ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.422 by root, Tue Apr 15 20:46:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
226=item cf::async { BLOCK } 445=item cf::async { BLOCK }
227 446
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 447Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
230 450
231=cut 451=cut
232 452
233sub async(&) { 453BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 454
250=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
251 456
252The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
255 461
256If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
259fast or be very important. 465fast or be very important.
262 468
263sub sync_job(&) { 469sub sync_job(&) {
264 my ($job) = @_; 470 my ($job) = @_;
265 471
266 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
267 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
269 477
270 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 479
272 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
273 481
274 my $busy = 1; 482 my $busy = 1;
275 my @res; 483 my @res;
276 484
277 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 487 @res = eval { $job->() };
279 warn $@ if $@; 488 warn $@ if $@;
280 undef $busy; 489 undef $busy;
281 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
282 491
283 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
284 Coro::cede_notself; 494 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
286 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
287 503
288 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
289 } else { 505 } else {
290 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
291 507
292 $job->() 508 $job->()
293 } 509 }
294} 510}
295 511
296=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
297 513
298Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 515extension calling this is being unloaded.
300 516
301=cut 517=cut
302 518
303sub coro(&) { 519sub async_ext(&) {
304 my $cb = shift; 520 my $cb = shift;
305 521
306 my $coro = &cf::async ($cb); 522 my $coro = &Coro::async ($cb);
307 523
308 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
310 }); 526 });
311 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
312 528
313 $coro 529 $coro
314} 530}
315 531
316sub write_runtime { 532=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 533
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
320 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
321 538
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 540
326 aio_fsync $fh 541sub fork_call(&@) {
327 and return; 542 my ($cb, @args) = @_;
328 543
329 close $fh 544 # we seemingly have to make a local copy of the whole thing,
330 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
331 547
332 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
333 and return; 549 reset_signals;
550 &$cb
551 }, @args;
334 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
335 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 719}
337 720
338=back 721=back
339 722
340=cut 723=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 724
462############################################################################# 725#############################################################################
463 726
464=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
465 728
467attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
469 732
470In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 735Deliantra).
473 736
474=over 4 737=over 4
475 738
476=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
477 740
591our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 855our @CB_MAP = ();
593 856
594my %attachment; 857my %attachment;
595 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
596sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
598 867
599 use sort 'stable'; 868 use sort 'stable';
600 869
634 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
635 904
636 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 909
641 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 911 my $pkg = shift @arg;
643 912
644 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
674 } 943 }
675 944
676 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
677 } else { 946 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 948 }
680 949
681 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
682} 951}
683 952
685 if (ref $_[0]) { 954 if (ref $_[0]) {
686 _object_attach @_; 955 _object_attach @_;
687 } else { 956 } else {
688 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
689 } 958 }
959 _recalc_want;
690}; 960};
691 961
692# all those should be optimised 962# all those should be optimised
693sub cf::attachable::detach { 963sub cf::attachable::detach {
694 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
698 reattach ($obj); 968 reattach ($obj);
699 } else { 969 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
701 } 971 }
972 _recalc_want;
702}; 973};
703 974
704sub cf::attachable::attached { 975sub cf::attachable::attached {
705 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
706 977
721 "; 992 ";
722 die if $@; 993 die if $@;
723} 994}
724 995
725our $override; 996our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 998
728sub override { 999sub override {
729 $override = 1; 1000 $override = 1;
730 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
731} 1002}
732 1003
733sub do_invoke { 1004sub do_invoke {
734 my $event = shift; 1005 my $event = shift;
735 my $callbacks = shift; 1006 my $callbacks = shift;
736 1007
737 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
738 1009
739 local $override; 1010 local $override;
740 1011
741 for (@$callbacks) { 1012 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
751 } 1022 }
752 1023
753 0 1024 0
754} 1025}
755 1026
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1028
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1030
760Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
761 1032
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1036
766=back 1037=back
767 1038
768=cut 1039=cut
769 1040
770############################################################################# 1041#############################################################################
771# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
772 1085
773sub reattach { 1086sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1091
777 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
778 1093
779 @$registry = (); 1094 @$registry = ();
780 1095
795cf::attachable->attach ( 1110cf::attachable->attach (
796 prio => -1000000, 1111 prio => -1000000,
797 on_instantiate => sub { 1112 on_instantiate => sub {
798 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
799 1114
800 $data = from_json $data; 1115 $data = decode_json $data;
801 1116
802 for (@$data) { 1117 for (@$data) {
803 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
804 1119
805 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1136sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
823 1138
824 sync_job { 1139 sync_job {
825 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
828 1144
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1149 close $fh;
834 1150
835 if (@$objs) { 1151 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1157 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
843 } 1159 }
844 } else { 1160 } else {
845 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
851 } 1167 }
852 } else { 1168 } else {
853 aio_unlink $filename; 1169 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
855 } 1171 }
856 } 1172 };
857} 1173}
858 1174
859sub object_freezer_as_string { 1175sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
861 1177
873 or return; 1189 or return;
874 1190
875 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
877 or return; 1193 or return;
1194
878 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
879 } 1197 }
880 1198
1199 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
883 return ($data, $av); 1203 ($data, $av)
884} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
885 1211
886############################################################################# 1212#############################################################################
887# command handling &c 1213# command handling &c
888 1214
889=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1229}
904 1230
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1232
907Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
908 1238
909If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
910called. 1240called.
