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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.422 by root, Tue Apr 15 20:46:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
27 60#
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 61$Storable::canonical = 1; # reduce rsync transfers
29$YAML::Syck::ImplicitUnicode = 1; 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 64
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
226sub freeze_mainloop { 364sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
228 366
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop;
231 $guard
232} 368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
445=item cf::async { BLOCK }
446
447Currently the same as Coro::async_pool, meaning you cannot use
448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
450
451=cut
452
453BEGIN { *async = \&Coro::async_pool }
233 454
234=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
235 456
236The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
239 461
240If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
243fast or be very important. 465fast or be very important.
246 468
247sub sync_job(&) { 469sub sync_job(&) {
248 my ($job) = @_; 470 my ($job) = @_;
249 471
250 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
251 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
253 477
254 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 479
256 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
257 481
258 my $busy = 1; 482 my $busy = 1;
259 my @res; 483 my @res;
260 484
261 (Coro::async_pool { 485 (async {
486 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 487 @res = eval { $job->() };
263 warn $@ if $@; 488 warn $@ if $@;
264 undef $busy; 489 undef $busy;
265 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
266 491
267 while ($busy) { 492 while ($busy) {
268 unless (Coro::cede) { 493 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
271 } 497 }
272 } 498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
273 503
274 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
275 } else { 505 } else {
276 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
277 507
278 $job->() 508 $job->()
279 } 509 }
280} 510}
281 511
282=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
283 513
284Creates (and readies) and returns a new coro. This coro is automcatially 514Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 515extension calling this is being unloaded.
286 516
287=cut 517=cut
288 518
289sub coro(&) { 519sub async_ext(&) {
290 my $cb = shift; 520 my $cb = shift;
291 521
292 my $coro = &Coro::async_pool ($cb); 522 my $coro = &Coro::async ($cb);
293 523
294 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
296 }); 526 });
297 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
298 528
299 $coro 529 $coro
300} 530}
301 531
302sub write_runtime { 532=item fork_call { }, $args
303 my $runtime = cf::localdir . "/runtime";
304 533
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
306 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
307 538
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 540
312 aio_fsync $fh 541sub fork_call(&@) {
313 and return; 542 my ($cb, @args) = @_;
314 543
315 close $fh 544 # we seemingly have to make a local copy of the whole thing,
316 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
317 547
318 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
319 and return; 549 reset_signals;
550 &$cb
551 }, @args;
320 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
321 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 719}
323 720
324=back 721=back
325 722
326=cut 723=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 724
448############################################################################# 725#############################################################################
449 726
450=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
451 728
453attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
455 732
456In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 735Deliantra).
459 736
460=over 4 737=over 4
461 738
462=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
463 740
577our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 855our @CB_MAP = ();
579 856
580my %attachment; 857my %attachment;
581 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
582sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
584 867
585 use sort 'stable'; 868 use sort 'stable';
586 869
620 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
621 904
622 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 909
627 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 911 my $pkg = shift @arg;
629 912
630 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
659 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
660 } 943 }
661 944
662 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
663 } else { 946 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
665 } 948 }
666 949
667 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
668} 951}
669 952
671 if (ref $_[0]) { 954 if (ref $_[0]) {
672 _object_attach @_; 955 _object_attach @_;
673 } else { 956 } else {
674 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
675 } 958 }
959 _recalc_want;
676}; 960};
677 961
678# all those should be optimised 962# all those should be optimised
679sub cf::attachable::detach { 963sub cf::attachable::detach {
680 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
684 reattach ($obj); 968 reattach ($obj);
685 } else { 969 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
687 } 971 }
972 _recalc_want;
688}; 973};
689 974
690sub cf::attachable::attached { 975sub cf::attachable::attached {
691 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
692 977
707 "; 992 ";
