ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 114our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
56 123
57binmode STDOUT; 124binmode STDOUT;
58binmode STDERR; 125binmode STDERR;
59 126
60# read virtual server time, if available 127# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
65} 132}
66 133
67mkdir cf::localdir; 134mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 136
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
76 140
77############################################################################# 141#############################################################################
78 142
79=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
80 144
87=item $cf::RUNTIME 151=item $cf::RUNTIME
88 152
89The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 154every server tick.
91 155
92=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 159
94The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
96 164
97=item $cf::NOW 165=item $cf::NOW
98 166
99The time of the last (current) server tick. 167The time of the last (current) server tick.
100 168
101=item $cf::TICK 169=item $cf::TICK
102 170
103The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
104 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
105=item %cf::CFG 183=item %cf::CFG
106 184
107Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
109 199
110=back 200=back
111 201
112=cut 202=cut
113 203
114BEGIN { 204BEGIN {
115 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 206 my $msg = join "", @_;
117 utf8::encode $msg;
118 207
119 $msg .= "\n" 208 $msg .= "\n"
120 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
121 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
122 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
123 }; 214 };
124} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
125 231
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 239
133# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 241# within the Safe compartment.
135for my $pkg (qw( 242for my $pkg (qw(
136 cf::global cf::attachable 243 cf::global cf::attachable
141)) { 248)) {
142 no strict 'refs'; 249 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 251}
145 252
146$Event::DIED = sub { 253$EV::DIED = sub {
147 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
148}; 255};
149 256
150my %ext_pkg; 257#############################################################################
151my @exts;
152my @hook;
153 258
154=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
155 260
156=over 4 261=over 4
157 262
158=cut 263=item dumpval $ref
159 264
160use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
161 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
162=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
163 287
164Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
165 289
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
174 291
175Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
176 293
177=cut 294=cut
178 295
179sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
181 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
182} 299sub decode_json($) { $json_coder->decode ($_[0]) }
183 300
184=item cf::lock_wait $string 301=item cf::lock_wait $string
185 302
186Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
187 304
190Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
193returned. 310returned.
194 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
195Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
197 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
198=cut 322=cut
199 323
200our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
201 326
202sub lock_wait($) { 327sub lock_wait($) {
203 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
204 334
205 # wait for lock, if any 335 # wait for lock, if any
206 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 338 Coro::schedule;
214 344
215 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
216 lock_wait $key; 346 lock_wait $key;
217 347
218 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
219 350
220 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
223 } 355 }
224} 356}
225 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
226=item cf::async { BLOCK } 445=item cf::async { BLOCK }
227 446
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 447Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
230 450
231=cut 451=cut
232 452
233sub async(&) { 453BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 454
250=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
251 456
252The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
255 461
256If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
259fast or be very important. 465fast or be very important.
262 468
263sub sync_job(&) { 469sub sync_job(&) {
264 my ($job) = @_; 470 my ($job) = @_;
265 471
266 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
267 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
269 477
270 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 479
272 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
273 481
274 my $busy = 1; 482 my $busy = 1;
275 my @res; 483 my @res;
276 484
277 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 487 @res = eval { $job->() };
279 warn $@ if $@; 488 warn $@ if $@;
280 undef $busy; 489 undef $busy;
281 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
282 491
283 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
284 Coro::cede_notself; 494 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
286 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
287 503
288 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
289 } else { 505 } else {
290 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
291 507
292 $job->() 508 $job->()
293 } 509 }
294} 510}
295 511
296=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
297 513
298Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 515extension calling this is being unloaded.
300 516
301=cut 517=cut
302 518
303sub coro(&) { 519sub async_ext(&) {
304 my $cb = shift; 520 my $cb = shift;
305 521
306 my $coro = &cf::async ($cb); 522 my $coro = &Coro::async ($cb);
307 523
308 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
310 }); 526 });
311 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
312 528
313 $coro 529 $coro
314} 530}
315 531
316sub write_runtime { 532=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 533
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
320 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
321 538
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 540
326 aio_fsync $fh 541sub fork_call(&@) {
327 and return; 542 my ($cb, @args) = @_;
328 543
329 close $fh 544 # we seemingly have to make a local copy of the whole thing,
330 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
331 547
332 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
333 and return; 549 reset_signals;
550 &$cb
551 }, @args;
334 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
335 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 719}
337 720
338=back 721=back
339 722
340=cut 723=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 724
462############################################################################# 725#############################################################################
463 726
464=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
465 728
467attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
469 732
470In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 735Deliantra).
