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Revision 1.421 by root, Tue Apr 15 18:43:11 2008 UTC vs.
Revision 1.512 by root, Sun Apr 11 04:52:07 2010 UTC

1# 1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG. 2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3# 3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5# 5#
6# Deliantra is free software: you can redistribute it and/or modify 6# Deliantra is free software: you can redistribute it and/or modify it under
7# it under the terms of the GNU General Public License as published by 7# the terms of the Affero GNU General Public License as published by the
8# the Free Software Foundation, either version 3 of the License, or 8# Free Software Foundation, either version 3 of the License, or (at your
9# (at your option) any later version. 9# option) any later version.
10# 10#
11# This program is distributed in the hope that it will be useful, 11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of 12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details. 14# GNU General Public License for more details.
15# 15#
16# You should have received a copy of the GNU General Public License 16# You should have received a copy of the Affero GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>. 17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
18# 19#
19# The authors can be reached via e-mail to <support@deliantra.net> 20# The authors can be reached via e-mail to <support@deliantra.net>
20# 21#
21 22
22package cf; 23package cf;
23 24
25use 5.10.0;
24use utf8; 26use utf8;
25use strict; 27use strict qw(vars subs);
26 28
27use Symbol; 29use Symbol;
28use List::Util; 30use List::Util;
29use Socket; 31use Socket;
30use EV 3.2; 32use EV;
31use Opcode; 33use Opcode;
32use Safe; 34use Safe;
33use Safe::Hole; 35use Safe::Hole;
34use Storable (); 36use Storable ();
37use Carp ();
35 38
39use Guard ();
36use Coro 4.50 (); 40use Coro ();
37use Coro::State; 41use Coro::State;
38use Coro::Handle; 42use Coro::Handle;
39use Coro::EV; 43use Coro::EV;
44use Coro::AnyEvent;
40use Coro::Timer; 45use Coro::Timer;
41use Coro::Signal; 46use Coro::Signal;
42use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
43use Coro::AIO; 50use Coro::AIO;
44use Coro::BDB; 51use Coro::BDB 1.6;
45use Coro::Storable; 52use Coro::Storable;
46use Coro::Util (); 53use Coro::Util ();
47 54
48use JSON::XS 2.01 (); 55use JSON::XS 2.01 ();
49use BDB (); 56use BDB ();
50use Data::Dumper; 57use Data::Dumper;
51use Digest::MD5;
52use Fcntl; 58use Fcntl;
53use YAML (); 59use YAML::XS ();
54use IO::AIO 2.51 (); 60use IO::AIO ();
55use Time::HiRes; 61use Time::HiRes;
56use Compress::LZF; 62use Compress::LZF;
57use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
58 66
59# configure various modules to our taste 67# configure various modules to our taste
60# 68#
61$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64 77
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
66 80
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 82
69our %COMMAND = (); 83our %COMMAND = ();
70our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
73our %EXTCMD = (); 87our %EXTCMD = ();
74our %EXTICMD = (); 88our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
77 91
78our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
80 96
81our $CONFDIR = confdir; 97our $CONFDIR = confdir;
82our $DATADIR = datadir; 98our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
92our %RESOURCE; 111our %RESOURCE;
93 112
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 115our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
99 117
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 121our $DB_ENV;
105 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
106our %CFG; 125our %CFG;
107 126
108our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
109our $RUNTIME; 128our $RUNTIME;
110our $NOW; 129our $NOW;
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 140our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
123 142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
124binmode STDOUT; 148binmode STDOUT;
125binmode STDERR; 149binmode STDERR;
126 150
127# read virtual server time, if available 151# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
132} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
133 159
134mkdir $_ 160mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136 162
137our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
138 164
139sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
140 177
141############################################################################# 178#############################################################################
142 179
143=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
144 181
191returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193 230
194=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
195 232
196This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call. 235that call.
199 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
200=back 243=back
201 244
202=cut 245=cut
203 246
204BEGIN { 247$Coro::State::WARNHOOK = sub {
205 *CORE::GLOBAL::warn = sub {
206 my $msg = join "", @_; 248 my $msg = join "", @_;
207 249
208 $msg .= "\n" 250 $msg .= "\n"
209 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
210 252
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212 254
213 LOG llevError, $msg; 255 LOG llevError, $msg;
214 }; 256};
215}
216 257
217$Coro::State::DIEHOOK = sub { 258$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "==" 259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
219 262
220 if ($Coro::current == $Coro::main) {#d# 263 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d# 264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d# 265 return;#d#
223 }#d# 266 }#d#
224 267
225 # kill coroutine otherwise 268 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate 269 Coro::terminate
228}; 270};
229
230$SIG{__DIE__} = sub { }; #d#?
231 271
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242for my $pkg (qw( 282for my $pkg (qw(
243 cf::global cf::attachable 283 cf::global cf::attachable
244 cf::object cf::object::player 284 cf::object cf::object::player
245 cf::client cf::player 285 cf::client cf::player
246 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
247 cf::map cf::party cf::region 288 cf::party cf::region
248)) { 289)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 291}
252 292
253$EV::DIED = sub { 293$EV::DIED = sub {
254 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
255}; 295};
256 296
257############################################################################# 297#############################################################################
258 298
259=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 337
298sub encode_json($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
300 340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
301=item cf::lock_wait $string 355=item cf::lock_wait $string
302 356
303Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
304 358
305=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
306 360
307Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
310returned. 364returned.
311 365
312Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro. 367deadlocked coro.
319 373
320Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
321 375
322=cut 376=cut
323 377
324our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
325our %LOCKER;#d#
326 379
327sub lock_wait($) { 380sub lock_wait($) {
328 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340} 382}
341 383
342sub lock_acquire($) { 384sub lock_acquire($) {
343 my ($key) = @_; 385 $LOCKS->guard ($_[0])
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356} 386}
357 387
358sub lock_active($) { 388sub lock_active($) {
359 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
360
361 ! ! $LOCK{$key}
362} 390}
363 391
364sub freeze_mainloop { 392sub freeze_mainloop {
365 tick_inhibit_inc; 393 tick_inhibit_inc;
366 394
367 Coro::guard \&tick_inhibit_dec; 395 &Guard::guard (\&tick_inhibit_dec);
368} 396}
369 397
370=item cf::periodic $interval, $cb 398=item cf::periodic $interval, $cb
371 399
372Like EV::periodic, but randomly selects a starting point so that the actions 400Like EV::periodic, but randomly selects a starting point so that the actions
395 423
396=cut 424=cut
397 425
398our @SLOT_QUEUE; 426our @SLOT_QUEUE;
399our $SLOT_QUEUE; 427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
400 429
401$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager"); 432 $Coro::current->desc ("timeslot manager");
404 433
405 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
435 my $busy;
406 436
407 while () { 437 while () {
408 next_job: 438 next_job:
439
409 my $avail = cf::till_tick; 440 my $avail = cf::till_tick;
410 if ($avail > 0.01) { 441
411 for (0 .. $#SLOT_QUEUE) { 442 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) { 443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
413 my $job = splice @SLOT_QUEUE, $_, 1, (); 445 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send; 446 $job->[2]->send;
415 Coro::cede; 447 Coro::cede;
416 goto next_job; 448 goto next_job;
417 } 449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
418 } 451 }
419 } 452 }
420 453
421 if (@SLOT_QUEUE) { 454 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive 455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal; 456 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait; 457 $signal->wait;
425 } else { 458 } else {
459 $busy = 0;
426 Coro::schedule; 460 Coro::schedule;
427 } 461 }
428 } 462 }
429}; 463};
430 464
431sub get_slot($;$$) { 465sub get_slot($;$$) {
432 return if tick_inhibit; 466 return if tick_inhibit || $Coro::current == $Coro::main;
433 467
434 my ($time, $pri, $name) = @_; 468 my ($time, $pri, $name) = @_;
435 469
436 $time = $TICK * .6 if $time > $TICK * .6; 470 $time = clamp $time, 0.01, $TICK * .6;
471
437 my $sig = new Coro::Signal; 472 my $sig = new Coro::Signal;
438 473
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready; 476 $SLOT_QUEUE->ready;
468 503
469sub sync_job(&) { 504sub sync_job(&) {
470 my ($job) = @_; 505 my ($job) = @_;
471 506
472 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
473 my $time = EV::time; 508 my $time = AE::time;
474 509
475 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
477 512
478 LOG llevError, Carp::longmess "sync job";#d# 513 LOG llevError, Carp::longmess "sync job";#d#
495 } else { 530 } else {
496 EV::loop EV::LOOP_ONESHOT; 531 EV::loop EV::LOOP_ONESHOT;
497 } 532 }
498 } 533 }
499 534
500 my $time = EV::time - $time; 535 my $time = AE::time - $time;
501 536
502 $TICK_START += $time; # do not account sync jobs to server load 537 $TICK_START += $time; # do not account sync jobs to server load
503 538
504 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
505 } else { 540 } else {
724 759
725############################################################################# 760#############################################################################
726 761
727=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
728 763
729Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
732 767
733In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
784=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
785 820
786Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
788 823
789Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
791 826
792These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
793 828
794=over 4 829=over 4
1085 1120
1086sub reattach { 1121sub reattach {
1087 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
1088 my ($obj) = @_; 1123 my ($obj) = @_;
1089 1124
1125 # no longer needed after getting rid of delete_package?