708 die if $@; 993 die if $@;
709} 994}
710 995
711our $override; 996our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 998
714sub override { 999sub override {
715 $override = 1; 1000 $override = 1;
716 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
717} 1002}
718 1003
719sub do_invoke { 1004sub do_invoke {
720 my $event = shift; 1005 my $event = shift;
721 my $callbacks = shift; 1006 my $callbacks = shift;
722 1007
723 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
724 1009
725 local $override; 1010 local $override;
726 1011
727 for (@$callbacks) { 1012 for (@$callbacks) {
728 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
737 } 1022 }
738 1023
739 0 1024 0
740} 1025}
741 1026
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 1028
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 1030
746Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
747 1032
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 1036
752=back 1037=back
753 1038
754=cut 1039=cut
755 1040
756############################################################################# 1041#############################################################################
757# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
758 1085
759sub reattach { 1086sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1091
763 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
764 1093
765 @$registry = (); 1094 @$registry = ();
766 1095
781cf::attachable->attach ( 1110cf::attachable->attach (
782 prio => -1000000, 1111 prio => -1000000,
783 on_instantiate => sub { 1112 on_instantiate => sub {
784 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
785 1114
786 $data = from_json $data; 1115 $data = decode_json $data;
787 1116
788 for (@$data) { 1117 for (@$data) {
789 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
790 1119
791 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1136sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
809 1138
810 sync_job { 1139 sync_job {
811 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
814 1144
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 1149 close $fh;
820 1150
821 if (@$objs) { 1151 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1157 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
829 } 1159 }
830 } else { 1160 } else {
831 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
837 } 1167 }
838 } else { 1168 } else {
839 aio_unlink $filename; 1169 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
841 } 1171 }
842 } 1172 };
843} 1173}
844 1174
845sub object_freezer_as_string { 1175sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
847 1177
859 or return; 1189 or return;
860 1190
861 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
863 or return; 1193 or return;
1194
864 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
865 } 1197 }
866 1198
1199 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
869 return ($data, $av); 1203 ($data, $av)
870} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
871 1211
872############################################################################# 1212#############################################################################
873# command handling &c 1213# command handling &c
874 1214
875=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1229}
890 1230
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1232
893Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
894 1238
895If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
896called. 1240called.
897 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
898=cut 1253=cut
899 1254
900sub register_extcmd { 1255sub register_extcmd {
901 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
902 1257
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
907} 1265}
908 1266
909cf::player->attach ( 1267cf::player->attach (
910 on_command => sub { 1268 on_command => sub {
911 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
920 cf::override; 1278 cf::override;
921 }, 1279 },
922 on_extcmd => sub { 1280 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
924 1282
925 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1284
927 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
933 } else { 1300 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1302 }
936 1303
937 cf::override; 1304 cf::override;
938 }, 1305 },
939); 1306);
940 1307
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl
1464 }
1465 }
1466}
1467
1468sub save($) {
1469 my ($pl) = @_;
1470
1471 return if $pl->{deny_save};
1472
1473 my $path = path $pl;
1474 my $guard = cf::lock_acquire "user_save:$path";
1475
1476 return if $pl->{deny_save};
1477
1478 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME;
1480
1481 cf::get_slot 0.01;
1482
1483 $pl->save_pl ($path);
1484 cf::cede_to_tick;
1485}
1486
1487sub new($) {
1488 my ($login) = @_;
1489
1490 my $self = create;
1491
1492 $self->ob->name ($login);
1493 $self->{deny_save} = 1;
1494
1495 $cf::PLAYER{$login} = $self;
1496
1497 $self
1498}
1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1510=item $pl->quit_character
1511
1512Nukes the player without looking back. If logged in, the connection will
1513be destroyed. May block for a long time.
1514
1515=cut
1516
1517sub quit_character {
1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1521
1522 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1524
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns;
1529
1530 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1532 aio_rename $path, $temp;
1533 delete $cf::PLAYER{$pl->ob->name};
1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1556}
1557
1558=item cf::player::list_logins
1559
1560Returns am arrayref of all valid playernames in the system, can take a
1561while and may block, so not sync_job-capable, ever.
