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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.415 by root, Thu Apr 10 15:35:16 2008 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

427 } 427 }
428 } 428 }
429}; 429};
430 430
431sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
432 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
433 435
434 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
436 438
1139 utf8::decode (my $decname = $filename); 1141 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1142 1144
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1149 aio_close $fh;
1148 1150
1149 if (@$objs) { 1151 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1157 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1159 }
1158 } else { 1160 } else {
1159 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1160 } 1162 }
1454 my $f = new_from_file cf::object::thawer path $login 1456 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1457 or return;
1456 1458
1457 my $pl = cf::player::load_pl $f 1459 my $pl = cf::player::load_pl $f
1458 or return; 1460 or return;
1461
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1462 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1463 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1462 } 1465 }
1463 } 1466 }
1473 1476
1474 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1475 1478
1476 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1478 1483
1479 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1485 cf::cede_to_tick;
1481} 1486}
1482 1487
1566 1571
1567 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1568 my $path = path $login; 1573 my $path = path $login;
1569 1574
1570 # a .pst is a dead give-away for a valid player 1575 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1581 }
1576 1582
1775our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1777 1783
1778sub generate_random_map { 1784sub generate_random_map {
1779 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1780 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map ( 1790 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1906 1915
1907# the temporary/swap location 1916# the temporary/swap location
1908sub save_path { 1917sub save_path {
1909 my ($self) = @_; 1918 my ($self) = @_;
1910 1919
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1912 "$TMPDIR/$path.map" 1921 "$TMPDIR/$path.map"
1913} 1922}
1914 1923
1915# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1916sub uniq_path { 1925sub uniq_path {
1917 my ($self) = @_; 1926 my ($self) = @_;
1918 1927
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1920 "$UNIQUEDIR/$path" 1929 "$UNIQUEDIR/$path"
1921} 1930}
1922 1931
1923# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1924# all maps in C++... 1933# all maps in C++...
2110 } 2119 }
2111 2120
2112 $self->{last_save} = $cf::RUNTIME; 2121 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME); 2122 $self->last_access ($cf::RUNTIME);
2114 2123
2115 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2116 } 2125 }
2117 2126
2118 $self->post_load; 2127 $self->post_load;
2119} 2128}
2120 2129
2178 my ($path, $origin, $load) = @_; 2187 my ($path, $origin, $load) = @_;
2179 2188
2180 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
2181 2190
2182 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2184 } 2193 }
2185 2194
2186 $MAP_PREFETCH{$path} |= $load; 2195 $MAP_PREFETCH{$path} |= $load;
2187 2196
2188 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2225 cf::async { 2234 cf::async {
2226 $Coro::current->{desc} = "map player save"; 2235 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2228 }; 2237 };
2229 2238
2239 cf::get_slot 0.02;
2240
2230 if ($uniq) { 2241 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else { 2244 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2242 $self->save; 2253 $self->save;
2243 2254
2244 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245 2256
2246 return if $self->players; 2257 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
2248 return if $self->{deny_save}; 2259 return if $self->{deny_save};
2249 2260
2250 $self->in_memory (cf::MAP_SWAPPED); 2261 $self->in_memory (cf::MAP_SWAPPED);
2251 2262
2252 $self->deactivate; 2263 $self->deactivate;
2370 2381
2371sub unique_maps() { 2382sub unique_maps() {
2372 [ 2383 [
2373 map { 2384 map {
2374 utf8::decode $_; 2385 utf8::decode $_;
2375 /\.map$/ 2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2376 ? normalise $_ 2389 : normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] } 2390 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ] 2391 ]
2380} 2392}
2381 2393
2382=back 2394=back
2389 2401
2390=over 4 2402=over 4
2391 2403
2392=item $ob->inv_recursive 2404=item $ob->inv_recursive
2393 2405
2394Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2395 2408
2396=cut 2409=cut
2397 2410
2398sub inv_recursive_; 2411sub inv_recursive_;
2399sub inv_recursive_ { 2412sub inv_recursive_ {
2404 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
2405} 2418}
2406 2419
2407=item $ref = $ob->ref 2420=item $ref = $ob->ref
2408 2421
2409creates and returns a persistent reference to an objetc that can be stored as a string. 2422Creates and returns a persistent reference to an object that can be stored as a string.