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091 1127
1092 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
1093 1129
1094 @$registry = (); 1130 @$registry = ();
1095 1131
1141 utf8::decode (my $decname = $filename); 1177 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
1144 1180
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1149 close $fh; 1188 aio_close $fh;
1150 1189
1151 if (@$objs) { 1190 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC; 1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1157 close $fh; 1199 aio_close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
1159 } 1201 }
1160 } else { 1202 } else {
1161 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1162 } 1204 }
1163 1205
1164 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1165 } else { 1210 } else {
1166 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
1167 } 1212 }
1168 } else { 1213 } else {
1169 aio_unlink $filename; 1214 aio_unlink $filename;
1170 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
1171 } 1216 }
1262 my ($name, $cb) = @_; 1307 my ($name, $cb) = @_;
1263 1308
1264 $EXTICMD{$name} = $cb; 1309 $EXTICMD{$name} = $cb;
1265} 1310}
1266 1311
1312use File::Glob ();
1313
1267cf::player->attach ( 1314cf::player->attach (
1268 on_command => sub { 1315 on_unknown_command => sub {
1269 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
1270 1317
1271 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
1272 or return; 1319 or return;
1273 1320
1303 1350
1304 cf::override; 1351 cf::override;
1305 }, 1352 },
1306); 1353);
1307 1354
1355# "readahead" all extensions
1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366}
1367
1308sub load_extensions { 1368sub load_extensions {
1309 cf::sync_job { 1369 cf::sync_job {
1310 my %todo; 1370 my %todo;
1311 1371
1312 for my $path (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1331 1391
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334 1394
1335 $ext{source} = 1395 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n" 1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n" 1397 . "#line 1 \"$path\"\n{\n"
1338 . $source 1398 . $source
1339 . "\n};\n1"; 1399 . "\n};\n1";
1340 1400
1341 $todo{$base} = \%ext; 1401 $todo{$base} = \%ext;
1342 } 1402 }
1343 1403
1404 my $pass = 0;
1344 my %done; 1405 my %done;
1345 while (%todo) { 1406 while (%todo) {
1346 my $progress; 1407 my $progress;
1347 1408
1409 ++$pass;
1410
1411 ext:
1348 while (my ($k, $v) = each %todo) { 1412 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) { 1413 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip 1414 next ext
1351 unless exists $done{$_}; 1415 unless exists $done{$_};
1352 } 1416 }
1353 1417
1354 warn "... loading '$k' into '$v->{pkg}'\n"; 1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1355 1419
1356 unless (eval $v->{source}) { 1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1357 my $msg = $@ ? "$v->{path}: $@\n" 1423 warn "$v->{path}: $@\n";
1358 : "$v->{base}: extension inactive.\n";
1359 1424
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting."; 1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1363 } 1426 if exists $v->{meta}{mandatory};
1364 1427 } else {
1365 warn $msg; 1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1366 } 1434 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 } 1435 }
1372 1436
1373 skip: 1437 unless ($progress) {
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1375 unless $progress; 1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1376 } 1445 }
1377 }; 1446 };
1378} 1447}
1379 1448
1380############################################################################# 1449#############################################################################
1381 1450
1382=back 1451=back
1383 1452
1384=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1385 1454
1386Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1387 1456
1388=cut 1457=cut
1389 1458
1390package cf::player; 1459package cf::player;
1391 1460
1434 1503
1435sub exists($) { 1504sub exists($) {
1436 my ($login) = @_; 1505 my ($login) = @_;
1437 1506
1438 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login } 1508 or !aio_stat path $login
1440} 1509}
1441 1510
1442sub find($) { 1511sub find($) {
1443 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0]; 1513 my $login = $_[0];
1456 my $f = new_from_file cf::object::thawer path $login 1525 my $f = new_from_file cf::object::thawer path $login
1457 or return; 1526 or return;
1458 1527
1459 my $pl = cf::player::load_pl $f 1528 my $pl = cf::player::load_pl $f
1460 or return; 1529 or return;
1530
1461 local $cf::PLAYER_LOADING{$login} = $pl; 1531 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs; 1532 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1464 } 1534 }
1465 } 1535 }
1466} 1536}
1467 1537
1538cf::player->attach (
1539 on_load => sub {
1540 my ($pl, $path) = @_;
1541
1542 # restore slots saved in save, below
1543 my $slots = delete $pl->{_slots};
1544
1545 $pl->ob->current_weapon ($slots->[0]);
1546 $pl->combat_ob ($slots->[1]);
1547 $pl->ranged_ob ($slots->[2]);
1548 },
1549);
1550
1468sub save($) { 1551sub save($) {
1469 my ($pl) = @_; 1552 my ($pl) = @_;
1470 1553
1471 return if $pl->{deny_save}; 1554 return if $pl->{deny_save};
1472 1555
1477 1560
1478 aio_mkdir playerdir $pl, 0770; 1561 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME; 1562 $pl->{last_save} = $cf::RUNTIME;
1480 1563
1481 cf::get_slot 0.01; 1564 cf::get_slot 0.01;
1565
1566 # save slots, to be restored later
1567 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1482 1568
1483 $pl->save_pl ($path); 1569 $pl->save_pl ($path);
1484 cf::cede_to_tick; 1570 cf::cede_to_tick;
1485} 1571}
1486 1572
1518 my ($pl) = @_; 1604 my ($pl) = @_;
1519 1605
1520 my $name = $pl->ob->name; 1606 my $name = $pl->ob->name;
1521 1607
1522 $pl->{deny_save} = 1; 1608 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir 1609 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1524 1610
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1611 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate; 1612 $pl->deactivate;
1613 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1614 $pl->ob->check_score;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1615 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns; 1616 $pl->ns->destroy if $pl->ns;
1529 1617
1530 my $path = playerdir $pl; 1618 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~"; 1619 my $temp = "$path~$cf::RUNTIME~deleting~";
1570 1658
1571 for my $login (@$dirs) { 1659 for my $login (@$dirs) {
1572 my $path = path $login; 1660 my $path = path $login;
1573 1661
1574 # a .pst is a dead give-away for a valid player 1662 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") { 1663 # if no pst file found, open and chekc for blocked users
1664 if (aio_stat "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1665 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next; 1666 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag 1667 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 } 1668 }
1580 1669
1611 } 1700 }
1612 1701
1613 \@paths 1702 \@paths
1614} 1703}
1615 1704
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1705=item $protocol_xml = $player->expand_cfpod ($cfpod)
1617 1706
1618Expand crossfire pod fragments into protocol xml. 1707Expand deliantra pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708 1708
1709=item $player->ext_reply ($msgid, @msg) 1709=item $player->ext_reply ($msgid, @msg)
1710 1710
1711Sends an ext reply to the player. 1711Sends an ext reply to the player.
