… | |
… | |
427 | } |
427 | } |
428 | } |
428 | } |
429 | }; |
429 | }; |
430 | |
430 | |
431 | sub get_slot($;$$) { |
431 | sub get_slot($;$$) { |
432 | return if tick_inhibit; |
432 | return if tick_inhibit || $Coro::current == $Coro::main; |
433 | |
433 | |
434 | my ($time, $pri, $name) = @_; |
434 | my ($time, $pri, $name) = @_; |
435 | |
435 | |
436 | $time = $TICK * .6 if $time > $TICK * .6; |
436 | $time = $TICK * .6 if $time > $TICK * .6; |
437 | my $sig = new Coro::Signal; |
437 | my $sig = new Coro::Signal; |
… | |
… | |
1141 | utf8::decode (my $decname = $filename); |
1141 | utf8::decode (my $decname = $filename); |
1142 | warn sprintf "saving %s (%d,%d)\n", |
1142 | warn sprintf "saving %s (%d,%d)\n", |
1143 | $decname, length $$rdata, scalar @$objs; |
1143 | $decname, length $$rdata, scalar @$objs; |
1144 | |
1144 | |
1145 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1145 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1146 | chmod SAVE_MODE, $fh; |
1146 | aio_chmod $fh, SAVE_MODE; |
1147 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1147 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1148 | aio_fsync $fh if $cf::USE_FSYNC; |
1148 | aio_fsync $fh if $cf::USE_FSYNC; |
1149 | close $fh; |
1149 | aio_close $fh; |
1150 | |
1150 | |
1151 | if (@$objs) { |
1151 | if (@$objs) { |
1152 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1152 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1153 | chmod SAVE_MODE, $fh; |
1153 | aio_chmod $fh, SAVE_MODE; |
1154 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1154 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1155 | aio_write $fh, 0, (length $data), $data, 0; |
1155 | aio_write $fh, 0, (length $data), $data, 0; |
1156 | aio_fsync $fh if $cf::USE_FSYNC; |
1156 | aio_fsync $fh if $cf::USE_FSYNC; |
1157 | close $fh; |
1157 | aio_close $fh; |
1158 | aio_rename "$filename.pst~", "$filename.pst"; |
1158 | aio_rename "$filename.pst~", "$filename.pst"; |
1159 | } |
1159 | } |
1160 | } else { |
1160 | } else { |
1161 | aio_unlink "$filename.pst"; |
1161 | aio_unlink "$filename.pst"; |
1162 | } |
1162 | } |
… | |
… | |
1456 | my $f = new_from_file cf::object::thawer path $login |
1456 | my $f = new_from_file cf::object::thawer path $login |
1457 | or return; |
1457 | or return; |
1458 | |
1458 | |
1459 | my $pl = cf::player::load_pl $f |
1459 | my $pl = cf::player::load_pl $f |
1460 | or return; |
1460 | or return; |
|
|
1461 | |
1461 | local $cf::PLAYER_LOADING{$login} = $pl; |
1462 | local $cf::PLAYER_LOADING{$login} = $pl; |
1462 | $f->resolve_delayed_derefs; |
1463 | $f->resolve_delayed_derefs; |
1463 | $cf::PLAYER{$login} = $pl |
1464 | $cf::PLAYER{$login} = $pl |
1464 | } |
1465 | } |
1465 | } |
1466 | } |
… | |
… | |
1522 | $pl->{deny_save} = 1; |
1523 | $pl->{deny_save} = 1; |
1523 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1524 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1524 | |
1525 | |
1525 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1526 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1526 | $pl->deactivate; |
1527 | $pl->deactivate; |
|
|
1528 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
|
|
1529 | $pl->ob->check_score; |
1527 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1530 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1528 | $pl->ns->destroy if $pl->ns; |
1531 | $pl->ns->destroy if $pl->ns; |
1529 | |
1532 | |
1530 | my $path = playerdir $pl; |
1533 | my $path = playerdir $pl; |
1531 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1534 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
… | |
… | |
1570 | |
1573 | |
1571 | for my $login (@$dirs) { |
1574 | for my $login (@$dirs) { |
1572 | my $path = path $login; |
1575 | my $path = path $login; |
1573 | |
1576 | |
1574 | # a .pst is a dead give-away for a valid player |
1577 | # a .pst is a dead give-away for a valid player |
1575 | unless (-e "$path.pst") { |
1578 | # if no pst file found, open and chekc for blocked users |