2410 2423
2411=item $ob = cf::object::deref ($refstring) 2424=item $ob = cf::object::deref ($refstring)
2412 2425
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block. 2427even if the object actually exists. May block.
2446can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
2447dialogue with the given NPC character. 2460dialogue with the given NPC character.
2448 2461
2449=cut 2462=cut
2450 2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2477
2451# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
2452# with dialog boxes. 2479# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
2454sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
2455 my ($self, $npc, $msg, $flags) = @_; 2482 my ($self, $npc, $msg, $flags) = @_;
2466 my $dialog = $pl->{npc_dialog}; 2493 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468 2495
2469 } else { 2496 } else {
2470 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
2471 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2472 } 2499 }
2473 } 2500 }
2474} 2501}
2475 2502
2476=item $object->send_msg ($channel, $msg, $color, [extra...]) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2688 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2689 } 2716 }
2690 2717
2691 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
2692 2719
2693 my $data = cf::encode_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2694 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
2696 2723
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2821 id => "infobox", 2848 id => "infobox",
2822 title => "Map Info", 2849 title => "Map Info",
2823 reply => undef, 2850 reply => undef,
2824 tooltip => "Information related to the maps", 2851 tooltip => "Information related to the maps",
2825 }, 2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2826); 2859);
2827 2860
2828sub cf::client::send_msg { 2861sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_; 2862 my ($self, $channel, $msg, $color, @extra) = @_;
2830 2863
3067 3100
3068The following functions and methods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
3069 3102
3070 cf::object 3103 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy 3104 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr 3105 insert remove name archname title slaying race decrease split
3073 3106
3074 cf::object::player 3107 cf::object::player
3075 player 3108 player
3076 3109
3077 cf::player 3110 cf::player
3083=cut 3116=cut
3084 3117
3085for ( 3118for (
3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race 3120 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)], 3121 decrease split destroy)],
3089 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
3090 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
3092) { 3125) {
3093 no strict 'refs'; 3126 no strict 'refs';
3301 while (my ($k, $v) = each %$want) { 3334 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v); 3335 $ns->fx_want ($k, $v);
3303 } 3336 }
3304}; 3337};
3305 3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3306sub reload_regions { 3349sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework 3350 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?) 3351 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = (); 3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3310 3353
3323} 3366}
3324 3367
3325sub reload_archetypes { 3368sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes" 3369 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n"; 3370 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333} 3371}
3334 3372
3335sub reload_treasures { 3373sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures" 3374 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n"; 3375 or die "unable to load treasurelists\n";
3338} 3376}
3339 3377
3340sub reload_resources { 3378sub reload_resources {
3341 warn "reloading resource files...\n"; 3379 warn "reloading resource files...\n";
3342 3380
3381 reload_facedata;
3382 reload_archetypes;
3343 reload_regions; 3383 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures; 3384 reload_treasures;
3348 3385
3349 warn "finished reloading resource files\n"; 3386 warn "finished reloading resource files\n";
3350} 3387}
3351 3388
3352sub init { 3389sub init {
3390 my $guard = freeze_mainloop;
3391
3353 reload_resources; 3392 reload_resources;
3354} 3393}
3355 3394
3356sub reload_config { 3395sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
3382 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT; 3422 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX); 3423 })->prio (Coro::PRIO_MAX);
3385 }; 3424 };
3386 3425
3426 {
3427 my $guard = freeze_mainloop;
3387 reload_config; 3428 reload_config;
3388 db_init; 3429 db_init;
3389 load_extensions; 3430 load_extensions;
3390 3431
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno; 3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
3393 EV::loop; 3436 EV::loop;
3394} 3437}
3395 3438
3396############################################################################# 3439#############################################################################
3397# initialisation and cleanup 3440# initialisation and cleanup
3404 cf::cleanup "SIG$signal"; 3447 cf::cleanup "SIG$signal";
3405 }; 3448 };
3406 } 3449 }
3407} 3450}
3408 3451
3409sub write_runtime { 3452sub write_runtime_sync {
3410 my $runtime = "$LOCALDIR/runtime"; 3453 my $runtime = "$LOCALDIR/runtime";
3411 3454
3412 # first touch the runtime file to show we are still running: 3455 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time. 3456 # the fsync below can take a very very long time.
3414 3457
3440 and return; 3483 and return;
3441 3484
3442 warn "runtime file written.\n"; 3485 warn "runtime file written.\n";
3443 3486
3444 1 3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
3445} 3531}
3446 3532
3447sub emergency_save() { 3533sub emergency_save() {
3448 my $freeze_guard = cf::freeze_mainloop; 3534 my $freeze_guard = cf::freeze_mainloop;
3449 3535
3471 warn "end emergency map save\n"; 3557 warn "end emergency map save\n";
3472 3558
3473 warn "begin emergency database checkpoint\n"; 3559 warn "begin emergency database checkpoint\n";
3474 BDB::db_env_txn_checkpoint $DB_ENV; 3560 BDB::db_env_txn_checkpoint $DB_ENV;
3475 warn "end emergency database checkpoint\n"; 3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
3476 }; 3566 };
3477 3567
3478 warn "leave emergency perl save\n"; 3568 warn "leave emergency perl save\n";
3479} 3569}
3480 3570
3495 warn "reloading..."; 3585 warn "reloading...";
3496 3586
3497 warn "entering sync_job"; 3587 warn "entering sync_job";
3498 3588
3499 cf::sync_job { 3589 cf::sync_job {
3500 cf::write_runtime; # external watchdog should not bark 3590 cf::write_runtime_sync; # external watchdog should not bark
3501 cf::emergency_save; 3591 cf::emergency_save;
3502 cf::write_runtime; # external watchdog should not bark 3592 cf::write_runtime_sync; # external watchdog should not bark
3503 3593
3504 warn "syncing database to disk"; 3594 warn "syncing database to disk";
3505 BDB::db_env_txn_checkpoint $DB_ENV; 3595 BDB::db_env_txn_checkpoint $DB_ENV;
3506 3596
3507 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
3632 3722
3633our @WAIT_FOR_TICK; 3723our @WAIT_FOR_TICK;
3634our @WAIT_FOR_TICK_BEGIN; 3724our @WAIT_FOR_TICK_BEGIN;
3635 3725
3636sub wait_for_tick { 3726sub wait_for_tick {
3637 return if tick_inhibit;
3638 return if $Coro::current == $Coro::main; 3727 return if tick_inhibit || $Coro::current == $Coro::main;
3639 3728
3640 my $signal = new Coro::Signal; 3729 my $signal = new Coro::Signal;
3641 push @WAIT_FOR_TICK, $signal; 3730 push @WAIT_FOR_TICK, $signal;
3642 $signal->wait; 3731 $signal->wait;
3643} 3732}
3644 3733
3645sub wait_for_tick_begin { 3734sub wait_for_tick_begin {
3646 return if tick_inhibit;
3647 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3648 3736
3649 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3650 push @WAIT_FOR_TICK_BEGIN, $signal; 3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3651 $signal->wait; 3739 $signal->wait;
3652} 3740}
3662 3750
3663 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3664 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3665 Coro::async_pool { 3753 Coro::async_pool {
3666 $Coro::current->{desc} = "runtime saver"; 3754 $Coro::current->{desc} = "runtime saver";
3667 write_runtime 3755 write_runtime_sync
3668 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
3669 }; 3757 };
3670 } 3758 }
3671 3759
3672 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {

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