1712 1712
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM 1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786 1786
1787 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1788 $self->_create_random_map ( 1788 $self->_create_random_map (
1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1792 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1793 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1925 1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path" 1927 "$UNIQUEDIR/$path"
1928} 1928}
1929 1929
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects { 1930sub decay_objects {
1940 my ($self) = @_; 1931 my ($self) = @_;
1941 1932
1942 return if $self->{deny_reset}; 1933 return if $self->{deny_reset};
1943 1934
2025sub find { 2016sub find {
2026 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
2027 2018
2028 $path = normalise $path, $origin && $origin->path; 2019 $path = normalise $path, $origin && $origin->path;
2029 2020
2030 cf::lock_wait "map_data:$path";#d#remove 2021 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path"; 2022 my $guard2 = cf::lock_acquire "map_find:$path";
2032 2023
2033 $cf::MAP{$path} || do { 2024 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path 2025 my $map = new_from_path cf::map $path
2038 or return; 2026 or return;
2039 2027
2040 $map->{last_save} = $cf::RUNTIME; 2028 $map->{last_save} = $cf::RUNTIME;
2041 2029
2043 or return; 2031 or return;
2044 2032
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2033 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously 2034 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait; 2035 #$cf::WAIT_FOR_TICK->wait;
2036 undef $guard2;
2048 undef $guard1; 2037 undef $guard1;
2049 undef $guard2;
2050 $map->reset; 2038 $map->reset;
2051 return find $path; 2039 return find $path;
2052 } 2040 }
2053 2041
2054 $cf::MAP{$path} = $map 2042 $cf::MAP{$path} = $map
2055 } 2043 }
2056} 2044}
2057 2045
2058sub pre_load { } 2046sub pre_load { }
2059sub post_load { } 2047#sub post_load { } # XS
2060 2048
2061sub load { 2049sub load {
2062 my ($self) = @_; 2050 my ($self) = @_;
2063 2051
2064 local $self->{deny_reset} = 1; # loading can take a long time 2052 local $self->{deny_reset} = 1; # loading can take a long time
2081 my $f = new_from_file cf::object::thawer $self->{load_path}; 2069 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block; 2070 $f->skip_block;
2083 $self->_load_objects ($f) 2071 $self->_load_objects ($f)
2084 or return; 2072 or return;
2085 2073
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2074 $self->post_load_original
2087 if delete $self->{load_original}; 2075 if delete $self->{load_original};
2088 2076
2089 if (my $uniq = $self->uniq_path) { 2077 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq; 2078 utf8::encode $uniq;
2091 unless (aio_stat $uniq) { 2079 unless (aio_stat $uniq) {
2109 unless ($self->{deny_activate}) { 2097 unless ($self->{deny_activate}) {
2110 $self->decay_objects; 2098 $self->decay_objects;
2111 $self->fix_auto_apply; 2099 $self->fix_auto_apply;
2112 $self->update_buttons; 2100 $self->update_buttons;
2113 cf::cede_to_tick; 2101 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate; 2102 $self->activate;
2117 } 2103 }
2118 2104
2119 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME); 2106 $self->last_access ($cf::RUNTIME);
2123 } 2109 }
2124 2110
2125 $self->post_load; 2111 $self->post_load;
2126} 2112}
2127 2113
2114# customize the map for a given player, i.e.
2115# return the _real_ map. used by e.g. per-player
2116# maps to change the path to ~playername/mappath
2128sub customise_for { 2117sub customise_for {
2129 my ($self, $ob) = @_; 2118 my ($self, $ob) = @_;
2130 2119
2131 return find "~" . $ob->name . "/" . $self->{path} 2120 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player; 2121 if $self->per_player;
2286 2275
2287 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288 2277
2289 return if $self->players; 2278 return if $self->players;
2290 2279
2291 warn "resetting map ", $self->path; 2280 warn "resetting map ", $self->path, "\n";
2292 2281
2293 $self->in_memory (cf::MAP_SWAPPED); 2282 $self->in_memory (cf::MAP_SWAPPED);
2294 2283
2295 # need to save uniques path 2284 # need to save uniques path
2296 unless ($self->{deny_save}) { 2285 unless ($self->{deny_save}) {
2387 : normalise $_ 2376 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] } 2377 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ] 2378 ]
2390} 2379}
2391 2380
2381=item cf::map::static_maps
2382
2383Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2384file in the shared directory excluding F</styles> and F</editor>). May
2385block.
2386
2387=cut
2388
2389sub static_maps() {
2390 my @dirs = "";
2391 my @maps;
2392
2393 while (@dirs) {
2394 my $dir = shift @dirs;
2395
2396 next if $dir eq "/styles" || $dir eq "/editor";
2397
2398 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2399 or return;
2400
2401 for (@$files) {
2402 s/\.map$// or next;
2403 utf8::decode $_;
2404 push @maps, "$dir/$_";
2405 }
2406
2407 push @dirs, map "$dir/$_", @$dirs;
2408 }
2409
2410 \@maps
2411}
2412
2392=back 2413=back
2393 2414
2394=head3 cf::object 2415=head3 cf::object
2395 2416
2396=cut 2417=cut
2457can be C<undef>. Does the right thing when the player is currently in a 2478can be C<undef>. Does the right thing when the player is currently in a
2458dialogue with the given NPC character. 2479dialogue with the given NPC character.
2459 2480
2460=cut 2481=cut
2461 2482
2483our $SAY_CHANNEL = {
2484 id => "say",
2485 title => "Map",
2486 reply => "say ",
2487 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2488};
2489
2490our $CHAT_CHANNEL = {
2491 id => "chat",
2492 title => "Chat",
2493 reply => "chat ",
2494 tooltip => "Player chat and shouts, global to the server.",
2495};
2496
2462# rough implementation of a future "reply" method that works 2497# rough implementation of a future "reply" method that works
2463# with dialog boxes. 2498# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method 2499#TODO: the first argument must go, split into a $npc->reply_to ( method
2465sub cf::object::player::reply($$$;$) { 2500sub cf::object::player::reply($$$;$) {
2466 my ($self, $npc, $msg, $flags) = @_; 2501 my ($self, $npc, $msg, $flags) = @_;
2477 my $dialog = $pl->{npc_dialog}; 2512 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2513 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479 2514
2480 } else { 2515 } else {
2481 $msg = $npc->name . " says: $msg" if $npc; 2516 $msg = $npc->name . " says: $msg" if $npc;
2482 $self->message ($msg, $flags); 2517 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 } 2518 }
2484 } 2519 }
2485} 2520}
2486 2521
2487=item $object->send_msg ($channel, $msg, $color, [extra...]) 2522=item $object->send_msg ($channel, $msg, $color, [extra...])
2512 2547
2513=item $player_object->enter_link 2548=item $player_object->enter_link
2514 2549
2515Freezes the player and moves him/her to a special map (C<{link}>). 2550Freezes the player and moves him/her to a special map (C<{link}>).
2516 2551
2517The player should be reasonably safe there for short amounts of time. You 2552The player should be reasonably safe there for short amounts of time (e.g.
2518I<MUST> call C<leave_link> as soon as possible, though. 2553for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2554though, as the palyer cannot control the character while it is on the link
2555map.