1562
1563=cut
1564
1565sub list_logins {
1566 my $dirs = aio_readdir $PLAYERDIR
1567 or return [];
1568
1569 my @logins;
1570
1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1580
1581 utf8::decode $login;
1582 push @logins, $login;
1583 }
1584
1585 \@logins
1586}
1587
1588=item $player->maps
1589
1590Returns an arrayref of map paths that are private for this
1591player. May block.
1592
1593=cut
1594
1595sub maps($) {
1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1599
1600 my $files = aio_readdir playerdir $pl
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.(?:pl|pst)$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 push @paths, cf::map::normalise "~$pl/$_";
1611 }
1612
1613 \@paths
1614}
1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1709=item $player->ext_reply ($msgid, @msg)
1710
1711Sends an ext reply to the player.
1712
1713=cut
1714
1715sub ext_reply($$@) {
1716 my ($self, $id, @msg) = @_;
1717
1718 $self->ns->ext_reply ($id, @msg)
1719}
1720
1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
948 my ($path) = @_; 1748 my ($path) = @_;
949 1749
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1750 my ($match, $specificity);
951 my $base = $1;
952 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955 1751
956 warn "loading '$path' into '$pkg'\n"; 1752 for my $region (list) {
957 1753 if ($region->{match} && $path =~ $region->{match}) {
958 open my $fh, "<:utf8", $path 1754 ($match, $specificity) = ($region, $region->specificity)
959 or die "$path: $!"; 1755 if $region->specificity > $specificity;
960 1756 }
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 1757 }
990 1758
991 # remove commands 1759 $match
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015}
1016
1017sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext;
1020 eval {
1021 load_extension $ext;
1022 1
1023 } or warn "$ext not loaded: $@";
1024 }
1025}
1026
1027#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
1072
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut
1078
1079sub cf::player::exists($) {
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096} 1760}
1097 1761
1098=back 1762=back
1099
1100 1763
1101=head3 cf::map 1764=head3 cf::map
1102 1765
1103=over 4 1766=over 4
1104 1767
1107package cf::map; 1770package cf::map;
1108 1771
1109use Fcntl; 1772use Fcntl;
1110use Coro::AIO; 1773use Coro::AIO;
1111 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1112our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1114 1781
1115sub generate_random_map { 1782sub generate_random_map {
1116 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1117 1786
1118 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1788 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1132} 1928}
1133 1929
1134# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1135# all maps in C++... 1931# all maps in C++...
1136sub change_all_map_light { 1932sub change_all_map_light {
1138 1934
1139 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1141} 1937}
1142 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1143sub try_load_header($) { 1955sub load_header_from($) {
1144 my ($path) = @_; 1956 my ($self, $path) = @_;
1145 1957
1146 utf8::encode $path; 1958 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1148 or return; 1960 or return;
1149 1961
1150 my $map = cf::map::new 1962 $self->_load_header ($f)
1151 or return; 1963 or return;
1152 1964
1153 # for better error messages only, will be overwritten 1965 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1155 1967
1156 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1157 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1158 2014
1159 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1160 2017
1161 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1162} 2022}
1163 2023
1164sub find; 2024sub find;
1165sub find { 2025sub find {
1166 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1167 2027
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1173 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1174 2032
1175 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1177 2036
1178 # do it the slow way 2037 my $map = new_from_path cf::map $path
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 2038 or return;
1197 2039
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1210 2041
1211 Coro::cede; 2042 $map->load_header
2043 or return;
1212 2044
1213 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1214 $map->reset; 2050 $map->reset;
1215 undef $guard;
1216 $map = find $path 2051 return find $path;
1217 or return;
1218 } 2052 }
1219 2053
1220 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1221 } 2055 }
1222} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1223 2060
1224sub load { 2061sub load {
1225 my ($self) = @_; 2062 my ($self) = @_;
1226 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1227 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1229 2070
2071 return unless $self->valid;
1230 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1231 2073
1232 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1233 2075
1234 $self->alloc; 2076 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1236 or return; 2084 or return;
1237 2085
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1240 2088
1241 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2090 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2093 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1246 } 2097 }
1247 } 2098 }
1248 2099
1249 Coro::cede; 2100 $f->resolve_delayed_derefs;