|
|
1579 | if (aio_stat "$path.pst") { |
1576 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1580 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1577 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1581 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1578 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1582 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1579 | } |
1583 | } |
1580 | |
1584 | |
… | |
… | |
2029 | |
2033 | |
2030 | cf::lock_wait "map_data:$path";#d#remove |
2034 | cf::lock_wait "map_data:$path";#d#remove |
2031 | cf::lock_wait "map_find:$path"; |
2035 | cf::lock_wait "map_find:$path"; |
2032 | |
2036 | |
2033 | $cf::MAP{$path} || do { |
2037 | $cf::MAP{$path} || do { |
2034 | my $guard1 = cf::lock_acquire "map_find:$path"; |
|
|
2035 | my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
2038 | my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
|
|
2039 | my $guard2 = cf::lock_acquire "map_find:$path"; |
2036 | |
2040 | |
2037 | my $map = new_from_path cf::map $path |
2041 | my $map = new_from_path cf::map $path |
2038 | or return; |
2042 | or return; |
2039 | |
2043 | |
2040 | $map->{last_save} = $cf::RUNTIME; |
2044 | $map->{last_save} = $cf::RUNTIME; |
… | |
… | |
2043 | or return; |
2047 | or return; |
2044 | |
2048 | |
2045 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2049 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2046 | # doing this can freeze the server in a sync job, obviously |
2050 | # doing this can freeze the server in a sync job, obviously |
2047 | #$cf::WAIT_FOR_TICK->wait; |
2051 | #$cf::WAIT_FOR_TICK->wait; |
|
|
2052 | undef $guard2; |
2048 | undef $guard1; |
2053 | undef $guard1; |
2049 | undef $guard2; |
|
|
2050 | $map->reset; |
2054 | $map->reset; |
2051 | return find $path; |
2055 | return find $path; |
2052 | } |
2056 | } |
2053 | |
2057 | |
2054 | $cf::MAP{$path} = $map |
2058 | $cf::MAP{$path} = $map |
… | |
… | |
2457 | can be C<undef>. Does the right thing when the player is currently in a |
2461 | can be C<undef>. Does the right thing when the player is currently in a |
2458 | dialogue with the given NPC character. |
2462 | dialogue with the given NPC character. |
2459 | |
2463 | |
2460 | =cut |
2464 | =cut |
2461 | |
2465 | |
|
|
2466 | our $SAY_CHANNEL = { |
|
|
2467 | id => "say", |
|
|
2468 | title => "Map", |
|
|
2469 | reply => "say ", |
|
|
2470 | tooltip => "Things said to and replied from npcs near you and other players on the same map only.", |
|
|
2471 | }; |
|
|
2472 | |
|
|
2473 | our $CHAT_CHANNEL = { |
|
|
2474 | id => "chat", |
|
|
2475 | title => "Chat", |
|
|
2476 | reply => "chat ", |
|
|
2477 | tooltip => "Player chat and shouts, global to the server.", |
|
|
2478 | }; |
|
|
2479 | |
2462 | # rough implementation of a future "reply" method that works |
2480 | # rough implementation of a future "reply" method that works |
2463 | # with dialog boxes. |
2481 | # with dialog boxes. |
2464 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2482 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2465 | sub cf::object::player::reply($$$;$) { |
2483 | sub cf::object::player::reply($$$;$) { |
2466 | my ($self, $npc, $msg, $flags) = @_; |
2484 | my ($self, $npc, $msg, $flags) = @_; |
… | |
… | |
2477 | my $dialog = $pl->{npc_dialog}; |
2495 | my $dialog = $pl->{npc_dialog}; |
2478 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2496 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2479 | |
2497 | |
2480 | } else { |
2498 | } else { |
2481 | $msg = $npc->name . " says: $msg" if $npc; |
2499 | $msg = $npc->name . " says: $msg" if $npc; |
2482 | $self->message ($msg, $flags); |
2500 | $self->send_msg ($SAY_CHANNEL => $msg, $flags); |
2483 | } |
2501 | } |
2484 | } |
2502 | } |
2485 | } |
2503 | } |
2486 | |
2504 | |
2487 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
2505 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
… | |
… | |
2682 | } |
2700 | } |
2683 | |
2701 | |
