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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.347 by root, Thu Aug 30 05:16:09 2007 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 104our $DB_ENV;
86 105
87our %CFG; 106our %CFG;
88 107
89our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 109our $RUNTIME;
110our $NOW;
91 111
92our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
95 115
96# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 118
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
102 123
103binmode STDOUT; 124binmode STDOUT;
104binmode STDERR; 125binmode STDERR;
105 126
106# read virtual server time, if available 127# read virtual server time, if available
159 180
160The raw value load value from the last tick. 181The raw value load value from the last tick.
161 182
162=item %cf::CFG 183=item %cf::CFG
163 184
164Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 186from wherever your confdir points to.
166 187
167=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
168 189
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 208 $msg .= "\n"
188 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
189 210
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 212
192 utf8::encode $msg;
193 LOG llevError, $msg; 213 LOG llevError, $msg;
194 }; 214 };
195} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
196 231
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 248)) {
214 no strict 'refs'; 249 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 251}
217 252
218$Event::DIED = sub { 253$EV::DIED = sub {
219 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
220}; 255};
221 256
222############################################################################# 257#############################################################################
223 258
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 282 $d
248 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
249} 284}
250 285
251=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
252 287
253Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
254 289
255=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
256 291
257Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
258 293
259=cut 294=cut
260 295
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 297
263sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
265 300
266=item cf::lock_wait $string 301=item cf::lock_wait $string
267 302
268Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
269 304
285Return true if the lock is currently active, i.e. somebody has locked it. 320Return true if the lock is currently active, i.e. somebody has locked it.
286 321
287=cut 322=cut
288 323
289our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
290 326
291sub lock_wait($) { 327sub lock_wait($) {
292 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
293 334
294 # wait for lock, if any 335 # wait for lock, if any
295 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 338 Coro::schedule;
303 344
304 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
305 lock_wait $key; 346 lock_wait $key;
306 347
307 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
308 350
309 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
312 } 355 }
313} 356}
314 357
317 360
318 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
319} 362}
320 363
321sub freeze_mainloop { 364sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
323 366
324 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 368}
326 }; 369
327 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
328 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
329} 383}
330 384
331=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
332 386
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 398our @SLOT_QUEUE;
345our $SLOT_QUEUE; 399our $SLOT_QUEUE;
346 400
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
349 my $signal = new Coro::Signal; 405 my $signal = new Coro::Signal;
350 406
351 while () { 407 while () {
352 next_job: 408 next_job:
353 my $avail = cf::till_tick; 409 my $avail = cf::till_tick;
361 } 417 }
362 } 418 }
363 } 419 }
364 420
365 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 424 $signal->wait;
369 } else { 425 } else {
370 Coro::schedule; 426 Coro::schedule;
371 } 427 }
372 } 428 }
373}; 429};
374 430
375sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
376 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
377 435
378 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
380 438
394 452
395BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
396 454
397=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
398 456
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 460acceptable.
403 461
404If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
410 468
411sub sync_job(&) { 469sub sync_job(&) {
412 my ($job) = @_; 470 my ($job) = @_;
413 471
414 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 473 my $time = EV::time;
416 474
417 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
419 477
420 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 479
422 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
423 481
424 my $busy = 1; 482 my $busy = 1;
425 my @res; 483 my @res;
426 484
427 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 487 @res = eval { $job->() };
429 warn $@ if $@; 488 warn $@ if $@;
430 undef $busy; 489 undef $busy;
431 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
432 491
433 while ($busy) { 492 while ($busy) {
434 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
435 } 497 }
498 }
436 499
437 $time = Event::time - $time; 500 my $time = EV::time - $time;
438 501
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
443 503
444 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
445 } else { 505 } else {
446 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
447 507
472=item fork_call { }, $args 532=item fork_call { }, $args
473 533
474Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
478 538
479=cut 539=cut
480 540
481sub fork_call(&@) { 541sub fork_call(&@) {
482 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
483 543
484 # we seemingly have to make a local copy of the whole thing, 544 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 545 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 546 # TODO: investigate and fix (likely this will be rather laborious)
487 547
488 my @res = Coro::Util::fork_eval { 548 my @res = Coro::Util::fork_eval {
489 reset_signals; 549 reset_signals;
490 &$cb 550 &$cb
491 }, @args; 551 }, @args;
492 552
493 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
494} 554}
495 555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
496=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
497 584
498Returns a single value from the environment database. 585Returns a single value from the environment database.
499 586
500=item cf::db_put $family => $key => $value 587=item cf::db_put $family => $key => $value
501 588
502Stores the given C<$value> in the family. It can currently store binary 589Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
505=cut 597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
506 615
507our $DB; 616our $DB;
508 617
509sub db_init { 618sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 619 cf::sync_job {
514 eval { 620 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 621 };
524} 622}
525 623
526sub db_get($$) { 624sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 625 my $key = "$_[0]/$_[1]";
528 626
632attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
634 732
635In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 735Deliantra).
638 736
639=over 4 737=over 4
640 738
641=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
642 740
924 } 1022 }
925 1023
926 0 1024 0
927} 1025}
928 1026
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1028
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1030
933Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
934 1032
940 1038
941=cut 1039=cut
942 1040
943############################################################################# 1041#############################################################################
944# object support 1042# object support
945#
946 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
947sub _can_merge { 1077sub _can_merge {
948 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
949 1079
950 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1081
954 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
955} 1084}
956 1085
957sub reattach { 1086sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1088 my ($obj) = @_;
981cf::attachable->attach ( 1110cf::attachable->attach (
982 prio => -1000000, 1111 prio => -1000000,
983 on_instantiate => sub { 1112 on_instantiate => sub {
984 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
985 1114
986 $data = from_json $data; 1115 $data = decode_json $data;
987 1116
988 for (@$data) { 1117 for (@$data) {
989 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
990 1119
991 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1136sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
1009 1138
1010 sync_job { 1139 sync_job {
1011 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1014 1144
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1149 aio_close $fh;
1020 1150
1021 if (@$objs) { 1151 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1157 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1159 }
1030 } else { 1160 } else {
1031 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1032 } 1162 }
1037 } 1167 }
1038 } else { 1168 } else {
1039 aio_unlink $filename; 1169 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
1041 } 1171 }
1042 } 1172 };
1043} 1173}
1044 1174
1045sub object_freezer_as_string { 1175sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
1047 1177
1059 or return; 1189 or return;
1060 1190
1061 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1193 or return;
1194
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1065 } 1197 }
1066 1198
1199 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1202
1069 return ($data, $av); 1203 ($data, $av)
1070} 1204}
1071 1205
1072=head2 COMMAND CALLBACKS 1206=head2 COMMAND CALLBACKS
1073 1207
1074=over 4 1208=over 4
1223 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1225 1359
1226 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1361 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1363 }
1231 1364
1232 warn $msg; 1365 warn $msg;
1233 } 1366 }
1234 1367
1259use Coro::AIO; 1392use Coro::AIO;
1260 1393
1261=head3 cf::player 1394=head3 cf::player
1262 1395
1263=over 4 1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1264 1411
1265=item cf::player::find $login 1412=item cf::player::find $login
1266 1413
1267Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1268 1415
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1454 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1455
1309 my $pl = load_pl path $login 1456 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1312 } 1465 }
1313 } 1466 }
1314} 1467}
1315 1468
1323 1476
1324 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1325 1478
1326 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1328 1483
1329 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1485 cf::cede_to_tick;
1331} 1486}
1332 1487
1413 or return []; 1568 or return [];
1414 1569
1415 my @logins; 1570 my @logins;
1416 1571
1417 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1421 1582
1422 utf8::decode $login; 1583 utf8::decode $login;
1423 push @logins, $login; 1584 push @logins, $login;
1424 } 1585 }
1425 1586
1458 1619
1459Expand crossfire pod fragments into protocol xml. 1620Expand crossfire pod fragments into protocol xml.
1460 1621
1461=cut 1622=cut
1462 1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1463sub expand_cfpod { 1635sub expand_cfpod {
1464 ((my $self), (local $_)) = @_; 1636 my ($self, $pod) = @_;
1465 1637
1466 # escape & and < 1638 my $xml;
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469 1639
1470 # this is buggy, it needs to properly take care of nested <'s 1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1471 1643
1472 1 while 1644 $group =~ s/&/&amp;/g;
1473 # replace B<>, I<>, U<> etc. 1645 $group =~ s/</&lt;/g;
1474 s/B<([^\>]*)>/<b>$1<\/b>/ 1646
1475 || s/I<([^\>]*)>/<i>$1<\/i>/ 1647 $xml .= $group;
1476 || s/U<([^\>]*)>/<u>$1<\/u>/ 1648 } elsif ($pod =~ m%\G
1477 # replace G<male|female> tags 1649 ([BCGHITU])
1478 || s{G<([^>|]*)\|([^>]*)>}{ 1650 <
1479 $self->gender ? $2 : $1 1651 (?:
1480 }ge 1652 ([^<>]*) (?{ $group = $^N })
1481 # replace H<hint text> 1653 | < $interior >
1482 || s{H<([^\>]*)>} 1654 )
1655 >
1656 %gcsx
1483 { 1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "") 1677 "")
1487 [$self->{hintmode}] 1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1488 }ge; 1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1489 1689
1690 for ($xml) {
1490 # create single paragraphs (very hackish) 1691 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g; 1692 s/(?<=\S)\n(?=\w)/ /g;
1492 1693
1493 # compress some whitespace 1694 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends 1695 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines 1696 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines 1697 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines 1698 s/\n+$//; # ending lines
1699 }
1498 1700
1499 $_ 1701 $xml
1500} 1702}
1703
1704no re 'eval';
1501 1705
1502sub hintmode { 1706sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1; 1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode} 1708 $_[0]{hintmode}
1505} 1709}
1577our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1579 1783
1580sub generate_random_map { 1784sub generate_random_map {
1581 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1582 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map ( 1790 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1708 1915
1709# the temporary/swap location 1916# the temporary/swap location
1710sub save_path { 1917sub save_path {
1711 my ($self) = @_; 1918 my ($self) = @_;
1712 1919
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1714 "$TMPDIR/$path.map" 1921 "$TMPDIR/$path.map"
1715} 1922}
1716 1923
1717# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1718sub uniq_path { 1925sub uniq_path {
1719 my ($self) = @_; 1926 my ($self) = @_;
1720 1927
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1722 "$UNIQUEDIR/$path" 1929 "$UNIQUEDIR/$path"
1723} 1930}
1724 1931
1725# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1726# all maps in C++... 1933# all maps in C++...