1250 2101
2102 cf::cede_to_tick;
1251 # now do the right thing for maps 2103 # now do the right thing for maps
1252 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1264 $self->activate; 2116 $self->activate;
1265 } 2117 }
1266 2118
1267 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1268 2121
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
2138}
2139
2140# find and load all maps in the 3x3 area around a map
2141sub load_neighbours {
2142 my ($map) = @_;
2143
2144 my @neigh; # diagonal neighbours
2145
2146 for (0 .. 3) {
2147 my $neigh = $map->tile_path ($_)
2148 or next;
2149 $neigh = find $neigh, $map
2150 or next;
2151 $neigh->load;
2152
2153 push @neigh,
2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2156 }
2157
2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
2160 my $neigh = find $path, $origin
2161 or next;
2162 $neigh->load;
2163 }
1270} 2164}
1271 2165
1272sub find_sync { 2166sub find_sync {
1273 my ($path, $origin) = @_; 2167 my ($path, $origin) = @_;
1274 2168
1275 cf::sync_job { 2169 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 2170}
1280 2171
1281sub do_load_sync { 2172sub do_load_sync {
1282 my ($map) = @_; 2173 my ($map) = @_;
1283 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1284 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
2179}
2180
2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
2198 while (%MAP_PREFETCH) {
2199 while (my ($k, $v) = each %MAP_PREFETCH) {
2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
2204 delete $MAP_PREFETCH{$k};
2205 }
2206 }
2207 undef $MAP_PREFETCHER;
2208 };
2209 $MAP_PREFETCHER->prio (6);
2210
2211 ()
1285} 2212}
1286 2213
1287sub save { 2214sub save {
1288 my ($self) = @_; 2215 my ($self) = @_;
1289 2216
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2218
1292 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1293 2220
1294 return unless $self->dirty; 2221 return unless $self->dirty;
1295 2222
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2225
1299 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1300 2227
1301 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1302 2229
1303 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1304 2231
2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
2234 $_->contr->save for $self->players;
2235 };
2236
2237 cf::get_slot 0.02;
2238
1305 if ($uniq) { 2239 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 2242 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 2244 }
1311} 2245}
1312 2246
1313sub swap_out { 2247sub swap_out {
1314 my ($self) = @_; 2248 my ($self) = @_;
1315 2249
1316 # save first because save cedes 2250 # save first because save cedes
1317 $self->save; 2251 $self->save;
1318 2252
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2254
1321 return if $self->players; 2255 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1323 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1324 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1325 $self->clear; 2263 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2264}
1328 2265
1329sub reset_at { 2266sub reset_at {
1330 my ($self) = @_; 2267 my ($self) = @_;
1331 2268
1332 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1335 2271
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2274
1343 my ($self) = @_; 2279 my ($self) = @_;
1344 2280
1345 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1346} 2282}
1347 2283
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2284sub reset {
1370 my ($self) = @_; 2285 my ($self) = @_;
1371 2286
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2288
1374 return if $self->players; 2289 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2290
1377 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1378 2302
1379 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1380 2304
2305 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1382 2308
1383 $self->unlink_save; 2309 $self->unlink_save;
1384 $self->destroy; 2310 $self->destroy;
1385} 2311}
1386 2312
1387my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1388 2314
1389sub nuke { 2315sub nuke {
1390 my ($self) = @_; 2316 my ($self) = @_;
1391 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1395 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1396} 2335}
1397 2336
1398sub customise_for { 2337=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2338
1401 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1403 } 2345 [
1404 2346 map {
1405 $map 2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
1406} 2353}
1407 2354
1408sub emergency_save { 2355=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2356
1411 warn "enter emergency map save\n"; 2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
1412 2359
1413 cf::sync_job { 2360=cut
1414 warn "begin emergency map save\n"; 2361
1415 $_->save for values %cf::MAP; 2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
2391
2392=back
2393
2394=head3 cf::object
2395
2396=cut
2397
2398package cf::object;
2399
2400=over 4
2401
2402=item $ob->inv_recursive
2403
2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
2406
2407=cut
2408
2409sub inv_recursive_;
2410sub inv_recursive_ {
2411 map { $_, inv_recursive_ $_->inv } @_
2412}
2413
2414sub inv_recursive {
2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
1416 }; 2443 }
1417
1418 warn "end emergency map save\n";
1419} 2444}
1420 2445
1421package cf; 2446package cf;
1422 2447
1423=back 2448=back
1424
1425 2449
1426=head3 cf::object::player 2450=head3 cf::object::player