911 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
912=cut 1253=cut
913 1254
914sub register_extcmd { 1255sub register_extcmd {
915 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
916 1257
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
921} 1265}
922 1266
923cf::player->attach ( 1267cf::player->attach (
924 on_command => sub { 1268 on_command => sub {
925 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
934 cf::override; 1278 cf::override;
935 }, 1279 },
936 on_extcmd => sub { 1280 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
938 1282
939 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1284
941 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
947 } else { 1300 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1302 }
950 1303
951 cf::override; 1304 cf::override;
952 }, 1305 },
953); 1306);
954 1307
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl
1464 }
1465 }
1466}
1467
1468sub save($) {
1469 my ($pl) = @_;
1470
1471 return if $pl->{deny_save};
1472
1473 my $path = path $pl;
1474 my $guard = cf::lock_acquire "user_save:$path";
1475
1476 return if $pl->{deny_save};
1477
1478 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME;
1480
1481 cf::get_slot 0.01;
1482
1483 $pl->save_pl ($path);
1484 cf::cede_to_tick;
1485}
1486
1487sub new($) {
1488 my ($login) = @_;
1489
1490 my $self = create;
1491
1492 $self->ob->name ($login);
1493 $self->{deny_save} = 1;
1494
1495 $cf::PLAYER{$login} = $self;
1496
1497 $self
1498}
1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1510=item $pl->quit_character
1511
1512Nukes the player without looking back. If logged in, the connection will
1513be destroyed. May block for a long time.
1514
1515=cut
1516
1517sub quit_character {
1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1521
1522 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1524
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns;
1529
1530 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1532 aio_rename $path, $temp;
1533 delete $cf::PLAYER{$pl->ob->name};
1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1556}
1557
1558=item cf::player::list_logins
1559
1560Returns am arrayref of all valid playernames in the system, can take a
1561while and may block, so not sync_job-capable, ever.
1562
1563=cut
1564
1565sub list_logins {
1566 my $dirs = aio_readdir $PLAYERDIR
1567 or return [];
1568
1569 my @logins;
1570
1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1580
1581 utf8::decode $login;
1582 push @logins, $login;
1583 }
1584
1585 \@logins
1586}
1587
1588=item $player->maps
1589
1590Returns an arrayref of map paths that are private for this
1591player. May block.
1592
1593=cut
1594
1595sub maps($) {
1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1599
1600 my $files = aio_readdir playerdir $pl
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.(?:pl|pst)$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 push @paths, cf::map::normalise "~$pl/$_";
1611 }
1612
1613 \@paths
1614}
1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1709=item $player->ext_reply ($msgid, @msg)
1710
1711Sends an ext reply to the player.