2684 | sub prepare_random_map { |
2702 | sub prepare_random_map { |
2685 | my ($exit) = @_; |
2703 | my ($exit) = @_; |
2686 | |
2704 | |
2687 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2688 | |
|
|
2689 | # all this does is basically replace the /! path by |
2705 | # all this does is basically replace the /! path by |
2690 | # a new random map path (?random/...) with a seed |
2706 | # a new random map path (?random/...) with a seed |
2691 | # that depends on the exit object |
2707 | # that depends on the exit object |
2692 | |
2708 | |
2693 | my $rmp = parse_random_map_params $exit->msg; |
2709 | my $rmp = parse_random_map_params $exit->msg; |
… | |
… | |
2695 | if ($exit->map) { |
2711 | if ($exit->map) { |
2696 | $rmp->{region} = $exit->region->name; |
2712 | $rmp->{region} = $exit->region->name; |
2697 | $rmp->{origin_map} = $exit->map->path; |
2713 | $rmp->{origin_map} = $exit->map->path; |
2698 | $rmp->{origin_x} = $exit->x; |
2714 | $rmp->{origin_x} = $exit->x; |
2699 | $rmp->{origin_y} = $exit->y; |
2715 | $rmp->{origin_y} = $exit->y; |
|
|
2716 | |
|
|
2717 | $exit->map->touch; |
2700 | } |
2718 | } |
2701 | |
2719 | |
2702 | $rmp->{random_seed} ||= $exit->random_seed; |
2720 | $rmp->{random_seed} ||= $exit->random_seed; |
2703 | |
2721 | |
2704 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
2722 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
… | |
… | |
2708 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2726 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2709 | aio_write $fh, 0, (length $data), $data, 0; |
2727 | aio_write $fh, 0, (length $data), $data, 0; |
2710 | undef $fh; |
2728 | undef $fh; |
2711 | aio_rename "$meta~", $meta; |
2729 | aio_rename "$meta~", $meta; |
2712 | |
2730 | |
|
|
2731 | my $slaying = "?random/$md5"; |
|
|
2732 | |
|
|
2733 | if ($exit->valid) { |
2713 | $exit->slaying ("?random/$md5"); |
2734 | $exit->slaying ("?random/$md5"); |
2714 | $exit->msg (undef); |
2735 | $exit->msg (undef); |
|
|
2736 | } |
2715 | } |
2737 | } |
2716 | } |
2738 | } |
2717 | |
2739 | |
2718 | sub cf::object::player::enter_exit { |
2740 | sub cf::object::player::enter_exit { |
2719 | my ($self, $exit) = @_; |
2741 | my ($self, $exit) = @_; |
2720 | |
2742 | |
2721 | return unless $self->type == cf::PLAYER; |
2743 | return unless $self->type == cf::PLAYER; |
2722 | |
2744 | |
2723 | if ($exit->slaying eq "/!") { |
|
|
2724 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
2725 | # the problem is that $exit might not survive long enough |
|
|
2726 | # so it needs to be done right now, right here |
|
|
2727 | cf::sync_job { prepare_random_map $exit }; |
|
|
2728 | } |
|
|
2729 | |
|
|
2730 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2731 | my $hp = $exit->stats->hp; |
|
|
2732 | my $sp = $exit->stats->sp; |
|
|
2733 | |
|
|
2734 | $self->enter_link; |
2745 | $self->enter_link; |
2735 | |
2746 | |
2736 | # if exit is damned, update players death & WoR home-position |
|
|
2737 | $self->contr->savebed ($slaying, $hp, $sp) |
|
|
2738 | if $exit->flag (FLAG_DAMNED); |
|
|
2739 | |
|
|
2740 | (async { |
2747 | (async { |
2741 | $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; |
2748 | $Coro::current->{desc} = "enter_exit"; |
2742 | |
2749 | |
2743 | $self->deactivate_recursive; # just to be sure |
|
|
2744 | unless (eval { |
2750 | unless (eval { |
|
|
2751 | $self->deactivate_recursive; # just to be sure |
|
|
2752 | |
|
|
2753 | # random map handling |
|
|
2754 | { |
|
|
2755 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2756 | |
|
|
2757 | prepare_random_map $exit |
|
|
2758 | if $exit->slaying eq "/!"; |
|
|
2759 | } |
|
|
2760 | |
|
|
2761 | my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2762 | my $x = $exit->stats->hp; |
|
|
2763 | my $y = $exit->stats->sp; |
|
|
2764 | |
2745 | $self->goto ($slaying, $hp, $sp); |
2765 | $self->goto ($map, $x, $y); |
2746 | |
2766 | |
|
|
2767 | # if exit is damned, update players death & WoR home-position |