1427 2451
1428=over 4 2452=over 4
1429 2453
1443 2467
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2469
1446 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1448 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1451 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1452} 2495}
1453 2496
1454=item $player_object->may ("access") 2497=item $player_object->may ("access")
1455 2498
1456Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1469 2512
1470=item $player_object->enter_link 2513=item $player_object->enter_link
1471 2514
1472Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1473 2516
1474The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1476 2519
2520Will never block.
2521
1477=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1478 2523
1479Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2527fails, to the emergency map position.
1483 2528
1484Might block. 2529Might block.
1485 2530
1486=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1487 2542
1488sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1489 my ($self) = @_; 2544 my ($self) = @_;
1490 2545
1491 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1492 2547
1493 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2549
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1497 2552
1498 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 2554}
1500 2555
1501sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1503 2560
1504 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1505 2562
1506 unless ($map) { 2563 unless ($map) {
1507 # restore original map position 2564 # restore original map position
1521 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1524 2581
1525 $map->load; 2582 $map->load;
2583 $map->load_neighbours;
1526 2584
2585 return unless $self->contr->active;
1527 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1529} 2590}
1530 2591
1531cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1532 on_logout => sub {
1533 my ($pl) = @_;
1534 2593
1535 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1536 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1537 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1538 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1539 }; 2598be called at the end of this process.
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2599
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut 2600=cut
2601
2602our $GOTOGEN;
1563 2603
1564sub cf::object::player::goto { 2604sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
2606
2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2609
1567 $self->enter_link; 2610 $self->enter_link;
1568 2611
1569 (Coro::async_pool { 2612 (async {
1570 $path = new cf::path $path; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2614
1572 my $map = cf::map::find $path->as_string; 2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1574 2639 $map = $check->($map) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1579 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1581 })->prio (1); 2658 })->prio (1);
1582} 2659}
1583 2660
1584=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1585 2662
1587 2664
1588sub parse_random_map_params { 2665sub parse_random_map_params {
1589 my ($spec) = @_; 2666 my ($spec) = @_;
1590 2667
1591 my $rmp = { # defaults 2668 my $rmp = { # defaults
1592 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1594 }; 2673 };
1595 2674
1596 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1598 2677
1602 $rmp 2681 $rmp
1603} 2682}
1604 2683
1605sub prepare_random_map { 2684sub prepare_random_map {
1606 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 2688
1608 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 2691 # that depends on the exit object
1611 2692
1612 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1613 2694
1614 if ($exit->map) { 2695 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1619 } 2700 }
1620 2701
1621 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1622 2703
1623 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1624 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1625 2707
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1628 2712
1629 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2714 $exit->msg (undef);
1631 } 2715 }
1632} 2716}
1634sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1636 2720
1637 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1638 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1639 $self->enter_link; 2734 $self->enter_link;
1640 2735
1641 (Coro::async_pool { 2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1642 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 2744 unless (eval {
1644 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 2746
1650 1; 2747 1;
1651 }) { 2748 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2751 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2753
1657 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2755 $self->leave_link;
1659 } 2756 }
1660 })->prio (1); 2757 })->prio (1);
1673 2770
1674sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1676 2773
1677 utf8::encode $text; 2774 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2776}
1680 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1681 2936
1682=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1683 2938
1684Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 2942
1688Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 2944become reliable at some point in the future.