1749 1956
1750sub load_header_from($) { 1957sub load_header_from($) {
1751 my ($self, $path) = @_; 1958 my ($self, $path) = @_;
1752 1959
1753 utf8::encode $path; 1960 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return; 1962 or return;
1963
1964 $self->_load_header ($f)
1965 or return;
1966
1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1759 1969
1760 $self->{load_path} = $path; 1970 $self->{load_path} = $path;
1761 1971
1762 1 1972 1
1763} 1973}
1817sub find { 2027sub find {
1818 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1819 2029
1820 $path = normalise $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1821 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1822 cf::lock_wait "map_find:$path"; 2033 cf::lock_wait "map_find:$path";
1823 2034
1824 $cf::MAP{$path} || do { 2035 $cf::MAP{$path} || do {
1825 my $guard = cf::lock_acquire "map_find:$path"; 2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2038
1826 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1827 or return; 2040 or return;
1828 2041
1829 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1830 2043
1832 or return; 2045 or return;
1833 2046
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard1;
2051 undef $guard2;
1837 $map->reset; 2052 $map->reset;
1838 undef $guard;
1839 return find $path; 2053 return find $path;
1840 } 2054 }
1841 2055
1842 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1843 } 2057 }
1852 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1853 2067
1854 my $path = $self->{path}; 2068 my $path = $self->{path};
1855 2069
1856 { 2070 {
1857 my $guard1 = cf::lock_acquire "map_data:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859 2072
2073 return unless $self->valid;
1860 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1861 2075
1862 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1863 2077
1864 $self->alloc; 2078 $self->alloc;
1865 2079
1866 $self->pre_load; 2080 $self->pre_load;
1867 cf::cede_to_tick; 2081 cf::cede_to_tick;
1868 2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
1869 $self->_load_objects ($self->{load_path}, 1) 2085 $self->_load_objects ($f)
1870 or return; 2086 or return;
1871 2087
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1873 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1874 2090
1875 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq; 2092 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1878 $self->clear_unique_items; 2095 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1880 } 2099 }
1881 } 2100 }
2101
2102 $f->resolve_delayed_derefs;
1882 2103
1883 cf::cede_to_tick; 2104 cf::cede_to_tick;
1884 # now do the right thing for maps 2105 # now do the right thing for maps
1885 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1898 } 2119 }
1899 2120
1900 $self->{last_save} = $cf::RUNTIME; 2121 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME); 2122 $self->last_access ($cf::RUNTIME);
1902 2123
1903 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
1904 } 2125 }
1905 2126
1906 $self->post_load; 2127 $self->post_load;
1907} 2128}
1908 2129
1966 my ($path, $origin, $load) = @_; 2187 my ($path, $origin, $load) = @_;
1967 2188
1968 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
1969 2190
1970 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1972 } 2193 }
1973 2194
1974 $MAP_PREFETCH{$path} |= $load; 2195 $MAP_PREFETCH{$path} |= $load;
1975 2196
1976 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
1977 while (%MAP_PREFETCH) { 2200 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) { 2201 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) { 2202 if (my $map = find $k) {
1980 $map->load if $v; 2203 $map->load if $v;
1981 } 2204 }
2007 return if $self->{deny_save}; 2230 return if $self->{deny_save};
2008 2231
2009 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
2010 2233
2011 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2012 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2013 }; 2237 };
2238
2239 cf::get_slot 0.02;
2014 2240
2015 if ($uniq) { 2241 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else { 2244 } else {
2027 $self->save; 2253 $self->save;
2028 2254
2029 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030 2256
2031 return if $self->players; 2257 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
2033 return if $self->{deny_save}; 2259 return if $self->{deny_save};
2034 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
2035 $self->clear; 2265 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037} 2266}
2038 2267
2039sub reset_at { 2268sub reset_at {
2040 my ($self) = @_; 2269 my ($self) = @_;
2041 2270
2073 if $uniq; 2302 if $uniq;
2074 } 2303 }
2075 2304
2076 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
2077 2306
2307 $self->deactivate;
2308 $_->clear_links_to ($self) for values %cf::MAP;
2078 $self->clear; 2309 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081 2310
2082 $self->unlink_save; 2311 $self->unlink_save;
2083 $self->destroy; 2312 $self->destroy;
2084} 2313}
2085 2314
2086my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
2087 2316
2088sub nuke { 2317sub nuke {
2089 my ($self) = @_; 2318 my ($self) = @_;
2090 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2091 delete $cf::MAP{$self->path}; 2323 delete $cf::MAP{$self->path};
2092 2324
2093 $self->unlink_save; 2325 $self->unlink_save;
2094 2326
2095 bless $self, "cf::map"; 2327 bless $self, "cf::map";
2096 delete $self->{deny_reset}; 2328 delete $self->{deny_reset};
2097 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
2098 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100 2332
2101 $cf::MAP{$self->path} = $self; 2333 $cf::MAP{$self->path} = $self;
2334 }
2102 2335
2103 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
2104} 2337}
2105 2338
2106=item $maps = cf::map::tmp_maps 2339=item $maps = cf::map::tmp_maps
2148 2381
2149sub unique_maps() { 2382sub unique_maps() {
2150 [ 2383 [
2151 map { 2384 map {
2152 utf8::decode $_; 2385 utf8::decode $_;
2153 /\.map$/ 2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2154 ? normalise $_ 2389 : normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] } 2390 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ] 2391 ]
2158} 2392}
2159 2393
2160package cf;
2161
2162=back 2394=back
2163 2395
2164=head3 cf::object 2396=head3 cf::object
2165 2397
2166=cut 2398=cut
2169 2401
2170=over 4 2402=over 4
2171 2403
2172=item $ob->inv_recursive 2404=item $ob->inv_recursive
2173 2405
2174Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2175 2408
2176=cut 2409=cut
2177 2410
2178sub inv_recursive_; 2411sub inv_recursive_;
2179sub inv_recursive_ { 2412sub inv_recursive_ {
2182 2415
2183sub inv_recursive { 2416sub inv_recursive {
2184 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
2185} 2418}
2186 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
2187package cf; 2448package cf;
2188 2449
2189=back 2450=back
2190 2451
2191=head3 cf::object::player 2452=head3 cf::object::player
2197Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2198can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
2199dialogue with the given NPC character. 2460dialogue with the given NPC character.
2200 2461
2201=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2202 2477
2203# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
2204# with dialog boxes. 2479# with dialog boxes.
2205#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
2206sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
2218 my $dialog = $pl->{npc_dialog}; 2493 my $dialog = $pl->{npc_dialog};
2219 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2220 2495
2221 } else { 2496 } else {
2222 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
2223 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2224 } 2499 }
2225 } 2500 }
2226} 2501}
2227 2502
2228=item $object->send_msg ($channel, $msg, $color, [extra...]) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2349 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2350 2625
2351 $self->enter_link; 2626 $self->enter_link;
2352 2627
2353 (async { 2628 (async {
2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2354 my $map = eval { 2650 my $map = eval {
2355 my $map = cf::map::find $path; 2651 my $map = defined $path ? cf::map::find $path : undef;
2356 2652
2357 if ($map) { 2653 if ($map) {
2358 $map = $map->customise_for ($self); 2654 $map = $map->customise_for ($self);
2359 $map = $check->($map) if $check && $map; 2655 $map = $check->($map) if $check && $map;
2360 } else { 2656 } else {
2361 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2362 } 2658 }
2363 2659
2364 $map 2660 $map
2365 }; 2661 };
2366 2662
2419 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2420 } 2716 }
2421 2717
2422 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
2423 2719
2424 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2425 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2426 my $meta = "$RANDOMDIR/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
2427 2723
2428 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2429 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2456 # if exit is damned, update players death & WoR home-position 2752 # if exit is damned, update players death & WoR home-position
2457 $self->contr->savebed ($slaying, $hp, $sp) 2753 $self->contr->savebed ($slaying, $hp, $sp)
2458 if $exit->flag (FLAG_DAMNED); 2754 if $exit->flag (FLAG_DAMNED);
2459 2755
2460 (async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2758
2461 $self->deactivate_recursive; # just to be sure 2759 $self->deactivate_recursive; # just to be sure
2462 unless (eval { 2760 unless (eval {
2463 $self->goto ($slaying, $hp, $sp); 2761 $self->goto ($slaying, $hp, $sp);
2464 2762
2465 1; 2763 1;
2500the message, with C<log> being the default. If C<$color> is negative, suppress 2798the message, with C<log> being the default. If C<$color> is negative, suppress
2501the message unless the client supports the msg packet. 2799the message unless the client supports the msg packet.
2502 2800
2503=cut 2801=cut
2504 2802
2803# non-persistent channels (usually the info channel)
2804our %CHANNEL = (
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/book" => {
2818 id => "infobox",
2819 title => "Book",
2820 reply => undef,
2821 tooltip => "The contents of a note or book",
2822 },
2823 "c/lookat" => {
2824 id => "infobox",
2825 title => "Look",
2826 reply => undef,
2827 tooltip => "What you saw there",
2828 },
2829 "c/who" => {
2830 id => "infobox",
2831 title => "Players",
2832 reply => undef,
2833 tooltip => "Shows players who are currently online",
2834 },
2835 "c/body" => {
2836 id => "infobox",
2837 title => "Body Parts",
2838 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859);
2860
2505sub cf::client::send_msg { 2861sub cf::client::send_msg {
2506 my ($self, $channel, $msg, $color, @extra) = @_; 2862 my ($self, $channel, $msg, $color, @extra) = @_;
2507 2863
2508 $msg = $self->pl->expand_cfpod ($msg); 2864 $msg = $self->pl->expand_cfpod ($msg);
2509 2865
2510 $color &= cf::NDI_CLIENT_MASK; # just in case... 2866 $color &= cf::NDI_CLIENT_MASK; # just in case...
2511 2867
2868 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel};
2871
2872 $self->ext_msg (channel_info => $channel)
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id};
2876
2512 if (ref $channel) { 2877 } elsif (ref $channel) {
2513 # send meta info to client, if not yet sent 2878 # send meta info to client, if not yet sent
2514 unless (exists $self->{channel}{$channel->{id}}) { 2879 unless (exists $self->{channel}{$channel->{id}}) {
2515 $self->{channel}{$channel->{id}} = $channel; 2880 $self->{channel}{$channel->{id}} = $channel;
2516 $self->ext_msg (channel_info => $channel); 2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2517 } 2883 }
2518 2884
2519 $channel = $channel->{id}; 2885 $channel = $channel->{id};
2520 } 2886 }
2521 2887
2733=pod 3099=pod
2734 3100
2735The following functions and methods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
2736 3102
2737 cf::object 3103 cf::object
2738 contr pay_amount pay_player map x y force_find force_add 3104 contr pay_amount pay_player map x y force_find force_add destroy
2739 insert remove name archname title slaying race decrease_ob_nr 3105 insert remove name archname title slaying race decrease split
2740 3106
2741 cf::object::player 3107 cf::object::player
2742 player 3108 player
2743 3109
2744 cf::player 3110 cf::player
2750=cut 3116=cut
2751 3117
2752for ( 3118for (
2753 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2754 insert remove inv name archname title slaying race 3120 insert remove inv name archname title slaying race
2755 decrease_ob_nr)], 3121 decrease split destroy)],
2756 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
2757 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
2758 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
2759) { 3125) {
2760 no strict 'refs'; 3126 no strict 'refs';
2836# the server's init and main functions 3202# the server's init and main functions
2837 3203
2838sub load_facedata($) { 3204sub load_facedata($) {
2839 my ($path) = @_; 3205 my ($path) = @_;
2840 3206
3207 # HACK to clear player env face cache, we need some signal framework
3208 # for this (global event?)
3209 %ext::player_env::MUSIC_FACE_CACHE = ();
3210
2841 my $enc = JSON::XS->new->utf8->canonical->relaxed; 3211 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2842 3212
2843 warn "loading facedata from $path\n"; 3213 warn "loading facedata from $path\n";
2844 3214
2845 my $facedata; 3215 my $facedata;
2861 { 3231 {
2862 my $faces = $facedata->{faceinfo}; 3232 my $faces = $facedata->{faceinfo};
2863 3233
2864 while (my ($face, $info) = each %$faces) { 3234 while (my ($face, $info) = each %$faces) {
2865 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3235 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3236
2866 cf::face::set_visibility $idx, $info->{visibility}; 3237 cf::face::set_visibility $idx, $info->{visibility};
2867 cf::face::set_magicmap $idx, $info->{magicmap}; 3238 cf::face::set_magicmap $idx, $info->{magicmap};
2868 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2869 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2870 3241
2871 cf::cede_to_tick; 3242 cf::cede_to_tick;
2872 } 3243 }
2873 3244
2874 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
2875 next unless $info->{smooth}; 3246 next unless $info->{smooth};
3247
2876 my $idx = cf::face::find $face 3248 my $idx = cf::face::find $face
2877 or next; 3249 or next;
3250
2878 if (my $smooth = cf::face::find $info->{smooth}) { 3251 if (my $smooth = cf::face::find $info->{smooth}) {
2879 cf::face::set_smooth $idx, $smooth; 3252 cf::face::set_smooth $idx, $smooth;
2880 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3253 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2881 } else { 3254 } else {
2882 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3255 warn "smooth face '$info->{smooth}' not found for face '$face'";
2900 { 3273 {
2901 # TODO: for gcfclient pleasure, we should give resources 3274 # TODO: for gcfclient pleasure, we should give resources
2902 # that gcfclient doesn't grok a >10000 face index. 3275 # that gcfclient doesn't grok a >10000 face index.
2903 my $res = $facedata->{resource}; 3276 my $res = $facedata->{resource};
2904 3277
2905 my $soundconf = delete $res->{"res/sound.conf"};
2906
2907 while (my ($name, $info) = each %$res) { 3278 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) {
2908 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3280 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2909 my $data; 3281 my $data;
2910 3282
2911 if ($info->{type} & 1) { 3283 if ($info->{type} & 1) {
2912 # prepend meta info 3284 # prepend meta info
2913 3285
2914 my $meta = $enc->encode ({ 3286 my $meta = $enc->encode ({
2915 name => $name, 3287 name => $name,
2916 %{ $info->{meta} || {} }, 3288 %{ $info->{meta} || {} },
2917 }); 3289 });
2918 3290
2919 $data = pack "(w/a*)*", $meta, $info->{data}; 3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type};
2920 } else { 3298 } else {
2921 $data = $info->{data}; 3299 $RESOURCE{$name} = $info;
2922 } 3300 }
2923 3301
2924 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2925 cf::face::set_type $idx, $info->{type};
2926
2927 cf::cede_to_tick; 3302 cf::cede_to_tick;
2928 } 3303 }
2929
2930 if ($soundconf) {
2931 $soundconf = $enc->decode (delete $soundconf->{data});
2932
2933 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2934 my $sound = $soundconf->{compat}[$_]
2935 or next;
2936
2937 my $face = cf::face::find "sound/$sound->[1]";
2938 cf::sound::set $sound->[0] => $face;
2939 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2940 }
2941
2942 while (my ($k, $v) = each %{$soundconf->{event}}) {
2943 my $face = cf::face::find "sound/$v";
2944 cf::sound::set $k => $face;
2945 }
2946 }
2947 } 3304 }
3305
3306 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2948 3307
2949 1 3308 1
2950} 3309}
3310
3311cf::global->attach (on_resource_update => sub {
3312 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3313 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3314
3315 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3316 my $sound = $soundconf->{compat}[$_]
3317 or next;
3318
3319 my $face = cf::face::find "sound/$sound->[1]";
3320 cf::sound::set $sound->[0] => $face;
3321 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3322 }
3323
3324 while (my ($k, $v) = each %{$soundconf->{event}}) {
3325 my $face = cf::face::find "sound/$v";
3326 cf::sound::set $k => $face;
3327 }
3328 }
3329});
2951 3330
2952register_exticmd fx_want => sub { 3331register_exticmd fx_want => sub {
2953 my ($ns, $want) = @_; 3332 my ($ns, $want) = @_;
2954 3333
2955 while (my ($k, $v) = each %$want) { 3334 while (my ($k, $v) = each %$want) {
2956 $ns->fx_want ($k, $v); 3335 $ns->fx_want ($k, $v);
2957 } 3336 }
2958}; 3337};
2959 3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
2960sub reload_regions { 3349sub reload_regions {
3350 # HACK to clear player env face cache, we need some signal framework
3351 # for this (global event?)
3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3353
2961 load_resource_file "$MAPDIR/regions" 3354 load_resource_file "$MAPDIR/regions"
2962 or die "unable to load regions file\n"; 3355 or die "unable to load regions file\n";
2963 3356
2964 for (cf::region::list) { 3357 for (cf::region::list) {
2965 $_->{match} = qr/$_->{match}/ 3358 $_->{match} = qr/$_->{match}/
2973} 3366}
2974 3367
2975sub reload_archetypes { 3368sub reload_archetypes {
2976 load_resource_file "$DATADIR/archetypes" 3369 load_resource_file "$DATADIR/archetypes"
2977 or die "unable to load archetypes\n"; 3370 or die "unable to load archetypes\n";
2978 #d# NEED to laod twice to resolve forward references
2979 # this really needs to be done in an extra post-pass
2980 # (which needs to be synchronous, so solve it differently)
2981 load_resource_file "$DATADIR/archetypes"
2982 or die "unable to load archetypes\n";
2983} 3371}
2984 3372
2985sub reload_treasures { 3373sub reload_treasures {
2986 load_resource_file "$DATADIR/treasures" 3374 load_resource_file "$DATADIR/treasures"
2987 or die "unable to load treasurelists\n"; 3375 or die "unable to load treasurelists\n";
2988} 3376}
2989 3377
2990sub reload_resources { 3378sub reload_resources {
2991 warn "reloading resource files...\n"; 3379 warn "reloading resource files...\n";
2992 3380
3381 reload_facedata;
3382 reload_archetypes;
2993 reload_regions; 3383 reload_regions;
2994 reload_facedata;
2995 #reload_archetypes;#d#
2996 reload_archetypes;
2997 reload_treasures; 3384 reload_treasures;
2998 3385
2999 warn "finished reloading resource files\n"; 3386 warn "finished reloading resource files\n";
3000} 3387}
3001 3388
3002sub init { 3389sub init {
3390 my $guard = freeze_mainloop;
3391
3003 reload_resources; 3392 reload_resources;
3004} 3393}
3005 3394
3006sub reload_config { 3395sub reload_config {
3007 open my $fh, "<:utf8", "$CONFDIR/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
3008 or return; 3397 or return;
3009 3398
3010 local $/; 3399 local $/;
3011 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::Load <$fh>;
3012 3401
3013 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3014 3403
3015 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3016 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3027sub main { 3416sub main {
3028 # we must not ever block the main coroutine 3417 # we must not ever block the main coroutine
3029 local $Coro::idle = sub { 3418 local $Coro::idle = sub {
3030 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3031 (async { 3420 (async {
3032 Event::one_event; 3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT;
3033 })->prio (Coro::PRIO_MAX); 3423 })->prio (Coro::PRIO_MAX);
3034 }; 3424 };
3035 3425
3426 {
3427 my $guard = freeze_mainloop;
3036 reload_config; 3428 reload_config;
3037 db_init; 3429 db_init;
3038 load_extensions; 3430 load_extensions;
3039 3431
3040 $TICK_WATCHER->start; 3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
3041 Event::loop; 3436 EV::loop;
3042} 3437}
3043 3438
3044############################################################################# 3439#############################################################################
3045# initialisation and cleanup 3440# initialisation and cleanup
3046 3441
3047# install some emergency cleanup handlers 3442# install some emergency cleanup handlers
3048BEGIN { 3443BEGIN {
3444 our %SIGWATCHER = ();
3049 for my $signal (qw(INT HUP TERM)) { 3445 for my $signal (qw(INT HUP TERM)) {
3050 Event->signal ( 3446 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3051 reentrant => 0,
3052 data => WF_AUTOCANCEL,
3053 signal => $signal,
3054 prio => 0,
3055 cb => sub {
3056 cf::cleanup "SIG$signal"; 3447 cf::cleanup "SIG$signal";
3057 },
3058 ); 3448 };
3059 } 3449 }
3060} 3450}
3061 3451
3062sub write_runtime { 3452sub write_runtime_sync {
3063 my $runtime = "$LOCALDIR/runtime"; 3453 my $runtime = "$LOCALDIR/runtime";
3064 3454
3065 # first touch the runtime file to show we are still running: 3455 # first touch the runtime file to show we are still running:
3066 # the fsync below can take a very very long time. 3456 # the fsync below can take a very very long time.
3067 3457
3093 and return; 3483 and return;
3094 3484
3095 warn "runtime file written.\n"; 3485 warn "runtime file written.\n";
3096 3486
3097 1 3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
3098} 3531}
3099 3532
3100sub emergency_save() { 3533sub emergency_save() {
3101 my $freeze_guard = cf::freeze_mainloop; 3534 my $freeze_guard = cf::freeze_mainloop;
3102 3535
3108 # and maps saved/destroyed asynchronously. 3541 # and maps saved/destroyed asynchronously.
3109 warn "begin emergency player save\n"; 3542 warn "begin emergency player save\n";
3110 for my $login (keys %cf::PLAYER) { 3543 for my $login (keys %cf::PLAYER) {
3111 my $pl = $cf::PLAYER{$login} or next; 3544 my $pl = $cf::PLAYER{$login} or next;
3112 $pl->valid or next; 3545 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3113 $pl->save; 3547 $pl->save;
3114 } 3548 }
3115 warn "end emergency player save\n"; 3549 warn "end emergency player save\n";
3116 3550
3117 warn "begin emergency map save\n"; 3551 warn "begin emergency map save\n";
3123 warn "end emergency map save\n"; 3557 warn "end emergency map save\n";
3124 3558
3125 warn "begin emergency database checkpoint\n"; 3559 warn "begin emergency database checkpoint\n";
3126 BDB::db_env_txn_checkpoint $DB_ENV; 3560 BDB::db_env_txn_checkpoint $DB_ENV;
3127 warn "end emergency database checkpoint\n"; 3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
3128 }; 3566 };
3129 3567
3130 warn "leave emergency perl save\n"; 3568 warn "leave emergency perl save\n";
3131} 3569}
3132 3570
3147 warn "reloading..."; 3585 warn "reloading...";
3148 3586
3149 warn "entering sync_job"; 3587 warn "entering sync_job";
3150 3588
3151 cf::sync_job { 3589 cf::sync_job {
3152 cf::write_runtime; # external watchdog should not bark 3590 cf::write_runtime_sync; # external watchdog should not bark
3153 cf::emergency_save; 3591 cf::emergency_save;
3154 cf::write_runtime; # external watchdog should not bark 3592 cf::write_runtime_sync; # external watchdog should not bark
3155 3593
3156 warn "syncing database to disk"; 3594 warn "syncing database to disk";
3157 BDB::db_env_txn_checkpoint $DB_ENV; 3595 BDB::db_env_txn_checkpoint $DB_ENV;
3158 3596
3159 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
3160
3161 warn "cancelling all WF_AUTOCANCEL watchers";
3162 for (Event::all_watchers) {
3163 $_->cancel if $_->data & WF_AUTOCANCEL;
3164 }
3165 3598
3166 warn "flushing outstanding aio requests"; 3599 warn "flushing outstanding aio requests";
3167 for (;;) { 3600 for (;;) {
3168 BDB::flush; 3601 BDB::flush;
3169 IO::AIO::flush; 3602 IO::AIO::flush;
3170 Coro::cede; 3603 Coro::cede_notself;
3171 last unless IO::AIO::nreqs || BDB::nreqs; 3604 last unless IO::AIO::nreqs || BDB::nreqs;
3172 warn "iterate..."; 3605 warn "iterate...";
3173 } 3606 }
3174 3607
3175 ++$RELOAD; 3608 ++$RELOAD;
3251 warn "leaving sync_job"; 3684 warn "leaving sync_job";
3252 3685
3253 1 3686 1
3254 } or do { 3687 } or do {
3255 warn $@; 3688 warn $@;
3256 warn "error while reloading, exiting."; 3689 cf::cleanup "error while reloading, exiting.";
3257 exit 1;
3258 }; 3690 };
3259 3691
3260 warn "reloaded"; 3692 warn "reloaded";
3261}; 3693};
3262 3694
3264 3696
3265sub reload_perl() { 3697sub reload_perl() {
3266 # doing reload synchronously and two reloads happen back-to-back, 3698 # doing reload synchronously and two reloads happen back-to-back,
3267 # coro crashes during coro_state_free->destroy here. 3699 # coro crashes during coro_state_free->destroy here.
3268 3700
3269 $RELOAD_WATCHER ||= Event->timer ( 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3270 reentrant => 0,
3271 after => 0,
3272 data => WF_AUTOCANCEL,
3273 cb => sub {
3274 do_reload_perl; 3702 do_reload_perl;
3275 undef $RELOAD_WATCHER; 3703 undef $RELOAD_WATCHER;
3276 },
3277 ); 3704 };
3278} 3705}
3279 3706
3280register_command "reload" => sub { 3707register_command "reload" => sub {
3281 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
3282 3709
3283 if ($who->flag (FLAG_WIZ)) { 3710 if ($who->flag (FLAG_WIZ)) {
3284 $who->message ("reloading server."); 3711 $who->message ("reloading server.");
3712 async {
3713 $Coro::current->{desc} = "perl_reload";
3285 async { reload_perl }; 3714 reload_perl;
3715 };
3286 } 3716 }
3287}; 3717};
3288 3718
3289unshift @INC, $LIBDIR; 3719unshift @INC, $LIBDIR;
3290 3720
3292 3722
3293our @WAIT_FOR_TICK; 3723our @WAIT_FOR_TICK;
3294our @WAIT_FOR_TICK_BEGIN; 3724our @WAIT_FOR_TICK_BEGIN;
3295 3725
3296sub wait_for_tick { 3726sub wait_for_tick {
3297 return unless $TICK_WATCHER->is_active;
3298 return if $Coro::current == $Coro::main; 3727 return if tick_inhibit || $Coro::current == $Coro::main;
3299 3728
3300 my $signal = new Coro::Signal; 3729 my $signal = new Coro::Signal;
3301 push @WAIT_FOR_TICK, $signal; 3730 push @WAIT_FOR_TICK, $signal;
3302 $signal->wait; 3731 $signal->wait;
3303} 3732}
3304 3733
3305sub wait_for_tick_begin { 3734sub wait_for_tick_begin {
3306 return unless $TICK_WATCHER->is_active;
3307 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3308 3736
3309 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3310 push @WAIT_FOR_TICK_BEGIN, $signal; 3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3311 $signal->wait; 3739 $signal->wait;
3312} 3740}
3313 3741
3314 my $min = 1e6;#d# 3742sub tick {
3315 my $avg = 10;
3316$TICK_WATCHER = Event->timer (
3317 reentrant => 0,
3318 parked => 1,
3319 prio => 0,
3320 at => $NEXT_TICK || $TICK,
3321 data => WF_AUTOCANCEL,
3322 cb => sub {
3323 if ($Coro::current != $Coro::main) { 3743 if ($Coro::current != $Coro::main) {
3324 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3325 unless ++$bug_warning > 10; 3745 unless ++$bug_warning > 10;
3326 return; 3746 return;
3327 } 3747 }
3328 3748
3329 $NOW = $tick_start = Event::time;
3330
3331 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
3332 3750
3333 0 && sync_job {#d# 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3334 for(1..10) { 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3335 my $t = Event::time; 3753 Coro::async_pool {
3336 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3754 $Coro::current->{desc} = "runtime saver";
3337 or die; 3755 write_runtime_sync
3338 3756 or warn "ERROR: unable to write runtime file: $!";
3339 $map->width (50);
3340 $map->height (50);
3341 $map->alloc;
3342 $map->_load_objects ("/tmp/x.map", 1);
3343 my $t = Event::time - $t;
3344
3345 #next unless $t < 0.0013;#d#
3346 if ($t < $min) {
3347 $min = $t;
3348 }
3349 $avg = $avg * 0.99 + $t * 0.01;
3350 }
3351 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3352 exit 0;
3353 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3354 }; 3757 };
3758 }
3355 3759
3356 $RUNTIME += $TICK;
3357 $NEXT_TICK += $TICK;
3358
3359 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3360 $NEXT_RUNTIME_WRITE = $NOW + 10;
3361 Coro::async_pool {
3362 write_runtime
3363 or warn "ERROR: unable to write runtime file: $!";
3364 };
3365 }
3366
3367# my $AFTER = Event::time;
3368# warn $AFTER - $NOW;#d#
3369
3370 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3371 $sig->send; 3761 $sig->send;
3372 } 3762 }
3373 while (my $sig = shift @WAIT_FOR_TICK) { 3763 while (my $sig = shift @WAIT_FOR_TICK) {
3374 $sig->send; 3764 $sig->send;
3375 } 3765 }
3376 3766
3377 $NOW = Event::time; 3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3378
3379 # if we are delayed by four ticks or more, skip them all
3380 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3381
3382 $TICK_WATCHER->at ($NEXT_TICK);
3383 $TICK_WATCHER->start;
3384
3385 $LOAD = ($NOW - $tick_start) / $TICK;
3386 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3387 3769
3388 _post_tick; 3770 if (0) {
3389 3771 if ($NEXT_TICK) {
3390 3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3391 }, 3776 }
3392); 3777}
3393 3778
3394{ 3779{
3395 BDB::max_poll_time $TICK * 0.1; 3780 # configure BDB
3396 $BDB_POLL_WATCHER = Event->io ( 3781
3397 reentrant => 0,
3398 fd => BDB::poll_fileno,
3399 poll => 'r',
3400 prio => 0,
3401 data => WF_AUTOCANCEL,
3402 cb => \&BDB::poll_cb,
3403 );
3404 BDB::min_parallel 8; 3782 BDB::min_parallel 8;
3405 3783 BDB::max_poll_reqs $TICK * 0.1;
3406 BDB::set_sync_prepare { 3784 $Coro::BDB::WATCHER->priority (1);
3407 my $status;
3408 my $current = $Coro::current;
3409 (
3410 sub {
3411 $status = $!;
3412 $current->ready; undef $current;
3413 },
3414 sub {
3415 Coro::schedule while defined $current;
3416 $! = $status;
3417 },
3418 )
3419 };
3420 3785
3421 unless ($DB_ENV) { 3786 unless ($DB_ENV) {
3422 $DB_ENV = BDB::db_env_create; 3787 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3789 | BDB::LOG_AUTOREMOVE, 1);
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3423 3792
3424 cf::sync_job { 3793 cf::sync_job {
3425 eval { 3794 eval {
3426 BDB::db_env_open 3795 BDB::db_env_open
3427 $DB_ENV, 3796 $DB_ENV,
3429 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3798 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3430 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3799 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3431 0666; 3800 0666;
3432 3801
3433 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3802 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3434
3435 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3436 $DB_ENV->set_lk_detect;
3437 }; 3803 };
3438 3804
3439 cf::cleanup "db_env_open(db): $@" if $@; 3805 cf::cleanup "db_env_open(db): $@" if $@;
3440 }; 3806 };
3441 } 3807 }
3808
3809 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3810 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3811 };
3812 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3813 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3814 };
3815 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3816 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3817 };
3442} 3818}
3443 3819
3444{ 3820{
3821 # configure IO::AIO
3822
3445 IO::AIO::min_parallel 8; 3823 IO::AIO::min_parallel 8;
3446
3447 undef $Coro::AIO::WATCHER;
3448 IO::AIO::max_poll_time $TICK * 0.1; 3824 IO::AIO::max_poll_time $TICK * 0.1;
3449 $AIO_POLL_WATCHER = Event->io ( 3825 $Coro::AIO::WATCHER->priority (1);
3450 reentrant => 0,
3451 data => WF_AUTOCANCEL,
3452 fd => IO::AIO::poll_fileno,
3453 poll => 'r',
3454 prio => 6,
3455 cb => \&IO::AIO::poll_cb,
3456 );
3457} 3826}
3458 3827
3459my $_log_backtrace; 3828my $_log_backtrace;
3460 3829
3461sub _log_backtrace { 3830sub _log_backtrace {
3465 3834
3466 # limit the # of concurrent backtraces 3835 # limit the # of concurrent backtraces
3467 if ($_log_backtrace < 2) { 3836 if ($_log_backtrace < 2) {
3468 ++$_log_backtrace; 3837 ++$_log_backtrace;
3469 async { 3838 async {
3839 $Coro::current->{desc} = "abt $msg";
3840
3470 my @bt = fork_call { 3841 my @bt = fork_call {
3471 @addr = map { sprintf "%x", $_ } @addr; 3842 @addr = map { sprintf "%x", $_ } @addr;
3472 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3843 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3473 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3844 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3474 or die "addr2line: $!"; 3845 or die "addr2line: $!";

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