2519 2556
2520Will never block. 2557Will never block.
2521 2558
2522=item $player_object->leave_link ($map, $x, $y) 2559=item $player_object->leave_link ($map, $x, $y)
2523 2560
2575 ($x, $y) = (-1, -1) 2612 ($x, $y) = (-1, -1)
2576 unless (defined $x) && (defined $y); 2613 unless (defined $x) && (defined $y);
2577 2614
2578 # use -1 or undef as default coordinates, not 0, 0 2615 # use -1 or undef as default coordinates, not 0, 0
2579 ($x, $y) = ($map->enter_x, $map->enter_y) 2616 ($x, $y) = ($map->enter_x, $map->enter_y)
2580 if $x <=0 && $y <= 0; 2617 if $x <= 0 && $y <= 0;
2581 2618
2582 $map->load; 2619 $map->load;
2583 $map->load_neighbours; 2620 $map->load_neighbours;
2584 2621
2585 return unless $self->contr->active; 2622 return unless $self->contr->active;
2586 $self->activate_recursive;
2587 2623
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2624 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y); 2625 $self->enter_map ($map, $x, $y);
2626
2627 # only activate afterwards, to support waiting in hooks
2628 $self->activate_recursive;
2590} 2629}
2591 2630
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2631=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593 2632
2594Moves the player to the given map-path and coordinates by first freezing 2633Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback 2634her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on 2635that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will 2636the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process. 2637be called at the end of this process.
2638
2639Note that $check will be called with a potentially non-loaded map, so if
2640it needs a loaded map it has to call C<< ->load >>.
2599 2641
2600=cut 2642=cut
2601 2643
2602our $GOTOGEN; 2644our $GOTOGEN;
2603 2645
2682} 2724}
2683 2725
2684sub prepare_random_map { 2726sub prepare_random_map {
2685 my ($exit) = @_; 2727 my ($exit) = @_;
2686 2728
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by 2729 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed 2730 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object 2731 # that depends on the exit object
2692 2732
2693 my $rmp = parse_random_map_params $exit->msg; 2733 my $rmp = parse_random_map_params $exit->msg;
2695 if ($exit->map) { 2735 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name; 2736 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path; 2737 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x; 2738 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y; 2739 $rmp->{origin_y} = $exit->y;
2740
2741 $exit->map->touch;
2700 } 2742 }
2701 2743
2702 $rmp->{random_seed} ||= $exit->random_seed; 2744 $rmp->{random_seed} ||= $exit->random_seed;
2703 2745
2704 my $data = JSON::XS->new->utf8->pretty->canolicalize->encode ($rmp); 2746 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2705 my $md5 = Digest::MD5::md5_hex $data; 2747 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta"; 2748 my $meta = "$RANDOMDIR/$md5.meta";
2707 2749
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2750 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0; 2751 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh; 2752 undef $fh;
2711 aio_rename "$meta~", $meta; 2753 aio_rename "$meta~", $meta;
2712 2754
2755 my $slaying = "?random/$md5";
2756
2757 if ($exit->valid) {
2713 $exit->slaying ("?random/$md5"); 2758 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef); 2759 $exit->msg (undef);
2760 }
2715 } 2761 }
2716} 2762}
2717 2763
2718sub cf::object::player::enter_exit { 2764sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_; 2765 my ($self, $exit) = @_;
2720 2766
2721 return unless $self->type == cf::PLAYER; 2767 return unless $self->type == cf::PLAYER;
2722 2768
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link; 2769 $self->enter_link;
2735 2770
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async { 2771 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2772 $Coro::current->{desc} = "enter_exit";
2742 2773
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval { 2774 unless (eval {
2775 $self->deactivate_recursive; # just to be sure
2776
2777 # random map handling
2778 {
2779 my $guard = cf::lock_acquire "exit_prepare:$exit";
2780
2781 prepare_random_map $exit
2782 if $exit->slaying eq "/!";
2783 }
2784
2785 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2786 my $x = $exit->stats->hp;
2787 my $y = $exit->stats->sp;
2788
2745 $self->goto ($slaying, $hp, $sp); 2789 $self->goto ($map, $x, $y);
2746 2790
2791 # if exit is damned, update players death & WoR home-position
2792 $self->contr->savebed ($map, $x, $y)
2793 if $exit->flag (cf::FLAG_DAMNED);
2794
2747 1; 2795 1
2748 }) { 2796 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. " 2797 $self->message ("Something went wrong deep within the deliantra server. "
2750 . "I'll try to bring you back to the map you were before. " 2798 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!", 2799 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED); 2800 cf::NDI_UNIQUE | cf::NDI_RED);
2753 2801
2754 warn "ERROR in enter_exit: $@"; 2802 warn "ERROR in enter_exit: $@";
2771sub cf::client::send_drawinfo { 2819sub cf::client::send_drawinfo {
2772 my ($self, $text, $flags) = @_; 2820 my ($self, $text, $flags) = @_;
2773 2821
2774 utf8::encode $text; 2822 utf8::encode $text;
2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2823 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2824}
2825
2826=item $client->send_big_packet ($pkt)
2827
2828Like C<send_packet>, but tries to compress large packets, and fragments
2829them as required.
2830
2831=cut
2832
2833our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2834
2835sub cf::client::send_big_packet {
2836 my ($self, $pkt) = @_;
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2776} 2849}
2777 2850
2778=item $client->send_msg ($channel, $msg, $color, [extra...]) 2851=item $client->send_msg ($channel, $msg, $color, [extra...])