1690 2945
1691=cut 2946=cut
1692 2947
1693sub cf::client::query { 2948sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 2957 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 2959
1705 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1707} 2964}
1708 2965
1709cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1710 on_reply => sub { 2972 on_reply => sub {
1711 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1712 2974
1713 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1714 # get handled first 2976 # get handled first
1715 my $queue = delete $ns->{query_queue} 2977 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2979
1718 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2982
1720 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1721 2984
1722 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2986 if (@$queue) {
1725 } else { 2988 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 2990 }
1728 } 2991 }
1729 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1730); 3019);
1731 3020
1732=item $client->coro (\&cb) 3021=item $client->async (\&cb)
1733 3022
1734Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 3024be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 3025or loss of connection).
1737 3026
1738=cut 3027=cut
1739 3028
1740sub cf::client::coro { 3029sub cf::client::async {
1741 my ($self, $cb) = @_; 3030 my ($self, $cb) = @_;
1742 3031
1743 my $coro = &Coro::async_pool ($cb); 3032 my $coro = &Coro::async ($cb);
1744 3033
1745 $coro->on_destroy (sub { 3034 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 3035 delete $self->{_coro}{$coro+0};
1747 }); 3036 });
1748 3037
1775our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
1777 3066
1778$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
1779 3068
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
1781 3074
1782# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
1783 3076
1784=pod 3077=pod
1785 3078
1786The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
1787 3080
1788 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
1789 cf::object::player player 3085 cf::object::player
1790 cf::player peaceful 3086 player
1791 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
1792 3093
1793=cut 3094=cut
1794 3095
1795for ( 3096for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
1797 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
1800) { 3103) {
1801 no strict 'refs'; 3104 no strict 'refs';
1872=back 3175=back
1873 3176
1874=cut 3177=cut
1875 3178
1876############################################################################# 3179#############################################################################
3180# the server's init and main functions
1877 3181
1878=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1879 3184
1880Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1881currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1882excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1883 3188
1884The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1885using it, it should be unique.
1886 3190
1887=over 4 3191 warn "loading facedata from $path\n";
1888 3192
1889=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1890 3196
1891Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3198
1895=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3201
1897Returns a single value from the database 3202 # patch in the exptable
1898 3203 $facedata->{resource}{"res/exp_table"} = {
1899=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1900 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3206 };
3207 cf::cede_to_tick;
1950 3208
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1955 3211
1956 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3214
1962 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1965 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 3219
1971 cf::global->attach ( 3220 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3221 }
1976 );
1977}
1978 3222
1979############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3224 next unless $info->{smooth};
1981 3225
1982sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = ();
3321
3322 load_resource_file "$MAPDIR/regions"
3323 or die "unable to load regions file\n";
3324
3325 for (cf::region::list) {
3326 $_->{match} = qr/$_->{match}/
3327 if exists $_->{match};
3328 }
3329}
3330
3331sub reload_facedata {
3332 load_facedata "$DATADIR/facedata"
3333 or die "unable to load facedata\n";
3334}
3335
3336sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures;
3359
3360 warn "finished reloading resource files\n";
3361}
3362
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 3369 or return;
1985 3370
1986 local $/; 3371 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
1988 3373
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990 3375
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3378