1712
1713=cut
1714
1715sub ext_reply($$@) {
1716 my ($self, $id, @msg) = @_;
1717
1718 $self->ns->ext_reply ($id, @msg)
1719}
1720
1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
962 my ($path) = @_; 1748 my ($path) = @_;
963 1749
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1750 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1751
970 warn "loading '$path' into '$pkg'\n"; 1752 for my $region (list) {
971 1753 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1754 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1755 if $region->specificity > $specificity;
974 1756 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1757 }
1004 1758
1005 # remove commands 1759 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1760}
1111 1761
1112=back 1762=back
1113
1114 1763
1115=head3 cf::map 1764=head3 cf::map
1116 1765
1117=over 4 1766=over 4
1118 1767
1121package cf::map; 1770package cf::map;
1122 1771
1123use Fcntl; 1772use Fcntl;
1124use Coro::AIO; 1773use Coro::AIO;
1125 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1126our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1128 1781
1129sub generate_random_map { 1782sub generate_random_map {
1130 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1786
1132 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1788 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1146} 1928}
1147 1929
1148# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1149# all maps in C++... 1931# all maps in C++...
1150sub change_all_map_light { 1932sub change_all_map_light {
1152 1934
1153 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1155} 1937}
1156 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1157sub try_load_header($) { 1955sub load_header_from($) {
1158 my ($path) = @_; 1956 my ($self, $path) = @_;
1159 1957
1160 utf8::encode $path; 1958 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1162 or return; 1960 or return;
1163 1961
1164 my $map = cf::map::new 1962 $self->_load_header ($f)
1165 or return; 1963 or return;
1166 1964
1167 # for better error messages only, will be overwritten 1965 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1169 1967
1170 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1171 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1172 2014
1173 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1174 2017
1175 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1176} 2022}
1177 2023
1178sub find; 2024sub find;
1179sub find { 2025sub find {
1180 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1181 2027
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1188 2032
1189 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 2036
1192 # do it the slow way 2037 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2038 or return;
1211 2039
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1224 2041
1225 Coro::cede; 2042 $map->load_header
2043 or return;
1226 2044
1227 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1228 $map->reset; 2050 $map->reset;
1229 undef $guard;
1230 $map = find $path 2051 return find $path;
1231 or return;
1232 } 2052 }
1233 2053
1234 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1235 } 2055 }
1236} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1237 2060
1238sub load { 2061sub load {
1239 my ($self) = @_; 2062 my ($self) = @_;
1240 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1241 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1243 2070
2071 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2073
1246 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1247 2075
1248 $self->alloc; 2076 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1250 or return; 2084 or return;
1251 2085
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1254 2088
1255 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2090 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2093 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1260 } 2097 }
1261 } 2098 }
1262 2099
1263 Coro::cede; 2100 $f->resolve_delayed_derefs;
1264 2101
2102 cf::cede_to_tick;
1265 # now do the right thing for maps 2103 # now do the right thing for maps
1266 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1278 $self->activate; 2116 $self->activate;
1279 } 2117 }
1280 2118
1281 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1282 2121
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
2138}
2139
2140# find and load all maps in the 3x3 area around a map
2141sub load_neighbours {
2142 my ($map) = @_;
2143
2144 my @neigh; # diagonal neighbours
2145
2146 for (0 .. 3) {
2147 my $neigh = $map->tile_path ($_)
2148 or next;
2149 $neigh = find $neigh, $map
2150 or next;
2151 $neigh->load;
2152
2153 push @neigh,
2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2156 }
2157
2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
2160 my $neigh = find $path, $origin
2161 or next;
2162 $neigh->load;
2163 }
1284} 2164}
1285 2165
1286sub find_sync { 2166sub find_sync {
1287 my ($path, $origin) = @_; 2167 my ($path, $origin) = @_;
1288 2168
1289 cf::sync_job { cf::map::find $path, $origin } 2169 cf::sync_job { find $path, $origin }
1290} 2170}
1291 2171
1292sub do_load_sync { 2172sub do_load_sync {
1293 my ($map) = @_; 2173 my ($map) = @_;
1294 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1295 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
2179}
2180
2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
2198 while (%MAP_PREFETCH) {
2199 while (my ($k, $v) = each %MAP_PREFETCH) {
2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
2204 delete $MAP_PREFETCH{$k};
2205 }
2206 }
2207 undef $MAP_PREFETCHER;
2208 };
2209 $MAP_PREFETCHER->prio (6);
2210
2211 ()
1296} 2212}
1297 2213
1298sub save { 2214sub save {
1299 my ($self) = @_; 2215 my ($self) = @_;
1300 2216
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2218
1303 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1304 2220
1305 return unless $self->dirty; 2221 return unless $self->dirty;
1306 2222
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2225
1310 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1311 2227
1312 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1313 2229
1314 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1315 2231
2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
2234 $_->contr->save for $self->players;
2235 };
2236
2237 cf::get_slot 0.02;
2238
1316 if ($uniq) { 2239 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2242 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2244 }
1322} 2245}
1323 2246
1324sub swap_out { 2247sub swap_out {
1325 my ($self) = @_; 2248 my ($self) = @_;
1326 2249
1327 # save first because save cedes 2250 # save first because save cedes
1328 $self->save; 2251 $self->save;
1329 2252
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2254
1332 return if $self->players; 2255 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1334 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1335 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2263 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2264}
1339 2265
1340sub reset_at { 2266sub reset_at {
1341 my ($self) = @_; 2267 my ($self) = @_;
1342 2268
1343 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1346 2271
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2274
1354 my ($self) = @_; 2279 my ($self) = @_;
1355 2280
1356 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1357} 2282}
1358 2283
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2284sub reset {
1381 my ($self) = @_; 2285 my ($self) = @_;
1382 2286
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2288
1385 return if $self->players; 2289 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2290
1388 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1389 2302
1390 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1391 2304
2305 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1393 2308
1394 $self->unlink_save; 2309 $self->unlink_save;
1395 $self->destroy; 2310 $self->destroy;
1396} 2311}
1397 2312
1398my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1399 2314
1400sub nuke { 2315sub nuke {
1401 my ($self) = @_; 2316 my ($self) = @_;
1402 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1406 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1407} 2335}
1408 2336
1409sub customise_for { 2337=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2338
1412 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1414 } 2345 [
1415 2346 map {
1416 $map 2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
1417} 2353}
1418 2354
1419sub emergency_save { 2355=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2356
1422 warn "enter emergency map save\n"; 2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
1423 2359
1424 cf::sync_job { 2360=cut
1425 warn "begin emergency map save\n"; 2361
1426 $_->save for values %cf::MAP; 2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
2391
2392=back
2393
2394=head3 cf::object
2395
2396=cut
2397
2398package cf::object;
2399
2400=over 4
2401
2402=item $ob->inv_recursive
2403
2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2406
2407=cut
2408
2409sub inv_recursive_;
2410sub inv_recursive_ {
2411 map { $_, inv_recursive_ $_->inv } @_
2412}
2413
2414sub inv_recursive {
2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
1427 }; 2443 }
1428
1429 warn "end emergency map save\n";
1430} 2444}
1431 2445
1432package cf; 2446package cf;
1433 2447
1434=back 2448=back
1435
1436 2449
1437=head3 cf::object::player 2450=head3 cf::object::player
1438 2451
1439=over 4 2452=over 4
1440 2453
1454 2467
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2469
1457 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1459 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1462 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1463} 2495}
1464 2496
1465=item $player_object->may ("access") 2497=item $player_object->may ("access")
1466 2498
1467Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1480 2512
1481=item $player_object->enter_link 2513=item $player_object->enter_link
1482 2514
1483Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1484 2516
1485The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1487 2519
2520Will never block.
2521
1488=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1489 2523
1490Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2527fails, to the emergency map position.
1494 2528
1495Might block. 2529Might block.