2779 2852
2780Send a drawinfo or msg packet to the client, formatting the msg for the 2853Send a drawinfo or msg packet to the client, formatting the msg for the
2784 2857
2785=cut 2858=cut
2786 2859
2787# non-persistent channels (usually the info channel) 2860# non-persistent channels (usually the info channel)
2788our %CHANNEL = ( 2861our %CHANNEL = (
2862 "c/motd" => {
2863 id => "infobox",
2864 title => "MOTD",
2865 reply => undef,
2866 tooltip => "The message of the day",
2867 },
2789 "c/identify" => { 2868 "c/identify" => {
2790 id => "infobox", 2869 id => "infobox",
2791 title => "Identify", 2870 title => "Identify",
2792 reply => undef, 2871 reply => undef,
2793 tooltip => "Items recently identified", 2872 tooltip => "Items recently identified",
2795 "c/examine" => { 2874 "c/examine" => {
2796 id => "infobox", 2875 id => "infobox",
2797 title => "Examine", 2876 title => "Examine",
2798 reply => undef, 2877 reply => undef,
2799 tooltip => "Signs and other items you examined", 2878 tooltip => "Signs and other items you examined",
2879 },
2880 "c/shopinfo" => {
2881 id => "infobox",
2882 title => "Shop Info",
2883 reply => undef,
2884 tooltip => "What your bargaining skill tells you about the shop",
2800 }, 2885 },
2801 "c/book" => { 2886 "c/book" => {
2802 id => "infobox", 2887 id => "infobox",
2803 title => "Book", 2888 title => "Book",
2804 reply => undef, 2889 reply => undef,
2820 id => "infobox", 2905 id => "infobox",
2821 title => "Body Parts", 2906 title => "Body Parts",
2822 reply => undef, 2907 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available", 2908 tooltip => "Shows which body parts you posess and are available",
2824 }, 2909 },
2910 "c/statistics" => {
2911 id => "infobox",
2912 title => "Statistics",
2913 reply => undef,
2914 tooltip => "Shows your primary statistics",
2915 },
2916 "c/skills" => {
2917 id => "infobox",
2918 title => "Skills",
2919 reply => undef,
2920 tooltip => "Shows your experience per skill and item power",
2921 },
2922 "c/shopitems" => {
2923 id => "infobox",
2924 title => "Shop Items",
2925 reply => undef,
2926 tooltip => "Shows the items currently for sale in this shop",
2927 },
2928 "c/resistances" => {
2929 id => "infobox",
2930 title => "Resistances",
2931 reply => undef,
2932 tooltip => "Shows your resistances",
2933 },
2934 "c/pets" => {
2935 id => "infobox",
2936 title => "Pets",
2937 reply => undef,
2938 tooltip => "Shows information abotu your pets/a specific pet",
2939 },
2940 "c/perceiveself" => {
2941 id => "infobox",
2942 title => "Perceive Self",
2943 reply => undef,
2944 tooltip => "You gained detailed knowledge about yourself",
2945 },
2825 "c/uptime" => { 2946 "c/uptime" => {
2826 id => "infobox", 2947 id => "infobox",
2827 title => "Uptime", 2948 title => "Uptime",
2828 reply => undef, 2949 reply => undef,
2829 tooltip => "How long the server has been running since last restart", 2950 tooltip => "How long the server has been running since last restart",
2832 id => "infobox", 2953 id => "infobox",
2833 title => "Map Info", 2954 title => "Map Info",
2834 reply => undef, 2955 reply => undef,
2835 tooltip => "Information related to the maps", 2956 tooltip => "Information related to the maps",
2836 }, 2957 },
2958 "c/party" => {
2959 id => "party",
2960 title => "Party",
2961 reply => "gsay ",
2962 tooltip => "Messages and chat related to your party",
2963 },
2964 "c/death" => {
2965 id => "death",
2966 title => "Death",
2967 reply => undef,
2968 tooltip => "Reason for and more info about your most recent death",
2969 },
2970 "c/say" => $SAY_CHANNEL,
2971 "c/chat" => $CHAT_CHANNEL,
2837); 2972);
2838 2973
2839sub cf::client::send_msg { 2974sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_; 2975 my ($self, $channel, $msg, $color, @extra) = @_;
2841 2976
2842 $msg = $self->pl->expand_cfpod ($msg); 2977 $msg = $self->pl->expand_cfpod ($msg)
2978 unless $color & cf::NDI_VERBATIM;
2843 2979
2844 $color &= cf::NDI_CLIENT_MASK; # just in case... 2980 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845 2981
2846 # check predefined channels, for the benefit of C 2982 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) { 2983 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel}; 2984 $channel = $CHANNEL{$channel};
2849 2985
2850 $self->ext_msg (channel_info => $channel) 2986 $self->ext_msg (channel_info => $channel);
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id}; 2987 $channel = $channel->{id};
2854 2988
2855 } elsif (ref $channel) { 2989 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent 2990 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) { 2991 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel; 2992 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel) 2993 $self->ext_msg (channel_info => $channel);
2860 if $self->can_msg;
2861 } 2994 }
2862 2995
2863 $channel = $channel->{id}; 2996 $channel = $channel->{id};
2864 } 2997 }
2865 2998
2866 return unless @extra || length $msg; 2999 return unless @extra || length $msg;
2867 3000
2868 if ($self->can_msg) {
2869 # default colour, mask it out 3001 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3002 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF; 3003 if $color & cf::NDI_DEF;
2872 3004
2873 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3005 my $pkt = "msg "
3006 . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3007 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2875 } else { 3008 );
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886 3009
2887 $color &= cf::NDI_COLOR_MASK; 3010 $self->send_big_packet ($pkt);
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900} 3011}
2901 3012
2902=item $client->ext_msg ($type, @msg) 3013=item $client->ext_msg ($type, @msg)
2903 3014
2904Sends an ext event to the client. 3015Sends an ext event to the client.
2907 3018
2908sub cf::client::ext_msg($$@) { 3019sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_; 3020 my ($self, $type, @msg) = @_;
2910 3021
2911 if ($self->extcmd == 2) { 3022 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3023 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove 3024 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type"; 3025 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3026 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 } 3027 }
2917} 3028}
2918 3029
2919=item $client->ext_reply ($msgid, @msg) 3030=item $client->ext_reply ($msgid, @msg)
2920 3031
2924 3035
2925sub cf::client::ext_reply($$@) { 3036sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_; 3037 my ($self, $id, @msg) = @_;
2927 3038
2928 if ($self->extcmd == 2) { 3039 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) { 3041 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove 3042 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id; 3043 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3044 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 } 3045 }
2935} 3046}
2936 3047
2937=item $success = $client->query ($flags, "text", \&cb) 3048=item $success = $client->query ($flags, "text", \&cb)
2938 3049
3039 3150
3040 $coro 3151 $coro
3041} 3152}
3042 3153
3043cf::client->attach ( 3154cf::client->attach (
3044 on_destroy => sub { 3155 on_client_destroy => sub {
3045 my ($ns) = @_; 3156 my ($ns) = @_;
3046 3157
3047 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3158 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3048 }, 3159 },
3049); 3160);
3065our $safe_hole = new Safe::Hole; 3176our $safe_hole = new Safe::Hole;
3066 3177
3067$SIG{FPE} = 'IGNORE'; 3178$SIG{FPE} = 'IGNORE';
3068 3179
3069$safe->permit_only (Opcode::opset qw( 3180$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math 3181 :base_core :base_mem :base_orig :base_math :base_loop
3071 grepstart grepwhile mapstart mapwhile 3182 grepstart grepwhile mapstart mapwhile
3072 sort time 3183 sort time
3073)); 3184));
3074 3185
3075# here we export the classes and methods available to script code 3186# here we export the classes and methods available to script code
3078 3189
3079The following functions and methods are available within a safe environment: 3190The following functions and methods are available within a safe environment:
3080 3191
3081 cf::object 3192 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy 3193 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr 3194 insert remove name archname title slaying race decrease split
3195 value
3084 3196
3085 cf::object::player 3197 cf::object::player
3086 player 3198 player
3087 3199
3088 cf::player 3200 cf::player
3093 3205
3094=cut 3206=cut
3095 3207
3096for ( 3208for (
3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3209 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race 3210 insert remove inv nrof name archname title slaying race
3099 decrease_ob_nr destroy)], 3211 decrease split destroy change_exp value msg lore send_msg)],
3100 ["cf::object::player" => qw(player)], 3212 ["cf::object::player" => qw(player)],
3101 ["cf::player" => qw(peaceful)], 3213 ["cf::player" => qw(peaceful send_msg)],
3102 ["cf::map" => qw(trigger)], 3214 ["cf::map" => qw(trigger)],
3103) { 3215) {
3104 no strict 'refs'; 3216 no strict 'refs';
3105 my ($pkg, @funs) = @$_; 3217 my ($pkg, @funs) = @$_;
3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3218 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3124 3236
3125 my $qcode = $code; 3237 my $qcode = $code;
3126 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3238 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3127 $qcode =~ s/\n/\\n/g; 3239 $qcode =~ s/\n/\\n/g;
3128 3240