1994 if (exists $CFG{mlockall}) { 3379 if (exists $CFG{mlockall}) {
1995 eval { 3380 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3382 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3383 };
1999 warn $@ if $@; 3384 warn $@ if $@;
2000 } 3385 }
2001} 3386}
2002 3387
2003sub main { 3388sub main {
2004 # we must not ever block the main coroutine 3389 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3390 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3392 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX);
2008 }; 3396 };
2009 3397
2010 cfg_load; 3398 reload_config;
2011 db_load; 3399 db_init;
2012 load_extensions; 3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno;
2013 Event::loop; 3404 EV::loop;
2014} 3405}
2015 3406
2016############################################################################# 3407#############################################################################
2017# initialisation 3408# initialisation and cleanup
2018 3409
3410# install some emergency cleanup handlers
3411BEGIN {
3412 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3415 cf::cleanup "SIG$signal";
3416 };
3417 }
3418}
3419
3420sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $runtime, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$runtime~", $runtime
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544}
3545
2019sub reload() { 3546sub do_reload_perl() {
2020 # can/must only be called in main 3547 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 3548 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 3549 warn "can only reload from main coroutine";
2023 return; 3550 return;
2024 } 3551 }
2025 3552
2026 warn "reloading..."; 3553 warn "reloading...";
2027 3554
2028 my $guard = freeze_mainloop; 3555 warn "entering sync_job";
3556
3557 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark
2029 cf::emergency_save; 3559 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark
2030 3561
2031 eval { 3562 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV;
3564
2032 # if anything goes wrong in here, we should simply crash as we already saved 3565 # if anything goes wrong in here, we should simply crash as we already saved
2033 3566
2034 # cancel all watchers 3567 warn "flushing outstanding aio requests";
2035 for (Event::all_watchers) { 3568 for (;;) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 3569 BDB::flush;
3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs;
3573 warn "iterate...";
2037 } 3574 }
2038 3575
3576 ++$RELOAD;
3577
2039 # cancel all extension coros 3578 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 3579 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 3580 %EXT_CORO = ();
2042 3581
2043 # unload all extensions 3582 warn "removing commands";
2044 for (@exts) { 3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 3591 warn "... unloading $pkg";
2046 unload_extension $_; 3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
2047 } 3598 }
2048 3599
3600 warn "... nuking $pkg";
3601 Symbol::delete_package $pkg;
3602 }
3603
2049 # unload all modules loaded from $LIBDIR 3604 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 3605 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 3607
2053 warn "removing <$k>"; 3608 warn "... unloading $k";
2054 delete $INC{$k}; 3609 delete $INC{$k};
2055 3610
2056 $k =~ s/\.pm$//; 3611 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 3612 $k =~ s/\//::/g;
2058 3613
2061 } 3616 }
2062 3617
2063 Symbol::delete_package $k; 3618 Symbol::delete_package $k;
2064 } 3619 }
2065 3620
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 3621 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 3622 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 3624
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 3625 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 3626 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"};
2079 3628
2080 # don't, removes xs symbols, too, 3629 # don't, removes xs symbols, too,
2081 # and global variables created in xs 3630 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 3631 #Symbol::delete_package __PACKAGE__;
2083 3632
2084 # reload cf.pm 3633 warn "unload completed, starting to reload now";
3634
2085 warn "reloading cf.pm"; 3635 warn "reloading cf.pm";
2086 require cf; 3636 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 3638
2089 # load config and database again 3639 warn "loading config and database again";
2090 cf::cfg_load; 3640 cf::reload_config;
2091 cf::db_load;
2092 3641
2093 # load extensions
2094 warn "load extensions"; 3642 warn "loading extensions";
2095 cf::load_extensions; 3643 cf::load_extensions;
2096 3644
2097 # reattach attachments to objects 3645 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 3646 _global_reattach; # objects, sockets
2099 _global_reattach; 3647 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER;
3651
3652 warn "leaving sync_job";
3653