1496 2530
1497=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1498 2542
1499sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1500 my ($self) = @_; 2544 my ($self) = @_;
1501 2545
1502 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1503 2547
1504 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2549
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1508 2552
1509 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2554}
1511 2555
1512sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1514 2560
1515 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1516 2562
1517 unless ($map) { 2563 unless ($map) {
1518 # restore original map position 2564 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1535 2581
1536 $map->load; 2582 $map->load;
2583 $map->load_neighbours;
1537 2584
2585 return unless $self->contr->active;
1538 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1540} 2590}
1541 2591
1542cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2593
1546 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1550 }; 2598be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2599
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2600=cut
2601
2602our $GOTOGEN;
1573 2603
1574sub cf::object::player::goto { 2604sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
2606
2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2609
1577 $self->enter_link; 2610 $self->enter_link;
1578 2611
1579 (cf::async { 2612 (async {
1580 $path = new cf::path $path; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2614
1582 my $map = cf::map::find $path->as_string; 2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1584 2639 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1589 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1591 })->prio (1); 2658 })->prio (1);
1592} 2659}
1593 2660
1594=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1595 2662
1597 2664
1598sub parse_random_map_params { 2665sub parse_random_map_params {
1599 my ($spec) = @_; 2666 my ($spec) = @_;
1600 2667
1601 my $rmp = { # defaults 2668 my $rmp = { # defaults
1602 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1604 }; 2673 };
1605 2674
1606 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1608 2677
1612 $rmp 2681 $rmp
1613} 2682}
1614 2683
1615sub prepare_random_map { 2684sub prepare_random_map {
1616 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2688
1618 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2691 # that depends on the exit object
1621 2692
1622 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1623 2694
1624 if ($exit->map) { 2695 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1629 } 2700 }
1630 2701
1631 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1632 2703
1633 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1634 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1635 2707
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1638 2712
1639 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2714 $exit->msg (undef);
1641 } 2715 }
1642} 2716}
1644sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1646 2720
1647 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1648 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1649 $self->enter_link; 2734 $self->enter_link;
1650 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1651 (cf::async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1652 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2744 unless (eval {
1654 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2746
1660 1; 2747 1;
1661 }) { 2748 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2751 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2753
1667 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2755 $self->leave_link;
1669 } 2756 }
1670 })->prio (1); 2757 })->prio (1);
1683 2770
1684sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1686 2773
1687 utf8::encode $text; 2774 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2776}
1690 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1691 2936
1692=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1693 2938
1694Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2942
1698Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2944become reliable at some point in the future.
1700 2945
1701=cut 2946=cut
1702 2947
1703sub cf::client::query { 2948sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2957 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2959
1715 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1717} 2964}
1718 2965
1719cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1720 on_reply => sub { 2972 on_reply => sub {
1721 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1722 2974
1723 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1724 # get handled first 2976 # get handled first
1725 my $queue = delete $ns->{query_queue} 2977 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2979
1728 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2982
1730 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1731 2984
1732 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2986 if (@$queue) {
1735 } else { 2988 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 2990 }
1738 } 2991 }
1739 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1740); 3019);
1741 3020
1742=item $client->coro (\&cb) 3021=item $client->async (\&cb)
1743 3022
1744Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 3024be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 3025or loss of connection).
1747 3026
1748=cut 3027=cut
1749 3028
1750sub cf::client::coro { 3029sub cf::client::async {
1751 my ($self, $cb) = @_; 3030 my ($self, $cb) = @_;
1752 3031
1753 my $coro = &cf::async ($cb); 3032 my $coro = &Coro::async ($cb);
1754 3033
1755 $coro->on_destroy (sub { 3034 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 3035 delete $self->{_coro}{$coro+0};
1757 }); 3036 });
1758 3037
1785our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
1787 3066
1788$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
1789 3068
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
1791 3074
1792# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
1793 3076
1794=pod 3077=pod
1795 3078