|
|
2768 | $self->contr->savebed ($map, $x, $y) |
|
|
2769 | if $exit->flag (cf::FLAG_DAMNED); |
|
|
2770 | |
2747 | 1; |
2771 | 1 |
2748 | }) { |
2772 | }) { |
2749 | $self->message ("Something went wrong deep within the crossfire server. " |
2773 | $self->message ("Something went wrong deep within the crossfire server. " |
2750 | . "I'll try to bring you back to the map you were before. " |
2774 | . "I'll try to bring you back to the map you were before. " |
2751 | . "Please report this to the dungeon master!", |
2775 | . "Please report this to the dungeon master!", |
2752 | cf::NDI_UNIQUE | cf::NDI_RED); |
2776 | cf::NDI_UNIQUE | cf::NDI_RED); |
… | |
… | |
2832 | id => "infobox", |
2856 | id => "infobox", |
2833 | title => "Map Info", |
2857 | title => "Map Info", |
2834 | reply => undef, |
2858 | reply => undef, |
2835 | tooltip => "Information related to the maps", |
2859 | tooltip => "Information related to the maps", |
2836 | }, |
2860 | }, |
|
|
2861 | "c/party" => { |
|
|
2862 | id => "party", |
|
|
2863 | title => "Party", |
|
|
2864 | reply => "gsay ", |
|
|
2865 | tooltip => "Messages and chat related to your party", |
|
|
2866 | }, |
2837 | ); |
2867 | ); |
2838 | |
2868 | |
2839 | sub cf::client::send_msg { |
2869 | sub cf::client::send_msg { |
2840 | my ($self, $channel, $msg, $color, @extra) = @_; |
2870 | my ($self, $channel, $msg, $color, @extra) = @_; |
2841 | |
2871 | |
… | |
… | |
3078 | |
3108 | |
3079 | The following functions and methods are available within a safe environment: |
3109 | The following functions and methods are available within a safe environment: |
3080 | |
3110 | |
3081 | cf::object |
3111 | cf::object |
3082 | contr pay_amount pay_player map x y force_find force_add destroy |
3112 | contr pay_amount pay_player map x y force_find force_add destroy |
3083 | insert remove name archname title slaying race decrease_ob_nr |
3113 | insert remove name archname title slaying race decrease split |
3084 | |
3114 | |
3085 | cf::object::player |
3115 | cf::object::player |
3086 | player |
3116 | player |
3087 | |
3117 | |
3088 | cf::player |
3118 | cf::player |
… | |
… | |
3093 | |
3123 | |
3094 | =cut |
3124 | =cut |
3095 | |
3125 | |
3096 | for ( |
3126 | for ( |
3097 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3127 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3098 | insert remove inv name archname title slaying race |
3128 | insert remove inv nrof name archname title slaying race |
3099 | decrease_ob_nr destroy)], |
3129 | decrease split destroy)], |
3100 | ["cf::object::player" => qw(player)], |
3130 | ["cf::object::player" => qw(player)], |
3101 | ["cf::player" => qw(peaceful)], |
3131 | ["cf::player" => qw(peaceful)], |
3102 | ["cf::map" => qw(trigger)], |
3132 | ["cf::map" => qw(trigger)], |
3103 | ) { |
3133 | ) { |
3104 | no strict 'refs'; |
3134 | no strict 'refs'; |
… | |
… | |
3312 | while (my ($k, $v) = each %$want) { |
3342 | while (my ($k, $v) = each %$want) { |
3313 | $ns->fx_want ($k, $v); |
3343 | $ns->fx_want ($k, $v); |
3314 | } |
3344 | } |
3315 | }; |
3345 | }; |
3316 | |
3346 | |
|
|
3347 | sub load_resource_file($) { |
|
|
3348 | my $guard = lock_acquire "load_resource_file"; |
|
|
3349 | |
|
|
3350 | my $status = load_resource_file_ $_[0]; |
|
|
3351 | get_slot 0.1, 100; |
|
|
3352 | cf::arch::commit_load; |
|
|
3353 | |
|
|
3354 | $status |
|
|
3355 | } |
|
|
3356 | |
3317 | sub reload_regions { |
3357 | sub reload_regions { |
3318 | # HACK to clear player env face cache, we need some signal framework |
3358 | # HACK to clear player env face cache, we need some signal framework |
3319 | # for this (global event?) |
3359 | # for this (global event?) |
3320 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3360 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3321 | |
3361 | |
… | |
… | |
3334 | } |
3374 | } |
3335 | |
3375 | |
3336 | sub reload_archetypes { |
3376 | sub reload_archetypes { |
3337 | load_resource_file "$DATADIR/archetypes" |
3377 | load_resource_file "$DATADIR/archetypes" |
3338 | or die "unable to load archetypes\n"; |
3378 | or die "unable to load archetypes\n"; |
3339 | #d# NEED to laod twice to resolve forward references |
|
|
3340 | # this really needs to be done in an extra post-pass |
|
|
3341 | # (which needs to be synchronous, so solve it differently) |
|
|
3342 | load_resource_file "$DATADIR/archetypes" |
|
|
3343 | or die "unable to load archetypes\n"; |
|
|
3344 | } |
3379 | } |
3345 | |
3380 | |
3346 | sub reload_treasures { |
3381 | sub reload_treasures { |
3347 | load_resource_file "$DATADIR/treasures" |
3382 | load_resource_file "$DATADIR/treasures" |
3348 | or die "unable to load treasurelists\n"; |
3383 | or die "unable to load treasurelists\n"; |
3349 | } |
3384 | } |
3350 | |
3385 | |
3351 | sub reload_resources { |
3386 | sub reload_resources { |
3352 | warn "reloading resource files...\n"; |
3387 | warn "reloading resource files...\n"; |
3353 | |
3388 | |
|
|
3389 | reload_facedata; |
|
|
3390 | reload_archetypes; |
3354 | reload_regions; |
3391 | reload_regions; |
3355 | reload_facedata; |
|
|
3356 | #reload_archetypes;#d# |
|
|
3357 | reload_archetypes; |
|
|
3358 | reload_treasures; |
3392 | reload_treasures; |
3359 | |
3393 | |
3360 | warn "finished reloading resource files\n"; |
3394 | warn "finished reloading resource files\n"; |
3361 | } |
3395 | } |
3362 | |
3396 | |
3363 | sub init { |
3397 | sub init { |
|
|
3398 | my $guard = freeze_mainloop; |
|
|
3399 | |
3364 | reload_resources; |
3400 | reload_resources; |
3365 | } |
3401 | } |
3366 | |
3402 | |
3367 | sub reload_config { |
3403 | sub reload_config { |
3368 | open my $fh, "<:utf8", "$CONFDIR/config" |
3404 | open my $fh, "<:utf8", "$CONFDIR/config" |
… | |
… | |
3393 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3429 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3394 | EV::loop EV::LOOP_ONESHOT; |
3430 | EV::loop EV::LOOP_ONESHOT; |
3395 | })->prio (Coro::PRIO_MAX); |
3431 | })->prio (Coro::PRIO_MAX); |
3396 | }; |
3432 | }; |
3397 | |
3433 | |
|
|
3434 | { |
|
|
3435 | my $guard = freeze_mainloop; |
3398 | reload_config; |
3436 | reload_config; |
3399 | db_init; |
3437 | db_init; |
3400 | load_extensions; |
3438 | load_extensions; |
3401 | |
3439 | |
3402 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3440 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3403 | evthread_start IO::AIO::poll_fileno; |
3441 | evthread_start IO::AIO::poll_fileno; |
|
|
3442 | } |
|
|
3443 | |
3404 | EV::loop; |
3444 | EV::loop; |
3405 | } |
3445 | } |
3406 | |
3446 | |
3407 | ############################################################################# |
3447 | ############################################################################# |
3408 | # initialisation and cleanup |
3448 | # initialisation and cleanup |
… | |
… | |
3690 | |
3730 | |
3691 | our @WAIT_FOR_TICK; |
3731 | our @WAIT_FOR_TICK; |
3692 | our @WAIT_FOR_TICK_BEGIN; |
3732 | our @WAIT_FOR_TICK_BEGIN; |
3693 | |
3733 | |
3694 | sub wait_for_tick { |
3734 | sub wait_for_tick { |
3695 | return if tick_inhibit; |
|
|
3696 | return if $Coro::current == $Coro::main; |
3735 | return if tick_inhibit || $Coro::current == $Coro::main; |
3697 | |
3736 | |
3698 | my $signal = new Coro::Signal; |
3737 | my $signal = new Coro::Signal; |
3699 | push @WAIT_FOR_TICK, $signal; |
3738 | push @WAIT_FOR_TICK, $signal; |
3700 | $signal->wait; |
3739 | $signal->wait; |
3701 | } |
3740 | } |
3702 | |
3741 | |
3703 | sub wait_for_tick_begin { |
3742 | sub wait_for_tick_begin { |
3704 | return if tick_inhibit; |
|
|
3705 | return if $Coro::current == $Coro::main; |
3743 | return if tick_inhibit || $Coro::current == $Coro::main; |
3706 | |
3744 | |
3707 | my $signal = new Coro::Signal; |
3745 | my $signal = new Coro::Signal; |
3708 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3746 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3709 | $signal->wait; |
3747 | $signal->wait; |
3710 | } |
3748 | } |