3241 %vars = (_dummy => 0) unless %vars;
3242
3243 my @res;
3129 local $_; 3244 local $_;
3130 local @safe::cf::_safe_eval_args = values %vars;
3131 3245
3132 my $eval = 3246 my $eval =
3133 "do {\n" 3247 "do {\n"
3134 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3248 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3135 . "#line 0 \"{$qcode}\"\n" 3249 . "#line 0 \"{$qcode}\"\n"
3136 . $code 3250 . $code
3137 . "\n}" 3251 . "\n}"
3138 ; 3252 ;
3139 3253
3254 if ($CFG{safe_eval}) {
3140 sub_generation_inc; 3255 sub_generation_inc;
3256 local @safe::cf::_safe_eval_args = values %vars;
3141 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3257 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3142 sub_generation_inc; 3258 sub_generation_inc;
3259 } else {
3260 local @cf::_safe_eval_args = values %vars;
3261 @res = wantarray ? eval eval : scalar eval $eval;
3262 }
3143 3263
3144 if ($@) { 3264 if ($@) {
3145 warn "$@"; 3265 warn "$@";
3146 warn "while executing safe code '$code'\n"; 3266 warn "while executing safe code '$code'\n";
3147 warn "with arguments " . (join " ", %vars) . "\n"; 3267 warn "with arguments " . (join " ", %vars) . "\n";
3166=cut 3286=cut
3167 3287
3168sub register_script_function { 3288sub register_script_function {
3169 my ($fun, $cb) = @_; 3289 my ($fun, $cb) = @_;
3170 3290
3171 no strict 'refs'; 3291 $fun = "safe::$fun" if $CFG{safe_eval};
3172 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3292 *$fun = $safe_hole->wrap ($cb);
3173} 3293}
3174 3294
3175=back 3295=back
3176 3296
3177=cut 3297=cut
3198 3318
3199 $facedata->{version} == 2 3319 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed."; 3320 or cf::cleanup "$path: version mismatch, cannot proceed.";
3201 3321
3202 # patch in the exptable 3322 # patch in the exptable
3323 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3203 $facedata->{resource}{"res/exp_table"} = { 3324 $facedata->{resource}{"res/exp_table"} = {
3204 type => FT_RSRC, 3325 type => FT_RSRC,
3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3326 data => $exp_table,
3327 hash => (Digest::MD5::md5 $exp_table),
3206 }; 3328 };
3207 cf::cede_to_tick; 3329 cf::cede_to_tick;
3208 3330
3209 { 3331 {
3210 my $faces = $facedata->{faceinfo}; 3332 my $faces = $facedata->{faceinfo};
3212 while (my ($face, $info) = each %$faces) { 3334 while (my ($face, $info) = each %$faces) {
3213 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3335 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3214 3336
3215 cf::face::set_visibility $idx, $info->{visibility}; 3337 cf::face::set_visibility $idx, $info->{visibility};
3216 cf::face::set_magicmap $idx, $info->{magicmap}; 3338 cf::face::set_magicmap $idx, $info->{magicmap};
3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3339 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3340 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3219 3341
3220 cf::cede_to_tick; 3342 cf::cede_to_tick;
3221 } 3343 }
3222 3344
3223 while (my ($face, $info) = each %$faces) { 3345 while (my ($face, $info) = each %$faces) {
3247 3369
3248 cf::anim::invalidate_all; # d'oh 3370 cf::anim::invalidate_all; # d'oh
3249 } 3371 }
3250 3372
3251 { 3373 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource}; 3374 my $res = $facedata->{resource};
3255 3375
3256 while (my ($name, $info) = each %$res) { 3376 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) { 3377 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3378 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260 3379
3261 if ($info->{type} & 1) { 3380 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type}; 3381 cf::face::set_type $idx, $info->{type};
3276 } else { 3382 } else {
3277 $RESOURCE{$name} = $info; 3383 $RESOURCE{$name} = $info;
3278 } 3384 }
3279 3385
3312 while (my ($k, $v) = each %$want) { 3418 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v); 3419 $ns->fx_want ($k, $v);
3314 } 3420 }
3315}; 3421};
3316 3422
3423sub load_resource_file($) {
3424 my $guard = lock_acquire "load_resource_file";
3425
3426 my $status = load_resource_file_ $_[0];
3427 get_slot 0.1, 100;
3428 cf::arch::commit_load;
3429
3430 $status
3431}
3432
3317sub reload_regions { 3433sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework 3434 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?) 3435 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = (); 3436 %ext::player_env::MUSIC_FACE_CACHE = ();
3321 3437
3334} 3450}
3335 3451
3336sub reload_archetypes { 3452sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes" 3453 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n"; 3454 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344} 3455}
3345 3456
3346sub reload_treasures { 3457sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures" 3458 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n"; 3459 or die "unable to load treasurelists\n";
3349} 3460}
3350 3461
3351sub reload_resources { 3462sub reload_resources {
3352 warn "reloading resource files...\n"; 3463 warn "reloading resource files...\n";
3353 3464
3465 reload_facedata;
3466 reload_archetypes;
3354 reload_regions; 3467 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures; 3468 reload_treasures;
3359 3469
3360 warn "finished reloading resource files\n"; 3470 warn "finished reloading resource files\n";
3361} 3471}
3362 3472
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config { 3473sub reload_config {
3474 warn "reloading config file...\n";
3475
3368 open my $fh, "<:utf8", "$CONFDIR/config" 3476 open my $fh, "<:utf8", "$CONFDIR/config"
3369 or return; 3477 or return;
3370 3478
3371 local $/; 3479 local $/;
3372 *CFG = YAML::Load <$fh>; 3480 *CFG = YAML::XS::Load scalar <$fh>;
3373 3481
3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3482 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375 3483
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3484 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3485 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3489 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3382 and die "WARNING: m(un)lockall failed: $!\n"; 3490 and die "WARNING: m(un)lockall failed: $!\n";
3383 }; 3491 };
3384 warn $@ if $@; 3492 warn $@ if $@;
3385 } 3493 }
3494
3495 warn "finished reloading resource files\n";
3496}
3497
3498sub pidfile() {
3499 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3500 or die "$PIDFILE: $!";
3501 flock $fh, &Fcntl::LOCK_EX
3502 or die "$PIDFILE: flock: $!";
3503 $fh
3504}
3505
3506# make sure only one server instance is running at any one time
3507sub atomic {
3508 my $fh = pidfile;
3509
3510 my $pid = <$fh>;
3511 kill 9, $pid if $pid > 0;
3512
3513 seek $fh, 0, 0;
3514 print $fh $$;
3515}
3516
3517sub main_loop {
3518 warn "EV::loop starting\n";
3519 if (1) {
3520 EV::loop;
3521 }
3522 warn "EV::loop returned\n";
3523 goto &main_loop unless $REALLY_UNLOOP;
3386} 3524}
3387 3525
3388sub main { 3526sub main {
3527 cf::init_globals; # initialise logging
3528
3529 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3530 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3531 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3532 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3533
3534 cf::init_experience;
3535 cf::init_anim;
3536 cf::init_attackmess;
3537 cf::init_dynamic;
3538
3539 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3540
3389 # we must not ever block the main coroutine 3541 # we must not ever block the main coroutine
3390 local $Coro::idle = sub { 3542 local $Coro::idle = sub {
3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3543 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3392 (async { 3544 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3545 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT; 3546 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX); 3547 })->prio (Coro::PRIO_MAX);
3396 }; 3548 };
3397 3549
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno; 3550 evthread_start IO::AIO::poll_fileno;
3404 EV::loop; 3551
3552 cf::sync_job {
3553 cf::load_settings;
3554 cf::load_materials;
3555
3556 reload_resources;
3557 reload_config;
3558 db_init;
3559
3560 cf::init_uuid;
3561 cf::init_signals;
3562 cf::init_skills;
3563
3564 cf::init_beforeplay;
3565
3566 atomic;
3567
3568 load_extensions;
3569
3570 utime time, time, $RUNTIMEFILE;
3571
3572 # no (long-running) fork's whatsoever before this point(!)
3573 use POSIX ();
3574 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3575
3576 (pop @POST_INIT)->(0) while @POST_INIT;
3577 };
3578
3579 main_loop;
3405} 3580}
3406 3581
3407############################################################################# 3582#############################################################################
3408# initialisation and cleanup 3583# initialisation and cleanup
3409 3584
3410# install some emergency cleanup handlers 3585# install some emergency cleanup handlers
3411BEGIN { 3586BEGIN {
3412 our %SIGWATCHER = (); 3587 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) { 3588 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub { 3589 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3415 cf::cleanup "SIG$signal"; 3590 cf::cleanup "SIG$signal";
3416 }; 3591 };
3417 } 3592 }
3418} 3593}
3419 3594
3420sub write_runtime_sync { 3595sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime"; 3596 my $t0 = AE::time;
3422 3597
3423 # first touch the runtime file to show we are still running: 3598 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time. 3599 # the fsync below can take a very very long time.
3425 3600
3426 IO::AIO::aio_utime $runtime, undef, undef; 3601 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427 3602
3428 my $guard = cf::lock_acquire "write_runtime"; 3603 my $guard = cf::lock_acquire "write_runtime";
3429 3604
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3605 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3431 or return; 3606 or return;
3432 3607
3433 my $value = $cf::RUNTIME + 90 + 10; 3608 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock 3609 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server. 3610 # 60 allows for the watchdog to kill the server.
3445 aio_utime $fh, undef, undef; 3620 aio_utime $fh, undef, undef;
3446 3621
3447 close $fh 3622 close $fh
3448 or return; 3623 or return;
3449 3624
3450 aio_rename "$runtime~", $runtime 3625 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return; 3626 and return;
3452 3627
3453 warn "runtime file written.\n"; 3628 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3454 3629
3455 1 3630 1
3456} 3631}
3457 3632
3458our $uuid_lock; 3633our $uuid_lock;
3467 my $uuid = "$LOCALDIR/uuid"; 3642 my $uuid = "$LOCALDIR/uuid";
3468 3643
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3644 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return; 3645 or return;
3471 3646
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3647 my $value = uuid_seq uuid_cur;
3648
3649 unless ($value) {
3650 warn "cowardly refusing to write zero uuid value!\n";
3651 return;
3652 }
3653
3654 my $value = uuid_str $value + $uuid_skip;
3473 $uuid_skip = 0; 3655 $uuid_skip = 0;
3474 3656
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3657 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return; 3658 and return;
3477 3659
3499} 3681}
3500 3682
3501sub emergency_save() { 3683sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop; 3684 my $freeze_guard = cf::freeze_mainloop;
3503 3685
3504 warn "enter emergency perl save\n"; 3686 warn "emergency_perl_save: enter\n";
3505 3687
3506 cf::sync_job { 3688 cf::sync_job {
3689 # this is a trade-off: we want to be very quick here, so
3690 # save all maps without fsync, and later call a global sync
3691 # (which in turn might be very very slow)
3692 local $USE_FSYNC = 0;
3693
3507 # use a peculiar iteration method to avoid tripping on perl 3694 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players 3695 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously. 3696 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n"; 3697 warn "emergency_perl_save: begin player save\n";
3511 for my $login (keys %cf::PLAYER) { 3698 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next; 3699 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next; 3700 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3701 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save; 3702 $pl->save;
3516 } 3703 }
3517 warn "end emergency player save\n"; 3704 warn "emergency_perl_save: end player save\n";
3518 3705
3519 warn "begin emergency map save\n"; 3706 warn "emergency_perl_save: begin map save\n";
3520 for my $path (keys %cf::MAP) { 3707 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next; 3708 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next; 3709 $map->valid or next;
3523 $map->save; 3710 $map->save;
3524 } 3711 }
3525 warn "end emergency map save\n"; 3712 warn "emergency_perl_save: end map save\n";
3526 3713
3527 warn "begin emergency database checkpoint\n"; 3714 warn "emergency_perl_save: begin database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV; 3715 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n"; 3716 warn "emergency_perl_save: end database checkpoint\n";
3530 3717
3531 warn "begin write uuid\n"; 3718 warn "emergency_perl_save: begin write uuid\n";
3532 write_uuid_sync 1; 3719 write_uuid_sync 1;
3533 warn "end write uuid\n"; 3720 warn "emergency_perl_save: end write uuid\n";
3534 }; 3721 };
3535 3722
3723 warn "emergency_perl_save: starting sync()\n";
3724 IO::AIO::aio_sync sub {
3725 warn "emergency_perl_save: finished sync()\n";
3726 };
3727
3536 warn "leave emergency perl save\n"; 3728 warn "emergency_perl_save: leave\n";
3537} 3729}
3538 3730
3539sub post_cleanup { 3731sub post_cleanup {
3540 my ($make_core) = @_; 3732 my ($make_core) = @_;
3541 3733
3542 warn Carp::longmess "post_cleanup backtrace" 3734 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core; 3735 if $make_core;
3736
3737 my $fh = pidfile;
3738 unlink $PIDFILE if <$fh> == $$;
3739}
3740
3741# a safer delete_package, copied from Symbol
3742sub clear_package($) {
3743 my $pkg = shift;
3744
3745 # expand to full symbol table name if needed
3746 unless ($pkg =~ /^main::.*::$/) {
3747 $pkg = "main$pkg" if $pkg =~ /^::/;
3748 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3749 $pkg .= '::' unless $pkg =~ /::$/;
3750 }
3751
3752 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3753 my $stem_symtab = *{$stem}{HASH};
3754
3755 defined $stem_symtab and exists $stem_symtab->{$leaf}
3756 or return;
3757
3758 # clear all symbols
3759 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3760 for my $name (keys %$leaf_symtab) {
3761 _gv_clear *{"$pkg$name"};
3762# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3763 }
3764 warn "cleared package $pkg\n";#d#
3544} 3765}
3545 3766
3546sub do_reload_perl() { 3767sub do_reload_perl() {
3547 # can/must only be called in main 3768 # can/must only be called in main
3548 if ($Coro::current != $Coro::main) { 3769 if ($Coro::current != $Coro::main) {
3549 warn "can only reload from main coroutine"; 3770 warn "can only reload from main coroutine";
3550 return; 3771 return;
3551 } 3772 }
3552 3773
3774 return if $RELOAD++;
3775
3776 my $t1 = AE::time;
3777
3778 while ($RELOAD) {
3553 warn "reloading..."; 3779 warn "reloading...";
3554 3780
3555 warn "entering sync_job"; 3781 warn "entering sync_job";
3556 3782
3557 cf::sync_job { 3783 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark 3784 cf::write_runtime_sync; # external watchdog should not bark
3559 cf::emergency_save; 3785 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark 3786 cf::write_runtime_sync; # external watchdog should not bark
3561 3787
3562 warn "syncing database to disk"; 3788 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV; 3789 BDB::db_env_txn_checkpoint $DB_ENV;
3564 3790
3565 # if anything goes wrong in here, we should simply crash as we already saved 3791 # if anything goes wrong in here, we should simply crash as we already saved
3566 3792
3567 warn "flushing outstanding aio requests"; 3793 warn "flushing outstanding aio requests";
3568 for (;;) {
3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs; 3794 while (IO::AIO::nreqs || BDB::nreqs) {
3573 warn "iterate..."; 3795 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3574 }
3575
3576 ++$RELOAD;
3577
3578 warn "cancelling all extension coros";
3579 $_->cancel for values %EXT_CORO;
3580 %EXT_CORO = ();
3581
3582 warn "removing commands";
3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
3591 warn "... unloading $pkg";
3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
3598 } 3796 }
3599 3797
3600 warn "... nuking $pkg"; 3798 warn "cancelling all extension coros";
3601 Symbol::delete_package $pkg; 3799 $_->cancel for values %EXT_CORO;
3602 } 3800 %EXT_CORO = ();
3603 3801
3604 warn "unloading all perl modules loaded from $LIBDIR"; 3802 warn "removing commands";
3605 while (my ($k, $v) = each %INC) { 3803 %COMMAND = ();
3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3607 3804
3805 warn "removing ext/exti commands";
3806 %EXTCMD = ();
3807 %EXTICMD = ();
3808
3809 warn "unloading/nuking all extensions";
3810 for my $pkg (@EXTS) {
3608 warn "... unloading $k"; 3811 warn "... unloading $pkg";
3609 delete $INC{$k};
3610 3812
3611 $k =~ s/\.pm$//;
3612 $k =~ s/\//::/g;
3613
3614 if (my $cb = $k->can ("unload_module")) { 3813 if (my $cb = $pkg->can ("unload")) {
3814 eval {
3615 $cb->(); 3815 $cb->($pkg);
3816 1
3817 } or warn "$pkg unloaded, but with errors: $@";
3818 }
3819
3820 warn "... clearing $pkg";
3821 clear_package $pkg;
3616 } 3822 }
3617 3823
3618 Symbol::delete_package $k; 3824 warn "unloading all perl modules loaded from $LIBDIR";
3825 while (my ($k, $v) = each %INC) {
3826 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3827
3828 warn "... unloading $k";
3829 delete $INC{$k};
3830
3831 $k =~ s/\.pm$//;
3832 $k =~ s/\//::/g;
3833
3834 if (my $cb = $k->can ("unload_module")) {
3835 $cb->();
3836 }
3837
3838 clear_package $k;
3619 } 3839 }
3620 3840
3621 warn "getting rid of safe::, as good as possible"; 3841 warn "getting rid of safe::, as good as possible";
3622 Symbol::delete_package "safe::$_" 3842 clear_package "safe::$_"
3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3843 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3624 3844
3625 warn "unloading cf.pm \"a bit\""; 3845 warn "unloading cf.pm \"a bit\"";
3626 delete $INC{"cf.pm"}; 3846 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"}; 3847 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3628 3848
3629 # don't, removes xs symbols, too, 3849 # don't, removes xs symbols, too,
3630 # and global variables created in xs 3850 # and global variables created in xs
3631 #Symbol::delete_package __PACKAGE__; 3851 #clear_package __PACKAGE__;
3632 3852
3633 warn "unload completed, starting to reload now"; 3853 warn "unload completed, starting to reload now";
3634 3854
3635 warn "reloading cf.pm"; 3855 warn "reloading cf.pm";
3636 require cf; 3856 require cf;
3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3857 cf::_connect_to_perl_1;
3638 3858
3639 warn "loading config and database again"; 3859 warn "loading config and database again";
3640 cf::reload_config; 3860 cf::reload_config;
3641 3861
3642 warn "loading extensions"; 3862 warn "loading extensions";
3643 cf::load_extensions; 3863 cf::load_extensions;
3644 3864
3865 if ($REATTACH_ON_RELOAD) {
3645 warn "reattaching attachments to objects/players"; 3866 warn "reattaching attachments to objects/players";
3646 _global_reattach; # objects, sockets 3867 _global_reattach; # objects, sockets
3647 warn "reattaching attachments to maps"; 3868 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP; 3869 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players"; 3870 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER; 3871 reattach $_ for values %PLAYER;
3872 }
3651 3873
3874 warn "running post_init jobs";
3875 (pop @POST_INIT)->(1) while @POST_INIT;
3876
3652 warn "leaving sync_job"; 3877 warn "leaving sync_job";
3653 3878
3654 1 3879 1
3655 } or do { 3880 } or do {
3656 warn $@; 3881 warn $@;
3657 cf::cleanup "error while reloading, exiting."; 3882 cf::cleanup "error while reloading, exiting.";
3658 }; 3883 };
3659 3884
3660 warn "reloaded"; 3885 warn "reloaded";
3886 --$RELOAD;
3887 }
3888
3889 $t1 = AE::time - $t1;
3890 warn "reload completed in ${t1}s\n";
3661}; 3891};
3662 3892
3663our $RELOAD_WATCHER; # used only during reload 3893our $RELOAD_WATCHER; # used only during reload
3664 3894
3665sub reload_perl() { 3895sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3896 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3897 # coro crashes during coro_state_free->destroy here.
3668 3898
3899 $RELOAD_WATCHER ||= cf::async {
3900 Coro::AIO::aio_wait cache_extensions;
3901
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3902 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3903 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3904 undef $RELOAD_WATCHER;
3905 };
3672 }; 3906 };
3673} 3907}
3674 3908
3675register_command "reload" => sub { 3909register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3910 my ($who, $arg) = @_;
3690 3924
3691our @WAIT_FOR_TICK; 3925our @WAIT_FOR_TICK;
3692our @WAIT_FOR_TICK_BEGIN; 3926our @WAIT_FOR_TICK_BEGIN;
3693 3927
3694sub wait_for_tick { 3928sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main; 3929 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3697 3930
3698 my $signal = new Coro::Signal; 3931 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal; 3932 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait; 3933 $signal->wait;
3701} 3934}
3702 3935
3703sub wait_for_tick_begin { 3936sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main; 3937 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3706 3938
3707 my $signal = new Coro::Signal; 3939 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal; 3940 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait; 3941 $signal->wait;
3710} 3942}
3715 unless ++$bug_warning > 10; 3947 unless ++$bug_warning > 10;
3716 return; 3948 return;
3717 } 3949 }
3718 3950
3719 cf::server_tick; # one server iteration 3951 cf::server_tick; # one server iteration
3952
3953 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3720 3954
3721 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3955 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3956 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3723 Coro::async_pool { 3957 Coro::async_pool {
3724 $Coro::current->{desc} = "runtime saver"; 3958 $Coro::current->{desc} = "runtime saver";
3747} 3981}
3748 3982
3749{ 3983{
3750 # configure BDB 3984 # configure BDB
3751 3985
3752 BDB::min_parallel 8; 3986 BDB::min_parallel 16;
3753 BDB::max_poll_reqs $TICK * 0.1; 3987 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1); 3988 $AnyEvent::BDB::WATCHER->priority (1);
3755 3989
3756 unless ($DB_ENV) { 3990 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create; 3991 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3992 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3759 | BDB::LOG_AUTOREMOVE, 1); 3993 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3994 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3995 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3996 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762 3997
3763 cf::sync_job { 3998 cf::sync_job {
3764 eval { 3999 eval {
3790{ 4025{
3791 # configure IO::AIO 4026 # configure IO::AIO
3792 4027
3793 IO::AIO::min_parallel 8; 4028 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1; 4029 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1); 4030 undef $AnyEvent::AIO::WATCHER;
3796} 4031}
3797 4032
3798my $_log_backtrace; 4033my $_log_backtrace;
3799 4034
3800sub _log_backtrace { 4035sub _log_backtrace {
3803 $msg =~ s/\n//; 4038 $msg =~ s/\n//;
3804 4039
3805 # limit the # of concurrent backtraces 4040 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) { 4041 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace; 4042 ++$_log_backtrace;
4043 my $perl_bt = Carp::longmess $msg;
3808 async { 4044 async {
3809 $Coro::current->{desc} = "abt $msg"; 4045 $Coro::current->{desc} = "abt $msg";
3810 4046
3811 my @bt = fork_call { 4047 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr; 4048 @addr = map { sprintf "%x", $_ } @addr;
3823 } 4059 }
3824 4060
3825 @funcs 4061 @funcs
3826 }; 4062 };
3827 4063
3828 LOG llevInfo, "[ABT] $msg\n"; 4064 LOG llevInfo, "[ABT] $perl_bt\n";
4065 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt; 4066 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace; 4067 --$_log_backtrace;
3831 }; 4068 };
3832 } else { 4069 } else {
3833 LOG llevInfo, "[ABT] $msg\n"; 4070 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n"; 4071 LOG llevInfo, "[ABT] [suppressed]\n";
3835 } 4072 }
3836} 4073}
3837 4074
3838# load additional modules 4075# load additional modules
3839use cf::pod; 4076require "cf/$_.pm" for @EXTRA_MODULES;
4077cf::_connect_to_perl_2;
3840 4078
3841END { cf::emergency_save } 4079END { cf::emergency_save }
3842 4080
38431 40811
3844 4082

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