1796The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
1797 3080
1798 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
1799 cf::object::player player 3085 cf::object::player
1800 cf::player peaceful 3086 player
1801 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1802 3093
1803=cut 3094=cut
1804 3095
1805for ( 3096for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
1807 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1810) { 3103) {
1811 no strict 'refs'; 3104 no strict 'refs';
1882=back 3175=back
1883 3176
1884=cut 3177=cut
1885 3178
1886############################################################################# 3179#############################################################################
3180# the server's init and main functions
1887 3181
1888=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1889 3184
1890Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1892excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3188
1894The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3190
1897=over 4 3191 warn "loading facedata from $path\n";
1898 3192
1899=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1900 3196
1901Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3198
1905=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3201
1907Returns a single value from the database 3202 # patch in the exptable
1908 3203 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1910 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3206 };
3207 cf::cede_to_tick;
1960 3208
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1965 3211
1966 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 3214
1972 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1973 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1975 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 3219
1981 cf::global->attach ( 3220 cf::cede_to_tick;
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3221 }
1986 );
1987}
1988 3222
1989############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3224 next unless $info->{smooth};
1991 3225
1992sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = ();
3321
3322 load_resource_file "$MAPDIR/regions"
3323 or die "unable to load regions file\n";
3324
3325 for (cf::region::list) {
3326 $_->{match} = qr/$_->{match}/
3327 if exists $_->{match};
3328 }
3329}
3330
3331sub reload_facedata {
3332 load_facedata "$DATADIR/facedata"
3333 or die "unable to load facedata\n";
3334}
3335
3336sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures;
3359
3360 warn "finished reloading resource files\n";
3361}
3362
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3369 or return;
1995 3370
1996 local $/; 3371 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
1998 3373
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2000 3378
2001 if (exists $CFG{mlockall}) { 3379 if (exists $CFG{mlockall}) {
2002 eval { 3380 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3382 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3383 };
2006 warn $@ if $@; 3384 warn $@ if $@;
2007 } 3385 }
2008} 3386}
2009 3387
2010sub main { 3388sub main {
2011 # we must not ever block the main coroutine 3389 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3390 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3392 (async {
2015 Event::one_event; 3393 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3394 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX);
2017 }; 3396 };
2018 3397
2019 cfg_load; 3398 reload_config;
2020 db_load; 3399 db_init;
2021 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno;
2022 Event::loop; 3404 EV::loop;
2023} 3405}
2024 3406
2025############################################################################# 3407#############################################################################
2026# initialisation 3408# initialisation and cleanup
2027 3409
3410# install some emergency cleanup handlers
3411BEGIN {
3412 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3415 cf::cleanup "SIG$signal";
3416 };
3417 }
3418}
3419
3420sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $runtime, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$runtime~", $runtime
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544}
3545
2028sub reload() { 3546sub do_reload_perl() {
2029 # can/must only be called in main 3547 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3548 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3549 warn "can only reload from main coroutine";
2032 return; 3550 return;
2033 } 3551 }
2034 3552
2035 warn "reloading..."; 3553 warn "reloading...";
2036 3554
2037 my $guard = freeze_mainloop; 3555 warn "entering sync_job";
3556
3557 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark
2038 cf::emergency_save; 3559 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark
2039 3561
2040 eval { 3562 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV;
3564
2041 # if anything goes wrong in here, we should simply crash as we already saved 3565 # if anything goes wrong in here, we should simply crash as we already saved
2042 3566
2043 # cancel all watchers 3567 warn "flushing outstanding aio requests";
2044 for (Event::all_watchers) { 3568 for (;;) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs;
3573 warn "iterate...";
2046 } 3574 }
2047 3575
3576 ++$RELOAD;
3577
2048 # cancel all extension coros 3578 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3579 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3580 %EXT_CORO = ();
2051 3581
2052 # unload all extensions 3582 warn "removing commands";
2053 for (@exts) { 3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 3591 warn "... unloading $pkg";
2055 unload_extension $_; 3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
2056 } 3598 }
2057 3599
3600 warn "... nuking $pkg";
3601 Symbol::delete_package $pkg;
3602 }
3603
2058 # unload all modules loaded from $LIBDIR 3604 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 3605 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3607
2062 warn "removing <$k>"; 3608 warn "... unloading $k";
2063 delete $INC{$k}; 3609 delete $INC{$k};
2064 3610
2065 $k =~ s/\.pm$//; 3611 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 3612 $k =~ s/\//::/g;
2067 3613
2070 } 3616 }
2071 3617