473 736
474=over 4 737=over 4
475 738
476=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
477 740
591our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 855our @CB_MAP = ();
593 856
594my %attachment; 857my %attachment;
595 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
596sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
598 867
599 use sort 'stable'; 868 use sort 'stable';
600 869
634 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
635 904
636 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 909
641 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 911 my $pkg = shift @arg;
643 912
644 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
674 } 943 }
675 944
676 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
677 } else { 946 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 948 }
680 949
681 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
682} 951}
683 952
685 if (ref $_[0]) { 954 if (ref $_[0]) {
686 _object_attach @_; 955 _object_attach @_;
687 } else { 956 } else {
688 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
689 } 958 }
959 _recalc_want;
690}; 960};
691 961
692# all those should be optimised 962# all those should be optimised
693sub cf::attachable::detach { 963sub cf::attachable::detach {
694 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
698 reattach ($obj); 968 reattach ($obj);
699 } else { 969 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
701 } 971 }
972 _recalc_want;
702}; 973};
703 974
704sub cf::attachable::attached { 975sub cf::attachable::attached {
705 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
706 977
721 "; 992 ";
722 die if $@; 993 die if $@;
723} 994}
724 995
725our $override; 996our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 998
728sub override { 999sub override {
729 $override = 1; 1000 $override = 1;
730 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
731} 1002}
732 1003
733sub do_invoke { 1004sub do_invoke {
734 my $event = shift; 1005 my $event = shift;
735 my $callbacks = shift; 1006 my $callbacks = shift;
736 1007
737 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
738 1009
739 local $override; 1010 local $override;
740 1011
741 for (@$callbacks) { 1012 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
751 } 1022 }
752 1023
753 0 1024 0
754} 1025}
755 1026
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1028
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1030
760Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
761 1032
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1036
766=back 1037=back
767 1038
768=cut 1039=cut
769 1040
770############################################################################# 1041#############################################################################
771# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
772 1085
773sub reattach { 1086sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1091
777 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
778 1093
779 @$registry = (); 1094 @$registry = ();
780 1095
795cf::attachable->attach ( 1110cf::attachable->attach (
796 prio => -1000000, 1111 prio => -1000000,
797 on_instantiate => sub { 1112 on_instantiate => sub {
798 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
799 1114
800 $data = from_json $data; 1115 $data = decode_json $data;
801 1116
802 for (@$data) { 1117 for (@$data) {
803 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
804 1119
805 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1136sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
823 1138
824 sync_job { 1139 sync_job {
825 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
828 1144
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1149 aio_close $fh;
834 1150
835 if (@$objs) { 1151 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1157 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
843 } 1159 }
844 } else { 1160 } else {
845 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
846 } 1162 }
851 } 1167 }
852 } else { 1168 } else {
853 aio_unlink $filename; 1169 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
855 } 1171 }
856 } 1172 };
857} 1173}
858 1174
859sub object_freezer_as_string { 1175sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
861 1177
873 or return; 1189 or return;
874 1190
875 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
877 or return; 1193 or return;
1194
878 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
879 } 1197 }
880 1198
1199 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
883 return ($data, $av); 1203 ($data, $av)
884} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
885 1211
886############################################################################# 1212#############################################################################
887# command handling &c 1213# command handling &c
888 1214
889=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1229}
904 1230
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1232
907Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
908 1238
909If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
910called. 1240called.
911 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
912=cut 1253=cut
913 1254
914sub register_extcmd { 1255sub register_extcmd {
915 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
916 1257
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
921} 1265}
922 1266
923cf::player->attach ( 1267cf::player->attach (
924 on_command => sub { 1268 on_command => sub {
925 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
934 cf::override; 1278 cf::override;
935 }, 1279 },
936 on_extcmd => sub { 1280 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
938 1282
939 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1284
941 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
947 } else { 1300 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1302 }
950 1303
951 cf::override; 1304 cf::override;
952 }, 1305 },
953); 1306);
954 1307
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1466 }
1467}
1468
1469sub save($) {
1470 my ($pl) = @_;
1471
1472 return if $pl->{deny_save};
1473
1474 my $path = path $pl;
1475 my $guard = cf::lock_acquire "user_save:$path";
1476
1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1483
1484 $pl->save_pl ($path);
1485 cf::cede_to_tick;
1486}
1487
1488sub new($) {
1489 my ($login) = @_;
1490
1491 my $self = create;
1492
1493 $self->ob->name ($login);
1494 $self->{deny_save} = 1;
1495
1496 $cf::PLAYER{$login} = $self;
1497
1498 $self
1499}
1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1511=item $pl->quit_character
1512
1513Nukes the player without looking back. If logged in, the connection will
1514be destroyed. May block for a long time.
1515
1516=cut
1517
1518sub quit_character {
1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1522
1523 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1525
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns;
1530
1531 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1533 aio_rename $path, $temp;
1534 delete $cf::PLAYER{$pl->ob->name};
1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1557}
1558
1559=item cf::player::list_logins
1560
1561Returns am arrayref of all valid playernames in the system, can take a
1562while and may block, so not sync_job-capable, ever.
1563
1564=cut
1565
1566sub list_logins {
1567 my $dirs = aio_readdir $PLAYERDIR
1568 or return [];
1569
1570 my @logins;
1571
1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1582
1583 utf8::decode $login;
1584 push @logins, $login;
1585 }
1586
1587 \@logins
1588}
1589
1590=item $player->maps
1591
1592Returns an arrayref of map paths that are private for this
1593player. May block.
