10;
3716 return;
3717 }
3718
2471 cf::server_tick; # one server iteration 3719 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3720
2475 $WAIT_FOR_TICK->broadcast; 3721 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3723 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3724 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3725 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3726 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3727 };
2505 }, 3728 }
2506); 3729
3730 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3731 $sig->send;
3732 }
3733 while (my $sig = shift @WAIT_FOR_TICK) {
3734 $sig->send;
3735 }
3736
3737 $LOAD = ($NOW - $TICK_START) / $TICK;
3738 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3739
3740 if (0) {
3741 if ($NEXT_TICK) {
3742 my $jitter = $TICK_START - $NEXT_TICK;
3743 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3744 warn "jitter $JITTER\n";#d#
3745 }
3746 }
3747}
3748
3749{
3750 # configure BDB
3751
3752 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1);
3755
3756 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3759 | BDB::LOG_AUTOREMOVE, 1);
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762
3763 cf::sync_job {
3764 eval {
3765 BDB::db_env_open
3766 $DB_ENV,
3767 $BDBDIR,
3768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3770 0666;
3771
3772 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3773 };
3774
3775 cf::cleanup "db_env_open(db): $@" if $@;
3776 };
3777 }
3778
3779 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3780 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3781 };
3782 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3783 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3784 };
3785 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3786 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3787 };
3788}
3789
3790{
3791 # configure IO::AIO
3792
3793 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1);
3796}
3797
3798my $_log_backtrace;
3799
3800sub _log_backtrace {
3801 my ($msg, @addr) = @_;
3802
3803 $msg =~ s/\n//;
3804
3805 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace;
3808 async {
3809 $Coro::current->{desc} = "abt $msg";
3810
3811 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr;
3813 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3814 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3815 or die "addr2line: $!";
3816
3817 my @funcs;
3818 my @res = <$fh>;
3819 chomp for @res;
3820 while (@res) {
3821 my ($func, $line) = splice @res, 0, 2, ();
3822 push @funcs, "[$func] $line";
3823 }
3824
3825 @funcs
3826 };
3827
3828 LOG llevInfo, "[ABT] $msg\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace;
3831 };
3832 } else {
3833 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n";
3835 }
3836}
3837
3838# load additional modules
3839use cf::pod;
2507 3840
2508END { cf::emergency_save } 3841END { cf::emergency_save }
2509 3842
25101 38431
2511 3844

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