2072 Symbol::delete_package $k; 3618 Symbol::delete_package $k;
2073 } 3619 }
2074 3620
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3621 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3622 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3624
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 3625 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 3626 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"};
2088 3628
2089 # don't, removes xs symbols, too, 3629 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3630 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3631 #Symbol::delete_package __PACKAGE__;
2092 3632
2093 # reload cf.pm 3633 warn "unload completed, starting to reload now";
3634
2094 warn "reloading cf.pm"; 3635 warn "reloading cf.pm";
2095 require cf; 3636 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3638
2098 # load config and database again 3639 warn "loading config and database again";
2099 cf::cfg_load; 3640 cf::reload_config;
2100 cf::db_load;
2101 3641
2102 # load extensions
2103 warn "load extensions"; 3642 warn "loading extensions";
2104 cf::load_extensions; 3643 cf::load_extensions;
2105 3644
2106 # reattach attachments to objects 3645 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 3646 _global_reattach; # objects, sockets
2108 _global_reattach; 3647 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER;
3651
3652 warn "leaving sync_job";
3653
3654 1
3655 } or do {
3656 warn $@;
3657 cf::cleanup "error while reloading, exiting.";
2109 }; 3658 };
2110 3659
2111 if ($@) { 3660 warn "reloaded";
2112 warn $@;
2113 warn "error while reloading, exiting.";
2114 exit 1;
2115 }
2116
2117 warn "reloaded successfully";
2118}; 3661};
2119 3662
2120############################################################################# 3663our $RELOAD_WATCHER; # used only during reload
2121 3664
2122unless ($LINK_MAP) { 3665sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
2124 3668
2125 $LINK_MAP->width (41); 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2126 $LINK_MAP->height (41); 3670 do_reload_perl;
2127 $LINK_MAP->alloc; 3671 undef $RELOAD_WATCHER;
2128 $LINK_MAP->path ("{link}"); 3672 };
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3673}
2162
2163register "<global>", __PACKAGE__;
2164 3674
2165register_command "reload" => sub { 3675register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2167 3677
2168 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2172 } 3684 }
2173}; 3685};
2174 3686
2175unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2176 3688
2177$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2178 reentrant => 0, 3690
2179 prio => 0, 3691our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 3693
2182 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main;
3697
3698 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait;
3701}
3702
3703sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait;
3710}
3711
3712sub tick {
3713 if ($Coro::current != $Coro::main) {
3714 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3715 unless ++$bug_warning > 10;
3716 return;
3717 }
3718
2183 cf::server_tick; # one server iteration 3719 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK;
2186 3720
2187 # if we are delayed by four ticks or more, skip them all 3721 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2189 3723 Coro::async_pool {
2190 $TICK_WATCHER->at ($NEXT_TICK); 3724 $Coro::current->{desc} = "runtime saver";
2191 $TICK_WATCHER->start;
2192 },
2193);
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 3725 write_runtime_sync
2212 or warn "ERROR: unable to write runtime file: $!"; 3726 or warn "ERROR: unable to write runtime file: $!";
2213 })->(); 3727 };
2214 }, 3728 }
2215); 3729
3730 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3731 $sig->send;
3732 }
3733 while (my $sig = shift @WAIT_FOR_TICK) {
3734 $sig->send;
3735 }
3736
3737 $LOAD = ($NOW - $TICK_START) / $TICK;
3738 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3739
3740 if (0) {
3741 if ($NEXT_TICK) {
3742 my $jitter = $TICK_START - $NEXT_TICK;
3743 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3744 warn "jitter $JITTER\n";#d#
3745 }
3746 }
3747}
3748
3749{
3750 # configure BDB
3751
3752 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1);
3755
3756 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3759 | BDB::LOG_AUTOREMOVE, 1);
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762
3763 cf::sync_job {
3764 eval {
3765 BDB::db_env_open
3766 $DB_ENV,
3767 $BDBDIR,
3768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3770 0666;
3771
3772 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3773 };
3774
3775 cf::cleanup "db_env_open(db): $@" if $@;
3776 };
3777 }
3778
3779 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3780 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3781 };
3782 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3783 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3784 };
3785 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3786 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3787 };
3788}
3789
3790{
3791 # configure IO::AIO
3792
3793 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1);
3796}
3797
3798my $_log_backtrace;
3799
3800sub _log_backtrace {
3801 my ($msg, @addr) = @_;
3802
3803 $msg =~ s/\n//;
3804
3805 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace;
3808 async {
3809 $Coro::current->{desc} = "abt $msg";
3810
3811 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr;
3813 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3814 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3815 or die "addr2line: $!";
3816
3817 my @funcs;
3818 my @res = <$fh>;
3819 chomp for @res;
3820 while (@res) {
3821 my ($func, $line) = splice @res, 0, 2, ();
3822 push @funcs, "[$func] $line";
3823 }
3824
3825 @funcs
3826 };
3827
3828 LOG llevInfo, "[ABT] $msg\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace;
3831 };
3832 } else {
3833 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n";
3835 }
3836}
3837
3838# load additional modules
3839use cf::pod;
2216 3840
2217END { cf::emergency_save } 3841END { cf::emergency_save }
2218 3842
22191 38431
2220 3844

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines