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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.160 by root, Wed Jan 10 22:54:06 2007 UTC vs.
Revision 1.426 by root, Thu Apr 24 04:40:31 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
42 77
78our $RELOAD; # number of reloads so far
43our @EVENT; 79our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 80
46our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 97our $NEXT_TICK;
49our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
50 105
51our %CFG; 106our %CFG;
52 107
53our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 109our $RUNTIME;
110our $NOW;
55 111
56our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 115
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
63 123
64binmode STDOUT; 124binmode STDOUT;
65binmode STDERR; 125binmode STDERR;
66 126
67# read virtual server time, if available 127# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
72} 132}
73 133
74mkdir cf::localdir; 134mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 136
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
83 140
84############################################################################# 141#############################################################################
85 142
86=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
87 144
94=item $cf::RUNTIME 151=item $cf::RUNTIME
95 152
96The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 154every server tick.
98 155
99=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 159
101The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
103 164
104=item $cf::NOW 165=item $cf::NOW
105 166
106The time of the last (current) server tick. 167The time of the last (current) server tick.
107 168
108=item $cf::TICK 169=item $cf::TICK
109 170
110The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
111 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
112=item %cf::CFG 183=item %cf::CFG
113 184
114Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 186from wherever your confdir points to.
116 187
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
118 189
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
123 199
124=back 200=back
125 201
126=cut 202=cut
127 203
128BEGIN { 204BEGIN {
129 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 206 my $msg = join "", @_;
131 utf8::encode $msg;
132 207
133 $msg .= "\n" 208 $msg .= "\n"
134 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
135 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
136 LOG llevError, $msg; 213 LOG llevError, $msg;
137 }; 214 };
138} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
139 231
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 239
147# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 241# within the Safe compartment.
149for my $pkg (qw( 242for my $pkg (qw(
150 cf::global cf::attachable 243 cf::global cf::attachable
155)) { 248)) {
156 no strict 'refs'; 249 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 251}
159 252
160$Event::DIED = sub { 253$EV::DIED = sub {
161 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
162}; 255};
256
257#############################################################################
163 258
164=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
165 260
166=over 4 261=over 4
167 262
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 282 $d
188 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
189} 284}
190 285
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
194 287
195Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
196 289
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
205 291
206Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
207 293
208=cut 294=cut
209 295
210sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
212 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
213} 299sub decode_json($) { $json_coder->decode ($_[0]) }
214 300
215=item cf::lock_wait $string 301=item cf::lock_wait $string
216 302
217Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
218 304
221Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
224returned. 310returned.
225 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
226Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
228 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
229=cut 322=cut
230 323
231our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
232 326
233sub lock_wait($) { 327sub lock_wait($) {
234 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
235 334
236 # wait for lock, if any 335 # wait for lock, if any
237 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 338 Coro::schedule;
245 344
246 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
247 lock_wait $key; 346 lock_wait $key;
248 347
249 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
250 350
251 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
254 } 355 }
255} 356}
256 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
257sub freeze_mainloop { 364sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
259 366
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 368}
262 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
263} 443}
264 444
265=item cf::async { BLOCK } 445=item cf::async { BLOCK }
266 446
267Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
272 452
273BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
274 454
275=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
276 456
277The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
280 461
281If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
284fast or be very important. 465fast or be very important.
287 468
288sub sync_job(&) { 469sub sync_job(&) {
289 my ($job) = @_; 470 my ($job) = @_;
290 471
291 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
292 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
294 477
295 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 479
297 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
298 481
299 my $busy = 1; 482 my $busy = 1;
300 my @res; 483 my @res;
301 484
302 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 487 @res = eval { $job->() };
304 warn $@ if $@; 488 warn $@ if $@;
305 undef $busy; 489 undef $busy;
306 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
307 491
308 while ($busy) { 492 while ($busy) {
309 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
310 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
311 503
312 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
313 } else { 505 } else {
314 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
315 507
335 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
336 528
337 $coro 529 $coro
338} 530}
339 531
340sub write_runtime { 532=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 533
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
344 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
345 538
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 540
350 aio_fsync $fh 541sub fork_call(&@) {
351 and return; 542 my ($cb, @args) = @_;
352 543
353 close $fh 544 # we seemingly have to make a local copy of the whole thing,
354 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
355 547
356 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
357 and return; 549 reset_signals;
550 &$cb
551 }, @args;
358 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
359 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 719}
361 720
362=back 721=back
363 722
364=cut 723=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 724
493############################################################################# 725#############################################################################
494 726
495=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
496 728
498attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
500 732
501In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 735Deliantra).
504 736
505=over 4 737=over 4
506 738
507=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
508 740
622our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 855our @CB_MAP = ();
624 856
625my %attachment; 857my %attachment;
626 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
627sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
629 867
630 use sort 'stable'; 868 use sort 'stable';
631 869
665 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
666 904
667 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 909
672 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 911 my $pkg = shift @arg;
674 912
675 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
705 } 943 }
706 944
707 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
708 } else { 946 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 948 }
711 949
712 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
713} 951}
714 952
716 if (ref $_[0]) { 954 if (ref $_[0]) {
717 _object_attach @_; 955 _object_attach @_;
718 } else { 956 } else {
719 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
720 } 958 }
959 _recalc_want;
721}; 960};
722 961
723# all those should be optimised 962# all those should be optimised
724sub cf::attachable::detach { 963sub cf::attachable::detach {
725 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
729 reattach ($obj); 968 reattach ($obj);
730 } else { 969 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
732 } 971 }
972 _recalc_want;
733}; 973};
734 974
735sub cf::attachable::attached { 975sub cf::attachable::attached {
736 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
737 977
752 "; 992 ";
753 die if $@; 993 die if $@;
754} 994}
755 995
756our $override; 996our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 998
759sub override { 999sub override {
760 $override = 1; 1000 $override = 1;
761 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
762} 1002}
763 1003
764sub do_invoke { 1004sub do_invoke {
765 my $event = shift; 1005 my $event = shift;
766 my $callbacks = shift; 1006 my $callbacks = shift;
767 1007
768 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
769 1009
770 local $override; 1010 local $override;
771 1011
772 for (@$callbacks) { 1012 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
782 } 1022 }
783 1023
784 0 1024 0
785} 1025}
786 1026
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1028
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1030
791Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
792 1032
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1036
797=back 1037=back
798 1038
799=cut 1039=cut
800 1040
801############################################################################# 1041#############################################################################
802# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
803 1085
804sub reattach { 1086sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1091
808 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
809 1093
810 @$registry = (); 1094 @$registry = ();
811 1095
826cf::attachable->attach ( 1110cf::attachable->attach (
827 prio => -1000000, 1111 prio => -1000000,
828 on_instantiate => sub { 1112 on_instantiate => sub {
829 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
830 1114
831 $data = from_json $data; 1115 $data = decode_json $data;
832 1116
833 for (@$data) { 1117 for (@$data) {
834 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
835 1119
836 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1136sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
854 1138
855 sync_job { 1139 sync_job {
856 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
859 1144
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1149 close $fh;
865 1150
866 if (@$objs) { 1151 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1157 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
874 } 1159 }
875 } else { 1160 } else {
876 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
882 } 1167 }
883 } else { 1168 } else {
884 aio_unlink $filename; 1169 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
886 } 1171 }
887 } 1172 };
888} 1173}
889 1174
890sub object_freezer_as_string { 1175sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
892 1177
904 or return; 1189 or return;
905 1190
906 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
908 or return; 1193 or return;
1194
909 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
910 } 1197 }
911 1198
1199 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
914 return ($data, $av); 1203 ($data, $av)
915} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
916 1211
917############################################################################# 1212#############################################################################
918# command handling &c 1213# command handling &c
919 1214
920=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1229}
935 1230
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1232
938Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
939 1238
940If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
941called. 1240called.