1594
1595=cut
1596
1597sub maps($) {
1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1601
1602 my $files = aio_readdir playerdir $pl
1603 or return;
1604
1605 my @paths;
1606
1607 for (@$files) {
1608 utf8::decode $_;
1609 next if /\.(?:pl|pst)$/;
1610 next unless /^$PATH_SEP/o;
1611
1612 push @paths, cf::map::normalise "~$pl/$_";
1613 }
1614
1615 \@paths
1616}
1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1711=item $player->ext_reply ($msgid, @msg)
1712
1713Sends an ext reply to the player.
1714
1715=cut
1716
1717sub ext_reply($$@) {
1718 my ($self, $id, @msg) = @_;
1719
1720 $self->ns->ext_reply ($id, @msg)
1721}
1722
1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
962 my ($path) = @_; 1750 my ($path) = @_;
963 1751
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1752 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1753
970 warn "loading '$path' into '$pkg'\n"; 1754 for my $region (list) {
971 1755 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1756 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1757 if $region->specificity > $specificity;
974 1758 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1759 }
1004 1760
1005 # remove commands 1761 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1762}
1111 1763
1112=back 1764=back
1113
1114 1765
1115=head3 cf::map 1766=head3 cf::map
1116 1767
1117=over 4 1768=over 4
1118 1769
1121package cf::map; 1772package cf::map;
1122 1773
1123use Fcntl; 1774use Fcntl;
1124use Coro::AIO; 1775use Coro::AIO;
1125 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1126our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1128 1783
1129sub generate_random_map { 1784sub generate_random_map {
1130 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1788
1132 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1790 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1146} 1930}
1147 1931
1148# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1149# all maps in C++... 1933# all maps in C++...
1150sub change_all_map_light { 1934sub change_all_map_light {
1152 1936
1153 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1155} 1939}
1156 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1157sub try_load_header($) { 1957sub load_header_from($) {
1158 my ($path) = @_; 1958 my ($self, $path) = @_;
1159 1959
1160 utf8::encode $path; 1960 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1162 or return; 1962 or return;
1163 1963
1164 my $map = cf::map::new 1964 $self->_load_header ($f)
1165 or return; 1965 or return;
1166 1966
1167 # for better error messages only, will be overwritten 1967 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1968 $f->resolve_delayed_derefs;
1169 1969
1170 $map->load_header ($path) 1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1171 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1172 2016
1173 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1174 2019
1175 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1176} 2024}
1177 2025
1178sub find; 2026sub find;
1179sub find { 2027sub find {
1180 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1181 2029
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1188 2034
1189 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 2038
1192 # do it the slow way 2039 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2040 or return;
1211 2041
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1224 2043
1225 Coro::cede; 2044 $map->load_header
2045 or return;
1226 2046
1227 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard1;
2051 undef $guard2;
1228 $map->reset; 2052 $map->reset;
1229 undef $guard;
1230 $map = find $path 2053 return find $path;
1231 or return;
1232 } 2054 }
1233 2055
1234 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1235 } 2057 }
1236} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1237 2062
1238sub load { 2063sub load {
1239 my ($self) = @_; 2064 my ($self) = @_;
1240 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1241 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1243 2072
2073 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2075
1246 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1247 2077
1248 $self->alloc; 2078 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1250 or return; 2086 or return;
1251 2087
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1254 2090
1255 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2092 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2095 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1260 } 2099 }
1261 } 2100 }
1262 2101
1263 Coro::cede; 2102 $f->resolve_delayed_derefs;
1264 2103
2104 cf::cede_to_tick;
1265 # now do the right thing for maps 2105 # now do the right thing for maps
1266 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1278 $self->activate; 2118 $self->activate;
1279 } 2119 }
1280 2120
1281 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1282 2123
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
2140}
2141
2142# find and load all maps in the 3x3 area around a map
2143sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
1284} 2166}
1285 2167
1286sub find_sync { 2168sub find_sync {
1287 my ($path, $origin) = @_; 2169 my ($path, $origin) = @_;
1288 2170
1289 cf::sync_job { cf::map::find $path, $origin } 2171 cf::sync_job { find $path, $origin }
1290} 2172}
1291 2173
1292sub do_load_sync { 2174sub do_load_sync {
1293 my ($map) = @_; 2175 my ($map) = @_;
1294 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1295 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
2181}
2182
2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
1296} 2214}
1297 2215
1298sub save { 2216sub save {
1299 my ($self) = @_; 2217 my ($self) = @_;
1300 2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220
1301 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1302 2222
1303 return unless $self->dirty; 2223 return unless $self->dirty;
1304 2224
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2227
1308 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1309 2229
1310 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1311 2231
1312 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1313 2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
1314 if ($uniq) { 2241 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2244 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2246 }
1320} 2247}
1321 2248
1322sub swap_out { 2249sub swap_out {
1323 my ($self) = @_; 2250 my ($self) = @_;
1324 2251
1325 # save first because save cedes 2252 # save first because save cedes
1326 $self->save; 2253 $self->save;
1327 2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
1328 return if $self->players; 2257 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1331 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2265 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2266}
1335 2267
1336sub reset_at { 2268sub reset_at {
1337 my ($self) = @_; 2269 my ($self) = @_;
1338 2270
1339 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1342 2273
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2276
1350 my ($self) = @_; 2281 my ($self) = @_;
1351 2282
1352 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1353} 2284}
1354 2285
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2286sub reset {
1377 my ($self) = @_; 2287 my ($self) = @_;
1378 2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
1379 return if $self->players; 2291 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2292
1382 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1383 2304
1384 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1385 2306
2307 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1387 2310
1388 $self->unlink_save; 2311 $self->unlink_save;
1389 $self->destroy; 2312 $self->destroy;
1390} 2313}
1391 2314
1392my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1393 2316
1394sub nuke { 2317sub nuke {
1395 my ($self) = @_; 2318 my ($self) = @_;
1396 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1400 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1401} 2337}
1402 2338
1403sub customise_for { 2339=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2340
1406 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1408 } 2347 [
1409 2348 map {
1410 $map 2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
1411} 2355}
1412 2356
1413sub emergency_save { 2357=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2358
1416 warn "enter emergency map save\n"; 2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
1417 2361
1418 cf::sync_job { 2362=cut
1419 warn "begin emergency map save\n"; 2363
1420 $_->save for values %cf::MAP; 2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373}
2374
2375=item cf::map::unique_maps
2376
2377Returns an arrayref of paths of all shared maps that have
2378instantiated unique items. May block.
2379
2380=cut
2381
2382sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
2401
2402=over 4
2403
2404=item $ob->inv_recursive
2405
2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2408
2409=cut
2410
2411sub inv_recursive_;
2412sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
1421 }; 2445 }
1422
1423 warn "end emergency map save\n";
1424} 2446}
1425 2447
1426package cf; 2448package cf;
1427 2449
1428=back 2450=back
1429
1430 2451
1431=head3 cf::object::player 2452=head3 cf::object::player
1432 2453
1433=over 4 2454=over 4
1434 2455
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2460dialogue with the given NPC character.
1440 2461
1441=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1442 2477
1443# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2479# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1448 2483
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2485
1451 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1453 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1456 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1457} 2511}
1458 2512
1459=item $player_object->may ("access") 2513=item $player_object->may ("access")
1460 2514
1461Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1474 2528
1475=item $player_object->enter_link 2529=item $player_object->enter_link
1476 2530
1477Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1478 2532
1479The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1481 2535
2536Will never block.
2537
1482=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1483 2539
1484Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2543fails, to the emergency map position.
1488 2544
1489Might block. 2545Might block.
1490 2546
1491=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1492 2558
1493sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1494 my ($self) = @_; 2560 my ($self) = @_;
1495 2561
1496 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1497 2563
1498 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2565
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1502 2568
1503 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2570}
1505 2571
1506sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1508 2576
1509 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1510 2578
1511 unless ($map) { 2579 unless ($map) {
1512 # restore original map position 2580 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1529 2597
1530 $map->load; 2598 $map->load;
2599 $map->load_neighbours;
1531 2600
2601 return unless $self->contr->active;
1532 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1534} 2606}
1535 2607
1536cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2609
1540 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1544 }; 2614be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2615
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2616=cut
2617
2618our $GOTOGEN;
1567 2619
1568sub cf::object::player::goto { 2620sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
2622
2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2625
1571 $self->enter_link; 2626 $self->enter_link;
1572 2627
1573 (cf::async { 2628 (async {
1574 $path = new cf::path $path; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2630
1576 my $map = cf::map::find $path->as_string; 2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1578 2655 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1583 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1585 })->prio (1); 2674 })->prio (1);
1586} 2675}
1587 2676
1588=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1589 2678
1591 2680
1592sub parse_random_map_params { 2681sub parse_random_map_params {
1593 my ($spec) = @_; 2682 my ($spec) = @_;
1594 2683
1595 my $rmp = { # defaults 2684 my $rmp = { # defaults
1596 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1598 }; 2689 };
1599 2690
1600 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1602 2693
1606 $rmp 2697 $rmp
1607} 2698}
1608 2699
1609sub prepare_random_map { 2700sub prepare_random_map {
1610 my ($exit) = @_; 2701 my ($exit) = @_;
2702
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2704
1612 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2707 # that depends on the exit object
1615 2708
1616 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1617 2710
1618 if ($exit->map) { 2711 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
1623 } 2716 }
1624 2717
1625 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1626 2719
1627 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1629 2723
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1632 2728
1633 $exit->slaying ("?random/$md5"); 2729 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2730 $exit->msg (undef);
1635 } 2731 }
1636} 2732}
1638sub cf::object::player::enter_exit { 2734sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2735 my ($self, $exit) = @_;
1640 2736
1641 return unless $self->type == cf::PLAYER; 2737 return unless $self->type == cf::PLAYER;
1642 2738
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
1643 $self->enter_link; 2750 $self->enter_link;
1644 2751
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
1645 (cf::async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2758
1646 $self->deactivate_recursive; # just to be sure 2759 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2760 unless (eval {
1648 prepare_random_map $exit 2761 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 2762
1654 1; 2763 1;
1655 }) { 2764 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2765 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2766 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2767 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2768 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2769
1661 warn "ERROR in enter_exit: $@"; 2770 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2771 $self->leave_link;
1663 } 2772 }
1664 })->prio (1); 2773 })->prio (1);
1677 2786
1678sub cf::client::send_drawinfo { 2787sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2788 my ($self, $text, $flags) = @_;
1680 2789
1681 utf8::encode $text; 2790 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2792}
1684 2793
2794=item $client->send_msg ($channel, $msg, $color, [extra...])
2795
2796Send a drawinfo or msg packet to the client, formatting the msg for the
2797client if neccessary. C<$type> should be a string identifying the type of
2798the message, with C<log> being the default. If C<$color> is negative, suppress
2799the message unless the client supports the msg packet.
2800
2801=cut
2802
2803# non-persistent channels (usually the info channel)
2804our %CHANNEL = (
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/book" => {
2818 id => "infobox",
2819 title => "Book",
2820 reply => undef,
2821 tooltip => "The contents of a note or book",
2822 },
2823 "c/lookat" => {
2824 id => "infobox",
2825 title => "Look",
2826 reply => undef,
2827 tooltip => "What you saw there",
2828 },
2829 "c/who" => {
2830 id => "infobox",
2831 title => "Players",
2832 reply => undef,
2833 tooltip => "Shows players who are currently online",
2834 },
2835 "c/body" => {
2836 id => "infobox",
2837 title => "Body Parts",
2838 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859);
2860
2861sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_;
2863
2864 $msg = $self->pl->expand_cfpod ($msg);
2865
2866 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867
2868 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel};
2871
2872 $self->ext_msg (channel_info => $channel)
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id};
2876
2877 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883 }
2884
2885 $channel = $channel->{id};
2886 }
2887
2888 return unless @extra || length $msg;
2889
2890 if ($self->can_msg) {
2891 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF;
2894
2895 $self->send_packet ("msg " . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2897 } else {
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908
2909 $color &= cf::NDI_COLOR_MASK;
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922}
2923
2924=item $client->ext_msg ($type, @msg)
2925
2926Sends an ext event to the client.
2927
2928=cut
2929
2930sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_;
2932
2933 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 }
2939}
2940
2941=item $client->ext_reply ($msgid, @msg)
2942
2943Sends an ext reply to the client.
2944
2945=cut
2946
2947sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 }
2957}
1685 2958
1686=item $success = $client->query ($flags, "text", \&cb) 2959=item $success = $client->query ($flags, "text", \&cb)
1687 2960
1688Queues a query to the client, calling the given callback with 2961Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2962the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2963C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2964
1692Queries can fail, so check the return code. Or don't, as queries will become 2965Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2966become reliable at some point in the future.
1694 2967
1695=cut 2968=cut
1696 2969
1697sub cf::client::query { 2970sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2971 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2979 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2980 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2981
1709 $self->send_packet ($self->{query_queue}[0][0]) 2982 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2983 if @{ $self->{query_queue} } == 1;
2984
2985 1
1711} 2986}
1712 2987
1713cf::client->attach ( 2988cf::client->attach (
2989 on_connect => sub {
2990 my ($ns) = @_;
2991
2992 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2993 },
1714 on_reply => sub { 2994 on_reply => sub {
1715 my ($ns, $msg) = @_; 2995 my ($ns, $msg) = @_;
1716 2996
1717 # this weird shuffling is so that direct followup queries 2997 # this weird shuffling is so that direct followup queries
1718 # get handled first 2998 # get handled first
1719 my $queue = delete $ns->{query_queue} 2999 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3000 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3001
1722 (shift @$queue)->[1]->($msg); 3002 (shift @$queue)->[1]->($msg);
3003 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3004
1724 push @{ $ns->{query_queue} }, @$queue; 3005 push @{ $ns->{query_queue} }, @$queue;
1725 3006
1726 if (@{ $ns->{query_queue} } == @$queue) { 3007 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3008 if (@$queue) {
1729 } else { 3010 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3011 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3012 }
1732 } 3013 }
1733 }, 3014 },
3015 on_exticmd => sub {
3016 my ($ns, $buf) = @_;
3017
3018 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3019
3020 if (ref $msg) {
3021 my ($type, $reply, @payload) =
3022 "ARRAY" eq ref $msg
3023 ? @$msg
3024 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3025
3026 my @reply;
3027
3028 if (my $cb = $EXTICMD{$type}) {
3029 @reply = $cb->($ns, @payload);
3030 }
3031
3032 $ns->ext_reply ($reply, @reply)
3033 if $reply;
3034
3035 } else {
3036 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3037 }
3038
3039 cf::override;
3040 },
1734); 3041);
1735 3042
1736=item $client->coro (\&cb) 3043=item $client->async (\&cb)
1737 3044
1738Create a new coroutine, running the specified callback. The coroutine will 3045Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3046be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3047or loss of connection).
1741 3048
1742=cut 3049=cut
1743 3050
1744sub cf::client::coro { 3051sub cf::client::async {
1745 my ($self, $cb) = @_; 3052 my ($self, $cb) = @_;
1746 3053
1747 my $coro = &cf::async ($cb); 3054 my $coro = &Coro::async ($cb);
1748 3055
1749 $coro->on_destroy (sub { 3056 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3057 delete $self->{_coro}{$coro+0};
1751 }); 3058 });
1752 3059
1779our $safe = new Safe "safe"; 3086our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3087our $safe_hole = new Safe::Hole;
1781 3088
1782$SIG{FPE} = 'IGNORE'; 3089$SIG{FPE} = 'IGNORE';
1783 3090
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3091$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math
3093 grepstart grepwhile mapstart mapwhile
3094 sort time
3095));
1785 3096
1786# here we export the classes and methods available to script code 3097# here we export the classes and methods available to script code
1787 3098
1788=pod 3099=pod
1789 3100
1790The following fucntions and emthods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
1791 3102
1792 cf::object contr pay_amount pay_player map 3103 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split
3106
1793 cf::object::player player 3107 cf::object::player
1794 cf::player peaceful 3108 player
1795 cf::map trigger 3109
3110 cf::player
3111 peaceful
3112
3113 cf::map
3114 trigger
1796 3115
1797=cut 3116=cut
1798 3117
1799for ( 3118for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race
3121 decrease split destroy)],
1801 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
1804) { 3125) {
1805 no strict 'refs'; 3126 no strict 'refs';
1876=back 3197=back
1877 3198
1878=cut 3199=cut
1879 3200
1880############################################################################# 3201#############################################################################
3202# the server's init and main functions
1881 3203
1882=head2 EXTENSION DATABASE SUPPORT 3204sub load_facedata($) {
3205 my ($path) = @_;
1883 3206
1884Crossfire maintains a very simple database for extension use. It can 3207 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3208 # for this (global event?)
1886excludes objects. 3209 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3210
1888The parameter C<$family> should best start with the name of the extension 3211 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3212
1891=over 4 3213 warn "loading facedata from $path\n";
1892 3214
1893=item $hashref = cf::db_get $family 3215 my $facedata;
3216 0 < aio_load $path, $facedata
3217 or die "$path: $!";
1894 3218
1895Return a hashref for use by the extension C<$family>, which can be 3219 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3220
1899=item $value = cf::db_get $family => $key 3221 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3223
1901Returns a single value from the database 3224 # patch in the exptable
1902 3225 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3226 type => FT_RSRC,
1904 3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3228 };
3229 cf::cede_to_tick;
1954 3230
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3231 {
3232 my $faces = $facedata->{faceinfo};
1959 3233
1960 sub db_get($;$) { 3234 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3235 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3236
1966 sub db_put($$;$) { 3237 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3238 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3241
1975 cf::global->attach ( 3242 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3243 }
1980 );
1981}
1982 3244
1983############################################################################# 3245 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3246 next unless $info->{smooth};
1985 3247
1986sub cfg_load { 3248 my $idx = cf::face::find $face
3249 or next;
3250
3251 if (my $smooth = cf::face::find $info->{smooth}) {
3252 cf::face::set_smooth $idx, $smooth;
3253 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3254 } else {
3255 warn "smooth face '$info->{smooth}' not found for face '$face'";
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 {
3263 my $anims = $facedata->{animinfo};
3264
3265 while (my ($anim, $info) = each %$anims) {
3266 cf::anim::set $anim, $info->{frames}, $info->{facings};
3267 cf::cede_to_tick;
3268 }
3269
3270 cf::anim::invalidate_all; # d'oh
3271 }
3272
3273 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource};
3277
3278 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282
3283 if ($info->{type} & 1) {
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type};
3298 } else {
3299 $RESOURCE{$name} = $info;
3300 }
3301
3302 cf::cede_to_tick;
3303 }
3304 }
3305
3306 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3307
3308 1
3309}
3310
3311cf::global->attach (on_resource_update => sub {
3312 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3313 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3314
3315 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3316 my $sound = $soundconf->{compat}[$_]
3317 or next;
3318
3319 my $face = cf::face::find "sound/$sound->[1]";
3320 cf::sound::set $sound->[0] => $face;
3321 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3322 }
3323
3324 while (my ($k, $v) = each %{$soundconf->{event}}) {
3325 my $face = cf::face::find "sound/$v";
3326 cf::sound::set $k => $face;
3327 }
3328 }
3329});
3330
3331register_exticmd fx_want => sub {
3332 my ($ns, $want) = @_;
3333
3334 while (my ($k, $v) = each %$want) {
3335 $ns->fx_want ($k, $v);
3336 }
3337};
3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3349sub reload_regions {
3350 # HACK to clear player env face cache, we need some signal framework
3351 # for this (global event?)
3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3353
3354 load_resource_file "$MAPDIR/regions"
3355 or die "unable to load regions file\n";
3356
3357 for (cf::region::list) {
3358 $_->{match} = qr/$_->{match}/
3359 if exists $_->{match};
3360 }
3361}
3362
3363sub reload_facedata {
3364 load_facedata "$DATADIR/facedata"
3365 or die "unable to load facedata\n";
3366}
3367
3368sub reload_archetypes {
3369 load_resource_file "$DATADIR/archetypes"
3370 or die "unable to load archetypes\n";
3371}
3372
3373sub reload_treasures {
3374 load_resource_file "$DATADIR/treasures"
3375 or die "unable to load treasurelists\n";
3376}
3377
3378sub reload_resources {
3379 warn "reloading resource files...\n";
3380
3381 reload_facedata;
3382 reload_archetypes;
3383 reload_regions;
3384 reload_treasures;
3385
3386 warn "finished reloading resource files\n";
3387}
3388
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3397 or return;
1989 3398
1990 local $/; 3399 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::Load <$fh>;
1992 3401
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3403
3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3406
1995 if (exists $CFG{mlockall}) { 3407 if (exists $CFG{mlockall}) {
1996 eval { 3408 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3410 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3411 };
2000 warn $@ if $@; 3412 warn $@ if $@;
2001 } 3413 }
2002} 3414}
2003 3415
2004sub main { 3416sub main {
2005 # we must not ever block the main coroutine 3417 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3418 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3420 (async {
2009 Event::one_event; 3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3422 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX);
2011 }; 3424 };
2012 3425
2013 cfg_load; 3426 {
2014 db_load; 3427 my $guard = freeze_mainloop;
3428 reload_config;
3429 db_init;
2015 load_extensions; 3430 load_extensions;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
2016 Event::loop; 3436 EV::loop;
2017} 3437}
2018 3438
2019############################################################################# 3439#############################################################################
2020# initialisation 3440# initialisation and cleanup
2021 3441
3442# install some emergency cleanup handlers
3443BEGIN {
3444 our %SIGWATCHER = ();
3445 for my $signal (qw(INT HUP TERM)) {
3446 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3447 cf::cleanup "SIG$signal";
3448 };
3449 }
3450}
3451
3452sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime";
3454
3455 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time.
3457
3458 IO::AIO::aio_utime $runtime, undef, undef;
3459
3460 my $guard = cf::lock_acquire "write_runtime";
3461
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3463 or return;
3464
3465 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server.
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 # touch it again to show we are up-to-date
3477 aio_utime $fh, undef, undef;
3478
3479 close $fh
3480 or return;
3481
3482 aio_rename "$runtime~", $runtime
3483 and return;
3484
3485 warn "runtime file written.\n";
3486
3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
3531}
3532
3533sub emergency_save() {
3534 my $freeze_guard = cf::freeze_mainloop;
3535
3536 warn "enter emergency perl save\n";
3537
3538 cf::sync_job {
3539 # use a peculiar iteration method to avoid tripping on perl
3540 # refcount bugs in for. also avoids problems with players
3541 # and maps saved/destroyed asynchronously.
3542 warn "begin emergency player save\n";
3543 for my $login (keys %cf::PLAYER) {
3544 my $pl = $cf::PLAYER{$login} or next;
3545 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3547 $pl->save;
3548 }
3549 warn "end emergency player save\n";
3550
3551 warn "begin emergency map save\n";
3552 for my $path (keys %cf::MAP) {
3553 my $map = $cf::MAP{$path} or next;
3554 $map->valid or next;
3555 $map->save;
3556 }
3557 warn "end emergency map save\n";
3558
3559 warn "begin emergency database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
3566 };
3567
3568 warn "leave emergency perl save\n";
3569}
3570
3571sub post_cleanup {
3572 my ($make_core) = @_;
3573
3574 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core;
3576}
3577
2022sub reload() { 3578sub do_reload_perl() {
2023 # can/must only be called in main 3579 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3580 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3581 warn "can only reload from main coroutine";
2026 return; 3582 return;
2027 } 3583 }
2028 3584
2029 warn "reloading..."; 3585 warn "reloading...";
2030 3586
2031 my $guard = freeze_mainloop; 3587 warn "entering sync_job";
3588
3589 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3591 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark
2033 3593
2034 eval { 3594 warn "syncing database to disk";
3595 BDB::db_env_txn_checkpoint $DB_ENV;
3596
2035 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
2036 3598
2037 # cancel all watchers 3599 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3600 for (;;) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs;
3605 warn "iterate...";
2040 } 3606 }
2041 3607
3608 ++$RELOAD;
3609
2042 # cancel all extension coros 3610 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3611 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3612 %EXT_CORO = ();
2045 3613
2046 # unload all extensions 3614 warn "removing commands";
2047 for (@exts) { 3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3623 warn "... unloading $pkg";
2049 unload_extension $_; 3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3630 }
2051 3631
3632 warn "... nuking $pkg";
3633 Symbol::delete_package $pkg;
3634 }
3635
2052 # unload all modules loaded from $LIBDIR 3636 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3637 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3639
2056 warn "removing <$k>"; 3640 warn "... unloading $k";
2057 delete $INC{$k}; 3641 delete $INC{$k};