3654 1
3655 } or do {
3656 warn $@;
3657 cf::cleanup "error while reloading, exiting.";
2100 }; 3658 };
2101 3659
2102 if ($@) { 3660 warn "reloaded";
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
2109}; 3661};
2110 3662
2111############################################################################# 3663our $RELOAD_WATCHER; # used only during reload
2112 3664
2113unless ($LINK_MAP) { 3665sub reload_perl() {
2114 $LINK_MAP = cf::map::new; 3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
2115 3668
2116 $LINK_MAP->width (41); 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2117 $LINK_MAP->height (41); 3670 do_reload_perl;
2118 $LINK_MAP->alloc; 3671 undef $RELOAD_WATCHER;
2119 $LINK_MAP->path ("{link}"); 3672 };
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 3673}
2153
2154register "<global>", __PACKAGE__;
2155 3674
2156register_command "reload" => sub { 3675register_command "reload" => sub {
2157 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2158 3677
2159 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2163 } 3684 }
2164}; 3685};
2165 3686
2166unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2167 3688
2168$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2169 reentrant => 0, 3690
2170 prio => 0, 3691our @WAIT_FOR_TICK;
2171 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2172 data => WF_AUTOCANCEL, 3693
2173 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main;
3697
3698 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait;
3701}
3702
3703sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait;
3710}
3711
3712sub tick {
3713 if ($Coro::current != $Coro::main) {
3714 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3715 unless ++$bug_warning > 10;
3716 return;
3717 }
3718
2174 cf::server_tick; # one server iteration 3719 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK;
2177 3720
2178 # if we are delayed by four ticks or more, skip them all 3721 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2180 3723 Coro::async_pool {
2181 $TICK_WATCHER->at ($NEXT_TICK); 3724 $Coro::current->{desc} = "runtime saver";
2182 $TICK_WATCHER->start;
2183 },
2184);
2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 3725 write_runtime_sync
2203 or warn "ERROR: unable to write runtime file: $!"; 3726 or warn "ERROR: unable to write runtime file: $!";
2204 })->(); 3727 };
2205 }, 3728 }
2206); 3729
3730 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3731 $sig->send;
3732 }
3733 while (my $sig = shift @WAIT_FOR_TICK) {
3734 $sig->send;
3735 }
3736
3737 $LOAD = ($NOW - $TICK_START) / $TICK;
3738 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3739
3740 if (0) {
3741 if ($NEXT_TICK) {
3742 my $jitter = $TICK_START - $NEXT_TICK;
3743 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3744 warn "jitter $JITTER\n";#d#
3745 }
3746 }
3747}
3748
3749{
3750 # configure BDB
3751
3752 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1);
3755
3756 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3759 | BDB::LOG_AUTOREMOVE, 1);
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762
3763 cf::sync_job {
3764 eval {
3765 BDB::db_env_open
3766 $DB_ENV,
3767 $BDBDIR,
3768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3770 0666;
3771
3772 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3773 };
3774
3775 cf::cleanup "db_env_open(db): $@" if $@;
3776 };
3777 }
3778
3779 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3780 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3781 };
3782 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3783 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3784 };
3785 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3786 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3787 };
3788}
3789
3790{
3791 # configure IO::AIO
3792
3793 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1);
3796}
3797
3798my $_log_backtrace;
3799
3800sub _log_backtrace {
3801 my ($msg, @addr) = @_;
3802
3803 $msg =~ s/\n//;
3804
3805 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace;
3808 async {
3809 $Coro::current->{desc} = "abt $msg";
3810
3811 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr;
3813 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3814 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3815 or die "addr2line: $!";
3816
3817 my @funcs;
3818 my @res = <$fh>;
3819 chomp for @res;
3820 while (@res) {
3821 my ($func, $line) = splice @res, 0, 2, ();
3822 push @funcs, "[$func] $line";
3823 }
3824
3825 @funcs
3826 };
3827
3828 LOG llevInfo, "[ABT] $msg\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace;
3831 };
3832 } else {
3833 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n";
3835 }
3836}
3837
3838# load additional modules
3839use cf::pod;
2207 3840
2208END { cf::emergency_save } 3841END { cf::emergency_save }
2209 3842
22101 38431
2211 3844

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