942 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
943=cut 1253=cut
944 1254
945sub register_extcmd { 1255sub register_extcmd {
946 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
947 1257
948 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
949} 1265}
950 1266
951cf::player->attach ( 1267cf::player->attach (
952 on_command => sub { 1268 on_command => sub {
953 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
962 cf::override; 1278 cf::override;
963 }, 1279 },
964 on_extcmd => sub { 1280 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
966 1282
967 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1284
969 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
975 } else { 1300 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1302 }
978 1303
979 cf::override; 1304 cf::override;
980 }, 1305 },
981); 1306);
982 1307
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "... loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1011 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1313 next unless -r $path;
1013 eval { 1314
1014 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1015 1 1371 }
1016 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1017 } 1377 };
1018} 1378}
1019 1379
1020############################################################################# 1380#############################################################################
1021# load/save/clean perl data associated with a map
1022 1381
1023*cf::mapsupport::on_clean = sub { 1382=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1383
1036=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1037 1385
1038Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1039 1387
1045 1393
1046=head3 cf::player 1394=head3 cf::player
1047 1395
1048=over 4 1396=over 4
1049 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1050=item cf::player::find $login 1412=item cf::player::find $login
1051 1413
1052Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1053 1415
1054=cut 1416=cut
1055 1417
1056sub playerdir($) { 1418sub playerdir($) {
1057 cf::localdir 1419 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1421}
1063 1422
1064sub path($) { 1423sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1425
1067 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1068} 1427}
1069 1428
1070sub find_active($) { 1429sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1075 1434
1076sub exists($) { 1435sub exists($) {
1077 my ($login) = @_; 1436 my ($login) = @_;
1078 1437
1079 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1081} 1440}
1082 1441
1083sub find($) { 1442sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1444 my $login = $_[0];
1086 1445
1087 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1088 1447
1089 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1463 $cf::PLAYER{$login} = $pl
1093 } 1464 }
1094 } 1465 }
1095} 1466}
1096 1467
1105 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1106 1477
1107 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1109 1480
1481 cf::get_slot 0.01;
1482
1110 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1111 Coro::cede; 1484 cf::cede_to_tick;
1112} 1485}
1113 1486
1114sub new($) { 1487sub new($) {
1115 my ($login) = @_; 1488 my ($login) = @_;
1116 1489
1122 $cf::PLAYER{$login} = $self; 1495 $cf::PLAYER{$login} = $self;
1123 1496
1124 $self 1497 $self
1125} 1498}
1126 1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1127=item $pl->quit_character 1510=item $pl->quit_character
1128 1511
1129Nukes the player without looking back. If logged in, the connection will 1512Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1513be destroyed. May block for a long time.
1131 1514
1132=cut 1515=cut
1133 1516
1134sub quit_character { 1517sub quit_character {
1135 my ($pl) = @_; 1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1136 1521
1137 $pl->{deny_save} = 1; 1522 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1524
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1530 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1532 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1533 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1150 IO::AIO::aio_rmtree $temp; 1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1151} 1556}
1152 1557
1153=item cf::player::list_logins 1558=item cf::player::list_logins
1154 1559
1155Returns am arrayref of all valid playernames in the system, can take a 1560Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1561while and may block, so not sync_job-capable, ever.
1157 1562
1158=cut 1563=cut
1159 1564
1160sub list_logins { 1565sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1566 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1567 or return [];
1163 1568
1164 my @logins; 1569 my @logins;
1165 1570
1166 for my $login (@$dirs) { 1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1170 1580
1171 utf8::decode $login; 1581 utf8::decode $login;
1172 push @logins, $login; 1582 push @logins, $login;
1173 } 1583 }
1174 1584
1175 \@logins 1585 \@logins
1176} 1586}
1177 1587
1178=item $player->maps 1588=item $player->maps
1179 1589
1180Returns an arrayref of cf::path's of all maps that are private for this 1590Returns an arrayref of map paths that are private for this
1181player. May block. 1591player. May block.
1182 1592
1183=cut 1593=cut
1184 1594
1185sub maps($) { 1595sub maps($) {
1186 my ($pl) = @_; 1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1599
1188 my $files = aio_readdir playerdir $pl 1600 my $files = aio_readdir playerdir $pl
1189 or return; 1601 or return;
1190 1602
1191 my @paths; 1603 my @paths;
1193 for (@$files) { 1605 for (@$files) {
1194 utf8::decode $_; 1606 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1607 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1608 next unless /^$PATH_SEP/o;
1197 1609
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1610 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1611 }
1200 1612
1201 \@paths 1613 \@paths
1202} 1614}
1203 1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1205 1710
1206Sends an ext reply to the player. 1711Sends an ext reply to the player.
1207 1712
1208=cut 1713=cut
1209 1714
1210sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1212 1717
1213 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1719}
1217 1720
1218package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1219 1761
1220=back 1762=back
1221
1222 1763
1223=head3 cf::map 1764=head3 cf::map
1224 1765
1225=over 4 1766=over 4
1226 1767
1229package cf::map; 1770package cf::map;
1230 1771
1231use Fcntl; 1772use Fcntl;
1232use Coro::AIO; 1773use Coro::AIO;
1233 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1234our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1236 1781
1237sub generate_random_map { 1782sub generate_random_map {
1238 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1786
1240 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1788 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1254} 1928}
1255 1929
1256# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1257# all maps in C++... 1931# all maps in C++...
1258sub change_all_map_light { 1932sub change_all_map_light {
1260 1934
1261 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1263} 1937}
1264 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1265sub try_load_header($) { 1955sub load_header_from($) {
1266 my ($path) = @_; 1956 my ($self, $path) = @_;
1267 1957
1268 utf8::encode $path; 1958 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1270 or return; 1960 or return;
1271 1961
1272 my $map = cf::map::new 1962 $self->_load_header ($f)
1273 or return; 1963 or return;
1274 1964
1275 # for better error messages only, will be overwritten 1965 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1277 1967
1278 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1279 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1280 2014
1281 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1282 2017
1283 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1284} 2022}
1285 2023
1286sub find; 2024sub find;
1287sub find { 2025sub find {
1288 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1289 2027
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1296 2032
1297 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 2036
1300 # do it the slow way 2037 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2038 or return;
1319 2039
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1332 2041
1333 Coro::cede; 2042 $map->load_header
2043 or return;
1334 2044
1335 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1336 $map->reset; 2050 $map->reset;
1337 undef $guard;
1338 $map = find $path 2051 return find $path;
1339 or return;
1340 } 2052 }
1341 2053
1342 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1343 } 2055 }
1344} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1345 2060
1346sub load { 2061sub load {
1347 my ($self) = @_; 2062 my ($self) = @_;
1348 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1349 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1351 2070
2071 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2073
1354 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1355 2075
1356 $self->alloc; 2076 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1358 or return; 2084 or return;
1359 2085
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1362 2088
1363 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2090 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2093 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1368 } 2097 }
1369 } 2098 }
1370 2099
1371 Coro::cede; 2100 $f->resolve_delayed_derefs;
1372 2101
2102 cf::cede_to_tick;
1373 # now do the right thing for maps 2103 # now do the right thing for maps
1374 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1386 $self->activate; 2116 $self->activate;
1387 } 2117 }
1388 2118
1389 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1390 2121
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
1392} 2138}
1393 2139
1394# find and load all maps in the 3x3 area around a map 2140# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2141sub load_neighbours {
1396 my ($map) = @_; 2142 my ($map) = @_;
1397 2143
1398 my @diag; # diagonal neighbours 2144 my @neigh; # diagonal neighbours
1399 2145
1400 for (0 .. 3) { 2146 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2147 my $neigh = $map->tile_path ($_)
1402 or next; 2148 or next;
1403 $neigh = find $neigh, $map 2149 $neigh = find $neigh, $map
1404 or next; 2150 or next;
1405 $neigh->load; 2151 $neigh->load;
1406 2152
2153 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2156 }
1410 2157
1411 for (@diag) { 2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2160 my $neigh = find $path, $origin
1413 or next; 2161 or next;
1414 $neigh->load; 2162 $neigh->load;
1415 } 2163 }
1416} 2164}
1417 2165
1422} 2170}
1423 2171
1424sub do_load_sync { 2172sub do_load_sync {
1425 my ($map) = @_; 2173 my ($map) = @_;
1426 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1427 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
1428} 2179}
1429 2180
1430our %MAP_PREFETCH; 2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
1431our $MAP_PREFETCHER = Coro::async { 2195 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2196 $Coro::current->{desc} = "map prefetcher";
2197
1433 while (%MAP_PREFETCH) { 2198 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2199 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
1436 my $path = delete $MAP_PREFETCH{$key}; 2204 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2205 }
1442 Coro::schedule; 2206 }
2207 undef $MAP_PREFETCHER;
1443 } 2208 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2209 $MAP_PREFETCHER->prio (6);
1458 2210
1459 () 2211 ()
1460} 2212}
1461 2213
1462sub save { 2214sub save {
1463 my ($self) = @_; 2215 my ($self) = @_;
1464 2216
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2218
1467 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1468 2220
1469 return unless $self->dirty; 2221 return unless $self->dirty;
1470 2222
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2225
1474 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1475 2227
1476 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1477 2229
1478 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1479 2231
1480 cf::async { 2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
1482 }; 2235 };
1483 2236
2237 cf::get_slot 0.02;
2238
1484 if ($uniq) { 2239 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2242 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2244 }
1490} 2245}
1491 2246
1492sub swap_out { 2247sub swap_out {
1493 my ($self) = @_; 2248 my ($self) = @_;
1494 2249
1495 # save first because save cedes 2250 # save first because save cedes
1496 $self->save; 2251 $self->save;
1497 2252
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2254
1500 return if $self->players; 2255 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1503 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2263 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2264}
1507 2265
1508sub reset_at { 2266sub reset_at {
1509 my ($self) = @_; 2267 my ($self) = @_;
1510 2268
1511 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1514 2271
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2274
1522 my ($self) = @_; 2279 my ($self) = @_;
1523 2280
1524 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1525} 2282}
1526 2283
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2284sub reset {
1549 my ($self) = @_; 2285 my ($self) = @_;
1550 2286
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2288
1553 return if $self->players; 2289 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2290
1556 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1557 2302
1558 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1559 2304
2305 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1561 2308
1562 $self->unlink_save; 2309 $self->unlink_save;
1563 $self->destroy; 2310 $self->destroy;
1564} 2311}
1565 2312
1566my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1567 2314
1568sub nuke { 2315sub nuke {
1569 my ($self) = @_; 2316 my ($self) = @_;
1570 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1574 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1575} 2335}
1576 2336
1577sub customise_for { 2337=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2338
1580 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1582 } 2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
2353}
1583 2354
1584 $map 2355=item $maps = cf::map::random_maps
2356
2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
2359
2360=cut
2361
2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
1585} 2371}
1586 2372
1587=item cf::map::unique_maps 2373=item cf::map::unique_maps
1588 2374
1589Returns an arrayref of cf::path's of all shared maps that have 2375Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2376instantiated unique items. May block.
1591 2377
1592=cut 2378=cut
1593 2379
1594sub unique_maps() { 2380sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2381 [
1596 or return; 2382 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2383 utf8::decode $_;
1602 next if /\.pst$/; 2384 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2386 ? ()
1605 push @paths, new cf::path $_; 2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2389 ]
1607
1608 \@paths
1609} 2390}
1610
1611package cf;
1612 2391
1613=back 2392=back
1614 2393
1615=head3 cf::object 2394=head3 cf::object
1616 2395
1620 2399
1621=over 4 2400=over 4
1622 2401
1623=item $ob->inv_recursive 2402=item $ob->inv_recursive
1624 2403
1625Returns the inventory of the object _and_ their inventories, recursively. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
1626 2406
1627=cut 2407=cut
1628 2408
1629sub inv_recursive_; 2409sub inv_recursive_;
1630sub inv_recursive_ { 2410sub inv_recursive_ {
1631 map { $_, inv_recursive_ $_->inv } @_ 2411 map { $_, inv_recursive_ $_->inv } @_
1632} 2412}
1633 2413
1634sub inv_recursive { 2414sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
2443 }
1636} 2444}
1637 2445
1638package cf; 2446package cf;
1639 2447
1640=back 2448=back
1659 2467
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2469
1662 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1664 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1667 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1668} 2495}
1669 2496
1670=item $player_object->may ("access") 2497=item $player_object->may ("access")
1671 2498
1672Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1685 2512
1686=item $player_object->enter_link 2513=item $player_object->enter_link
1687 2514
1688Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1689 2516
1690The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1692 2519
2520Will never block.
2521
1693=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1694 2523
1695Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2527fails, to the emergency map position.
1699 2528
1700Might block. 2529Might block.
1701 2530
1702=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1703 2542
1704sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1705 my ($self) = @_; 2544 my ($self) = @_;
1706 2545
1707 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1708 2547
1709 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2549
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1713 2552
1714 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2554}
1716 2555
1717sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1719 2560
1720 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1721 2562
1722 unless ($map) { 2563 unless ($map) {
1723 # restore original map position 2564 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1740 2581
1741 $map->load; 2582 $map->load;
1742 $map->load_diag; 2583 $map->load_neighbours;
1743 2584
1744 return unless $self->contr->active; 2585 return unless $self->contr->active;
1745 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1747} 2590}
1748 2591
1749cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2593
1753 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1757 }; 2598be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2599
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2600=cut
2601
2602our $GOTOGEN;
1784 2603
1785sub cf::object::player::goto { 2604sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2606
1788 $path = new cf::path $path; 2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2609
1790 $self->enter_link; 2610 $self->enter_link;
1791 2611
1792 (async { 2612 (async {
1793 my $map = cf::map::find $path->as_string; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1795 2639 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1800 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1802 })->prio (1); 2658 })->prio (1);
1803} 2659}
1804 2660
1805=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1806 2662
1808 2664
1809sub parse_random_map_params { 2665sub parse_random_map_params {
1810 my ($spec) = @_; 2666 my ($spec) = @_;
1811 2667
1812 my $rmp = { # defaults 2668 my $rmp = { # defaults
1813 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1815 }; 2673 };
1816 2674
1817 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1819 2677
1823 $rmp 2681 $rmp
1824} 2682}
1825 2683
1826sub prepare_random_map { 2684sub prepare_random_map {
1827 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2688
1829 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2691 # that depends on the exit object
1832 2692
1833 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1834 2694
1835 if ($exit->map) { 2695 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1840 } 2700 }
1841 2701
1842 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1843 2703
1844 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1846 2707
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1849 2712
1850 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2714 $exit->msg (undef);
1852 } 2715 }
1853} 2716}
1855sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1857 2720
1858 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1859 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1860 $self->enter_link; 2734 $self->enter_link;
1861 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1862 (async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1863 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2744 unless (eval {
1865 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2746
1871 1; 2747 1;
1872 }) { 2748 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2751 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2753
1878 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2755 $self->leave_link;
1880 } 2756 }
1881 })->prio (1); 2757 })->prio (1);
1894 2770
1895sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1897 2773
1898 utf8::encode $text; 2774 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2776}
1901 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837 "c/party" => {
2838 id => "party",
2839 title => "Party",
2840 reply => "gsay ",
2841 tooltip => "Messages and chat related to your party",
2842 },
2843);
2844
2845sub cf::client::send_msg {
2846 my ($self, $channel, $msg, $color, @extra) = @_;
2847
2848 $msg = $self->pl->expand_cfpod ($msg);
2849
2850 $color &= cf::NDI_CLIENT_MASK; # just in case...
2851
2852 # check predefined channels, for the benefit of C
2853 if ($CHANNEL{$channel}) {
2854 $channel = $CHANNEL{$channel};
2855
2856 $self->ext_msg (channel_info => $channel)
2857 if $self->can_msg;
2858
2859 $channel = $channel->{id};
2860
2861 } elsif (ref $channel) {
2862 # send meta info to client, if not yet sent
2863 unless (exists $self->{channel}{$channel->{id}}) {
2864 $self->{channel}{$channel->{id}} = $channel;
2865 $self->ext_msg (channel_info => $channel)
2866 if $self->can_msg;
2867 }
2868
2869 $channel = $channel->{id};
2870 }
2871
2872 return unless @extra || length $msg;
2873
2874 if ($self->can_msg) {
2875 # default colour, mask it out
2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2877 if $color & cf::NDI_DEF;
2878
2879 $self->send_packet ("msg " . $self->{json_coder}->encode (
2880 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2881 } else {
2882 if ($color >= 0) {
2883 # replace some tags by gcfclient-compatible ones
2884 for ($msg) {
2885 1 while
2886 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2887 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2888 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2889 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2890 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2891 }
2892
2893 $color &= cf::NDI_COLOR_MASK;
2894
2895 utf8::encode $msg;
2896
2897 if (0 && $msg =~ /\[/) {
2898 # COMMAND/INFO
2899 $self->send_packet ("drawextinfo $color 10 8 $msg")
2900 } else {
2901 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2902 $self->send_packet ("drawinfo $color $msg")
2903 }
2904 }
2905 }
2906}
2907
2908=item $client->ext_msg ($type, @msg)
2909
2910Sends an ext event to the client.
2911
2912=cut
2913
2914sub cf::client::ext_msg($$@) {
2915 my ($self, $type, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2919 } elsif ($self->extcmd == 1) { # TODO: remove
2920 push @msg, msgtype => "event_$type";
2921 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2922 }
2923}
2924
2925=item $client->ext_reply ($msgid, @msg)
2926
2927Sends an ext reply to the client.
2928
2929=cut
2930
2931sub cf::client::ext_reply($$@) {
2932 my ($self, $id, @msg) = @_;
2933
2934 if ($self->extcmd == 2) {
2935 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2936 } elsif ($self->extcmd == 1) {
2937 #TODO: version 1, remove
2938 unshift @msg, msgtype => "reply", msgid => $id;
2939 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2940 }
2941}
1902 2942
1903=item $success = $client->query ($flags, "text", \&cb) 2943=item $success = $client->query ($flags, "text", \&cb)
1904 2944
1905Queues a query to the client, calling the given callback with 2945Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2946the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2947C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2948
1909Queries can fail, so check the return code. Or don't, as queries will become 2949Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2950become reliable at some point in the future.
1911 2951
1912=cut 2952=cut
1913 2953
1914sub cf::client::query { 2954sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2955 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2963 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2964 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2965
1926 $self->send_packet ($self->{query_queue}[0][0]) 2966 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2967 if @{ $self->{query_queue} } == 1;
2968
2969 1
1928} 2970}
1929 2971
1930cf::client->attach ( 2972cf::client->attach (
2973 on_connect => sub {
2974 my ($ns) = @_;
2975
2976 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2977 },
1931 on_reply => sub { 2978 on_reply => sub {
1932 my ($ns, $msg) = @_; 2979 my ($ns, $msg) = @_;
1933 2980
1934 # this weird shuffling is so that direct followup queries 2981 # this weird shuffling is so that direct followup queries
1935 # get handled first 2982 # get handled first
1936 my $queue = delete $ns->{query_queue} 2983 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2984 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2985
1939 (shift @$queue)->[1]->($msg); 2986 (shift @$queue)->[1]->($msg);
2987 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2988
1941 push @{ $ns->{query_queue} }, @$queue; 2989 push @{ $ns->{query_queue} }, @$queue;
1942 2990
1943 if (@{ $ns->{query_queue} } == @$queue) { 2991 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2992 if (@$queue) {
1946 } else { 2994 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2995 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2996 }
1949 } 2997 }
1950 }, 2998 },
2999 on_exticmd => sub {
3000 my ($ns, $buf) = @_;
3001
3002 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3003
3004 if (ref $msg) {
3005 my ($type, $reply, @payload) =
3006 "ARRAY" eq ref $msg
3007 ? @$msg
3008 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3009
3010 my @reply;
3011
3012 if (my $cb = $EXTICMD{$type}) {
3013 @reply = $cb->($ns, @payload);
3014 }
3015
3016 $ns->ext_reply ($reply, @reply)
3017 if $reply;
3018
3019 } else {
3020 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3021 }
3022
3023 cf::override;
3024 },
1951); 3025);
1952 3026
1953=item $client->async (\&cb) 3027=item $client->async (\&cb)
1954 3028
1955Create a new coroutine, running the specified callback. The coroutine will 3029Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3070our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3071our $safe_hole = new Safe::Hole;
1998 3072
1999$SIG{FPE} = 'IGNORE'; 3073$SIG{FPE} = 'IGNORE';
2000 3074
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3075$safe->permit_only (Opcode::opset qw(
3076 :base_core :base_mem :base_orig :base_math
3077 grepstart grepwhile mapstart mapwhile
3078 sort time
3079));
2002 3080
2003# here we export the classes and methods available to script code 3081# here we export the classes and methods available to script code
2004 3082
2005=pod 3083=pod
2006 3084
2007The following fucntions and emthods are available within a safe environment: 3085The following functions and methods are available within a safe environment:
2008 3086
2009 cf::object contr pay_amount pay_player map 3087 cf::object
3088 contr pay_amount pay_player map x y force_find force_add destroy
3089 insert remove name archname title slaying race decrease split
3090
2010 cf::object::player player 3091 cf::object::player
2011 cf::player peaceful 3092 player
2012 cf::map trigger 3093
3094 cf::player
3095 peaceful
3096
3097 cf::map
3098 trigger
2013 3099
2014=cut 3100=cut
2015 3101
2016for ( 3102for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3103 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3104 insert remove inv name archname title slaying race
3105 decrease split destroy)],
2018 ["cf::object::player" => qw(player)], 3106 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3107 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3108 ["cf::map" => qw(trigger)],
2021) { 3109) {
2022 no strict 'refs'; 3110 no strict 'refs';
2093=back 3181=back
2094 3182
2095=cut 3183=cut
2096 3184
2097############################################################################# 3185#############################################################################
3186# the server's init and main functions
2098 3187
2099=head2 EXTENSION DATABASE SUPPORT 3188sub load_facedata($) {
3189 my ($path) = @_;
2100 3190
2101Crossfire maintains a very simple database for extension use. It can 3191 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3192 # for this (global event?)
2103excludes objects. 3193 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3194
2105The parameter C<$family> should best start with the name of the extension 3195 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3196
2108=over 4 3197 warn "loading facedata from $path\n";
2109 3198
2110=item $hashref = cf::db_get $family 3199 my $facedata;
3200 0 < aio_load $path, $facedata
3201 or die "$path: $!";
2111 3202
2112Return a hashref for use by the extension C<$family>, which can be 3203 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3204
2116=item $value = cf::db_get $family => $key 3205 $facedata->{version} == 2
3206 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3207
2118Returns a single value from the database 3208 # patch in the exptable
2119 3209 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3210 type => FT_RSRC,
2121 3211 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3212 };
3213 cf::cede_to_tick;
2171 3214
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3215 {
3216 my $faces = $facedata->{faceinfo};
2176 3217
2177 sub db_get($;$) { 3218 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3219 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3220
2183 sub db_put($$;$) { 3221 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3222 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3223 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3224 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3225
2192 cf::global->attach ( 3226 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3227 }
2197 );
2198}
2199 3228
2200############################################################################# 3229 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3230 next unless $info->{smooth};
2202 3231
2203sub cfg_load { 3232 my $idx = cf::face::find $face
3233 or next;
3234
3235 if (my $smooth = cf::face::find $info->{smooth}) {
3236 cf::face::set_smooth $idx, $smooth;
3237 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3238 } else {
3239 warn "smooth face '$info->{smooth}' not found for face '$face'";
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 {
3247 my $anims = $facedata->{animinfo};
3248
3249 while (my ($anim, $info) = each %$anims) {
3250 cf::anim::set $anim, $info->{frames}, $info->{facings};
3251 cf::cede_to_tick;
3252 }
3253
3254 cf::anim::invalidate_all; # d'oh
3255 }
3256
3257 {
3258 # TODO: for gcfclient pleasure, we should give resources
3259 # that gcfclient doesn't grok a >10000 face index.
3260 my $res = $facedata->{resource};
3261
3262 while (my ($name, $info) = each %$res) {
3263 if (defined $info->{type}) {
3264 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3265 my $data;
3266
3267 if ($info->{type} & 1) {
3268 # prepend meta info
3269
3270 my $meta = $enc->encode ({
3271 name => $name,
3272 %{ $info->{meta} || {} },
3273 });
3274
3275 $data = pack "(w/a*)*", $meta, $info->{data};
3276 } else {
3277 $data = $info->{data};
3278 }
3279
3280 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3281 cf::face::set_type $idx, $info->{type};
3282 } else {
3283 $RESOURCE{$name} = $info;
3284 }
3285
3286 cf::cede_to_tick;
3287 }
3288 }
3289
3290 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3291
3292 1
3293}
3294
3295cf::global->attach (on_resource_update => sub {
3296 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3297 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3298
3299 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3300 my $sound = $soundconf->{compat}[$_]
3301 or next;
3302
3303 my $face = cf::face::find "sound/$sound->[1]";
3304 cf::sound::set $sound->[0] => $face;
3305 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3306 }
3307
3308 while (my ($k, $v) = each %{$soundconf->{event}}) {
3309 my $face = cf::face::find "sound/$v";
3310 cf::sound::set $k => $face;
3311 }
3312 }
3313});
3314
3315register_exticmd fx_want => sub {
3316 my ($ns, $want) = @_;
3317
3318 while (my ($k, $v) = each %$want) {
3319 $ns->fx_want ($k, $v);
3320 }
3321};
3322
3323sub load_resource_file($) {
3324 my $guard = lock_acquire "load_resource_file";
3325
3326 my $status = load_resource_file_ $_[0];
3327 get_slot 0.1, 100;
3328 cf::arch::commit_load;
3329
3330 $status
3331}
3332
3333sub reload_regions {
3334 # HACK to clear player env face cache, we need some signal framework
3335 # for this (global event?)
3336 %ext::player_env::MUSIC_FACE_CACHE = ();
3337
3338 load_resource_file "$MAPDIR/regions"
3339 or die "unable to load regions file\n";
3340
3341 for (cf::region::list) {
3342 $_->{match} = qr/$_->{match}/
3343 if exists $_->{match};
3344 }
3345}
3346
3347sub reload_facedata {
3348 load_facedata "$DATADIR/facedata"
3349 or die "unable to load facedata\n";
3350}
3351
3352sub reload_archetypes {
3353 load_resource_file "$DATADIR/archetypes"
3354 or die "unable to load archetypes\n";
3355}
3356
3357sub reload_treasures {
3358 load_resource_file "$DATADIR/treasures"
3359 or die "unable to load treasurelists\n";
3360}
3361
3362sub reload_resources {
3363 warn "reloading resource files...\n";
3364
3365 reload_facedata;
3366 reload_archetypes;
3367 reload_regions;
3368 reload_treasures;
3369
3370 warn "finished reloading resource files\n";
3371}
3372
3373sub init {
3374 my $guard = freeze_mainloop;
3375
3376 reload_resources;
3377}
3378
3379sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3380 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3381 or return;
2206 3382
2207 local $/; 3383 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3384 *CFG = YAML::Load <$fh>;
2209 3385
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3386 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3387
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3388 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3389 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3399
2224sub main { 3400sub main {
2225 # we must not ever block the main coroutine 3401 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3402 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3403 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3404 (async {
3405 $Coro::current->{desc} = "IDLE BUG HANDLER";
3406 EV::loop EV::LOOP_ONESHOT;
3407 })->prio (Coro::PRIO_MAX);
2229 }; 3408 };
2230 3409
2231 cfg_load; 3410 {
2232 db_load; 3411 my $guard = freeze_mainloop;
3412 reload_config;
3413 db_init;
2233 load_extensions; 3414 load_extensions;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417 evthread_start IO::AIO::poll_fileno;
3418 }
3419
2234 Event::loop; 3420 EV::loop;
2235} 3421}
2236 3422
2237############################################################################# 3423#############################################################################
2238# initialisation and cleanup 3424# initialisation and cleanup
2239 3425
2240# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
2241BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
2248 },
2249 ); 3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 my $runtime = "$LOCALDIR/runtime";
3438
3439 # first touch the runtime file to show we are still running:
3440 # the fsync below can take a very very long time.
3441
3442 IO::AIO::aio_utime $runtime, undef, undef;
3443
3444 my $guard = cf::lock_acquire "write_runtime";
3445
3446 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3447 or return;
3448
3449 my $value = $cf::RUNTIME + 90 + 10;
3450 # 10 is the runtime save interval, for a monotonic clock
3451 # 60 allows for the watchdog to kill the server.
3452
3453 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3454 and return;
3455
3456 # always fsync - this file is important
3457 aio_fsync $fh
3458 and return;
3459
3460 # touch it again to show we are up-to-date
3461 aio_utime $fh, undef, undef;
3462
3463 close $fh
3464 or return;
3465
3466 aio_rename "$runtime~", $runtime
3467 and return;
3468
3469 warn "runtime file written.\n";
3470
2250 } 3471 1
3472}
3473
3474our $uuid_lock;
3475our $uuid_skip;
3476
3477sub write_uuid_sync($) {
3478 $uuid_skip ||= $_[0];
3479
3480 return if $uuid_lock;
3481 local $uuid_lock = 1;
3482
3483 my $uuid = "$LOCALDIR/uuid";
3484
3485 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3486 or return;
3487
3488 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3489 $uuid_skip = 0;
3490
3491 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3492 and return;
3493
3494 # always fsync - this file is important
3495 aio_fsync $fh
3496 and return;
3497
3498 close $fh
3499 or return;
3500
3501 aio_rename "$uuid~", $uuid
3502 and return;
3503
3504 warn "uuid file written ($value).\n";
3505
3506 1
3507
3508}
3509
3510sub write_uuid($$) {
3511 my ($skip, $sync) = @_;
3512
3513 $sync ? write_uuid_sync $skip
3514 : async { write_uuid_sync $skip };
2251} 3515}
2252 3516
2253sub emergency_save() { 3517sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3518 my $freeze_guard = cf::freeze_mainloop;
2255 3519
2256 warn "enter emergency perl save\n"; 3520 warn "enter emergency perl save\n";
2257 3521
2258 cf::sync_job { 3522 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3523 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3524 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3525 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3526 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3527 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3528 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3529 $pl->valid or next;
3530 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3531 $pl->save;
2267 } 3532 }
2268 warn "end emergency player save\n"; 3533 warn "end emergency player save\n";
2269 3534
2270 warn "begin emergency map save\n"; 3535 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3537 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3538 $map->valid or next;
2274 $map->save; 3539 $map->save;
2275 } 3540 }
2276 warn "end emergency map save\n"; 3541 warn "end emergency map save\n";
3542
3543 warn "begin emergency database checkpoint\n";
3544 BDB::db_env_txn_checkpoint $DB_ENV;
3545 warn "end emergency database checkpoint\n";
3546
3547 warn "begin write uuid\n";
3548 write_uuid_sync 1;
3549 warn "end write uuid\n";
2277 }; 3550 };
2278 3551
2279 warn "leave emergency perl save\n"; 3552 warn "leave emergency perl save\n";
2280} 3553}
2281 3554
3555sub post_cleanup {
3556 my ($make_core) = @_;
3557
3558 warn Carp::longmess "post_cleanup backtrace"
3559 if $make_core;
3560}
3561
2282sub reload() { 3562sub do_reload_perl() {
2283 # can/must only be called in main 3563 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3564 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3565 warn "can only reload from main coroutine";
2286 return; 3566 return;
2287 } 3567 }
2288 3568
2289 warn "reloading..."; 3569 warn "reloading...";
2290 3570
2291 warn "freezing server"; 3571 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3572
3573 cf::sync_job {
3574 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3575 cf::emergency_save;
3576 cf::write_runtime_sync; # external watchdog should not bark
2294 3577
2295 warn "sync database to disk"; 3578 warn "syncing database to disk";
2296 cf::db_sync; 3579 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3580
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3581 # if anything goes wrong in here, we should simply crash as we already saved
2301 3582
2302 warn "cancel all watchers"; 3583 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3584 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3585 BDB::flush;
3586 IO::AIO::flush;
3587 Coro::cede_notself;
3588 last unless IO::AIO::nreqs || BDB::nreqs;
3589 warn "iterate...";
2305 } 3590 }
2306 3591
3592 ++$RELOAD;
3593
2307 warn "cancel all extension coros"; 3594 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3595 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3596 %EXT_CORO = ();
2310 3597
2311 warn "remove commands"; 3598 warn "removing commands";
2312 %COMMAND = (); 3599 %COMMAND = ();
2313 3600
2314 warn "remove ext commands"; 3601 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3602 %EXTCMD = ();
3603 %EXTICMD = ();
2316 3604
2317 warn "unload/nuke all extensions"; 3605 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3606 for my $pkg (@EXTS) {
2319 warn "... unloading $pkg"; 3607 warn "... unloading $pkg";
2320 3608
2321 if (my $cb = $pkg->can ("unload")) { 3609 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3610 eval {
2327 3615
2328 warn "... nuking $pkg"; 3616 warn "... nuking $pkg";
2329 Symbol::delete_package $pkg; 3617 Symbol::delete_package $pkg;
2330 } 3618 }
2331 3619
2332 warn "unload all perl modules loaded from $LIBDIR"; 3620 warn "unloading all perl modules loaded from $LIBDIR";
2333 while (my ($k, $v) = each %INC) { 3621 while (my ($k, $v) = each %INC) {
2334 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3622 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2335 3623
2336 warn "removing <$k>"; 3624 warn "... unloading $k";
2337 delete $INC{$k}; 3625 delete $INC{$k};
2338 3626
2339 $k =~ s/\.pm$//; 3627 $k =~ s/\.pm$//;
2340 $k =~ s/\//::/g; 3628 $k =~ s/\//::/g;
2341 3629
2344 } 3632 }
2345 3633
2346 Symbol::delete_package $k; 3634 Symbol::delete_package $k;
2347 } 3635 }
2348 3636
2349 warn "get rid of safe::, as good as possible"; 3637 warn "getting rid of safe::, as good as possible";
2350 Symbol::delete_package "safe::$_" 3638 Symbol::delete_package "safe::$_"
2351 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3639 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2352 3640
2353 warn "unload cf.pm \"a bit\""; 3641 warn "unloading cf.pm \"a bit\"";
2354 delete $INC{"cf.pm"}; 3642 delete $INC{"cf.pm"};
3643 delete $INC{"cf/pod.pm"};
2355 3644
2356 # don't, removes xs symbols, too, 3645 # don't, removes xs symbols, too,
2357 # and global variables created in xs 3646 # and global variables created in xs
2358 #Symbol::delete_package __PACKAGE__; 3647 #Symbol::delete_package __PACKAGE__;
2359 3648
3649 warn "unload completed, starting to reload now";
3650
2360 warn "reloading cf.pm"; 3651 warn "reloading cf.pm";
2361 require cf; 3652 require cf;
2362 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3653 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2363 3654
2364 warn "load config and database again"; 3655 warn "loading config and database again";
2365 cf::cfg_load; 3656 cf::reload_config;
2366 cf::db_load;
2367 3657
2368 warn "load extensions"; 3658 warn "loading extensions";
2369 cf::load_extensions; 3659 cf::load_extensions;
2370 3660
2371 warn "reattach attachments to objects/players"; 3661 warn "reattaching attachments to objects/players";
2372 _global_reattach; 3662 _global_reattach; # objects, sockets
2373 warn "reattach attachments to maps"; 3663 warn "reattaching attachments to maps";
2374 reattach $_ for values %MAP; 3664 reattach $_ for values %MAP;
3665 warn "reattaching attachments to players";
3666 reattach $_ for values %PLAYER;
3667
3668 warn "leaving sync_job";
3669
3670 1
3671 } or do {
3672 warn $@;
3673 cf::cleanup "error while reloading, exiting.";
2375 }; 3674 };
2376
2377 if ($@) {
2378 warn $@;
2379 warn "error while reloading, exiting.";
2380 exit 1;
2381 }
2382 3675
2383 warn "reloaded"; 3676 warn "reloaded";
2384}; 3677};
2385 3678
2386############################################################################# 3679our $RELOAD_WATCHER; # used only during reload
2387 3680
2388unless ($LINK_MAP) { 3681sub reload_perl() {
2389 $LINK_MAP = cf::map::new; 3682 # doing reload synchronously and two reloads happen back-to-back,
3683 # coro crashes during coro_state_free->destroy here.
2390 3684
2391 $LINK_MAP->width (41); 3685 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2392 $LINK_MAP->height (41); 3686 do_reload_perl;
2393 $LINK_MAP->alloc; 3687 undef $RELOAD_WATCHER;
2394 $LINK_MAP->path ("{link}"); 3688 };
2395 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2396 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2397
2398 # dirty hack because... archetypes are not yet loaded
2399 Event->timer (
2400 after => 10,
2401 cb => sub {
2402 $_[0]->w->cancel;
2403
2404 # provide some exits "home"
2405 my $exit = cf::object::new "exit";
2406
2407 $exit->slaying ($EMERGENCY_POSITION->[0]);
2408 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2409 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2410
2411 $LINK_MAP->insert ($exit->clone, 19, 19);
2412 $LINK_MAP->insert ($exit->clone, 19, 20);
2413 $LINK_MAP->insert ($exit->clone, 19, 21);
2414 $LINK_MAP->insert ($exit->clone, 20, 19);
2415 $LINK_MAP->insert ($exit->clone, 20, 21);
2416 $LINK_MAP->insert ($exit->clone, 21, 19);
2417 $LINK_MAP->insert ($exit->clone, 21, 20);
2418 $LINK_MAP->insert ($exit->clone, 21, 21);
2419
2420 $exit->destroy;
2421 });
2422
2423 $LINK_MAP->{deny_save} = 1;
2424 $LINK_MAP->{deny_reset} = 1;
2425
2426 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2427} 3689}
2428 3690
2429register_command "reload" => sub { 3691register_command "reload" => sub {
2430 my ($who, $arg) = @_; 3692 my ($who, $arg) = @_;
2431 3693
2432 if ($who->flag (FLAG_WIZ)) { 3694 if ($who->flag (FLAG_WIZ)) {
2433 $who->message ("start of reload.");
2434 reload;
2435 $who->message ("end of reload."); 3695 $who->message ("reloading server.");
3696 async {
3697 $Coro::current->{desc} = "perl_reload";
3698 reload_perl;
3699 };
2436 } 3700 }
2437}; 3701};
2438 3702
2439unshift @INC, $LIBDIR; 3703unshift @INC, $LIBDIR;
2440 3704
2441$TICK_WATCHER = Event->timer ( 3705my $bug_warning = 0;
2442 reentrant => 0, 3706
2443 prio => 0, 3707our @WAIT_FOR_TICK;
2444 at => $NEXT_TICK || $TICK, 3708our @WAIT_FOR_TICK_BEGIN;
2445 data => WF_AUTOCANCEL, 3709
2446 cb => sub { 3710sub wait_for_tick {
3711 return if tick_inhibit || $Coro::current == $Coro::main;
3712
3713 my $signal = new Coro::Signal;
3714 push @WAIT_FOR_TICK, $signal;
3715 $signal->wait;
3716}
3717
3718sub wait_for_tick_begin {
3719 return if tick_inhibit || $Coro::current == $Coro::main;
3720
3721 my $signal = new Coro::Signal;
3722 push @WAIT_FOR_TICK_BEGIN, $signal;
3723 $signal->wait;
3724}
3725
3726sub tick {
3727 if ($Coro::current != $Coro::main) {
3728 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3729 unless ++$bug_warning > 10;
3730 return;
3731 }
3732
2447 cf::server_tick; # one server iteration 3733 cf::server_tick; # one server iteration
2448 $RUNTIME += $TICK;
2449 $NEXT_TICK += $TICK;
2450 3734
2451 $WAIT_FOR_TICK->broadcast; 3735 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2452 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3736 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2453 3737 Coro::async_pool {
2454 # if we are delayed by four ticks or more, skip them all 3738 $Coro::current->{desc} = "runtime saver";
2455 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2456
2457 $TICK_WATCHER->at ($NEXT_TICK);
2458 $TICK_WATCHER->start;
2459 },
2460);
2461
2462IO::AIO::max_poll_time $TICK * 0.2;
2463
2464Event->io (
2465 fd => IO::AIO::poll_fileno,
2466 poll => 'r',
2467 prio => 5,
2468 data => WF_AUTOCANCEL,
2469 cb => \&IO::AIO::poll_cb,
2470);
2471
2472Event->timer (
2473 data => WF_AUTOCANCEL,
2474 after => 0,
2475 interval => 10,
2476 cb => sub {
2477 (Coro::unblock_sub {
2478 write_runtime 3739 write_runtime_sync
2479 or warn "ERROR: unable to write runtime file: $!"; 3740 or warn "ERROR: unable to write runtime file: $!";
2480 })->(); 3741 };
2481 }, 3742 }
2482); 3743
3744 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3745 $sig->send;
3746 }
3747 while (my $sig = shift @WAIT_FOR_TICK) {
3748 $sig->send;
3749 }
3750
3751 $LOAD = ($NOW - $TICK_START) / $TICK;
3752 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3753
3754 if (0) {
3755 if ($NEXT_TICK) {
3756 my $jitter = $TICK_START - $NEXT_TICK;
3757 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3758 warn "jitter $JITTER\n";#d#
3759 }
3760 }
3761}
3762
3763{
3764 # configure BDB
3765
3766 BDB::min_parallel 8;
3767 BDB::max_poll_reqs $TICK * 0.1;
3768 $Coro::BDB::WATCHER->priority (1);
3769
3770 unless ($DB_ENV) {
3771 $DB_ENV = BDB::db_env_create;
3772 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3773 | BDB::LOG_AUTOREMOVE, 1);
3774 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3775 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3776
3777 cf::sync_job {
3778 eval {
3779 BDB::db_env_open
3780 $DB_ENV,
3781 $BDBDIR,
3782 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3783 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3784 0666;
3785
3786 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3787 };
3788
3789 cf::cleanup "db_env_open(db): $@" if $@;
3790 };
3791 }
3792
3793 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3794 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3795 };
3796 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3797 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3798 };
3799 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3800 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3801 };
3802}
3803
3804{
3805 # configure IO::AIO
3806
3807 IO::AIO::min_parallel 8;
3808 IO::AIO::max_poll_time $TICK * 0.1;
3809 $Coro::AIO::WATCHER->priority (1);
3810}
3811
3812my $_log_backtrace;
3813
3814sub _log_backtrace {
3815 my ($msg, @addr) = @_;
3816
3817 $msg =~ s/\n//;
3818
3819 # limit the # of concurrent backtraces
3820 if ($_log_backtrace < 2) {
3821 ++$_log_backtrace;
3822 async {
3823 $Coro::current->{desc} = "abt $msg";
3824
3825 my @bt = fork_call {
3826 @addr = map { sprintf "%x", $_ } @addr;
3827 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3828 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3829 or die "addr2line: $!";
3830
3831 my @funcs;
3832 my @res = <$fh>;
3833 chomp for @res;
3834 while (@res) {
3835 my ($func, $line) = splice @res, 0, 2, ();
3836 push @funcs, "[$func] $line";
3837 }
3838
3839 @funcs
3840 };
3841
3842 LOG llevInfo, "[ABT] $msg\n";
3843 LOG llevInfo, "[ABT] $_\n" for @bt;
3844 --$_log_backtrace;
3845 };
3846 } else {
3847 LOG llevInfo, "[ABT] $msg\n";
3848 LOG llevInfo, "[ABT] [suppressed]\n";
3849 }
3850}
3851
3852# load additional modules
3853use cf::pod;
2483 3854
2484END { cf::emergency_save } 3855END { cf::emergency_save }
2485 3856
24861 38571
2487 3858

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