2058 3642
2059 $k =~ s/\.pm$//; 3643 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3644 $k =~ s/\//::/g;
2061 3645
2064 } 3648 }
2065 3649
2066 Symbol::delete_package $k; 3650 Symbol::delete_package $k;
2067 } 3651 }
2068 3652
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3654 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3656
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3657 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2082 3660
2083 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3662 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3663 #Symbol::delete_package __PACKAGE__;
2086 3664
2087 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2088 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2089 require cf; 3668 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3670
2092 # load config and database again 3671 warn "loading config and database again";
2093 cf::cfg_load; 3672 cf::reload_config;
2094 cf::db_load;
2095 3673
2096 # load extensions
2097 warn "load extensions"; 3674 warn "loading extensions";
2098 cf::load_extensions; 3675 cf::load_extensions;
2099 3676
2100 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3678 _global_reattach; # objects, sockets
2102 _global_reattach; 3679 warn "reattaching attachments to maps";
3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
2103 }; 3690 };
2104 3691
2105 if ($@) { 3692 warn "reloaded";
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112}; 3693};
2113 3694
2114############################################################################# 3695our $RELOAD_WATCHER; # used only during reload
2115 3696
2116unless ($LINK_MAP) { 3697sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3698 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here.
2118 3700
2119 $LINK_MAP->width (41); 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2120 $LINK_MAP->height (41); 3702 do_reload_perl;
2121 $LINK_MAP->alloc; 3703 undef $RELOAD_WATCHER;
2122 $LINK_MAP->path ("{link}"); 3704 };
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3705}
2156
2157register "<global>", __PACKAGE__;
2158 3706
2159register_command "reload" => sub { 3707register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
2161 3709
2162 if ($who->flag (FLAG_WIZ)) { 3710 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3711 $who->message ("reloading server.");
3712 async {
3713 $Coro::current->{desc} = "perl_reload";
3714 reload_perl;
3715 };
2166 } 3716 }
2167}; 3717};
2168 3718
2169unshift @INC, $LIBDIR; 3719unshift @INC, $LIBDIR;
2170 3720
2171$TICK_WATCHER = Event->timer ( 3721my $bug_warning = 0;
2172 reentrant => 0, 3722
2173 prio => 0, 3723our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3724our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3725
2176 cb => sub { 3726sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main;
3728
3729 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait;
3732}
3733
3734sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait;
3740}
3741
3742sub tick {
3743 if ($Coro::current != $Coro::main) {
3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3745 unless ++$bug_warning > 10;
3746 return;
3747 }
3748
2177 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3750
2181 # if we are delayed by four ticks or more, skip them all 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3753 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3754 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3755 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3757 };
2208 }, 3758 }
2209); 3759
3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3761 $sig->send;
3762 }
3763 while (my $sig = shift @WAIT_FOR_TICK) {
3764 $sig->send;
3765 }
3766
3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3769
3770 if (0) {
3771 if ($NEXT_TICK) {
3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3776 }
3777}
3778
3779{
3780 # configure BDB
3781
3782 BDB::min_parallel 8;
3783 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1);
3785
3786 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3789 | BDB::LOG_AUTOREMOVE, 1);
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792
3793 cf::sync_job {
3794 eval {
3795 BDB::db_env_open
3796 $DB_ENV,
3797 $BDBDIR,
3798 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3799 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3800 0666;
3801
3802 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3803 };
3804
3805 cf::cleanup "db_env_open(db): $@" if $@;
3806 };
3807 }
3808
3809 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3810 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3811 };
3812 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3813 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3814 };
3815 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3816 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3817 };
3818}
3819
3820{
3821 # configure IO::AIO
3822
3823 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1);
3826}
3827
3828my $_log_backtrace;
3829
3830sub _log_backtrace {
3831 my ($msg, @addr) = @_;
3832
3833 $msg =~ s/\n//;
3834
3835 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace;
3838 async {
3839 $Coro::current->{desc} = "abt $msg";
3840
3841 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr;
3843 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3844 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3845 or die "addr2line: $!";
3846
3847 my @funcs;
3848 my @res = <$fh>;
3849 chomp for @res;
3850 while (@res) {
3851 my ($func, $line) = splice @res, 0, 2, ();
3852 push @funcs, "[$func] $line";
3853 }
3854
3855 @funcs
3856 };
3857
3858 LOG llevInfo, "[ABT] $msg\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace;
3861 };
3862 } else {
3863 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n";
3865 }
3866}
3867
3868# load additional modules
3869use cf::pod;
2210 3870
2211END { cf::emergency_save } 3871END { cf::emergency_save }
2212 3872
22131 38731
2214 3874

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines